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本文整理汇总了C++中writeU32函数的典型用法代码示例。如果您正苦于以下问题:C++ writeU32函数的具体用法?C++ writeU32怎么用?C++ writeU32使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了writeU32函数的24个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: writeU8void ToolCapabilities::serialize(std::ostream &os, u16 protocol_version) const{ if(protocol_version <= 17) writeU8(os, 1); // version else writeU8(os, 2); // version writeF1000(os, full_punch_interval); writeS16(os, max_drop_level); writeU32(os, groupcaps.size()); for(std::map<std::string, ToolGroupCap>::const_iterator i = groupcaps.begin(); i != groupcaps.end(); i++){ const std::string *name = &i->first; const ToolGroupCap *cap = &i->second; os<<serializeString(*name); writeS16(os, cap->uses); writeS16(os, cap->maxlevel); writeU32(os, cap->times.size()); for(std::map<int, float>::const_iterator i = cap->times.begin(); i != cap->times.end(); i++){ writeS16(os, i->first); writeF1000(os, i->second); } } if(protocol_version > 17){ writeU32(os, damageGroups.size()); for(std::map<std::string, s16>::const_iterator i = damageGroups.begin(); i != damageGroups.end(); i++){ os<<serializeString(i->first); writeS16(os, i->second); } }}
开发者ID:0gb-us,项目名称:minetest,代码行数:32,
示例2: writeU32void U3DBitStreamWriter::writeCompressedU32(MLuint32 context, MLuint32 uValue){ if (context == U3DContext_StaticFull) // In this case a division by zero might occur in _writeSymbol() so we capture it here { writeU32(uValue); } else { _compressed = true; bool escape = false; if((context != 0) && (context < U3D_MaxRange)) { writeSymbol(context, uValue, escape); if(escape == true) { writeU32(uValue); _contextManager.addSymbol(context, uValue + 1U); } } else { writeU32(uValue); } }}
开发者ID:hjkuijf,项目名称:communitymodules,代码行数:27,
示例3: getTrackstatus WAVEFile::writeFrameCount(){ uint32_t factSize = 4; uint32_t totalFrameCount; Track *track = getTrack(); /* Omit the fact chunk only for uncompressed integer audio formats. */ if (track->f.compressionType == AF_COMPRESSION_NONE && (track->f.sampleFormat == AF_SAMPFMT_TWOSCOMP || track->f.sampleFormat == AF_SAMPFMT_UNSIGNED)) return AF_SUCCEED; /* If the offset for the fact chunk hasn't been set yet, set it to the file's current position. */ if (factOffset == 0) factOffset = fh->tell(); else fh->seek(factOffset, File::SeekFromBeginning); fh->write("fact", 4); writeU32(&factSize); totalFrameCount = track->totalfframes; writeU32(&totalFrameCount); return AF_SUCCEED;}
开发者ID:matthiasr,项目名称:audiofile,代码行数:30,
示例4: getTrackstatus CAFFile::writeDescription(){ Track *track = getTrack(); Tag desc("desc"); int64_t chunkLength = 32; double sampleRate = track->f.sampleRate; Tag formatID("lpcm"); uint32_t formatFlags = 0; if (track->f.byteOrder == AF_BYTEORDER_LITTLEENDIAN) formatFlags |= kCAFLinearPCMFormatFlagIsLittleEndian; if (track->f.isFloat()) formatFlags |= kCAFLinearPCMFormatFlagIsFloat; uint32_t bytesPerPacket = track->f.bytesPerFrame(false); uint32_t framesPerPacket = 1; uint32_t channelsPerFrame = track->f.channelCount; uint32_t bitsPerChannel = track->f.sampleWidth; if (track->f.compressionType == AF_COMPRESSION_G711_ULAW) { formatID = "ulaw"; formatFlags = 0; bytesPerPacket = channelsPerFrame; bitsPerChannel = 8; } else if (track->f.compressionType == AF_COMPRESSION_G711_ALAW) { formatID = "alaw"; formatFlags = 0; bytesPerPacket = channelsPerFrame; bitsPerChannel = 8; } else if (track->f.compressionType == AF_COMPRESSION_IMA) { formatID = "ima4"; formatFlags = 0; bytesPerPacket = track->f.bytesPerPacket; framesPerPacket = track->f.framesPerPacket; bitsPerChannel = 16; } if (!writeTag(&desc) || !writeS64(&chunkLength) || !writeDouble(&sampleRate) || !writeTag(&formatID) || !writeU32(&formatFlags) || !writeU32(&bytesPerPacket) || !writeU32(&framesPerPacket) || !writeU32(&channelsPerFrame) || !writeU32(&bitsPerChannel)) return AF_FAIL; return AF_SUCCEED;}
开发者ID:AlexandreRio,项目名称:weatherfax_pi,代码行数:53,
示例5: getTrackstatus VOCFile::writeSoundData(){ if (m_soundDataOffset == -1) m_soundDataOffset = m_fh->tell(); else m_fh->seek(m_soundDataOffset, File::SeekFromBeginning); Track *track = getTrack(); assert((track->f.isSigned() && track->f.sampleWidth == 16) || (track->f.isUnsigned() && track->f.sampleWidth == 8)); uint8_t blockType = kVOCSoundDataNew; uint32_t blockSize = 12 + track->data_size; uint32_t blockHeader = blockSize << 8 | blockType; if (!writeU32(&blockHeader)) return AF_FAIL; uint32_t sampleRate = track->f.sampleRate; uint8_t bitsPerSample = track->f.sampleWidth; uint8_t channels = track->f.channelCount; uint16_t format; if (track->f.compressionType == AF_COMPRESSION_G711_ULAW) { format = kVOCFormatUlaw; bitsPerSample = 8; } else if (track->f.compressionType == AF_COMPRESSION_G711_ALAW) { format = kVOCFormatAlaw; bitsPerSample = 8; } else if (track->f.compressionType == AF_COMPRESSION_NONE) { if (track->f.isUnsigned()) format = kVOCFormatU8; else format = kVOCFormatS16; } uint32_t pad = 0; if (!writeU32(&sampleRate) || !writeU8(&bitsPerSample) || !writeU8(&channels) || !writeU16(&format) || !writeU32(&pad)) return AF_FAIL; if (track->fpos_first_frame == 0) track->fpos_first_frame = m_fh->tell(); return AF_SUCCEED;}
开发者ID:Distrotech,项目名称:audiofile,代码行数:52,
示例6: writeU32status SampleVisionFile::writeLoops(){ for (int i=0; i<8; i++) { uint32_t startFrame = kSMPInvalidSamplePosition, endFrame = 0; uint8_t type = 0; uint16_t count = 0; writeU32(&startFrame); writeU32(&endFrame); writeU8(&type); writeU16(&count); } return AF_SUCCEED;}
开发者ID:RedDwarf69,项目名称:audiofile,代码行数:14,
示例7: getTrackstatus IFFFile::writeVHDR(){ uint32_t chunkSize; uint32_t oneShotSamples, repeatSamples, samplesPerRepeat; uint16_t sampleRate; uint8_t octaves, compression; uint32_t volume; /* If VHDR_offset hasn't been set yet, set it to the current offset. */ if (m_VHDR_offset == 0) m_VHDR_offset = m_fh->tell(); else m_fh->seek(m_VHDR_offset, File::SeekFromBeginning); Track *track = getTrack(); m_fh->write("VHDR", 4); chunkSize = 20; writeU32(&chunkSize); /* IFF/8SVX files have only one audio channel, so the number of samples is equal to the number of frames. */ oneShotSamples = track->totalfframes; writeU32(&oneShotSamples); repeatSamples = 0; writeU32(&repeatSamples); samplesPerRepeat = 0; writeU32(&samplesPerRepeat); sampleRate = track->f.sampleRate; writeU16(&sampleRate); octaves = 0; compression = 0; writeU8(&octaves); writeU8(&compression); /* Volume is in fixed-point notation; 65536 means gain of 1.0. */ volume = 65536; writeU32(&volume); return AF_SUCCEED;}
开发者ID:Distrotech,项目名称:audiofile,代码行数:49,
示例8: writeU16void MapBlock::serializeDiskExtra(std::ostream &os, u8 version){ // Versions up from 9 have block objects. (DEPRECATED) if(version >= 9) { // count=0 writeU16(os, 0); } // Versions up from 15 have static objects. if(version >= 15) { m_static_objects.serialize(os); } // Timestamp if(version >= 17) { writeU32(os, getTimestamp()); } // Scan and write node definition id mapping if(version >= 21){ NameIdMapping nimap; getBlockNodeIdMapping(&nimap, this, m_gamedef->ndef()); nimap.serialize(os); }}
开发者ID:Neear,项目名称:minetest,代码行数:28,
示例9: occurance/* Minetest Schematic File Format All values are stored in big-endian byte order. [u32] signature: 'MTSM' [u16] version: 3 [u16] size X [u16] size Y [u16] size Z For each Y: [u8] slice probability value [Name-ID table] Name ID Mapping Table [u16] name-id count For each name-id mapping: [u16] name length [u8[]] name ZLib deflated { For each node in schematic: (for z, y, x) [u16] content For each node in schematic: [u8] probability of occurance (param1) For each node in schematic: [u8] param2 } Version changes: 1 - Initial version 2 - Fixed messy never/always place; 0 probability is now never, 0xFF is always 3 - Added y-slice probabilities; this allows for variable height structures*/void DecoSchematic::saveSchematicFile(INodeDefManager *ndef) { std::ostringstream ss(std::ios_base::binary); writeU32(ss, MTSCHEM_FILE_SIGNATURE); // signature writeU16(ss, MTSCHEM_FILE_VER_HIGHEST_WRITE); // version writeV3S16(ss, size); // schematic size for (int y = 0; y != size.Y; y++) // Y slice probabilities writeU8(ss, slice_probs[y]); std::vector<content_t> usednodes; int nodecount = size.X * size.Y * size.Z; build_nnlist_and_update_ids(schematic, nodecount, &usednodes); u16 numids = usednodes.size(); writeU16(ss, numids); // name count for (int i = 0; i != numids; i++) ss << serializeString(ndef->get(usednodes[i]).name); // node names // compressed bulk node data MapNode::serializeBulk(ss, SER_FMT_VER_HIGHEST_WRITE, schematic, nodecount, 2, 2, true); fs::safeWriteToFile(filename, ss.str());}
开发者ID:Nate-Devv,项目名称:freeminer,代码行数:55,
示例10: serializeOldvoid ContentFeatures::serialize(std::ostream &os, u16 protocol_version){ if(protocol_version < 14){ serializeOld(os, protocol_version); return; } writeU8(os, 6); // version os<<serializeString(name); writeU16(os, groups.size()); for(ItemGroupList::const_iterator i = groups.begin(); i != groups.end(); i++){ os<<serializeString(i->first); writeS16(os, i->second); } writeU8(os, drawtype); writeF1000(os, visual_scale); writeU8(os, 6); for(u32 i=0; i<6; i++) tiledef[i].serialize(os, protocol_version); writeU8(os, CF_SPECIAL_COUNT); for(u32 i=0; i<CF_SPECIAL_COUNT; i++){ tiledef_special[i].serialize(os, protocol_version); } writeU8(os, alpha); writeU8(os, post_effect_color.getAlpha()); writeU8(os, post_effect_color.getRed()); writeU8(os, post_effect_color.getGreen()); writeU8(os, post_effect_color.getBlue()); writeU8(os, param_type); writeU8(os, param_type_2); writeU8(os, is_ground_content); writeU8(os, light_propagates); writeU8(os, sunlight_propagates); writeU8(os, walkable); writeU8(os, pointable); writeU8(os, diggable); writeU8(os, climbable); writeU8(os, buildable_to); os<<serializeString(""); // legacy: used to be metadata_name writeU8(os, liquid_type); os<<serializeString(liquid_alternative_flowing); os<<serializeString(liquid_alternative_source); writeU8(os, liquid_viscosity); writeU8(os, liquid_renewable); writeU8(os, light_source); writeU32(os, damage_per_second); node_box.serialize(os); selection_box.serialize(os); writeU8(os, legacy_facedir_simple); writeU8(os, legacy_wallmounted); serializeSimpleSoundSpec(sound_footstep, os); serializeSimpleSoundSpec(sound_dig, os); serializeSimpleSoundSpec(sound_dug, os); writeU8(os, rightclickable); // Stuff below should be moved to correct place in a version that otherwise changes // the protocol version writeU8(os, drowning);}
开发者ID:Imberflur,项目名称:minetest,代码行数:59,
示例11: writeStringstatic void writeString(const plString& v, unsigned char*& buffer, size_t& size) { plString::Wide ws = v.wstr(); size_t len = (ws.len() + 1) * sizeof(pl_wchar_t); writeU32(len, buffer, size); memcpy(buffer, ws.data(), len); // Includes the '/0' buffer += len; size -= len;}
开发者ID:GPNMilano,项目名称:libhsplasma,代码行数:8,
示例12: writeU32U32 PGRFAttrSetResPkt::serialize( S8 * buf, S32 offset ) const { U32 cur_pos = PPacketBase::serialize(buf, offset); S8 * buff = buf + offset; writeU32(buff + cur_pos, m_event); cur_pos += sizeof(U32); writeU32(buff + cur_pos, m_iHandle); cur_pos += sizeof(U32); writeB8(buff + cur_pos, m_bOk); cur_pos += sizeof(B8); //cur_pos += m_oAddr.serialize(buff + cur_pos,0); return cur_pos;}
开发者ID:luluorta,项目名称:Giraffe,代码行数:18,
示例13: writeU32U32 PGRFCloseReqPkt::serialize( S8 * buf, S32 offset ) const { U32 cur_pos = PPacketBase::serialize(buf, offset); S8 * buff = buf + offset; writeU32(buff + cur_pos, m_event); cur_pos += sizeof(U32); writeU32(buff + cur_pos, m_iSessionID); cur_pos += sizeof(U32); writeU32(buff + cur_pos, m_iHandle); cur_pos += sizeof(U32); //cur_pos += m_oAddr.serialize(buff + cur_pos,0); return cur_pos;}
开发者ID:luluorta,项目名称:Giraffe,代码行数:18,
示例14: getTrackstatus SampleVisionFile::update(){ m_fh->seek(m_frameCountOffset, File::SeekFromBeginning); Track *track = getTrack(); uint32_t frameCount = track->totalfframes; writeU32(&frameCount); writeTrailer(); return AF_SUCCEED;}
开发者ID:RedDwarf69,项目名称:audiofile,代码行数:9,
示例15: writeU8void ContentFeatures::serializeOld(std::ostream &os, u16 protocol_version){ if(protocol_version == 13) { writeU8(os, 5); // version os<<serializeString(name); writeU16(os, groups.size()); for(ItemGroupList::const_iterator i = groups.begin(); i != groups.end(); i++){ os<<serializeString(i->first); writeS16(os, i->second); } writeU8(os, drawtype); writeF1000(os, visual_scale); writeU8(os, 6); for(u32 i=0; i<6; i++) tiledef[i].serialize(os, protocol_version); writeU8(os, CF_SPECIAL_COUNT); for(u32 i=0; i<CF_SPECIAL_COUNT; i++){ tiledef_special[i].serialize(os, protocol_version); } writeU8(os, alpha); writeU8(os, post_effect_color.getAlpha()); writeU8(os, post_effect_color.getRed()); writeU8(os, post_effect_color.getGreen()); writeU8(os, post_effect_color.getBlue()); writeU8(os, param_type); writeU8(os, param_type_2); writeU8(os, is_ground_content); writeU8(os, light_propagates); writeU8(os, sunlight_propagates); writeU8(os, walkable); writeU8(os, pointable); writeU8(os, diggable); writeU8(os, climbable); writeU8(os, buildable_to); os<<serializeString(""); // legacy: used to be metadata_name writeU8(os, liquid_type); os<<serializeString(liquid_alternative_flowing); os<<serializeString(liquid_alternative_source); writeU8(os, liquid_viscosity); writeU8(os, light_source); writeU32(os, damage_per_second); node_box.serialize(os, protocol_version); selection_box.serialize(os, protocol_version); writeU8(os, legacy_facedir_simple); writeU8(os, legacy_wallmounted); serializeSimpleSoundSpec(sound_footstep, os); serializeSimpleSoundSpec(sound_dig, os); serializeSimpleSoundSpec(sound_dug, os); } else { throw SerializationError("ContentFeatures::serialize(): Unsupported version requested"); }}
开发者ID:BobMikfillin,项目名称:minetest,代码行数:56,
示例16: getRecordOptionsHookRecord::HookRecord(){ Debug::start("debug_rec.txt"); getRecordOptions(); g_packet = new PacketRecord; g_packet->setRecorder(g_options); writeU32(g_info.hook_recv, (uint32_t)&recvHook); gameStateAddr = g_info.gameState;}
开发者ID:JoseEduardo,项目名称:tibia-movie,代码行数:11,
示例17: writeU32void NodeMetadata::serialize(std::ostream &os) const{ int num_vars = m_stringvars.size(); writeU32(os, num_vars); for(std::map<std::string, std::string>::const_iterator i = m_stringvars.begin(); i != m_stringvars.end(); i++){ os<<serializeString(i->first); os<<serializeLongString(i->second); } m_inventory->serialize(os);}
开发者ID:FunKetApp,项目名称:minetest,代码行数:12,
示例18: getTrackstatus AVRFile::update(){ uint32_t size, loopStart, loopEnd; Track *track = getTrack(); /* Seek to the position of the size field. */ m_fh->seek(26, File::SeekFromBeginning); size = track->totalfframes; /* For the case of no loops, loopStart = 0 and loopEnd = size. */ loopStart = 0; loopEnd = size; writeU32(&size); writeU32(&loopStart); writeU32(&loopEnd); return AF_SUCCEED;}
开发者ID:Distrotech,项目名称:audiofile,代码行数:21,
示例19: writeU8void ToolCapabilities::serialize(std::ostream &os) const{ writeU8(os, 0); // version writeF1000(os, full_punch_interval); writeS16(os, max_drop_level); writeU32(os, groupcaps.size()); for(std::map<std::string, ToolGroupCap>::const_iterator i = groupcaps.begin(); i != groupcaps.end(); i++){ const std::string *name = &i->first; const ToolGroupCap *cap = &i->second; os<<serializeString(*name); writeF1000(os, cap->maxwear); writeF1000(os, cap->maxlevel); writeU32(os, cap->times.size()); for(std::map<int, float>::const_iterator i = cap->times.begin(); i != cap->times.end(); i++){ writeS16(os, i->first); writeF1000(os, i->second); } }}
开发者ID:f1337m4573r,项目名称:minetest,代码行数:21,
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