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自学教程:C++ top函数代码示例

51自学网 2021-06-03 08:55:26
  C++
这篇教程C++ top函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中top函数的典型用法代码示例。如果您正苦于以下问题:C++ top函数的具体用法?C++ top怎么用?C++ top使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了top函数的26个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: in2post

char* in2post(char* equation){	char* copy = strdup(equation);										//Initialize a copy of the original equation	char** equationArray = (char**)malloc(256*sizeof(char*));	//Initialize an array of strings to hold 256 strings	char* p = strtok(copy," ");											//Tokenizer to delimit a space	int i = 0;																	//Iterator	int arraySize = 0;														//Keep track of the size of the array of strings	char* postfix = (char*)malloc(128*sizeof(char));				//Initialize a variable to hold the postfix expression with suitable size	//Creates an array containing the delimited	while(p != NULL) {		equationArray[i++] = p;		p = strtok(NULL, " ");		arraySize++;	}	char* stack[arraySize];				//Creates a stack with enough size to hold all the postfix operator/operands	//Iterate through each operand and operator for infix to postfix conversion	for( i = 0; i < arraySize; i++){		//Determine if the element is an operator		if(strcmp(equationArray[i], "+") == 0 || strcmp(equationArray[i],"-") == 0 || strcmp(equationArray[i], "*") == 0 || strcmp(equationArray[i], "/") == 0			  	|| strcmp(equationArray[i], "(") == 0 || strcmp(equationArray[i], ")") == 0) {			//Push to stack if there are no elements in the stack			if(topIndex == -1) {				push(equationArray[i], stack);			}			//If it's plus or minus, it will concatenate the last element of			//the stack as long as the priority is the same of higher.			else if(strcmp(equationArray[i], "(") == 0) {				push(equationArray[i], stack);			}				else if(strcmp(equationArray[i], ")") == 0) {				while(strcmp(top(stack), "(") != 0) {					strcat(postfix, pop(stack));					strcat(postfix, " ");				}				pop(stack);			}			else if(strcmp(equationArray[i], "+") == 0 || strcmp(equationArray[i], "-") == 0){				while(strcmp(top(stack), "+") == 0 || strcmp(top(stack), "-") ==0 || strcmp(top(stack), "*") == 0 || strcmp(top(stack),"/") == 0 ) {					strcat(postfix, pop(stack));					strcat(postfix, " ");				}				//Pushes most recent operator to stack				push(equationArray[i], stack);			}			//If it's a multiplication or division symbol, it keeps			//concatenating the top stack elements as longa s it has the same			//precendence.			else if(strcmp(equationArray[i], "*") == 0 || strcmp(equationArray[i], "/") == 0) {				while(strcmp(top(stack), "*") == 0 || strcmp(top(stack), "/") == 0 ) { 					strcat(postfix, pop(stack));					strcat(postfix, " ");				}				//Pushes most recent operator to stack				push(equationArray[i], stack);			}		}		//Concatenate to the postfix expression if element is an operand		else {			strcat(postfix, equationArray[i]);			strcat(postfix, " ");		}	}	//Concatenates all the remaining elements in the stack to the final	//postfix expression	while(topIndex != -1) {		strcat(postfix, pop(stack));		strcat(postfix, " ");	}	//Free memory used to hold copy	free(copy);		//Return the final postfix expression	return postfix;}
开发者ID:tpa27,项目名称:ArithmeticRecognitionSoftware,代码行数:77,


示例2: top

void MotionMaster::UpdateFinalDistanceToTarget(float fDistance){    if (!empty())        top()->UpdateFinalDistance(fDistance);}
开发者ID:dythzer,项目名称:mangoszero,代码行数:5,


示例3: DefaultScreen

const QRect XfitMan::availableGeometry(int screen) const{    QDesktopWidget *d = QApplication::desktop();    if (screen < 0 || screen >= d->screenCount())        screen = d->primaryScreen();    QRect available = d->screenGeometry(screen);    // Iterate over all the client windows and subtract from the available    // area the space they reserved on the edges (struts).    // Note: _NET_WORKAREA is not reliable as it exposes only one    // rectangular area spanning all screens.    Display *display = QX11Info::display();    int x11Screen = d->isVirtualDesktop() ? DefaultScreen(display) : screen;    Atom ret;    int format, status;    uchar* data = 0;    ulong nitems, after;    status = XGetWindowProperty(display, QX11Info::appRootWindow(x11Screen),                                atom("_NET_CLIENT_LIST"), 0L, ~0L, False, XA_WINDOW,                                &ret, &format, &nitems, &after, &data);    if (status == Success && ret == XA_WINDOW && format == 32 && nitems)    {        const QRect desktopGeometry = d->rect();        Window* xids = (Window*) data;        for (quint32 i = 0; i < nitems; ++i)        {            ulong nitems2;            uchar* data2 = 0;            status = XGetWindowProperty(display, xids[i],                                        atom("_NET_WM_STRUT_PARTIAL"), 0, 12, False, XA_CARDINAL,                                        &ret, &format, &nitems2, &after, &data2);            if (status == Success && ret == XA_CARDINAL && format == 32 && nitems2 == 12)            {                ulong* struts = (ulong*) data2;                QRect left(desktopGeometry.x(),                           desktopGeometry.y() + struts[4],                           struts[0],                           struts[5] - struts[4]);                if (available.intersects(left))                    available.setX(left.width());                QRect right(desktopGeometry.x() + desktopGeometry.width() - struts[1],                            desktopGeometry.y() + struts[6],                            struts[1],                            struts[7] - struts[6]);                if (available.intersects(right))                    available.setWidth(right.x() - available.x());                QRect top(desktopGeometry.x() + struts[8],                          desktopGeometry.y(),                          struts[9] - struts[8],                          struts[2]);                if (available.intersects(top))                    available.setY(top.height());                QRect bottom(desktopGeometry.x() + struts[10],                             desktopGeometry.y() + desktopGeometry.height() - struts[3],                             struts[11] - struts[10],                             struts[3]);                if (available.intersects(bottom))                    available.setHeight(bottom.y() - available.y());            }            if (data2)                XFree(data2);        }    }    if (data)        XFree(data);    return available;}
开发者ID:Asmiel,项目名称:razor-qt,代码行数:79,


示例4: main

intmain (int argc, char **argv){  return top (-1) + top (1);}
开发者ID:ChrisG0x20,项目名称:gdb,代码行数:5,


示例5: pop

void pop(){    tableauDynamiqueAjouter(listeFonctionsDefinies, top());    pileEject(pileBloque);}
开发者ID:haze-sama,项目名称:wait,代码行数:5,


示例6: schedule

void schedule(){//cs printf("activated/n"); if(Current_Thread==NULL) // Main Thread was executing previously.. {  TERMINATED=0;  if(!isempty(&ready_queue))       // If there are more threads...  {   Current_Thread=top(&ready_queue);//c   printf("yes!! %p/n", Current_Thread);   Global_id=Current_Thread->thread_id;   swapcontext(&Main, &(Current_Thread->threads_context));  }  else                // If all threads are dead...  {//c   printf("main is getting set!/n");   setcontext(&Main);  } } else     //if someother thread was executing... {  struct Task* tmp=next(&ready_queue, Current_Thread);//c  printf("other way around and %p and current:%p/n", tmp, Current_Thread);  if(tmp==NULL)  //if this was the last thread in the queue....  {     //execute main fn.//c   printf("it was null/n");   if(TERMINATED==1)   {//c    printf("its gone!!/n");    TERMINATED=0;    remov(&ready_queue, Global_id);    Current_Thread=NULL;    setcontext(&Main);   }   else   {    struct Task* tmp1=Current_Thread;    Current_Thread=NULL;    swapcontext(&(tmp1->threads_context), &Main);    }     }  else  {   struct Task* tmp2=Current_Thread;   Current_Thread=tmp;   if(TERMINATED==1)   {    TERMINATED=0;    remov(&ready_queue, Global_id);    Global_id=tmp->thread_id;//c    printf("context set for %p/n", tmp);    setcontext(&(tmp->threads_context));   }   else   {    Global_id=tmp->thread_id;//c    printf("running:%p/n", tmp);    swapcontext(&(tmp2->threads_context), &(tmp->threads_context));    }     } }}
开发者ID:Pr1yanka,项目名称:OS-lab,代码行数:66,


示例7: while

// reduce size so that top() != NULLvoid MotionMaster::removeEmptyTops() {	while (!top() && size() > 1) // we don't want to remove last element	{		--i_top;	}}
开发者ID:FrenchCORE,项目名称:Server,代码行数:7,


示例8: glColor3ub

void Nonbreakable::draw(bool update){	if (type_ != REGULAR){        glColor3ub(255,204,0);        glBegin(GL_POLYGON);        glVertex2d(left(),bottom());        glVertex2d(right(),bottom());        glVertex2d(right(),top());        glVertex2d(left(),top());        glEnd();	        if (type_ == QUESTION) {                    glColor3ub(255, 0, 0);                        glBegin(GL_POLYGON);            glVertex2d(left()+6, bottom()+6);            glVertex2d(left()+10, bottom()+6);            glVertex2d(left()+10, bottom()+14);            glVertex2d(left()+6, bottom()+14);            glEnd();                    glBegin(GL_POLYGON);            glVertex2d(left()+6, bottom()+2);            glVertex2d(left()+10, bottom()+2);            glVertex2d(left()+10, bottom()+4);            glVertex2d(left()+6, bottom()+4);            glEnd();                }                glColor3ub(0, 0, 0);        glPointSize(2.0);            glBegin(GL_POINTS);        glVertex2d(left()+2, bottom()+2);        glVertex2d(left()+2, top()-2);        glVertex2d(right()-2, bottom()+2);        glVertex2d(right()-2, top()-2);        glEnd();            glColor3ub(0, 0, 0);        glBegin(GL_LINE_LOOP);        glVertex2d(left(), bottom());        glVertex2d(left(), top());        glVertex2d(right(), top());        glVertex2d(right(), bottom());        glEnd();    }    else{                glColor3ub(0, 0, 0);        glBegin(GL_POLYGON);        glVertex2d(left(), bottom());        glVertex2d(right(), bottom());        glVertex2d(right(), top());        glEnd();                glColor3ub(199, 133, 120);            glBegin(GL_POLYGON);        glVertex2d(right(), top());        glVertex2d(left(), top());        glVertex2d(left(), bottom());        glEnd();        glColor3b(0, 0, 0);        glBegin(GL_LINES);        glVertex2d(left(), bottom());        glVertex2d(right(), top());        glEnd();                glColor3ub(199, 133, 64);        glBegin(GL_LINES);        glVertex2d(left(), bottom());        glVertex2d(right(), top());        glEnd();                glBegin(GL_POLYGON);        glVertex2d(left()+4, bottom()+4);        glVertex2d(left()+4, top()-4);        glVertex2d(right()-4, top()-4);        glVertex2d(right()-4, bottom()+4);        glEnd();                    }               }
开发者ID:hydrosolar,项目名称:CS330,代码行数:92,


示例9: top

MovementGeneratorType MotionMaster::GetCurrentMovementGeneratorType() const {	if (empty())		return IDLE_MOTION_TYPE;	return top()->GetMovementGeneratorType();}
开发者ID:FrenchCORE,项目名称:Server,代码行数:6,


示例10: TableIterator

bool KoTextLayoutTableArea::layoutTable(TableIterator *cursor){    d->startOfArea = new TableIterator(cursor);    d->headerRows = cursor->headerRows;    d->totalMisFit = false;    // If table is done we create an empty area and return true    if (cursor->row == d->table->rows()) {        setBottom(top());        d->endOfArea = new TableIterator(cursor);        return true;    }    layoutColumns();    bool first = cursor->row == 0 && (d->cellAreas[0][0] == 0);    if (first) { // are we at the beginning of the table        cursor->row = 0;        d->rowPositions[0] = top() + d->table->format().topMargin();        d->headerOffsetX = 0;        d->headerOffsetY = 0;    } else {        for (int row = 0; row < d->headerRows; ++row) {            // Copy header rows            d->headerRowPositions[row] = cursor->headerRowPositions[row];            for (int col = 0; col < d->table->columns(); ++col) {                d->cellAreas[row][col] = cursor->headerCellAreas[row][col];            }        }        if (d->headerRows) {            // Also set the position of the border below headers            d->headerRowPositions[d->headerRows] = cursor->headerRowPositions[d->headerRows];        }        // If headerRows == 0 then the following reduces to: d->rowPositions[cursor->row] = top()        d->headerOffsetY = top() - d->headerRowPositions[0];        d->rowPositions[cursor->row] = d->headerRowPositions[d->headerRows] + d->headerOffsetY;        // headerOffsetX should also be set        d->headerOffsetX = d->columnPositions[0] - cursor->headerPositionX;    }    bool complete = first;    qreal topBorderWidth = 0;    qreal bottomBorderWidth = 0;    qreal dummyWidth = 0;    collectBorderThicknesss(cursor->row - 1, dummyWidth, topBorderWidth);    collectBorderThicknesss(cursor->row, topBorderWidth, bottomBorderWidth);    do {        qreal nextBottomBorderWidth = 0;        collectBorderThicknesss(cursor->row+1, bottomBorderWidth, nextBottomBorderWidth);        d->lastRowHasSomething = false;        complete = layoutRow(cursor, topBorderWidth, bottomBorderWidth);        setBottom(d->rowPositions[cursor->row + 1] + bottomBorderWidth);        topBorderWidth = bottomBorderWidth;        bottomBorderWidth = nextBottomBorderWidth;        if (complete) {            setVirginPage(false);            cursor->row++;        }    } while (complete && cursor->row < d->table->rows());    if (cursor->row == d->table->rows()) {        d->lastRowHasSomething = false;    }    if (first) { // were we at the beginning of the table        for (int row = 0; row < d->headerRows; ++row) {            // Copy header rows            cursor->headerRowPositions[row] = d->rowPositions[row];            d->headerRowPositions[row] = d->rowPositions[row];            for (int col = 0; col < d->table->columns(); ++col) {                cursor->headerCellAreas[row][col] = d->cellAreas[row][col];            }        }        if (d->headerRows) {            // Also set the position of the border below headers            cursor->headerRowPositions[d->headerRows] = d->rowPositions[d->headerRows];            d->headerRowPositions[d->headerRows] = d->rowPositions[d->headerRows];        }        cursor->headerPositionX = d->columnPositions[0];        if (!virginPage() && d->totalMisFit) {            //if we couldn't fit the header rows plus some then don't even try            cursor->row = 0;            nukeRow(cursor);        }    }    d->endOfArea = new TableIterator(cursor);    return complete;}
开发者ID:abhishekmurthy,项目名称:Calligra,代码行数:100,


示例11: _int_new_arena

static mstate_int_new_arena (size_t size){  mstate a;  heap_info *h;  char *ptr;  unsigned long misalign;  h = new_heap (size + (sizeof (*h) + sizeof (*a) + MALLOC_ALIGNMENT),                mp_.top_pad);  if (!h)    {      /* Maybe size is too large to fit in a single heap.  So, just try         to create a minimally-sized arena and let _int_malloc() attempt         to deal with the large request via mmap_chunk().  */      h = new_heap (sizeof (*h) + sizeof (*a) + MALLOC_ALIGNMENT, mp_.top_pad);      if (!h)        return 0;    }  a = h->ar_ptr = (mstate) (h + 1);  malloc_init_state (a);  a->attached_threads = 1;  /*a->next = NULL;*/  a->system_mem = a->max_system_mem = h->size;  /* Set up the top chunk, with proper alignment. */  ptr = (char *) (a + 1);  misalign = (unsigned long) chunk2mem (ptr) & MALLOC_ALIGN_MASK;  if (misalign > 0)    ptr += MALLOC_ALIGNMENT - misalign;  top (a) = (mchunkptr) ptr;  set_head (top (a), (((char *) h + h->size) - ptr) | PREV_INUSE);  LIBC_PROBE (memory_arena_new, 2, a, size);  mstate replaced_arena = thread_arena;  thread_arena = a;  __libc_lock_init (a->mutex);  __libc_lock_lock (list_lock);  /* Add the new arena to the global list.  */  a->next = main_arena.next;  /* FIXME: The barrier is an attempt to synchronize with read access     in reused_arena, which does not acquire list_lock while     traversing the list.  */  atomic_write_barrier ();  main_arena.next = a;  __libc_lock_unlock (list_lock);  __libc_lock_lock (free_list_lock);  detach_arena (replaced_arena);  __libc_lock_unlock (free_list_lock);  /* Lock this arena.  NB: Another thread may have been attached to     this arena because the arena is now accessible from the     main_arena.next list and could have been picked by reused_arena.     This can only happen for the last arena created (before the arena     limit is reached).  At this point, some arena has to be attached     to two threads.  We could acquire the arena lock before list_lock     to make it less likely that reused_arena picks this new arena,     but this could result in a deadlock with     __malloc_fork_lock_parent.  */  __libc_lock_lock (a->mutex);  return a;}
开发者ID:ddstreet,项目名称:glibc,代码行数:68,


示例12: heap_trim

static intheap_trim (heap_info *heap, size_t pad){  mstate ar_ptr = heap->ar_ptr;  unsigned long pagesz = GLRO (dl_pagesize);  mchunkptr top_chunk = top (ar_ptr), p;  heap_info *prev_heap;  long new_size, top_size, top_area, extra, prev_size, misalign;  /* Can this heap go away completely? */  while (top_chunk == chunk_at_offset (heap, sizeof (*heap)))    {      prev_heap = heap->prev;      prev_size = prev_heap->size - (MINSIZE - 2 * SIZE_SZ);      p = chunk_at_offset (prev_heap, prev_size);      /* fencepost must be properly aligned.  */      misalign = ((long) p) & MALLOC_ALIGN_MASK;      p = chunk_at_offset (prev_heap, prev_size - misalign);      assert (chunksize_nomask (p) == (0 | PREV_INUSE)); /* must be fencepost */      p = prev_chunk (p);      new_size = chunksize (p) + (MINSIZE - 2 * SIZE_SZ) + misalign;      assert (new_size > 0 && new_size < (long) (2 * MINSIZE));      if (!prev_inuse (p))        new_size += prev_size (p);      assert (new_size > 0 && new_size < HEAP_MAX_SIZE);      if (new_size + (HEAP_MAX_SIZE - prev_heap->size) < pad + MINSIZE + pagesz)        break;      ar_ptr->system_mem -= heap->size;      LIBC_PROBE (memory_heap_free, 2, heap, heap->size);      delete_heap (heap);      heap = prev_heap;      if (!prev_inuse (p)) /* consolidate backward */        {          p = prev_chunk (p);          unlink_chunk (ar_ptr, p);        }      assert (((unsigned long) ((char *) p + new_size) & (pagesz - 1)) == 0);      assert (((char *) p + new_size) == ((char *) heap + heap->size));      top (ar_ptr) = top_chunk = p;      set_head (top_chunk, new_size | PREV_INUSE);      /*check_chunk(ar_ptr, top_chunk);*/    }  /* Uses similar logic for per-thread arenas as the main arena with systrim     and _int_free by preserving the top pad and rounding down to the nearest     page.  */  top_size = chunksize (top_chunk);  if ((unsigned long)(top_size) <      (unsigned long)(mp_.trim_threshold))    return 0;  top_area = top_size - MINSIZE - 1;  if (top_area < 0 || (size_t) top_area <= pad)    return 0;  /* Release in pagesize units and round down to the nearest page.  */  extra = ALIGN_DOWN(top_area - pad, pagesz);  if (extra == 0)    return 0;  /* Try to shrink. */  if (shrink_heap (heap, extra) != 0)    return 0;  ar_ptr->system_mem -= extra;  /* Success. Adjust top accordingly. */  set_head (top_chunk, (top_size - extra) | PREV_INUSE);  /*check_chunk(ar_ptr, top_chunk);*/  return 1;}
开发者ID:ddstreet,项目名称:glibc,代码行数:71,


示例13: setRange

void QLongLongValidator::setBottom(qlonglong bottom){    setRange(bottom, top());}
开发者ID:Masstronaut,项目名称:phantom-cpp,代码行数:4,


示例14: top

 Object Stack<Object>::topAndPop( ) {     Object topItem = top( );     pop( );     return topItem; }
开发者ID:barathsriram,项目名称:practicecodes,代码行数:6,


示例15: renderScene

void renderScene(void) {	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);    glPushMatrix();                   alas();    glPopMatrix();        //bianglala    glPushMatrix();                                      glTranslatef(-20,16,-20);                   glScalef(3,3,3);                   glRotatef(135,0,1,0);                   ada();                   ass();                   kaki();                   glPushMatrix();                                  glRotatef(qwe,0,0,1);                                  duduk();                   glPopMatrix();                   glColor3f(1.0,1.0,1.0);   glPopMatrix();   /////////////////bianglala////////////////////////            //rajawali    glPushMatrix();                                      glTranslatef(20,17,-20);                   glScalef(3,3,3);                   glRotatef(0,1,0,0);                   glPushMatrix();                                  if(asd<70){                                  glTranslatef( 0, asd/10, 0);}                                  else {glTranslatef(0, fgh/10, 0);}                                  donat();                   glPopMatrix();                   tiang();                   glColor3f(1.0,1.0,1.0);   glPopMatrix();   /////////////rajawali//////////////      //hysteria   glPushMatrix();                                    glTranslatef(20,13.5,20);                  glScalef(3,3,3);                  glPushMatrix();                  if(ert<60){                  glTranslatef( 0, ert/10, 0);}                  else {glTranslatef(0, yui/10, 0);}                  yangbiru();                  glPopMatrix();                  top();   glPopMatrix();   //////////hysteria////////////     		//Menggambar Halaman	glColor3f(0, 3, 0);	glBegin(GL_QUADS);		glVertex3f(-40.0, 0.1, -40.0);		glVertex3f(-40.0, 0.1,  40.0);		glVertex3f( 40.0, 0.1,  40.0);		glVertex3f( 40.0, 0.1, -40.0);	glEnd();		    glutSwapBuffers();}
开发者ID:AfdhalZikri9,项目名称:tugasgrafkom,代码行数:68,


示例16: pop

void* pop(Stack *stack){	void *removedElement;	removedElement = top(stack);	stack->top = stack->top-1;		return removedElement;}
开发者ID:sandesh6023,项目名称:DSA,代码行数:6,


示例17: main

int main(){    int type;    double op2;    double x, y, ans;    char s[MAXOP];    printf(">> ");    while ((type = getop(s)) != EOF) {	switch (type) {	case NUMBER:	    push(atof(s));	    break;	case PLUS:	    push(pop() + pop());	    break;	case TIMES:	    push(pop() * pop());	    break;	case MINUS:	    op2 = pop();	    push(pop() - op2);	    break;	case DIVIDE:	    op2 = pop();	    if (op2 != 0.0)		push(pop() / op2);	    else		printf("error: zero divisor!/n");	    break;	case REMAIN:	    op2 = pop();	    if (op2 != 0.0)		push((double) ((long) pop() % (long) op2));	    else		printf("error: zero divisor!/n");	    break;	case TOP:	    top();	    getch();	    printf(">> ");	    break;	case SWAP:	    swap();	    getch();	    printf(">> ");	    break;	case CLEAR:	    clear();	    getch();	    printf(">> ");	    break;	case SIN:	    push(sin(pop()));	    break;	case COS:	    push(cos(pop()));	    break;	case TAN:	    push(tan(pop()));	    break;	case ASIN:	    push(asin(pop()));	    break;	case ACOS:	    push(acos(pop()));	    break;	case ATAN:	    push(atan(pop()));	    break;	case EXP:	    push(exp(pop()));	    break;	case POW:	    op2 = pop();	    push(pow(pop(), op2));	    break;	case LOG:	    push(log(pop()));	    break;	case LOG10:	    push(log10(pop()));	    break;	case SQRT:	    push(sqrt(pop()));	    break;	case X:	    push(x);	    break;	case Y:	    push(y);	    break;	case ANS:	    push(ans);	    break;	case SETX:	    x = pop();	    getch();	    printf(">> ");	    break;//.........这里部分代码省略.........
开发者ID:lijiansysu,项目名称:c_practice,代码行数:101,


示例18: bottom

double LinearRegression::gain(){    double g = bottom()!=0 ? top()/bottom():0;    return (g);}
开发者ID:ndtmike,项目名称:Aggralinx,代码行数:5,


示例19: sc_main

int sc_main(int argc, char* argv[]) {  Top top("top");  sc_core::sc_start();  return 0;}
开发者ID:vishal-cst,项目名称:tlm2.0,代码行数:6,


示例20: top

void MotionMaster::InitTop(){    top()->Initialize(*i_owner);    needInit[i_top] = false;}
开发者ID:AwkwardDev,项目名称:Project-WoW,代码行数:5,


示例21: make_command_tree

command_t make_command_tree(token_stream_t t){   token_t sub_head = t->head;//the sub_head is t->head   token_t token_now = sub_head->next;  Stack_t operators =initStack();  Stack_t operands =initStack();//build two stacks to hold operands and operators  command_t comm;//one command  command_t prev = NULL;  int line = token_now->line;   int counter=0;  //if(token_now->next == NULL)   // printf("Heere/n");  while(token_now!=NULL)  {    counter++;   // printf("the %d time loop, the type is %d", counter,token_now->t_type);    if( !(token_now->t_type == LEFT_DERCTION || token_now->t_type == RIGHT_DERCTION) )      {        // make new command        comm = (command_t)checked_malloc(sizeof( struct command ));      }    switch(token_now->t_type)        {      case AND:      comm->type = AND_COMMAND;      while (  !is_empty(operators) &&( top(operators)->type == PIPE_COMMAND || top(operators)->type == OR_COMMAND || top(operators)->type == AND_COMMAND ))          {            command_t pop_ops = pop(operators);//pop until the top ops has smaller presendence than            if (!make_command_branch(pop_ops, operands))              {                error(2, 0, "Line %d: Syntax error. Not enough children to create new tree.", line);                return NULL;              }          }          push(operators,comm);//push ADD command to ops          token_now = token_now->next;          break;        case OR:      comm->type = OR_COMMAND;      while (  !is_empty(operators) &&( top(operators)->type == PIPE_COMMAND || top(operators)->type == OR_COMMAND || top(operators)->type == AND_COMMAND ))          {            command_t pop_ops = pop(operators);//pop until the top ops has smaller presendence than            if (!make_command_branch(pop_ops, operands))              {               error(2, 0, "Line %d: Syntax error. Not enough children to create new tree.", line);                return NULL;              }          }          push(operators,comm);//push ADD command to ops          token_now = token_now->next;          break;        // push OR to ops        push(operators,comm);        break;        case PIPELINE:      comm->type = PIPE_COMMAND;      while (  !is_empty(operators) && top(operators)->type == PIPE_COMMAND )          {            command_t pop_ops = pop(operators);//pop until the top ops has smaller presendence than            if (!make_command_branch(pop_ops, operands))              {                error(2, 0, "Line %d: Syntax error. Not enough children to create new tree.", line);                return NULL;              }          }          push(operators,comm);//push PIPE command to ops          token_now = token_now->next;          break;        case SEMICOLON:          comm->type = SEQUENCE_COMMAND;        // always pop since SEMICOLON <= all ops          while (!is_empty(operators))          {            command_t pop_ops = pop(operators);              if (!make_command_branch(pop_ops, operands))              {                error(2, 0, "Line %d: Syntax error. Not enough children to create new tree.", line);                return NULL;              }          }        // push SEMICOLON to ops          push(operators,comm);          token_now = token_now->next;          break;        case WORD:          comm->type = SIMPLE_COMMAND;          //seprated by word          int num_words = 1;          token_t count = token_now;          while(count!=NULL&&count->next!=NULL&&count->next->t_type==WORD)//while next is still word//.........这里部分代码省略.........
开发者ID:summerxuan,项目名称:cs111,代码行数:101,


示例22: left

void coll_box::get_corners( vec2_f24p8& lt_corner, vec2_f24p8& rt_corner, 	vec2_f24p8& rb_corner, vec2_f24p8& lb_corner ){	lt_corner.x = lb_corner.x = left();	rt_corner.x = rb_corner.x = right();		lt_corner.y = rt_corner.y = top();	lb_corner.y = rb_corner.y = bot();}void coll_box::get_block_coords_intersected_by_corners 	( vec2_s32& lt_block_coord, vec2_s32& rt_block_coord,	vec2_s32& rb_block_coord, vec2_s32& lb_block_coord ){		lt_block_coord.x = lb_block_coord.x = left().round_to_int() >> 4;	rt_block_coord.x = rb_block_coord.x = right().round_to_int() >> 4;		lt_block_coord.y = rt_block_coord.y = top().round_to_int() >> 4;	lb_block_coord.y = rb_block_coord.y = bot().round_to_int() >> 4;	}
开发者ID:fl4shk,项目名称:sherwin_adventure,代码行数:24,


示例23: MoveIdle

void MotionMaster::MoveIdle(){    if (empty() || !isStatic(top()))        push(&si_idleMovement);}
开发者ID:dythzer,项目名称:mangoszero,代码行数:5,


示例24: applyIF

void applyIF(void){  evaluatetop();  push(top()->value ? getN(2) : getN(3));  evaluatetop();}
开发者ID:remco138,项目名称:amanda,代码行数:6,


示例25: __malloc_set_state

int__malloc_set_state (void *msptr){  struct malloc_save_state *ms = (struct malloc_save_state *) msptr;  size_t i;  mbinptr b;  disallow_malloc_check = 1;  ptmalloc_init ();  if (ms->magic != MALLOC_STATE_MAGIC)    return -1;  /* Must fail if the major version is too high. */  if ((ms->version & ~0xffl) > (MALLOC_STATE_VERSION & ~0xffl))    return -2;  (void) mutex_lock (&main_arena.mutex);  /* There are no fastchunks.  */  clear_fastchunks (&main_arena);  if (ms->version >= 4)    set_max_fast (ms->max_fast);  else    set_max_fast (64);  /* 64 used to be the value we always used.  */  for (i = 0; i < NFASTBINS; ++i)    fastbin (&main_arena, i) = 0;  for (i = 0; i < BINMAPSIZE; ++i)    main_arena.binmap[i] = 0;  top (&main_arena) = ms->av[2];  main_arena.last_remainder = 0;  for (i = 1; i < NBINS; i++)    {      b = bin_at (&main_arena, i);      if (ms->av[2 * i + 2] == 0)        {          assert (ms->av[2 * i + 3] == 0);          first (b) = last (b) = b;        }      else        {          if (ms->version >= 3 &&              (i < NSMALLBINS || (largebin_index (chunksize (ms->av[2 * i + 2])) == i &&                                  largebin_index (chunksize (ms->av[2 * i + 3])) == i)))            {              first (b) = ms->av[2 * i + 2];              last (b) = ms->av[2 * i + 3];              /* Make sure the links to the bins within the heap are correct.  */              first (b)->bk = b;              last (b)->fd = b;              /* Set bit in binblocks.  */              mark_bin (&main_arena, i);            }          else            {              /* Oops, index computation from chunksize must have changed.                 Link the whole list into unsorted_chunks.  */              first (b) = last (b) = b;              b = unsorted_chunks (&main_arena);              ms->av[2 * i + 2]->bk = b;              ms->av[2 * i + 3]->fd = b->fd;              b->fd->bk = ms->av[2 * i + 3];              b->fd = ms->av[2 * i + 2];            }        }    }  if (ms->version < 3)    {      /* Clear fd_nextsize and bk_nextsize fields.  */      b = unsorted_chunks (&main_arena)->fd;      while (b != unsorted_chunks (&main_arena))        {          if (!in_smallbin_range (chunksize (b)))            {              b->fd_nextsize = NULL;              b->bk_nextsize = NULL;            }          b = b->fd;        }    }  mp_.sbrk_base = ms->sbrk_base;  main_arena.system_mem = ms->sbrked_mem_bytes;  mp_.trim_threshold = ms->trim_threshold;  mp_.top_pad = ms->top_pad;  mp_.n_mmaps_max = ms->n_mmaps_max;  mp_.mmap_threshold = ms->mmap_threshold;  check_action = ms->check_action;  main_arena.max_system_mem = ms->max_sbrked_mem;  mp_.n_mmaps = ms->n_mmaps;  mp_.max_n_mmaps = ms->max_n_mmaps;  mp_.mmapped_mem = ms->mmapped_mem;  mp_.max_mmapped_mem = ms->max_mmapped_mem;  /* add version-dependent code here */  if (ms->version >= 1)    {      /* Check whether it is safe to enable malloc checking, or whether         it is necessary to disable it.  */      if (ms->using_malloc_checking && !using_malloc_checking &&          !disallow_malloc_check)        __malloc_check_init ();      else if (!ms->using_malloc_checking && using_malloc_checking)        {//.........这里部分代码省略.........
开发者ID:AubrCool,项目名称:glibc,代码行数:101,


示例26: register3

 //execute context l_thread::type_return l_thread::execute(l_call_context&  context) {     //lock context     context.lock();     //save context     register3(R_CONTEXT)      = l_variable( &context );     //pc...     unsigned int     pc       = 0;     l_function&      function = m_vm->function(context.get_fun_id());     l_list_command&  commands = function.m_commands;     //macro     #define raise(str)/     {/         push_error(str, pc, (unsigned int)commands[pc].m_line);/         return T_RETURN_ERROR;/     }     #define vconst(c)  function.m_costants[c]     #define top_size   (m_top+1)     //for all commands     for (pc = 0; pc < commands.size(); ++pc)     {         //current command         l_command& cmp = commands[pc];         //opcodes         switch (cmp.m_op_code)         {             case L_JMP: pc = cmp.m_arg - 1; break;             case L_RETURN:                 //push return                 if(cmp.m_arg)                 {                     //get value                     register3(2) = pop();                     //return...                     return T_RETURN_VALUE;                 }                 else                 {                     //came back                     return T_RETURN_VOID;                 }                 //..             break;                              case L_IF:                 if(top().is_true())                 {                     pc = cmp.m_arg - 1;                 }                 pop();             break;                              case L_IF0:                 if(top().is_false())                 {                     pc = cmp.m_arg - 1;                 }                 pop();             break;                              case L_IF_OR_POP:                 if(top().is_true())                 {                     pc = cmp.m_arg - 1;                 }                 else                 {                     pop();                 }             break;                              case L_IF0_OR_POP:                 if(top().is_false())                 {                     pc = cmp.m_arg - 1;                 }                 else                 {                     pop();                 }             break;                              case L_PUSH:          push( stack(cmp.m_arg) );  break;             case L_PUSH_NULL:     push( l_variable() );      break;             case L_PUSH_TRUE:     push( l_variable(true) );  break;             case L_PUSH_FALSE:    push( l_variable(false) ); break;             case L_PUSHK:         push( vconst(cmp.m_arg) ); break;             case L_CLOSER:             {                 //get value                 l_variable& call_fun = vconst(cmp.m_arg);                 //...                 if(call_fun.is_function())                 {                                          //new context                     register3(0) = l_closer::gc_new(get_gc());                     //init context                     register3(0).to<l_closer>()->init(call_fun.m_value.m_fid, this, l_variable(&context));//.........这里部分代码省略.........
开发者ID:Gabriele91,项目名称:LLanguage,代码行数:101,



注:本文中的top函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


C++ topLeft函数代码示例
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