这篇教程C++ ASSERT_UNUSED函数代码示例写得很实用,希望能帮到您。
本文整理汇总了C++中ASSERT_UNUSED函数的典型用法代码示例。如果您正苦于以下问题:C++ ASSERT_UNUSED函数的具体用法?C++ ASSERT_UNUSED怎么用?C++ ASSERT_UNUSED使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了ASSERT_UNUSED函数的16个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: ASSERT_UNUSEDPassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<StyleRuleKeyframe> > > BisonCSSParser::sinkFloatingKeyframeVector(WillBeHeapVector<RefPtrWillBeMember<StyleRuleKeyframe> >* keyframeVector){ ASSERT_UNUSED(keyframeVector, m_floatingKeyframeVector == keyframeVector); return m_floatingKeyframeVector.release();}
开发者ID:eth-srl,项目名称:BlinkER,代码行数:5,
示例2: ASSERT_UNUSEDbool JSNotAnObject::getOwnPropertySlot(TiExcState* exec, unsigned, PropertySlot&){ ASSERT_UNUSED(exec, exec->hadException() && exec->exception() == m_exception); return false;}
开发者ID:rseagraves,项目名称:tijscore,代码行数:5,
示例3: munmapvoid ExecutablePool::systemRelease(const ExecutablePool::Allocation& alloc){ int result = munmap(alloc.pages, alloc.size); ASSERT_UNUSED(result, !result);}
开发者ID:LittleForker,项目名称:mozilla-central,代码行数:5,
示例4: ASSERT_UNUSEDbool RenderSVGResourceMasker::applyResource(RenderElement& renderer, const RenderStyle&, GraphicsContext*& context, unsigned short resourceMode){ ASSERT_UNUSED(resourceMode, resourceMode == ApplyToDefaultMode); return applySVGMask(renderer, context, true);}
开发者ID:fanghongjia,项目名称:JavaScriptCore,代码行数:5,
示例5: ASSERT_UNUSEDvoid DocumentLoader::redirectReceived(CachedResource* resource, ResourceRequest& request, const ResourceResponse& redirectResponse){ ASSERT_UNUSED(resource, resource == m_mainResource); willSendRequest(request, redirectResponse);}
开发者ID:windyuuy,项目名称:opera,代码行数:5,
示例6: ASSERTvoid TreeScopeAdopter::ensureDidMoveToNewDocumentWasCalled(Document& oldDocument){ ASSERT(!didMoveToNewDocumentWasCalled); ASSERT_UNUSED(oldDocument, oldDocument == oldDocumentDidMoveToNewDocumentWasCalledWith); didMoveToNewDocumentWasCalled = true;}
开发者ID:xin3liang,项目名称:platform_external_chromium_org_third_party_WebKit,代码行数:6,
示例7: toSVGElement//.........这里部分代码省略......... yOrientationShift -= scaledGlyphAdvance / 2; } else { // If there's an absolute x position available, it marks the beginning of a new position along the path. if (x != SVGTextLayoutAttributes::emptyValue()) m_textPathCurrentOffset = x + m_textPathStartOffset; m_textPathCurrentOffset += m_dx - kerning; m_dx = 0; // Apply dx/dy correction and setup translations that move to the glyph midpoint. xOrientationShift -= scaledGlyphAdvance / 2; yOrientationShift += m_dy - baselineShift; } // Calculate current offset along path. textPathOffset = m_textPathCurrentOffset + scaledGlyphAdvance / 2; // Move to next character. m_textPathCurrentOffset += scaledGlyphAdvance + m_textPathSpacing + spacing * m_textPathScaling; // Skip character, if we're before the path. if (textPathOffset < 0) { advanceToNextLogicalCharacter(logicalMetrics); advanceToNextVisualCharacter(visualMetrics); continue; } // Stop processing, if the next character lies behind the path. if (textPathOffset > m_textPathLength) break; FloatPoint point; bool ok = m_textPathCalculator->pointAndNormalAtLength(textPathOffset, point, angle); ASSERT_UNUSED(ok, ok); x = point.x(); y = point.y(); // For vertical text on path, the actual angle has to be rotated 90 degrees anti-clockwise, not the orientation angle! if (m_isVerticalText) angle -= 90; } else { // Apply all previously calculated shift values. if (m_isVerticalText) { x += baselineShift; y -= kerning; } else { x -= kerning; y -= baselineShift; } x += m_dx; y += m_dy; } // Determine whether we have to start a new fragment. bool shouldStartNewFragment = m_dx || m_dy || m_isVerticalText || m_inPathLayout || angle || angle != lastAngle || orientationAngle || kerning || applySpacingToNextCharacter || definesTextLength; // If we already started a fragment, close it now. if (didStartTextFragment && shouldStartNewFragment) { applySpacingToNextCharacter = false; recordTextFragment(textBox, visualMetricsValues); } // Eventually start a new fragment, if not yet done. if (!didStartTextFragment || shouldStartNewFragment) {
开发者ID:zhangdinet,项目名称:blink,代码行数:67,
示例8: ASSERT_UNUSEDvoid PluginStream::delayDeliveryTimerFired(Timer<PluginStream>* timer){ ASSERT_UNUSED(timer, timer == &m_delayDeliveryTimer); deliverData();}
开发者ID:aosm,项目名称:WebCore,代码行数:6,
示例9: ASSERT_UNUSEDvoid Heap::popTempSortVector(Vector<ValueStringPair>* tempVector){ ASSERT_UNUSED(tempVector, tempVector == m_tempSortingVectors.last()); m_tempSortingVectors.removeLast();}
开发者ID:gobihun,项目名称:webkit,代码行数:5,
示例10: ASSERT_UNUSEDvoid LinkLoader::linkLoadingErrorTimerFired(Timer<LinkLoader>* timer){ ASSERT_UNUSED(timer, timer == &m_linkLoadingErrorTimer); m_client->linkLoadingErrored();}
开发者ID:kingysu,项目名称:blink-crosswalk,代码行数:5,
示例11: GetByIdStatusGetByIdStatus GetByIdStatus::computeForStubInfoWithoutExitSiteFeedback( const ConcurrentJITLocker& locker, CodeBlock* profiledBlock, StructureStubInfo* stubInfo, UniquedStringImpl* uid, CallLinkStatus::ExitSiteData callExitSiteData){ if (!stubInfo) return GetByIdStatus(NoInformation); if (!stubInfo->seen) return GetByIdStatus(NoInformation); PolymorphicAccess* list = 0; State slowPathState = TakesSlowPath; if (stubInfo->cacheType == CacheType::Stub) { list = stubInfo->u.stub; for (unsigned i = 0; i < list->size(); ++i) { const AccessCase& access = list->at(i); if (access.doesCalls()) slowPathState = MakesCalls; } } if (stubInfo->tookSlowPath) return GetByIdStatus(slowPathState); // Finally figure out if we can derive an access strategy. GetByIdStatus result; result.m_state = Simple; result.m_wasSeenInJIT = true; // This is interesting for bytecode dumping only. switch (stubInfo->cacheType) { case CacheType::Unset: return GetByIdStatus(NoInformation); case CacheType::GetByIdSelf: { Structure* structure = stubInfo->u.byIdSelf.baseObjectStructure.get(); if (structure->takesSlowPathInDFGForImpureProperty()) return GetByIdStatus(slowPathState, true); unsigned attributesIgnored; GetByIdVariant variant; variant.m_offset = structure->getConcurrently(uid, attributesIgnored); if (!isValidOffset(variant.m_offset)) return GetByIdStatus(slowPathState, true); variant.m_structureSet.add(structure); bool didAppend = result.appendVariant(variant); ASSERT_UNUSED(didAppend, didAppend); return result; } case CacheType::Stub: { for (unsigned listIndex = 0; listIndex < list->size(); ++listIndex) { const AccessCase& access = list->at(listIndex); if (access.viaProxy()) return GetByIdStatus(slowPathState, true); Structure* structure = access.structure(); if (!structure) { // The null structure cases arise due to array.length and string.length. We have no way // of creating a GetByIdVariant for those, and we don't really have to since the DFG // handles those cases in FixupPhase using value profiling. That's a bit awkward - we // shouldn't have to use value profiling to discover something that the AccessCase // could have told us. But, it works well enough. So, our only concern here is to not // crash on null structure. return GetByIdStatus(slowPathState, true); } ComplexGetStatus complexGetStatus = ComplexGetStatus::computeFor( structure, access.conditionSet(), uid); switch (complexGetStatus.kind()) { case ComplexGetStatus::ShouldSkip: continue; case ComplexGetStatus::TakesSlowPath: return GetByIdStatus(slowPathState, true); case ComplexGetStatus::Inlineable: { std::unique_ptr<CallLinkStatus> callLinkStatus; switch (access.type()) { case AccessCase::Load: { break; } case AccessCase::Getter: { CallLinkInfo* callLinkInfo = access.callLinkInfo(); ASSERT(callLinkInfo); callLinkStatus = std::make_unique<CallLinkStatus>( CallLinkStatus::computeFor( locker, profiledBlock, *callLinkInfo, callExitSiteData)); break; } default: { // FIXME: It would be totally sweet to support more of these at some point in the // future. https://bugs.webkit.org/show_bug.cgi?id=133052 return GetByIdStatus(slowPathState, true); } } GetByIdVariant variant( StructureSet(structure), complexGetStatus.offset(), complexGetStatus.conditionSet(), WTF::move(callLinkStatus)); if (!result.appendVariant(variant))//.........这里部分代码省略.........
开发者ID:rodrigo-speller,项目名称:webkit,代码行数:101,
示例12: ASSERT_UNUSEDvoid DeviceOrientationClientMock::timerFired(Timer<DeviceOrientationClientMock>& timer){ ASSERT_UNUSED(timer, &timer == &m_timer); m_timer.stop(); m_controller->didChangeDeviceOrientation(m_orientation.get());}
开发者ID:AndriyKalashnykov,项目名称:webkit,代码行数:6,
示例13: ASSERT_UNUSEDvoid DatabaseProcessProxy::processWillShutDown(IPC::Connection& connection){ ASSERT_UNUSED(connection, this->connection() == &connection);}
开发者ID:valbok,项目名称:WebKitForWayland,代码行数:4,
示例14: generatevoid generate(Code& code, CCallHelpers& jit){ // We don't expect the incoming code to have predecessors computed. code.resetReachability(); if (shouldValidateIR()) validate(code); // If we're doing super verbose dumping, the phase scope of any phase will already do a dump. if (shouldDumpIR() && !shouldDumpIRAtEachPhase()) { dataLog("Initial air:/n"); dataLog(code); } // This is where we run our optimizations and transformations. // FIXME: Add Air optimizations. // https://bugs.webkit.org/show_bug.cgi?id=150456 // This is where we would have a real register allocator. Then, we could use spillEverything() // in place of the register allocator only for testing. // FIXME: https://bugs.webkit.org/show_bug.cgi?id=150457 spillEverything(code); // Prior to this point the prologue and epilogue is implicit. This makes it explicit. It also // does things like identify which callee-saves we're using and saves them. handleCalleeSaves(code); // This turns all Stack and CallArg Args into Addr args that use the frame pointer. It does // this by first-fit allocating stack slots. It should be pretty darn close to optimal, so we // shouldn't have to worry about this very much. allocateStack(code); // FIXME: We should really have a code layout optimization here. // https://bugs.webkit.org/show_bug.cgi?id=150478 // FIXME: We need a late liveness analysis over registers to fill in the // Special::reportUsedRegisters(). // https://bugs.webkit.org/show_bug.cgi?id=150511 if (shouldValidateIR()) validate(code); // Do a final dump of Air. Note that we have to do this even if we are doing per-phase dumping, // since the final generation is not a phase. if (shouldDumpIR()) { dataLog("Air after ", code.lastPhaseName(), ", before generation:/n"); dataLog(code); } // And now, we generate code. jit.emitFunctionPrologue(); jit.addPtr(CCallHelpers::TrustedImm32(-code.frameSize()), MacroAssembler::stackPointerRegister); GenerationContext context; context.code = &code; IndexMap<BasicBlock, CCallHelpers::Label> blockLabels(code.size()); IndexMap<BasicBlock, CCallHelpers::JumpList> blockJumps(code.size()); auto link = [&] (CCallHelpers::Jump jump, BasicBlock* target) { if (blockLabels[target].isSet()) { jump.linkTo(blockLabels[target], &jit); return; } blockJumps[target].append(jump); }; for (BasicBlock* block : code) { blockJumps[block].link(&jit); ASSERT(block->size() >= 1); for (unsigned i = 0; i < block->size() - 1; ++i) { CCallHelpers::Jump jump = block->at(i).generate(jit, context); ASSERT_UNUSED(jump, !jump.isSet()); } if (block->last().opcode == Jump && block->successorBlock(0) == code.findNextBlock(block)) continue; if (block->last().opcode == Ret) { // We currently don't represent the full prologue/epilogue in Air, so we need to // have this override. jit.emitFunctionEpilogue(); jit.ret(); continue; } CCallHelpers::Jump jump = block->last().generate(jit, context); for (Inst& inst : *block) jump = inst.generate(jit, context); switch (block->numSuccessors()) { case 0: ASSERT(!jump.isSet()); break; case 1: link(jump, block->successorBlock(0)); break; case 2: link(jump, block->successorBlock(0)); if (block->successorBlock(1) != code.findNextBlock(block))//.........这里部分代码省略.........
开发者ID:happyyang,项目名称:webkit,代码行数:101,
示例15: checkConsistency void checkConsistency(int offset = 0) const { ASSERT_UNUSED(offset, m_index + offset >= 0); ASSERT_UNUSED(offset, m_index + offset <= static_cast<int>(timerHeap().size())); }
开发者ID:sanyaade-mobiledev,项目名称:Webkit-Projects,代码行数:5,
示例16: m_webPageInRegionScrollableArea::InRegionScrollableArea(WebPagePrivate* webPage, RenderLayer* layer) : m_webPage(webPage) , m_layer(layer) , m_document(0) , m_hasWindowVisibleRectCalculated(false){ ASSERT(webPage); ASSERT(layer); m_isNull = false; // Add a pointer to the enclosing document as the pointer to layer or node along the way may become invalid. if (m_layer->enclosingElement()) m_document = m_layer->enclosingElement()->document(); // FIXME: Add an ASSERT here as the 'layer' must be scrollable. RenderObject* layerRenderer = layer->renderer(); ASSERT(layerRenderer); if (layerRenderer->isRenderView()) { // #document case RenderView* renderView = toRenderView(layerRenderer); ASSERT(renderView); FrameView* view = toRenderView(layerRenderer)->frameView(); ASSERT(view); Frame* frame = view->frame(); ASSERT_UNUSED(frame, frame); const Platform::ViewportAccessor* viewportAccessor = m_webPage->m_webkitThreadViewportAccessor; m_scrollPosition = viewportAccessor->roundToPixelFromDocumentContents(WebCore::FloatPoint(view->scrollPosition())); m_contentsSize = viewportAccessor->roundToPixelFromDocumentContents(Platform::FloatRect(Platform::FloatPoint::zero(), WebCore::FloatSize(view->contentsSize()))).size(); m_viewportSize = viewportAccessor->roundToPixelFromDocumentContents(WebCore::FloatRect(view->visibleContentRect(ScrollableArea::ExcludeScrollbars))).size(); m_documentViewportRect = view->frameRect(); m_scrollsHorizontally = view->contentsWidth() > view->visibleWidth(); m_scrollsVertically = view->contentsHeight() > view->visibleHeight(); m_supportsCompositedScrolling = true; m_scrollTarget = InnerFrame; ASSERT(!m_cachedNonCompositedScrollableNode); m_camouflagedCompositedScrollableLayer = reinterpret_cast<unsigned>(renderView->compositor()->scrollLayer()->platformLayer()); m_cachedCompositedScrollableLayer = renderView->compositor()->scrollLayer()->platformLayer(); } else { // RenderBox-based elements case (scrollable boxes (div's, p's, textarea's, etc)). RenderBox* box = m_layer->renderBox(); ASSERT(box); ASSERT(InRegionScrollerPrivate::canScrollRenderBox(box)); const Platform::ViewportAccessor* viewportAccessor = m_webPage->m_webkitThreadViewportAccessor; ScrollableArea* scrollableArea = static_cast<ScrollableArea*>(m_layer); m_scrollPosition = viewportAccessor->roundToPixelFromDocumentContents(WebCore::FloatPoint(scrollableArea->scrollPosition())); m_contentsSize = viewportAccessor->roundToPixelFromDocumentContents(Platform::FloatRect(Platform::FloatPoint::zero(), WebCore::FloatSize(scrollableArea->contentsSize()))).size(); m_viewportSize = viewportAccessor->roundToPixelFromDocumentContents(WebCore::FloatRect(scrollableArea->visibleContentRect(ScrollableArea::ExcludeScrollbars))).size(); m_documentViewportRect = enclosingIntRect(box->absoluteClippedOverflowRect()); m_scrollsHorizontally = box->scrollWidth() != box->clientWidth(); m_scrollsVertically = box->scrollHeight() != box->clientHeight(); // Check the overflow if its not an input field because overflow can be set to hidden etc. by the content. if (!DOMSupport::isShadowHostTextInputElement(box->node())) { m_scrollsHorizontally = m_scrollsHorizontally && box->scrollsOverflowX(); m_scrollsVertically = m_scrollsVertically && box->scrollsOverflowY(); } m_scrollTarget = BlockElement; // Both caches below are self-exclusive. if (m_layer->usesCompositedScrolling()) { m_forceContentToBeHorizontallyScrollable = m_scrollsHorizontally; m_forceContentToBeVerticallyScrollable = m_scrollsVertically; // Force content to be scrollable even if it doesn't need to scroll in either direction. if (!m_scrollsHorizontally && !m_scrollsVertically) { if (box->scrollsOverflowY()) m_forceContentToBeVerticallyScrollable = true; else if (box->scrollsOverflowX()) // If it's already forced scrollable vertically, don't force it to scroll horizontally m_forceContentToBeHorizontallyScrollable = true; } m_supportsCompositedScrolling = true; ASSERT(m_layer->backing()->hasScrollingLayer()); m_camouflagedCompositedScrollableLayer = reinterpret_cast<unsigned>(m_layer->backing()->scrollingContentsLayer()->platformLayer()); m_cachedCompositedScrollableLayer = m_layer->backing()->scrollingContentsLayer()->platformLayer(); ASSERT(!m_cachedNonCompositedScrollableNode); } else { m_camouflagedCompositedScrollableLayer = reinterpret_cast<unsigned>(m_layer->enclosingElement()); m_cachedNonCompositedScrollableNode = m_layer->enclosingElement(); ASSERT(!m_cachedCompositedScrollableLayer); } }}
开发者ID:3163504123,项目名称:phantomjs,代码行数:96,
注:本文中的ASSERT_UNUSED函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 C++ ASSERT_VALID函数代码示例 C++ ASSERT_TRUE函数代码示例 |