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自学教程:C++ vkFreeMemory函数代码示例

51自学网 2021-06-03 09:43:57
  C++
这篇教程C++ vkFreeMemory函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中vkFreeMemory函数的典型用法代码示例。如果您正苦于以下问题:C++ vkFreeMemory函数的具体用法?C++ vkFreeMemory怎么用?C++ vkFreeMemory使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了vkFreeMemory函数的30个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: destroy

		// Destroys all Vulkan resources created for this model		void destroy(VkDevice device)		{			vkDestroyBuffer(device, vertices.buffer, nullptr);			vkFreeMemory(device, vertices.memory, nullptr);			vkDestroyBuffer(device, indices.buffer, nullptr);			vkFreeMemory(device, indices.memory, nullptr);		};
开发者ID:Rominitch,项目名称:Vulkan,代码行数:8,


示例2: vkDestroyBuffer

	void Model::destroy()	{		vkDestroyBuffer(getDevice(), m_vertices.buffer, nullptr);		vkFreeMemory(getDevice(), m_vertices.memory, nullptr);		vkDestroyBuffer(getDevice(), m_indices.buffer, nullptr);		vkFreeMemory(getDevice(), m_indices.memory, nullptr);	}
开发者ID:teealal,项目名称:test_vk2,代码行数:8,


示例3: freeMeshBufferResources

	static void freeMeshBufferResources(VkDevice device, vkMeshLoader::MeshBuffer *meshBuffer)	{		vkDestroyBuffer(device, meshBuffer->vertices.buf, nullptr);		vkFreeMemory(device, meshBuffer->vertices.mem, nullptr);		if (meshBuffer->indices.buf != VK_NULL_HANDLE)		{			vkDestroyBuffer(device, meshBuffer->indices.buf, nullptr);			vkFreeMemory(device, meshBuffer->indices.mem, nullptr);		}	}
开发者ID:ron-devel,项目名称:Vulkan,代码行数:10,


示例4: vkDestroyBuffer

VulkanGear::~VulkanGear(){	// Clean up vulkan resources	vkDestroyBuffer(device, uniformData.buffer, nullptr);	vkFreeMemory(device, uniformData.memory, nullptr);	vkDestroyBuffer(device, vertexBuffer.buf, nullptr);	vkFreeMemory(device, vertexBuffer.mem, nullptr);	vkDestroyBuffer(device, indexBuffer.buf, nullptr);	vkFreeMemory(device, indexBuffer.mem, nullptr);}
开发者ID:AndrewGe,项目名称:Vulkan,代码行数:12,


示例5: cleanupVulkan

    void cleanupVulkan()    {        prepared = false;        vkDestroyPipeline(device, pipelines.solid, nullptr);        vkDestroyPipelineLayout(device, pipelineLayout, nullptr);        vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);        vkDestroyBuffer(device, vertices.buf, nullptr);        vkFreeMemory(device, vertices.mem, nullptr);        vkDestroyBuffer(device, indices.buf, nullptr);        vkFreeMemory(device, indices.mem, nullptr);        vkDestroyBuffer(device, uniformDataVS.buffer, nullptr);        vkFreeMemory(device, uniformDataVS.memory, nullptr);        VulkanExample::cleanUpVulkan();    }
开发者ID:prenaux,项目名称:Vulkan,代码行数:15,


示例6: vkDestroyPipeline

	~VulkanExample()	{		// Clean up used Vulkan resources 		// Note : Inherited destructor cleans up resources stored in base class		vkDestroyPipeline(device, pipelines.terrain, nullptr);		if (pipelines.wireframe != VK_NULL_HANDLE) {			vkDestroyPipeline(device, pipelines.wireframe, nullptr);		}		vkDestroyPipeline(device, pipelines.skysphere, nullptr);		vkDestroyPipelineLayout(device, pipelineLayouts.skysphere, nullptr);		vkDestroyPipelineLayout(device, pipelineLayouts.terrain, nullptr);		vkDestroyDescriptorSetLayout(device, descriptorSetLayouts.terrain, nullptr);		vkDestroyDescriptorSetLayout(device, descriptorSetLayouts.skysphere, nullptr);		models.terrain.destroy();		models.skysphere.destroy();		uniformBuffers.skysphereVertex.destroy();		uniformBuffers.terrainTessellation.destroy();		textures.heightMap.destroy();		textures.skySphere.destroy();		textures.terrainArray.destroy();		if (queryPool != VK_NULL_HANDLE) {			vkDestroyQueryPool(device, queryPool, nullptr);			vkDestroyBuffer(device, queryResult.buffer, nullptr);			vkFreeMemory(device, queryResult.memory, nullptr);		}	}
开发者ID:Rominitch,项目名称:Vulkan,代码行数:32,


示例7: vkDestroyImageView

    void vkImageBase::cleanup() {        VulkanCore * instance = VulkanCore::getInstance();        VkDevice device = instance->getDevice();        if(imageView != 0) {            vkDestroyImageView(device, imageView, nullptr);            imageView = 0;        }        if(imageHandle != 0 ) {            vkDestroyImage(device, imageHandle, nullptr);            imageHandle = 0;        }        if(device_memory != 0) {            vkFreeMemory(device, device_memory, nullptr);            device_memory = 0;        }        if(cascadeImageView.size() != 0) {            for(int i = 0; i < cascadeImageView.size(); i++)                vkDestroyImageView(device, cascadeImageView[i], nullptr);            cascadeImageView.clear();        }    }
开发者ID:NolaDonato,项目名称:GearVRf,代码行数:27,


示例8: GL_DestroyHeap

/*===============GL_DestroyHeap===============*/void GL_DestroyHeap(glheap_t * heap){	GL_WaitForDeviceIdle();	vkFreeMemory(vulkan_globals.device, heap->memory, NULL);	free(heap->head);	free(heap);}
开发者ID:groleo,项目名称:vkQuake,代码行数:12,


示例9: vkDestroyImageView

	~VulkanExample()	{		// Clean up used Vulkan resources 		// Note : Inherited destructor cleans up resources stored in base class		// Clean up texture resources		vkDestroyImageView(device, cubeMap.view, nullptr);		vkDestroyImage(device, cubeMap.image, nullptr);		vkDestroySampler(device, cubeMap.sampler, nullptr);		vkFreeMemory(device, cubeMap.deviceMemory, nullptr);		vkDestroyPipeline(device, pipelines.skybox, nullptr);		vkDestroyPipeline(device, pipelines.reflect, nullptr);		vkDestroyPipelineLayout(device, pipelineLayout, nullptr);		vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);		for (auto& model : models.objects) {			model.destroy();		}		models.skybox.destroy();		uniformBuffers.object.destroy();		uniformBuffers.skybox.destroy();	}
开发者ID:mnstrmnch,项目名称:Vulkan,代码行数:25,


示例10: destroyUniformData

	void destroyUniformData(VkDevice device, vkTools::UniformData * uniformData)	{		if (uniformData->mapped != nullptr) {			vkUnmapMemory(device, uniformData->memory);		}		vkDestroyBuffer(device, uniformData->buffer, nullptr);		vkFreeMemory(device, uniformData->memory, nullptr);	}
开发者ID:GTOwlStudio,项目名称:BoardDesigner,代码行数:8,


示例11: free

	void free() {		if (memory) {			munmap();			vkFreeMemory(device.get(), *this, &host_allocator::allocation_callbacks());			memory = none;		}	}
开发者ID:ssteinberg,项目名称:ste,代码行数:8,


示例12: XCAM_ASSERT

voidVKDevice::free_mem_id (VkDeviceMemory mem){    XCAM_ASSERT (XCAM_IS_VALID_VK_ID (_dev_id));    XCAM_ASSERT (XCAM_IS_VALID_VK_ID (mem));    vkFreeMemory (_dev_id, mem, _allocator.ptr ());}
开发者ID:liuyinhangx,项目名称:libxcam,代码行数:8,


示例13: vkDestroyDescriptorPool

VulkanExampleBase::~VulkanExampleBase(){	// Clean up Vulkan resources	swapChain.cleanup();	if (descriptorPool != VK_NULL_HANDLE)	{		vkDestroyDescriptorPool(device, descriptorPool, nullptr);	}	if (setupCmdBuffer != VK_NULL_HANDLE)	{		vkFreeCommandBuffers(device, cmdPool, 1, &setupCmdBuffer);	}	destroyCommandBuffers();	vkDestroyRenderPass(device, renderPass, nullptr);	for (uint32_t i = 0; i < frameBuffers.size(); i++)	{		vkDestroyFramebuffer(device, frameBuffers[i], nullptr);	}	for (auto& shaderModule : shaderModules)	{		vkDestroyShaderModule(device, shaderModule, nullptr);	}	vkDestroyImageView(device, depthStencil.view, nullptr);	vkDestroyImage(device, depthStencil.image, nullptr);	vkFreeMemory(device, depthStencil.mem, nullptr);	vkDestroyPipelineCache(device, pipelineCache, nullptr);	if (textureLoader)	{		delete textureLoader;	}	vkDestroyCommandPool(device, cmdPool, nullptr);	vkDestroySemaphore(device, semaphores.presentComplete, nullptr);	vkDestroySemaphore(device, semaphores.renderComplete, nullptr);	vkDestroyDevice(device, nullptr);	if (enableValidation)	{		vkDebug::freeDebugCallback(instance);	}	vkDestroyInstance(instance, nullptr);#if defined(__linux)#if defined(__ANDROID__)	// todo : android cleanup (if required)#else	xcb_destroy_window(connection, window);	xcb_disconnect(connection);#endif#endif}
开发者ID:qqdiguo,项目名称:VulkanSponza,代码行数:58,


示例14: vkDestroyImageView

void vkeGameRendererDynamic::releaseFramebuffer(){	VulkanDC *dc = VulkanDC::Get();	VulkanDC::Device *device = dc->getDefaultDevice();	device->waitIdle();	vkDestroyImageView(device->getVKDevice(), m_depth_attachment.view, NULL);	vkDestroyImageView(device->getVKDevice(), m_color_attachment.view, NULL);	vkDestroyImageView(device->getVKDevice(), m_resolve_attachment[0].view, NULL);	vkDestroyImageView(device->getVKDevice(), m_resolve_attachment[1].view, NULL);	m_depth_attachment.view = NULL;	m_color_attachment.view = NULL;	m_resolve_attachment[0].view = NULL;	m_resolve_attachment[1].view = NULL;	vkDestroyImage(device->getVKDevice(), m_depth_attachment.image, NULL);	vkDestroyImage(device->getVKDevice(), m_color_attachment.image, NULL);	vkDestroyImage(device->getVKDevice(), m_resolve_attachment[0].image, NULL);	vkDestroyImage(device->getVKDevice(), m_resolve_attachment[1].image, NULL);	m_depth_attachment.image = NULL;	m_color_attachment.image = NULL;	m_resolve_attachment[0].image = NULL;	m_resolve_attachment[1].image = NULL;	vkFreeMemory(device->getVKDevice(), m_depth_attachment.memory, NULL);	vkFreeMemory(device->getVKDevice(), m_color_attachment.memory, NULL);	vkFreeMemory(device->getVKDevice(), m_resolve_attachment[0].memory, NULL);	vkFreeMemory(device->getVKDevice(), m_resolve_attachment[1].memory, NULL);	m_depth_attachment.memory = NULL;	m_color_attachment.memory = NULL;	m_resolve_attachment[0].memory = NULL;	m_resolve_attachment[1].memory = NULL;	vkDestroyFramebuffer(device->getVKDevice(), m_framebuffers[0], NULL);	vkDestroyFramebuffer(device->getVKDevice(), m_framebuffers[1], NULL);	m_framebuffers[0] = NULL;	m_framebuffers[1] = NULL;}
开发者ID:brdf,项目名称:gl_vk_chopper,代码行数:45,


示例15: vkDestroyBuffer

void WImage::_DestroyResources() {	VkDevice device = m_app->GetVulkanDevice();	if (m_stagingBuffer)		vkDestroyBuffer(device, m_stagingBuffer, nullptr);	if (m_stagingMemory)		vkFreeMemory(device, m_stagingMemory, nullptr);	if (m_image)		vkDestroyImage(device, m_image, nullptr);	if (m_deviceMemory)		vkFreeMemory(device, m_deviceMemory, nullptr);	if (m_view)		vkDestroyImageView(device, m_view, nullptr);	m_stagingBuffer = VK_NULL_HANDLE;	m_stagingMemory = VK_NULL_HANDLE;	m_image = VK_NULL_HANDLE;	m_deviceMemory = VK_NULL_HANDLE;	m_view = VK_NULL_HANDLE;}
开发者ID:Hasan-Jawaheri,项目名称:Wasabi,代码行数:18,


示例16: GetVkDevice

coVulkanDeviceAllocator::~coVulkanDeviceAllocator(){	const VkDevice& device_vk = GetVkDevice();	for (auto& p : chunks)	{		coCHECK(device_vk != VK_NULL_HANDLE, nullptr);		vkFreeMemory(device_vk, p->deviceMemory_vk, nullptr);		delete p;	}}
开发者ID:smogpill,项目名称:core,代码行数:10,


示例17: vkDestroyPipeline

	~VulkanExample()	{		// Clean up used Vulkan resources 		// Note : Inherited destructor cleans up resources stored in base class		vkDestroyPipeline(device, pipelines.solid, nullptr);		vkDestroyPipelineLayout(device, pipelineLayout, nullptr);		vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);		// Destroy and free mesh resources 		vkDestroyBuffer(device, mesh.vertices.buf, nullptr);		vkFreeMemory(device, mesh.vertices.mem, nullptr);		vkDestroyBuffer(device, mesh.indices.buf, nullptr);		vkFreeMemory(device, mesh.indices.mem, nullptr);		textureLoader->destroyTexture(textures.colorMap);		vkTools::destroyUniformData(device, &uniformData.vsScene);	}
开发者ID:AsGreyWolf,项目名称:Vulkan,代码行数:19,


示例18: cleanupVulkan

	void cleanupVulkan()	{		prepared = false;		vkDestroyPipeline(device, pipelines.solid, nullptr);		vkDestroyPipelineLayout(device, pipelineLayout, nullptr);		vkDestroyPipelineLayout(device, computePipelineLayout, nullptr);		vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);		vkDestroyDescriptorSetLayout(device, computeDescriptorSetLayout, nullptr);		vkDestroyBuffer(device, uniformDataCompute.buffer, nullptr);		vkFreeMemory(device, uniformDataCompute.memory, nullptr);		vkDestroyBuffer(device, computeStorageBuffer.buffer, nullptr);		vkFreeMemory(device, computeStorageBuffer.memory, nullptr);		destroyTextureImage(&texture);		vkFreeCommandBuffers(device, cmdPool, 1, &computeCmdBuffer);				VulkanExample::cleanUpVulkan();	}
开发者ID:Ancou,项目名称:Vulkan,代码行数:19,


示例19: vkFreeMemory

	XdevLVertexBufferVulkan::~XdevLVertexBufferVulkan() {		if(m_deviceMemory) {			vkFreeMemory(m_device, m_deviceMemory, nullptr);			m_deviceMemory = nullptr;		}				if(m_buffer) {			vkDestroyBuffer(m_device, m_buffer, nullptr);			m_buffer = nullptr;		}	}
开发者ID:yaakuro,项目名称:XdevLSDK,代码行数:10,


示例20: destroy

		/** 		* Release all Vulkan resources held by this buffer		*/		void destroy()		{			if (buffer)			{				vkDestroyBuffer(device, buffer, nullptr);			}			if (memory)			{				vkFreeMemory(device, memory, nullptr);			}		}
开发者ID:AlexanderVladimirov9090,项目名称:Vulkan,代码行数:14,


示例21: destroyTextureImage

	// Free all Vulkan resources used a texture object	void destroyTextureImage(Texture texture)	{		if (texture.view != VK_NULL_HANDLE)			vkDestroyImageView(device, texture.view, nullptr);		if (texture.image != VK_NULL_HANDLE)			vkDestroyImage(device, texture.image, nullptr);		if (texture.sampler != VK_NULL_HANDLE)			vkDestroySampler(device, texture.sampler, nullptr);		if (texture.deviceMemory != VK_NULL_HANDLE)			vkFreeMemory(device, texture.deviceMemory, nullptr);	}
开发者ID:dreadwords,项目名称:Vulkan,代码行数:12,


示例22: vkDestroyImageView

	~VulkanExample()	{		// Clean up used Vulkan resources 		// Note : Inherited destructor cleans up resources stored in base class		// Texture target		textureLoader->destroyTexture(offScreenFrameBuf.textureTarget);		// Frame buffer		// Color attachment		vkDestroyImageView(device, offScreenFrameBuf.color.view, nullptr);		vkDestroyImage(device, offScreenFrameBuf.color.image, nullptr);		vkFreeMemory(device, offScreenFrameBuf.color.mem, nullptr);		// Depth attachment		vkDestroyImageView(device, offScreenFrameBuf.depth.view, nullptr);		vkDestroyImage(device, offScreenFrameBuf.depth.image, nullptr);		vkFreeMemory(device, offScreenFrameBuf.depth.mem, nullptr);		vkDestroyFramebuffer(device, offScreenFrameBuf.frameBuffer, nullptr);		vkDestroyPipeline(device, pipelines.quad, nullptr);		vkDestroyPipeline(device, pipelines.offscreen, nullptr);		vkDestroyPipelineLayout(device, pipelineLayouts.quad, nullptr);		vkDestroyPipelineLayout(device, pipelineLayouts.offscreen, nullptr);		vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);		// Meshes		vkMeshLoader::freeMeshBufferResources(device, &meshes.scene);		vkMeshLoader::freeMeshBufferResources(device, &meshes.quad);		// Uniform buffers		vkTools::destroyUniformData(device, &uniformDataVS);		vkTools::destroyUniformData(device, &uniformDataOffscreenVS);		vkFreeCommandBuffers(device, cmdPool, 1, &offScreenCmdBuffer);	}
开发者ID:prabindh,项目名称:Vulkan,代码行数:40,


示例23: vkDestroyImageView

void Image::destroy() {	if (view) {		vkDestroyImageView(vk, view, NULL);		view = NULL;	}	if (mem) {		vkFreeMemory(vk, mem, NULL);		mem = NULL;		if (image)			vkDestroyImage(vk, image, NULL);	}	image = NULL;}
开发者ID:sponeil,项目名称:VKSandbox,代码行数:13,


示例24: ImGui_ImplGlfwVulkan_InvalidateFontUploadObjects

void    ImGui_ImplGlfwVulkan_InvalidateFontUploadObjects(){    if (g_UploadBuffer)    {        vkDestroyBuffer(g_Device, g_UploadBuffer, g_Allocator);        g_UploadBuffer = VK_NULL_HANDLE;    }    if (g_UploadBufferMemory)    {        vkFreeMemory(g_Device, g_UploadBufferMemory, g_Allocator);        g_UploadBufferMemory = VK_NULL_HANDLE;    }}
开发者ID:Hurleyworks,项目名称:newton-dynamics,代码行数:13,


示例25: vkDestroyImageView

	~VulkanExample()	{		// Clean up used Vulkan resources 		// Note : Inherited destructor cleans up resources stored in base class		// Frame buffer		// Color attachment		vkDestroyImageView(device, offscreenPass.color.view, nullptr);		vkDestroyImage(device, offscreenPass.color.image, nullptr);		vkFreeMemory(device, offscreenPass.color.mem, nullptr);		// Depth attachment		vkDestroyImageView(device, offscreenPass.depth.view, nullptr);		vkDestroyImage(device, offscreenPass.depth.image, nullptr);		vkFreeMemory(device, offscreenPass.depth.mem, nullptr);		vkDestroyRenderPass(device, offscreenPass.renderPass, nullptr);		vkDestroySampler(device, offscreenPass.sampler, nullptr);		vkDestroyFramebuffer(device, offscreenPass.frameBuffer, nullptr);		vkDestroyPipeline(device, pipelines.radialBlur, nullptr);		vkDestroyPipeline(device, pipelines.phongPass, nullptr);		vkDestroyPipeline(device, pipelines.colorPass, nullptr);		vkDestroyPipeline(device, pipelines.offscreenDisplay, nullptr);		vkDestroyPipelineLayout(device, pipelineLayouts.radialBlur, nullptr);		vkDestroyPipelineLayout(device, pipelineLayouts.scene, nullptr);		vkDestroyDescriptorSetLayout(device, descriptorSetLayouts.scene, nullptr);		vkDestroyDescriptorSetLayout(device, descriptorSetLayouts.radialBlur, nullptr);		models.example.destroy();		uniformBuffers.scene.destroy();		uniformBuffers.blurParams.destroy();		textures.gradient.destroy();	}
开发者ID:SaschaWillems,项目名称:Vulkan,代码行数:39,


示例26: vkDestroyBuffer

	void ModelLoader::CleanupModels(VkDevice device)	{		for (auto& model : mModelMap)		{			// Free vertex and index buffers			vkDestroyBuffer(device, model.second->vertices.buffer, nullptr);			vkFreeMemory(device, model.second->vertices.memory, nullptr);			vkDestroyBuffer(device, model.second->indices.buffer, nullptr);			vkFreeMemory(device, model.second->indices.memory, nullptr);			// Free the texture (NOTE: not sure if this is the right place to delete them, texture loader maybe?)			if (model.second->texture != nullptr)			{				vkDestroyImageView(device, model.second->texture->view, nullptr);		// NOTE: Ugly				vkDestroyImage(device, model.second->texture->image, nullptr);				vkDestroySampler(device, model.second->texture->sampler, nullptr);				vkFreeMemory(device, model.second->texture->deviceMemory, nullptr);			}			delete model.second;		}	}
开发者ID:simplerr,项目名称:Project-Vulkan,代码行数:22,


示例27: vkDestroyPipeline

	~VulkanExample()	{		// Clean up used Vulkan resources 		// Note : Inherited destructor cleans up resources stored in base class		vkDestroyPipeline(device, pipelines.solid, nullptr);		vkDestroyPipeline(device, pipelines.wire, nullptr);		vkDestroyPipeline(device, pipelines.solidPassThrough, nullptr);		vkDestroyPipeline(device, pipelines.wirePassThrough, nullptr);		vkDestroyPipelineLayout(device, pipelineLayout, nullptr);		vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);		vkMeshLoader::freeMeshBufferResources(device, &meshes.object);		vkDestroyBuffer(device, uniformDataTC.buffer, nullptr);		vkFreeMemory(device, uniformDataTC.memory, nullptr);		vkDestroyBuffer(device, uniformDataTE.buffer, nullptr);		vkFreeMemory(device, uniformDataTE.memory, nullptr);		textureLoader->destroyTexture(textures.colorMap);	}
开发者ID:2007750219,项目名称:Vulkan,代码行数:22,


示例28: vkDestroyPipeline

void VulkanQuad::ShutdownImpl (){    vkDestroyPipeline (device_, pipeline_, nullptr);    vkDestroyPipelineLayout (device_, pipelineLayout_, nullptr);    vkDestroyBuffer (device_, vertexBuffer_, nullptr);    vkDestroyBuffer (device_, indexBuffer_, nullptr);    vkFreeMemory (device_, deviceMemory_, nullptr);    vkDestroyShaderModule (device_, vertexShader_, nullptr);    vkDestroyShaderModule (device_, fragmentShader_, nullptr);    VulkanSample::ShutdownImpl ();}
开发者ID:GPUOpen-LibrariesAndSDKs,项目名称:HelloVulkan,代码行数:14,


示例29: vkDestroyPipeline

	~gl_450_draw()	{		vkDestroyPipeline(device, pipeline, nullptr);		vkDestroyBuffer(device, vertices.buffer, nullptr);		vkFreeMemory(device, vertices.memory, nullptr);		vkDestroyBuffer(device, indices.buffer, nullptr);		vkFreeMemory(device, indices.memory, nullptr);		vkDestroyBuffer(device, uniformDataVS.buffer, nullptr);		vkFreeMemory(device, uniformDataVS.memory, nullptr);		vkDestroySemaphore(device, presentCompleteSemaphore, nullptr);		vkDestroySemaphore(device, renderCompleteSemaphore, nullptr);		for (auto& fence : waitFences)		{			vkDestroyFence(device, fence, nullptr);		}		wglDeleteContextGTC(this->Context);	}
开发者ID:g-truc,项目名称:glo,代码行数:23,


示例30: unmapMemory

void DeviceMemory::destroy(){    if (deviceMemory)    {        if (mapped)        {            unmapMemory();        }        vkFreeMemory(device, deviceMemory, nullptr);        deviceMemory = VK_NULL_HANDLE;    }}
开发者ID:prabhusundar,项目名称:Vulkan,代码行数:14,



注:本文中的vkFreeMemory函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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