这篇教程C++ AcpiNsOpensScope函数代码示例写得很实用,希望能帮到您。
本文整理汇总了C++中AcpiNsOpensScope函数的典型用法代码示例。如果您正苦于以下问题:C++ AcpiNsOpensScope函数的具体用法?C++ AcpiNsOpensScope怎么用?C++ AcpiNsOpensScope使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了AcpiNsOpensScope函数的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: LdCommonNamespaceEndstatic ACPI_STATUSLdCommonNamespaceEnd ( ACPI_PARSE_OBJECT *Op, UINT32 Level, void *Context){ ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context; ACPI_OBJECT_TYPE ObjectType; BOOLEAN ForceNewScope = FALSE; ACPI_FUNCTION_NAME (LdCommonNamespaceEnd); /* We are only interested in opcodes that have an associated name */ if (!Op->Asl.Namepath) { return (AE_OK); } /* Get the type to determine if we should pop the scope */ if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) && (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC)) { /* TBD: Merge into AcpiDsMapNamedOpcodeToDataType */ ObjectType = ACPI_TYPE_LOCAL_RESOURCE; } else { ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); } /* Pop scope that was pushed for Resource Templates */ if (Op->Asl.ParseOpcode == PARSEOP_NAME) { if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC) { ForceNewScope = TRUE; } } /* Pop the scope stack */ if (ForceNewScope || AcpiNsOpensScope (ObjectType)) { ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "(%s): Popping scope for Op [%s] %p/n", AcpiUtGetTypeName (ObjectType), Op->Asl.ParseOpName, Op)); (void) AcpiDsScopeStackPop (WalkState); } return (AE_OK);}
开发者ID:rodero95,项目名称:sys,代码行数:58,
示例2: XfNamespaceLocateEndstatic ACPI_STATUSXfNamespaceLocateEnd ( ACPI_PARSE_OBJECT *Op, UINT32 Level, void *Context){ ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context; const ACPI_OPCODE_INFO *OpInfo; ACPI_FUNCTION_TRACE (XfNamespaceLocateEnd); /* We are only interested in opcodes that have an associated name */ OpInfo = AcpiPsGetOpcodeInfo (Op->Asl.AmlOpcode); if (!(OpInfo->Flags & AML_NAMED)) { return_ACPI_STATUS (AE_OK); } /* Not interested in name references, we did not open a scope for them */ if ((Op->Asl.ParseOpcode == PARSEOP_NAMESTRING) || (Op->Asl.ParseOpcode == PARSEOP_NAMESEG) || (Op->Asl.ParseOpcode == PARSEOP_METHODCALL) || (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL)) { return_ACPI_STATUS (AE_OK); } /* Pop the scope stack if necessary */ if (AcpiNsOpensScope (AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode))) { ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "%s: Popping scope for Op %p/n", AcpiUtGetTypeName (OpInfo->ObjectType), Op)); (void) AcpiDsScopeStackPop (WalkState); } return_ACPI_STATUS (AE_OK);}
开发者ID:kusumi,项目名称:DragonFlyBSD,代码行数:45,
示例3: AcpiDmResourceDescendingOpstatic ACPI_STATUSAcpiDmResourceDescendingOp ( ACPI_PARSE_OBJECT *Op, UINT32 Level, void *Context){ ACPI_OP_WALK_INFO *Info = Context; const ACPI_OPCODE_INFO *OpInfo; ACPI_WALK_STATE *WalkState; ACPI_OBJECT_TYPE ObjectType; ACPI_STATUS Status; WalkState = Info->WalkState; OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode); /* Open new scope if necessary */ ObjectType = OpInfo->ObjectType; if (AcpiNsOpensScope (ObjectType)) { if (Op->Common.Node) { Status = AcpiDsScopeStackPush (Op->Common.Node, ObjectType, WalkState); if (ACPI_FAILURE (Status)) { return (Status); } } } /* * Check if this operator contains a reference to a resource descriptor. * If so, convert the reference into a symbolic reference. */ AcpiDmCheckResourceReference (Op, WalkState); return (AE_OK);}
开发者ID:DangerDexter,项目名称:FreeBSD-8.0-dyntick,代码行数:39,
示例4: AcpiDmCommonAscendingOpstatic ACPI_STATUSAcpiDmCommonAscendingOp ( ACPI_PARSE_OBJECT *Op, UINT32 Level, void *Context){ ACPI_OP_WALK_INFO *Info = Context; const ACPI_OPCODE_INFO *OpInfo; ACPI_OBJECT_TYPE ObjectType; /* Close scope if necessary */ OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode); ObjectType = OpInfo->ObjectType; ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); if (AcpiNsOpensScope (ObjectType)) { (void) AcpiDsScopeStackPop (Info->WalkState); } return (AE_OK);}
开发者ID:DangerDexter,项目名称:FreeBSD-8.0-dyntick,代码行数:24,
示例5: LdNamespace2Beginstatic ACPI_STATUSLdNamespace2Begin ( ACPI_PARSE_OBJECT *Op, UINT32 Level, void *Context){ ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context; ACPI_STATUS Status; ACPI_NAMESPACE_NODE *Node; ACPI_OBJECT_TYPE ObjectType; BOOLEAN ForceNewScope = FALSE; ACPI_PARSE_OBJECT *Arg; char *Path; ACPI_NAMESPACE_NODE *TargetNode; ACPI_FUNCTION_NAME (LdNamespace2Begin); ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]/n", Op, Op->Asl.ParseOpName)); /* Ignore Ops with no namespace node */ Node = Op->Asl.Node; if (!Node) { return (AE_OK); } /* Get the type to determine if we should push the scope */ if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) && (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC)) { ObjectType = ACPI_TYPE_LOCAL_RESOURCE; } else { ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); } /* Push scope for Resource Templates */ if (Op->Asl.ParseOpcode == PARSEOP_NAME) { if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC) { ForceNewScope = TRUE; } } /* Push the scope stack */ if (ForceNewScope || AcpiNsOpensScope (ObjectType)) { Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } } if (Op->Asl.ParseOpcode == PARSEOP_ALIAS) { /* Complete the alias node by getting and saving the target node */ /* First child is the alias target */ Arg = Op->Asl.Child; /* Get the target pathname */ Path = Arg->Asl.Namepath; if (!Path) { Status = UtInternalizeName (Arg->Asl.ExternalName, &Path); if (ACPI_FAILURE (Status)) { return (Status); } } /* Get the NS node associated with the target. It must exist. */ Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, WalkState, &TargetNode); if (ACPI_FAILURE (Status)) { if (Status == AE_NOT_FOUND) { AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op, Op->Asl.ExternalName); /* * The name was not found, go ahead and create it. * This prevents more errors later. */ Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY,//.........这里部分代码省略.........
开发者ID:rodero95,项目名称:sys,代码行数:101,
示例6: LdNamespace1Begin//.........这里部分代码省略......... /* The name must not already exist */ Flags |= ACPI_NS_ERROR_IF_FOUND; /* * Enter the named type into the internal namespace. We enter the name * as we go downward in the parse tree. Any necessary subobjects that * involve arguments to the opcode must be created as we go back up the * parse tree later. */ Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType, ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node); if (ACPI_FAILURE (Status)) { if (Status == AE_ALREADY_EXISTS) { /* The name already exists in this scope */ if (Node->Type == ACPI_TYPE_LOCAL_SCOPE) { /* Allow multiple references to the same scope */ Node->Type = (UINT8) ObjectType; Status = AE_OK; } else if ((Node->Flags & ANOBJ_IS_EXTERNAL) && (Op->Asl.ParseOpcode != PARSEOP_EXTERNAL)) { /* * Allow one create on an object or segment that was * previously declared External */ Node->Flags &= ~ANOBJ_IS_EXTERNAL; Node->Type = (UINT8) ObjectType; /* Just retyped a node, probably will need to open a scope */ if (AcpiNsOpensScope (ObjectType)) { Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } } Status = AE_OK; } else { /* Valid error, object already exists */ AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op, Op->Asl.ExternalName); return_ACPI_STATUS (AE_OK); } } else { AslCoreSubsystemError (Op, Status, "Failure from namespace lookup", FALSE); return_ACPI_STATUS (Status); } } if (ForceNewScope) { Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } }FinishNode: /* * Point the parse node to the new namespace node, and point * the Node back to the original Parse node */ Op->Asl.Node = Node; Node->Op = Op; /* Set the actual data type if appropriate (EXTERNAL term only) */ if (ActualObjectType != ACPI_TYPE_ANY) { Node->Type = (UINT8) ActualObjectType; Node->Value = ASL_EXTERNAL_METHOD; } if (Op->Asl.ParseOpcode == PARSEOP_METHOD) { /* * Get the method argument count from "Extra" and save * it in the namespace node */ Node->Value = (UINT32) Op->Asl.Extra; } return_ACPI_STATUS (Status);}
开发者ID:rodero95,项目名称:sys,代码行数:101,
示例7: AcpiDsLoad1BeginOp//.........这里部分代码省略......... if (WalkState->NamespaceOverride) { Flags |= ACPI_NS_OVERRIDE_IF_FOUND; ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[%s] Override allowed/n", AcpiUtGetTypeName (ObjectType))); } else { Flags |= ACPI_NS_ERROR_IF_FOUND; ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[%s] Cannot already exist/n", AcpiUtGetTypeName (ObjectType))); } } else { ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[%s] Both Find or Create allowed/n", AcpiUtGetTypeName (ObjectType))); } /* * Enter the named type into the internal namespace. We enter the name * as we go downward in the parse tree. Any necessary subobjects that * involve arguments to the opcode must be created as we go back up the * parse tree later. */ Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType, ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node); if (ACPI_FAILURE (Status)) { if (Status == AE_ALREADY_EXISTS) { /* The name already exists in this scope */ if (Node->Flags & ANOBJ_IS_EXTERNAL) { /* * Allow one create on an object or segment that was * previously declared External */ Node->Flags &= ~ANOBJ_IS_EXTERNAL; Node->Type = (UINT8) ObjectType; /* Just retyped a node, probably will need to open a scope */ if (AcpiNsOpensScope (ObjectType)) { Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } } Status = AE_OK; } } if (ACPI_FAILURE (Status)) { ACPI_ERROR_NAMESPACE (Path, Status); return_ACPI_STATUS (Status); } } break; } /* Common exit */ if (!Op) { /* Create a new op */ Op = AcpiPsAllocOp (WalkState->Opcode); if (!Op) { return_ACPI_STATUS (AE_NO_MEMORY); } } /* Initialize the op */#if (defined (ACPI_NO_METHOD_EXECUTION) || defined (ACPI_CONSTANT_EVAL_ONLY)) Op->Named.Path = ACPI_CAST_PTR (UINT8, Path);#endif if (Node) { /* * Put the Node in the "op" object that the parser uses, so we * can get it again quickly when this scope is closed */ Op->Common.Node = Node; Op->Named.Name = Node->Name.Integer; } AcpiPsAppendArg (AcpiPsGetParentScope (&WalkState->ParserState), Op); *OutOp = Op; return_ACPI_STATUS (Status);}
开发者ID:wan721,项目名称:DragonFlyBSD,代码行数:101,
示例8: AcpiNsLookupACPI_STATUSAcpiNsLookup ( ACPI_GENERIC_STATE *ScopeInfo, char *Pathname, ACPI_OBJECT_TYPE Type, ACPI_INTERPRETER_MODE InterpreterMode, UINT32 Flags, ACPI_WALK_STATE *WalkState, ACPI_NAMESPACE_NODE **ReturnNode){ ACPI_STATUS Status; char *Path = Pathname; ACPI_NAMESPACE_NODE *PrefixNode; ACPI_NAMESPACE_NODE *CurrentNode = NULL; ACPI_NAMESPACE_NODE *ThisNode = NULL; UINT32 NumSegments; UINT32 NumCarats; ACPI_NAME SimpleName; ACPI_OBJECT_TYPE TypeToCheckFor; ACPI_OBJECT_TYPE ThisSearchType; UINT32 SearchParentFlag = ACPI_NS_SEARCH_PARENT; UINT32 LocalFlags; ACPI_FUNCTION_TRACE (NsLookup); if (!ReturnNode) { return_ACPI_STATUS (AE_BAD_PARAMETER); } LocalFlags = Flags & ~(ACPI_NS_ERROR_IF_FOUND | ACPI_NS_OVERRIDE_IF_FOUND | ACPI_NS_SEARCH_PARENT); *ReturnNode = ACPI_ENTRY_NOT_FOUND; AcpiGbl_NsLookupCount++; if (!AcpiGbl_RootNode) { return_ACPI_STATUS (AE_NO_NAMESPACE); } /* Get the prefix scope. A null scope means use the root scope */ if ((!ScopeInfo) || (!ScopeInfo->Scope.Node)) { ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Null scope prefix, using root node (%p)/n", AcpiGbl_RootNode)); PrefixNode = AcpiGbl_RootNode; } else { PrefixNode = ScopeInfo->Scope.Node; if (ACPI_GET_DESCRIPTOR_TYPE (PrefixNode) != ACPI_DESC_TYPE_NAMED) { ACPI_ERROR ((AE_INFO, "%p is not a namespace node [%s]", PrefixNode, AcpiUtGetDescriptorName (PrefixNode))); return_ACPI_STATUS (AE_AML_INTERNAL); } if (!(Flags & ACPI_NS_PREFIX_IS_SCOPE)) { /* * This node might not be a actual "scope" node (such as a * Device/Method, etc.) It could be a Package or other object * node. Backup up the tree to find the containing scope node. */ while (!AcpiNsOpensScope (PrefixNode->Type) && PrefixNode->Type != ACPI_TYPE_ANY) { PrefixNode = PrefixNode->Parent; } } } /* Save type. TBD: may be no longer necessary */ TypeToCheckFor = Type; /* * Begin examination of the actual pathname */ if (!Pathname) { /* A Null NamePath is allowed and refers to the root */ NumSegments = 0; ThisNode = AcpiGbl_RootNode; Path = ""; ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Null Pathname (Zero segments), Flags=%X/n", Flags)); } else { /*//.........这里部分代码省略.........
开发者ID:BarrelfishOS,项目名称:barrelfish,代码行数:101,
示例9: AcpiDsExecBeginOpACPI_STATUSAcpiDsExecBeginOp ( ACPI_WALK_STATE *WalkState, ACPI_PARSE_OBJECT **OutOp){ ACPI_PARSE_OBJECT *Op; ACPI_STATUS Status = AE_OK; UINT32 OpcodeClass; ACPI_FUNCTION_TRACE_PTR (DsExecBeginOp, WalkState); Op = WalkState->Op; if (!Op) { Status = AcpiDsLoad2BeginOp (WalkState, OutOp); if (ACPI_FAILURE (Status)) { goto ErrorExit; } Op = *OutOp; WalkState->Op = Op; WalkState->Opcode = Op->Common.AmlOpcode; WalkState->OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode); if (AcpiNsOpensScope (WalkState->OpInfo->ObjectType)) { ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "(%s) Popping scope for Op %p/n", AcpiUtGetTypeName (WalkState->OpInfo->ObjectType), Op)); Status = AcpiDsScopeStackPop (WalkState); if (ACPI_FAILURE (Status)) { goto ErrorExit; } } } if (Op == WalkState->Origin) { if (OutOp) { *OutOp = Op; } return_ACPI_STATUS (AE_OK); } /* * If the previous opcode was a conditional, this opcode * must be the beginning of the associated predicate. * Save this knowledge in the current scope descriptor */ if ((WalkState->ControlState) && (WalkState->ControlState->Common.State == ACPI_CONTROL_CONDITIONAL_EXECUTING)) { ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Exec predicate Op=%p State=%p/n", Op, WalkState)); WalkState->ControlState->Common.State = ACPI_CONTROL_PREDICATE_EXECUTING; /* Save start of predicate */ WalkState->ControlState->Control.PredicateOp = Op; } OpcodeClass = WalkState->OpInfo->Class; /* We want to send namepaths to the load code */ if (Op->Common.AmlOpcode == AML_INT_NAMEPATH_OP) { OpcodeClass = AML_CLASS_NAMED_OBJECT; } /* * Handle the opcode based upon the opcode type */ switch (OpcodeClass) { case AML_CLASS_CONTROL: Status = AcpiDsExecBeginControlOp (WalkState, Op); break; case AML_CLASS_NAMED_OBJECT: if (WalkState->WalkType & ACPI_WALK_METHOD) { /* * Found a named object declaration during method execution; * we must enter this object into the namespace. The created * object is temporary and will be deleted upon completion of//.........这里部分代码省略.........
开发者ID:AmirAbrams,项目名称:haiku,代码行数:101,
示例10: AcpiDmXrefDescendingOp//.........这里部分代码省略......... Path = (char *) Op->Named.Path; } } else if (OpInfo->Flags & AML_CREATE) { /* Referenced Buffer Name is the first child */ NextOp = Op->Common.Value.Arg; if (NextOp->Common.AmlOpcode == AML_INT_NAMEPATH_OP) { Path = NextOp->Common.Value.String; } } else { Path = Op->Common.Value.String; } if (!Path) { goto Exit; } /* * Lookup the name in the namespace. Name must exist at this point, or it * is an invalid reference. * * The namespace is also used as a lookup table for references to resource * descriptors and the fields within them. */ Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, WalkState, &Node); if (ACPI_FAILURE (Status)) { if (Status == AE_NOT_FOUND) { AcpiDmAddToExternalList (Path, (UINT8) ObjectType, 0); /* * We could install this into the namespace, but we catch duplicate * externals when they are added to the list. */#if 0 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY, ACPI_IMODE_LOAD_PASS1, ACPI_NS_DONT_OPEN_SCOPE, WalkState, &Node);#endif } } /* * Found the node in external table, add it to external list * Node->OwnerId == 0 indicates built-in ACPI Names, _OS_ etc */ else if (Node->OwnerId && WalkState->OwnerId != Node->OwnerId) { ObjectType2 = ObjectType; Object = AcpiNsGetAttachedObject (Node); if (Object) { ObjectType2 = Object->Common.Type; } if (ObjectType2 == ACPI_TYPE_METHOD) { AcpiDmAddToExternalList (Path, ACPI_TYPE_METHOD, Object->Method.ParamCount); } else { AcpiDmAddToExternalList (Path, (UINT8) ObjectType2, 0); } Op->Common.Node = Node; } else { Op->Common.Node = Node; }Exit: /* Open new scope if necessary */ if (AcpiNsOpensScope (ObjectType)) { if (Op->Common.Node) { Status = AcpiDsScopeStackPush (Op->Common.Node, ObjectType, WalkState); if (ACPI_FAILURE (Status)) { return (Status); } } } return (AE_OK);}
开发者ID:DangerDexter,项目名称:FreeBSD-8.0-dyntick,代码行数:101,
示例11: AcpiDmLoadDescendingOp//.........这里部分代码省略......... OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode); ObjectType = OpInfo->ObjectType; ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); /* Only interested in operators that create new names */ if (!(OpInfo->Flags & AML_NAMED) && !(OpInfo->Flags & AML_CREATE)) { goto Exit; } /* Get the NamePath from the appropriate place */ if (OpInfo->Flags & AML_NAMED) { /* For all named operators, get the new name */ Path = (char *) Op->Named.Path; if (!Path && Op->Common.AmlOpcode == AML_INT_NAMEDFIELD_OP) { *ACPI_CAST_PTR (UINT32, &FieldPath[0]) = Op->Named.Name; FieldPath[4] = 0; Path = FieldPath; } } else if (OpInfo->Flags & AML_CREATE) { /* New name is the last child */ NextOp = Op->Common.Value.Arg; while (NextOp->Common.Next) { NextOp = NextOp->Common.Next; } Path = NextOp->Common.Value.String; } if (!Path) { goto Exit; } /* Insert the name into the namespace */ Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType, ACPI_IMODE_LOAD_PASS2, ACPI_NS_DONT_OPEN_SCOPE, WalkState, &Node); Op->Common.Node = Node; if (ACPI_SUCCESS (Status)) { /* Check if it's a predefined node */ while (AcpiGbl_PreDefinedNames[PreDefineIndex].Name) { if (!ACPI_STRNCMP (Node->Name.Ascii, AcpiGbl_PreDefinedNames[PreDefineIndex].Name, 4)) { PreDefined = TRUE; break; } PreDefineIndex++; } /* * Set node owner id if it satisfies all the following conditions: * 1) Not a predefined node, _SB_ etc * 2) Not the root node * 3) Not a node created by Scope */ if (!PreDefined && Node != AcpiGbl_RootNode && Op->Common.AmlOpcode != AML_SCOPE_OP) { Node->OwnerId = WalkState->OwnerId; } }Exit: if (AcpiNsOpensScope (ObjectType)) { if (Op->Common.Node) { Status = AcpiDsScopeStackPush (Op->Common.Node, ObjectType, WalkState); if (ACPI_FAILURE (Status)) { return (Status); } } } return (AE_OK);}
开发者ID:DangerDexter,项目名称:FreeBSD-8.0-dyntick,代码行数:101,
示例12: LdNamespace1Begin//.........这里部分代码省略......... /* * Enter the named type into the internal namespace. We enter the name * as we go downward in the parse tree. Any necessary subobjects that * involve arguments to the opcode must be created as we go back up the * parse tree later. */ Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType, ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node); if (ACPI_FAILURE (Status)) { if (Status == AE_ALREADY_EXISTS) { /* The name already exists in this scope */ if (Node->Type == ACPI_TYPE_LOCAL_SCOPE) { /* Allow multiple references to the same scope */ Node->Type = (UINT8) ObjectType; Status = AE_OK; } else if ((Node->Flags & ANOBJ_IS_EXTERNAL) && (Op->Asl.ParseOpcode != PARSEOP_EXTERNAL)) { /* * Allow one create on an object or segment that was * previously declared External */ Node->Flags &= ~ANOBJ_IS_EXTERNAL; Node->Type = (UINT8) ObjectType; /* Just retyped a node, probably will need to open a scope */ if (AcpiNsOpensScope (ObjectType)) { Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } } Status = AE_OK; } else if (!(Node->Flags & ANOBJ_IS_EXTERNAL) && (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL)) { /* * Allow externals in same scope as the definition of the * actual object. Similar to C. Allows multiple definition * blocks that refer to each other in the same file. */ Status = AE_OK; } else if ((Node->Flags & ANOBJ_IS_EXTERNAL) && (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL) && (ObjectType == ACPI_TYPE_ANY)) { /* Allow update of externals of unknown type. */ if (AcpiNsOpensScope (ActualObjectType)) { Node->Type = (UINT8) ActualObjectType; Status = AE_OK; } else
开发者ID:illumos,项目名称:illumos-gate,代码行数:67,
示例13: LdNamespace1Begin//.........这里部分代码省略......... * as we go downward in the parse tree. Any necessary subobjects that * involve arguments to the opcode must be created as we go back up the * parse tree later. */ Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType, ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node); if (ACPI_FAILURE (Status)) { if (Status == AE_ALREADY_EXISTS) { /* The name already exists in this scope */ if (Node->Type == ACPI_TYPE_LOCAL_SCOPE) { /* Allow multiple references to the same scope */ Node->Type = (UINT8) ObjectType; Status = AE_OK; } else if ((Node->Flags & ANOBJ_IS_EXTERNAL) && (Op->Asl.ParseOpcode != PARSEOP_EXTERNAL)) { /* * Allow one create on an object or segment that was * previously declared External only if WalkState->OwnerId and * Node->OwnerId are different (meaning that the current WalkState * and the Node are in different tables). */ Node->Flags &= ~ANOBJ_IS_EXTERNAL; Node->Type = (UINT8) ObjectType; /* Just retyped a node, probably will need to open a scope */ if (AcpiNsOpensScope (ObjectType)) { Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } } Status = AE_OK; if (Node->OwnerId == WalkState->OwnerId && !(Node->Flags & IMPLICIT_EXTERNAL)) { AslDualParseOpError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op, Op->Asl.ExternalName, ASL_MSG_FOUND_HERE, Node->Op, Node->Op->Asl.ExternalName); } if (Node->Flags & IMPLICIT_EXTERNAL) { Node->Flags &= ~IMPLICIT_EXTERNAL; } } else if (!(Node->Flags & ANOBJ_IS_EXTERNAL) && (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL)) { /* * Allow externals in same scope as the definition of the * actual object. Similar to C. Allows multiple definition * blocks that refer to each other in the same file. However, * do not allow name declaration and an external declaration * within the same table. This is considered a re-declaration. */
开发者ID:2trill2spill,项目名称:freebsd,代码行数:67,
示例14: AcpiPsParseLoop//.........这里部分代码省略......... { /* * ACPI_PARSE_MODULE_LEVEL means that we are loading a table by * executing it as a control method. However, if we encounter * an error while loading the table, we need to keep trying to * load the table rather than aborting the table load. Set the * status to AE_OK to proceed with the table load. */ if ((WalkState->ParseFlags & ACPI_PARSE_MODULE_LEVEL) && Status == AE_ALREADY_EXISTS) { Status = AE_OK; } if (Status == AE_CTRL_PARSE_CONTINUE) { continue; } if (Status == AE_CTRL_PARSE_PENDING) { Status = AE_OK; } if (Status == AE_CTRL_TERMINATE) { return_ACPI_STATUS (Status); } Status = AcpiPsCompleteOp (WalkState, &Op, Status); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } if (AcpiNsOpensScope ( AcpiPsGetOpcodeInfo (WalkState->Opcode)->ObjectType)) { /* * If the scope/device op fails to parse, skip the body of * the scope op because the parse failure indicates that * the device may not exist. */ ACPI_ERROR ((AE_INFO, "Skip parsing opcode %s", AcpiPsGetOpcodeName (WalkState->Opcode))); WalkState->ParserState.Aml = WalkState->Aml + 1; WalkState->ParserState.Aml = AcpiPsGetNextPackageEnd(&WalkState->ParserState); WalkState->Aml = WalkState->ParserState.Aml; } continue; } AcpiExStartTraceOpcode (Op, WalkState); } /* * Start ArgCount at zero because we don't know if there are * any args yet */ WalkState->ArgCount = 0; switch (Op->Common.AmlOpcode) { case AML_BYTE_OP: case AML_WORD_OP: case AML_DWORD_OP:
开发者ID:jasonbking,项目名称:illumos-gate,代码行数:67,
注:本文中的AcpiNsOpensScope函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 C++ AcpiNsValidateHandle函数代码示例 C++ AcpiNsLookup函数代码示例 |