您当前的位置:首页 > IT编程 > C++
| C语言 | Java | VB | VC | python | Android | TensorFlow | C++ | oracle | 学术与代码 | cnn卷积神经网络 | gnn | 图像修复 | Keras | 数据集 | Neo4j | 自然语言处理 | 深度学习 | 医学CAD | 医学影像 | 超参数 | pointnet | pytorch | 异常检测 | Transformers | 情感分类 | 知识图谱 |

自学教程:C++ AssertIsOnBackgroundThread函数代码示例

51自学网 2021-06-01 19:47:47
  C++
这篇教程C++ AssertIsOnBackgroundThread函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中AssertIsOnBackgroundThread函数的典型用法代码示例。如果您正苦于以下问题:C++ AssertIsOnBackgroundThread函数的具体用法?C++ AssertIsOnBackgroundThread怎么用?C++ AssertIsOnBackgroundThread使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了AssertIsOnBackgroundThread函数的19个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: AssertIsOnBackgroundThread

boolVsyncParent::RecvUnobserve(){  AssertIsOnBackgroundThread();  if (mObservingVsync) {    mVsyncDispatcher->RemoveChildRefreshTimer(this);    mObservingVsync = false;    return true;  }  return false;}
开发者ID:logicoftekk,项目名称:cyberfox,代码行数:11,


示例2: AssertIsOnBackgroundThread

// staticalready_AddRefed<BroadcastChannelService>BroadcastChannelService::GetOrCreate(){  AssertIsOnBackgroundThread();  RefPtr<BroadcastChannelService> instance = sInstance;  if (!instance) {    instance = new BroadcastChannelService();  }  return instance.forget();}
开发者ID:Wafflespeanut,项目名称:gecko-dev,代码行数:12,


示例3: MOZ_ASSERT

voidVsyncParent::ActorDestroy(ActorDestroyReason aReason){  MOZ_ASSERT(!mDestroyed);  AssertIsOnBackgroundThread();  if (mObservingVsync) {    mVsyncDispatcher->RemoveChildRefreshTimer(this);  }  mVsyncDispatcher = nullptr;  mDestroyed = true;}
开发者ID:logicoftekk,项目名称:cyberfox,代码行数:11,


示例4: AssertIsOnBackgroundThread

void RemoteWorkerManager::UnregisterActor(RemoteWorkerServiceParent* aActor) {  AssertIsOnBackgroundThread();  MOZ_ASSERT(XRE_IsParentProcess());  MOZ_ASSERT(aActor);  if (aActor == mParentActor) {    mParentActor = nullptr;  } else {    MOZ_ASSERT(mChildActors.Contains(aActor));    mChildActors.RemoveElement(aActor);  }}
开发者ID:jasonLaster,项目名称:gecko-dev,代码行数:12,


示例5: AssertIsOnBackgroundThread

mozilla::ipc::IPCResultBroadcastChannelParent::RecvPostMessage(const ClonedMessageData& aData){  AssertIsOnBackgroundThread();  if (NS_WARN_IF(!mService)) {    return IPC_FAIL_NO_REASON(this);  }  mService->PostMessage(this, aData, mOriginChannelKey);  return IPC_OK();}
开发者ID:alphan102,项目名称:gecko-dev,代码行数:12,


示例6: AssertIsInMainProcess

/* static */ MessagePortService*MessagePortService::GetOrCreate(){  AssertIsInMainProcess();  AssertIsOnBackgroundThread();  if (!gInstance) {    gInstance = new MessagePortService();  }  return gInstance;}
开发者ID:Manishearth,项目名称:gecko-dev,代码行数:12,


示例7: AssertIsOnBackgroundThread

boolServiceWorkerManagerParent::RecvPropagateRemove(const nsCString& aHost){  AssertIsOnBackgroundThread();  if (NS_WARN_IF(!mService)) {    return false;  }  mService->PropagateRemove(mID, aHost);  return true;}
开发者ID:70599,项目名称:Waterfox,代码行数:12,


示例8: MOZ_ASSERT

mozilla::ipc::IProtocol*NuwaParent::CloneProtocol(Channel* aChannel,                          ProtocolCloneContext* aCtx){  MOZ_ASSERT(NS_IsMainThread());  RefPtr<NuwaParent> self = this;  MonitorAutoLock lock(mMonitor);  // Alloc NuwaParent on the worker thread.  nsCOMPtr<nsIRunnable> runnable = NS_NewRunnableFunction([self] () -> void  {    MonitorAutoLock lock(self->mMonitor);    // XXX Calling NuwaParent::Alloc() leads to a compilation error. Use    // self->Alloc() as a workaround.    self->mClonedActor = self->Alloc();    lock.Notify();  });  MOZ_ASSERT(runnable);  MOZ_ALWAYS_SUCCEEDS(mWorkerThread->Dispatch(runnable, NS_DISPATCH_NORMAL));  while (!mClonedActor) {    lock.Wait();  }  RefPtr<NuwaParent> actor = mClonedActor;  mClonedActor = nullptr;  // mManager of the cloned actor is assigned after returning from this method.  // We can't call ActorConstructed() right after Alloc() in the above runnable.  // To be safe we dispatch a runnable to the current thread to do it.  runnable = NS_NewRunnableFunction([actor] () -> void  {    MOZ_ASSERT(NS_IsMainThread());    nsCOMPtr<nsIRunnable> nested = NS_NewRunnableFunction([actor] () -> void    {      AssertIsOnBackgroundThread();      // Call NuwaParent::ActorConstructed() on the worker thread.      actor->ActorConstructed();      // The actor can finally be deleted after fully constructed.      mozilla::Unused << actor->Send__delete__(actor);    });    MOZ_ASSERT(nested);    MOZ_ALWAYS_SUCCEEDS(actor->mWorkerThread->Dispatch(nested, NS_DISPATCH_NORMAL));  });  MOZ_ASSERT(runnable);  MOZ_ALWAYS_SUCCEEDS(NS_DispatchToMainThread(runnable));  return actor;}
开发者ID:MekliCZ,项目名称:positron,代码行数:53,


示例9: AssertIsOnBackgroundThread

voidServiceWorkerManagerParent::ActorDestroy(ActorDestroyReason aWhy){  AssertIsOnBackgroundThread();  mActorDestroyed = true;  if (mService) {    // This object is about to be released and with it, also mService will be    // released too.    mService->UnregisterActor(this);  }}
开发者ID:devtools-html,项目名称:gecko-dev,代码行数:13,


示例10: AssertIsOnBackgroundThread

boolBroadcastChannelParent::RecvPostMessage(const ClonedMessageData& aData){  AssertIsOnBackgroundThread();  if (NS_WARN_IF(!mService)) {    return false;  }  mService->PostMessage(this, aData, mOrigin, mAppId, mIsInBrowserElement,                        mChannel, mPrivateBrowsing);  return true;}
开发者ID:haasn,项目名称:gecko-dev,代码行数:13,


示例11: AssertIsOnBackgroundThread

voidFileSystemTaskParentBase::HandleResult(){  AssertIsOnBackgroundThread();  mFileSystem->AssertIsOnOwningThread();  if (mFileSystem->IsShutdown()) {    return;  }  MOZ_ASSERT(mRequestParent);  Unused << mRequestParent->Send__delete__(mRequestParent, GetRequestResult());}
开发者ID:bgrins,项目名称:gecko-dev,代码行数:13,


示例12: AssertIsOnBackgroundThread

FileSystemResponseValueCreateDirectoryTaskParent::GetSuccessRequestResult(ErrorResult& aRv) const{  AssertIsOnBackgroundThread();  nsAutoString path;  aRv = mTargetPath->GetPath(path);  if (NS_WARN_IF(aRv.Failed())) {    return FileSystemDirectoryResponse();  }  return FileSystemDirectoryResponse(path);}
开发者ID:digideskio,项目名称:newtab-dev,代码行数:13,


示例13: AssertIsOnBackgroundThread

voidGamepadPlatformService::RemoveChannelParent(GamepadEventChannelParent* aParent){  // mChannelParents can only be modified once GamepadEventChannelParent  // is created or removed in Background thread  AssertIsOnBackgroundThread();  MOZ_ASSERT(aParent);  MOZ_ASSERT(mChannelParents.Contains(aParent));  // We use mutex here to prevent race condition with monitor thread  MutexAutoLock autoLock(mMutex);  mChannelParents.RemoveElement(aParent);}
开发者ID:alphan102,项目名称:gecko-dev,代码行数:13,


示例14: AssertIsOnBackgroundThread

voidVsyncParent::DispatchVsyncEvent(TimeStamp aTimeStamp){  AssertIsOnBackgroundThread();  // If we call NotifyVsync() when we handle ActorDestroy() message, we might  // still call DispatchVsyncEvent().  // Similarly, we might also receive RecvUnobserveVsync() when call  // NotifyVsync(). We use mObservingVsync and mDestroyed flags to skip this  // notification.  if (mObservingVsync && !mDestroyed) {    Unused << SendNotify(aTimeStamp);  }}
开发者ID:brendandahl,项目名称:positron,代码行数:14,


示例15: AssertIsOnBackgroundThread

voidBroadcastChannelService::PostMessage(BroadcastChannelParent* aParent,                                     const ClonedMessageData& aData,                                     const nsAString& aOrigin,                                     const nsAString& aChannel,                                     bool aPrivateBrowsing){  AssertIsOnBackgroundThread();  MOZ_ASSERT(aParent);  MOZ_ASSERT(mAgents.Contains(aParent));  PostMessageData data(aParent, aData, aOrigin, aChannel, aPrivateBrowsing);  mAgents.EnumerateEntries(PostMessageEnumerator, &data);}
开发者ID:AOSC-Dev,项目名称:Pale-Moon,代码行数:14,


示例16: AssertIsOnBackgroundThread

voidServiceWorkerManagerService::PropagateSoftUpdate(                                      uint64_t aParentID,                                      const PrincipalOriginAttributes& aOriginAttributes,                                      const nsAString& aScope){  AssertIsOnBackgroundThread();  nsAutoPtr<nsTArray<NotifySoftUpdateData>> notifySoftUpdateDataArray(      new nsTArray<NotifySoftUpdateData>());  DebugOnly<bool> parentFound = false;  for (auto iter = mAgents.Iter(); !iter.Done(); iter.Next()) {    RefPtr<ServiceWorkerManagerParent> parent = iter.Get()->GetKey();    MOZ_ASSERT(parent);#ifdef DEBUG    if (parent->ID() == aParentID) {      parentFound = true;    }#endif    RefPtr<ContentParent> contentParent = parent->GetContentParent();    // If the ContentParent is null we are dealing with a same-process actor.    if (!contentParent) {      Unused << parent->SendNotifySoftUpdate(aOriginAttributes,                                             nsString(aScope));      continue;    }    NotifySoftUpdateData* data = notifySoftUpdateDataArray->AppendElement();    data->mContentParent.swap(contentParent);    data->mParent.swap(parent);  }  if (notifySoftUpdateDataArray->IsEmpty()) {    return;  }  RefPtr<NotifySoftUpdateIfPrincipalOkRunnable> runnable =    new NotifySoftUpdateIfPrincipalOkRunnable(notifySoftUpdateDataArray,                                              aOriginAttributes, aScope);  MOZ_ASSERT(!notifySoftUpdateDataArray);  MOZ_ALWAYS_SUCCEEDS(NS_DispatchToMainThread(runnable));#ifdef DEBUG  MOZ_ASSERT(parentFound);#endif}
开发者ID:MekliCZ,项目名称:positron,代码行数:49,


示例17: mErrorValue

FileSystemTaskParentBase::FileSystemTaskParentBase(FileSystemBase* aFileSystem,                                                  const FileSystemParams& aParam,                                                  FileSystemRequestParent* aParent)  : mErrorValue(NS_OK)  , mFileSystem(aFileSystem)  , mRequestParent(aParent)  , mBackgroundEventTarget(NS_GetCurrentThread()){  MOZ_ASSERT(XRE_IsParentProcess(),             "Only call from parent process!");  MOZ_ASSERT(aFileSystem, "aFileSystem should not be null.");  MOZ_ASSERT(aParent);  MOZ_ASSERT(mBackgroundEventTarget);  AssertIsOnBackgroundThread();}
开发者ID:cliqz-oss,项目名称:browser-f,代码行数:15,


示例18: AssertIsOnBackgroundThread

voidFileSystemTaskParentBase::Start(){  AssertIsOnBackgroundThread();  mFileSystem->AssertIsOnOwningThread();  if (NeedToGoToMainThread()) {    nsresult rv = NS_DispatchToMainThread(this, NS_DISPATCH_NORMAL);    NS_WARN_IF(NS_FAILED(rv));    return;  }  nsresult rv = DispatchToIOThread(this);  NS_WARN_IF(NS_FAILED(rv));}
开发者ID:cliqz-oss,项目名称:browser-f,代码行数:15,


示例19: AssertIsOnBackgroundThread

voidFileSystemRequestParent::ActorDestroy(ActorDestroyReason aWhy){  AssertIsOnBackgroundThread();  MOZ_ASSERT(!mDestroyed);  if (!mFileSystem) {    return;  }  mFileSystem->Shutdown();  mFileSystem = nullptr;  mTask = nullptr;  mDestroyed = true;}
开发者ID:alphan102,项目名称:gecko-dev,代码行数:15,



注:本文中的AssertIsOnBackgroundThread函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


C++ AssertIsOnOwningThread函数代码示例
C++ AssertISV函数代码示例
万事OK自学网:51自学网_软件自学网_CAD自学网自学excel、自学PS、自学CAD、自学C语言、自学css3实例,是一个通过网络自主学习工作技能的自学平台,网友喜欢的软件自学网站。