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自学教程:C++ tolua_pushusertype函数代码示例

51自学网 2021-06-03 08:55:18
  C++
这篇教程C++ tolua_pushusertype函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中tolua_pushusertype函数的典型用法代码示例。如果您正苦于以下问题:C++ tolua_pushusertype函数的具体用法?C++ tolua_pushusertype怎么用?C++ tolua_pushusertype使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了tolua_pushusertype函数的28个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: tolua_get_tarray_M_mpp

/* get function: mpp */static int tolua_get_tarray_M_mpp(lua_State* tolua_S){ int tolua_index;#ifndef TOLUA_RELEASE { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); }#endif tolua_index = (int)tolua_tonumber(tolua_S,2,0)-1;#ifndef TOLUA_RELEASE if (tolua_index<0 || tolua_index>=10) tolua_error(tolua_S,"array indexing out of range.",NULL);#endif tolua_pushusertype(tolua_S,(void*)mpp[tolua_index],"Point"); return 1;}
开发者ID:ConnorShore,项目名称:Game,代码行数:19,


示例2: tolua_ship_create

static int tolua_ship_create(lua_State * L){    region *r = (region *)tolua_tousertype(L, 1, 0);    const char *sname = tolua_tostring(L, 2, 0);    if (sname) {        const ship_type *stype = st_find(sname);        if (stype) {            ship *sh = new_ship(stype, r, default_locale);            sh->size = stype->construction ? stype->construction->maxsize : 1;            tolua_pushusertype(L, (void *)sh, TOLUA_CAST "ship");            return 1;        }        else {            log_error("Unknown ship type '%s'/n", sname);        }    }    return 0;}
开发者ID:philbooth,项目名称:server,代码行数:18,


示例3: tolua_building_create

static int tolua_building_create(lua_State * L){    region *r = (region *)tolua_tousertype(L, 1, 0);    const char *bname = tolua_tostring(L, 2, 0);    if (!r) {        log_error("building.create expects a region as argument 1");    } else if (!bname) {        log_error("building.create expects a name as argument 2");    } else {        const building_type *btype = bt_find(bname);        if (btype) {            building *b = new_building(btype, r, default_locale);            tolua_pushusertype(L, (void *)b, TOLUA_CAST "building");            return 1;        }    }    return 0;}
开发者ID:CTD1,项目名称:eressea-server-bugfixing,代码行数:18,


示例4: lock

/** Assign usertype to global variable. * @param name name of global variable to assign the value to * @param data usertype data * @param type_name type name of the data * @param name_space C++ namespace of type, prepended to type_name */voidLuaContext::set_usertype(const char *name, void *data,			  const char *type_name, const char *name_space){  MutexLocker lock(__lua_mutex);  std::string type_n = type_name;  if ( name_space ) {    type_n = std::string(name_space) + "::" + type_name;  }  assert_unique_name(name, "usertype");  __usertypes[name] = std::make_pair(data, type_n);  tolua_pushusertype(__L, data, type_n.c_str());  lua_setglobal(__L, name);}
开发者ID:tempbottle,项目名称:fawkes,代码行数:24,


示例5: JIVEL_STACK_CHECK_BEGIN

JiveTile *jive_style_tile(lua_State *L, int index, const char *key, JiveTile *def) {	JiveTile *value;	JIVEL_STACK_CHECK_BEGIN(L);	lua_pushcfunction(L, jiveL_style_value);	lua_pushvalue(L, index);	lua_pushstring(L, key);	tolua_pushusertype(L, def, "Tile");	lua_call(L, 3, 1);	value = tolua_tousertype(L, -1, 0);	lua_pop(L, 1);	JIVEL_STACK_CHECK_END(L);	return value;}
开发者ID:gnalbandian,项目名称:squeezeplay,代码行数:18,


示例6: player_trade_get_session_id

int player_trade_get_session_id(lua_State* L){#ifdef _DEBUG	tolua_Error err;	if(	!tolua_isusertype(L,1,"CPlayerTrade",0,&err) ||		!tolua_isusertype(L,2,"CGameClient",0,&err)||		!tolua_isnumber(L,3,0,&err)||		!tolua_isnoobj(L,4,&err) )	{		tolua_error(L,"#ferror in function 'player_trade_get_session_id'.",&err);		return 0;	}#endif	CPlayerTrade* selfTrade = (CPlayerTrade*)tolua_tousertype(L,1,0);	const CGUID& guid = selfTrade->GetSessionID();	tolua_pushusertype(L,(void*)&guid,"CGUID");	return 1;}
开发者ID:xiongshaogang,项目名称:mmo-resourse,代码行数:18,


示例7: tolua_pushusertype

void LuaScripting::ExecuteHook(Entity *_entity, const char *_hook, int _value){    tolua_pushusertype(m_luaState, (void*)_entity, "Entity");    lua_setglobal(m_luaState, "entity");    lua_pop(m_luaState, 1);    if (RunScript(_entity->GetName())) {        lua_getglobal(m_luaState, _hook);        if (lua_isfunction(m_luaState, -1)) {            lua_pushnumber(m_luaState, _value);            if (!strcmp(_hook, "onMouseOver") || !strcmp(_hook, "onMouseLeave")) {                lua_call(m_luaState, 0, 0);            } else {                lua_call(m_luaState, 1, 0);            }        }    }    ResetEntityFileGlobals();}
开发者ID:EddieRingle,项目名称:cerberus,代码行数:18,


示例8: lua_glue_auto_GlDisplayService_constructor

int lua_glue_auto_GlDisplayService_constructor(lua_State* L){    bool ok = true;    glfw::GlfwContext* context;    ok &= luaval_to_object<glfw::GlfwContext>(L, 1, "glfw.GlfwContext", &context, "display.GlDisplayService:GlDisplayService");    if (!ok)    {        tolua_error(L, "invalid arguments in function 'lua_glue_auto_GlDisplayService_constructor'", nullptr);        return 0;    }    display::GlDisplayService* cobj = new display::GlDisplayService(*context);    tolua_pushusertype(L, (void*)cobj, "display.GlDisplayService");    tolua_register_gc(L, lua_gettop(L));    return 1;}
开发者ID:scphillips,项目名称:Epic,代码行数:18,


示例9: __export

      inline virtual void      __export(T const& container, const char* data_type, const char* out_table)      {        lua_State *lua = ScriptEngine::getSingleton().getLuaState();        lua_newtable(lua); // declare the empty table out_table        typename T::const_iterator cursor;        int count = 0;        for (cursor = container.begin(); cursor != container.end(); ++cursor)        {          lua_pushinteger(lua, (++count));          tolua_pushusertype(lua, (void*)(*cursor), data_type);          lua_settable(lua, -3);        }        lua_setglobal(lua, out_table);      }
开发者ID:amireh,项目名称:Hax,代码行数:18,


示例10: tolua_bnd_cast

/* Type casting */static int tolua_bnd_cast (lua_State* L){  void* v = tolua_tousertype(L,1,NULL);  const char* s = tolua_tostring(L,2,NULL);  if (!v)    lua_pushnil(L);  else if (v && s) {    tolua_getmetatable(L,s);             /* stack: ubox[u] super super[mt] flag mt */    if (lua_isnil(L,-1)) {      tolua_error(L,"Unknown 'type' for 'tolua.cast' function",NULL);    }    tolua_pushusertype(L,v,s);  }  else {    tolua_error(L,"Invalid arguments for 'tolua.cast' function",NULL);  }  return 1;}
开发者ID:261117370,项目名称:tolua,代码行数:20,


示例11: tolua_MessageHandler_sShareInstance

////////////////////////////////////////////////////////////////////////////MessageHandler//////////////////////////////////////////////////////////////////////////static int tolua_MessageHandler_sShareInstance(lua_State *tolua_S){#ifndef TOLUA_ISEER_RELEASE	tolua_Error tolua_err;	if(		!tolua_isusertable(tolua_S,1,"MessageHandler",0,&tolua_err) ||		!tolua_isnoobj(tolua_S,2,&tolua_err)		)	{		tolua_error(tolua_S,"#ferror in function 'MessageHandler::sShareInstance'",&tolua_err);		return 0;	}#endif	MessageHandler *tolua_ret = MessageHandler::sShareInstance();	tolua_pushusertype(tolua_S,(void*)tolua_ret,"MessageHandler");	return 1;}
开发者ID:JamShan,项目名称:xcode_jifengyongzhezhuan,代码行数:21,


示例12: lua_gettop

//------------------------------------------------------------------------------void QContactListener::PreSolve(b2Contact* pContact, const b2Manifold* oldManifold){    QNode* pNodeA = (QNode*)pContact->GetFixtureA()->GetBody()->GetUserData();    QNode* pNodeB = (QNode*)pContact->GetFixtureB()->GetBody()->GetUserData();    int ls = lua_gettop(g_L);    LUA_EVENT_PREPARE("collisionPreSolve"); // On stack: event    LUA_EVENT_SET_STRING("phase", "began");    LUA_EVENT_SET_TOLUA_PTR("nodeA", (void*)pNodeA, pNodeA->_getToLuaClassName());    LUA_EVENT_SET_TOLUA_PTR("nodeB", (void*)pNodeB, pNodeB->_getToLuaClassName());    LUA_EVENT_SET_TOLUA_PTR("target", (void*)pNodeA, pNodeA->_getToLuaClassName());    ls = lua_gettop(g_L);    QContact con(pContact);    ls = lua_gettop(g_L);    LUA_EVENT_SET_TOLUA_PTR("contact", (void*)&con, "quick::QPhysics::Contact");    ls = lua_gettop(g_L);    // World point of collision... is this correct?    b2WorldManifold wm;    pContact->GetWorldManifold(&wm);    float dx = g_Sim->scaleP2D(wm.points[0].x);    float dy = g_Sim->scaleP2D(wm.points[0].y);    LUA_EVENT_SET_NUMBER("x", dx);    LUA_EVENT_SET_NUMBER("y", dy);    ls = lua_gettop(g_L);    lua_getfield(g_L, LUA_GLOBALSINDEX, "handleNodeEvent");	lua_pushvalue(g_L, -2); // On stack: handleNodeEvent(event)    tolua_pushusertype(g_L, (void*)pNodeA, pNodeA->_getToLuaClassName()); // On stack: handleNodeEvent(event, node)    ls = lua_gettop(g_L);    int s = lua_pcall(g_L, 2, 1, 0);    ls = lua_gettop(g_L);    LUA_REPORT_ERRORS(g_L, s);        lua_pop(g_L, 2);    ls = lua_gettop(g_L);    bool b = true;}
开发者ID:AlexYanJianhua,项目名称:OpenQuick,代码行数:45,


示例13: lua_getfield

  void instance::pass_evt_to_lua(const Event& evt)  {    // pass to lua    lua_getfield(lua_, LUA_GLOBALSINDEX, "processEvt");    if(!lua_isfunction(lua_, 1))    {      log_->errorStream() << "could not find Lua event processor!"        << " event: " << Event::_uid_to_string(evt.UID) << "#" << (int)evt.UID;      lua_pop(lua_,1);      return;    }    tolua_pushusertype(lua_,(void*)&evt,"Pixy::Event");    lua_call(lua_, 1, 1);    int result = lua_toboolean(lua_, lua_gettop(lua_));    lua_remove(lua_, lua_gettop(lua_));  }
开发者ID:amireh,项目名称:Phantom,代码行数:19,


示例14: jiveL_style_font

int jiveL_style_font(lua_State *L) {		/* stack is:	 * 1: widget	 * 2: key	 * 3: default	 */	jiveL_style_value(L);	if (lua_isnil(L, -1)) {		lua_pop(L, 1);		/* default font */		tolua_pushusertype(L, jive_font_load("fonts/FreeSans.ttf", 15), "Font");	}	return 1;}
开发者ID:gnalbandian,项目名称:squeezeplay,代码行数:19,


示例15: lua_ftk_bitmap_create

static int lua_ftk_bitmap_create(lua_State* L){	tolua_Error err = {0};	FtkBitmap* retv;	int w;	int h;	FtkColor clear_color;	int param_ok = tolua_isnumber(L, 1, 0, &err) && tolua_isnumber(L, 2, 0, &err) && tolua_isusertype(L, 3, "FtkColor", 0, &err);	return_val_if_fail(param_ok, 0);	w = tolua_tonumber(L, 1, 0);	h = tolua_tonumber(L, 2, 0);	clear_color = *(FtkColor*)tolua_tousertype(L, 3, 0);	retv = ftk_bitmap_create(w, h, clear_color);	tolua_pushusertype(L, (FtkBitmap*)retv, "FtkBitmap");	return 1;}
开发者ID:htbegin,项目名称:pyftk,代码行数:19,


示例16: tolua_cNetwork_CreateUDPEndpoint

/** Binds cNetwork::CreateUDPEndpoint */static int tolua_cNetwork_CreateUDPEndpoint(lua_State * L){	// Function signature:	// cNetwork:CreateUDPEndpoint(Port, Callbacks) -> cUDPEndpoint	cLuaState S(L);	if (		!S.CheckParamStaticSelf("cNetwork") ||		!S.CheckParamNumber(2) ||		!S.CheckParamTable(3) ||		!S.CheckParamEnd(4)	)	{		return 0;	}	// Read the params:	int port;	cLuaState::cTableRefPtr callbacks;	if (!S.GetStackValues(2, port, callbacks))	{		return S.ApiParamError("Cannot read parameters");	}	// Check validity:	if ((port < 0) || (port > 65535))	{		return S.ApiParamError("Port number out of range (%d, range 0 - 65535)", port);	}	ASSERT(callbacks != nullptr);  // Invalid callbacks would have resulted in GetStackValues() returning false	// Create the LuaUDPEndpoint glue class:	auto endpoint = std::make_shared<cLuaUDPEndpoint>(std::move(callbacks));	endpoint->Open(static_cast<UInt16>(port), endpoint);	// Register the endpoint to be garbage-collected by Lua:	tolua_pushusertype(L, endpoint.get(), "cUDPEndpoint");	tolua_register_gc(L, lua_gettop(L));	// Return the endpoint object:	S.Push(endpoint.get());	return 1;}
开发者ID:ThuGie,项目名称:MCServer,代码行数:44,


示例17: lua_register_sls_world_getSloth

int lua_register_sls_world_getSloth(lua_State* tolua_S){  int argc = 0;  sls::World* cobj = nullptr;  cobj = (sls::World*)tolua_tousertype(tolua_S,1,0);  if (!cobj) return 0;  argc = lua_gettop(tolua_S) - 1;  if (argc == 1) {    tolua_Error tolua_err;    if (tolua_isnumber(tolua_S,2,0,&tolua_err)) {      int val = tolua_tonumber(tolua_S, 2, 0);      sls::Sloth* ret = &(cobj->getSloth(val));      tolua_pushusertype(tolua_S,(void*)ret,"sls.Sloth");      return 1;    }  }  return 0;}
开发者ID:grayfire,项目名称:SlothEvolution,代码行数:20,


示例18: sprintf

//----------------------------------------------------------------------------------------bool BaseLevelBuilder::excuteScript(){	char buffer[64];	int levelId = m_level->getID();		sprintf(buffer, "Script//Level//%d.lua", levelId);		CCLuaEngine* luaEngine = (CCLuaEngine*)CCScriptEngineManager::sharedManager()->getScriptEngine();	if (luaEngine)	{		lua_State *lua_S = luaEngine->getLuaState();		tolua_pushusertype(lua_S,(void*)this,"BaseLevelBuilder");			lua_setglobal(lua_S,"baseLevelBuilderObject");	}	//execute the script	std::string path = CCFileUtils::sharedFileUtils()->fullPathFromRelativePath(buffer);	CCScriptEngineManager::sharedManager()->getScriptEngine()->executeScriptFile(path.c_str());		return true;}
开发者ID:niuzb,项目名称:hellopetclient,代码行数:21,


示例19: toluaI_quest_quest00

/* function: lua_get_quest */static int toluaI_quest_quest00(lua_State* tolua_S){ if ( !tolua_istype(tolua_S,1,LUA_TNUMBER,0) || !tolua_isnoobj(tolua_S,2) ) goto tolua_lerror; else {  s32b q_idx = ((s32b)  tolua_getnumber(tolua_S,1,0)); {  quest_type* toluaI_ret = (quest_type*)  lua_get_quest(q_idx); tolua_pushusertype(tolua_S,(void*)toluaI_ret,tolua_tag(tolua_S,"quest_type")); } } return 1;tolua_lerror: tolua_error(tolua_S,"#ferror in function 'quest'."); return 0;}
开发者ID:jcubic,项目名称:ToME,代码行数:21,


示例20: tolua_DecalScript_ADDDECALSPRITEMESSAGE_new00

static int tolua_DecalScript_ADDDECALSPRITEMESSAGE_new00(lua_State* tolua_S){    tolua_Error tolua_err;    if (        !tolua_isusertable(tolua_S,1,"ADDDECALSPRITEMESSAGE",0,&tolua_err) ||        !tolua_isnoobj(tolua_S,2,&tolua_err)    )        goto tolua_lerror;    else    {        {            ADDDECALSPRITEMESSAGE* tolua_ret = (ADDDECALSPRITEMESSAGE*)  new ADDDECALSPRITEMESSAGE();            tolua_pushusertype(tolua_S,(void*)tolua_ret,"ADDDECALSPRITEMESSAGE");        }    }    return 1;tolua_lerror:    tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);    return 0;}
开发者ID:klhurley,项目名称:ElementalEngine2,代码行数:20,


示例21: tolua_AIObjectScript_COMMANDSEQUENCEPARAMS_new00

static int tolua_AIObjectScript_COMMANDSEQUENCEPARAMS_new00(lua_State* tolua_S){ tolua_Error tolua_err; if ( !tolua_isusertable(tolua_S,1,"COMMANDSEQUENCEPARAMS",0,&tolua_err) || !tolua_isnoobj(tolua_S,2,&tolua_err) ) goto tolua_lerror; else { {  COMMANDSEQUENCEPARAMS* tolua_ret = (COMMANDSEQUENCEPARAMS*)  new COMMANDSEQUENCEPARAMS(); tolua_pushusertype(tolua_S,(void*)tolua_ret,"COMMANDSEQUENCEPARAMS"); } } return 1;tolua_lerror: tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err); return 0;}
开发者ID:klhurley,项目名称:ElementalEngine2,代码行数:20,


示例22: tolua_FadeUtility_FADEUTILITYPARAMS_new00

static int tolua_FadeUtility_FADEUTILITYPARAMS_new00(lua_State* tolua_S){ tolua_Error tolua_err; if ( !tolua_isusertable(tolua_S,1,"FADEUTILITYPARAMS",0,&tolua_err) || !tolua_isnoobj(tolua_S,2,&tolua_err) ) goto tolua_lerror; else { {  FADEUTILITYPARAMS* tolua_ret = (FADEUTILITYPARAMS*)  new FADEUTILITYPARAMS(); tolua_pushusertype(tolua_S,(void*)tolua_ret,"FADEUTILITYPARAMS"); } } return 1;tolua_lerror: tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err); return 0;}
开发者ID:klhurley,项目名称:ElementalEngine2,代码行数:20,


示例23: toluaI_sound_sound___load_music00

/* function: music_load_music */static int toluaI_sound_sound___load_music00(lua_State* tolua_S){ if ( !tolua_istype(tolua_S,1,LUA_TSTRING,0) || !tolua_isnoobj(tolua_S,2) ) goto tolua_lerror; else {  cptr file = ((cptr)  tolua_getstring(tolua_S,1,0)); {  Mix_Music* toluaI_ret = (Mix_Music*)  music_load_music(file); tolua_pushusertype(tolua_S,(void*)toluaI_ret,tolua_tag(tolua_S,"Mix_Music")); } } return 1;tolua_lerror: tolua_error(tolua_S,"#ferror in function '__load_music'."); return 0;}
开发者ID:jcubic,项目名称:ToME,代码行数:21,


示例24: tolua_MessageHandler_GetCurWildMsgPackage

static int tolua_MessageHandler_GetCurWildMsgPackage(lua_State *tolua_S){#ifndef TOLUA_TXGUI_RELEASE	tolua_Error tolua_err;	if(		!tolua_isusertype(tolua_S,1,"MessageHandler",0,&tolua_err) ||		!tolua_isnoobj(tolua_S,2,&tolua_err)		)	{		tolua_error(tolua_S,"#ferror in function 'MessageHandler::getCurWildMsgPackage'",&tolua_err);		return 0;	}#endif	MessageHandler* self = (MessageHandler*)tolua_tousertype(tolua_S,1,0);		WILD_MSG_PACKAGE* tolua_ret = (WILD_MSG_PACKAGE*) self->getWildMsgPackage();	tolua_pushusertype(tolua_S,(void*)tolua_ret,"WILD_MSG_PACKAGE");	return 1;}
开发者ID:JamShan,项目名称:xcode_jifengyongzhezhuan,代码行数:20,


示例25: tolua_GUID_CGUID_new01

static int tolua_GUID_CGUID_new01(lua_State* tolua_S){ tolua_Error tolua_err; if (     !tolua_isusertable(tolua_S,1,"CGUID",0,&tolua_err) ||     !tolua_isstring(tolua_S,2,0,&tolua_err) ||     !tolua_isnoobj(tolua_S,3,&tolua_err) )  goto tolua_lerror; else {  const char* str = ((const char*)  tolua_tostring(tolua_S,2,0));  {   CGUID* tolua_ret = (CGUID*)  Mtolua_new((CGUID)(str));    tolua_pushusertype(tolua_S,(void*)tolua_ret,"CGUID");  } } return 1;tolua_lerror: return tolua_GUID_CGUID_new00(tolua_S);}
开发者ID:xiongshaogang,项目名称:mmo-resourse,代码行数:21,


示例26: baseobject_getid

//====================================================================================================================================//得到IDint baseobject_getid(lua_State* L){#ifdef _DEBUG 	tolua_Error err; 	if(!tolua_isusertype(L,1,"CBaseObject",0,&err)|| 		!tolua_isstring(L,2,0,&err)|| 		!tolua_isnoobj(L,3,&err)) 	{ 		tolua_error(L,"#ferror in function 'baseobject_getid'.",&err); 		return 0; 	}#endif	CBaseObject *self = (CBaseObject*)tolua_tousertype(L,1,0);									//10.10注释	if( self != NULL )	{		const CGUID& guid = self->GetExID();		tolua_pushusertype(L,(void*)&guid,"CGUID");		return 1;	}	return 0;}
开发者ID:xiongshaogang,项目名称:mmo-resourse,代码行数:23,


示例27: Lock

bool cPlugin_NewLua::OnWeatherChanged(cWorld & a_World){	cCSLock Lock(m_CriticalSection);	const char * FnName = GetHookFnName(cPluginManager::HOOK_WEATHER_CHANGED);	ASSERT(FnName != NULL);	if (!PushFunction(FnName))	{		return false;	}	tolua_pushusertype(m_LuaState, &a_World, "cWorld");	if (!CallFunction(1, 1, FnName))	{		return false;	}	bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);	lua_pop(m_LuaState, 1);	return bRetVal;}
开发者ID:l0ud,项目名称:MCServer,代码行数:21,


示例28: tolua_get_tarray_Array_pp

/* get function: pp of class  Array */static int tolua_get_tarray_Array_pp(lua_State* tolua_S){ int tolua_index;  Array* self; lua_pushstring(tolua_S,".self"); lua_rawget(tolua_S,1); self = (Array*)  lua_touserdata(tolua_S,-1);#ifndef TOLUA_RELEASE { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); }#endif tolua_index = (int)tolua_tonumber(tolua_S,2,0)-1;#ifndef TOLUA_RELEASE if (tolua_index<0 || tolua_index>=10) tolua_error(tolua_S,"array indexing out of range.",NULL);#endif tolua_pushusertype(tolua_S,(void*)self->pp[tolua_index],"Point"); return 1;}
开发者ID:ConnorShore,项目名称:Game,代码行数:23,



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