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自学教程:C++ trap_Cmd_ExecuteText函数代码示例

51自学网 2021-06-03 08:57:31
  C++
这篇教程C++ trap_Cmd_ExecuteText函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中trap_Cmd_ExecuteText函数的典型用法代码示例。如果您正苦于以下问题:C++ trap_Cmd_ExecuteText函数的具体用法?C++ trap_Cmd_ExecuteText怎么用?C++ trap_Cmd_ExecuteText使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了trap_Cmd_ExecuteText函数的28个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: CG_SC_MenuCustom

/** CG_SC_MenuCustom*/static void CG_SC_MenuCustom( void ){	char request[MAX_STRING_CHARS];	int i, c;	if( cgs.demoPlaying || cgs.tv )		return;	if( trap_Cmd_Argc() < 2 )		return;	Q_strncpyz( request, va( "menu_open custom title /"%s/" ", trap_Cmd_Argv( 1 ) ), sizeof( request ) );		for( i = 2, c = 1; i < trap_Cmd_Argc() - 1; i += 2, c++ )	{		Q_strncatz( request, va( "btn%i /"%s/" ", c, trap_Cmd_Argv( i ) ), sizeof( request ) );		Q_strncatz( request, va( "cmd%i /"%s/" ", c, trap_Cmd_Argv( i + 1 ) ), sizeof( request ) );	}	trap_Cmd_ExecuteText( EXEC_APPEND, va( "%s/n", request ) );}
开发者ID:hettoo,项目名称:racesow,代码行数:24,


示例2: Main_MenuEvent

/*=================Main_MenuEvent=================*/void Main_MenuEvent (void* ptr, int event) {	if( event != QM_ACTIVATED ) {		return;	}	switch( ((menucommon_s*)ptr)->id ) {	case ID_SINGLEPLAYER:		UI_SPLevelMenu();		break;	case ID_MULTIPLAYER:		UI_ArenaServersMenu();		break;	case ID_SETUP:		UI_SetupMenu();		break;	case ID_DEMOS:		UI_DemosMenu();		break;	case ID_CINEMATICS:		UI_CinematicsMenu();		break;	case ID_MODS:		UI_ModsMenu();		break;	case ID_TEAMARENA:		trap_Cvar_Set( "fs_game", "missionpack");		trap_Cmd_ExecuteText( EXEC_APPEND, "vid_restart;" );		break;	case ID_EXIT:		UI_ConfirmMenu( "EXIT GAME?", 0, MainMenu_ExitAction );		break;	}}
开发者ID:bludshot,项目名称:alturt,代码行数:45,


示例3: CG_UseItem

/** CG_UseItem*/void CG_UseItem( const char *name ){	gsitem_t *item;	if( !cg.frame.valid || cgs.demoPlaying )		return;	if( !name )		return;	item = GS_Cmd_UseItem( &cg.frame.playerState, name, 0 );	if( item )	{		if( item->type & IT_WEAPON )		{			CG_Predict_ChangeWeapon( item->tag );			cg.lastWeapon = cg.predictedPlayerState.stats[STAT_PENDING_WEAPON];		}		trap_Cmd_ExecuteText( EXEC_NOW, va( "cmd use %i", item->tag ) );	}}
开发者ID:hettoo,项目名称:racesow,代码行数:25,


示例4: UI_TeamOrdersMenu_ListEvent

/*===============UI_TeamOrdersMenu_ListEvent===============*/static void UI_TeamOrdersMenu_ListEvent(void *ptr, int event){	int		id;	int		selection;	char	message[256];	if (event != QM_ACTIVATED)		return;	id = ((menulist_s *)ptr)->generic.id;	selection = ((menulist_s *)ptr)->curvalue;	if (id == ID_LIST_BOTS)	{		teamOrdersMenuInfo.selectedBot = selection;		if (teamOrdersMenuInfo.gametype == GT_CTF || teamOrdersMenuInfo.gametype == GT_INVASION)		{			UI_TeamOrdersMenu_SetList(ID_LIST_CTF_ORDERS);		}		else		{			UI_TeamOrdersMenu_SetList(ID_LIST_TEAM_ORDERS);		}		return;	}	if (id == ID_LIST_CTF_ORDERS)	{		Com_sprintf(message, sizeof(message), ctfMessages[selection], teamOrdersMenuInfo.botNames[teamOrdersMenuInfo.selectedBot]);	}	else	{		Com_sprintf(message, sizeof(message), teamMessages[selection], teamOrdersMenuInfo.botNames[teamOrdersMenuInfo.selectedBot]);	}	trap_Cmd_ExecuteText(EXEC_APPEND, va("say_team /"%s/"/n", message));	UI_PopMenu();}
开发者ID:ElderPlayerX,项目名称:Invasion,代码行数:43,


示例5: SpecifyPassword_Event

/*=================SpecifyPassword_Event=================*/static void SpecifyPassword_Event( void* ptr, int event ) {	switch (((menucommon_s*)ptr)->id)	{		case ID_SPECIFYPASSWORDGO:			if (event != QM_ACTIVATED)				break;			if (s_specifypassword.password.field.buffer[0])			{				trap_Cvar_Set("password",s_specifypassword.password.field.buffer);				trap_Cmd_ExecuteText( EXEC_APPEND, s_specifypassword.connectstring );			}			break;		case ID_SPECIFYPASSWORDBACK:			if (event != QM_ACTIVATED)				break;			UI_PopMenu();			break;	}}
开发者ID:OpenArena,项目名称:legacy,代码行数:28,


示例6: SoundQualityAction

static void SoundQualityAction( qboolean result ) {	if ( result ) 	{		soundOptionsInfo.holdSoundQuality = soundOptionsInfo.quality.curvalue; 		if( soundOptionsInfo.quality.curvalue ) 		{			trap_Cvar_SetValue( "s_khz", 22 );//			trap_Cvar_SetValue( "s_compression", 0 );		}		else 		{			trap_Cvar_SetValue( "s_khz", 11 );//			trap_Cvar_SetValue( "s_compression", 1 );		}		//UI_ForceMenuOff();		trap_Cmd_ExecuteText( EXEC_APPEND, "snd_restart/n" );	}	else	{		soundOptionsInfo.quality.curvalue =	soundOptionsInfo.holdSoundQuality; 	}}
开发者ID:gitter-badger,项目名称:rpgxEF,代码行数:23,


示例7: Controls_SetConfig

/*=================Controls_SetConfig=================*/static void Controls_SetConfig(void){	int		i;	bind_t*	bindptr;	// set the bindings from the local store	bindptr = g_bindings;	// iterate each command, get its numeric binding	for (i=0;;i++,bindptr++)	{		if (!bindptr->label)			break;		if (bindptr->bind1 != -1)		{			trap_Key_SetBinding(bindptr->bind1, bindptr->command);			if (bindptr->bind2 != -1)				trap_Key_SetBinding(bindptr->bind2, bindptr->command);		}	}	if (s_controls.invertmouse.curvalue)		trap_Cvar_SetValue("m_pitch", -fabs(trap_Cvar_VariableValue("m_pitch")));	else		trap_Cvar_SetValue("m_pitch", fabs(trap_Cvar_VariableValue("m_pitch")));	trap_Cvar_SetValue("m_filter", s_controls.smoothmouse.curvalue);	trap_Cvar_SetValue("cl_run", s_controls.alwaysrun.curvalue);	trap_Cvar_SetValue("cg_autoswitch", s_controls.autoswitch.curvalue);	trap_Cvar_SetValue("sensitivity", s_controls.sensitivity.curvalue);	trap_Cvar_SetValue("in_joystick", s_controls.joyenable.curvalue);	trap_Cvar_SetValue("joy_threshold", s_controls.joythreshold.curvalue);	trap_Cvar_SetValue("cl_freelook", s_controls.freelook.curvalue);	trap_Cmd_ExecuteText(EXEC_APPEND, "in_restart/n");}
开发者ID:ElderPlayerX,项目名称:Invasion,代码行数:42,


示例8: LoadConfig_MenuEvent

/*===============LoadConfig_MenuEvent===============*/static void LoadConfig_MenuEvent( void *ptr, int event ) {	if( event != QM_ACTIVATED ) {		return;	}	switch ( ((menucommon_s*)ptr)->id ) {	case ID_GO:		trap_Cmd_ExecuteText( EXEC_APPEND, va( "exec %s/n", s_configs.list.itemnames[s_configs.list.curvalue] ) );		UI_PopMenu();		break;	case ID_BACK:		UI_PopMenu();		break;	case ID_LEFT:		ScrollList_Key( &s_configs.list, K_LEFTARROW );		break;	case ID_RIGHT:		ScrollList_Key( &s_configs.list, K_RIGHTARROW );		break;	}}
开发者ID:KuehnhammerTobias,项目名称:ioid3-game,代码行数:29,


示例9: G_Match_Autorecord_Start

/** G_Match_Autorecord_Start*/void G_Match_Autorecord_Start( void ){	int team, i, playerCount;	G_Match_SetAutorecordState( "start" );	// do not start autorecording if all playing clients are bots	for( playerCount = 0, team = TEAM_PLAYERS; team < GS_MAX_TEAMS; team++ )	{		// add our team info to the string		for( i = 0; i < teamlist[team].numplayers; i++ )		{			if( game.edicts[ teamlist[team].playerIndices[i] ].r.svflags & SVF_FAKECLIENT )				continue;			playerCount++;			break; // we only need one for this check		}	}	if( playerCount && g_autorecord->integer )	{		char datetime[17], players[MAX_STRING_CHARS];		time_t long_time;		struct tm *newtime;		// date & time		time( &long_time );		newtime = localtime( &long_time );		Q_snprintfz( datetime, sizeof( datetime ), "%04d-%02d-%02d_%02d-%02d", newtime->tm_year + 1900,			newtime->tm_mon+1, newtime->tm_mday, newtime->tm_hour, newtime->tm_min );		// list of players		Q_strncpyz( players, trap_GetConfigString( CS_MATCHNAME ), sizeof( players ) );		if( players[0] == '/0' )		{			if( GS_InvidualGameType() )			{				const char *netname;				int team;				edict_t *ent;				for( team = TEAM_ALPHA; team < GS_MAX_TEAMS; team++ )				{					if( !teamlist[team].numplayers )						continue;					ent = game.edicts + teamlist[team].playerIndices[0];					netname = ent->r.client->netname;					Q_strncatz( players, netname, sizeof( players ) );					if( team != GS_MAX_TEAMS - 1 )						Q_strncatz( players, " vs ", sizeof( players ) );				}			}		}		if( players[0] != '/0' )		{			char *t = strstr( players, " vs " );			if( t )				memcpy( t, "_vs_", strlen( "_vs_" ) );			Q_strncpyz( players, COM_RemoveJunkChars( COM_RemoveColorTokens( players ) ), sizeof( players ) );		}		// combine		Q_snprintfz( level.autorecord_name, sizeof( level.autorecord_name ), "%s_%s_%s%s%s_auto%04i", 			datetime, gs.gametypeName, level.mapname, players[0] == '/0' ? "" : "_", players, (int)brandom( 1, 9999 ) );		trap_Cmd_ExecuteText( EXEC_APPEND, va( "serverrecord %s/n", level.autorecord_name ) );	}}
开发者ID:MaryJaneInChain,项目名称:qfusion,代码行数:74,


示例10: GraphicsOptions_ApplyChanges

/*=================GraphicsOptions_ApplyChanges=================*/static void GraphicsOptions_ApplyChanges(void *unused, int notification){	if (notification != QM_ACTIVATED)		return;	switch (s_graphicsoptions.texturebits.curvalue)	{	case 0:		trap_Cvar_SetValue("r_texturebits", 0);		break;	case 1:		trap_Cvar_SetValue("r_texturebits", 16);		break;	case 2:		trap_Cvar_SetValue("r_texturebits", 32);		break;	}	trap_Cvar_SetValue("r_picmip", 3 - s_graphicsoptions.tq.curvalue);	trap_Cvar_SetValue("r_allowExtensions", s_graphicsoptions.allow_extensions.curvalue);	trap_Cvar_SetValue("r_mode", s_graphicsoptions.mode.curvalue);	trap_Cvar_SetValue("r_fullscreen", s_graphicsoptions.fs.curvalue);	trap_Cvar_Set("r_glDriver", (char *) s_drivers[s_graphicsoptions.driver.curvalue]);	switch (s_graphicsoptions.colordepth.curvalue)	{	case 0:		trap_Cvar_SetValue("r_colorbits", 0);		trap_Cvar_SetValue("r_depthbits", 0);		trap_Cvar_SetValue("r_stencilbits", 0);		break;	case 1:		trap_Cvar_SetValue("r_colorbits", 16);		trap_Cvar_SetValue("r_depthbits", 16);		trap_Cvar_SetValue("r_stencilbits", 0);		break;	case 2:		trap_Cvar_SetValue("r_colorbits", 32);		trap_Cvar_SetValue("r_depthbits", 24);		break;	}	trap_Cvar_SetValue("r_vertexLight", s_graphicsoptions.lighting.curvalue);	if (s_graphicsoptions.geometry.curvalue == 2)	{		trap_Cvar_SetValue("r_lodBias", 0);		trap_Cvar_SetValue("r_subdivisions", 4);	}	else if (s_graphicsoptions.geometry.curvalue == 1)	{		trap_Cvar_SetValue("r_lodBias", 1);		trap_Cvar_SetValue("r_subdivisions", 12);	}	else	{		trap_Cvar_SetValue("r_lodBias", 1);		trap_Cvar_SetValue("r_subdivisions", 20);	}	if (s_graphicsoptions.filter.curvalue)	{		trap_Cvar_Set("r_textureMode", "GL_LINEAR_MIPMAP_LINEAR");	}	else	{		trap_Cvar_Set("r_textureMode", "GL_LINEAR_MIPMAP_NEAREST");	}	trap_Cmd_ExecuteText(EXEC_APPEND, "vid_restart/n");}
开发者ID:ElderPlayerX,项目名称:Invasion,代码行数:73,


示例11: ModsMenuFunc

static void ModsMenuFunc( menucommon_t *unused ){	trap_Cmd_ExecuteText( EXEC_APPEND, "menu_mods/n" );}
开发者ID:Racenet,项目名称:racesow,代码行数:4,


示例12: SetUpMenuFunc

static void SetUpMenuFunc( menucommon_t *unused ){	trap_Cmd_ExecuteText( EXEC_APPEND, "menu_setup/n" );}
开发者ID:Racenet,项目名称:racesow,代码行数:4,


示例13: Console_Key

/*====================Console_KeyHandles history and console scrollback====================*/void Console_Key ( int key, qboolean down ) {	if ( !down ) {		return;	}	if ( key & K_CHAR_FLAG ) {		key &= ~K_CHAR_FLAG;		MField_CharEvent( &g_consoleField, key );		return;	}	// ctrl-L clears screen	if ( key == 'l' && trap_Key_IsDown( K_CTRL ) ) {		trap_Cmd_ExecuteText( EXEC_APPEND, "clear/n" );		return;	}	// enter finishes the line	if ( key == K_ENTER || key == K_KP_ENTER ) {		uiClientState_t cls;		trap_GetClientState( &cls );		// if not in the game explicitly prepend a slash if needed		if ( cls.connState != CA_ACTIVE && con_autochat.integer &&				g_consoleField.buffer[0] &&				g_consoleField.buffer[0] != '//' &&				g_consoleField.buffer[0] != '/' ) {			char	temp[MAX_EDIT_LINE-1];			Q_strncpyz( temp, g_consoleField.buffer, sizeof( temp ) );			Com_sprintf( g_consoleField.buffer, sizeof( g_consoleField.buffer ), "//%s", temp );			g_consoleField.cursor++;		}		Com_Printf ( "]%s/n", g_consoleField.buffer );		// leading slash is an explicit command		if ( g_consoleField.buffer[0] == '//' || g_consoleField.buffer[0] == '/' ) {			trap_Cmd_ExecuteText( EXEC_APPEND, g_consoleField.buffer+1 );	// valid command			trap_Cmd_ExecuteText( EXEC_APPEND, "/n" );		} else {			// other text will be chat messages			if ( !g_consoleField.buffer[0] ) {				return;	// empty lines just scroll the console without adding to history			} else {				if ( con_autochat.integer ) {					trap_Cmd_ExecuteText( EXEC_APPEND, "cmd say " );				}				trap_Cmd_ExecuteText( EXEC_APPEND, g_consoleField.buffer );				trap_Cmd_ExecuteText( EXEC_APPEND, "/n" );			}		}		// copy line to history buffer		historyEditLines[nextHistoryLine % COMMAND_HISTORY] = g_consoleField;		nextHistoryLine++;		historyLine = nextHistoryLine;		MField_Clear( &g_consoleField );		g_consoleField.widthInChars = g_console_field_width;		CG_SaveConsoleHistory( );		if ( cls.connState == CA_DISCONNECTED ) {			trap_UpdateScreen();	// force an update, because the command		}							// may take some time		return;	}	// command completion	if (key == K_TAB) {		char newbuf[MAX_EDIT_LINE];		trap_Cmd_AutoComplete( g_consoleField.buffer, newbuf, sizeof ( newbuf ) );		if ( strcmp( newbuf, g_consoleField.buffer ) != 0 ) {			Q_strncpyz( g_consoleField.buffer, newbuf, sizeof ( g_consoleField.buffer ) );			g_consoleField.cursor = strlen( g_consoleField.buffer );		}		return;	}	// command history (ctrl-p ctrl-n for unix style)	if ( ( key == K_MWHEELUP && trap_Key_IsDown( K_SHIFT ) ) || ( key == K_UPARROW ) || ( key == K_KP_UPARROW ) ||		 ( ( tolower(key) == 'p' ) && trap_Key_IsDown( K_CTRL ) ) ) {		if ( nextHistoryLine - historyLine < COMMAND_HISTORY 			&& historyLine > 0 ) {			historyLine--;//.........这里部分代码省略.........
开发者ID:mecwerks,项目名称:spearmint-ios,代码行数:101,


示例14: UI_SoundOptionsMenu_Event

/* * UI_SoundOptionsMenu_Event */static voidUI_SoundOptionsMenu_Event(void* ptr, int event){	if(event != QM_ACTIVATED)		return;	switch(((menucommon_s*)ptr)->id){	case ID_GRAPHICS:		UI_PopMenu();		UI_GraphicsOptionsMenu();		break;	case ID_DISPLAY:		UI_PopMenu();		UI_DisplayOptionsMenu();		break;	case ID_SOUND:		break;	case ID_NETWORK:		UI_PopMenu();		UI_NetworkOptionsMenu();		break;	case ID_BACK:		UI_PopMenu();		break;	case ID_APPLY:		trap_cvarsetf("s_volume",			soundOptionsInfo.sfxvolume.curvalue / 10);		soundOptionsInfo.sfxvolume_original =			soundOptionsInfo.sfxvolume.curvalue;		trap_cvarsetf("s_musicvolume",			soundOptionsInfo.musicvolume.curvalue / 10);		soundOptionsInfo.musicvolume_original =			soundOptionsInfo.musicvolume.curvalue;		/* Check if something changed that requires the sound system to be restarted. */		if(soundOptionsInfo.quality_original !=		   soundOptionsInfo.quality.curvalue		   || soundOptionsInfo.soundSystem_original !=		   soundOptionsInfo.soundSystem.curvalue){			int speed;			switch(soundOptionsInfo.quality.curvalue){			default:			case 0:				speed = 11025;				break;			case 1:				speed = 22050;				break;			case 2:				speed = 44100;				break;			}			if(speed == DEFAULT_SDL_SND_SPEED)				speed = 0;			trap_cvarsetf("s_sdlSpeed", speed);			soundOptionsInfo.quality_original =				soundOptionsInfo.quality.curvalue;			soundOptionsInfo.soundSystem_original =				soundOptionsInfo.soundSystem.curvalue;			UI_ForceMenuOff();			trap_Cmd_ExecuteText(EXEC_APPEND, "snd_restart/n");		}		break;	}}
开发者ID:icanhas,项目名称:yantar,代码行数:79,


示例15: TutorialsFunc

static void TutorialsFunc( menucommon_t *unused ){	trap_Cmd_ExecuteText( EXEC_APPEND, "menu_tutorials/n" );}
开发者ID:Racenet,项目名称:racesow,代码行数:4,


示例16: StartNetworkServerFunc

static void StartNetworkServerFunc( menucommon_t *unused ){	trap_Cmd_ExecuteText( EXEC_APPEND, "menu_startserver/n" );}
开发者ID:Racenet,项目名称:racesow,代码行数:4,


示例17: M_Turbolift_Event

/*=================M_Turbolift_Event=================*/static void M_Turbolift_Event (void* ptr, int notification){	int	id;	menubitmap_s	*holdDeck;	id = ((menucommon_s*)ptr)->id;	/*if ( notification != QM_ACTIVATED )	{		return;	}*/	switch (id)	{		case ID_QUIT:			if ( notification == QM_ACTIVATED )				UI_PopMenu();			break;		case ID_DECK1:		case ID_DECK2:		case ID_DECK3:		case ID_DECK4:		case ID_DECK5:		case ID_DECK6:		case ID_DECK7:		case ID_DECK8:		case ID_DECK9:		case ID_DECK10:		case ID_DECK11:		case ID_DECK12:		case ID_DECK13:		case ID_DECK14:		case ID_DECK15:		case ID_DECK16:			if ( notification == QM_ACTIVATED )			{				if (s_turbolift.chosenDeck >= 0)				{					holdDeck = &s_turbolift.deck1;					holdDeck += s_turbolift.chosenDeck;					holdDeck->textcolor	= CT_BLACK;				}				s_turbolift.chosenDeck	= id - ID_DECK1;				s_turbolift.engage.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;				holdDeck = &s_turbolift.deck1;				holdDeck += s_turbolift.chosenDeck;				//holdDeck->textcolor	= CT_WHITE;//CT_LTGOLD1;			}			else if ( notification == QM_GOTFOCUS )			{				s_turbolift.highLightedDeck = id - ID_DECK1;			}			break;		case ID_ENGAGE:		// Active only if a deck has been chosen			if ( notification == QM_ACTIVATED ) {				UI_ForceMenuOff();				trap_Cmd_ExecuteText( EXEC_APPEND, va( "deck %i %i", s_turbolift.liftNum, s_turbolift.deckData[s_turbolift.chosenDeck].deckNum ) );			}			break;	}}
开发者ID:gitter-badger,项目名称:rpgxEF,代码行数:69,


示例18: ConsoleFunc

static void ConsoleFunc( menucommon_t *unused ){	if( uis.clientState > CA_DISCONNECTED )		M_ForceMenuOff();	trap_Cmd_ExecuteText( EXEC_APPEND, "toggleconsole/n" );}
开发者ID:Racenet,项目名称:racesow,代码行数:6,


示例19: ArenaServers_StartRefresh

/*=================ArenaServers_StartRefresh=================*/static void ArenaServers_StartRefresh( void ){	int		i;	char	myargs[32], protocol[32];	memset( g_arenaservers.serverlist, 0, g_arenaservers.maxservers*sizeof(table_t) );	for (i=0; i<MAX_PINGREQUESTS; i++)	{		g_arenaservers.pinglist[i].adrstr[0] = '/0';		trap_LAN_ClearPing( i );	}	g_arenaservers.refreshservers    = qtrue;	g_arenaservers.currentping       = 0;	g_arenaservers.nextpingtime      = 0;	*g_arenaservers.numservers       = 0;	g_arenaservers.numqueriedservers = 0;	// allow max 5 seconds for responses	g_arenaservers.refreshtime = uis.realtime + 5000;	// place menu in zeroed state	ArenaServers_UpdateMenu();	if( g_servertype == UIAS_LOCAL ) {		trap_Cmd_ExecuteText( EXEC_APPEND, "localservers/n" );		return;	}	if( g_servertype >= UIAS_GLOBAL1 && g_servertype <= UIAS_GLOBAL5 ) {		switch( g_arenaservers.gametype.curvalue ) {		default:		case GAMES_ALL:			myargs[0] = 0;			break;		case GAMES_FFA:			strcpy( myargs, " ffa" );			break;		case GAMES_TEAMPLAY:			strcpy( myargs, " team" );			break;		case GAMES_TOURNEY:			strcpy( myargs, " tourney" );			break;		case GAMES_CTF:			strcpy( myargs, " ctf" );			break;		}		if (g_emptyservers) {			strcat(myargs, " empty");		}		if (g_fullservers) {			strcat(myargs, " full");		}		protocol[0] = '/0';		trap_Cvar_VariableStringBuffer( "debug_protocol", protocol, sizeof(protocol) );		if (strlen(protocol)) {			trap_Cmd_ExecuteText( EXEC_APPEND, va( "globalservers %d %s%s/n", g_servertype - 1, protocol, myargs ));		}		else {			trap_Cmd_ExecuteText( EXEC_APPEND, va( "globalservers %d %d%s/n", g_servertype - 1, (int)trap_Cvar_VariableValue( "protocol" ), myargs ) );		}	}}
开发者ID:ghostmod,项目名称:ioquake3_sql_log,代码行数:78,


示例20: QuitMenuFunc

static void QuitMenuFunc( menucommon_t *unused ){	trap_Cmd_ExecuteText( EXEC_APPEND, "menu_quit/n" );}
开发者ID:Racenet,项目名称:racesow,代码行数:4,


示例21: ArenaServers_DoRefresh

//.........这里部分代码省略.........			continue;		}		// find ping result in our local list		for (j=0; j<MAX_PINGREQUESTS; j++)			if (!Q_stricmp( adrstr, g_arenaservers.pinglist[j].adrstr ))				break;		if (j < MAX_PINGREQUESTS)		{			// found it			if (!time)			{				time = uis.realtime - g_arenaservers.pinglist[j].start;				if (time < maxPing)				{					// still waiting					continue;				}			}			if (time > maxPing)			{				// stale it out				info[0] = '/0';				time    = maxPing;			}			else			{				trap_LAN_GetPingInfo( i, info, MAX_INFO_STRING );			}			// insert ping results			ArenaServers_Insert( adrstr, info, time );			// clear this query from internal list			g_arenaservers.pinglist[j].adrstr[0] = '/0';   		}		// clear this query from external list		trap_LAN_ClearPing( i );	}	// get results of servers query	// counts can increase as servers respond	if (g_servertype == UIAS_FAVORITES) {	  g_arenaservers.numqueriedservers = g_arenaservers.numfavoriteaddresses;	} else {	  g_arenaservers.numqueriedservers = trap_LAN_GetServerCount(ArenaServers_SourceForLAN());	}//	if (g_arenaservers.numqueriedservers > g_arenaservers.maxservers)//		g_arenaservers.numqueriedservers = g_arenaservers.maxservers;	// send ping requests in reasonable bursts	// iterate ping through all found servers	for (i=0; i<MAX_PINGREQUESTS && g_arenaservers.currentping < g_arenaservers.numqueriedservers; i++)	{		if (trap_LAN_GetPingQueueCount() >= MAX_PINGREQUESTS)		{			// ping queue is full			break;		}		// find empty slot		for (j=0; j<MAX_PINGREQUESTS; j++)			if (!g_arenaservers.pinglist[j].adrstr[0])				break;		if (j >= MAX_PINGREQUESTS)			// no empty slots available yet - wait for timeout			break;		// get an address to ping		if (g_servertype == UIAS_FAVORITES) {		  strcpy( adrstr, g_arenaservers.favoriteaddresses[g_arenaservers.currentping] ); 				} else {		  trap_LAN_GetServerAddressString(ArenaServers_SourceForLAN(), g_arenaservers.currentping, adrstr, MAX_ADDRESSLENGTH );		}		strcpy( g_arenaservers.pinglist[j].adrstr, adrstr );		g_arenaservers.pinglist[j].start = uis.realtime;		trap_Cmd_ExecuteText( EXEC_NOW, va( "ping %s/n", adrstr )  );				// advance to next server		g_arenaservers.currentping++;	}	if (!trap_LAN_GetPingQueueCount())	{		// all pings completed		ArenaServers_StopRefresh();		return;	}	// update the user interface with ping status	ArenaServers_UpdateMenu();}
开发者ID:ghostmod,项目名称:ioquake3_sql_log,代码行数:101,


示例22: GraphicsOptions_ApplyChanges

/*=================GraphicsOptions_ApplyChanges=================*/static void GraphicsOptions_ApplyChanges( void *unused, int notification ){	if (notification != QM_ACTIVATED)		return;	switch ( s_graphicsoptions.texturebits.curvalue  )	{	case 0:		trap_Cvar_SetValue( "r_texturebits", 0 );		break;	case 1:		trap_Cvar_SetValue( "r_texturebits", 16 );		break;	case 2:		trap_Cvar_SetValue( "r_texturebits", 32 );		break;	}	trap_Cvar_SetValue( "r_picmip", 3 - s_graphicsoptions.tq.curvalue );	trap_Cvar_SetValue( "r_allowExtensions", s_graphicsoptions.allow_extensions.curvalue );	if( resolutionsDetected )	{		// search for builtin mode that matches the detected mode		int mode = GraphicsOptions_FindBuiltinResolution( s_graphicsoptions.mode.curvalue );		if( mode == -1 )		{			char w[ 16 ], h[ 16 ];			Q_strncpyz( w, detectedResolutions[ s_graphicsoptions.mode.curvalue ], sizeof( w ) );			*strchr( w, 'x' ) = 0;			Q_strncpyz( h,					strchr( detectedResolutions[ s_graphicsoptions.mode.curvalue ], 'x' ) + 1, sizeof( h ) );			trap_Cvar_Set( "r_customwidth", w );			trap_Cvar_Set( "r_customheight", h );		}		trap_Cvar_SetValue( "r_mode", mode );	}	else		trap_Cvar_SetValue( "r_mode", s_graphicsoptions.mode.curvalue );	trap_Cvar_SetValue( "r_fullscreen", s_graphicsoptions.fs.curvalue );	trap_Cvar_SetValue( "r_colorbits", 0 );	trap_Cvar_SetValue( "r_depthbits", 0 );	trap_Cvar_SetValue( "r_stencilbits", 0 );	trap_Cvar_SetValue( "r_vertexLight", s_graphicsoptions.lighting.curvalue );	if ( s_graphicsoptions.geometry.curvalue == 2 )	{		trap_Cvar_SetValue( "r_lodBias", 0 );		trap_Cvar_SetValue( "r_subdivisions", 4 );	}	else if ( s_graphicsoptions.geometry.curvalue == 1 )	{		trap_Cvar_SetValue( "r_lodBias", 1 );		trap_Cvar_SetValue( "r_subdivisions", 12 );	}	else	{		trap_Cvar_SetValue( "r_lodBias", 1 );		trap_Cvar_SetValue( "r_subdivisions", 20 );	}	if ( s_graphicsoptions.filter.curvalue )	{		trap_Cvar_Set( "r_textureMode", "GL_LINEAR_MIPMAP_LINEAR" );	}	else	{		trap_Cvar_Set( "r_textureMode", "GL_LINEAR_MIPMAP_NEAREST" );	}	trap_Cmd_ExecuteText( EXEC_APPEND, "vid_restart/n" );}
开发者ID:Barbatos,项目名称:ioq3-for-UrbanTerror-4,代码行数:78,


示例23: SV_ReadIPList

/** SV_ReadIPList*/void SV_ReadIPList( void ){	SV_ResetPacketFiltersTimeouts ();	trap_Cmd_ExecuteText( EXEC_APPEND, "exec listip.cfg silent/n" );}
开发者ID:Clever-Boy,项目名称:qfusion,代码行数:9,


示例24: UI_StartDemoLoop

/*=================UI_StartDemoLoop=================*/void UI_StartDemoLoop( void ) {	trap_Cmd_ExecuteText( EXEC_APPEND, "d1/n" );}
开发者ID:elhobbs,项目名称:quake3,代码行数:8,


示例25: G_Gametype_Init

/** G_Gametype_Init*/void G_Gametype_Init( void ){	bool changed = false;	const char *mapGametype;	g_gametypes_list = trap_Cvar_Get( "g_gametypes_list", "", CVAR_NOSET|CVAR_ARCHIVE );	G_Gametype_GenerateGametypesList(); // fill the g_gametypes_list cvar	// empty string to allow all	g_votable_gametypes = trap_Cvar_Get( "g_votable_gametypes", "", CVAR_ARCHIVE );	if( !g_gametype ) // first time initialized		changed = true;	g_gametype = trap_Cvar_Get( "g_gametype", "dm", CVAR_SERVERINFO|CVAR_ARCHIVE|CVAR_LATCH );	//get the match cvars too	g_warmup_timelimit = trap_Cvar_Get( "g_warmup_timelimit", "5", CVAR_ARCHIVE );	g_postmatch_timelimit = trap_Cvar_Get( "g_postmatch_timelimit", "4", CVAR_ARCHIVE );	g_countdown_time = trap_Cvar_Get( "g_countdown_time", "5", CVAR_ARCHIVE );	g_match_extendedtime = trap_Cvar_Get( "g_match_extendedtime", "2", CVAR_ARCHIVE );	// game settings	g_timelimit = trap_Cvar_Get( "g_timelimit", "10", CVAR_ARCHIVE );	g_scorelimit = trap_Cvar_Get( "g_scorelimit", "0", CVAR_ARCHIVE );	g_allow_falldamage = trap_Cvar_Get( "g_allow_falldamage", "1", CVAR_ARCHIVE );	g_allow_selfdamage = trap_Cvar_Get( "g_allow_selfdamage", "1", CVAR_ARCHIVE );	g_allow_teamdamage = trap_Cvar_Get( "g_allow_teamdamage", "1", CVAR_ARCHIVE );	g_allow_bunny = trap_Cvar_Get( "g_allow_bunny", "1", CVAR_ARCHIVE|CVAR_READONLY );	// map-specific gametype	mapGametype = G_asCallMapGametype();	if( mapGametype[0] && G_Gametype_Exists( mapGametype ) )		trap_Cvar_Set( g_gametype->name, mapGametype );	// update latched gametype change	if( g_gametype->latched_string )	{		if( G_Gametype_Exists( g_gametype->latched_string ) )		{			trap_Cvar_ForceSet( "g_gametype", va( "%s", g_gametype->latched_string ) );			changed = true;		}		else		{			G_Printf( "G_Gametype: Invalid new gametype, change ignored/n" );			trap_Cvar_ForceSet( "g_gametype", va( "%s", g_gametype->string ) );		}	}	if( !G_Gametype_Exists( g_gametype->string ) )	{		G_Printf( "G_Gametype: Wrong value: '%s'. Setting up with default (dm)/n", g_gametype->string );		trap_Cvar_ForceSet( "g_gametype", "dm" );		changed = true;	}	G_Printf( "-------------------------------------/n" );	G_Printf( "Initalizing '%s' gametype/n", g_gametype->string );	if( changed )	{		const char *configs_path = "configs/server/gametypes/";		G_InitChallengersQueue();		// print a hint for admins so they know there's a chance to execute a		// config here, but don't show it as an error, because it isn't		G_Printf( "loading %s%s.cfg/n", configs_path, g_gametype->string );		trap_Cmd_ExecuteText( EXEC_NOW, va( "exec %s%s.cfg silent/n", configs_path, g_gametype->string ) );		trap_Cbuf_Execute();		// on a listen server, override gametype-specific settings in config		trap_Cmd_ExecuteText( EXEC_NOW, "vstr ui_startservercmd/n" );		trap_Cbuf_Execute();	}	// fixme: we are doing this twice because the gametype may check for GS_Instagib	G_CheckCvars(); // update GS_Instagib, GS_FallDamage, etc	G_Gametype_SetDefaults();	// Init the current gametype	if( !GT_asLoadScript( g_gametype->string ) )		G_Gametype_GENERIC_Init();	GS_SetGametypeName( g_gametype->string );	trap_ConfigString( CS_GAMETYPENAME, g_gametype->string );	G_CheckCvars(); // update GS_Instagib, GS_FallDamage, etc	// ch : if new gametype has been initialized, transfer the	// client-specific ratings to gametype-specific list	if( changed )		G_TransferRatings();}
开发者ID:MaryJaneInChain,项目名称:qfusion,代码行数:100,


示例26: UI_KeyConnect

/*===================UI_KeyConnect===================*/void UI_KeyConnect( int key ) {	if ( key == K_ESCAPE ) {		trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect/n" );		return;	}}
开发者ID:xzero450,项目名称:revolution,代码行数:11,


示例27: Menu_DefaultKey

sfxHandle_t Menu_DefaultKey(menuframework_s *m, int key){	sfxHandle_t		sound = 0;	menucommon_s	*item;	int				cursor_prev;	// menu system keys	switch (key) {	case K_MOUSE2:	case K_ESCAPE:		UI_PopMenu();		return menu_out_sound;	}	if (!m || !m->nitems) {		return 0;	}	// route key stimulus to widget	item = Menu_ItemAtCursor(m);	if (item && !(item->flags & (QMF_GRAYED|QMF_INACTIVE))) {		switch (item->type) {		case MTYPE_SPINCONTROL:			sound = SpinControl_Key((menulist_s*)item, key);			break;		case MTYPE_RADIOBUTTON:			sound = RadioButton_Key((menuradiobutton_s*)item, key);			break;		case MTYPE_SLIDER:			sound = Slider_Key((menuslider_s*)item, key);			break;		case MTYPE_SCROLLLIST:			sound = ScrollList_Key((menulist_s*)item, key);			break;		case MTYPE_FIELD:			sound = MenuField_Key((menufield_s*)item, &key);			break;		}		if (sound) {			// key was handled			return sound;		}	}	// default handling	switch (key) {#ifndef NDEBUG	case K_F11:		uis.debug ^= 1;		break;	case K_F12:		trap_Cmd_ExecuteText(EXEC_APPEND, "screenshot/n");		break;#endif	case K_KP_UPARROW:	case K_UPARROW:		cursor_prev    = m->cursor;		m->cursor_prev = m->cursor;		m->cursor--;		Menu_AdjustCursor(m, -1);		if (cursor_prev != m->cursor) {			Menu_CursorMoved(m);			sound = menu_move_sound;		}		break;	case K_TAB:	case K_KP_DOWNARROW:	case K_DOWNARROW:		cursor_prev    = m->cursor;		m->cursor_prev = m->cursor;		m->cursor++;		Menu_AdjustCursor(m, 1);		if (cursor_prev != m->cursor) {			Menu_CursorMoved(m);			sound = menu_move_sound;		}		break;	case K_MOUSE1:	case K_MOUSE3:		if (item)			if ((item->flags & QMF_HASMOUSEFOCUS) && !(item->flags & (QMF_GRAYED|QMF_INACTIVE)))				return (Menu_ActivateItem(m, item));		break;	case K_JOY1:	case K_JOY2:	case K_JOY3:	case K_JOY4:	case K_AUX1:	case K_AUX2:	case K_AUX3:	case K_AUX4://.........这里部分代码省略.........
开发者ID:baseas,项目名称:aftershock,代码行数:101,


示例28: MatchMakerFunc

static void MatchMakerFunc( menucommon_t *unused ){	trap_Cmd_ExecuteText( EXEC_APPEND, "menu_matchmaker/n" );}
开发者ID:Racenet,项目名称:racesow,代码行数:4,



注:本文中的trap_Cmd_ExecuteText函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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