这篇教程C++ AcpiOsReleaseMutex函数代码示例写得很实用,希望能帮到您。
本文整理汇总了C++中AcpiOsReleaseMutex函数的典型用法代码示例。如果您正苦于以下问题:C++ AcpiOsReleaseMutex函数的具体用法?C++ AcpiOsReleaseMutex怎么用?C++ AcpiOsReleaseMutex使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了AcpiOsReleaseMutex函数的25个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: AcpiTerminateDebuggervoidAcpiTerminateDebugger ( void){ /* Terminate the AML Debugger */ AcpiGbl_DbTerminateLoop = TRUE; if (AcpiGbl_DebuggerConfiguration & DEBUGGER_MULTI_THREADED) { AcpiOsReleaseMutex (AcpiGbl_DbCommandReady); /* Wait the AML Debugger threads */ while (!AcpiGbl_DbThreadsTerminated) { AcpiOsSleep (100); } } if (AcpiGbl_DbBuffer) { AcpiOsFree (AcpiGbl_DbBuffer); AcpiGbl_DbBuffer = NULL; } /* Ensure that debug output is now disabled */ AcpiGbl_DbOutputFlags = ACPI_DB_DISABLE_OUTPUT;}
开发者ID:ikitayama,项目名称:acpica-tools,代码行数:31,
示例2: AcpiDbExecuteThreadvoid ACPI_SYSTEM_XFACEAcpiDbExecuteThread ( void *Context){ ACPI_STATUS Status = AE_OK; ACPI_STATUS MStatus; while (Status != AE_CTRL_TERMINATE) { AcpiGbl_MethodExecuting = FALSE; AcpiGbl_StepToNextCall = FALSE; MStatus = AcpiOsAcquireMutex (AcpiGbl_DbCommandReady, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (MStatus)) { return; } Status = AcpiDbCommandDispatch (AcpiGbl_DbLineBuf, NULL, NULL); AcpiOsReleaseMutex (AcpiGbl_DbCommandComplete); }}
开发者ID:iHaD,项目名称:DragonFlyBSD,代码行数:25,
示例3: AcpiUtInitializeInterfacesACPI_STATUSAcpiUtInitializeInterfaces ( void){ ACPI_STATUS Status; UINT32 i; Status = AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return (Status); } AcpiGbl_SupportedInterfaces = AcpiDefaultSupportedInterfaces; /* Link the static list of supported interfaces */ for (i = 0; i < (ACPI_ARRAY_LENGTH (AcpiDefaultSupportedInterfaces) - 1); i++) { AcpiDefaultSupportedInterfaces[i].Next = &AcpiDefaultSupportedInterfaces[(ACPI_SIZE) i + 1]; } AcpiOsReleaseMutex (AcpiGbl_OsiMutex); return (AE_OK);}
开发者ID:alexandermerritt,项目名称:dragonfly,代码行数:27,
示例4: AcpiRemoveInterfaceACPI_STATUSAcpiRemoveInterface ( ACPI_STRING InterfaceName){ ACPI_STATUS Status; /* Parameter validation */ if (!InterfaceName || (strlen (InterfaceName) == 0)) { return (AE_BAD_PARAMETER); } Status = AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return (Status); } Status = AcpiUtRemoveInterface (InterfaceName); AcpiOsReleaseMutex (AcpiGbl_OsiMutex); return (Status);}
开发者ID:iHaD,项目名称:DragonFlyBSD,代码行数:25,
示例5: AcpiInstallInterfaceHandlerACPI_STATUSAcpiInstallInterfaceHandler ( ACPI_INTERFACE_HANDLER Handler){ ACPI_STATUS Status; Status = AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return (Status); } if (Handler && AcpiGbl_InterfaceHandler) { Status = AE_ALREADY_EXISTS; } else { AcpiGbl_InterfaceHandler = Handler; } AcpiOsReleaseMutex (AcpiGbl_OsiMutex); return (Status);}
开发者ID:iHaD,项目名称:DragonFlyBSD,代码行数:25,
示例6: AcpiUtInterfaceTerminateACPI_STATUSAcpiUtInterfaceTerminate ( void){ ACPI_STATUS Status; ACPI_INTERFACE_INFO *NextInterface; Status = AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return (Status); } NextInterface = AcpiGbl_SupportedInterfaces; while (NextInterface) { AcpiGbl_SupportedInterfaces = NextInterface->Next; /* Only interfaces added at runtime can be freed */ if (NextInterface->Flags & ACPI_OSI_DYNAMIC) { ACPI_FREE (NextInterface->Name); ACPI_FREE (NextInterface); } NextInterface = AcpiGbl_SupportedInterfaces; } AcpiOsReleaseMutex (AcpiGbl_OsiMutex); return (AE_OK);}
开发者ID:rchander,项目名称:freebsd,代码行数:33,
示例7: AcpiUtInterfaceTerminatevoidAcpiUtInterfaceTerminate ( void){ ACPI_INTERFACE_INFO *NextInterface; (void) AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); NextInterface = AcpiGbl_SupportedInterfaces; while (NextInterface) { AcpiGbl_SupportedInterfaces = NextInterface->Next; /* Only interfaces added at runtime can be freed */ if (NextInterface->Flags & ACPI_OSI_DYNAMIC) { ACPI_FREE (NextInterface->Name); ACPI_FREE (NextInterface); } NextInterface = AcpiGbl_SupportedInterfaces; } AcpiOsReleaseMutex (AcpiGbl_OsiMutex);}
开发者ID:ornarium,项目名称:freebsd,代码行数:27,
示例8: AcpiOsNotifyCommandCompleteACPI_STATUSAcpiOsNotifyCommandComplete ( void){ if (AcpiGbl_DebuggerConfiguration == DEBUGGER_MULTI_THREADED) { AcpiOsReleaseMutex (AcpiGbl_DbCommandComplete); } return (AE_OK);}
开发者ID:2trill2spill,项目名称:freebsd,代码行数:11,
示例9: AcpiExReleaseAllMutexesvoidAcpiExReleaseAllMutexes ( ACPI_THREAD_STATE *Thread){ ACPI_OPERAND_OBJECT *Next = Thread->AcquiredMutexList; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_FUNCTION_TRACE (ExReleaseAllMutexes); /* Traverse the list of owned mutexes, releasing each one */ while (Next) { ObjDesc = Next; ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Mutex [%4.4s] force-release, SyncLevel %u Depth %u/n", ObjDesc->Mutex.Node->Name.Ascii, ObjDesc->Mutex.SyncLevel, ObjDesc->Mutex.AcquisitionDepth)); /* Release the mutex, special case for Global Lock */ if (ObjDesc == AcpiGbl_GlobalLockMutex) { /* Ignore errors */ (void) AcpiEvReleaseGlobalLock (); } else { AcpiOsReleaseMutex (ObjDesc->Mutex.OsMutex); } /* Update Thread SyncLevel (Last mutex is the important one) */ Thread->CurrentSyncLevel = ObjDesc->Mutex.OriginalSyncLevel; /* Mark mutex unowned */ Next = ObjDesc->Mutex.Next; ObjDesc->Mutex.Prev = NULL; ObjDesc->Mutex.Next = NULL; ObjDesc->Mutex.AcquisitionDepth = 0; ObjDesc->Mutex.OwnerThread = NULL; ObjDesc->Mutex.ThreadId = 0; } return_VOID;}
开发者ID:matter123,项目名称:mossy,代码行数:51,
示例10: AcpiInstallInterfaceACPI_STATUSAcpiInstallInterface ( ACPI_STRING InterfaceName){ ACPI_STATUS Status; ACPI_INTERFACE_INFO *InterfaceInfo; /* Parameter validation */ if (!InterfaceName || (strlen (InterfaceName) == 0)) { return (AE_BAD_PARAMETER); } Status = AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return (Status); } /* Check if the interface name is already in the global list */ InterfaceInfo = AcpiUtGetInterface (InterfaceName); if (InterfaceInfo) { /* * The interface already exists in the list. This is OK if the * interface has been marked invalid -- just clear the bit. */ if (InterfaceInfo->Flags & ACPI_OSI_INVALID) { InterfaceInfo->Flags &= ~ACPI_OSI_INVALID; Status = AE_OK; } else { Status = AE_ALREADY_EXISTS; } } else { /* New interface name, install into the global list */ Status = AcpiUtInstallInterface (InterfaceName); } AcpiOsReleaseMutex (AcpiGbl_OsiMutex); return (Status);}
开发者ID:iHaD,项目名称:DragonFlyBSD,代码行数:50,
示例11: AcpiExReleaseMutexObjectACPI_STATUSAcpiExReleaseMutexObject ( ACPI_OPERAND_OBJECT *ObjDesc){ ACPI_STATUS Status = AE_OK; ACPI_FUNCTION_TRACE (ExReleaseMutexObject); if (ObjDesc->Mutex.AcquisitionDepth == 0) { return_ACPI_STATUS (AE_NOT_ACQUIRED); } /* Match multiple Acquires with multiple Releases */ ObjDesc->Mutex.AcquisitionDepth--; if (ObjDesc->Mutex.AcquisitionDepth != 0) { /* Just decrement the depth and return */ return_ACPI_STATUS (AE_OK); } if (ObjDesc->Mutex.OwnerThread) { /* Unlink the mutex from the owner's list */ AcpiExUnlinkMutex (ObjDesc); ObjDesc->Mutex.OwnerThread = NULL; } /* Release the mutex, special case for Global Lock */ if (ObjDesc == AcpiGbl_GlobalLockMutex) { Status = AcpiEvReleaseGlobalLock (); } else { AcpiOsReleaseMutex (ObjDesc->Mutex.OsMutex); } /* Clear mutex info */ ObjDesc->Mutex.ThreadId = 0; return_ACPI_STATUS (Status);}
开发者ID:JasonFord53,项目名称:freebsd,代码行数:49,
示例12: AcpiEvReleaseGlobalLockACPI_STATUSAcpiEvReleaseGlobalLock ( void){ BOOLEAN Pending = FALSE; ACPI_STATUS Status = AE_OK; ACPI_FUNCTION_TRACE (EvReleaseGlobalLock); /* Lock must be already acquired */ if (!AcpiGbl_GlobalLockAcquired) { ACPI_WARNING ((AE_INFO, "Cannot release the ACPI Global Lock, it has not been acquired")); return_ACPI_STATUS (AE_NOT_ACQUIRED); } if (AcpiGbl_GlobalLockPresent) { /* Allow any thread to release the lock */ ACPI_RELEASE_GLOBAL_LOCK (AcpiGbl_FACS, Pending); /* * If the pending bit was set, we must write GBL_RLS to the control * register */ if (Pending) { Status = AcpiWriteBitRegister ( ACPI_BITREG_GLOBAL_LOCK_RELEASE, ACPI_ENABLE_EVENT); } ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Released hardware Global Lock/n")); } AcpiGbl_GlobalLockAcquired = FALSE; /* Release the local GL mutex */ AcpiOsReleaseMutex (AcpiGbl_GlobalLockMutex->Mutex.OsMutex); return_ACPI_STATUS (Status);}
开发者ID:ppaeps,项目名称:freebsd-head,代码行数:46,
示例13: AcpiUtInterfaceTerminateACPI_STATUSAcpiUtInterfaceTerminate ( void){ ACPI_STATUS Status; ACPI_INTERFACE_INFO *NextInterface; Status = AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return (Status); } NextInterface = AcpiGbl_SupportedInterfaces; while (NextInterface) { AcpiGbl_SupportedInterfaces = NextInterface->Next; if (NextInterface->Flags & ACPI_OSI_DYNAMIC) { /* Only interfaces added at runtime can be freed */ ACPI_FREE (NextInterface->Name); ACPI_FREE (NextInterface); } else { /* Interface is in static list. Reset it to invalid or valid. */ if (NextInterface->Flags & ACPI_OSI_DEFAULT_INVALID) { NextInterface->Flags |= ACPI_OSI_INVALID; } else { NextInterface->Flags &= ~ACPI_OSI_INVALID; } } NextInterface = AcpiGbl_SupportedInterfaces; } AcpiOsReleaseMutex (AcpiGbl_OsiMutex); return (AE_OK);}
开发者ID:alexandermerritt,项目名称:dragonfly,代码行数:46,
示例14: AcpiExReleaseAllMutexesvoidAcpiExReleaseAllMutexes ( ACPI_THREAD_STATE *Thread){ ACPI_OPERAND_OBJECT *Next = Thread->AcquiredMutexList; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_FUNCTION_ENTRY (); /* Traverse the list of owned mutexes, releasing each one */ while (Next) { ObjDesc = Next; Next = ObjDesc->Mutex.Next; ObjDesc->Mutex.Prev = NULL; ObjDesc->Mutex.Next = NULL; ObjDesc->Mutex.AcquisitionDepth = 0; /* Release the mutex, special case for Global Lock */ if (ObjDesc == AcpiGbl_GlobalLockMutex) { /* Ignore errors */ (void) AcpiEvReleaseGlobalLock (); } else { AcpiOsReleaseMutex (ObjDesc->Mutex.OsMutex); } /* Mark mutex unowned */ ObjDesc->Mutex.OwnerThread = NULL; ObjDesc->Mutex.ThreadId = 0; /* Update Thread SyncLevel (Last mutex is the important one) */ Thread->CurrentSyncLevel = ObjDesc->Mutex.OriginalSyncLevel; }}
开发者ID:CoryXie,项目名称:CellOS,代码行数:45,
示例15: AcpiUpdateInterfacesACPI_STATUSAcpiUpdateInterfaces ( UINT8 Action){ ACPI_STATUS Status; Status = AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return (Status); } Status = AcpiUtUpdateInterfaces (Action); AcpiOsReleaseMutex (AcpiGbl_OsiMutex); return (Status);}
开发者ID:iHaD,项目名称:DragonFlyBSD,代码行数:18,
示例16: AcpiReleaseMutexACPI_STATUSAcpiReleaseMutex ( ACPI_HANDLE Handle, ACPI_STRING Pathname){ ACPI_STATUS Status; ACPI_OPERAND_OBJECT *MutexObj; /* Get the low-level mutex associated with Handle:Pathname */ Status = AcpiUtGetMutexObject (Handle, Pathname, &MutexObj); if (ACPI_FAILURE (Status)) { return (Status); } /* Release the OS mutex */ AcpiOsReleaseMutex (MutexObj->Mutex.OsMutex); return (AE_OK);}
开发者ID:ErfanBagheri,项目名称:haiku,代码行数:22,
示例17: AcpiDbRunRemoteDebuggerstatic voidAcpiDbRunRemoteDebugger ( char *BatchBuffer){ ACPI_STATUS Status; char *Ptr = BatchBuffer; char *Cmd = Ptr; while (!AcpiGbl_DbTerminateLoop) { if (BatchBuffer) { if (*Ptr) { while (*Ptr) { if (*Ptr == ',') { /* Convert commas to spaces */ *Ptr = ' '; } else if (*Ptr == ';') { *Ptr = '/0'; continue; } Ptr++; } strncpy (AcpiGbl_DbLineBuf, Cmd, ACPI_DB_LINE_BUFFER_SIZE); Ptr++; Cmd = Ptr; } else { return; } } else { /* Force output to console until a command is entered */ AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT); /* Different prompt if method is executing */ if (!AcpiGbl_MethodExecuting) { AcpiOsPrintf ("%1c ", ACPI_DEBUGGER_COMMAND_PROMPT); } else { AcpiOsPrintf ("%1c ", ACPI_DEBUGGER_EXECUTE_PROMPT); } /* Get the user input line */ Status = AcpiOsGetLine (AcpiGbl_DbLineBuf, ACPI_DB_LINE_BUFFER_SIZE, NULL); if (ACPI_FAILURE (Status)) { return; } } /* * Signal the debug thread that we have a command to execute, * and wait for the command to complete. */ AcpiOsReleaseMutex (AcpiGbl_DbCommandReady); Status = AcpiOsAcquireMutex (AcpiGbl_DbCommandComplete, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return; } }}
开发者ID:2trill2spill,项目名称:freebsd,代码行数:81,
示例18: AcpiDbDisplayInterfacesvoidAcpiDbDisplayInterfaces ( char *ActionArg, char *InterfaceNameArg){ ACPI_INTERFACE_INFO *NextInterface; char *SubString; ACPI_STATUS Status; /* If no arguments, just display current interface list */ if (!ActionArg) { (void) AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); NextInterface = AcpiGbl_SupportedInterfaces; while (NextInterface) { if (!(NextInterface->Flags & ACPI_OSI_INVALID)) { AcpiOsPrintf ("%s/n", NextInterface->Name); } NextInterface = NextInterface->Next; } AcpiOsReleaseMutex (AcpiGbl_OsiMutex); return; } /* If ActionArg exists, so must InterfaceNameArg */ if (!InterfaceNameArg) { AcpiOsPrintf ("Missing Interface Name argument/n"); return; } /* Uppercase the action for match below */ AcpiUtStrupr (ActionArg); /* Install - install an interface */ SubString = ACPI_STRSTR ("INSTALL", ActionArg); if (SubString) { Status = AcpiInstallInterface (InterfaceNameArg); if (ACPI_FAILURE (Status)) { AcpiOsPrintf ("%s, while installing /"%s/"/n", AcpiFormatException (Status), InterfaceNameArg); } return; } /* Remove - remove an interface */ SubString = ACPI_STRSTR ("REMOVE", ActionArg); if (SubString) { Status = AcpiRemoveInterface (InterfaceNameArg); if (ACPI_FAILURE (Status)) { AcpiOsPrintf ("%s, while removing /"%s/"/n", AcpiFormatException (Status), InterfaceNameArg); } return; } /* Invalid ActionArg */ AcpiOsPrintf ("Invalid action argument: %s/n", ActionArg); return;}
开发者ID:dmarion,项目名称:freebsd-armv6-sys,代码行数:77,
示例19: AcpiDsBeginMethodExecution//.........这里部分代码省略......... if (!ObjDesc->Method.Mutex) { Status = AcpiDsCreateMethodMutex (ObjDesc); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } } /* * The CurrentSyncLevel (per-thread) must be less than or equal to * the sync level of the method. This mechanism provides some * deadlock prevention * * Top-level method invocation has no walk state at this point */ if (WalkState && (WalkState->Thread->CurrentSyncLevel > ObjDesc->Method.Mutex->Mutex.SyncLevel)) { ACPI_ERROR ((AE_INFO, "Cannot acquire Mutex for method [%4.4s], current SyncLevel is too large (%u)", AcpiUtGetNodeName (MethodNode), WalkState->Thread->CurrentSyncLevel)); return_ACPI_STATUS (AE_AML_MUTEX_ORDER); } /* * Obtain the method mutex if necessary. Do not acquire mutex for a * recursive call. */ if (!WalkState || !ObjDesc->Method.Mutex->Mutex.ThreadId || (WalkState->Thread->ThreadId != ObjDesc->Method.Mutex->Mutex.ThreadId)) { /* * Acquire the method mutex. This releases the interpreter if we * block (and reacquires it before it returns) */ Status = AcpiExSystemWaitMutex (ObjDesc->Method.Mutex->Mutex.OsMutex, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Update the mutex and walk info and save the original SyncLevel */ if (WalkState) { ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel = WalkState->Thread->CurrentSyncLevel; ObjDesc->Method.Mutex->Mutex.ThreadId = WalkState->Thread->ThreadId; WalkState->Thread->CurrentSyncLevel = ObjDesc->Method.SyncLevel; } else { ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel = ObjDesc->Method.Mutex->Mutex.SyncLevel; } } /* Always increase acquisition depth */ ObjDesc->Method.Mutex->Mutex.AcquisitionDepth++; } /* * Allocate an Owner ID for this method, only if this is the first thread * to begin concurrent execution. We only need one OwnerId, even if the * method is invoked recursively. */ if (!ObjDesc->Method.OwnerId) { Status = AcpiUtAllocateOwnerId (&ObjDesc->Method.OwnerId); if (ACPI_FAILURE (Status)) { goto Cleanup; } } /* * Increment the method parse tree thread count since it has been * reentered one more time (even if it is the same thread) */ ObjDesc->Method.ThreadCount++; AcpiMethodCount++; return_ACPI_STATUS (Status);Cleanup: /* On error, must release the method mutex (if present) */ if (ObjDesc->Method.Mutex) { AcpiOsReleaseMutex (ObjDesc->Method.Mutex->Mutex.OsMutex); } return_ACPI_STATUS (Status);}
开发者ID:Aresthu,项目名称:ucore_plus,代码行数:101,
示例20: AcpiDbUserCommandsACPI_STATUSAcpiDbUserCommands ( char Prompt, ACPI_PARSE_OBJECT *Op){ ACPI_STATUS Status = AE_OK; AcpiOsPrintf ("/n"); /* TBD: [Restructure] Need a separate command line buffer for step mode */ while (!AcpiGbl_DbTerminateThreads) { /* Force output to console until a command is entered */ AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT); /* Different prompt if method is executing */ if (!AcpiGbl_MethodExecuting) { AcpiOsPrintf ("%1c ", ACPI_DEBUGGER_COMMAND_PROMPT); } else { AcpiOsPrintf ("%1c ", ACPI_DEBUGGER_EXECUTE_PROMPT); } /* Get the user input line */ Status = AcpiOsGetLine (AcpiGbl_DbLineBuf, ACPI_DB_LINE_BUFFER_SIZE, NULL); if (ACPI_FAILURE (Status)) { ACPI_EXCEPTION ((AE_INFO, Status, "While parsing command line")); return (Status); } /* Check for single or multithreaded debug */ if (AcpiGbl_DebuggerConfiguration & DEBUGGER_MULTI_THREADED) { /* * Signal the debug thread that we have a command to execute, * and wait for the command to complete. */ AcpiOsReleaseMutex (AcpiGbl_DbCommandReady); if (ACPI_FAILURE (Status)) { return (Status); } Status = AcpiOsAcquireMutex (AcpiGbl_DbCommandComplete, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return (Status); } } else { /* Just call to the command line interpreter */ AcpiDbSingleThread (); } } /* Shut down the debugger */ AcpiTerminateDebugger (); /* * Only this thread (the original thread) should actually terminate the * subsystem, because all the semaphores are deleted during termination */ Status = AcpiTerminate (); return (Status);}
开发者ID:iHaD,项目名称:DragonFlyBSD,代码行数:79,
示例21: AcpiDbStartCommandstatic ACPI_STATUSAcpiDbStartCommand ( ACPI_WALK_STATE *WalkState, ACPI_PARSE_OBJECT *Op){ ACPI_STATUS Status; /* TBD: [Investigate] are there namespace locking issues here? */ /* AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE); */ /* Go into the command loop and await next user command */ AcpiGbl_MethodExecuting = TRUE; Status = AE_CTRL_TRUE; while (Status == AE_CTRL_TRUE) { if (AcpiGbl_DebuggerConfiguration == DEBUGGER_MULTI_THREADED) { /* Handshake with the front-end that gets user command lines */ AcpiOsReleaseMutex (AcpiGbl_DbCommandComplete); Status = AcpiOsAcquireMutex (AcpiGbl_DbCommandReady, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return (Status); } } else { /* Single threaded, we must get a command line ourselves */ /* Force output to console until a command is entered */ AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT); /* Different prompt if method is executing */ if (!AcpiGbl_MethodExecuting) { AcpiOsPrintf ("%1c ", ACPI_DEBUGGER_COMMAND_PROMPT); } else { AcpiOsPrintf ("%1c ", ACPI_DEBUGGER_EXECUTE_PROMPT); } /* Get the user input line */ Status = AcpiOsGetLine (AcpiGbl_DbLineBuf, ACPI_DB_LINE_BUFFER_SIZE, NULL); if (ACPI_FAILURE (Status)) { ACPI_EXCEPTION ((AE_INFO, Status, "While parsing command line")); return (Status); } } Status = AcpiDbCommandDispatch (AcpiGbl_DbLineBuf, WalkState, Op); } /* AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE); */ return (Status);}
开发者ID:ikitayama,项目名称:acpica-tools,代码行数:70,
示例22: AcpiUtOsiImplementationACPI_STATUSAcpiUtOsiImplementation ( ACPI_WALK_STATE *WalkState){ ACPI_OPERAND_OBJECT *StringDesc; ACPI_OPERAND_OBJECT *ReturnDesc; ACPI_INTERFACE_INFO *InterfaceInfo; ACPI_INTERFACE_HANDLER InterfaceHandler; ACPI_STATUS Status; UINT32 ReturnValue; ACPI_FUNCTION_TRACE (UtOsiImplementation); /* Validate the string input argument (from the AML caller) */ StringDesc = WalkState->Arguments[0].Object; if (!StringDesc || (StringDesc->Common.Type != ACPI_TYPE_STRING)) { return_ACPI_STATUS (AE_TYPE); } /* Create a return object */ ReturnDesc = AcpiUtCreateInternalObject (ACPI_TYPE_INTEGER); if (!ReturnDesc) { return_ACPI_STATUS (AE_NO_MEMORY); } /* Default return value is 0, NOT SUPPORTED */ ReturnValue = 0; Status = AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { AcpiUtRemoveReference (ReturnDesc); return_ACPI_STATUS (Status); } /* Lookup the interface in the global _OSI list */ InterfaceInfo = AcpiUtGetInterface (StringDesc->String.Pointer); if (InterfaceInfo && !(InterfaceInfo->Flags & ACPI_OSI_INVALID)) { /* * The interface is supported. * Update the OsiData if necessary. We keep track of the latest * version of Windows that has been requested by the BIOS. */ if (InterfaceInfo->Value > AcpiGbl_OsiData) { AcpiGbl_OsiData = InterfaceInfo->Value; } ReturnValue = ACPI_UINT32_MAX; } AcpiOsReleaseMutex (AcpiGbl_OsiMutex); /* * Invoke an optional _OSI interface handler. The host OS may wish * to do some interface-specific handling. For example, warn about * certain interfaces or override the true/false support value. */ InterfaceHandler = AcpiGbl_InterfaceHandler; if (InterfaceHandler) { ReturnValue = InterfaceHandler ( StringDesc->String.Pointer, ReturnValue); } ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INFO, "ACPI: BIOS _OSI(/"%s/") is %ssupported/n", StringDesc->String.Pointer, ReturnValue == 0 ? "not " : "")); /* Complete the return object */ ReturnDesc->Integer.Value = ReturnValue; WalkState->ReturnDesc = ReturnDesc; return_ACPI_STATUS (AE_OK);}
开发者ID:alexandermerritt,项目名称:dragonfly,代码行数:85,
示例23: AcpiUtReleaseMutexACPI_STATUSAcpiUtReleaseMutex ( ACPI_MUTEX_HANDLE MutexId){ ACPI_THREAD_ID ThisThreadId; ACPI_FUNCTION_NAME (UtReleaseMutex); ThisThreadId = AcpiOsGetThreadId (); ACPI_DEBUG_PRINT ((ACPI_DB_MUTEX, "Thread %u releasing Mutex [%s]/n", (UINT32) ThisThreadId, AcpiUtGetMutexName (MutexId))); if (MutexId > ACPI_MAX_MUTEX) { return (AE_BAD_PARAMETER); } /* * Mutex must be acquired in order to release it! */ if (AcpiGbl_MutexInfo[MutexId].ThreadId == ACPI_MUTEX_NOT_ACQUIRED) { ACPI_ERROR ((AE_INFO, "Mutex [0x%X] is not acquired, cannot release", MutexId)); return (AE_NOT_ACQUIRED); }#ifdef ACPI_MUTEX_DEBUG { UINT32 i; /* * Mutex debug code, for internal debugging only. * * Deadlock prevention. Check if this thread owns any mutexes of value * greater than this one. If so, the thread has violated the mutex * ordering rule. This indicates a coding error somewhere in * the ACPI subsystem code. */ for (i = MutexId; i < ACPI_NUM_MUTEX; i++) { if (AcpiGbl_MutexInfo[i].ThreadId == ThisThreadId) { if (i == MutexId) { continue; } ACPI_ERROR ((AE_INFO, "Invalid release order: owns [%s], releasing [%s]", AcpiUtGetMutexName (i), AcpiUtGetMutexName (MutexId))); return (AE_RELEASE_DEADLOCK); } } }#endif /* Mark unlocked FIRST */ AcpiGbl_MutexInfo[MutexId].ThreadId = ACPI_MUTEX_NOT_ACQUIRED; AcpiOsReleaseMutex (AcpiGbl_MutexInfo[MutexId].Mutex); return (AE_OK);}
开发者ID:apprisi,项目名称:illumos-gate,代码行数:67,
示例24: AcpiDsTerminateControlMethodvoidAcpiDsTerminateControlMethod ( ACPI_OPERAND_OBJECT *MethodDesc, ACPI_WALK_STATE *WalkState){ ACPI_FUNCTION_TRACE_PTR (DsTerminateControlMethod, WalkState); /* MethodDesc is required, WalkState is optional */ if (!MethodDesc) { return_VOID; } if (WalkState) { /* Delete all arguments and locals */ AcpiDsMethodDataDeleteAll (WalkState); /* * If method is serialized, release the mutex and restore the * current sync level for this thread */ if (MethodDesc->Method.Mutex) { /* Acquisition Depth handles recursive calls */ MethodDesc->Method.Mutex->Mutex.AcquisitionDepth--; if (!MethodDesc->Method.Mutex->Mutex.AcquisitionDepth) { WalkState->Thread->CurrentSyncLevel = MethodDesc->Method.Mutex->Mutex.OriginalSyncLevel; AcpiOsReleaseMutex (MethodDesc->Method.Mutex->Mutex.OsMutex); MethodDesc->Method.Mutex->Mutex.ThreadId = 0; } } /* * Delete any namespace objects created anywhere within the * namespace by the execution of this method. Unless: * 1) This method is a module-level executable code method, in which * case we want make the objects permanent. * 2) There are other threads executing the method, in which case we * will wait until the last thread has completed. */ if (!(MethodDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL) && (MethodDesc->Method.ThreadCount == 1)) { /* Delete any direct children of (created by) this method */ AcpiNsDeleteNamespaceSubtree (WalkState->MethodNode); /* * Delete any objects that were created by this method * elsewhere in the namespace (if any were created). * Use of the ACPI_METHOD_MODIFIED_NAMESPACE optimizes the * deletion such that we don't have to perform an entire * namespace walk for every control method execution. */ if (MethodDesc->Method.InfoFlags & ACPI_METHOD_MODIFIED_NAMESPACE) { AcpiNsDeleteNamespaceByOwner (MethodDesc->Method.OwnerId); MethodDesc->Method.InfoFlags &= ~ACPI_METHOD_MODIFIED_NAMESPACE; } } } /* Decrement the thread count on the method */ if (MethodDesc->Method.ThreadCount) { MethodDesc->Method.ThreadCount--; } else { ACPI_ERROR ((AE_INFO, "Invalid zero thread count in method")); } /* Are there any other threads currently executing this method? */ if (MethodDesc->Method.ThreadCount) { /* * Additional threads. Do not release the OwnerId in this case, * we immediately reuse it for the next thread executing this method */ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "*** Completed execution of one thread, %u threads remaining/n", MethodDesc->Method.ThreadCount)); } else { /* This is the only executing thread for this method */ /*//.........这里部分代码省略.........
开发者ID:Aresthu,项目名称:ucore_plus,代码行数:101,
示例25: AcpiExReleaseMutexACPI_STATUSAcpiExReleaseMutex ( ACPI_OPERAND_OBJECT *ObjDesc, ACPI_WALK_STATE *WalkState){ ACPI_STATUS Status = AE_OK; ACPI_FUNCTION_TRACE (ExReleaseMutex); if (!ObjDesc) { return_ACPI_STATUS (AE_BAD_PARAMETER); } /* The mutex must have been previously acquired in order to release it */ if (!ObjDesc->Mutex.OwnerThread) { ACPI_ERROR ((AE_INFO, "Cannot release Mutex [%4.4s], not acquired", AcpiUtGetNodeName (ObjDesc->Mutex.Node))); return_ACPI_STATUS (AE_AML_MUTEX_NOT_ACQUIRED); } /* Sanity check: we must have a valid thread ID */ if (!WalkState->Thread) { ACPI_ERROR ((AE_INFO, "Cannot release Mutex [%4.4s], null thread info", AcpiUtGetNodeName (ObjDesc->Mutex.Node))); return_ACPI_STATUS (AE_AML_INTERNAL); } /* * The Mutex is owned, but this thread must be the owner. * Special case for Global Lock, any thread can release */ if ((ObjDesc->Mutex.OwnerThread->ThreadId != WalkState->Thread->ThreadId) && (ObjDesc->Mutex.OsMutex != AcpiGbl_GlobalLockMutex)) { ACPI_ERROR ((AE_INFO, "Thread %X cannot release Mutex [%4.4s] acquired by thread %X", WalkState->Thread->ThreadId, AcpiUtGetNodeName (ObjDesc->Mutex.Node), ObjDesc->Mutex.OwnerThread->ThreadId)); return_ACPI_STATUS (AE_AML_NOT_OWNER); } /* * The sync level of the mutex must be less than or equal to the current * sync level */ if (ObjDesc->Mutex.SyncLevel > WalkState->Thread->CurrentSyncLevel) { ACPI_ERROR ((AE_INFO, "Cannot release Mutex [%4.4s], incorrect SyncLevel", AcpiUtGetNodeName (ObjDesc->Mutex.Node))); return_ACPI_STATUS (AE_AML_MUTEX_ORDER); } /* Match multiple Acquires with multiple Releases */ ObjDesc->Mutex.AcquisitionDepth--; if (ObjDesc->Mutex.AcquisitionDepth != 0) { /* Just decrement the depth and return */ return_ACPI_STATUS (AE_OK); } /* Unlink the mutex from the owner's list */ AcpiExUnlinkMutex (ObjDesc); /* Release the mutex, special case for Global Lock */ if (ObjDesc->Mutex.OsMutex == AcpiGbl_GlobalLockMutex) { Status = AcpiEvReleaseGlobalLock (); } else { AcpiOsReleaseMutex (ObjDesc->Mutex.OsMutex); } /* Update the mutex and restore SyncLevel */ ObjDesc->Mutex.OwnerThread = NULL; WalkState->Thread->CurrentSyncLevel = ObjDesc->Mutex.OriginalSyncLevel; return_ACPI_STATUS (Status);}
开发者ID:andreiw,项目名称:polaris,代码行数:93,
注:本文中的AcpiOsReleaseMutex函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 C++ AcpiOsUnmapMemory函数代码示例 C++ AcpiOsReleaseLock函数代码示例 |