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自学教程:C++ AddSpell函数代码示例

51自学网 2021-06-01 19:45:28
  C++
这篇教程C++ AddSpell函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中AddSpell函数的典型用法代码示例。如果您正苦于以下问题:C++ AddSpell函数的具体用法?C++ AddSpell怎么用?C++ AddSpell使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了AddSpell函数的29个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: AIUpdate

	void AIUpdate()	{		if ((HandOfTheDeceiver1 && HandOfTheDeceiver2 && HandOfTheDeceiver3 && HandOfTheDeceiver4) && (HandOfTheDeceiver1->isDead() || HandOfTheDeceiver2->isDead() || HandOfTheDeceiver3->isDead() || HandOfTheDeceiver4->isDead()) && (GetPhase() != 1))		{			RemoveAura(46410);		}		if ((HandOfTheDeceiver1 && HandOfTheDeceiver2 && HandOfTheDeceiver3 && HandOfTheDeceiver4) && (HandOfTheDeceiver1->isDead() && HandOfTheDeceiver2->isDead() && HandOfTheDeceiver3->isDead() && HandOfTheDeceiver4->isDead()) && (GetPhase() != 1) && (GetPhase() != 2))		{			SetPhase(1);			_unit->SetUInt64Value(UNIT_FIELD_FLAGS, ( true ) ? 0 : UNIT_FLAG_NOT_ATTACKABLE_9);			_unit->GetAIInterface()->SetAllowedToEnterCombat(true);			RemoveAura(46367);			ShieldOrb1 = _unit->GetMapMgr()->GetInterface()->SpawnGameObject(CN_SHIELD_ORB, 1678.00f, 610.00f, 28.00f, 0.00f, false, 0, 0);		}		if (ShieldOrb1)		{			//ShieldOrb1->CastSpell(ShShadowbolt);		}		if (ShieldOrb2)		{			//ShieldOrb2->CastSpell(ShShadowbolt);		}		if (ShieldOrb3)		{			//ShieldOrb3->CastSpell(ShShadowbolt);		}		if (ShieldOrb4)		{			//ShieldOrb4->CastSpell(ShShadowbolt);		}		switch (dtimmer)		{		case 100:			{				dtimmer++;				if (GetHealthPercent()<=85)				{					SetPhase(2);					SetAllowMelee(false);					SetCanMove(false);					_unit->SendChatMessage(CHAT_MSG_MONSTER_YELL, LANG_UNIVERSAL, "Kil'jaeden begins to channel dark energy");				}			}break;		case 120:			{				dtimmer++;				if (GetPhase() == 2)					CastSpellOnTarget(_unit, Target_RandomPlayer, Darkness_explosion, true);					//CastSpellOnTarget(_unit, Target_RandomPlayer, Darkness, true); //this is the correct, but the dragon doesn't work.				SetAllowMelee(false);				SetCanMove(false);			}break;		case 128:			{				SetPhase(1);				SetAllowMelee(false);				SetCanMove(false);				dtimmer = 1;			}break;		default:			{				SetCanMove(false);				SetAllowMelee(false);				dtimmer++;			}break;		}		switch(GetPhase())		{		case 1:			{				if(GetHealthPercent()<=85)				{					AddPhaseSpell(1, AddSpell(SINISTER_REFLECTION, Target_RandomPlayer, 10, 1.5f, 4, 0, 35));					AddPhaseSpell(1, AddSpell(SHADOW_SPIKE, Target_RandomDestination, 10, 2.0f, 6, 0, 35));					AddPhaseSpell(1, AddSpell(FLAME_DART_EXPLOSION, Target_RandomPlayer, 10, 1.3f, 4, 0, 35));					ShieldOrb1 = _unit->GetMapMgr()->GetInterface()->SpawnGameObject(CN_SHIELD_ORB, 1678.00f, 610.00f, 28.00f, -1.72788f, false, 0, 0);				}				if(GetHealthPercent()<=55)				{					ShieldOrb1 = _unit->GetMapMgr()->GetInterface()->SpawnGameObject(CN_SHIELD_ORB, 1684.00f, 651.00f, 28.00f, 0.00f, false, 0, 0);				}				if(GetHealthPercent()<=25)				{					//Armageddon					ShieldOrb1 = _unit->GetMapMgr()->GetInterface()->SpawnGameObject(CN_SHIELD_ORB, 1720.00f, 642.00f, 28.00f, 0.00f, false, 0, 0);					AddPhaseSpell(1, AddSpell(SACRIFICE_OF_ANVEENA, Target_RandomPlayer, 50, 0.5f, 10, 0, 35));				}			}break;		}		ParentClass::AIUpdate();	}
开发者ID:Bootz,项目名称:arcticdev,代码行数:97,


示例2: Eramas_BrightblazeAI

		Eramas_BrightblazeAI(Creature* pCreature) : MoonScriptBossAI(pCreature)		{			AddSpell(ERAMAS_BRIGHTBLAZE_KNOCKDOWN, Target_Current, 25, 0, 5, 0, 5);			AddSpell(ERAMAS_BRIGHTBLAZE_SNAP_KICK, Target_SecondMostHated, 40, 0, 2, 0, 5);		}
开发者ID:Asandru,项目名称:Script-Land,代码行数:5,


示例3: ZelfanAI

		ZelfanAI(Creature* pCreature) : MoonScriptCreatureAI(pCreature)		{			AddSpell(ZELFAN_GOBLIN_DRAGON_GUN, Target_Current, 90, 0, 15, 0, 5);			AddSpell(ZELFAN_HIGH_EXPLOSIV_SHEEP, Target_Self, 90, 2, 80);			AddSpell(ZELFAN_ROCKET_LAUNCH, Target_RandomPlayer, 99, 3.5, 60, 0, 45);		}
开发者ID:Asandru,项目名称:Script-Land,代码行数:6,


示例4: GarrAI

	GarrAI(Creature* pCreature) : MoonScriptBossAI(pCreature)	{		AddSpell(GARR_ANTIMAGIC_PULSE, Target_Self, 15, 0, 0);		AddSpell(GARR_MAGMA_SHACKLES, Target_Self, 15, 0, 0);	}
开发者ID:Tulba,项目名称:wowtbc,代码行数:5,


示例5: CoreRagerAI

    CoreRagerAI(Creature* pCreature) : MoonScriptCreatureAI(pCreature)    {		Golemagg = NULL;		AddSpell(CORERAGER_MANGLE, Target_Current, 20, 0, 20);    }
开发者ID:Tulba,项目名称:wowtbc,代码行数:6,


示例6: LorgusJettAI

    LorgusJettAI(Creature* pCreature) : MoonScriptCreatureAI(pCreature) 	{		// Lightning Bolt		AddSpell(12167, Target_Current, 20, 3, 0);	}
开发者ID:miklasiak,项目名称:projekt,代码行数:5,


示例7: FlamewakerAI

	FlamewakerAI(Creature* pCreature) : MoonScriptCreatureAI(pCreature)	{		AddSpell(FLAMEWAKER_SUNDER_ARMOR, Target_Current, 8, 0, 0);		AddSpell(FLAMEWAKER_FISTOFRAG, Target_Self, 8, 0, 0);		AddSpell(FLAMEWAKER_STRIKE, Target_Current, 14, 0, 0);	}
开发者ID:Tulba,项目名称:wowtbc,代码行数:6,


示例8: SunbladeImpAI

	SunbladeImpAI(Creature* pCreature) : ArcTicScriptBossAI(pCreature)	{		AddSpell(IMP_FIREBOLT, Target_Current, 100, 2, (int32)2.5, 0, 30);	}
开发者ID:Bootz,项目名称:arcticdev,代码行数:4,


示例9: SunbladeMageGuardAI

	SunbladeMageGuardAI(Creature* pCreature) : ArcTicScriptBossAI(pCreature)	{		AddSpell(MAGE_GUARD_GLAVE_THROW, Target_Current, 60, 0, 25, 0, 5);		AddSpell(MAGE_GUARD_MAGIC_DAMPENING_FIELD, Target_RandomPlayer, 20, 1, 35, 0, 20);	}
开发者ID:Bootz,项目名称:arcticdev,代码行数:5,


示例10: VoidWalkerAI

	VoidWalkerAI(CreaturePointer pCreature) : MoonScriptCreatureAI(pCreature)	{		AddSpell(7154, Target_WoundedFriendly, 5, 0, 7);	}
开发者ID:Vanj-crew,项目名称:HearthStone-Emu,代码行数:4,


示例11: SunbladeBloodKnightAI

	SunbladeBloodKnightAI(Creature* pCreature) : ArcTicScriptBossAI(pCreature)	{		AddSpell(BLOOD_KNIGHT_JUDGEMENT_OF_WRATH, Target_Current, 20, 0, 30, 0, 5);		AddSpell(BLOOD_KNIGHT_SEAL_OF_WRATH, Target_Self, 99, 0, 30, 0, 0);		AddSpell(BLOOD_KNIGHT_HOLY_LIGHT, Target_Self, 10, 2, 30, 0, 40);			}
开发者ID:Bootz,项目名称:arcticdev,代码行数:6,


示例12: FenrusAI

	FenrusAI(CreaturePointer pCreature) : MoonScriptCreatureAI(pCreature)	{		AddSpell(7125, Target_Current, 12, 1.5f, 60);	}
开发者ID:Vanj-crew,项目名称:HearthStone-Emu,代码行数:4,


示例13: ShadowswordCommanderAI

	ShadowswordCommanderAI(Creature* pCreature) : MoonScriptCreatureAI(pCreature)	{		AddSpell(SHADOWSWORD_COMMANDER_SHIELD_SLAM, Target_Current, 10, 0, 10);		AddSpell(SHADOWSWORD_COMMANDER_BATTLESHOUT, Target_Self, 20, 0, 25);	}
开发者ID:Desch,项目名称:Edge-of-Chaos,代码行数:5,


示例14: SunbladeProtectorAI

	SunbladeProtectorAI(Creature* pCreature) : MoonScriptCreatureAI(pCreature)	{		AddSpell(SUNBLADE_PROTECTOR_FEL_LIGHTNING, Target_RandomPlayer, 100, 0, 15, 0, 60);	}
开发者ID:Desch,项目名称:Edge-of-Chaos,代码行数:4,


示例15: GhamooraAI

    GhamooraAI(Creature* pCreature) : MoonScriptCreatureAI(pCreature) 	{		// Trample		AddSpell(5568, Target_Self, 12, 0, 0);	}
开发者ID:miklasiak,项目名称:projekt,代码行数:5,


示例16: SunbladeMagisterAI

	SunbladeMagisterAI(Creature* pCreature) : ArcTicScriptBossAI(pCreature)	{		AddSpell(MAGISTER_FROSTBOLT, Target_Current, 65, 2, 4, 0, 30);		AddSpell(MAGISTER_ARCANE_NOVA, Target_Self, 12, 1.5, 40, 0, 0);	}
开发者ID:Bootz,项目名称:arcticdev,代码行数:5,


示例17: GelihastAI

    GelihastAI(Creature* pCreature) : MoonScriptCreatureAI(pCreature) 	{		// Net		AddSpell(6533, Target_RandomPlayer, 10, 0, 0);	}
开发者ID:miklasiak,项目名称:projekt,代码行数:5,


示例18: thekaAI

		thekaAI(Creature* pCreature) : MoonScriptCreatureAI(pCreature)		{			AddSpell(8600, Target_Current, 20, 4.5f, -1);	//Fevered Plague			morph = false;		}
开发者ID:Refuge89,项目名称:arcscripts2,代码行数:5,


示例19: MordreshFireEyeAI

 MordreshFireEyeAI(Creature* pCreature) : MoonScriptCreatureAI(pCreature) {     //spells     AddSpell(SP_MORDRESH_FIRE_NOVA, Target_Self, 10, 2, 0);     AddSpell(SP_MORDRESH_FIREBALL, Target_Current, 10, 3, 0, 0, 40); }
开发者ID:master312,项目名称:AscEmu,代码行数:6,


示例20: ChaoticRiftAI

		ChaoticRiftAI(Creature* pCreature) : MoonScriptBossAI(pCreature)		{			_unit->GetAIInterface()->SetAllowedToEnterCombat(false);			AddSpell(SUMMON_MANA_WRAITH, Target_Self, 30, 0, dbcSpell.LookupEntryForced(SUMMON_MANA_WRAITH)->RecoveryTime);			AddSpell(CHAOTIC_ENERGY_BURST, Target_RandomPlayer, 30, 0, dbcSpell.LookupEntryForced(CHAOTIC_ENERGY_BURST)->RecoveryTime);		};
开发者ID:Refuge89,项目名称:Edge-of-Chaos,代码行数:6,


示例21: GehennasAI

	GehennasAI(Creature* pCreature) : MoonScriptBossAI(pCreature)	{		AddSpell(GEHENNAS_SHADOW_BOLT, Target_RandomPlayer, 10, 0, 0, 0, 40);		AddSpell(GEHENNAS_RAIN_OF_FIRE, Target_RandomPlayer, 10, 0, 10); 		AddSpell(GEHENNAS_CURSE, Target_Self, 8, 6, 0, 0, 40);	}
开发者ID:Tulba,项目名称:wowtbc,代码行数:6,


示例22: TelestraArcaneAI

		TelestraArcaneAI(Creature* pCreature) : MoonScriptBossAI(pCreature)		{			AddSpell(TIME_STOP, Target_Self, 30, 1.5, 30);			AddSpell(CRITTER, Target_RandomPlayer, 25, 0, 20);		};
开发者ID:Refuge89,项目名称:Edge-of-Chaos,代码行数:5,


示例23: LucifronAI

	LucifronAI(Creature *pCreature) : MoonScriptBossAI(pCreature)	{		AddSpell(LUCIFRON_IMPENDING_DOOM, Target_Self, 15, 0, 10);		AddSpell(LUCIFRON_LUCIFRONS_CURSE, Target_Self, 100, 0, 15);		AddSpell(LUCIFRON_SHADOW_SHOCK, Target_Self, 8, 0, 6);	}
开发者ID:Tulba,项目名称:wowtbc,代码行数:6,


示例24: Kagani_NightstrikeAI

		Kagani_NightstrikeAI(Creature* pCreature) : MoonScriptBossAI(pCreature)		{			AddSpell(KAGANI_NIGHTSTRIKE_KidneyShot, Target_Current, 80, 0, 25, 0, 30);			AddSpell(KAGANI_NIGHTSTRIKE_Gouge, Target_ClosestPlayer, 20, 0, 18, 0, 30);			AddSpell(KAGANI_NIGHTSTRIKE_Eviscerate, Target_Current, 8, 0, 45, 0, 30);		}
开发者ID:Asandru,项目名称:Script-Land,代码行数:6,


示例25: SoaringEagleAI

    SoaringEagleAI(Creature* pCreature) : MoonScriptCreatureAI(pCreature)    {		AddSpell(EAGLE_SWOOP, Target_Destination, 5, 0, 0);		GetUnit()->m_noRespawn = true;    }
开发者ID:Desch,项目名称:Edge-of-Chaos,代码行数:5,


示例26: ApokoAI

		ApokoAI(Creature* pCreature) : MoonScriptCreatureAI(pCreature)		{			AddSpell(APOKO_FROST_SHOCK, Target_RandomPlayer, 40, 0, 8, 0, 20);			AddSpell(APOKO_LESSER_HEALING_WAVE, Target_RandomFriendly, 50, 1.5, 10, 0, 40);			AddSpell(APOKO_PURGE, Target_RandomUnit, 20, 0, 40, 0, 30);		}
开发者ID:Asandru,项目名称:Script-Land,代码行数:6,


示例27: DragonflayerForgeMasterAI

		DragonflayerForgeMasterAI(Creature* pCreature) : MoonScriptCreatureAI(pCreature)		{			mInstance = GetInstanceScript();			AddSpell(DRAGONFLAYER_FORGE_MASTER_BURNING_BRAND, Target_Current, 8, 0, 40, 0, 30);		}
开发者ID:Refuge89,项目名称:arcscripts2,代码行数:6,


示例28: SisterOfTormentAI

		SisterOfTormentAI(Creature* pCreature) : MoonScriptBossAI(pCreature)		{			AddSpell(SISTER_OF_TORMENT_LASH_OF_PAIN, Target_Current, 60, 0, 8, 0, 5);			AddSpell(SISTER_OF_TORMENT_DEADLY_EMBRACE, Target_RandomPlayer, 20, 1.5, 16, 0, 20);		}
开发者ID:Asandru,项目名称:Script-Land,代码行数:5,


示例29: KilJaedenAI

	KilJaedenAI(Creature* pCreature) : ArcTicScriptBossAI(pCreature)	{		AddPhaseSpell(1, AddSpell(LEGION_LIGHTNING, Target_RandomPlayer, 10, 1.5f, 2, 0, 35));		AddPhaseSpell(1, AddSpell(SOUL_FLAY, Target_RandomPlayer, 10, 0, 0, 0, 35));		AddPhaseSpell(1, AddSpell(FIRE_BLOOM, Target_RandomPlayer, 10, 1, 0, 0, 100));	}
开发者ID:Bootz,项目名称:arcticdev,代码行数:6,



注:本文中的AddSpell函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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