这篇教程C++ trap_FS_Write函数代码示例写得很实用,希望能帮到您。
本文整理汇总了C++中trap_FS_Write函数的典型用法代码示例。如果您正苦于以下问题:C++ trap_FS_Write函数的具体用法?C++ trap_FS_Write怎么用?C++ trap_FS_Write使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了trap_FS_Write函数的29个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: G_SaveBanIPvoid G_SaveBanIP( void ){//save out all the banned IPs int i; char *str; fileHandle_t fh; byte b[4]; trap_FS_FOpenFile("banip.txt", &fh, FS_WRITE); if ( !fh ) { G_Printf ( "G_SaveBanIP - ERROR: can't open banip.txt/n" ); return; } str = va("%d /n", numIPFilters); trap_FS_Write(str, strlen(str), fh); for ( i = 0 ; i < numIPFilters ; i++ ) { if (ipFilters[i].compare == 0xffffffff) { str = "unused /n"; trap_FS_Write(str, strlen(str), fh); } else { *(unsigned *)b = ipFilters[i].compare; str = va("%i.%i.%i.%i /n", b[0], b[1], b[2], b[3]); trap_FS_Write(str, strlen(str), fh); } } trap_FS_FCloseFile(fh);}
开发者ID:mehmehsomeone,项目名称:OpenRP,代码行数:33,
示例2: CG_SaveFileAiNode_fstatic void CG_SaveFileAiNode_f(void) { int i; fileHandle_t file; char *filename; const char *info; const char *map; char header[] = "AI-NODES"; if(!cg_cheats) return; // get mapname info = CG_ConfigString( CS_SERVERINFO ); map = Info_ValueForKey( info, "mapname" ); filename = va("maps/%s.ai", map); if ( trap_FS_FOpenFile( filename, &file, FS_WRITE ) < 0 ) { CG_Printf( "Could not write AI-node file: %s/n", filename ); trap_FS_FCloseFile( file ); return; } // write the ai-node-date // first write ai-node header for verification trap_FS_Write(header, sizeof(header), file); // loop through the nodes for(i=0; i<ai_nodepointer; i++) { trap_FS_Write(ai_nodes[i], sizeof(vec3_t), file); } trap_FS_FCloseFile(file); CG_Printf("AI-Node_File: %s succesfully written./n", filename);}
开发者ID:smokin-guns,项目名称:SmokinGuns,代码行数:34,
示例3: SV_WriteIPList/** SV_WriteIPList*/void SV_WriteIPList( void ){ int file; char name[MAX_QPATH]; char string[MAX_STRING_CHARS]; qbyte b[4]; int i; Q_strncpyz( name, "listip.cfg", sizeof( name ) ); //G_Printf( "Writing %s./n", name ); if( trap_FS_FOpenFile( name, &file, FS_WRITE ) == -1 ) { G_Printf( "Couldn't open %s/n", name ); return; } Q_snprintfz( string, sizeof( string ), "set filterban %d/r/n", filterban->integer ); trap_FS_Write( string, strlen( string ), file ); for( i = 0; i < numipfilters; i++ ) { if (ipfilters[i].timeout && ipfilters[i].timeout <= game.serverTime) continue; *(unsigned *)b = ipfilters[i].compare; if( ipfilters[i].timeout ) Q_snprintfz( string, sizeof( string ), "addip %i.%i.%i.%i %.2f/r/n", b[0], b[1], b[2], b[3], (ipfilters[i].timeout - game.serverTime)/(1000.0f*60.0f) ); else Q_snprintfz( string, sizeof( string ), "addip %i.%i.%i.%i/r/n", b[0], b[1], b[2], b[3] ); trap_FS_Write( string, strlen( string ), file ); } trap_FS_FCloseFile( file );}
开发者ID:hettoo,项目名称:racesow,代码行数:38,
示例4: UI_ClearScores/*===============UI_ClearScores===============*/void UI_ClearScores() { char gameList[4096]; char *gameFile; int i, len, count, size; fileHandle_t f; postGameInfo_t newInfo; count = trap_FS_GetFileList( "games", "game", gameList, sizeof(gameList) ); size = sizeof(postGameInfo_t); memset(&newInfo, 0, size); if (count > 0) { gameFile = gameList; for ( i = 0; i < count; i++ ) { len = strlen(gameFile); if (trap_FS_FOpenFile(va("games/%s",gameFile), &f, FS_WRITE) >= 0) { trap_FS_Write(&size, sizeof(int), f); trap_FS_Write(&newInfo, size, f); trap_FS_FCloseFile(f); } gameFile += len + 1; } } UI_SetBestScores(&newInfo, qfalse);}
开发者ID:Clever-Boy,项目名称:entityplus,代码行数:33,
示例5: writeFile_int/*================writeFile_intThis writes an integer to the file.Since there is no logic as to where it writes, it must be called "just-in-time." ================*/void writeFile_int( int v, fileHandle_t f ){ char buf[ 32 ]; Com_sprintf( buf, sizeof( buf ), "%d", v ); trap_FS_Write( buf, strlen( buf ), f ); trap_FS_Write( "/n", 1, f );}
开发者ID:sookee,项目名称:oa-mod,代码行数:15,
示例6: AOTCTC_Holocron_Savepositions//===========================================================================// Routine : AOTCTC_Holocron_Savepositions// Description : Saves holocron positions to a .hpf file on diskvoid AOTCTC_Holocron_Savepositions( void ){ fileHandle_t f; char *fileString; //[DynamicMemoryTweaks] char savePath[MAX_QPATH]; //[/DynamicMemoryTweaks] //[RawMapName] //vmCvar_t mapname; //[/RawMapName] char lineout[MAX_INFO_STRING]; int loop = 0; number_of_holocronpositions--; G_Printf("^7Saving holocron position table./n"); fileString = NULL; //[RawMapName] //savePath = (char *)B_TempAlloc(1024*4); //trap_Cvar_Register( &mapname, "mapname", "", CVAR_SERVERINFO | CVAR_ROM ); //Com_sprintf(savePath, 1024*4, "holocron_positions/%s.hpf/0", mapname.string); Com_sprintf(savePath, sizeof(savePath), "holocron_positions/%s.hpf", level.rawmapname); //[/RawMapName] trap_FS_FOpenFile(savePath, &f, FS_WRITE); if ( !f ) { return; } Com_sprintf( lineout, sizeof(lineout), "%i ", number_of_holocronpositions); trap_FS_Write( lineout, strlen(lineout), f); while (loop < number_of_holocronpositions) { char lineout[MAX_INFO_STRING]; Com_sprintf( lineout, sizeof(lineout), "%f %f %f ", holocrons[loop].origin[0], holocrons[loop].origin[1], holocrons[loop].origin[2] ); trap_FS_Write( lineout, strlen(lineout), f); loop++; } G_Printf("^7Holocron Position table saved %i holocron positions to file %s./n", number_of_holocronpositions, savePath); trap_FS_FCloseFile( f );}
开发者ID:ForcePush,项目名称:OJPRPFZ,代码行数:58,
示例7: writeFile_string/*================writeFile_stringThis writes a string to the file. Since there is no logic as to where it writes, it must be called "just-in-time."================*/void writeFile_string( char *s, fileHandle_t f ){ char buf[ MAX_STRING_CHARS ]; buf[ 0 ] = '/0'; if( s[ 0 ] ) { //Q_strcat(buf, sizeof(buf), s); Q_strncpyz( buf, s, sizeof( buf ) ); trap_FS_Write( buf, strlen( buf ), f ); } trap_FS_Write( "/n", 1, f );}
开发者ID:sookee,项目名称:oa-mod,代码行数:20,
示例8: WriteWeaponCacheFilestatic void WriteWeaponCacheFile ( weaponData_t *weaponDataTable, int *numLoadedWeapons ){ fileHandle_t f; char *buffer; char *p; weaponDataCacheHeader_t *header = NULL; int bufferSize; trap_FS_FOpenFile ("ext_data/weapons/weapcache.bin", &f, FS_WRITE); if ( !f ) { return; } bufferSize = sizeof (weaponDataCacheHeader_t) + sizeof (weaponData_t) * *numLoadedWeapons; buffer = (char *)malloc (bufferSize); p = buffer; header = (weaponDataCacheHeader_t *)p; header->version = WEAPON_DATA_CACHE_VERSION; header->numWeapons = *numLoadedWeapons; p += sizeof (weaponDataCacheHeader_t); memcpy (p, weaponDataTable, sizeof (weaponData_t) * *numLoadedWeapons); trap_FS_Write ((void *)buffer, bufferSize, f); trap_FS_FCloseFile (f); free (buffer);}
开发者ID:NikitaRus,项目名称:JediKnightGalaxies-1,代码行数:29,
示例9: G_LogPrintf/*=================G_LogPrintfPrint to the logfile with a time stamp if it is open=================*/void QDECL G_LogPrintf( const char *fmt, ... ) { va_list argptr; char string[1024]; int min, tens, sec; sec = ( level.time - level.startTime ) / 1000; min = sec / 60; sec -= min * 60; tens = sec / 10; sec -= tens * 10; Com_sprintf( string, sizeof(string), "%3i:%i%i ", min, tens, sec ); va_start( argptr, fmt ); Q_vsnprintf(string + 7, sizeof(string) - 7, fmt, argptr); va_end( argptr ); if ( g_dedicated.integer ) { G_Printf( "%s", string + 7 ); } if ( !level.logFile ) { return; } trap_FS_Write( string, strlen( string ), level.logFile );}
开发者ID:CarlGammaSagan,项目名称:Quake-3-Android-Port-QIII4A,代码行数:35,
示例10: Script_WriteProfileqboolean Script_WriteProfile(char *profile_path){ fileHandle_t f; char com_pid[256]; if (FileExists(profile_path)) { trap_FS_Delete(profile_path); } if (trap_FS_FOpenFile(profile_path, &f, FS_WRITE) < 0) { Com_Printf("Script_WriteProfile: Can't write %s./n", profile_path); return qfalse; } if (f < 0) { Com_Printf("Script_WriteProfile: Can't write %s./n", profile_path); return qfalse; } DC->getCVarString("com_pid", com_pid, sizeof(com_pid)); trap_FS_Write(com_pid, strlen(com_pid), f); trap_FS_FCloseFile(f); return qtrue;}
开发者ID:boutetnico,项目名称:etlegacy,代码行数:30,
示例11: LUA_LOGvoid QDECL LUA_LOG(const char *fmt, ...){ va_list argptr; char buff[1024], string[1024]; int min, tens, sec; va_start(argptr, fmt); Com_sprintf(buff, sizeof(buff), fmt, argptr); va_end(argptr); if(g_dedicated.integer) { trap_Printf(buff); } if(level.logFile) { sec = level.time / 1000; min = sec / 60; sec -= min * 60; tens = sec / 10; sec -= tens * 10; Com_sprintf(string, sizeof(string), "%i:%i%i %s", min, tens, sec, buff); trap_FS_Write(string, strlen(string), level.logFile); }}
开发者ID:gitter-badger,项目名称:rpgxEF,代码行数:28,
示例12: G_DebugAddSkillLevelvoid G_DebugAddSkillLevel(gentity_t *ent, skillType_t skill){ qtime_t ct; if (!g_debugSkills.integer) { return; } trap_SendServerCommand(ent - g_entities, va("sdbg /"^%c(SK: %2i XP: %6.2f) %s: You raised your skill level to %i./"/n", COLOR_RED + skill, ent->client->sess.skill[skill], ent->client->sess.skillpoints[skill], skillNames[skill], ent->client->sess.skill[skill])); trap_RealTime(&ct); if (g_debugSkills.integer >= 2 && skillDebugLog != -1) { char *s = va("%02d:%02d:%02d : ^%c(SK: %2i XP: %6.2f) %s: %s raised in skill level to %i./n", ct.tm_hour, ct.tm_min, ct.tm_sec, COLOR_RED + skill, ent->client->sess.skill[skill], ent->client->sess.skillpoints[skill], skillNames[skill], ent->client->pers.netname, ent->client->sess.skill[skill]); trap_FS_Write(s, strlen(s), skillDebugLog); }}
开发者ID:morsik,项目名称:warpig,代码行数:26,
示例13: G_DebugOpenSkillLogvoid G_DebugOpenSkillLog(void){ vmCvar_t mapname; qtime_t ct; char *s; if (g_debugSkills.integer < 2) { return; } trap_Cvar_Register(&mapname, "mapname", "", CVAR_SERVERINFO | CVAR_ROM); trap_RealTime(&ct); if (trap_FS_FOpenFile(va("skills-%d-%02d-%02d-%02d%02d%02d-%s.log", 1900 + ct.tm_year, ct.tm_mon + 1, ct.tm_mday, ct.tm_hour, ct.tm_min, ct.tm_sec, mapname.string), &skillDebugLog, FS_APPEND_SYNC) < 0) { return; } s = va("%02d:%02d:%02d : Logfile opened./n", ct.tm_hour, ct.tm_min, ct.tm_sec); trap_FS_Write(s, strlen(s), skillDebugLog);}
开发者ID:morsik,项目名称:warpig,代码行数:26,
示例14: G_DebugAddSkillPointsvoid G_DebugAddSkillPoints(gentity_t *ent, skillType_t skill, float points, const char *reason){ qtime_t ct; if (!g_debugSkills.integer) { return; } trap_SendServerCommand(ent - g_entities, va("sdbg /"^%c(SK: %2i XP: %6.2f) %s: You gained %.2fXP, reason: %s./"/n", COLOR_RED + skill, ent->client->sess.skill[skill], ent->client->sess.skillpoints[skill], skillNames[skill], points, reason)); trap_RealTime(&ct); if (g_debugSkills.integer >= 2 && skillDebugLog != -1) { char *s = va("%02d:%02d:%02d : ^%c(SK: %2i XP: %6.2f) %s: %s gained %.2fXP, reason: %s./n", ct.tm_hour, ct.tm_min, ct.tm_sec, COLOR_RED + skill, ent->client->sess.skill[skill], ent->client->sess.skillpoints[skill], skillNames[skill], ent->client->pers.netname, points, reason); trap_FS_Write(s, strlen(s), skillDebugLog); }}
开发者ID:morsik,项目名称:warpig,代码行数:25,
示例15: G_DebugWritevoid G_DebugWrite(const char *path, const char *text){ fileHandle_t f; trap_FS_FOpenFile( path, &f, FS_APPEND ); trap_FS_Write(text, strlen(text), f); trap_FS_FCloseFile(f);}
开发者ID:Boothand,项目名称:SaberShenanigans,代码行数:8,
示例16: Bot_ScriptLog_Entry/*=================Bot_ScriptLog_Entry=================*/void Bot_ScriptLog_Entry( bot_state_t *bs, qboolean showDetails, char *preText, char *fmt, ... ){ va_list ap; char text[1024], *pStr, *token; fileHandle_t f; int i; // if (!(f = bs->script.logFile)) return; // // timestamp // get the time/date Q_strncpyz( text, va("(%i) ", level.time), sizeof(text) ); trap_FS_Write( text, strlen(text), f ); // i = 40; // padding for indentation // pretext if (preText) { trap_FS_Write( preText, strlen(preText), f ); i -= strlen(preText); if (i < 0) i = 0; } // indentation while (i--) trap_FS_Write( " ", 1, f ); // if (showDetails && (Bot_Script_GetCurrentLine( bs ) > -1)) { // show the current script line and text Q_strncpyz( text, va("(line %i:", Bot_Script_GetCurrentLine( bs )), sizeof(text) ); trap_FS_Write( text, strlen(text), f ); // text pStr = bs->script.status.currentItem->text; while ((token = COM_ParseExt( &pStr, qfalse )) && token[0]) { trap_FS_Write( " ", 1, f ); trap_FS_Write( token, strlen(token), f ); } trap_FS_Write( ") ", 2, f ); } // if (fmt) { va_start(ap, fmt); Q_vsnprintf( text, sizeof(text), fmt, ap ); if (strlen(text) >= sizeof(text)) { //G_Error( "Bot_ScriptLog_Entry: text exceeded buffer size" ); // just cut it short text[sizeof(text)-1] = '/0'; } va_end(ap); // trap_FS_Write( text, strlen(text), f ); } trap_FS_Write( "/r/n", 2, f );}
开发者ID:GenaSG,项目名称:ET,代码行数:56,
示例17: GLua_File_Writestatic int GLua_File_Write(lua_State *L) { fileHandle_t f; int len; const void *buff = lua_tolstring(L, 2, (size_t *)&len); trap_FS_FOpenFile(va("glua/data/%s", luaL_checkstring(L,1)), &f, FS_WRITE); trap_FS_Write(buff, len, f); trap_FS_FCloseFile(f); return 0;}
开发者ID:NikitaRus,项目名称:JediKnightGalaxies,代码行数:10,
示例18: AI_SavePLKFile/** AI_SavePLKFile* save nodes and plinks to file.* Only navigation nodes are saved. Item nodes aren't*/static qboolean AI_SavePLKFile( char *mapname ){ char filename[MAX_QPATH]; int version = NAV_FILE_VERSION; int filenum; int length; int i; int numNodes; Q_snprintfz( filename, sizeof( filename ), "%s/%s.%s", NAV_FILE_FOLDER, mapname, NAV_FILE_EXTENSION ); length = trap_FS_FOpenFile( filename, &filenum, FS_WRITE ); if( length == -1 ) return qfalse; if( nav.serverNodesStart && nav.serverNodesStart < nav.num_nodes ) numNodes = nav.serverNodesStart; else numNodes = nav.num_nodes; trap_FS_Write( &version, sizeof( int ), filenum ); trap_FS_Write( &numNodes, sizeof( int ), filenum ); // write out nodes for( i = 0; i < numNodes; i++ ) { trap_FS_Write( &nodes[i], sizeof( nav_node_t ), filenum ); } // write out plinks array for( i = 0; i < numNodes; i++ ) { trap_FS_Write( &pLinks[i], sizeof( nav_plink_t ), filenum ); } trap_FS_FCloseFile( filenum ); return qtrue;}
开发者ID:Racenet,项目名称:racesow,代码行数:44,
示例19: CG_DumpLocation_f/*===================CG_DumpLocation_fDump a target_location definition to a file===================*/static void CG_DumpLocation_f( void ) { char locfilename[MAX_QPATH]; char locname[MAX_STRING_CHARS]; char *extptr, *buffptr; fileHandle_t f; // Check for argument if ( trap_Argc() < 2 ) { CG_Printf( "Usage: dumploc <locationname>/n" ); return; } trap_Args( locname, sizeof( locname ) ); // Open locations file Q_strncpyz( locfilename, cgs.mapname, sizeof( locfilename ) ); extptr = locfilename + strlen( locfilename ) - 4; if ( extptr < locfilename || Q_stricmp( extptr, ".bsp" ) ) { CG_Printf( "Unable to dump, unknown map name?/n" ); return; } Q_strncpyz( extptr, ".loc", 5 ); trap_FS_FOpenFile( locfilename, &f, FS_APPEND_SYNC ); if ( !f ) { CG_Printf( "Failed to open '%s' for writing./n", locfilename ); return; } // Strip bad characters out for ( buffptr = locname; *buffptr; buffptr++ ) { if ( *buffptr == '/n' ) { *buffptr = ' '; } else if ( *buffptr == '"' ) { *buffptr = '/''; } } // Kill any trailing space as well if ( *( buffptr - 1 ) == ' ' ) { *( buffptr - 1 ) = 0; } // Build the entity definition buffptr = va( "{/n/"classname/" /"target_location/"/n/"origin/" /"%i %i %i/"/n/"message/" /"%s/"/n}/n/n", (int) cg.snap->ps.origin[0], (int) cg.snap->ps.origin[1], (int) cg.snap->ps.origin[2], locname ); // And write out/acknowledge trap_FS_Write( buffptr, strlen( buffptr ), f ); trap_FS_FCloseFile( f ); CG_Printf( "Entity dumped to '%s' (%i %i %i)./n", locfilename, (int) cg.snap->ps.origin[0], (int) cg.snap->ps.origin[1], (int) cg.snap->ps.origin[2] );}
开发者ID:chegestar,项目名称:omni-bot,代码行数:58,
示例20: demoAddViewPosvoid demoAddViewPos( const char *baseName, const vec3_t origin, const vec3_t angles, float fov ) { char dataLine[256]; char fileName[MAX_OSPATH]; fileHandle_t fileHandle; Com_sprintf( fileName, sizeof( fileName ), "%s.cam", baseName ); trap_FS_FOpenFile( fileName, &fileHandle, FS_APPEND ); if (!fileHandle) return; Com_sprintf( dataLine, sizeof( dataLine ), "%.3f %.3f %.3f %.3f %.3f %.3f %.3f/n", origin[0], origin[1], origin[2], angles[0], angles[1], angles[2], fov ); trap_FS_Write( &dataLine, strlen( dataLine ), fileHandle ); trap_FS_FCloseFile( fileHandle );}
开发者ID:entdark,项目名称:q3mme,代码行数:14,
示例21: CG_SaveConsoleHistory/*================CG_SaveConsoleHistorySave the console history into the cvar cl_consoleHistoryso that it persists across invocations of q3================*/void CG_SaveConsoleHistory( void ){ int i; int lineLength, saveBufferLength, additionalLength; fileHandle_t f; consoleSaveBuffer[ 0 ] = '/0'; i = ( nextHistoryLine - 1 ) % COMMAND_HISTORY; do { if( historyEditLines[ i ].buffer[ 0 ] ) { lineLength = strlen( historyEditLines[ i ].buffer ); saveBufferLength = strlen( consoleSaveBuffer ); //ICK additionalLength = lineLength + strlen( "999 999 999 " ); if( saveBufferLength + additionalLength < MAX_CONSOLE_SAVE_BUFFER ) { Q_strcat( consoleSaveBuffer, MAX_CONSOLE_SAVE_BUFFER, va( "%d %d %d %s ", historyEditLines[ i ].cursor, historyEditLines[ i ].scroll, lineLength, historyEditLines[ i ].buffer ) ); } else break; } i = ( i - 1 + COMMAND_HISTORY ) % COMMAND_HISTORY; } while( i != ( nextHistoryLine - 1 ) % COMMAND_HISTORY ); consoleSaveBufferSize = strlen( consoleSaveBuffer ); trap_FS_FOpenFile( CONSOLE_HISTORY_FILE, &f, FS_WRITE ); if( !f ) { Com_Printf( "Couldn't write %s./n", CONSOLE_HISTORY_FILE ); return; } if( trap_FS_Write( consoleSaveBuffer, consoleSaveBufferSize, f ) < consoleSaveBufferSize ) Com_Printf( "Couldn't write %s./n", CONSOLE_HISTORY_FILE ); trap_FS_FCloseFile( f );}
开发者ID:mecwerks,项目名称:spearmint-ios,代码行数:57,
示例22: MV_DumpAnimationMappingTablevoid MV_DumpAnimationMappingTable( void ){ fileHandle_t dumpFile; char line[512]; int i, j; trap_FS_FOpenFile("animMappingTableDump.txt", &dumpFile, FS_WRITE); if ( !dumpFile ) { trap_FS_FCloseFile(dumpFile); return; } Q_strncpyz( line, "animNumber_1_02_t animMappingTable_1_04_to_1_02[MAX_TOTALANIMATIONS] = /n" "{/n", sizeof(line) ); trap_FS_Write( line, strlen(line), dumpFile ); for ( i = 0; i < MAX_TOTALANIMATIONS; i++ ) { for ( j = 0; j < sizeof(animTable_1_02); j++ ) { if ( animTable_1_02[j].id == animMappingTable_1_04_to_1_02[i] ) { Q_strncpyz( line, va(" %s, // %s/n", animTable_1_02[j].name, animTable[i].name), sizeof(line) ); // It's only an assumption that animTable[i].name is the right 1.04 name. :/ trap_FS_Write( line, strlen(line), dumpFile ); break; } } } Q_strncpyz( line, "};/n/n", sizeof(line) ); trap_FS_Write( line, strlen(line), dumpFile ); Q_strncpyz( line, "animNumber_t animMappingTable_1_02_to_1_04[MAX_TOTALANIMATIONS_1_02] = /n" "{/n", sizeof(line) ); trap_FS_Write( line, strlen(line), dumpFile ); for ( i = 0; i < MAX_TOTALANIMATIONS_1_02; i++ ) { for ( j = 0; j < sizeof(animTable); j++ ) { if ( animTable[j].id == animMappingTable_1_02_to_1_04[i] ) { Q_strncpyz( line, va(" %s, // %s/n", animTable[j].name, animTable_1_02[i].name), sizeof(line) ); // It's only an assumption that animTable_1_02[i].name is the right 1.02 name. :/ trap_FS_Write( line, strlen(line), dumpFile ); break; } } } Q_strncpyz( line, "};/n/n", sizeof(line) ); trap_FS_Write( line, strlen(line), dumpFile ); trap_FS_FCloseFile( dumpFile ); return;}
开发者ID:mvdevs,项目名称:mvsdk,代码行数:56,
示例23: ACEND_SaveNodes// Save to disk file//// Since my compression routines are one thing I did not want to// release, I took out the compressed format option. Most levels will// save out to a node file around 50-200k, so compression is not really// a big deal.void ACEND_SaveNodes(){ fileHandle_t file; char filename[MAX_QPATH]; int i, j; int version = 1; char mapname[MAX_QPATH]; ACEND_ResolveAllPaths(); trap_Cvar_VariableStringBuffer("mapname", mapname, sizeof(mapname)); Com_sprintf(filename, sizeof(filename), "nav/%s.nod", mapname); trap_FS_FOpenFile(filename, &file, FS_WRITE); if(!file) { G_Printf("WARNING: Couldn't write node table: %s/n", filename); return; } else G_Printf("ACE: Saving node table '%s'...", filename); trap_FS_Write(&version, sizeof(int), file); trap_FS_Write(&numNodes, sizeof(int), file); trap_FS_Write(nodes, sizeof(node_t) * numNodes, file); for(i = 0; i < numNodes; i++) for(j = 0; j < numNodes; j++) trap_FS_Write(&path_table[i][j], sizeof(short int), file); // write count trap_FS_FCloseFile(file); G_Printf("done./n"); G_Printf("%i nodes saved/n", numNodes);}
开发者ID:otty,项目名称:cake3,代码行数:42,
示例24: BG_DumpWeaponListqboolean BG_DumpWeaponList ( const char *filename ){ char buffer[8192] = { 0 }; char *classnames[MAX_WEAPON_TABLE_SIZE] = { NULL }; int i; fileHandle_t f; Com_sprintf (buffer, sizeof (buffer), "%-64s | %s/n", "Display Name", "Class Name"); Q_strcat (buffer, sizeof (buffer), "-----------------------------------------------------------------+----------------------------------/n"); for ( i = 0; i < numLoadedWeapons; i++ ) { weaponData_t *w = &weaponDataTable[i]; Q_strcat (buffer, sizeof (buffer), va ("%-64s | %s/n", w->displayName, w->classname)); classnames[i] = w->classname; } Q_strcat (buffer, sizeof (buffer), "/n"); //qsort (classnames, numLoadedWeapons, sizeof (char *), strcmp); i = 0; while ( i < numLoadedWeapons ) { int duplicates = 0; int j = i + 1; while ( j < numLoadedWeapons && strcmp (classnames[i], classnames[j]) == 0 ) { duplicates++; j++; } if ( duplicates > 0 ) { Q_strcat (buffer, sizeof (buffer), va ("%s has %d duplicates./n", classnames[i], duplicates)); } i = j; } trap_FS_FOpenFile (filename, &f, FS_WRITE); if ( f ) { trap_FS_Write (buffer, strlen (buffer), f); trap_FS_FCloseFile (f); return qtrue; } return qfalse;}
开发者ID:NikitaRus,项目名称:JediKnightGalaxies-1,代码行数:48,
示例25: MM_WriteDatavoid MM_WriteData(const char *fileName, void(*processData)(char *fileData, int *fileSize)){ fileHandle_t f; int fileSize = MAX_DATA_SIZE; char *fileData = (char*)calloc(1, fileSize); char fullFileName[512] = { 0 }; // Seems reasonable for a path sprintf_s(fullFileName, sizeof(fullFileName), "data//%s", fileName); trap_FS_FOpenFile(fullFileName, &f, FS_WRITE); processData(fileData, &fileSize); trap_FS_Write(fileData, fileSize > MAX_DATA_SIZE ? MAX_DATA_SIZE : fileSize, f); trap_FS_FCloseFile(f); free(fileData);}
开发者ID:spior,项目名称:Makermod,代码行数:16,
示例26: G_DebugCloseSkillLogvoid G_DebugCloseSkillLog( void ){ qtime_t ct; char *s; if( skillDebugLog == -1 ) return; trap_RealTime( &ct ); s = va( "%02d:%02d:%02d : Logfile closed./n", ct.tm_hour, ct.tm_min, ct.tm_sec ); trap_FS_Write( s, strlen( s ), skillDebugLog ); trap_FS_FCloseFile( skillDebugLog );}
开发者ID:BackupTheBerlios,项目名称:et-flf-svn,代码行数:16,
示例27: CG_WritePTRCode/*===============CG_WritePTRCodeWrite a PTR code to disk===============*/void CG_WritePTRCode(int code){ char text[16]; fileHandle_t f; Com_sprintf(text, 16, "%d", code); // open file if(trap_FS_FOpenFile(PTRC_FILE, &f, FS_WRITE) < 0) return; // write the code trap_FS_Write(text, strlen(text), f); trap_FS_FCloseFile(f);}
开发者ID:redrumrobot,项目名称:dretchstorm,代码行数:23,
示例28: BG_StoreCampaignSaveqboolean BG_StoreCampaignSave(const char *filename, cpsFile_t * file, const char *profile){ fileHandle_t f; long hash; char *ch; int i, j; // open the file if(trap_FS_FOpenFile(filename, &f, FS_WRITE) < 0) { return (qfalse); } // write the header file->header.ident = CPS_IDENT; file->header.version = CPS_VERSION; trap_FS_Write(&file->header.ident, sizeof(int), f); trap_FS_Write(&file->header.version, 1, f); trap_FS_Write(&file->header.numCampaigns, sizeof(int), f); // generate hash for profile for(hash = 0, ch = (char *)profile; *ch != '/0'; ch++) { hash += (long)(tolower(*ch)) * ((ch - profile) + 119); } file->header.profileHash = (int)hash; trap_FS_Write(&file->header.profileHash, sizeof(int), f); // write the campaigns and maps for(i = 0; i < file->header.numCampaigns; i++) { trap_FS_Write(&file->campaigns[i].shortnameHash, sizeof(int), f); trap_FS_Write(&file->campaigns[i].progress, sizeof(int), f); // all completed maps for(j = 0; j < file->campaigns[i].progress; j++) { trap_FS_Write(&file->campaigns[i].maps[j].mapnameHash, sizeof(int), f); } } // done trap_FS_FCloseFile(f); return (qtrue);}
开发者ID:ethr,项目名称:ETXreaLPro_etmain,代码行数:49,
示例29: G_WriteSessionData/*==================G_WriteSessionData==================*/void G_WriteSessionData( void ) { int i; fileHandle_t tmpfile; trap_Cvar_Set( "session", va("%i", g_gametype.integer) ); for ( i = 0 ; i < level.maxclients ; i++ ) { if ( level.clients[i].pers.connected == CON_CONNECTED ) { G_WriteClientSessionData( &level.clients[i] ); } } //save2file //PLS2DO!!!! trap_FS_FOpenFile( "sess.dat", &tmpfile, FS_WRITE ); trap_FS_Write( g_sess, g_maxclients.integer * sizeof( clientSession_t ), tmpfile ); trap_FS_FCloseFile( tmpfile ); //plskthx //free( g_sess );}
开发者ID:dpadgett,项目名称:pugmod,代码行数:25,
注:本文中的trap_FS_Write函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 C++ trap_GetClientState函数代码示例 C++ trap_FS_Read函数代码示例 |