您当前的位置:首页 > IT编程 > C++
| C语言 | Java | VB | VC | python | Android | TensorFlow | C++ | oracle | 学术与代码 | cnn卷积神经网络 | gnn | 图像修复 | Keras | 数据集 | Neo4j | 自然语言处理 | 深度学习 | 医学CAD | 医学影像 | 超参数 | pointnet | pytorch | 异常检测 | Transformers | 情感分类 | 知识图谱 |

自学教程:C++ strcat_s函数代码示例

51自学网 2021-06-03 08:27:53
  C++
这篇教程C++ strcat_s函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中strcat_s函数的典型用法代码示例。如果您正苦于以下问题:C++ strcat_s函数的具体用法?C++ strcat_s怎么用?C++ strcat_s使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了strcat_s函数的29个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: fileSendUdp

int fileSendUdp(int socket, char *filename, struct sockaddr_in addr) {		fd_set rfds;	struct timeval tv;	int received;	FILE *stream;																//fopen check	for(int i = 0; i < strlen(filename); i++)	{		if(filename[i] == '/n')			filename[i] = '/0';	}	if(fopen_s(&stream, adaptFileName(filename), "rb" )) {		perror("fopen error");		return -1;	}	else {		char sendline[1024] = "/sendfile ";										//command to server for start receiving		strcat_s(sendline, 1024, filename);		//send(socket, sendline, 1024, 0);		sendto(socket, sendline, 1024, NULL, (struct sockaddr*)&addr, sizeof(addr));	}	char buff[1024];	int sizeCheck = 0, fileSize;	fseek(stream,0,SEEK_END);    fileSize = ftell(stream);													//filesize calc	fseek(stream,0,SEEK_SET);	printf("Filesize: %d/n", fileSize);	char fsz[1024];	_itoa_s(fileSize, fsz, 1024, 10);											//send file size to server	//send(socket, fsz, 1024, 0);	sendto(socket, fsz, 1024, NULL, (struct sockaddr*)&addr, sizeof(addr));	//recv(socket, fsz, 1024, 0);	int addrSize = sizeof(addr);	recvfrom(socket, fsz, 1024, NULL, (struct sockaddr*)&addr, &addrSize);	int servFileSize = atoi(fsz);	printf("Server's file size: %d/n", servFileSize);	if(servFileSize == fileSize) {		puts("File already exist on server");		fclose(stream);		return 0;	}	sizeCheck = servFileSize;	fseek(stream, servFileSize, SEEK_SET);	//int n = 1;	//bool next = true;	while(sizeCheck < fileSize - 1) {		int read;		FD_ZERO(&rfds);		FD_SET(socket, &rfds);		tv.tv_sec = 1;		tv.tv_usec = 0;		select(0, &rfds, NULL, NULL, &tv);		recvfrom(socket, fsz, 1024, NULL, (struct sockaddr*)&addr, &addrSize);		servFileSize = atoi(fsz);		fseek(stream,servFileSize,SEEK_SET);		read = fread_s(buff, 1024, sizeof(bool), 1024, stream);			int sent = sendto(socket, buff, read, NULL, (struct sockaddr*)&addr, sizeof(addr));		sizeCheck += read;										}	fclose(stream);	printf("done/n");	return 0;}
开发者ID:nonamerz,项目名称:SPOLX_Lab3-4,代码行数:64,


示例2: main

//.........这里部分代码省略.........        i < ArrayCount(TrainData);        ++i)    {        TrainData[i][0] = RandomBetween(-3,3);        TrainData[i][1] = RandomBetween(-3,3);        TrainData[i][2] = FunctionProblemTwoWithNoise(TrainData[i][0], TrainData[i][1]);                TestData[i][0] = RandomBetween(-3,3);        TestData[i][1] = RandomBetween(-3,3);        TestData[i][2] = FunctionProblemTwoWithNoise(TrainData[i][0], TrainData[i][1]);    }    u32 numLayers = 4;    u32 lSz[4] = {2,25,10,1};#endif    //crash if I missed a number change    Assert(numLayers == ArrayCount(lSz));		r32 beta = 0.3f, alpha = 0.1f;	u32 num_iter = 5000000;	CBackProp *bp = new CBackProp(numLayers, lSz, beta, alpha);    u32 DataPointSize = lSz[0] + lSz[numLayers - 1];    //iterate up to the max iterations    for (u32 IterationIndex = 0;         IterationIndex < num_iter;         ++IterationIndex)	{        r32 MeanSquareError = 0;	        for(u32 DataPointIndex = 0;            DataPointIndex < DataPointCount;            ++DataPointIndex)        {            //backpropogate the training data and caluculate the mse            r32 *target = &TrainData[DataPointIndex][lSz[0]];            bp->bpgt(TrainData[DataPointIndex], target);            MeanSquareError += bp->mse(target);        }        //if average of MSE over the set of test data is below the threshold, end training        MeanSquareError /= DataPointCount;        if(MeanSquareError < Thresh)        {            printf("network trained, MSE: %f/n", MeanSquareError);            break;        }        else        {            printf("training... MSE: %f/n", MeanSquareError);        }	}#if 1    //create ofs to create csvs of the data        const char *path_prefix = "../data/";    char OutputFilename[80];    strcpy_s(OutputFilename, path_prefix);    strcat_s(OutputFilename, filename);    char TestDataFilename[80];    strcpy_s(TestDataFilename, path_prefix);    strcat_s(TestDataFilename, "test");    strcat_s(TestDataFilename, filename);    printf("%s/n%s/n", OutputFilename, TestDataFilename);        std::ofstream NetworkOutput, TestDataOutput;    NetworkOutput.open(OutputFilename, std::ofstream::out);    TestDataOutput.open(TestDataFilename, std::ofstream::out);    //iterate through each test data point, feed forward, and save out the results	for (u32 i = 0 ; i < DataPointCount ; i++ )	{        r32 *DataPoint = TestData[i];		bp->ffwd(DataPoint);        r32 output = DataPoint[lSz[0]];        r32 prediction = bp->Out(0);        r32 reNormalized = (prediction * 10) - 5;        for(u32 InputIndex = 0;            InputIndex < lSz[0];            ++InputIndex)        {            NetworkOutput << DataPoint[InputIndex] << ',';            TestDataOutput << DataPoint[InputIndex] << ',';        }        NetworkOutput << reNormalized << std::endl;        TestDataOutput << ((output*10)-5) << std::endl;	}#endif    NetworkOutput.close();        return 1;}
开发者ID:sggrissom,项目名称:SchoolProjects,代码行数:101,


示例3: memset

UINT iTunesApi::Init(){    int result = FALSE;	char newlibvar[2048];	char *libvar;	memset(newlibvar, 0, sizeof(newlibvar));	libvar = getenv("path");    sprintf(newlibvar, "path=%s", libvar);	strcat_s(newlibvar, ";C://Program Files//Common Files//Apple//Mobile Device Support;");	strcat_s(newlibvar, "C://Program Files//Common Files//Apple//Apple Application Support;");	_putenv(newlibvar);    _iTunes_mobile_device_dll = ::LoadLibrary(L"iTunesMobileDevice.dll");    _core_function_dll = ::LoadLibrary(L"CoreFoundation.dll");    //am    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMRestoreRegisterForDeviceNotifications, func_AMRestoreRegisterForDeviceNotifications, "AMRestoreRegisterForDeviceNotifications");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMDServiceConnectionSend, func_AMDServiceConnectionSend, "AMDServiceConnectionSend");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMDServiceConnectionReceive, func_AMDServiceConnectionReceive, "AMDServiceConnectionReceive");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMDeviceGetInterfaceType, func_AMDeviceGetInterfaceType, "AMDeviceGetInterfaceType");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMDServiceConnectionInvalidate, func_AMDServiceConnectionInvalidate, "AMDServiceConnectionInvalidate");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMDeviceRetain, func_AMDeviceRetain, "AMDeviceRetain");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMDeviceNotificationSubscribe, func_AMDeviceNotificationSubscribe, "AMDeviceNotificationSubscribe");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMDeviceConnect, func_AMDeviceConnect, "AMDeviceConnect");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMDeviceCopyDeviceIdentifier, func_AMDeviceCopyDeviceIdentifier, "AMDeviceCopyDeviceIdentifier");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMDeviceDisconnect, func_AMDeviceDisconnect, "AMDeviceDisconnect");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMDeviceIsPaired, func_AMDeviceIsPaired, "AMDeviceIsPaired");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMDeviceValidatePairing, func_AMDeviceValidatePairing, "AMDeviceValidatePairing");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMDeviceStartSession, func_AMDeviceStartSession, "AMDeviceStartSession");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMDeviceStopSession, func_AMDeviceStopSession, "AMDeviceStopSession");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMDeviceSetValue, func_AMDeviceSetValue, "AMDeviceSetValue");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMDeviceCopyValue, func_AMDeviceCopyValue, "AMDeviceCopyValue");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMDeviceGetInterfaceType, func_AMDeviceGetInterfaceType, "AMDeviceGetInterfaceType");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMDeviceSecureStartService, func_AMDeviceSecureStartService, "AMDeviceSecureStartService");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMDServiceConnectionGetSocket, func_AMDServiceConnectionGetSocket, "AMDServiceConnectionGetSocket");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AMDServiceConnectionGetSecureIOContext, func_AMDServiceConnectionGetSecureIOContext, "AMDServiceConnectionGetSecureIOContext");    //afc    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AFCConnectionOpen, func_AFCConnectionOpen, "AFCConnectionOpen");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AFCFileInfoOpen, func_AFCFileInfoOpen, "AFCFileInfoOpen");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AFCKeyValueRead, func_AFCKeyValueRead, "AFCKeyValueRead");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AFCDirectoryOpen, func_AFCDirectoryOpen, "AFCDirectoryOpen");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AFCFileRefOpen, func_AFCFileRefOpen, "AFCFileRefOpen");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AFCFileRefRead, func_AFCFileRefRead, "AFCFileRefRead");    LOAD_LIBRARY_API(_iTunes_mobile_device_dll, AFCFileRefClose, func_AFCFileRefClose, "AFCFileRefClose");	//cfstring    LOAD_LIBRARY_API(_core_function_dll, CFStringMakeConstantString, func_CFStringMakeConstantString, "__CFStringMakeConstantString");	//cf    LOAD_LIBRARY_API(_core_function_dll, CFStringGetCString, func_CFStringGetCString, "CFStringGetCString");    LOAD_LIBRARY_API(_core_function_dll, CFGetTypeID, func_CFGetTypeID, "CFGetTypeID");    LOAD_LIBRARY_API(_core_function_dll, CFStringGetTypeID, func_CFStringGetTypeID, "CFStringGetTypeID");    LOAD_LIBRARY_API(_core_function_dll, CFStringGetLength, func_CFStringGetLength, "CFStringGetLength");    result = TRUE;Exit0:    if(!result)	{		LPVOID lpMsgBuf;		FormatMessage(			FORMAT_MESSAGE_ALLOCATE_BUFFER|FORMAT_MESSAGE_FROM_SYSTEM|FORMAT_MESSAGE_IGNORE_INSERTS,			NULL,			GetLastError(),			MAKELANGID(LANG_NEUTRAL,SUBLANG_DEFAULT),			(LPTSTR)&lpMsgBuf,			0,			NULL			);        MessageBox(NULL,(LPCTSTR)lpMsgBuf, L"Load iTunesMobileDevice.dll Failed!!!",MB_OK | MB_ICONINFORMATION);		LocalFree(lpMsgBuf);	}    return result;}
开发者ID:chenqi316,项目名称:iqiqi,代码行数:78,


示例4: Show

void EncryptWindow::DoEncryption (char *szVaultpath){	// Goes through each of the file info objects in the added	// dynlist and encrypts each file one by one, placing the encrypted	// file in the destination vault path. Which will be in the "EncryptedVault" directory	// which resides at the same location as this executable.	SingleFileInfo *pinfo;	int a = 0;	char szDestpath[SIZE_STRING];	char szFileonly[SIZE_STRING];	char szPathonly[SIZE_STRING];	char szTemp[SIZE_STRING];	Show ();	SendMessage(m_hwndprogress, PBM_SETRANGE, 0L, MAKELONG (0, m_dlFileinfolist.GetNumItems ()));	for (a=0;a<m_dlFileinfolist.GetNumItems ();a++) {		pinfo = (SingleFileInfo *) m_dlFileinfolist.GetItem (a);		if (pinfo->bIsDir == true) {			ZeroMemory (szDestpath, SIZE_STRING);			strcpy_s (szDestpath, SIZE_STRING, szVaultpath);			strcat_s (szDestpath, SIZE_STRING, "//");			ZeroMemory (szFileonly, SIZE_STRING);			ZeroMemory (szPathonly, SIZE_STRING);						GetPathOnly (pinfo->szRootdir, szPathonly, szFileonly, "//");			ZeroMemory (szTemp, SIZE_STRING);			StripStartPath (pinfo->szRootdir, pinfo->szFilepath, szTemp);			strcat_s (szDestpath, SIZE_STRING, szFileonly);			//strcat_s (szDestpath, SIZE_STRING, "//");			strcat_s (szDestpath, SIZE_STRING, szTemp);			m_enc.EncryptFileEx3 (pinfo->szFilepath, szDestpath, m_szPassword, true);						m_pdiag->OutputText ("Encrypt Source: ", pinfo->szFilepath);			m_pdiag->OutputText ("Encrypt Dest: ", szDestpath);		} else {			ZeroMemory (szDestpath, SIZE_STRING);			strcpy_s (szDestpath, SIZE_STRING, szVaultpath);			strcat_s (szDestpath, SIZE_STRING, "//");			ZeroMemory (szFileonly, SIZE_STRING);			ZeroMemory (szPathonly, SIZE_STRING);			GetPathOnly (pinfo->szFilepath, szPathonly, szFileonly, "//");			strcat_s (szDestpath, SIZE_STRING, szFileonly);			m_pdiag->OutputText ("Encrypt Source: ", pinfo->szFilepath);			m_pdiag->OutputText ("Encrypt Dest: ", szDestpath);			m_enc.EncryptFileEx3 (pinfo->szFilepath, szDestpath, m_szPassword, true);		}		SendMessage (m_hwndprogress, PBM_SETPOS, a, 0L);	}	Hide ();}
开发者ID:dannydraper,项目名称:CedeCryptPortable,代码行数:70,


示例5: SAFE_RELEASE

bool CAXModel::Load(const char* strFileName){	this->Unload();	m_strFile = strFileName;	LPD3DXBUFFER pAdjacencyBuffer = NULL;	LPD3DXBUFFER pMtrlBuffer = NULL;	if (FAILED(D3DXLoadMeshFromXA(m_strFile.c_str(), D3DXMESH_MANAGED, APROJECT_WINDOW->GetD3DDevice(), &pAdjacencyBuffer, &pMtrlBuffer, NULL, &m_dwNumMaterials, &m_pMeshObject)))		return false;	// Optimize the mesh for performance	if (FAILED(m_pMeshObject->OptimizeInplace(D3DXMESHOPT_COMPACT | D3DXMESHOPT_ATTRSORT | D3DXMESHOPT_VERTEXCACHE, (DWORD*)pAdjacencyBuffer->GetBufferPointer(), NULL, NULL, NULL)))	{		SAFE_RELEASE(pAdjacencyBuffer);		SAFE_RELEASE(pMtrlBuffer);		return false;	}	D3DXMATERIAL* d3dxMtrls = (D3DXMATERIAL*)pMtrlBuffer->GetBufferPointer();	do	{		if (d3dxMtrls && m_dwNumMaterials > 0)		{			// Allocate memory for the materials and textures			m_pMaterials = new D3DMATERIAL9[m_dwNumMaterials];			if (m_pMaterials == NULL)				break;			m_pTextures = new LPDIRECT3DBASETEXTURE9[m_dwNumMaterials];			if (m_pTextures == NULL)				break;			m_strMaterials = new CHAR[m_dwNumMaterials][MAX_PATH];			if (m_strMaterials == NULL)				break;			// Copy each material and create its texture			for (DWORD i = 0; i < m_dwNumMaterials; i++)			{				// Copy the material				m_pMaterials[i] = d3dxMtrls[i].MatD3D;				m_pTextures[i] = NULL;				// Create a texture				if (d3dxMtrls[i].pTextureFilename)				{					strcpy_s(m_strMaterials[i], MAX_PATH, d3dxMtrls[i].pTextureFilename);					CHAR strTexture[MAX_PATH];					D3DXIMAGE_INFO ImgInfo;					// First attempt to look for texture in the same folder as the input folder.					int p = 0;					strcpy_s(strTexture, MAX_PATH, m_strFile.c_str());					for (DWORD j = 0; j < strlen(strTexture); j++)					{						if (strTexture[j] == '/')							p = j;					}					strTexture[p + 1] = 0;					strcat_s(strTexture, MAX_PATH, d3dxMtrls[i].pTextureFilename);					// Inspect the texture file to determine the texture type.					if (FAILED(D3DXGetImageInfoFromFileA(strTexture, &ImgInfo)))						continue;					// Call the appropriate loader according to the texture type.					switch (ImgInfo.ResourceType)					{						case D3DRTYPE_TEXTURE:						{							IDirect3DTexture9* pTex;							if (SUCCEEDED(D3DXCreateTextureFromFileA(APROJECT_WINDOW->GetD3DDevice(), strTexture, &pTex)))							{								pTex->QueryInterface(IID_IDirect3DBaseTexture9, (LPVOID*)&m_pTextures[i]);								pTex->Release();							}							break;						}						case D3DRTYPE_CUBETEXTURE:						{							IDirect3DCubeTexture9* pTex;							if (SUCCEEDED(D3DXCreateCubeTextureFromFileA(APROJECT_WINDOW->GetD3DDevice(), strTexture, &pTex)))							{								pTex->QueryInterface(IID_IDirect3DBaseTexture9, (LPVOID*)&m_pTextures[i]);								pTex->Release();							}							break;						}						case D3DRTYPE_VOLUMETEXTURE:						{							IDirect3DVolumeTexture9* pTex;							if (SUCCEEDED(D3DXCreateVolumeTextureFromFileA(APROJECT_WINDOW->GetD3DDevice(), strTexture, &pTex)))							{								pTex->QueryInterface(IID_IDirect3DBaseTexture9, (LPVOID*)&m_pTextures[i]);								pTex->Release();							}//.........这里部分代码省略.........
开发者ID:Kawoou,项目名称:cau-oop14-billiards,代码行数:101,


示例6: _itoa_s

bool ApplicationClass::Frame(){	char text[32], itoaTemp[16], videoCard[128];	if(!m_Input->Frame())	{		return false;	}	if(m_Input->IsKeyPressed(DIK_ESCAPE))	{		return false;	}	m_Timer->Frame();	m_Cpu->Frame();	m_Fps->Frame();	_itoa_s(m_Fps->GetFps(), itoaTemp, 10);	strcpy_s(text, "FPSTime: ");	strcat_s(text, itoaTemp);	if(!m_Text->UpdateString("FPS", text, m_D3D->GetDeviceContext()))	{	}	_itoa_s(m_Cpu->GetCpuPercentage(), itoaTemp, 10);	strcpy_s(text, "CPUTime: ");	strcat_s(text, itoaTemp);	strcat_s(text, "%");	if(!m_Text->UpdateString("CPU", text, m_D3D->GetDeviceContext()))	{	}	float x, y, z;	m_Position->GetPosition(x, y, z);	strcpy_s(text, "POS (X: ");	_itoa_s((int)x, itoaTemp, 10);	strcat_s(text, itoaTemp);	strcat_s(text, " Y: ");	_itoa_s((int)y, itoaTemp, 10);	strcat_s(text, itoaTemp);	strcat_s(text, " Z: ");	_itoa_s((int)z, itoaTemp, 10);	strcat_s(text, itoaTemp);	strcat_s(text, ")");	if(!m_Text->UpdateString("POS", text, m_D3D->GetDeviceContext()))	{		MessageBox(NULL, L"Failed To Update Position String", L"Error", MB_OK);	}		m_Position->GetRotation(x, y, z);	strcpy_s(text, "ROT (X: ");	_itoa_s((int)x, itoaTemp, 10);	strcat_s(text, itoaTemp);	strcat_s(text, " Y: ");	_itoa_s((int)y, itoaTemp, 10);	strcat_s(text, itoaTemp);	strcat_s(text, " Z: ");	_itoa_s((int)z, itoaTemp, 10);	strcat_s(text, itoaTemp);	strcat_s(text, ")");	if(!m_Text->UpdateString("ROT", text, m_D3D->GetDeviceContext()))	{		MessageBox(NULL, L"Failed To Update Rotation String", L"Error", MB_OK);	}	float drawpct = (float)m_QuadTree->GetDrawCount() / (float)m_QuadTree->GetTriangleCount();	_itoa_s(drawpct*100, itoaTemp, 10);	strcpy_s(text, "Draw: ");	strcat_s(text, itoaTemp);	strcat_s(text, "%");		if(!m_Text->UpdateString("QTR", text, m_D3D->GetDeviceContext()))	{	}	_itoa_s(m_QuadTree->GetDrawCount(), itoaTemp, 10);	strcpy_s(text, "Tri's: ");	strcat_s(text, itoaTemp);	if(!m_Text->UpdateString("XCS", text, m_D3D->GetDeviceContext()))	{	}	if(!HandleInput(m_Timer->GetTime()))	{		return false;	}//.........这里部分代码省略.........
开发者ID:jel-massih,项目名称:TerrainEngine,代码行数:101,


示例7: _T

BOOL CAudioFormatDlg::OpenUsingRegisteredClass (CString link){	TCHAR key[MAX_PATH + MAX_PATH];	if (GetRegKey (HKEY_CLASSES_ROOT, _T (".htm"), key) == ERROR_SUCCESS) {		LPCTSTR mode = _T ("//shell//open//command");		strcat(key, mode);		if (GetRegKey (HKEY_CLASSES_ROOT, key, key) == ERROR_SUCCESS) {			LPTSTR pos = strstr(key, _T ("/"%1/""));			if (pos == NULL) {				// No quotes found				pos = strstr(key, _T ("%1")); // Check for %1, without quotes				if (pos == NULL) // No parameter at all...					pos = key + _tcslen (key) - 1;				else					*pos = _T ('/0'); // Remove the parameter			} else				*pos = _T ('/0'); // Remove the parameter			strcat_s(pos, strlen(pos) + 2, _T (" "));			strcat_s(pos, strlen(pos) + strlen(link) + 1, link);			HINSTANCE result = (HINSTANCE) WinExec (key, SW_SHOW);			if ((int) result <= HINSTANCE_ERROR) {				CString str;				switch ((int) result)				{				case 0:					str = _T ("The operating system is out/nof memory or resources.");					break;				case SE_ERR_PNF:					str = _T ("The specified path was not found.");					break;				case SE_ERR_FNF:					str = _T ("The specified file was not found.");					break;				case ERROR_BAD_FORMAT:					str = _T ("The .EXE file is invalid/n(non-Win32 .EXE or error in .EXE image).");					break;				case SE_ERR_ACCESSDENIED:					str = _T ("The operating system denied/naccess to the specified file.");					break;				case SE_ERR_ASSOCINCOMPLETE:					str = _T ("The filename association is/nincomplete or invalid.");					break;				case SE_ERR_DDEBUSY:					str = _T ("The DDE transaction could not/nbe completed because other DDE transactions/nwere being processed.");					break;				case SE_ERR_DDEFAIL:					str = _T ("The DDE transaction failed.");					break;				case SE_ERR_DDETIMEOUT:					str = _T ("The DDE transaction could not/nbe completed because the request timed out.");					break;				case SE_ERR_DLLNOTFOUND:					str = _T ("The specified dynamic-link library was not found.");					break;				case SE_ERR_NOASSOC:					str = _T ("There is no application associated/nwith the given filename extension.");					break;				case SE_ERR_OOM:					str = _T ("There was not enough memory to complete the operation.");					break;				case SE_ERR_SHARE:					str = _T ("A sharing violation occurred.");					break;				default:					str.Format (_T ("Unknown Error (%d) occurred."), (int) result);				}				str = _T ("Unable to open hyperlink:/n/n") + str;				AfxMessageBox (str, MB_ICONEXCLAMATION | MB_OK);			} else {				return TRUE;			}		}	}	return FALSE;}
开发者ID:MindFy,项目名称:camstudio,代码行数:80,


示例8: LoadLangDll

void LoadLangDll(){	if ((g_langid != g_ShellCache.GetLangID()) && ((g_langTimeout == 0) || (g_langTimeout < GetTickCount())))	{		g_langid = g_ShellCache.GetLangID();		DWORD langId = g_langid;		TCHAR langDll[MAX_PATH * 4] = { 0 };		HINSTANCE hInst = NULL;		TCHAR langdir[MAX_PATH] = { 0 };		char langdirA[MAX_PATH] = { 0 };		if (GetModuleFileName(g_hmodThisDll, langdir, _countof(langdir)) == 0)			return;		if (GetModuleFileNameA(g_hmodThisDll, langdirA, _countof(langdirA)) == 0)			return;		TCHAR * dirpoint = _tcsrchr(langdir, '//');		char * dirpointA = strrchr(langdirA, '//');		if (dirpoint)			*dirpoint = 0;		if (dirpointA)			*dirpointA = 0;		dirpoint = _tcsrchr(langdir, '//');		dirpointA = strrchr(langdirA, '//');		if (dirpoint)			*dirpoint = 0;		if (dirpointA)			*dirpointA = 0;		strcat_s(langdirA, "//Languages");		BOOL bIsWow = FALSE;		IsWow64Process(GetCurrentProcess(), &bIsWow);		do		{			if (bIsWow)				_stprintf_s(langDll, _T("%s//Languages//TortoiseShell32%lu.dll"), langdir, langId);			else				_stprintf_s(langDll, _T("%s//Languages//TortoiseShell%lu.dll"), langdir, langId);			BOOL versionmatch = TRUE;			struct TRANSARRAY			{				WORD wLanguageID;				WORD wCharacterSet;			};			DWORD dwReserved, dwBufferSize;			dwBufferSize = GetFileVersionInfoSize((LPTSTR)langDll, &dwReserved);			if (dwBufferSize > 0)			{				LPVOID pBuffer = (void*)malloc(dwBufferSize);				if (pBuffer != (void*)NULL)				{					UINT        nInfoSize = 0;					UINT        nFixedLength = 0;					LPSTR       lpVersion = NULL;					VOID*       lpFixedPointer;					TRANSARRAY* lpTransArray;					TCHAR       strLangProductVersion[MAX_PATH] = { 0 };					if (GetFileVersionInfo((LPTSTR)langDll,						dwReserved,						dwBufferSize,						pBuffer))					{						// Query the current language						if (VerQueryValue(pBuffer,							_T("//VarFileInfo//Translation"),							&lpFixedPointer,							&nFixedLength))						{							lpTransArray = (TRANSARRAY*)lpFixedPointer;							_stprintf_s(strLangProductVersion, _T("//StringFileInfo//%04x%04x//ProductVersion"),								lpTransArray[0].wLanguageID, lpTransArray[0].wCharacterSet);							if (VerQueryValue(pBuffer,								(LPTSTR)strLangProductVersion,								(LPVOID *)&lpVersion,								&nInfoSize))							{								versionmatch = (_tcscmp((LPCTSTR)lpVersion, _T(STRPRODUCTVER)) == 0);							}						}					}					free(pBuffer);				} // if (pBuffer != (void*) NULL)			} // if (dwBufferSize > 0)			else				versionmatch = FALSE;			if (versionmatch)				hInst = LoadLibrary(langDll);			if (hInst != NULL)			{				if (g_hResInst != g_hmodThisDll)					FreeLibrary(g_hResInst);				g_hResInst = hInst;//.........这里部分代码省略.........
开发者ID:KristinaTaylor,项目名称:TortoiseSI,代码行数:101,


示例9: strcat_s

noesisModel_t *Anim_DS_Load(BYTE *fileBuffer, int bufferLen, int &numMdl, noeRAPI_t *rapi){	//for vanquish, append any matching dtt files (they're just paired dat files)	char *inFile = rapi->Noesis_GetInputName();	BYTE *skeletonFile = NULL;	xmlSkeleton_t xml;	xmlAnim_t xml_anim;	bool bparsedXml = false;	bool bparsedAnim = false;	if (inFile && inFile[0])	{		char fn[MAX_NOESIS_PATH];		rapi->Noesis_GetExtensionlessName(fn, inFile);		rapi->Noesis_GetDirForFilePath(fn, inFile);		strcat_s(fn, MAX_NOESIS_PATH, "Skeleton-out.hkx");		// parsing xml		bparsedXml = ParseSkeleton(&xml, fn, rapi);		bparsedAnim = ParseAnim(&xml_anim, inFile, rapi);	}	if (!bparsedXml || !bparsedAnim)	{		rapi->LogOutput("An error occured while parsing the skeleton xml file...");		return NULL;	}	modelBone_t * bones = rapi->Noesis_AllocBones(xml.numBones);	for (int i = 0; i < xml.numBones; i++)	{		modelBone_t *bone = bones + i;		short parent = xml.parentindices[i];		bone->index = i;		bone->eData.parent = (parent >= 0) ? bones + parent : NULL;		sprintf_s(bone->name, xml.names[i].length() + 1, xml.names[i].c_str());		g_mfn->Math_QuatToMat(xml.quat[i].q, &bone->mat, false, false);		g_mfn->Math_VecScaleVec(bone->mat.x1, xml.scl[i].v);		g_mfn->Math_VecScaleVec(bone->mat.x2, xml.scl[i].v);		g_mfn->Math_VecScaleVec(bone->mat.x3, xml.scl[i].v);		g_mfn->Math_VecCopy(xml.trn[i].v, bone->mat.o);	}	rapi->rpgMultiplyBones(bones, xml.numBones);	//char* infile = rapi->Noesis_GetInputName();	char anim_name[MAX_NOESIS_PATH];	rapi->Noesis_GetLocalFileName(anim_name, inFile);	std::string anim_name_t;	anim_name_t.append(anim_name);	for (int i = 0; i < 10; ++i)	{		anim_name_t.pop_back();	}	strcpy_s(anim_name, anim_name_t.c_str());	int FrameNumber = xml_anim.FrameNumber;	int TrackNumber = xml_anim.TrackNumber;	int FloatNumber = xml_anim.FloatNumber;	float AnimDuration = xml_anim.AnimDuration;	float incrFrame = xml_anim.incFrame;	int numAnimKeys = xml_anim.numAnimKeys;	//convert anim keys to matrices	bool printed = false;	RichMat43 *mats = (RichMat43 *) rapi->Noesis_UnpooledAlloc(sizeof(RichMat43)*numAnimKeys);	for (int i = 0; i < numAnimKeys; i++)	{		RichQuat q = xml_anim.keys[i].rot;		modelBone_t *bone = bones + (i % xml.numBones);		mats[i] = q.ToMat43(true);		mats[i][3] = xml_anim.keys[i].trn;		mats[i][1][0] = -mats[i][1][0];		mats[i][2][0] = -mats[i][2][0];		mats[i][3][0] = -mats[i][3][0];		mats[i][0][1] = -mats[i][0][1];		mats[i][0][2] = -mats[i][0][2];	}	int totalFrames = FrameNumber;	float frameRate = 30;	noesisAnim_t *na = rapi->rpgAnimFromBonesAndMatsFinish(bones, xml.numBones, (modelMatrix_t *) mats, totalFrames, frameRate);	rapi->Noesis_UnpooledFree(mats);	if (na)	{		na->aseq = rapi->Noesis_AnimSequencesAlloc(1, totalFrames);		for (int i = 0; i < 1; i++)		{ //fill in the sequence info			noesisASeq_t *seq = na->aseq->s + i;			seq->name = rapi->Noesis_PooledString(anim_name);			seq->startFrame = 0;			seq->endFrame = 0 + FrameNumber - 1;			seq->frameRate = frameRate;//.........这里部分代码省略.........
开发者ID:Danilodum,项目名称:dark_souls_hkx,代码行数:101,


示例10: GetWindowsDirectory

void ckLowLevelAPI::getWindowsFontDirectory(char* buf, u32 buf_size){    GetWindowsDirectory(buf, buf_size);    strcat_s(buf, buf_size, "//Fonts//");}
开发者ID:ChrysanthemumWang,项目名称:catcake,代码行数:5,


示例11: sqlite_read_db

pse_op_error_t sqlite_read_db(uint32_t leaf_id, pse_vmc_hash_tree_cache_t* cache){    PROFILE_START("sqlite_read_db");       int            rc;    pse_op_error_t ret = OP_SUCCESS;    sqlite3_stmt*  stat = NULL;    char           sql_sentence[1024] = {0};    int            result;    uint32_t       node_id;    const void*    ptr_blob_content;    uint32_t       blob_len;    uint32_t       record_count = 0;    uint32_t       read_list_array[INIT_TOTAL_NODE_NUMBER_FOR_READING] = {0};    sqlite3        *db = NULL;    uint8_t*       node_ptr = NULL;    uint32_t       child_node_id = leaf_id;    uint32_t       internal_index = 0;    uint32_t       count = 0;    if( !cache)    {        PROFILE_END("sqlite_read_db");        return OP_ERROR_INVALID_PARAMETER;    }    if(leaf_id < INIT_MIN_LEAF_NODE_ID || leaf_id > INIT_MAX_LEAF_NODE_ID)    {        PROFILE_END("sqlite_read_db");        return OP_ERROR_INVALID_PARAMETER;    }    ret = sqlite_open_db(&db);    if(OP_SUCCESS != ret)     {        pse_vmc_db_state = PSE_VMC_DB_STATE_DOWN;        PROFILE_END("sqlite_read_db");        return ret;    }    // layout of read_list_array is : Leaf Node ID + ancestor Node IDs + Brother Node IDs.    find_all_related_node_index(leaf_id, read_list_array);    // prepare sql statement    if (_snprintf_s(sql_sentence, sizeof(sql_sentence), "select * from HASH_TREE_NODE_TABLE where ID IN (") < 0)    {        ret = OP_ERROR_INTERNAL;        goto clean_up;    }        for(uint32_t index=0; index < INIT_TOTAL_NODE_NUMBER_FOR_READING; index++)    {        char id[10];        if (_snprintf_s(id, sizeof(id), "%u", read_list_array[index]) < 0)         {            ret = OP_ERROR_INTERNAL;            goto clean_up;        }        if (strncat_s(sql_sentence, sizeof(sql_sentence), id, strnlen_s(id, 10)) != 0)        {            ret = OP_ERROR_INTERNAL;            goto clean_up;        }        if (index != INIT_TOTAL_NODE_NUMBER_FOR_READING - 1)        {            if (strncat_s(sql_sentence, sizeof(sql_sentence), ",", 1) != 0)            {                ret = OP_ERROR_INTERNAL;                goto clean_up;            }        }    }    if (strcat_s(sql_sentence, sizeof(sql_sentence), ") order by ID desc") != 0)    {        ret = OP_ERROR_INTERNAL;        goto clean_up;    }    // prepare sql statement    rc = sqlite3_prepare_v2(db, sql_sentence, -1, &stat, 0);    EXIT_IFNOT_SQLITE_OK(rc, clean_up)    // query    // the result set are sorted, from leaf to up layers    while ((result = sqlite3_step(stat)) == SQLITE_ROW)    {        // to calculate number of records returned         record_count++;        node_id = sqlite3_column_int(stat, 0);        ptr_blob_content = sqlite3_column_blob(stat, 1);        if(!ptr_blob_content)        {            ret = OP_ERROR_INVALID_VMC_DB;            goto clean_up;        }        blob_len = sqlite3_column_bytes(stat, 1);//.........这里部分代码省略.........
开发者ID:daveti,项目名称:linux-sgx,代码行数:101,


示例12: switch

INT_PTR CALLBACK Dlg_AchievementsReporter::AchievementsReporterProc( HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam ){	switch( uMsg )	{		case WM_INITDIALOG:		{			HWND hList = GetDlgItem( hDlg, IDC_RA_REPORTBROKENACHIEVEMENTSLIST );			SetupColumns( hList );			for( size_t i = 0; i < g_pActiveAchievements->NumAchievements(); ++i )				AddAchievementToListBox( hList, &g_pActiveAchievements->GetAchievement( i ) );			ListView_SetExtendedListViewStyle( hList, LVS_EX_CHECKBOXES | LVS_EX_HEADERDRAGDROP );			SetDlgItemText( hDlg, IDC_RA_BROKENACH_BUGREPORTER, Widen( RAUsers::LocalUser().Username() ).c_str() );		}		return FALSE;	case WM_COMMAND:		switch( LOWORD( wParam ) )		{		case IDOK:		{			HWND hList = GetDlgItem( hDlg, IDC_RA_REPORTBROKENACHIEVEMENTSLIST );			const bool bProblem1Sel = ( IsDlgButtonChecked( hDlg, IDC_RA_PROBLEMTYPE1 ) == BST_CHECKED );			const bool bProblem2Sel = ( IsDlgButtonChecked( hDlg, IDC_RA_PROBLEMTYPE2 ) == BST_CHECKED );			if( ( bProblem1Sel == false ) && ( bProblem2Sel == false ) )			{				MessageBox( nullptr, L"Please select a problem type.", L"Warning", MB_ICONWARNING );				return FALSE;			}			int nProblemType = bProblem1Sel ? 1 : bProblem2Sel ? 2 : 0;	// 0==?			const char* sProblemTypeNice = PROBLEM_STR[ nProblemType ];			char sBuggedIDs[ 1024 ];			sprintf_s( sBuggedIDs, 1024, "" );			int nReportCount = 0;			const size_t nListSize = ListView_GetItemCount( hList );			for( size_t i = 0; i < nListSize; ++i )			{				if( ListView_GetCheckState( hList, i ) != 0 )				{					//	NASTY big assumption here...					char buffer[ 1024 ];					sprintf_s( buffer, 1024, "%d,", g_pActiveAchievements->GetAchievement( i ).ID() );					strcat_s( sBuggedIDs, 1024, buffer );					//ListView_GetItem( hList );						nReportCount++;				}			}			if( nReportCount > 5 )			{				if( MessageBox( nullptr, L"You have over 5 achievements selected. Is this OK?", L"Warning", MB_YESNO ) == IDNO )					return FALSE;			}			wchar_t sBugReportCommentWide[ 4096 ];			GetDlgItemText( hDlg, IDC_RA_BROKENACHIEVEMENTREPORTCOMMENT, sBugReportCommentWide, 4096 );			std::string sBugReportComment = Narrow( sBugReportCommentWide );			char sBugReportInFull[ 8192 ];			sprintf_s( sBugReportInFull, 8192,					"--New Bug Report--/n"					"/n"					"Game: %s/n"					"Achievement IDs: %s/n"					"Problem: %s/n"					"Reporter: %s/n"					"ROM Checksum: %s/n"					"/n"					"Comment: %s/n"					"/n"					"Is this OK?",					CoreAchievements->GameTitle().c_str(),					sBuggedIDs,					sProblemTypeNice,					RAUsers::LocalUser().Username().c_str(),					g_sCurrentROMMD5.c_str(),					sBugReportComment.c_str() );			if( MessageBox( nullptr, Widen( sBugReportInFull ).c_str(), L"Summary", MB_YESNO ) == IDNO )				return FALSE;			PostArgs args;			args[ 'u' ] = RAUsers::LocalUser().Username();			args[ 't' ] = RAUsers::LocalUser().Token();			args[ 'i' ] = sBuggedIDs;			args[ 'p' ] = std::to_string( nProblemType );			args[ 'n' ] = sBugReportComment.c_str();			args[ 'm' ] = g_sCurrentROMMD5;			Document doc;			if( RAWeb::DoBlockingRequest( RequestSubmitTicket, args, doc ) )			{//.........这里部分代码省略.........
开发者ID:ddugovic,项目名称:RASuite,代码行数:101,


示例13: Assert

/** * @brief Load an animation.  This stores the compressed data, which instances of the animation can reference.   * Must be free'ed later with anim_free(). *  * @param real_filename Filename of animation * @param cf_dir_type  * @param file_mapped Whether to use memory-mapped file or not. *  * @details Memory-mapped files will page in the animation from disk as it is needed, but performance is not as good. * @return Pointer to anim that is loaded if sucess, NULL if failure. */anim *anim_load(char *real_filename, int cf_dir_type, int file_mapped){	anim			*ptr;	CFILE			*fp;	int			count,idx;	char name[_MAX_PATH];	Assert( real_filename != NULL );	strcpy_s( name, real_filename );	char *p = strchr( name, '.' );	if ( p ) {		*p = 0;	}	strcat_s( name, ".ani" );	ptr = first_anim;	while (ptr) {		if (!stricmp(name, ptr->name))			break;		ptr = ptr->next;	}	if (!ptr) {		fp = cfopen(name, "rb", CFILE_NORMAL, cf_dir_type);		if ( !fp )			return NULL;		ptr = (anim *) vm_malloc(sizeof(anim));		Assert(ptr);		ptr->flags = 0;		ptr->next = first_anim;		first_anim = ptr;		Assert(strlen(name) < _MAX_PATH - 1);		strcpy_s(ptr->name, name);		ptr->instance_count = 0;		ptr->width = 0;		ptr->height = 0;		ptr->total_frames = 0;		ptr->keys = NULL;		ptr->ref_count=0;		anim_read_header(ptr, fp);		if(ptr->num_keys > 0){			ptr->keys = (key_frame*)vm_malloc(sizeof(key_frame) * ptr->num_keys);			Assert(ptr->keys != NULL);		} 					// store how long the anim should take on playback (in seconds)		ptr->time = i2fl(ptr->total_frames)/ptr->fps;		for(idx=0;idx<ptr->num_keys;idx++){			ptr->keys[idx].frame_num = 0;			cfread(&ptr->keys[idx].frame_num, 2, 1, fp);			cfread(&ptr->keys[idx].offset, 4, 1, fp);			ptr->keys[idx].frame_num = INTEL_INT( ptr->keys[idx].frame_num ); //-V570			ptr->keys[idx].offset = INTEL_INT( ptr->keys[idx].offset ); //-V570		}		cfread(&count, 4, 1, fp);	// size of compressed data		count = INTEL_INT( count );		ptr->cfile_ptr = NULL;		if ( file_mapped == PAGE_FROM_MEM) {			// Try mapping the file to memory 			ptr->flags |= ANF_MEM_MAPPED;			ptr->cfile_ptr = cfopen(name, "rb", CFILE_MEMORY_MAPPED, cf_dir_type);		}		// couldn't memory-map file... must be in a packfile, so stream manually		if ( file_mapped && !ptr->cfile_ptr ) {			ptr->flags &= ~ANF_MEM_MAPPED;			ptr->flags |= ANF_STREAMED;			ptr->cfile_ptr = cfopen(name, "rb", CFILE_NORMAL, cf_dir_type);		}		ptr->cache = NULL;		// If it opened properly as mem-mapped (or streamed)		if (ptr->cfile_ptr != NULL)	{			// VERY IMPORTANT STEP			// Set the data pointer to the compressed data (which is not at the start of the			// file).  Use ftell() to find out how far we've already parsed into the file			//			int offset;//.........这里部分代码省略.........
开发者ID:derek-yeung,项目名称:fs2open.github.com,代码行数:101,


示例14: SendCommand

//-----------------------------------------------------------------------------//	sends command down the serial port, puts the reply into response//-----------------------------------------------------------------------------static bool SendCommand(void) {	if (!serialRunning)	{						// no comms until it's all been set up		ERROR_MESSAGE_EXT(_T("DAQ error - serial not running/r/n"));		return false;	}	WaitForSerial();	DWORD nBytes;	serialBusy = true;	bool ok = true;	strcat_s(command, COMMAND_LENGTH, "/r/n");		// append "/r/n"	// send the command	WriteFile(hSerialDaq, command, strlen(command), &nBytes, NULL);	ok = (nBytes == strlen(command));	if (ok) {		// get the response a byte at a time until I get '/n'		int i;		for (i = 0; i < RESPONSE_LENGTH; i++)  {			do {				ReadFile(hSerialDaq, response + i, 1, &nBytes, NULL);			} while (nBytes == 0);/*			ReadFile(hSerialDaq, response + i, 1, &nBytes, NULL);			// ReadFile returns true if there's a timeout			if (!nBytes) 								// there was a timeout				break;*/			if (response[i] == '/n') {					// success				ok = true;				break;			}		}		response[i + 1] = '/0';							// terminate string	} else		ERROR_MESSAGE_EXT(_T("SendCommand error/r/n"));	// report any comms errors	if (!ok) {		serialRunning = false;		switch (command[0]) {			case '#':				ERROR_MESSAGE_EXT(_T("Housekeeping board comms error/r/n"));				break;			case '*':				ERROR_MESSAGE_EXT(_T("Analog board comms error/r/n"));				break;			case '$':				ERROR_MESSAGE_EXT(_T("Pump drive board comms error/r/n"));				break;		}	}	serialBusy = false;	return ok;}
开发者ID:robertjolson,项目名称:ifcb-acq,代码行数:64,


示例15: DdkHookAppDlgProc

BOOL CALLBACK DdkHookAppDlgProc(HWND hDlg,UINT uMsg,WPARAM wParam,LPARAM lParam) {	int n=0;	LVCOLUMN COL;	BOOL RetBOOL;	switch(uMsg) {		case WM_INITDIALOG:			hDdkHookAppDlg=hDlg;			hListPS=GetDlgItem(hDlg,IDC_LIST_PS);			hEditPS=GetDlgItem(hDlg,IDC_EDIT_PS);			hEditState=GetDlgItem(hDlg,IDC_EDIT_STATE);			COL.mask=LVCF_FMT|LVCF_WIDTH|LVCF_TEXT|LVCF_SUBITEM;			COL.fmt=LVCFMT_LEFT; //
C++ strchr函数代码示例
C++ strcatW函数代码示例
万事OK自学网:51自学网_软件自学网_CAD自学网自学excel、自学PS、自学CAD、自学C语言、自学css3实例,是一个通过网络自主学习工作技能的自学平台,网友喜欢的软件自学网站。