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自学教程:C++ world_thread函数代码示例

51自学网 2021-06-03 10:01:45
  C++
这篇教程C++ world_thread函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中world_thread函数的典型用法代码示例。如果您正苦于以下问题:C++ world_thread函数的具体用法?C++ world_thread怎么用?C++ world_thread使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了world_thread函数的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: CreatePIDFile

/// Main functionint Master::Run(){    /// worldd PID file creation    std::string pidfile = sConfig.GetStringDefault("PidFile", "");    if(!pidfile.empty())    {        uint32 pid = CreatePIDFile(pidfile);        if( !pid )        {            sLog.outError( "Cannot create PID file %s./n", pidfile.c_str() );            return 1;        }        sLog.outString( "Daemon PID: %u/n", pid );    }    ///- Start the databases    if (!_StartDB())        return 1;    ///- Initialize the World    sWorld.SetInitialWorldSettings();    ///- Catch termination signals    _HookSignals();    ///- Launch WorldRunnable thread    ACE_Based::Thread world_thread(new WorldRunnable);    world_thread.setPriority(ACE_Based::Highest);    // set server online    loginDatabase.PExecute("UPDATE realmlist SET color = 0, population = 0 WHERE id = '%d'",realmID);    ACE_Based::Thread* cliThread = NULL;#ifdef WIN32    if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)#else    if (sConfig.GetBoolDefault("Console.Enable", true))#endif    {        ///- Launch CliRunnable thread        cliThread = new ACE_Based::Thread(new CliRunnable);    }    ACE_Based::Thread rar_thread(new RARunnable);    ///- Handle affinity for multiple processors and process priority on Windows    #ifdef WIN32    {        HANDLE hProcess = GetCurrentProcess();        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);        if(Aff > 0)        {            ULONG_PTR appAff;            ULONG_PTR sysAff;            if(GetProcessAffinityMask(hProcess,&appAff,&sysAff))            {                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors                if(!curAff )                {                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for mangosd. Accessible processors bitmask (hex): %x",Aff,appAff);                }                else                {                    if(SetProcessAffinityMask(hProcess,curAff))                        sLog.outString("Using processors (bitmask, hex): %x", curAff);                    else                        sLog.outError("Can't set used processors (hex): %x",curAff);                }            }            sLog.outString();        }        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);//        if(Prio && (m_ServiceStatus == -1)/* need set to default process priority class in service mode*/)        if(Prio)        {            if(SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS))                sLog.outString("mangosd process priority class set to HIGH");            else                sLog.outError("ERROR: Can't set mangosd process priority class.");            sLog.outString();        }    }    #endif    uint32 realCurrTime, realPrevTime;    realCurrTime = realPrevTime = getMSTime();    uint32 socketSelecttime = sWorld.getConfig(CONFIG_SOCKET_SELECTTIME);    ///- Start up freeze catcher thread    if(uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0))    {//.........这里部分代码省略.........
开发者ID:repka,项目名称:mangos,代码行数:101,


示例2: CreatePIDFile

/// Main functionint Master::Run(){    BigNumber seed1;    seed1.SetRand(16 * 8);    sLog->outString("%s (worldserver-daemon)", _FULLVERSION);    sLog->outString("<Ctrl-C> to stop./n");    sLog->outString(" ______                       __");    sLog->outString("///__  _//       __          __/// //__");    sLog->outString("///_/// /// _ __ ///_//    ___ ///_// //, _//  __  __");    sLog->outString("   // // /////`'__///// // /' _ `///// // // /// /// ///// //");    sLog->outString("    // // // // /// // // ///// ///// // // // // //_// // //_// //");    sLog->outString("     // //_// //_//  // //_// //_// //_// //_// //__/////`____ //");    sLog->outString("      ///_////_/   ///_////_////_////_////__/ `/___/> //");    sLog->outString("                                 C O R E  ///___/");    sLog->outString("http://TrinityCore.org                    ///__//n");    /// worldserver PID file creation    std::string pidfile = ConfigMgr::GetStringDefault("PidFile", "");    if (!pidfile.empty())    {        uint32 pid = CreatePIDFile(pidfile);        if (!pid)        {            sLog->outError("Cannot create PID file %s./n", pidfile.c_str());            return 1;        }        sLog->outString("Daemon PID: %u/n", pid);    }    ///- Start the databases    if (!_StartDB())        return 1;    // set server offline (not connectable)    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = (flag & ~%u) | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, REALM_FLAG_INVALID, realmID);    ///- Initialize the World    sWorld->SetInitialWorldSettings();    // Initialise the signal handlers    WorldServerSignalHandler SignalINT, SignalTERM;    #ifdef _WIN32    WorldServerSignalHandler SignalBREAK;    #endif /* _WIN32 */    // Register worldserver's signal handlers    ACE_Sig_Handler Handler;    Handler.register_handler(SIGINT, &SignalINT);    Handler.register_handler(SIGTERM, &SignalTERM);    #ifdef _WIN32    Handler.register_handler(SIGBREAK, &SignalBREAK);    #endif /* _WIN32 */    ///- Launch WorldRunnable thread    ACE_Based::Thread world_thread(new WorldRunnable);    world_thread.setPriority(ACE_Based::Highest);    ACE_Based::Thread* cliThread = NULL;#ifdef _WIN32    if (ConfigMgr::GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)#else    if (ConfigMgr::GetBoolDefault("Console.Enable", true))#endif    {        ///- Launch CliRunnable thread        cliThread = new ACE_Based::Thread(new CliRunnable);    }    ACE_Based::Thread rar_thread(new RARunnable);    ///- Handle affinity for multiple processors and process priority on Windows    #ifdef _WIN32    {        HANDLE hProcess = GetCurrentProcess();        uint32 Aff = ConfigMgr::GetIntDefault("UseProcessors", 0);        if (Aff > 0)        {            ULONG_PTR appAff;            ULONG_PTR sysAff;            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))            {                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors                if (!curAff)                {                    sLog->outError("Processors marked in UseProcessors bitmask (hex) %x are not accessible for the worldserver. Accessible processors bitmask (hex): %x", Aff, appAff);                }                else                {                    if (SetProcessAffinityMask(hProcess, curAff))                        sLog->outString("Using processors (bitmask, hex): %x", curAff);                    else                        sLog->outError("Can't set used processors (hex): %x", curAff);//.........这里部分代码省略.........
开发者ID:S-proyect,项目名称:Emu-S,代码行数:101,


示例3: CreatePIDFile

// Main functionint Master::Run(){    sLog.outString("%s [core-daemon]", _FULLVERSION);    sLog.outString("<Ctrl-C> to stop.");    sLog.outString(" ");    sLog.outString("              BBBBBB                BBB     ");    sLog.outString("          BBBB:..:::BB        BBBBBBBBB     ");    sLog.outString("         B:::::BBB:::B      BB:....:::B     ");    sLog.outString("          BB:::B BB::B     B:::BBBB:::B     ");    sLog.outString("           B:::B BB:.B    B:::B    BB.:B    ");    sLog.outString("           B:::BBB::BBB  BB::B      BB.B    ");    sLog.outString("           B.:..BBB....BBB.:.B              ");    sLog.outString("           B...BB  BB..:BB...B              ");    sLog.outString("           B...B    B..:BB...B              ");    sLog.outString("           B...B    B..BBB...B              ");    sLog.outString("           B...B   BB.BBBB...B              ");    sLog.outString("           B...B BB:.BB  B...BB             ");    sLog.outString("          B: . B. :BB     B . B        BBB  ");    sLog.outString("         B: ..:BBBB       B:  .B      BB .B ");    sLog.outString("          BBBBB            B.  :B     B.: B ");    sLog.outString("                            B.  :BB    BB:BB");    sLog.outString("     BlizzLikeCore 2012(c)   BB   BBBBBBB B ");    sLog.outString("  <blizzlike.servegame.com>    BBB.    .BB  ");    sLog.outString("                                 BBBBBBBB   ");    sLog.outString(" ");    // worldd PID file creation    std::string pidfile = sConfig.GetStringDefault("PidFile", "");    if (!pidfile.empty())    {        uint32 pid = CreatePIDFile(pidfile);        if (!pid)        {            sLog.outError("Cannot create PID file %s./n", pidfile.c_str());            return 1;        }        sLog.outString("Daemon PID: %u/n", pid);    }    // Start the databases    if (!_StartDB())        return 1;    // Initialize the World    sWorld.SetInitialWorldSettings();    // Catch termination signals    _HookSignals();    // Launch WorldRunnable thread    ACE_Based::Thread world_thread(new WorldRunnable);    world_thread.setPriority(ACE_Based::Highest);    // set realmbuilds depend on BlizzLikeCore expected builds, and set server online    std::string builds = AcceptableClientBuildsListStr();    LoginDatabase.escape_string(builds);    LoginDatabase.PExecute("UPDATE realmlist SET realmflags = realmflags & ~(%u), population = 0, realmbuilds = '%s'  WHERE id = '%d'", REALM_FLAG_OFFLINE, builds.c_str(), realmID);    ACE_Based::Thread* cliThread = NULL;#ifdef _WIN32    if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)#else    if (sConfig.GetBoolDefault("Console.Enable", true))#endif    {        // Launch CliRunnable thread        cliThread = new ACE_Based::Thread(new CliRunnable);    }    ACE_Based::Thread rar_thread(new RARunnable);    // Handle affinity for multiple processors and process priority on Windows    #ifdef _WIN32    {        HANDLE hProcess = GetCurrentProcess();        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);        if (Aff > 0)        {            ULONG_PTR appAff;            ULONG_PTR sysAff;            if (GetProcessAffinityMask(hProcess,&appAff,&sysAff))            {                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors                if (!curAff)                {                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for BlizzLikeCore. Accessible processors bitmask (hex): %x",Aff,appAff);                }                else                {                    if (SetProcessAffinityMask(hProcess,curAff))                        sLog.outString("Using processors (bitmask, hex): %x", curAff);                    else                        sLog.outError("Can't set used processors (hex): %x",curAff);                }//.........这里部分代码省略.........
开发者ID:Amara1231,项目名称:blizzlikecore,代码行数:101,


示例4: CreatePIDFile

/// Main functionint Master::Run(){    BigNumber seed1;    seed1.SetRand(16 * 8);    sLog->outString("%s (core-daemon)", _FULLVERSION);    sLog->outString("<Ctrl-C> to stop./n");         /* Beginning Of PDS-4TC Badge*/ /* Added by Pryd inspired by Lorac */ 	sLog->outString("  .                 .               .     ");	sLog->outString("               .             .         ");    sLog->outString("  ____    .         // /         .   ");	sLog->outString(" /// / //       .    - ^ -                ");	sLog->outString(" // //_ /    .       / | // .           .    ");	sLog->outString("  // ////    _                      .     ");	sLog->outString("   // //// //// _    _  ///  __           ");	sLog->outString("    // //// //// ////  // /`'// //__ //  /     ");	sLog->outString("     ////__//// ////// /____// //__ ///        ");	sLog->outString("        _____//  ````````                    ");	sLog->outString("       ///  ___//  PDS-CC-2010      ");	sLog->outString("       // // //__/   ______  _  __  _____          ");	sLog->outString("        // // //    ///  __ /////`'__/////  __//         ");	sLog->outString("    ,,   // // //___// // //_// // // //_/// // ////_         ");	sLog->outString("_///_|_____// //_____// //_____// //_//  // //____//        ");	sLog->outString(" ` ` ` ` ` //______////_____////_/   ///____/        ");	sLog->outString("       ");	sLog->outString( "PDS-CC Core based on TrinityCore");	sLog->outString( "PDS Project Resource Locations");	sLog->outString( "Main:  Http://prydevserver.com");	sLog->outString( "Repo:  Http://sf.net/projects/prydevserver");	sLog->outString( "Forum: Http://prydevserver.com/ultracore/forum ");	sLog->outString( "PryDevServer.com Development for the Community");    /* End Of PDS-4TC Badge*/ /* Added by Pryd inspired by Lorac */#ifdef USE_SFMT_FOR_RNG    sLog->outString("/n");    sLog->outString("SFMT has been enabled as the random number generator, if worldserver");    sLog->outString("freezes or crashes randomly, first, try disabling SFMT in CMAKE configuration");    sLog->outString("/n");#endif //USE_SFMT_FOR_RNG    /// worldd PID file creation    std::string pidfile = sConfig->GetStringDefault("PidFile", "");    if (!pidfile.empty())    {        uint32 pid = CreatePIDFile(pidfile);        if (!pid)        {            sLog->outError("Cannot create PID file %s./n", pidfile.c_str());            return 1;        }        sLog->outString("Daemon PID: %u/n", pid);    }    ///- Start the databases    if (!_StartDB())        return 1;    // set server offline (not connectable)    LoginDatabase.DirectPExecute("UPDATE realmlist SET color = (color & ~%u) | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, REALM_FLAG_INVALID, realmID);    ///- Initialize the World    sWorld->SetInitialWorldSettings();    // Initialise the signal handlers    CoredSignalHandler SignalINT, SignalTERM;    #ifdef _WIN32    CoredSignalHandler SignalBREAK;    #endif /* _WIN32 */    // Register realmd's signal handlers    ACE_Sig_Handler Handler;    Handler.register_handler(SIGINT, &SignalINT);    Handler.register_handler(SIGTERM, &SignalTERM);    #ifdef _WIN32    Handler.register_handler(SIGBREAK, &SignalBREAK);    #endif /* _WIN32 */    ///- Launch WorldRunnable thread    ACE_Based::Thread world_thread(new WorldRunnable);    world_thread.setPriority(ACE_Based::Highest);    ACE_Based::Thread* cliThread = NULL;#ifdef _WIN32    if (sConfig->GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)#else    if (sConfig->GetBoolDefault("Console.Enable", true))#endif    {        ///- Launch CliRunnable thread        cliThread = new ACE_Based::Thread(new CliRunnable);    }    ACE_Based::Thread rar_thread(new RARunnable);//.........这里部分代码省略.........
开发者ID:Erotix8210,项目名称:prydevserv_backup,代码行数:101,


示例5: CreatePIDFile

/// Main functionint Master::Run(){    /// worldd PID file creation    std::string pidfile = sConfig.GetStringDefault("PidFile");    if (!pidfile.empty())    {        uint32 pid = CreatePIDFile(pidfile);        if (!pid)        {            sLog.outError("Cannot create PID file %s./n", pidfile.c_str());            Log::WaitBeforeContinueIfNeed();            return 1;        }        sLog.outString("Daemon PID: %u/n", pid);    }    ///- Start the databases    if (!_StartDB())    {        Log::WaitBeforeContinueIfNeed();        return 1;    }    ///- Initialize the World    sWorld.SetInitialWorldSettings();#ifndef _WIN32    detachDaemon();#endif    // server loaded successfully => enable async DB requests    // this is done to forbid any async transactions during server startup!    CharacterDatabase.AllowAsyncTransactions();    WorldDatabase.AllowAsyncTransactions();    LoginDatabase.AllowAsyncTransactions();    ///- Catch termination signals    _HookSignals();    ///- Launch WorldRunnable thread    MaNGOS::Thread world_thread(new WorldRunnable);    world_thread.setPriority(MaNGOS::Priority_Highest);    // set realmbuilds depend on mangosd expected builds, and set server online    {        std::string builds = AcceptableClientBuildsListStr();        LoginDatabase.escape_string(builds);        LoginDatabase.DirectPExecute("UPDATE realmlist SET realmflags = realmflags & ~(%u), population = 0, realmbuilds = '%s'  WHERE id = '%u'", REALM_FLAG_OFFLINE, builds.c_str(), realmID);    }    MaNGOS::Thread* cliThread = nullptr;#ifdef _WIN32    if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)#else    if (sConfig.GetBoolDefault("Console.Enable", true))#endif    {        ///- Launch CliRunnable thread        cliThread = new MaNGOS::Thread(new CliRunnable);    }    ///- Handle affinity for multiple processors and process priority on Windows#ifdef _WIN32    {        HANDLE hProcess = GetCurrentProcess();        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);        if (Aff > 0)        {            ULONG_PTR appAff;            ULONG_PTR sysAff;            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))            {                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors                if (!curAff)                {                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for mangosd. Accessible processors bitmask (hex): %x", Aff, appAff);                }                else                {                    if (SetProcessAffinityMask(hProcess, curAff))                        sLog.outString("Using processors (bitmask, hex): %x", curAff);                    else                        sLog.outError("Can't set used processors (hex): %x", curAff);                }            }            sLog.outString();        }        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);//        if(Prio && (m_ServiceStatus == -1)/* need set to default process priority class in service mode*/)        if (Prio)        {            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))                sLog.outString("mangosd process priority class set to HIGH");//.........这里部分代码省略.........
开发者ID:Phatcat,项目名称:mangos-wotlk,代码行数:101,


示例6: __

int Master::Run(){	sLog.outString("   ___     _                   _         ___                   ");    sLog.outString("  / _ //   | |_   ___   _ __   (_)  __   / __|  ___   _ _   ___ ");    sLog.outString(" / /_// //  |  _| / _ // | '  //  | | / _| | (__  / _ // | '_| / -_)");    sLog.outString("/_/   //_//  //__| //___/ |_|_|_| |_| //__|  //___| //___/ |_|   //___|");    sLog.outString("");    std::string pidfile = sConfig.GetStringDefault("PidFile", "");    if (!pidfile.empty())    {        uint32 pid = CreatePIDFile(pidfile);        if (!pid)        {            sLog.outError("Cannot create PID file %s./n", pidfile.c_str());            return 1;        }        sLog.outString("Daemon PID: %u/n", pid);    }    if (!_StartDB())        return 1;    sWorld.SetInitialWorldSettings();    _HookSignals();    ACE_Based::Thread world_thread(new WorldRunnable);    world_thread.setPriority(ACE_Based::Highest);    std::string builds = AcceptableClientBuildsListStr();    LoginDatabase.escape_string(builds);    LoginDatabase.PExecute("UPDATE realmlist SET flag = flag & ~(%u), population = 0, gamebuild = '%s'  WHERE id = '%d'", REALM_FLAG_OFFLINE, builds.c_str(), realmID);    ACE_Based::Thread* cliThread = NULL;#ifdef _WIN32    if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1))#else    if (sConfig.GetBoolDefault("Console.Enable", true))#endif    {        cliThread = new ACE_Based::Thread(new CliRunnable);    }    ACE_Based::Thread rar_thread(new RARunnable);    #ifdef _WIN32    {        HANDLE hProcess = GetCurrentProcess();        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);        if (Aff > 0)        {            ULONG_PTR appAff;            ULONG_PTR sysAff;            if (GetProcessAffinityMask(hProcess,&appAff,&sysAff))            {                ULONG_PTR curAff = Aff & appAff;                if (!curAff)                {                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for OregonCore. Accessible processors bitmask (hex): %x",Aff,appAff);                }                else                {                    if (SetProcessAffinityMask(hProcess,curAff))                        sLog.outString("Using processors (bitmask, hex): %x", curAff);                    else                        sLog.outError("Can't set used processors (hex): %x",curAff);                }            }            sLog.outString();        }        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);        if (Prio)        {            if (SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS))                sLog.outString("OregonCore process priority class set to HIGH");            else                sLog.outError("ERROR: Can't set OregonCore process priority class.");            sLog.outString();        }    }    #endif    ACE_Based::Thread* soap_thread = NULL;    if (sConfig.GetBoolDefault("SOAP.Enabled", false))    {        OCSoapRunnable* soapconnectector = new OCSoapRunnable();        soapconnectector->setListenArguments(sConfig.GetStringDefault("SOAP.IP", "127.0.0.1"), uint16(sConfig.GetIntDefault("SOAP.Port", 7878)));        soap_thread = new ACE_Based::Thread(soapconnectector);    }    ACE_Based::Thread* freeze_thread = NULL;    if (uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0))    {        FreezeDetectorRunnable *fdr = new FreezeDetectorRunnable();        fdr->SetDelayTime(freeze_delay*1000);//.........这里部分代码省略.........
开发者ID:Anonymus123,项目名称:AtomicCore-2.4.3,代码行数:101,



注:本文中的world_thread函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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