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自学教程:C++ unload函数代码示例

51自学网 2021-06-03 09:10:49
  C++
这篇教程C++ unload函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中unload函数的典型用法代码示例。如果您正苦于以下问题:C++ unload函数的具体用法?C++ unload怎么用?C++ unload使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了unload函数的26个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: unload

RemoteSource::~RemoteSource() {	unload();}
开发者ID:Emadpres,项目名称:tdesktop,代码行数:3,


示例2: unload

void ofxShader::setup(string shaderName) {	unload();	string fragmentName = shaderName + ".frag";	string vertexName = shaderName + ".vert";	setup(fragmentName, vertexName);}
开发者ID:ofTheo,项目名称:CreatorsProjectDev,代码行数:6,


示例3: unload

// ---------------------------------------------------------------------------// Destructeur// -----------bViewContainer::~bViewContainer(){	unload();}
开发者ID:CarteBlancheConseil,项目名称:MacMap,代码行数:6,


示例4: unload

Cartridge::Cartridge() {    loaded = false;    unload();}
开发者ID:BadyRaty,项目名称:Mednafen-Core,代码行数:4,


示例5: main

int main(int argc, char* argv[]){    // check for correct number of args    if (argc != 2 && argc != 3)    {        printf("Usage: speller [dictionary] text/n");        return 1;    }    // structs for timing data    struct rusage before, after;    // benchmarks    double ti_load = 0.0, ti_check = 0.0, ti_size = 0.0, ti_unload = 0.0;    // determine dictionary to use    char* dictionary = (argc == 3) ? argv[1] : DICTIONARY;    // load dictionary    getrusage(RUSAGE_SELF, &before);    bool loaded = load(dictionary);    getrusage(RUSAGE_SELF, &after);    // abort if dictionary not loaded    if (!loaded)    {        printf("Could not load %s./n", dictionary);        return 1;    }    // calculate time to load dictionary    ti_load = calculate(&before, &after);    // try to open text    char* text = (argc == 3) ? argv[2] : argv[1];    FILE* fp = fopen(text, "r");    if (fp == NULL)    {        printf("Could not open %s./n", text);        unload();        return 1;    }    // prepare to report misspellings    printf("/nMISSPELLED WORDS/n");    // prepare to spell-check    int index = 0, misspellings = 0, words = 0;    char word[LENGTH+1];    // spell-check each word in text    for (int c = fgetc(fp); c != EOF; c = fgetc(fp))    {        // allow only alphabetical characters and apostrophes        if (isalpha(c) || (c == '/'' && index > 0))        {            // append character to word            word[index] = c;            index++;            // ignore alphabetical strings too long to be words            if (index > LENGTH)            {                // consume remainder of alphabetical string                while ((c = fgetc(fp)) != EOF && isalpha(c));                // prepare for new word                index = 0;            }        }        // ignore words with numbers (like MS Word can)        else if (isdigit(c))        {            // consume remainder of alphanumeric string            while ((c = fgetc(fp)) != EOF && isalnum(c));            // prepare for new word            index = 0;        }        // we must have found a whole word        else if (index > 0)        {            // terminate current word            word[index] = '/0';            // update counter            words++;            // check word's spelling            getrusage(RUSAGE_SELF, &before);            bool misspelled = !check(word);            getrusage(RUSAGE_SELF, &after);            // update benchmark            ti_check += calculate(&before, &after);            // print word if misspelled            if (misspelled)//.........这里部分代码省略.........
开发者ID:pfonash,项目名称:spellChecker,代码行数:101,


示例6: unload

SSoundBuffer::~SSoundBuffer(){	unload();}
开发者ID:Ryxali,项目名称:SpaceSumo,代码行数:4,


示例7: envelope

int ConcreteD::setTrialStrain(double strain, double strainRate){		TLoadState	=	CLoadState;	TStress		=	CStress;	TTangent	=	CTangent;	TDc			=	CDc;	TDt			=	CDt;	TDcp		=	CDcp;	TDtp		=	CDtp;	TEpp		=	CEpp;	TRc 		=	CRc;	TRt	    	=	CRt;	TStrain		=	strain;	double dStrain = strain-CStrain;    if (fabs(dStrain) < DBL_EPSILON)	{return 0;}if(TStrain>TEpp)					//Tension{		if(TLoadState==0)		    //On the envelope		{		if(dStrain>0.0)			    //Tension		{	envelope();			return 0;	}		else		{	TLoadState=1;		    //unloading, reloading			unload();			return 0;	}		}else 	{				if(TStrain-TEpp<TRt)			{unload();			return 0;}			else			{TLoadState=0;		    //On the envelope			envelope();				return 0;}			}}//
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