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自学教程:C++ tint_color函数代码示例

51自学网 2021-06-03 08:52:12
  C++
这篇教程C++ tint_color函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中tint_color函数的典型用法代码示例。如果您正苦于以下问题:C++ tint_color函数的具体用法?C++ tint_color怎么用?C++ tint_color使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了tint_color函数的27个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: ui_color

// DrawSlidervoidPopupSlider::DrawSlider(BRect frame, bool enabled){	rgb_color background = ui_color(B_PANEL_BACKGROUND_COLOR);	rgb_color lightShadow;	rgb_color darkShadow;	if (enabled) {		lightShadow = tint_color(background, B_DARKEN_2_TINT);		darkShadow = tint_color(background, B_DARKEN_4_TINT);	} else {		lightShadow = tint_color(background, B_DARKEN_1_TINT);		darkShadow = tint_color(background, B_DARKEN_2_TINT);	}	BeginLineArray(4);		AddLine(BPoint(frame.left, frame.bottom),				BPoint(frame.left, frame.top), lightShadow);		AddLine(BPoint(frame.left + 1.0, frame.top),				BPoint(frame.right, frame.top), lightShadow);		AddLine(BPoint(frame.right, frame.top + 1.0),				BPoint(frame.right, frame.bottom), darkShadow);		AddLine(BPoint(frame.right - 1.0, frame.bottom),				BPoint(frame.left + 1.0, frame.bottom), darkShadow);	EndLineArray();	frame.InsetBy(1.0, 1.0);	SliderView::DrawSliderButton(this, frame, Value(), FormatString(), enabled);}
开发者ID:stippi,项目名称:Clockwerk,代码行数:29,


示例2: ui_color

voidColorPreview::Draw(BRect update){	rgb_color color;	if (is_enabled)		color = currentcol;	else		color = disabledcol;	if (is_rect) {		if (is_enabled) {			rgb_color background = ui_color(B_PANEL_BACKGROUND_COLOR);			rgb_color shadow = tint_color(background, B_DARKEN_1_TINT);			rgb_color darkShadow = tint_color(background, B_DARKEN_3_TINT);			rgb_color light = tint_color(background, B_LIGHTEN_MAX_TINT);			BRect bounds(Bounds());			BeginLineArray(4);			AddLine(BPoint(bounds.left, bounds.bottom),			BPoint(bounds.left, bounds.top), shadow);			AddLine(BPoint(bounds.left + 1.0, bounds.top),			BPoint(bounds.right, bounds.top), shadow);			AddLine(BPoint(bounds.right, bounds.top + 1.0),			BPoint(bounds.right, bounds.bottom), light);			AddLine(BPoint(bounds.right - 1.0, bounds.bottom),			BPoint(bounds.left + 1.0, bounds.bottom), light);			EndLineArray();			bounds.InsetBy(1.0, 1.0);			BeginLineArray(4);			AddLine(BPoint(bounds.left, bounds.bottom),			BPoint(bounds.left, bounds.top), darkShadow);			AddLine(BPoint(bounds.left + 1.0, bounds.top),			BPoint(bounds.right, bounds.top), darkShadow);			AddLine(BPoint(bounds.right, bounds.top + 1.0),			BPoint(bounds.right, bounds.bottom), background);			AddLine(BPoint(bounds.right - 1.0, bounds.bottom),			BPoint(bounds.left + 1.0, bounds.bottom), background);			EndLineArray();			bounds.InsetBy(1.0, 1.0);			SetHighColor(color);			FillRect(bounds);		} else {			SetHighColor(color);			FillRect(Bounds());		}	} else {		// fill background		SetHighColor(ui_color(B_PANEL_BACKGROUND_COLOR));		FillRect(update);		SetHighColor(color);		FillEllipse(Bounds());		if (is_enabled)			StrokeEllipse(Bounds(), B_SOLID_LOW);	}}
开发者ID:AmirAbrams,项目名称:haiku,代码行数:59,


示例3: ViewColor

voidAppGroupView::Draw(BRect updateRect){	rgb_color menuColor = ViewColor();	BRect bounds = Bounds();	rgb_color hilite = tint_color(menuColor, B_DARKEN_1_TINT);	rgb_color vlight = tint_color(menuColor, B_LIGHTEN_2_TINT);	bounds.bottom = bounds.top + kHeaderSize;	// Draw the header background	SetHighColor(tint_color(menuColor, 1.22));	SetLowColor(ui_color(B_PANEL_BACKGROUND_COLOR));	StrokeLine(bounds.LeftTop(), bounds.LeftBottom());	uint32 borders = BControlLook::B_TOP_BORDER		| BControlLook::B_BOTTOM_BORDER | BControlLook::B_RIGHT_BORDER;	be_control_look->DrawButtonBackground(this, bounds, bounds, menuColor,		0, borders);	// Draw the buttons	fCollapseRect.top = (kHeaderSize - kExpandSize) / 2;	fCollapseRect.left = kEdgePadding * 2;	fCollapseRect.right = fCollapseRect.left + 1.5 * kExpandSize;	fCollapseRect.bottom = fCollapseRect.top + kExpandSize;	fCloseRect = bounds;	fCloseRect.top = (kHeaderSize - kExpandSize) / 2;	fCloseRect.right -= kEdgePadding * 2;	fCloseRect.left = fCloseRect.right - kCloseSize;	fCloseRect.bottom = fCloseRect.top + kCloseSize;	uint32 arrowDirection = fCollapsed		? BControlLook::B_DOWN_ARROW : BControlLook::B_UP_ARROW;	be_control_look->DrawArrowShape(this, fCollapseRect, fCollapseRect,		LowColor(), arrowDirection, 0, B_DARKEN_3_TINT);	SetPenSize(kPenSize);	// Draw the dismiss widget	BRect closeCross = fCloseRect;	closeCross.InsetBy(kSmallPadding, kSmallPadding);	rgb_color detailCol = ui_color(B_CONTROL_BORDER_COLOR);	detailCol = tint_color(detailCol, B_LIGHTEN_2_TINT);	StrokeRoundRect(fCloseRect, kSmallPadding, kSmallPadding);	StrokeLine(closeCross.LeftTop(), closeCross.RightBottom());	StrokeLine(closeCross.RightTop(), closeCross.LeftBottom());	// Draw the label	SetHighColor(ui_color(B_PANEL_TEXT_COLOR));	BString label = fLabel;	if (fCollapsed)		label << " (" << fInfo.size() << ")";	SetFont(be_bold_font);	DrawString(label.String(), BPoint(fCollapseRect.right + 2 * kEdgePadding,				fCloseRect.bottom));}
开发者ID:mmadia,项目名称:Haiku-services-branch,代码行数:59,


示例4: SetViewColor

void AgentDockHeaderString::MouseDown(BPoint where){	SetViewColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR), B_DARKEN_2_TINT));	Parent()->SetViewColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR), B_DARKEN_2_TINT));	Invalidate();	Parent()->Invalidate();	BStringView::MouseDown(where);}
开发者ID:carriercomm,项目名称:Vision,代码行数:8,


示例5: ViewColor

voidAppGroupView::Draw(BRect updateRect){	rgb_color menuColor = ViewColor();	BRect bounds = Bounds();	rgb_color hilite = tint_color(menuColor, B_DARKEN_1_TINT);	rgb_color vlight = tint_color(menuColor, B_LIGHTEN_2_TINT);	bounds.bottom = bounds.top + kHeaderSize;	// Draw the header background	SetHighColor(tint_color(menuColor, 1.22));	SetLowColor(ui_color(B_PANEL_BACKGROUND_COLOR));	StrokeLine(bounds.LeftTop(), bounds.LeftBottom());	uint32 borders = BControlLook::B_TOP_BORDER		| BControlLook::B_BOTTOM_BORDER | BControlLook::B_RIGHT_BORDER;	be_control_look->DrawButtonBackground(this, bounds, bounds, menuColor,		0, borders);	// Draw the buttons	fCollapseRect.top = (kHeaderSize - kExpandSize) / 2;	fCollapseRect.left = kEdgePadding * 3;	fCollapseRect.right = fCollapseRect.left + 1.5 * kExpandSize;	fCollapseRect.bottom = fCollapseRect.top + kExpandSize;	fCloseRect = bounds;	fCloseRect.top = (kHeaderSize - kCloseSize) / 2;	// Take off the 1 to line this up with the close button on the	// notification view	fCloseRect.right -= kEdgePadding * 3 - 1;	fCloseRect.left = fCloseRect.right - kCloseSize;	fCloseRect.bottom = fCloseRect.top + kCloseSize;	uint32 arrowDirection = fCollapsed		? BControlLook::B_DOWN_ARROW : BControlLook::B_UP_ARROW;	be_control_look->DrawArrowShape(this, fCollapseRect, fCollapseRect,		LowColor(), arrowDirection, 0, B_DARKEN_3_TINT);	SetPenSize(kPenSize);	// Draw the dismiss widget	_DrawCloseButton(updateRect);	// Draw the label	SetHighColor(ui_color(B_PANEL_TEXT_COLOR));	BString label = fLabel;	if (fCollapsed)		label << " (" << fInfo.size() << ")";	SetFont(be_bold_font);	font_height fontHeight;	GetFontHeight(&fontHeight);	float y = (bounds.top + bounds.bottom - ceilf(fontHeight.ascent)		- ceilf(fontHeight.descent)) / 2.0 + ceilf(fontHeight.ascent);	DrawString(label.String(),		BPoint(fCollapseRect.right + 4 * kEdgePadding, y));}
开发者ID:garodimb,项目名称:haiku,代码行数:58,


示例6: BView

//******************************************************************************************************//**** TextEntryAlertBackgroundView//******************************************************************************************************TextEntryAlertBackgroundView::TextEntryAlertBackgroundView(BRect frame, BRect entry_text_rect): BView(frame,NULL,B_FOLLOW_ALL_SIDES,B_WILL_DRAW|B_FRAME_EVENTS){	m_entry_text_rect = entry_text_rect;	m_cached_bounds = Bounds();	rgb_color background_color = ui_color(B_PANEL_BACKGROUND_COLOR);	m_dark_1_color = tint_color(background_color,B_DARKEN_1_TINT);	m_dark_2_color = tint_color(background_color,B_DARKEN_4_TINT);	SetViewColor(background_color);	SetDrawingMode(B_OP_COPY);}
开发者ID:HaikuArchives,项目名称:Beam,代码行数:14,


示例7: rect

voidControlView::Draw(BRect updateRect){    BRect rect(Bounds());    SetHighColor(tint_color(ViewColor(), B_LIGHTEN_2_TINT));    StrokeLine(rect.LeftTop(), rect.RightTop());    StrokeLine(rect.LeftTop(), rect.LeftBottom());    SetHighColor(tint_color(ViewColor(), B_DARKEN_2_TINT));    StrokeLine(rect.LeftBottom(), rect.RightBottom());    StrokeLine(rect.RightBottom(), rect.RightTop());}
开发者ID:nielx,项目名称:haiku-serviceskit,代码行数:12,


示例8: LockLooper

voidColorField::_DrawBorder(){	bool looperLocked = LockLooper();	fBgBitmap[1]->Lock();	rgb_color background = ui_color(B_PANEL_BACKGROUND_COLOR);	rgb_color shadow = tint_color(background, B_DARKEN_1_TINT);	rgb_color darkShadow = tint_color(background, B_DARKEN_3_TINT);	rgb_color light = tint_color(background, B_LIGHTEN_MAX_TINT);	BRect bounds(fBgView[1]->Bounds());	bounds.OffsetBy(-2.0, -2.0);	BRegion region(bounds);	fBgView[1]->ConstrainClippingRegion(&region);	bounds = COLOR_FIELD_RECT;	bounds.OffsetBy(-2.0, -2.0);	fBgView[1]->BeginLineArray(4);	fBgView[1]->AddLine(BPoint(bounds.left, bounds.bottom),		BPoint(bounds.left, bounds.top), shadow);	fBgView[1]->AddLine(BPoint(bounds.left + 1.0, bounds.top),		BPoint(bounds.right, bounds.top), shadow);	fBgView[1]->AddLine(BPoint(bounds.right, bounds.top + 1.0),		BPoint(bounds.right, bounds.bottom), light);	fBgView[1]->AddLine(BPoint(bounds.right - 1.0, bounds.bottom),		BPoint(bounds.left + 1.0, bounds.bottom), light);	fBgView[1]->EndLineArray();	bounds.InsetBy(1.0, 1.0);	fBgView[1]->BeginLineArray(4);	fBgView[1]->AddLine(BPoint(bounds.left, bounds.bottom),		BPoint(bounds.left, bounds.top), darkShadow);	fBgView[1]->AddLine(BPoint(bounds.left + 1.0, bounds.top),		BPoint(bounds.right, bounds.top), darkShadow);	fBgView[1]->AddLine(BPoint(bounds.right, bounds.top + 1.0),		BPoint(bounds.right, bounds.bottom), background);	fBgView[1]->AddLine(BPoint(bounds.right - 1.0, bounds.bottom),		BPoint(bounds.left + 1.0, bounds.bottom), background);	fBgView[1]->EndLineArray();	bounds.InsetBy(1.0, 1.0);	region.Set(bounds);	fBgView[1]->ConstrainClippingRegion(&region);	fBgBitmap[1]->Unlock();	if (looperLocked)		UnlockLooper();}
开发者ID:diversys,项目名称:Colors,代码行数:52,


示例9: tint_color

voidSATDecorator::UpdateColors(DesktopSettings& settings){	DefaultDecorator::UpdateColors(settings);	// Called during construction, and during any changes	fHighlightTabColor		= tint_color(fFocusTabColor, B_DARKEN_2_TINT);	fHighlightTabColorLight	= tint_color(fHighlightTabColor,								(B_LIGHTEN_MAX_TINT + B_LIGHTEN_2_TINT) / 2);	fHighlightTabColorBevel	= tint_color(fHighlightTabColor, B_LIGHTEN_2_TINT);	fHighlightTabColorShadow= tint_color(fHighlightTabColor,								(B_DARKEN_1_TINT + B_NO_TINT) / 2);}
开发者ID:garodimb,项目名称:haiku,代码行数:13,


示例10: top

void DCCConnect::Draw(BRect){	BView* top(Window()->ChildAt(0));	if (this != top) {		BeginLineArray(2);		AddLine(Bounds().LeftTop(), Bounds().RightTop(), tint_color(ViewColor(), B_DARKEN_2_TINT));		AddLine(Bounds().LeftTop() + BPoint(0.0, 1.0), Bounds().RightTop() + BPoint(0.0, 1.0),				tint_color(ViewColor(), B_LIGHTEN_MAX_TINT));		EndLineArray();	}}
开发者ID:carriercomm,项目名称:Vision,代码行数:13,


示例11: b

// DrawvoidFontValueView::Draw(BRect updateRect){	BRect b(Bounds());	// focus indication	if (IsFocus()) {		SetHighColor(ui_color(B_KEYBOARD_NAVIGATION_COLOR));		StrokeRect(b);		b.InsetBy(1.0, 1.0);		BRegion clipping;		clipping.Include(b);		ConstrainClippingRegion(&clipping);		b.left --;	}	// background	FillRect(b, B_SOLID_LOW);	rgb_color labelColor = LowColor();	if (fEnabled)		labelColor = tint_color(labelColor, B_DARKEN_MAX_TINT);	else		labelColor = tint_color(labelColor, B_DISABLED_LABEL_TINT);	SetHighColor(labelColor);	b.InsetBy(2.0, 1.0);	float center = floorf(b.top + b.Height() / 2.0);	BPoint arrow[3];	arrow[0] = BPoint(b.left, center - 3.0);	arrow[1] = BPoint(b.left, center + 3.0);	arrow[2] = BPoint(b.left + 3.0, center);	FillPolygon(arrow, 3);	b.left += 6.0;	BFont font;	GetFont(&font);	font_height fh;	font.GetHeight(&fh);	BString truncated(fCurrentFont);	font.TruncateString(&truncated, B_TRUNCATE_END, b.Width());	DrawString(truncated.String(),			   BPoint(b.left, floorf(center + fh.ascent / 2.0)));}
开发者ID:stippi,项目名称:Clockwerk,代码行数:51,


示例12: tint_color

void ArpIntControl::DrawControlBackgroundOn(BRect bounds, BView* view){	rgb_color	bg, fg;	if (IsEnabled() == false) {		bg = mViewColor;		fg = tint_color(Prefs().GetColor(ARP_INT_FG_C), B_LIGHTEN_1_TINT);		if (bgImage != 0) {			DrawBitmapBackgroundOn(bounds, view, bgImage);		} else {			view->SetHighColor(bg);			view->FillRect(bounds);		}		view->SetLowColor(bg);	} else if (IsFocus()) {		bg = Prefs().GetColor(ARP_INT_BGF_C);		fg = Prefs().GetColor(ARP_INT_FGF_C);		view->SetHighColor(bg);		view->SetLowColor(bg);		// Changed this so GratuitousShadeOn() can set the low colour...		GratuitousShadeOn(view, bounds, bg, -3);	} else {		bg = Prefs().GetColor(ARP_INT_BG_C);		fg = Prefs().GetColor(ARP_INT_FG_C);		view->SetHighColor(bg);		view->SetLowColor(bg);		// Changed this so GratuitousShadeOn() can set the low colour...		GratuitousShadeOn(view, bounds, bg, -3);	}	BRect		r = bounds;	if (IsEnabled() == false) {		view->SetHighColor( tint_color(bg, B_DARKEN_2_TINT) );		view->StrokeRect(bounds);		view->StrokeLine(BPoint(r.left+1, r.top+1), BPoint(r.right-1, r.top+1));		view->StrokeLine(BPoint(r.left+1, r.top+2), BPoint(r.left+1, r.bottom-1));	} else {		view->SetHighColor( tint_color( tint_color(bg, B_DARKEN_3_TINT), B_DARKEN_2_TINT ) );		view->StrokeRect(bounds);		view->StrokeLine(BPoint(r.left+1, r.bottom-1), BPoint(r.left+1, r.bottom-1));		view->StrokeLine(BPoint(r.right-1, r.top+1), BPoint(r.right-1, r.top+1));		view->SetHighColor(tint_color(bg, B_DARKEN_3_TINT));		view->StrokeLine(BPoint(r.left+2, r.bottom-1), BPoint(r.right-1, r.bottom-1));		view->StrokeLine(BPoint(r.right-1, r.bottom-1), BPoint(r.right-1, r.top+2));	}	view->SetHighColor(fg);//	view->SetLowColor(bg);}
开发者ID:tgkokk,项目名称:Sequitur,代码行数:50,


示例13: draw_background

static void draw_background(BView* view, BRect b, rgb_color bgc,							float borderL, float borderR, float bottomIndent){	view->SetHighColor( bgc );	view->FillRect( BRect( b.left + borderL - 1, b.top + 10, b.right - borderR, b.bottom - bottomIndent - 3) );	view->SetLowColor( bgc );	/* Shade the edges - black outline	 */	view->SetHighColor( 0, 0, 0 );	view->StrokeLine( BPoint(b.left + borderL - 1, b.top + 2), BPoint(b.right - borderR, b.top + 2) );	view->FillRect( BRect( b.left + borderL - 1, b.bottom - bottomIndent + 1, b.right - borderR, b.bottom - bottomIndent + 3) );	/* Shade the edges - lighten the top	 */	view->SetHighColor( tint_color( view->LowColor(), B_DARKEN_2_TINT ) );	view->StrokeLine( BPoint(b.left + borderL, b.top + 3), BPoint(b.right - borderR, b.top + 3) );	view->SetHighColor( tint_color( view->LowColor(), B_DARKEN_1_TINT ) );	view->StrokeLine( BPoint(b.left + borderL, b.top + 4), BPoint(b.right - borderR, b.top + 4) );	view->SetHighColor( view->LowColor() );	view->StrokeLine( BPoint(b.left + borderL, b.top + 5), BPoint(b.right - borderR, b.top + 5) );	view->SetHighColor( tint_color( view->LowColor(), B_LIGHTEN_1_TINT ) );	view->StrokeLine( BPoint(b.left + borderL, b.top + 6), BPoint(b.right - borderR, b.top + 6) );	view->SetHighColor( tint_color( view->LowColor(), B_LIGHTEN_2_TINT ) );	view->FillRect( BRect( b.left + borderL, b.top + 7, b.right - borderR, b.top + 8) );	view->SetHighColor( tint_color( view->LowColor(), B_LIGHTEN_1_TINT ) );	view->StrokeLine( BPoint(b.left + borderL, b.top + 9), BPoint(b.right - borderR, b.top + 9) );	/* Shade the edges - darken the bottom	 */	view->SetHighColor( tint_color( view->LowColor(), B_DARKEN_1_TINT ) );	view->StrokeLine( BPoint(b.left + borderL, b.bottom - bottomIndent - 2), BPoint(b.right - borderR, b.bottom - bottomIndent - 2) );	view->SetHighColor( tint_color( view->LowColor(), B_DARKEN_2_TINT ) );	view->StrokeLine( BPoint(b.left + borderL, b.bottom - bottomIndent - 1), BPoint(b.right - borderR, b.bottom - bottomIndent - 1) );	view->SetHighColor( tint_color( view->LowColor(), B_DARKEN_3_TINT ) );	view->StrokeLine( BPoint(b.left + borderL, b.bottom - bottomIndent + 0), BPoint(b.right - borderR, b.bottom - bottomIndent + 0) );}
开发者ID:tgkokk,项目名称:Sequitur,代码行数:34,


示例14: bounds

voidBMenuField::Draw(BRect update){	BRect bounds(Bounds());	bool active = IsFocus() && Window()->IsActive();	DrawLabel(bounds, update);	BRect frame(fMenuBar->Frame());	if (be_control_look != NULL) {		frame.InsetBy(-kVMargin, -kVMargin);		rgb_color base = fMenuBar->LowColor();		rgb_color background = LowColor();		uint32 flags = 0;		if (!fMenuBar->IsEnabled())			flags |= BControlLook::B_DISABLED;		if (active)			flags |= BControlLook::B_FOCUSED;		be_control_look->DrawMenuFieldFrame(this, frame, update, base,			background, flags);		return;	}	if (frame.InsetByCopy(-kVMargin, -kVMargin).Intersects(update)) {		SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR), B_DARKEN_2_TINT));		StrokeLine(BPoint(frame.left - 1.0f, frame.top - 1.0f),			BPoint(frame.left - 1.0f, frame.bottom - 1.0f));		StrokeLine(BPoint(frame.left - 1.0f, frame.top - 1.0f),			BPoint(frame.right - 1.0f, frame.top - 1.0f));		StrokeLine(BPoint(frame.left + 1.0f, frame.bottom + 1.0f),			BPoint(frame.right + 1.0f, frame.bottom + 1.0f));		StrokeLine(BPoint(frame.right + 1.0f, frame.top + 1.0f));		SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR), B_DARKEN_4_TINT));		StrokeLine(BPoint(frame.left - 1.0f, frame.bottom),			BPoint(frame.left - 1.0f, frame.bottom));		StrokeLine(BPoint(frame.right, frame.top - 1.0f),			BPoint(frame.right, frame.top - 1.0f));	}	if (active || fTransition) {		SetHighColor(active ? ui_color(B_KEYBOARD_NAVIGATION_COLOR) :			ViewColor());		StrokeRect(frame.InsetByCopy(-kVMargin, -kVMargin));		fTransition = false;	}}
开发者ID:michael-manley,项目名称:haiku,代码行数:50,


示例15: Bounds

/*------------------------------------------------------------------------------*/	( )		-	/*------------------------------------------------------------------------------*/void BmToolbar::Draw( BRect updateRect) {	BRect bounds = Bounds();	SetHighColor( tint_color(ui_color(B_PANEL_BACKGROUND_COLOR),		B_LIGHTEN_1_TINT));	StrokeLine(BPoint(bounds.left, bounds.bottom - 1),		BPoint(bounds.left, bounds.top));	StrokeLine(BPoint(bounds.left + 1, bounds.top),		BPoint(bounds.right, bounds.top));	SetHighColor( tint_color(HighColor(), B_DARKEN_1_TINT));	StrokeLine(BPoint(bounds.right, bounds.top + 1),		BPoint(bounds.right, bounds.bottom - 1));	StrokeLine(BPoint(bounds.left, bounds.bottom),		BPoint(bounds.right, bounds.bottom));}
开发者ID:HaikuArchives,项目名称:Beam,代码行数:18,


示例16: tint_color

voidTWindowMenuItem::Draw(){	if (!fExpanded) {		BMenuItem::Draw();		return;	}	// TODO: Tint this smartly based on the low color, this does	// nothing to black.	rgb_color menuColor = tint_color(Menu()->LowColor(), 1.07);	BRect frame(Frame());	BMenu* menu = Menu();	menu->PushState();	// if not selected or being tracked on, fill with gray	TBarView* barview = (static_cast<TBarApp*>(be_app))->BarView();	if ((!IsSelected() && !menu->IsRedrawAfterSticky())		|| barview->Dragging() || !IsEnabled()) {		rgb_color shadow = tint_color(menuColor, 1.09);		menu->SetHighColor(shadow);		frame.right = frame.left + kHPad / 2;		menu->FillRect(frame);		menu->SetHighColor(menuColor);		frame.left = frame.right + 1;		frame.right = Frame().right;		menu->FillRect(frame);	}	if (IsEnabled() && IsSelected() && !menu->IsRedrawAfterSticky()) {		// fill		rgb_color backColor = tint_color(menuColor,			B_HIGHLIGHT_BACKGROUND_TINT);		menu->SetLowColor(backColor);		menu->SetHighColor(backColor);		menu->FillRect(frame);	} else {		menu->SetLowColor(menuColor);		menu->SetHighColor(menuColor);	}	DrawContent();	menu->PopState();}
开发者ID:SummerSnail2014,项目名称:haiku,代码行数:48,


示例17: memcpy

// _MakeBitmapsvoidVolumeSlider::_MakeBitmaps(){	if (!IsValid())		return;	// left side of slider	memcpy(fLeftSideBits->Bits(), kVolumeSliderLeftBitmapBits,		   fLeftSideBits->BitsLength());	// right side of slider	memcpy(fRightSideBits->Bits(), kVolumeSliderRightBits,		   fRightSideBits->BitsLength());	// slider knob	int32 length = fKnobBits->BitsLength();	memcpy(fKnobBits->Bits(), kVolumeSliderKnobBits, length);	uint8* bits = (uint8*)fKnobBits->Bits();	// black was used in the knob to represent transparency	// use screen to get index for the "transarent" color used in the bitmap	BScreen screen(B_MAIN_SCREEN_ID);	uint8 blackIndex = screen.IndexForColor(kBlack);	// replace black index with transparent index	for (int32 i = 0; i < length; i++)		if (bits[i] == blackIndex)			bits[i] = B_TRANSPARENT_MAGIC_CMAP8;	if (!IsEnabled()) {		// make ghosted versions of the bitmaps		dim_bitmap(fLeftSideBits, kBackground, DIM_LEVEL);		dim_bitmap(fRightSideBits, kBackground, DIM_LEVEL);		dim_bitmap(fKnobBits, kBackground, DIM_LEVEL);	} else if (fMuted) {		// replace green color (and shadow) in left slider side		bits = (uint8*)fLeftSideBits->Bits();		length = fLeftSideBits->BitsLength();		uint8 greenIndex = screen.IndexForColor(kGreen);		uint8 greenShadowIndex = screen.IndexForColor(kGreenShadow);		rgb_color shadow = tint_color(kBackground, B_DARKEN_3_TINT);		rgb_color midShadow = tint_color(kBackground, B_DARKEN_4_TINT);		uint8 replaceIndex = screen.IndexForColor(shadow);		uint8 replaceShadowIndex = screen.IndexForColor(midShadow);		for (int32 i = 0; i < length; i++) {			if (bits[i] == greenIndex)				bits[i] = replaceIndex;			else if (bits[i] == greenShadowIndex)				bits[i] = replaceShadowIndex;		}	}}
开发者ID:mmanley,项目名称:Antares,代码行数:49,


示例18: keyboard_navigation_color

// DrawvoidYBScrollView::Draw(BRect updateRect){	rgb_color keyboardFocus = keyboard_navigation_color();	rgb_color light = tint_color(ui_color(B_PANEL_BACKGROUND_COLOR),								 B_LIGHTEN_MAX_TINT);	rgb_color shadow = tint_color(ui_color(B_PANEL_BACKGROUND_COLOR),								  B_DARKEN_1_TINT);	rgb_color darkShadow = tint_color(ui_color(B_PANEL_BACKGROUND_COLOR),								  B_DARKEN_2_TINT);	rgb_color darkerShadow = tint_color(ui_color(B_PANEL_BACKGROUND_COLOR),								  B_DARKEN_3_TINT);	BRect bounds = Bounds();	if (fWindowActive && Target() && Target()->IsFocus()) {		BeginLineArray(4);		AddLine(BPoint(bounds.left, bounds.bottom),				BPoint(bounds.left, bounds.top), keyboardFocus);		AddLine(BPoint(bounds.left + 1.0, bounds.top),				BPoint(bounds.right, bounds.top), keyboardFocus);		AddLine(BPoint(bounds.right, bounds.top + 1.0),				BPoint(bounds.right, bounds.bottom), keyboardFocus);		AddLine(BPoint(bounds.right - 1.0, bounds.bottom),				BPoint(bounds.left + 1.0, bounds.bottom), keyboardFocus);		EndLineArray();	} else {		BeginLineArray(4);		AddLine(BPoint(bounds.left, bounds.bottom),				BPoint(bounds.left, bounds.top), shadow);		AddLine(BPoint(bounds.left + 1.0, bounds.top),				BPoint(bounds.right, bounds.top), shadow);		AddLine(BPoint(bounds.right, bounds.top + 1.0),				BPoint(bounds.right, bounds.bottom), light);		AddLine(BPoint(bounds.right - 1.0, bounds.bottom),				BPoint(bounds.left + 1.0, bounds.bottom), light);		EndLineArray();	}	bounds.InsetBy(1.0, 1.0);	BeginLineArray(4);	AddLine(BPoint(bounds.left, bounds.bottom),			BPoint(bounds.left, bounds.top), darkerShadow);	AddLine(BPoint(bounds.left + 1.0, bounds.top),			BPoint(bounds.right, bounds.top), darkShadow);	AddLine(BPoint(bounds.right, bounds.top + 1.0),			BPoint(bounds.right, bounds.bottom), darkShadow);	AddLine(BPoint(bounds.right - 1.0, bounds.bottom),			BPoint(bounds.left + 1.0, bounds.bottom), darkShadow);	EndLineArray();}
开发者ID:stippi,项目名称:Clockwerk,代码行数:49,


示例19: Menu

voidTSeparatorItem::Draw(){	BMenu* menu = Menu();	if (menu == NULL)		return;	BRect frame(Frame());	frame.right = frame.left + kSepItemWidth;	rgb_color base = ui_color(B_MENU_BACKGROUND_COLOR);	menu->PushState();	menu->SetHighColor(tint_color(base, 1.22));	frame.top--;		// need to expand the frame for some reason	// stroke a darker line on the left edge	menu->StrokeLine(frame.LeftTop(), frame.LeftBottom());	frame.left++;	// fill in background	be_control_look->DrawButtonBackground(menu, frame, frame, base);	menu->PopState();}
开发者ID:AmirAbrams,项目名称:haiku,代码行数:26,


示例20: BView

// constructorObjectView::ObjectView(BRect frame, const char* name,					 uint32 resizeFlags, uint32 flags)	: BView(frame, name, resizeFlags, flags),	  fState(NULL),	  fObjectType(OBJECT_LINE),	  fStateList(20),	  fColor((rgb_color){ 0, 80, 255, 100 }),	  fDrawingMode(B_OP_ALPHA),	  fFill(false),	  fPenSize(10.0),	  fScrolling(false),	  fInitiatingDrag(false),	  fLastMousePos(0.0, 0.0){	SetLowColor(tint_color(ui_color(B_PANEL_BACKGROUND_COLOR), B_LIGHTEN_1_TINT));//	BFont font;//	GetFont(&font);//	font.SetFamilyAndStyle("Bitstream Vera Serif", "Roman");//	font.SetSize(20.0);////	font.SetRotation(6.0);//	SetFont(&font, B_FONT_FAMILY_AND_STYLE | B_FONT_ROTATION | B_FONT_SIZE);//	State* state = State::StateFor(OBJECT_ROUND_RECT, fColor, B_OP_COPY,//								   false, 50.0);//	state->MouseDown(BPoint(15, 15));//	state->MouseMoved(BPoint(255, 305));//	state->MouseUp();////	AddObject(state);	SetBlendingMode(B_CONSTANT_ALPHA, B_ALPHA_OVERLAY);}
开发者ID:SummerSnail2014,项目名称:haiku,代码行数:35,


示例21: GetFontHeight

//------------------------------------------------------------------------------void BMenuField::DrawLabel(BRect bounds, BRect update){	font_height fh;	GetFontHeight(&fh);	if (Label())	{		SetLowColor(ViewColor());		float y = (float)ceil(fh.ascent + fh.descent + fh.leading) + 2.0f;		float x;		switch (fAlign)		{			case B_ALIGN_RIGHT:				x = fDivider - StringWidth(Label()) - 3.0f;				break;			case B_ALIGN_CENTER:				x = fDivider - StringWidth(Label()) / 2.0f;				break;			default:				x = 3.0f;				break;		}				SetHighColor(tint_color(ui_color(B_PANEL_BACKGROUND_COLOR),					 IsEnabled() ? B_DARKEN_MAX_TINT : B_DISABLED_LABEL_TINT));		DrawString(Label(), BPoint(x, y));	}}
开发者ID:Ithamar,项目名称:cosmoe,代码行数:33,


示例22: bm

void CMimeItem::DrawItem(BView *owner, BRect bounds, bool){	BBitmap bm(BRect(0, 0, 15, 15), B_COLOR_8_BIT);	if (IsSelected())	{		bm.SetBits(fIconSelected, 256, 0, B_COLOR_8_BIT);		owner->SetLowColor(tint_color(ui_color(B_PANEL_BACKGROUND_COLOR), B_DARKEN_1_TINT));	}	else	{		bm.SetBits(fIcon, 256, 0, B_COLOR_8_BIT);		owner->SetLowColor(kWhite);	}	BRect r(bounds);	owner->FillRect(r, B_SOLID_LOW);	r.InsetBy(1, 1);	font_height fh;	be_plain_font->GetHeight(&fh);		owner->SetDrawingMode(B_OP_OVER);	owner->DrawBitmap(&bm, BPoint(r.left + 2, r.top));	owner->SetDrawingMode(B_OP_COPY);		owner->DrawString(fMime.Type(), BPoint(r.left + 22, r.bottom - fh.descent));		owner->SetLowColor(kWhite);} /* CMimeItem::DrawItem */
开发者ID:jscipione,项目名称:Paladin,代码行数:30,


示例23: PushState

voidAppGroupView::_DrawCloseButton(const BRect& updateRect){	PushState();	BRect closeRect = fCloseRect;	rgb_color base = ui_color(B_PANEL_BACKGROUND_COLOR);	float tint = B_DARKEN_2_TINT;	if (fCloseClicked) {		BRect buttonRect(closeRect.InsetByCopy(-4, -4));		be_control_look->DrawButtonFrame(this, buttonRect, updateRect,			base, base,			BControlLook::B_ACTIVATED | BControlLook::B_BLEND_FRAME);		be_control_look->DrawButtonBackground(this, buttonRect, updateRect,			base, BControlLook::B_ACTIVATED);		tint *= 1.2;		closeRect.OffsetBy(1, 1);	}	base = tint_color(base, tint);	SetHighColor(base);	SetPenSize(2);	StrokeLine(closeRect.LeftTop(), closeRect.RightBottom());	StrokeLine(closeRect.LeftBottom(), closeRect.RightTop());	PopState();}
开发者ID:garodimb,项目名称:haiku,代码行数:27,


示例24: Window

voidBComboBox::AttachedToWindow(){	Window()->AddFilter(fWinMovedFilter);	if (Parent()) {		SetViewColor(Parent()->ViewColor());		SetLowColor(ViewColor());	}	bool enabled = IsEnabled();	rgb_color mc = HighColor();	rgb_color base;	BFont textFont;	// mc used to be base in this line	if (mc.red == 255 && mc.green == 255 && mc.blue == 255)		base = ViewColor();	else		base = LowColor();	fText->GetFontAndColor(0, &textFont);	mc = enabled ? mc : disable_color(base);	fText->SetFontAndColor(&textFont, B_FONT_ALL, &mc);	if (!enabled)		base = tint_color(base, B_DISABLED_MARK_TINT);	else		base.red = base.green = base.blue = 255;	fText->SetLowColor(base);	fText->SetViewColor(base);	fText->MakeEditable(enabled);}
开发者ID:anevilyak,项目名称:haiku,代码行数:35,


示例25: now

voidClipView::AdjustColors(){	bool fade;	int32 delay;	int32 step;	float maxlevel;	bool pause;	ClipdingerSettings* settings = my_app->Settings();	if (settings->Lock()) {		fade = settings->GetFade();		step = settings->GetFadeStep();		delay = settings->GetFadeDelay() * kMinuteUnits;		maxlevel = 1.0 + 0.025 * settings->GetFadeMaxLevel();		pause = settings->GetFadePause();		settings->Unlock();	}	if (pause)		return;	bigtime_t now(real_time_clock());	for (int32 i = 0; i < CountItems(); i++) {		ClipItem* sItem = dynamic_cast<ClipItem *> (ItemAt(i));		if (fade) {			bigtime_t minutes = (now - sItem->GetTimeSince()) / 60;			float level = B_NO_TINT				+ (maxlevel / step * ((float)minutes / delay) / kMinuteUnits);			sItem->SetColor(tint_color(ui_color(B_LIST_BACKGROUND_COLOR),			(level < maxlevel) ? level : maxlevel));  // limit to maxlevel		} else			sItem->SetColor(ui_color(B_LIST_BACKGROUND_COLOR));	}}
开发者ID:humdingerb,项目名称:clipdinger,代码行数:34,


示例26:

/* virtual */voidHeaderListItem::DrawItem(BView *owner, BRect itemRect, bool drawEverthing){	owner->SetDrawingMode(B_OP_COPY);	owner->PushState();	if (IsSelected()) {		rgb_color lowColor = owner->LowColor();		owner->SetHighColor(tint_color(lowColor, B_DARKEN_2_TINT));		owner->FillRect(itemRect);	}	owner->PopState();	itemRect.InsetBy(0, 1);	owner->StrokeRect(itemRect);	itemRect.InsetBy(1, 0);	owner->SetDrawingMode(B_OP_OVER);	BFont font;	owner->GetFont(&font);	float baseLine = itemRect.top + (itemRect.IntegerHeight() / 2 + font.Size() / 2);	for (int32 c = 0; c < sizeof(fLabels) / sizeof(fLabels[0]); c++) {		owner->MovePenTo(itemRect.left + 1 + (fRect.Width() + kDistance) * c, baseLine);		owner->DrawString(fLabels[c]);	}}
开发者ID:looncraz,项目名称:haiku,代码行数:31,


示例27: Bounds

voidWidgetFrame::Draw(BRect rect){	rect = Bounds();	rgb_color background = ui_color(B_PANEL_BACKGROUND_COLOR);	rgb_color shadowColor = {120,120,120};	float lightTint = 1.6;	rgb_color high = tint_color(background, lightTint);	rgb_color black = {120,120,120};	float x = 15;	float y = 15;	rect.left++;	rect.top++;	SetDrawingMode(B_OP_OVER);	SetHighColor(shadowColor);	SetDrawingMode(B_OP_ALPHA);	BGradientRadialFocus frameGradient;	frameGradient.AddColor(black, 0);	frameGradient.AddColor(high, 255);	frameGradient.AddColor(high, 0);	FillRoundRect(rect, x, y, frameGradient);}
开发者ID:Barrett17,项目名称:Faber,代码行数:30,



注:本文中的tint_color函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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