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自学教程:C++ updateScore函数代码示例

51自学网 2021-06-03 09:14:21
  C++
这篇教程C++ updateScore函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中updateScore函数的典型用法代码示例。如果您正苦于以下问题:C++ updateScore函数的具体用法?C++ updateScore怎么用?C++ updateScore使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了updateScore函数的29个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: addHistory

void MainWindow::doPlay(QString vertex){    if(game_over) return;    if(players.getCurrent()->getSpecies() == "Computer"){        QString result = gtp.genmove( players.getCurrent()->getColorString() );        if(result == "pass"){            addHistory(players.currentColor(),tr("Passed"));            updateScore(players.currentColor(),tr("Passed"));            players.setCurrentPass();        }else if( result == "resign"){            addHistory(players.currentColor(),tr("Resigned"));            updateScore(players.currentColor(),tr("Resigned"));            players.setCurrentResigned();        }else{            players.setCurrentPlays();        }        QString reason = players.getGameOver();        //if(reason.length()>0) emit gameOver(reason);        if(reason.length()>0) setGameOver(reason);    }else{        if(gtp.play( players.getCurrent()->getColorString(), vertex)){            players.setCurrentPlays();        }else{            addHistory(players.currentColor(),tr("Illegal move, try another"));            return;        }    }    int cnt= gtp.captures(players.getCurrent()->getColorString());    if(cnt != players.getCurrent()->getCaptures()){        players.getCurrent()->setCaptures(cnt);        ui->gameBoard->checkStones(players.getNext()->getColorString(), gtp.list_stones( players.getNext()->getColorString()));    }    afterMove();}
开发者ID:GregGarber,项目名称:GoGoGo,代码行数:33,


示例2: QMainWindow

MainWindow::MainWindow(QWidget *parent) :    QMainWindow(parent),    ui(new Ui::MainWindow){    ui->setupUi(this);    game = new Game();    guitar = new Guitar();    guitar->setGeometry(0,0,790,140);    ui->verticalLayout->insertWidget(0,guitar);    result = new QLabel();    result->setSizePolicy(QSizePolicy::Preferred,QSizePolicy::Fixed);    result->setAlignment(Qt::AlignCenter);    ui->verticalLayout->addWidget(result);    connect(ui->Note0,SIGNAL(clicked()),this,SLOT(onNote0()));    connect(ui->Note1,SIGNAL(clicked()),this,SLOT(onNote1()));    connect(ui->Note2,SIGNAL(clicked()),this,SLOT(onNote2()));    connect(ui->Note3,SIGNAL(clicked()),this,SLOT(onNote3()));    connect(ui->Note4,SIGNAL(clicked()),this,SLOT(onNote4()));    connect(ui->Note5,SIGNAL(clicked()),this,SLOT(onNote5()));    connect(ui->Note6,SIGNAL(clicked()),this,SLOT(onNote6()));    connect(ui->start,SIGNAL(clicked()),this,SLOT(onStartStop()));    connect(game,SIGNAL(statusChanged()),this,SLOT(updateScore()));    connect(game,SIGNAL(positionChanged(QPoint)),guitar,SLOT(setPosition(QPoint)));    updateScore();}
开发者ID:OlivierDelbeke,项目名称:GuitarTrainer,代码行数:26,


示例3: updateProgress

void SimonLogic::newUserInput(int input){    //If user click right button, then move to next    if(input==pattern[playerInputCount])    {        playerInputCount++;        emit updateProgress((int)(playerInputCount*100/pattern.size()));    }    else    {        emit updateScore(0);        //Else, emit the signal to indicate losing        if(score>highScore)            highScore=score;        emit loss(highScore);    }    //Starting new round    if(playerInputCount==pattern.size()){        playerInputCount=0;        score+=pattern.size()*100;        //The flasing frequency would be faster in every new term        if(frequency>300)            frequency-=100;        emit updateScore(score);        addToPattern();        emit newPattern(pattern,frequency);    }}
开发者ID:cqx820,项目名称:CS3505--Spring--2016,代码行数:30,


示例4: Client

void MainWindow::validateConnection(){    if(ui->IPAddress->text().length() < 7)    {        QMessageBox msg;        msg.setWindowTitle("Error");        msg.setText("Sk
C++ updateScreen函数代码示例
C++ updateScene函数代码示例
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