这篇教程C++ AddScripts函数代码示例写得很实用,希望能帮到您。
本文整理汇总了C++中AddScripts函数的典型用法代码示例。如果您正苦于以下问题:C++ AddScripts函数的具体用法?C++ AddScripts怎么用?C++ AddScripts使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了AddScripts函数的21个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: outstring_logvoid ScriptMgr::ScriptsInit(){ outstring_log(" ____ _____ _ _ "); outstring_log(" / __ // / ____| (_) | | "); outstring_log(" | | | |_ __ ___ __ _ ___ _ __ | (___ ___ _ __ _ _ __ | |_ "); outstring_log(" | | | | '__/ _ /// _` |/ _ //| '_ // //___ // / __| '__| | '_ //| __|"); outstring_log(" | |__| | | | __/ (_| | (_) | | | |____) | (__| | | | |_) | |_ "); outstring_log(" //____/|_| //___|//__, |//___/|_| |_|_____/ //___|_| |_| .__/ //__|"); outstring_log(" __/ | | | "); outstring_log(" |___/ |_| /n"); //Load database (must be called after SD2Config.SetSource). LoadDatabase(); for (uint16 i = 0; i < MAX_SCRIPTS; ++i) m_scripts[i] = NULL; FillSpellSummary(); AddScripts(); outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts); outstring_log(">> Load Overriden SQL Data."); LoadOverridenSQLData();}
开发者ID:Zaffy,项目名称:OregonCore,代码行数:26,
示例2: __void ScriptMgr::ScriptsInit(){ //Trinity Script startup /*sLog.outString(" _____ _ _ _ ____ _ _"); sLog.outString("|_ _| __(_)_ __ (_) |_ _ _/ ___| ___ _ __(_)_ __ | |_ "); sLog.outString(" | || '__| | '_ //| | __| | | //___ // / __| /'__| | /'_ //| __|"); sLog.outString(" | || | | | | | | | |_| |_| |___) | (__| | | | |_) | |_ "); sLog.outString(" |_||_| |_|_| |_|_|//__|//__, |____/ //___|_| |_| .__/ //__|"); sLog.outString(" |___/ |_| "); sLog.outString(""); sLog.outString("");*/ /* Beginning Of PDS-4TC Badge*/ /* Added by Pryd inspired by Lorac */ sLog.outString(" . . . "); sLog.outString(" . . "); sLog.outString(" ____ . // / . "); sLog.outString(" /// / // . - ^ - "); sLog.outString(" // //_ / . / | // . . "); sLog.outString(" // //// _ . "); sLog.outString(" // //// //// _ _ /// __ "); sLog.outString(" // //// //// //// // /`'// //__ // / "); sLog.outString(" ////__//// ////// /____// //__ /// "); sLog.outString(" _____// ```````` "); sLog.outString(" /// ___// PDS-4TC-2011 "); sLog.outString(" // // //__/ ______ _ __ _____ "); sLog.outString(" // // // /// __ /////`'__///// __// "); sLog.outString(" ,, // // //___// // //_// // // //_/// // ////_ "); sLog.outString("_///_|_____// //_____// //_____// //_// // //____// "); sLog.outString(" ` ` ` ` ` //______////_____////_/ ///____/ "); sLog.outString(" "); sLog.outString( "PryDevCore based on TrinityCore"); sLog.outString( "Project Resource Locations"); sLog.outString( "Main Site: Http://prydevserver.com"); sLog.outString( "Support Forum: Http://prydevserver.com/forum/"); sLog.outString( " "); sLog.outString( "PryDevServer.com Development For the Community"); /* End Of PDS-4TC Badge*/ /* Added by Pryd inspired by Lorac */ //Load database (must be called after SD2Config.SetSource). LoadDatabase(); sLog.outString("Loading C++ scripts"); barGoLink bar(1); bar.step(); sLog.outString(""); for (uint16 i =0; i<MAX_SCRIPTS; ++i) m_scripts[i]=NULL; FillSpellSummary(); AddScripts(); sLog.outString(">> Loaded %i C++ Scripts.", num_sc_scripts); sLog.outString(">> Load Overriden SQL Data."); LoadOverridenSQLData();}
开发者ID:Mferrill,项目名称:BotCore,代码行数:60,
示例3: LoadDatabasevoid ScriptMgr::InitScriptLibrary(){ LoadDatabase(); outstring_log("StrawberryScripts: Loading C++ scripts"); BarGoLink bar(1); bar.step(); outstring_log(""); // Resize script ids to needed ammount of assigned ScriptNames (from core) m_scripts.resize(GetScriptIdsCount(), NULL); FillSpellSummary(); AddScripts(); // Check existance scripts for all registered by core script names for (uint32 i = 1; i < GetScriptIdsCount(); ++i) { if (!m_scripts[i]) error_log("SSC: No script found for ScriptName '%s'.", GetScriptName(i)); } outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts);}
开发者ID:ErYayo,项目名称:StrawberryCore,代码行数:25,
示例4: outstring_logvoid ScriptMgr::ScriptsInit(){ //Trinity Script startup outstring_log(" _____ _ _ _ ____ _ _"); outstring_log("|_ _| __(_)_ __ (_) |_ _ _/ ___| ___ _ __(_)_ __ | |_ "); outstring_log(" | || '__| | '_ //| | __| | | //___ // / __| /'__| | /'_ //| __|"); outstring_log(" | || | | | | | | | |_| |_| |___) | (__| | | | |_) | |_ "); outstring_log(" |_||_| |_|_| |_|_|//__|//__, |____/ //___|_| |_| .__/ //__|"); outstring_log(" |___/ |_| "); outstring_log(""); outstring_log(""); //Load database (must be called after SD2Config.SetSource). LoadDatabase(); outstring_log("TSCR: Loading C++ scripts"); barGoLink bar(1); bar.step(); outstring_log(""); for (uint16 i =0; i<MAX_SCRIPTS; ++i) m_scripts[i]=NULL; FillSpellSummary(); AddScripts(); outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts); outstring_log(">> Load Overriden SQL Data."); LoadOverridenSQLData();}
开发者ID:LolJK,项目名称:PhantomCore,代码行数:32,
示例5: outstring_logvoid ScriptMgr::ScriptsInit(){ //Scripts startup outstring_log(""); outstring_log(" DDD DDD DDDDD DD DDDDD DDDDDDDD DDD"); outstring_log("D DD DDD D DD DD D DD DD D DD"); outstring_log("DD DD D DD DD D DD DD DD"); outstring_log(" DDD D DDDDD DD DDDDD DD DDD"); outstring_log(" DD DD D DD DD D DD DD"); outstring_log("DD D DDD D DD DD D DD DD D"); outstring_log(" DDD DDD D DD DD D DD DDD"); outstring_log(""); //Load database (must be called after DSConfig.SetSource). LoadDatabase(); outstring_log("DS: Loading Scripts"); for(int i=0; i<MAX_SCRIPTS; ++i) m_scripts[i]=NULL; FillSpellSummary(); AddScripts(); outstring_log(">> Loaded %i Scripts.", num_sc_scripts);}
开发者ID:eviljared,项目名称:diamondcore,代码行数:27,
示例6: InitScriptLibraryMANGOS_DLL_EXPORTvoid InitScriptLibrary(){ // ScriptDev2 startup outstring_log(""); outstring_log(" MMM MMM MM"); outstring_log("M MM M M M M"); outstring_log("MM M M M"); outstring_log(" MMM M M M"); outstring_log(" MM M M MMMM"); outstring_log("MM M M M "); outstring_log(" MMM MMM http://www.scriptdev2.com"); outstring_log(""); // Get configuration file bool configFailure = false; if (!SD2Config.SetSource(_MANGOSD_CONFIG)) configFailure = true; else outstring_log("SD2: Using configuration file %s", _MANGOSD_CONFIG); // Set SD2 Error Log File std::string sd2LogFile = SD2Config.GetStringDefault("SD2ErrorLogFile", "SD2Errors.log"); setScriptLibraryErrorFile(sd2LogFile.c_str(), "SD2"); if (configFailure) script_error_log("Unable to open configuration file. Database will be unaccessible. Configuration values will use default."); // Check config file version if (SD2Config.GetIntDefault("ConfVersion", 0) != _MANGOSDCONFVERSION) script_error_log("Configuration file version doesn't match expected version. Some config variables may be wrong or missing."); outstring_log(""); // Load database (must be called after SD2Config.SetSource). LoadDatabase(); outstring_log("SD2: Loading C++ scripts"); BarGoLink bar(1); bar.step(); outstring_log(""); // Resize script ids to needed ammount of assigned ScriptNames (from core) m_scripts.resize(GetScriptIdsCount(), NULL); FillSpellSummary(); AddScripts(); // Check existance scripts for all registered by core script names for (uint32 i = 1; i < GetScriptIdsCount(); ++i) { if (!m_scripts[i]) script_error_log("No script found for ScriptName '%s'.", GetScriptName(i)); } outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts);}
开发者ID:AwkwardDev,项目名称:mangos-d3,代码行数:58,
示例7: InitScriptLibraryMANGOS_DLL_EXPORTvoid InitScriptLibrary(){ // ScriptDev2 startup outstring_log(""); outstring_log(" MMM MMM MM"); outstring_log("M MM M M M M"); outstring_log("MM M M M"); outstring_log(" MMM M M M"); outstring_log(" MM M M MMMM"); outstring_log("MM M M M "); outstring_log(" MMM MMM http://www.scriptdev2.com"); outstring_log("R2 modifications included (https://github.com/mangosR2/scriptdev2)"); outstring_log(_VERSION); // Get configuration file if (!SD2Config.SetSource(_SCRIPTDEV2_CONFIG)) error_log("SD2: Unable to open configuration file. Database will be unaccessible. Configuration values will use default."); else outstring_log("SD2: Using configuration file %s",_SCRIPTDEV2_CONFIG); // Check config file version if (SD2Config.GetIntDefault("ConfVersion", 0) != SD2_CONF_VERSION) error_log("SD2: Configuration file version doesn't match expected version. Some config variables may be wrong or missing."); outstring_log(""); // Load database (must be called after SD2Config.SetSource). LoadDatabase(); outstring_log("SD2: Loading C++ scripts"); BarGoLink bar(1); bar.step(); outstring_log(""); // Resize script ids to needed ammount of assigned ScriptNames (from core) m_scripts.resize(GetScriptIdsCount(), NULL); m_scriptStorage.clear(); FillSpellSummary(); AddScripts(); // Check existance scripts for all registered by core script names for (uint32 i = 1; i < GetScriptIdsCount(); ++i) { if (!m_scripts[i]) error_log("SD2: No script found for ScriptName '%s'.", GetScriptName(i)); } outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts);}
开发者ID:finomen,项目名称:scriptdev2,代码行数:53,
示例8: getMSTimevoid ScriptMgr::Initialize(){ uint32 oldMSTime = getMSTime(); LoadDatabase(); TC_LOG_INFO("server.loading", "Loading C++ scripts"); FillSpellSummary(); AddScripts(); TC_LOG_INFO("server.loading", ">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime));}
开发者ID:tyraela,项目名称:NetherCore,代码行数:13,
示例9: getMSTimevoid ScriptMgr::Initialize(){ uint32 oldMSTime = getMSTime(); LoadDatabase(); sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading C++ scripts"); FillSpellSummary(); AddScripts(); sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime));}
开发者ID:KingPin,项目名称:TrinityCore,代码行数:13,
示例10: getMSTimevoid ScriptMgr::Initialize(){ uint32 oldMSTime = getMSTime(); LoadDatabase(); sLog->outString("Loading C++ scripts"); FillSpellSummary(); AddScripts(); sLog->outString(">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime)); sLog->outString();}
开发者ID:Ramusik,项目名称:MadboxpcWOW_3.0,代码行数:14,
示例11: getMSTimevoid ScriptMgr::Initialize(){ uint32 oldMSTime = getMSTime(); LoadDatabase(); // Load TeleNPC2 - maybe not the best place to load it ... LoadNpcTele(); TC_LOG_INFO("server.loading", "Loading C++ scripts"); FillSpellSummary(); AddScripts(); TC_LOG_INFO("server.loading", ">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime));}
开发者ID:Kretol,项目名称:TrinityCore,代码行数:15,
示例12: getMSTimevoid ScriptMgr::Initialize(){ uint32 oldMSTime = getMSTime(); LoadDatabase(); // Load TeleNPC2 - maybe not the best place to load it ... LoadNpcTele(); sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading C++ scripts"); FillSpellSummary(); AddScripts(); sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime));}
开发者ID:cristal,项目名称:TeraCore,代码行数:15,
示例13: InitScriptLibraryMANGOS_DLL_EXPORTvoid InitScriptLibrary(){ //ScriptDevZero startup outstring_log(""); outstring_log("ScriptDevZero http://www.github.com/scriptdev/scriptdevzero/"); outstring_log(""); outstring_log("Fork of: "); outstring_log(" MMM MMM MM"); outstring_log("M MM M M M M"); outstring_log("MM M M M"); outstring_log(" MMM M M M"); outstring_log(" MM M M MMMM"); outstring_log("MM M M M "); outstring_log(" MMM MMM http://www.scriptdev2.com"); outstring_log(""); //Get configuration file if (!SD0Config.SetSource(_SCRIPTDEVZERO_CONFIG)) error_log("SD2: Unable to open configuration file. Database will be unaccessible. Configuration values will use default."); else outstring_log("SD2: Using configuration file %s",_SCRIPTDEVZERO_CONFIG); //Check config file version if (SD0Config.GetIntDefault("ConfVersion", 0) != SD0_CONF_VERSION) error_log("SD2: Configuration file version doesn't match expected version. Some config variables may be wrong or missing."); outstring_log(""); //Load database (must be called after SD2Config.SetSource). LoadDatabase(); outstring_log("SD2: Loading C++ scripts"); BarGoLink bar(1); bar.step(); outstring_log(""); for(int i=0; i<MAX_SCRIPTS; ++i) m_scripts[i]=NULL; FillSpellSummary(); AddScripts(); outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts);}
开发者ID:picard64,项目名称:scriptdevzero,代码行数:46,
示例14: InitScriptLibraryMANGOS_DLL_EXPORTvoid InitScriptLibrary(){ //ScriptDev2 startup outstring_log(""); outstring_log("==========================================================================="); outstring_log(" P R O J E C T - The ChgMangos Project by Chglove "); outstring_log(" Wish everyone can enjoy my work! "); outstring_log("ChgMangos v1.3.0 beta "); outstring_log("Mangos 11304,SD2 2016, ChgMangosDB v1.3.0 with ACID 3.0.8 full "); outstring_log("==========================================================================="); //Get configuration file if (!SD2Config.SetSource(_SCRIPTDEV2_CONFIG)) error_log("脚本库: 打开配置文件失败,系统将使用默认配置! "); else outstring_log("脚本库: 使用配置文件 %s",_SCRIPTDEV2_CONFIG); //Check config file version if (SD2Config.GetIntDefault("ConfVersion", 0) != SD2_CONF_VERSION) error_log("脚本库: 配置文件版本不正确,可能过期了?一些功能将无法使用或不正常。 "); outstring_log(""); //Load database (must be called after SD2Config.SetSource). LoadDatabase(); outstring_log("脚本库: 加载C++脚本数据 "); barGoLink bar(1); bar.step(); outstring_log(""); for(int i=0; i<MAX_SCRIPTS; ++i) m_scripts[i]=NULL; m_scriptStorage.clear(); FillSpellSummary(); AddScripts(); SD2P_NAMESPACE::LoadScripts(); outstring_log(">> 加载了 %i 个脚本数据", num_sc_scripts);}
开发者ID:cbcs,项目名称:ChgSD2,代码行数:44,
示例15: ScriptsInitTRINITY_DLL_EXPORTvoid ScriptsInit(char const* cfg_file = _TRINITY_SCRIPT_CONFIG){ //Trinity Script startup outstring_log(" _____ _ _ _ ____ _ _"); outstring_log("|_ _| __(_)_ __ (_) |_ _ _/ ___| ___ _ __(_)_ __ | |_ "); outstring_log(" | || '__| | '_ //| | __| | | //___ // / __| /'__| | /'_ //| __|"); outstring_log(" | || | | | | | | | |_| |_| |___) | (__| | | | |_) | |_ "); outstring_log(" |_||_| |_|_| |_|_|//__|//__, |____/ //___|_| |_| .__/ //__|"); outstring_log(" |___/ |_| "); outstring_log("Trinity Script initializing %s", _FULLVERSION); outstring_log(""); //Get configuration file if (!TScriptConfig.SetSource(cfg_file)) error_log("TSCR: Unable to open configuration file. Database will be unaccessible. Configuration values will use default."); else outstring_log("TSCR: Using configuration file %s",cfg_file); outstring_log(""); //Load database (must be called after SD2Config.SetSource). LoadDatabase(); outstring_log("TSCR: Loading C++ scripts"); barGoLink bar(1); bar.step(); outstring_log(""); for (uint16 i =0; i<MAX_SCRIPTS; ++i) m_scripts[i]=NULL; FillSpellSummary(); AddScripts(); outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts); outstring_log(">> Load Overriden SQL Data."); LoadOverridenSQLData(); outstring_log(">> Load Overriden DBC Data."); LoadOverridenDBCData();}
开发者ID:LordVoldemort,项目名称:Shindorei,代码行数:43,
示例16: getMSTimevoid ScriptMgr::Initialize(){ uint32 oldMSTime = getMSTime(); LoadDatabase(); sLog->outString("Loading C++ scripts"); FillSpellSummary(); AddScripts(); sLog->outString(">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); oldMSTime = getMSTime(); sLog->outString("Loading custom vendors"); sLog->outString(">> Loaded %u custom vendor catageory entries in %u ms", CustomVendorMgr.LoadVendors(), GetMSTimeDiffToNow(oldMSTime)); sLog->outString();}
开发者ID:concept45,项目名称:Justicar-WoW,代码行数:19,
示例17: ScriptsInitMANGOS_DLL_EXPORTvoid ScriptsInit(){ //ScriptDev2 startup outstring_log("################################################"); outstring_log("# .:| Evo-X Emu Scripts|:. #"); outstring_log("# Visit us on http://evo-X.com/evo-X #"); outstring_log("# Core based on Mangos modified by evo-X Team #"); outstring_log("# #"); outstring_log("################################################"); outstring_log(""); //Get configuration file if (!SD2Config.SetSource(_SCRIPTDEV2_CONFIG)) error_log("evo-X: Unable to open configuration file. Database will be unaccessible. Configuration values will use default."); else outstring_log("evo-X: Using configuration file %s",_SCRIPTDEV2_CONFIG); //Check config file version if (SD2Config.GetIntDefault("ConfVersion", 0) != SD2_CONF_VERSION) error_log("evo-X: Configuration file version doesn't match expected version. Some config variables may be wrong or missing."); outstring_log(""); //Load database (must be called after SD2Config.SetSource). LoadDatabase(); outstring_log("evo-X: Loading C++ evo-X Scripts"); barGoLink bar(1); bar.step(); outstring_log(""); for(int i=0; i<MAX_SCRIPTS; ++i) m_scripts[i]=NULL; FillSpellSummary(); AddScripts(); outstring_log(">> Loaded %i C++ evo-X Scripts.", num_sc_scripts);}
开发者ID:FLaM666,项目名称:evo-X,代码行数:42,
示例18: LoadDatabasevoid ScriptMgr::ScriptsInit(){ //Load database (must be called after SD2Config.SetSource). LoadDatabase(); sLog->outString("TSCR: Loading C++ scripts"); sLog->outString(""); for (uint16 i =0; i < MAX_SCRIPTS; ++i) m_scripts[i]=NULL; FillSpellSummary(); AddScripts(); sLog->outString(">> Loaded %i C++ Scripts.", num_sc_scripts); sLog->outString(">> Load Overriden SQL Data."); LoadOverridenSQLData();}
开发者ID:Bootz,项目名称:SF1,代码行数:20,
示例19: getMSTimevoid ScriptMgr::Initialize(){ uint32 oldMSTime = getMSTime(); LoadDatabase(); TC_LOG_INFO("server.loading", "Loading C++ scripts"); FillSpellSummary(); AddScripts();#ifdef SCRIPTS for (std::string const& scriptName : UnusedScriptNames) { TC_LOG_ERROR("sql.sql", "ScriptName '%s' exists in database, but no core script found!", scriptName.c_str()); }#endif UnloadUnusedScripts(); TC_LOG_INFO("server.loading", ">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime));}
开发者ID:beyourself,项目名称:DeathCore_6.x,代码行数:22,
示例20: LoadDatabasevoid ScriptMgr::ScriptsInit(){ //Load database (must be called after BSCRConfig.SetSource). LoadDatabase(); outstring_log("BSCR: Loading C++ scripts"); barGoLink bar(1); bar.step(); outstring_log(""); for (uint16 i =0; i<MAX_SCRIPTS; ++i) m_scripts[i]=NULL; FillSpellSummary(); AddScripts(); outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts); outstring_log(">> Load Overriden SQL Data."); LoadOverridenSQLData();}
开发者ID:Regolan,项目名称:blizzlikecore,代码行数:22,
示例21: outstring_logvoid SD3::InitScriptLibrary(){ // ScriptDev3 startup outstring_log(" ___ _ _ ___ ____"); outstring_log(" / __| __ _ _(_)_ __| |_| // _____ __ |__ /"); outstring_log(" //__ /// _| '_| | '_ // _| |) / -_) V / |_ //"); outstring_log(" |___///__|_| |_| .__///__|___///___|//_/ |___/"); outstring_log(" |_| "); outstring_log(" https://getmangos.eu//n"); // Get configuration file bool configFailure = false; if (!SD3Config.SetSource(MANGOSD_CONFIG_LOCATION)) { configFailure = true; } else { outstring_log("sd3: Using configuration file %s", MANGOSD_CONFIG_LOCATION); } // Set SD3 Error Log File std::string SD3LogFile = SD3Config.GetStringDefault("SD3ErrorLogFile", "scriptdev3-errors.log"); setScriptLibraryErrorFile(SD3LogFile.c_str(), "SD3"); if (configFailure) { script_error_log("Unable to open configuration file. Database will be unaccessible. Configuration values will use default."); } // Check config file version if (SD3Config.GetIntDefault("ConfVersion", 0) != MANGOSD_CONFIG_VERSION) { script_error_log("Configuration file version doesn't match expected version. Some config variables may be wrong or missing."); } outstring_log("/n"); // Load database (must be called after SD3Config.SetSource). LoadDatabase(); outstring_log("sd3: Loading C++ scripts"); BarGoLink bar(1); bar.step(); // Resize script ids to needed ammount of assigned ScriptNames (from core) m_scripts.resize(GetScriptIdsCount(), NULL); FillSpellSummary(); AddScripts(); // Check existance scripts for all registered by core script names for (uint32 i = 1; i < GetScriptIdsCount(); ++i) { if (!m_scripts[i]) { script_error_log("No script found for ScriptName '%s'.", GetScriptName(i)); } } outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts);}
开发者ID:Corsol,项目名称:ScriptDev3,代码行数:63,
注:本文中的AddScripts函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 C++ AddSequential函数代码示例 C++ AddScore函数代码示例 |