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自学教程:C++ trap_FS_Write函数代码示例

51自学网 2021-06-03 08:57:44
  C++
这篇教程C++ trap_FS_Write函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中trap_FS_Write函数的典型用法代码示例。如果您正苦于以下问题:C++ trap_FS_Write函数的具体用法?C++ trap_FS_Write怎么用?C++ trap_FS_Write使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了trap_FS_Write函数的29个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: G_SaveBanIP

void G_SaveBanIP( void ){//save out all the banned IPs	int		i;	char	*str;	fileHandle_t fh;	byte	b[4];	trap_FS_FOpenFile("banip.txt", &fh, FS_WRITE);	if ( !fh )	{		G_Printf ( "G_SaveBanIP - ERROR: can't open banip.txt/n" );		return;	}		str = va("%d /n", numIPFilters);	trap_FS_Write(str, strlen(str), fh);	for ( i = 0 ; i < numIPFilters ; i++ ) 	{		if (ipFilters[i].compare == 0xffffffff)		{			str = "unused /n";			trap_FS_Write(str, strlen(str), fh);		}		else		{			*(unsigned *)b = ipFilters[i].compare;			str = va("%i.%i.%i.%i /n", b[0], b[1], b[2], b[3]);			trap_FS_Write(str, strlen(str), fh);		}	}	trap_FS_FCloseFile(fh);}
开发者ID:mehmehsomeone,项目名称:OpenRP,代码行数:33,


示例2: CG_SaveFileAiNode_f

static void CG_SaveFileAiNode_f(void) {    int				i;    fileHandle_t	file;    char *filename;    const char	*info;    const char	*map;    char	header[] = "AI-NODES";    if(!cg_cheats)        return;    // get mapname    info = CG_ConfigString( CS_SERVERINFO );    map = Info_ValueForKey( info, "mapname" );    filename = va("maps/%s.ai", map);    if ( trap_FS_FOpenFile( filename, &file, FS_WRITE ) < 0 ) {        CG_Printf(  "Could not write AI-node file: %s/n", filename  );        trap_FS_FCloseFile( file );        return;    }    // write the ai-node-date    // first write ai-node header for verification    trap_FS_Write(header, sizeof(header), file);    // loop through the nodes    for(i=0; i<ai_nodepointer; i++) {        trap_FS_Write(ai_nodes[i], sizeof(vec3_t), file);    }    trap_FS_FCloseFile(file);    CG_Printf("AI-Node_File: %s succesfully written./n", filename);}
开发者ID:smokin-guns,项目名称:SmokinGuns,代码行数:34,


示例3: SV_WriteIPList

/** SV_WriteIPList*/void SV_WriteIPList( void ){	int file;	char name[MAX_QPATH];	char string[MAX_STRING_CHARS];	qbyte b[4];	int i;	Q_strncpyz( name, "listip.cfg", sizeof( name ) );	//G_Printf( "Writing %s./n", name );	if( trap_FS_FOpenFile( name, &file, FS_WRITE ) == -1 )	{		G_Printf( "Couldn't open %s/n", name );		return;	}	Q_snprintfz( string, sizeof( string ), "set filterban %d/r/n", filterban->integer );	trap_FS_Write( string, strlen( string ), file );	for( i = 0; i < numipfilters; i++ )	{		if (ipfilters[i].timeout && ipfilters[i].timeout <= game.serverTime)			continue;		*(unsigned *)b = ipfilters[i].compare;		if( ipfilters[i].timeout )			Q_snprintfz( string, sizeof( string ), "addip %i.%i.%i.%i %.2f/r/n", b[0], b[1], b[2], b[3], (ipfilters[i].timeout - game.serverTime)/(1000.0f*60.0f) );		else			Q_snprintfz( string, sizeof( string ), "addip %i.%i.%i.%i/r/n", b[0], b[1], b[2], b[3] );		trap_FS_Write( string, strlen( string ), file );	}	trap_FS_FCloseFile( file );}
开发者ID:hettoo,项目名称:racesow,代码行数:38,


示例4: UI_ClearScores

/*===============UI_ClearScores===============*/void UI_ClearScores() {	char	gameList[4096];	char *gameFile;	int		i, len, count, size;	fileHandle_t f;	postGameInfo_t newInfo;	count = trap_FS_GetFileList( "games", "game", gameList, sizeof(gameList) );	size = sizeof(postGameInfo_t);	memset(&newInfo, 0, size);	if (count > 0) {		gameFile = gameList;		for ( i = 0; i < count; i++ ) {			len = strlen(gameFile);			if (trap_FS_FOpenFile(va("games/%s",gameFile), &f, FS_WRITE) >= 0) {				trap_FS_Write(&size, sizeof(int), f);				trap_FS_Write(&newInfo, size, f);				trap_FS_FCloseFile(f);			}			gameFile += len + 1;		}	}		UI_SetBestScores(&newInfo, qfalse);}
开发者ID:Clever-Boy,项目名称:entityplus,代码行数:33,


示例5: writeFile_int

/*================writeFile_intThis writes an integer to the file.Since there is no logic as to where it writes, it must be called "just-in-time."  ================*/void writeFile_int( int v, fileHandle_t f ){  char buf[ 32 ];  Com_sprintf( buf, sizeof( buf ), "%d", v );  trap_FS_Write( buf, strlen( buf ), f );  trap_FS_Write( "/n", 1, f );}
开发者ID:sookee,项目名称:oa-mod,代码行数:15,


示例6: AOTCTC_Holocron_Savepositions

//===========================================================================// Routine      : AOTCTC_Holocron_Savepositions// Description  : Saves holocron positions to a .hpf file on diskvoid AOTCTC_Holocron_Savepositions( void ){	fileHandle_t	f;	char			*fileString;	//[DynamicMemoryTweaks]	char			savePath[MAX_QPATH];	//[/DynamicMemoryTweaks]	//[RawMapName]	//vmCvar_t		mapname;	//[/RawMapName]	char			lineout[MAX_INFO_STRING];	int				loop = 0;	number_of_holocronpositions--;	G_Printf("^7Saving holocron position table./n");	fileString = NULL;	//[RawMapName]	//savePath = (char *)B_TempAlloc(1024*4);	//trap_Cvar_Register( &mapname, "mapname", "", CVAR_SERVERINFO | CVAR_ROM );	//Com_sprintf(savePath, 1024*4, "holocron_positions/%s.hpf/0", mapname.string);	Com_sprintf(savePath, sizeof(savePath), "holocron_positions/%s.hpf", level.rawmapname);	//[/RawMapName]	trap_FS_FOpenFile(savePath, &f, FS_WRITE);	if ( !f )	{		return;	}	Com_sprintf( lineout, sizeof(lineout), "%i ", number_of_holocronpositions);	trap_FS_Write( lineout, strlen(lineout), f);	while (loop < number_of_holocronpositions)	{		char lineout[MAX_INFO_STRING];		Com_sprintf( lineout, sizeof(lineout), "%f %f %f ", 				holocrons[loop].origin[0],				holocrons[loop].origin[1],				holocrons[loop].origin[2] );				trap_FS_Write( lineout, strlen(lineout), f);		loop++;	}	G_Printf("^7Holocron Position table saved %i holocron positions to file %s./n", number_of_holocronpositions, savePath);	trap_FS_FCloseFile( f );}
开发者ID:ForcePush,项目名称:OJPRPFZ,代码行数:58,


示例7: writeFile_string

/*================writeFile_stringThis writes a string to the file. Since there is no logic as to where it writes, it must be called "just-in-time."================*/void writeFile_string( char *s, fileHandle_t f ){  char buf[ MAX_STRING_CHARS ];  buf[ 0 ] = '/0';  if( s[ 0 ] )  {    //Q_strcat(buf, sizeof(buf), s);    Q_strncpyz( buf, s, sizeof( buf ) );    trap_FS_Write( buf, strlen( buf ), f );  }  trap_FS_Write( "/n", 1, f );}
开发者ID:sookee,项目名称:oa-mod,代码行数:20,


示例8: WriteWeaponCacheFile

static void WriteWeaponCacheFile ( weaponData_t *weaponDataTable, int *numLoadedWeapons ){    fileHandle_t f;    char *buffer;    char *p;    weaponDataCacheHeader_t *header = NULL;    int bufferSize;        trap_FS_FOpenFile ("ext_data/weapons/weapcache.bin", &f, FS_WRITE);    if ( !f )    {        return;    }        bufferSize = sizeof (weaponDataCacheHeader_t) + sizeof (weaponData_t) * *numLoadedWeapons;    buffer = (char *)malloc (bufferSize);    p = buffer;    header = (weaponDataCacheHeader_t *)p;    header->version = WEAPON_DATA_CACHE_VERSION;    header->numWeapons = *numLoadedWeapons;        p += sizeof (weaponDataCacheHeader_t);    memcpy (p, weaponDataTable, sizeof (weaponData_t) * *numLoadedWeapons);        trap_FS_Write ((void *)buffer, bufferSize, f);    trap_FS_FCloseFile (f);        free (buffer);}
开发者ID:NikitaRus,项目名称:JediKnightGalaxies-1,代码行数:29,


示例9: G_LogPrintf

/*=================G_LogPrintfPrint to the logfile with a time stamp if it is open=================*/void QDECL G_LogPrintf( const char *fmt, ... ) {	va_list		argptr;	char		string[1024];	int			min, tens, sec;	sec = ( level.time - level.startTime ) / 1000;	min = sec / 60;	sec -= min * 60;	tens = sec / 10;	sec -= tens * 10;	Com_sprintf( string, sizeof(string), "%3i:%i%i ", min, tens, sec );	va_start( argptr, fmt );	Q_vsnprintf(string + 7, sizeof(string) - 7, fmt, argptr);	va_end( argptr );	if ( g_dedicated.integer ) {		G_Printf( "%s", string + 7 );	}	if ( !level.logFile ) {		return;	}	trap_FS_Write( string, strlen( string ), level.logFile );}
开发者ID:CarlGammaSagan,项目名称:Quake-3-Android-Port-QIII4A,代码行数:35,


示例10: Script_WriteProfile

qboolean Script_WriteProfile(char *profile_path){	fileHandle_t f;	char         com_pid[256];	if (FileExists(profile_path))	{		trap_FS_Delete(profile_path);	}	if (trap_FS_FOpenFile(profile_path, &f, FS_WRITE) < 0)	{		Com_Printf("Script_WriteProfile: Can't write %s./n", profile_path);		return qfalse;	}	if (f < 0)	{		Com_Printf("Script_WriteProfile: Can't write %s./n", profile_path);		return qfalse;	}	DC->getCVarString("com_pid", com_pid, sizeof(com_pid));	trap_FS_Write(com_pid, strlen(com_pid), f);	trap_FS_FCloseFile(f);	return qtrue;}
开发者ID:boutetnico,项目名称:etlegacy,代码行数:30,


示例11: LUA_LOG

void QDECL LUA_LOG(const char *fmt, ...){	va_list         argptr;	char            buff[1024], string[1024];	int             min, tens, sec;	va_start(argptr, fmt);	Com_sprintf(buff, sizeof(buff), fmt, argptr);	va_end(argptr);	if(g_dedicated.integer)	{		trap_Printf(buff);	}	if(level.logFile)	{		sec = level.time / 1000;		min = sec / 60;		sec -= min * 60;		tens = sec / 10;		sec -= tens * 10;		Com_sprintf(string, sizeof(string), "%i:%i%i %s", min, tens, sec, buff);		trap_FS_Write(string, strlen(string), level.logFile);	}}
开发者ID:gitter-badger,项目名称:rpgxEF,代码行数:28,


示例12: G_DebugAddSkillLevel

void G_DebugAddSkillLevel(gentity_t *ent, skillType_t skill){	qtime_t         ct;	if (!g_debugSkills.integer)	{		return;	}	trap_SendServerCommand(ent - g_entities, va("sdbg /"^%c(SK: %2i XP: %6.2f) %s: You raised your skill level to %i./"/n",	                       COLOR_RED + skill, ent->client->sess.skill[skill],	                       ent->client->sess.skillpoints[skill], skillNames[skill],	                       ent->client->sess.skill[skill]));	trap_RealTime(&ct);	if (g_debugSkills.integer >= 2 && skillDebugLog != -1)	{		char           *s = va("%02d:%02d:%02d : ^%c(SK: %2i XP: %6.2f) %s: %s raised in skill level to %i./n",		                       ct.tm_hour, ct.tm_min, ct.tm_sec,		                       COLOR_RED + skill, ent->client->sess.skill[skill], ent->client->sess.skillpoints[skill],		                       skillNames[skill], ent->client->pers.netname, ent->client->sess.skill[skill]);		trap_FS_Write(s, strlen(s), skillDebugLog);	}}
开发者ID:morsik,项目名称:warpig,代码行数:26,


示例13: G_DebugOpenSkillLog

void G_DebugOpenSkillLog(void){	vmCvar_t        mapname;	qtime_t         ct;	char           *s;	if (g_debugSkills.integer < 2)	{		return;	}	trap_Cvar_Register(&mapname, "mapname", "", CVAR_SERVERINFO | CVAR_ROM);	trap_RealTime(&ct);	if (trap_FS_FOpenFile(va("skills-%d-%02d-%02d-%02d%02d%02d-%s.log",	                         1900 + ct.tm_year, ct.tm_mon + 1, ct.tm_mday,	                         ct.tm_hour, ct.tm_min, ct.tm_sec, mapname.string), &skillDebugLog, FS_APPEND_SYNC) < 0)	{		return;	}	s = va("%02d:%02d:%02d : Logfile opened./n", ct.tm_hour, ct.tm_min, ct.tm_sec);	trap_FS_Write(s, strlen(s), skillDebugLog);}
开发者ID:morsik,项目名称:warpig,代码行数:26,


示例14: G_DebugAddSkillPoints

void G_DebugAddSkillPoints(gentity_t *ent, skillType_t skill, float points, const char *reason){	qtime_t         ct;	if (!g_debugSkills.integer)	{		return;	}	trap_SendServerCommand(ent - g_entities, va("sdbg /"^%c(SK: %2i XP: %6.2f) %s: You gained %.2fXP, reason: %s./"/n",	                       COLOR_RED + skill, ent->client->sess.skill[skill],	                       ent->client->sess.skillpoints[skill], skillNames[skill], points, reason));	trap_RealTime(&ct);	if (g_debugSkills.integer >= 2 && skillDebugLog != -1)	{		char           *s = va("%02d:%02d:%02d : ^%c(SK: %2i XP: %6.2f) %s: %s gained %.2fXP, reason: %s./n",		                       ct.tm_hour, ct.tm_min, ct.tm_sec,		                       COLOR_RED + skill, ent->client->sess.skill[skill], ent->client->sess.skillpoints[skill],		                       skillNames[skill], ent->client->pers.netname, points, reason);		trap_FS_Write(s, strlen(s), skillDebugLog);	}}
开发者ID:morsik,项目名称:warpig,代码行数:25,


示例15: G_DebugWrite

void G_DebugWrite(const char *path, const char *text){	fileHandle_t f;	trap_FS_FOpenFile( path, &f, FS_APPEND );	trap_FS_Write(text, strlen(text), f);	trap_FS_FCloseFile(f);}
开发者ID:Boothand,项目名称:SaberShenanigans,代码行数:8,


示例16: Bot_ScriptLog_Entry

/*=================Bot_ScriptLog_Entry=================*/void Bot_ScriptLog_Entry( bot_state_t *bs, qboolean showDetails, char *preText, char *fmt, ... ){	va_list ap;	char text[1024], *pStr, *token;	fileHandle_t f;	int i;	//	if (!(f = bs->script.logFile)) return;	//	// timestamp	// get the time/date	Q_strncpyz( text, va("(%i) ", level.time), sizeof(text) );	trap_FS_Write( text, strlen(text), f );	//	i = 40;	// padding for indentation	// pretext	if (preText) {		trap_FS_Write( preText, strlen(preText), f );		i -= strlen(preText);		if (i < 0) i = 0;	}	// indentation	while (i--) trap_FS_Write( " ", 1, f );	//	if (showDetails && (Bot_Script_GetCurrentLine( bs ) > -1)) {		// show the current script line and text		Q_strncpyz( text, va("(line %i:", Bot_Script_GetCurrentLine( bs )), sizeof(text) );		trap_FS_Write( text, strlen(text), f );		// text		pStr = bs->script.status.currentItem->text;		while ((token = COM_ParseExt( &pStr, qfalse )) && token[0]) {			trap_FS_Write( " ", 1, f );			trap_FS_Write( token, strlen(token), f );		}		trap_FS_Write( ") ", 2, f );	}	//	if (fmt) {		va_start(ap, fmt);		Q_vsnprintf( text, sizeof(text), fmt, ap );		if (strlen(text) >= sizeof(text)) {			//G_Error( "Bot_ScriptLog_Entry: text exceeded buffer size" );			// just cut it short			text[sizeof(text)-1] = '/0';		}		va_end(ap);		//		trap_FS_Write( text, strlen(text), f );	}	trap_FS_Write( "/r/n", 2, f );}
开发者ID:GenaSG,项目名称:ET,代码行数:56,


示例17: GLua_File_Write

static int GLua_File_Write(lua_State *L) {	fileHandle_t f;	int len;	const void *buff = lua_tolstring(L, 2, (size_t *)&len);	trap_FS_FOpenFile(va("glua/data/%s", luaL_checkstring(L,1)), &f, FS_WRITE);	trap_FS_Write(buff, len, f);	trap_FS_FCloseFile(f);	return 0;}
开发者ID:NikitaRus,项目名称:JediKnightGalaxies,代码行数:10,


示例18: AI_SavePLKFile

/** AI_SavePLKFile* save nodes and plinks to file.* Only navigation nodes are saved. Item nodes aren't*/static qboolean AI_SavePLKFile( char *mapname ){	char filename[MAX_QPATH];	int version = NAV_FILE_VERSION;	int filenum;	int length;	int i;	int numNodes;	Q_snprintfz( filename, sizeof( filename ), "%s/%s.%s", NAV_FILE_FOLDER, mapname, NAV_FILE_EXTENSION );	length = trap_FS_FOpenFile( filename, &filenum, FS_WRITE );	if( length == -1 )		return qfalse;	if( nav.serverNodesStart && nav.serverNodesStart < nav.num_nodes )		numNodes = nav.serverNodesStart;	else		numNodes = nav.num_nodes;	trap_FS_Write( &version, sizeof( int ), filenum );	trap_FS_Write( &numNodes, sizeof( int ), filenum );	// write out nodes	for( i = 0; i < numNodes; i++ )	{		trap_FS_Write( &nodes[i], sizeof( nav_node_t ), filenum );	}	// write out plinks array	for( i = 0; i < numNodes; i++ )	{		trap_FS_Write( &pLinks[i], sizeof( nav_plink_t ), filenum );	}	trap_FS_FCloseFile( filenum );	return qtrue;}
开发者ID:Racenet,项目名称:racesow,代码行数:44,


示例19: CG_DumpLocation_f

/*===================CG_DumpLocation_fDump a target_location definition to a file===================*/static void CG_DumpLocation_f( void ) {	char locfilename[MAX_QPATH];	char locname[MAX_STRING_CHARS];	char *extptr, *buffptr;	fileHandle_t f;	// Check for argument	if ( trap_Argc() < 2 ) {		CG_Printf( "Usage: dumploc <locationname>/n" );		return;	}	trap_Args( locname, sizeof( locname ) );	// Open locations file	Q_strncpyz( locfilename, cgs.mapname, sizeof( locfilename ) );	extptr = locfilename + strlen( locfilename ) - 4;	if ( extptr < locfilename || Q_stricmp( extptr, ".bsp" ) ) {		CG_Printf( "Unable to dump, unknown map name?/n" );		return;	}	Q_strncpyz( extptr, ".loc", 5 );	trap_FS_FOpenFile( locfilename, &f, FS_APPEND_SYNC );	if ( !f ) {		CG_Printf( "Failed to open '%s' for writing./n", locfilename );		return;	}	// Strip bad characters out	for ( buffptr = locname; *buffptr; buffptr++ )	{		if ( *buffptr == '/n' ) {			*buffptr = ' ';		} else if ( *buffptr == '"' ) {			*buffptr = '/'';		}	}	// Kill any trailing space as well	if ( *( buffptr - 1 ) == ' ' ) {		*( buffptr - 1 ) = 0;	}	// Build the entity definition	buffptr = va(   "{/n/"classname/" /"target_location/"/n/"origin/" /"%i %i %i/"/n/"message/" /"%s/"/n}/n/n",					(int) cg.snap->ps.origin[0], (int) cg.snap->ps.origin[1], (int) cg.snap->ps.origin[2], locname );	// And write out/acknowledge	trap_FS_Write( buffptr, strlen( buffptr ), f );	trap_FS_FCloseFile( f );	CG_Printf( "Entity dumped to '%s' (%i %i %i)./n", locfilename,			   (int) cg.snap->ps.origin[0], (int) cg.snap->ps.origin[1], (int) cg.snap->ps.origin[2] );}
开发者ID:chegestar,项目名称:omni-bot,代码行数:58,


示例20: demoAddViewPos

void demoAddViewPos( const char *baseName, const vec3_t origin, const vec3_t angles, float fov ) {	char dataLine[256];	char fileName[MAX_OSPATH];	fileHandle_t fileHandle;	Com_sprintf( fileName, sizeof( fileName ), "%s.cam", baseName );	trap_FS_FOpenFile( fileName, &fileHandle, FS_APPEND );	if (!fileHandle) 		return;	Com_sprintf( dataLine, sizeof( dataLine ), "%.3f %.3f %.3f %.3f %.3f %.3f %.3f/n",		origin[0], origin[1], origin[2], angles[0], angles[1], angles[2], fov );	trap_FS_Write( &dataLine, strlen( dataLine ), fileHandle );	trap_FS_FCloseFile( fileHandle );}
开发者ID:entdark,项目名称:q3mme,代码行数:14,


示例21: CG_SaveConsoleHistory

/*================CG_SaveConsoleHistorySave the console history into the cvar cl_consoleHistoryso that it persists across invocations of q3================*/void CG_SaveConsoleHistory( void ){	int						i;	int						lineLength, saveBufferLength, additionalLength;	fileHandle_t	f;	consoleSaveBuffer[ 0 ] = '/0';	i = ( nextHistoryLine - 1 ) % COMMAND_HISTORY;	do	{		if( historyEditLines[ i ].buffer[ 0 ] )		{			lineLength = strlen( historyEditLines[ i ].buffer );			saveBufferLength = strlen( consoleSaveBuffer );			//ICK			additionalLength = lineLength + strlen( "999 999 999  " );			if( saveBufferLength + additionalLength < MAX_CONSOLE_SAVE_BUFFER )			{				Q_strcat( consoleSaveBuffer, MAX_CONSOLE_SAVE_BUFFER,						va( "%d %d %d %s ",						historyEditLines[ i ].cursor,						historyEditLines[ i ].scroll,						lineLength,						historyEditLines[ i ].buffer ) );			}			else				break;		}		i = ( i - 1 + COMMAND_HISTORY ) % COMMAND_HISTORY;	}	while( i != ( nextHistoryLine - 1 ) % COMMAND_HISTORY );	consoleSaveBufferSize = strlen( consoleSaveBuffer );	trap_FS_FOpenFile( CONSOLE_HISTORY_FILE, &f, FS_WRITE );	if( !f )	{		Com_Printf( "Couldn't write %s./n", CONSOLE_HISTORY_FILE );		return;	}	if( trap_FS_Write( consoleSaveBuffer, consoleSaveBufferSize, f ) < consoleSaveBufferSize )		Com_Printf( "Couldn't write %s./n", CONSOLE_HISTORY_FILE );	trap_FS_FCloseFile( f );}
开发者ID:mecwerks,项目名称:spearmint-ios,代码行数:57,


示例22: MV_DumpAnimationMappingTable

void MV_DumpAnimationMappingTable( void ){	fileHandle_t dumpFile;	char		 line[512];	int			 i, j;	trap_FS_FOpenFile("animMappingTableDump.txt", &dumpFile, FS_WRITE);	if ( !dumpFile )	{		trap_FS_FCloseFile(dumpFile);		return;	}	Q_strncpyz( line, "animNumber_1_02_t animMappingTable_1_04_to_1_02[MAX_TOTALANIMATIONS] = /n"					"{/n", sizeof(line) );	trap_FS_Write( line, strlen(line), dumpFile );	for ( i = 0; i < MAX_TOTALANIMATIONS; i++ )	{		for ( j = 0; j < sizeof(animTable_1_02); j++ )		{			if ( animTable_1_02[j].id == animMappingTable_1_04_to_1_02[i] )			{				Q_strncpyz( line, va("	%s, // %s/n", animTable_1_02[j].name, animTable[i].name), sizeof(line) ); // It's only an assumption that animTable[i].name is the right 1.04 name. :/				trap_FS_Write( line, strlen(line), dumpFile );				break;			}		}	}	Q_strncpyz( line, "};/n/n", sizeof(line) );	trap_FS_Write( line, strlen(line), dumpFile );	Q_strncpyz( line, "animNumber_t animMappingTable_1_02_to_1_04[MAX_TOTALANIMATIONS_1_02] = /n"					"{/n", sizeof(line) );	trap_FS_Write( line, strlen(line), dumpFile );	for ( i = 0; i < MAX_TOTALANIMATIONS_1_02; i++ )	{		for ( j = 0; j < sizeof(animTable); j++ )		{			if ( animTable[j].id == animMappingTable_1_02_to_1_04[i] )			{				Q_strncpyz( line, va("	%s, // %s/n", animTable[j].name, animTable_1_02[i].name), sizeof(line) ); // It's only an assumption that animTable_1_02[i].name is the right 1.02 name. :/				trap_FS_Write( line, strlen(line), dumpFile );				break;			}		}	}	Q_strncpyz( line, "};/n/n", sizeof(line) );	trap_FS_Write( line, strlen(line), dumpFile );	trap_FS_FCloseFile( dumpFile );	return;}
开发者ID:mvdevs,项目名称:mvsdk,代码行数:56,


示例23: ACEND_SaveNodes

// Save to disk file//// Since my compression routines are one thing I did not want to// release, I took out the compressed format option. Most levels will// save out to a node file around 50-200k, so compression is not really// a big deal.void ACEND_SaveNodes(){	fileHandle_t    file;	char            filename[MAX_QPATH];	int             i, j;	int             version = 1;	char            mapname[MAX_QPATH];	ACEND_ResolveAllPaths();	trap_Cvar_VariableStringBuffer("mapname", mapname, sizeof(mapname));	Com_sprintf(filename, sizeof(filename), "nav/%s.nod", mapname);	trap_FS_FOpenFile(filename, &file, FS_WRITE);	if(!file)	{		G_Printf("WARNING: Couldn't write node table: %s/n", filename);		return;	}	else		G_Printf("ACE: Saving node table '%s'...", filename);	trap_FS_Write(&version, sizeof(int), file);	trap_FS_Write(&numNodes, sizeof(int), file);	trap_FS_Write(nodes, sizeof(node_t) * numNodes, file);	for(i = 0; i < numNodes; i++)		for(j = 0; j < numNodes; j++)			trap_FS_Write(&path_table[i][j], sizeof(short int), file);	// write count	trap_FS_FCloseFile(file);	G_Printf("done./n");	G_Printf("%i nodes saved/n", numNodes);}
开发者ID:otty,项目名称:cake3,代码行数:42,


示例24: BG_DumpWeaponList

qboolean BG_DumpWeaponList ( const char *filename ){    char buffer[8192] = { 0 };    char *classnames[MAX_WEAPON_TABLE_SIZE] = { NULL };    int i;    fileHandle_t f;        Com_sprintf (buffer, sizeof (buffer), "%-64s | %s/n", "Display Name", "Class Name");    Q_strcat (buffer, sizeof (buffer), "-----------------------------------------------------------------+----------------------------------/n");    for ( i = 0; i < numLoadedWeapons; i++ )    {        weaponData_t *w = &weaponDataTable[i];        Q_strcat (buffer, sizeof (buffer), va ("%-64s | %s/n", w->displayName, w->classname));        classnames[i] = w->classname;    }        Q_strcat (buffer, sizeof (buffer), "/n");    //qsort (classnames, numLoadedWeapons, sizeof (char *), strcmp);    i = 0;    while ( i < numLoadedWeapons )    {        int duplicates = 0;        int j = i + 1;        while ( j < numLoadedWeapons && strcmp (classnames[i], classnames[j]) == 0 )        {            duplicates++;            j++;        }                if ( duplicates > 0 )        {            Q_strcat (buffer, sizeof (buffer), va ("%s has %d duplicates./n", classnames[i], duplicates));        }                i = j;    }        trap_FS_FOpenFile (filename, &f, FS_WRITE);    if ( f )    {        trap_FS_Write (buffer, strlen (buffer), f);        trap_FS_FCloseFile (f);                return qtrue;    }        return qfalse;}
开发者ID:NikitaRus,项目名称:JediKnightGalaxies-1,代码行数:48,


示例25: MM_WriteData

void MM_WriteData(const char *fileName, void(*processData)(char *fileData, int *fileSize)){	fileHandle_t f;	int fileSize = MAX_DATA_SIZE;	char *fileData = (char*)calloc(1, fileSize);	char fullFileName[512] = { 0 }; // Seems reasonable for a path	sprintf_s(fullFileName, sizeof(fullFileName), "data//%s", fileName);	trap_FS_FOpenFile(fullFileName, &f, FS_WRITE);	processData(fileData, &fileSize);	trap_FS_Write(fileData, fileSize > MAX_DATA_SIZE ? MAX_DATA_SIZE : fileSize, f);	trap_FS_FCloseFile(f);	free(fileData);}
开发者ID:spior,项目名称:Makermod,代码行数:16,


示例26: G_DebugCloseSkillLog

void G_DebugCloseSkillLog( void ){	qtime_t		ct;	char		*s;	if( skillDebugLog == -1 )		return;	trap_RealTime( &ct );	s = va( "%02d:%02d:%02d : Logfile closed./n", ct.tm_hour, ct.tm_min, ct.tm_sec );	trap_FS_Write( s, strlen( s ), skillDebugLog );	trap_FS_FCloseFile( skillDebugLog );}
开发者ID:BackupTheBerlios,项目名称:et-flf-svn,代码行数:16,


示例27: CG_WritePTRCode

/*===============CG_WritePTRCodeWrite a PTR code to disk===============*/void CG_WritePTRCode(int code){	char            text[16];	fileHandle_t    f;	Com_sprintf(text, 16, "%d", code);	// open file	if(trap_FS_FOpenFile(PTRC_FILE, &f, FS_WRITE) < 0)		return;	// write the code	trap_FS_Write(text, strlen(text), f);	trap_FS_FCloseFile(f);}
开发者ID:redrumrobot,项目名称:dretchstorm,代码行数:23,


示例28: BG_StoreCampaignSave

qboolean BG_StoreCampaignSave(const char *filename, cpsFile_t * file, const char *profile){	fileHandle_t    f;	long            hash;	char           *ch;	int             i, j;	// open the file	if(trap_FS_FOpenFile(filename, &f, FS_WRITE) < 0)	{		return (qfalse);	}	// write the header	file->header.ident = CPS_IDENT;	file->header.version = CPS_VERSION;	trap_FS_Write(&file->header.ident, sizeof(int), f);	trap_FS_Write(&file->header.version, 1, f);	trap_FS_Write(&file->header.numCampaigns, sizeof(int), f);	// generate hash for profile	for(hash = 0, ch = (char *)profile; *ch != '/0'; ch++)	{		hash += (long)(tolower(*ch)) * ((ch - profile) + 119);	}	file->header.profileHash = (int)hash;	trap_FS_Write(&file->header.profileHash, sizeof(int), f);	// write the campaigns and maps	for(i = 0; i < file->header.numCampaigns; i++)	{		trap_FS_Write(&file->campaigns[i].shortnameHash, sizeof(int), f);		trap_FS_Write(&file->campaigns[i].progress, sizeof(int), f);		// all completed maps		for(j = 0; j < file->campaigns[i].progress; j++)		{			trap_FS_Write(&file->campaigns[i].maps[j].mapnameHash, sizeof(int), f);		}	}	// done	trap_FS_FCloseFile(f);	return (qtrue);}
开发者ID:ethr,项目名称:ETXreaLPro_etmain,代码行数:49,


示例29: G_WriteSessionData

/*==================G_WriteSessionData==================*/void G_WriteSessionData( void ) {	int		i;	fileHandle_t tmpfile;	trap_Cvar_Set( "session", va("%i", g_gametype.integer) );	for ( i = 0 ; i < level.maxclients ; i++ ) {		if ( level.clients[i].pers.connected == CON_CONNECTED ) {			G_WriteClientSessionData( &level.clients[i] );		}	}	//save2file	//PLS2DO!!!!	trap_FS_FOpenFile( "sess.dat", &tmpfile, FS_WRITE );	trap_FS_Write( g_sess, g_maxclients.integer * sizeof( clientSession_t ), tmpfile );	trap_FS_FCloseFile( tmpfile );	//plskthx	//free( g_sess );}
开发者ID:dpadgett,项目名称:pugmod,代码行数:25,



注:本文中的trap_FS_Write函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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