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自学教程:C++ writeU32函数代码示例

51自学网 2021-06-03 10:04:53
  C++
这篇教程C++ writeU32函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中writeU32函数的典型用法代码示例。如果您正苦于以下问题:C++ writeU32函数的具体用法?C++ writeU32怎么用?C++ writeU32使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了writeU32函数的24个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: writeU8

void ToolCapabilities::serialize(std::ostream &os, u16 protocol_version) const{	if(protocol_version <= 17)		writeU8(os, 1); // version	else		writeU8(os, 2); // version	writeF1000(os, full_punch_interval);	writeS16(os, max_drop_level);	writeU32(os, groupcaps.size());	for(std::map<std::string, ToolGroupCap>::const_iterator			i = groupcaps.begin(); i != groupcaps.end(); i++){		const std::string *name = &i->first;		const ToolGroupCap *cap = &i->second;		os<<serializeString(*name);		writeS16(os, cap->uses);		writeS16(os, cap->maxlevel);		writeU32(os, cap->times.size());		for(std::map<int, float>::const_iterator				i = cap->times.begin(); i != cap->times.end(); i++){			writeS16(os, i->first);			writeF1000(os, i->second);		}	}	if(protocol_version > 17){		writeU32(os, damageGroups.size());		for(std::map<std::string, s16>::const_iterator				i = damageGroups.begin(); i != damageGroups.end(); i++){			os<<serializeString(i->first);			writeS16(os, i->second);		}	}}
开发者ID:0gb-us,项目名称:minetest,代码行数:32,


示例2: writeU32

void U3DBitStreamWriter::writeCompressedU32(MLuint32 context, MLuint32 uValue){  if (context == U3DContext_StaticFull)   // In this case a division by zero might occur in _writeSymbol() so we capture it here   {    writeU32(uValue);  }  else  {    _compressed = true;    bool escape = false;    if((context != 0) && (context < U3D_MaxRange))    {      writeSymbol(context, uValue, escape);      if(escape == true)      {        writeU32(uValue);        _contextManager.addSymbol(context, uValue + 1U);      }    }    else    {      writeU32(uValue);    }  }}
开发者ID:hjkuijf,项目名称:communitymodules,代码行数:27,


示例3: getTrack

status WAVEFile::writeFrameCount(){	uint32_t factSize = 4;	uint32_t totalFrameCount;	Track *track = getTrack();	/* Omit the fact chunk only for uncompressed integer audio formats. */	if (track->f.compressionType == AF_COMPRESSION_NONE &&		(track->f.sampleFormat == AF_SAMPFMT_TWOSCOMP ||		track->f.sampleFormat == AF_SAMPFMT_UNSIGNED))		return AF_SUCCEED;	/*		If the offset for the fact chunk hasn't been set yet,		set it to the file's current position.	*/	if (factOffset == 0)		factOffset = fh->tell();	else		fh->seek(factOffset, File::SeekFromBeginning);	fh->write("fact", 4);	writeU32(&factSize);	totalFrameCount = track->totalfframes;	writeU32(&totalFrameCount);	return AF_SUCCEED;}
开发者ID:matthiasr,项目名称:audiofile,代码行数:30,


示例4: getTrack

status CAFFile::writeDescription(){	Track *track = getTrack();	Tag desc("desc");	int64_t chunkLength = 32;	double sampleRate = track->f.sampleRate;	Tag formatID("lpcm");	uint32_t formatFlags = 0;	if (track->f.byteOrder == AF_BYTEORDER_LITTLEENDIAN)		formatFlags |= kCAFLinearPCMFormatFlagIsLittleEndian;	if (track->f.isFloat())		formatFlags |= kCAFLinearPCMFormatFlagIsFloat;	uint32_t bytesPerPacket = track->f.bytesPerFrame(false);	uint32_t framesPerPacket = 1;	uint32_t channelsPerFrame = track->f.channelCount;	uint32_t bitsPerChannel = track->f.sampleWidth;	if (track->f.compressionType == AF_COMPRESSION_G711_ULAW)	{		formatID = "ulaw";		formatFlags = 0;		bytesPerPacket = channelsPerFrame;		bitsPerChannel = 8;	}	else if (track->f.compressionType == AF_COMPRESSION_G711_ALAW)	{		formatID = "alaw";		formatFlags = 0;		bytesPerPacket = channelsPerFrame;		bitsPerChannel = 8;	}	else if (track->f.compressionType == AF_COMPRESSION_IMA)	{		formatID = "ima4";		formatFlags = 0;		bytesPerPacket = track->f.bytesPerPacket;		framesPerPacket = track->f.framesPerPacket;		bitsPerChannel = 16;	}	if (!writeTag(&desc) ||		!writeS64(&chunkLength) ||		!writeDouble(&sampleRate) ||		!writeTag(&formatID) ||		!writeU32(&formatFlags) ||		!writeU32(&bytesPerPacket) ||		!writeU32(&framesPerPacket) ||		!writeU32(&channelsPerFrame) ||		!writeU32(&bitsPerChannel))		return AF_FAIL;	return AF_SUCCEED;}
开发者ID:AlexandreRio,项目名称:weatherfax_pi,代码行数:53,


示例5: getTrack

status VOCFile::writeSoundData(){	if (m_soundDataOffset == -1)		m_soundDataOffset = m_fh->tell();	else		m_fh->seek(m_soundDataOffset, File::SeekFromBeginning);	Track *track = getTrack();	assert((track->f.isSigned() && track->f.sampleWidth == 16) ||		(track->f.isUnsigned() && track->f.sampleWidth == 8));	uint8_t blockType = kVOCSoundDataNew;	uint32_t blockSize = 12 + track->data_size;	uint32_t blockHeader = blockSize << 8 | blockType;	if (!writeU32(&blockHeader))		return AF_FAIL;	uint32_t sampleRate = track->f.sampleRate;	uint8_t bitsPerSample = track->f.sampleWidth;	uint8_t channels = track->f.channelCount;	uint16_t format;	if (track->f.compressionType == AF_COMPRESSION_G711_ULAW)	{		format = kVOCFormatUlaw;		bitsPerSample = 8;	}	else if (track->f.compressionType == AF_COMPRESSION_G711_ALAW)	{		format = kVOCFormatAlaw;		bitsPerSample = 8;	}	else if (track->f.compressionType == AF_COMPRESSION_NONE)	{		if (track->f.isUnsigned())			format = kVOCFormatU8;		else			format = kVOCFormatS16;	}	uint32_t pad = 0;	if (!writeU32(&sampleRate) ||		!writeU8(&bitsPerSample) ||		!writeU8(&channels) ||		!writeU16(&format) ||		!writeU32(&pad))		return AF_FAIL;	if (track->fpos_first_frame == 0)		track->fpos_first_frame = m_fh->tell();	return AF_SUCCEED;}
开发者ID:Distrotech,项目名称:audiofile,代码行数:52,


示例6: writeU32

status SampleVisionFile::writeLoops(){	for (int i=0; i<8; i++)	{		uint32_t startFrame = kSMPInvalidSamplePosition, endFrame = 0;		uint8_t type = 0;		uint16_t count = 0;		writeU32(&startFrame);		writeU32(&endFrame);		writeU8(&type);		writeU16(&count);	}	return AF_SUCCEED;}
开发者ID:RedDwarf69,项目名称:audiofile,代码行数:14,


示例7: getTrack

status IFFFile::writeVHDR(){	uint32_t chunkSize;	uint32_t oneShotSamples, repeatSamples, samplesPerRepeat;	uint16_t sampleRate;	uint8_t octaves, compression;	uint32_t volume;	/*		If VHDR_offset hasn't been set yet, set it to the		current offset.	*/	if (m_VHDR_offset == 0)		m_VHDR_offset = m_fh->tell();	else		m_fh->seek(m_VHDR_offset, File::SeekFromBeginning);	Track *track = getTrack();	m_fh->write("VHDR", 4);	chunkSize = 20;	writeU32(&chunkSize);	/*		IFF/8SVX files have only one audio channel, so the		number of samples is equal to the number of frames.	*/	oneShotSamples = track->totalfframes;	writeU32(&oneShotSamples);	repeatSamples = 0;	writeU32(&repeatSamples);	samplesPerRepeat = 0;	writeU32(&samplesPerRepeat);	sampleRate = track->f.sampleRate;	writeU16(&sampleRate);	octaves = 0;	compression = 0;	writeU8(&octaves);	writeU8(&compression);	/* Volume is in fixed-point notation; 65536 means gain of 1.0. */	volume = 65536;	writeU32(&volume);	return AF_SUCCEED;}
开发者ID:Distrotech,项目名称:audiofile,代码行数:49,


示例8: writeU16

void MapBlock::serializeDiskExtra(std::ostream &os, u8 version){	// Versions up from 9 have block objects. (DEPRECATED)	if(version >= 9)	{		// count=0		writeU16(os, 0);	}		// Versions up from 15 have static objects.	if(version >= 15)	{		m_static_objects.serialize(os);	}	// Timestamp	if(version >= 17)	{		writeU32(os, getTimestamp());	}	// Scan and write node definition id mapping	if(version >= 21){		NameIdMapping nimap;		getBlockNodeIdMapping(&nimap, this, m_gamedef->ndef());		nimap.serialize(os);	}}
开发者ID:Neear,项目名称:minetest,代码行数:28,


示例9: occurance

/*	Minetest Schematic File Format	All values are stored in big-endian byte order.	[u32] signature: 'MTSM'	[u16] version: 3	[u16] size X	[u16] size Y	[u16] size Z	For each Y:		[u8] slice probability value	[Name-ID table] Name ID Mapping Table		[u16] name-id count		For each name-id mapping:			[u16] name length			[u8[]] name	ZLib deflated {	For each node in schematic:  (for z, y, x)		[u16] content	For each node in schematic:		[u8] probability of occurance (param1)	For each node in schematic:		[u8] param2	}	Version changes:	1 - Initial version	2 - Fixed messy never/always place; 0 probability is now never, 0xFF is always	3 - Added y-slice probabilities; this allows for variable height structures*/void DecoSchematic::saveSchematicFile(INodeDefManager *ndef) {	std::ostringstream ss(std::ios_base::binary);	writeU32(ss, MTSCHEM_FILE_SIGNATURE);         // signature	writeU16(ss, MTSCHEM_FILE_VER_HIGHEST_WRITE); // version	writeV3S16(ss, size);                         // schematic size	for (int y = 0; y != size.Y; y++)             // Y slice probabilities		writeU8(ss, slice_probs[y]);	std::vector<content_t> usednodes;	int nodecount = size.X * size.Y * size.Z;	build_nnlist_and_update_ids(schematic, nodecount, &usednodes);	u16 numids = usednodes.size();	writeU16(ss, numids); // name count	for (int i = 0; i != numids; i++)		ss << serializeString(ndef->get(usednodes[i]).name); // node names	// compressed bulk node data	MapNode::serializeBulk(ss, SER_FMT_VER_HIGHEST_WRITE, schematic,				nodecount, 2, 2, true);	fs::safeWriteToFile(filename, ss.str());}
开发者ID:Nate-Devv,项目名称:freeminer,代码行数:55,


示例10: serializeOld

void ContentFeatures::serialize(std::ostream &os, u16 protocol_version){	if(protocol_version < 14){		serializeOld(os, protocol_version);		return;	}	writeU8(os, 6); // version	os<<serializeString(name);	writeU16(os, groups.size());	for(ItemGroupList::const_iterator			i = groups.begin(); i != groups.end(); i++){		os<<serializeString(i->first);		writeS16(os, i->second);	}	writeU8(os, drawtype);	writeF1000(os, visual_scale);	writeU8(os, 6);	for(u32 i=0; i<6; i++)		tiledef[i].serialize(os, protocol_version);	writeU8(os, CF_SPECIAL_COUNT);	for(u32 i=0; i<CF_SPECIAL_COUNT; i++){		tiledef_special[i].serialize(os, protocol_version);	}	writeU8(os, alpha);	writeU8(os, post_effect_color.getAlpha());	writeU8(os, post_effect_color.getRed());	writeU8(os, post_effect_color.getGreen());	writeU8(os, post_effect_color.getBlue());	writeU8(os, param_type);	writeU8(os, param_type_2);	writeU8(os, is_ground_content);	writeU8(os, light_propagates);	writeU8(os, sunlight_propagates);	writeU8(os, walkable);	writeU8(os, pointable);	writeU8(os, diggable);	writeU8(os, climbable);	writeU8(os, buildable_to);	os<<serializeString(""); // legacy: used to be metadata_name	writeU8(os, liquid_type);	os<<serializeString(liquid_alternative_flowing);	os<<serializeString(liquid_alternative_source);	writeU8(os, liquid_viscosity);	writeU8(os, liquid_renewable);	writeU8(os, light_source);	writeU32(os, damage_per_second);	node_box.serialize(os);	selection_box.serialize(os);	writeU8(os, legacy_facedir_simple);	writeU8(os, legacy_wallmounted);	serializeSimpleSoundSpec(sound_footstep, os);	serializeSimpleSoundSpec(sound_dig, os);	serializeSimpleSoundSpec(sound_dug, os);	writeU8(os, rightclickable);	// Stuff below should be moved to correct place in a version that otherwise changes	// the protocol version	writeU8(os, drowning);}
开发者ID:Imberflur,项目名称:minetest,代码行数:59,


示例11: writeString

static void writeString(const plString& v, unsigned char*& buffer, size_t& size) {    plString::Wide ws = v.wstr();    size_t len = (ws.len() + 1) * sizeof(pl_wchar_t);    writeU32(len, buffer, size);    memcpy(buffer, ws.data(), len);  // Includes the '/0'    buffer += len;    size -= len;}
开发者ID:GPNMilano,项目名称:libhsplasma,代码行数:8,


示例12: writeU32

U32		PGRFAttrSetResPkt::serialize( S8 *  buf,  S32 offset ) const {	U32 cur_pos = PPacketBase::serialize(buf, offset);	S8 * buff = buf + offset;	writeU32(buff + cur_pos, m_event);	cur_pos += sizeof(U32);	writeU32(buff + cur_pos, m_iHandle);	cur_pos += sizeof(U32);	writeB8(buff + cur_pos, m_bOk);	cur_pos += sizeof(B8);	//cur_pos += m_oAddr.serialize(buff + cur_pos,0);	return cur_pos;}
开发者ID:luluorta,项目名称:Giraffe,代码行数:18,


示例13: writeU32

U32		PGRFCloseReqPkt::serialize( S8 *  buf,  S32 offset ) const {	U32 cur_pos = PPacketBase::serialize(buf, offset);	S8 * buff = buf + offset;	writeU32(buff + cur_pos, m_event);	cur_pos += sizeof(U32);	writeU32(buff + cur_pos, m_iSessionID);	cur_pos += sizeof(U32);	writeU32(buff + cur_pos, m_iHandle);	cur_pos += sizeof(U32);	//cur_pos += m_oAddr.serialize(buff + cur_pos,0);	return cur_pos;}
开发者ID:luluorta,项目名称:Giraffe,代码行数:18,


示例14: getTrack

status SampleVisionFile::update(){	m_fh->seek(m_frameCountOffset, File::SeekFromBeginning);	Track *track = getTrack();	uint32_t frameCount = track->totalfframes;	writeU32(&frameCount);	writeTrailer();	return AF_SUCCEED;}
开发者ID:RedDwarf69,项目名称:audiofile,代码行数:9,


示例15: writeU8

void ContentFeatures::serializeOld(std::ostream &os, u16 protocol_version){	if(protocol_version == 13)	{		writeU8(os, 5); // version		os<<serializeString(name);		writeU16(os, groups.size());		for(ItemGroupList::const_iterator				i = groups.begin(); i != groups.end(); i++){			os<<serializeString(i->first);			writeS16(os, i->second);		}		writeU8(os, drawtype);		writeF1000(os, visual_scale);		writeU8(os, 6);		for(u32 i=0; i<6; i++)			tiledef[i].serialize(os, protocol_version);		writeU8(os, CF_SPECIAL_COUNT);		for(u32 i=0; i<CF_SPECIAL_COUNT; i++){			tiledef_special[i].serialize(os, protocol_version);		}		writeU8(os, alpha);		writeU8(os, post_effect_color.getAlpha());		writeU8(os, post_effect_color.getRed());		writeU8(os, post_effect_color.getGreen());		writeU8(os, post_effect_color.getBlue());		writeU8(os, param_type);		writeU8(os, param_type_2);		writeU8(os, is_ground_content);		writeU8(os, light_propagates);		writeU8(os, sunlight_propagates);		writeU8(os, walkable);		writeU8(os, pointable);		writeU8(os, diggable);		writeU8(os, climbable);		writeU8(os, buildable_to);		os<<serializeString(""); // legacy: used to be metadata_name		writeU8(os, liquid_type);		os<<serializeString(liquid_alternative_flowing);		os<<serializeString(liquid_alternative_source);		writeU8(os, liquid_viscosity);		writeU8(os, light_source);		writeU32(os, damage_per_second);		node_box.serialize(os, protocol_version);		selection_box.serialize(os, protocol_version);		writeU8(os, legacy_facedir_simple);		writeU8(os, legacy_wallmounted);		serializeSimpleSoundSpec(sound_footstep, os);		serializeSimpleSoundSpec(sound_dig, os);		serializeSimpleSoundSpec(sound_dug, os);	}	else	{		throw SerializationError("ContentFeatures::serialize(): Unsupported version requested");	}}
开发者ID:BobMikfillin,项目名称:minetest,代码行数:56,


示例16: getRecordOptions

HookRecord::HookRecord(){	Debug::start("debug_rec.txt");	getRecordOptions();	g_packet = new PacketRecord;	g_packet->setRecorder(g_options);	writeU32(g_info.hook_recv, (uint32_t)&recvHook);	gameStateAddr = g_info.gameState;}
开发者ID:JoseEduardo,项目名称:tibia-movie,代码行数:11,


示例17: writeU32

void NodeMetadata::serialize(std::ostream &os) const{	int num_vars = m_stringvars.size();	writeU32(os, num_vars);	for(std::map<std::string, std::string>::const_iterator			i = m_stringvars.begin(); i != m_stringvars.end(); i++){		os<<serializeString(i->first);		os<<serializeLongString(i->second);	}	m_inventory->serialize(os);}
开发者ID:FunKetApp,项目名称:minetest,代码行数:12,


示例18: getTrack

status AVRFile::update(){	uint32_t	size, loopStart, loopEnd;	Track *track = getTrack();	/* Seek to the position of the size field. */	m_fh->seek(26, File::SeekFromBeginning);	size = track->totalfframes;	/* For the case of no loops, loopStart = 0 and loopEnd = size. */	loopStart = 0;	loopEnd = size;	writeU32(&size);	writeU32(&loopStart);	writeU32(&loopEnd);	return AF_SUCCEED;}
开发者ID:Distrotech,项目名称:audiofile,代码行数:21,


示例19: writeU8

void ToolCapabilities::serialize(std::ostream &os) const{	writeU8(os, 0); // version	writeF1000(os, full_punch_interval);	writeS16(os, max_drop_level);	writeU32(os, groupcaps.size());	for(std::map<std::string, ToolGroupCap>::const_iterator			i = groupcaps.begin(); i != groupcaps.end(); i++){		const std::string *name = &i->first;		const ToolGroupCap *cap = &i->second;		os<<serializeString(*name);		writeF1000(os, cap->maxwear);		writeF1000(os, cap->maxlevel);		writeU32(os, cap->times.size());		for(std::map<int, float>::const_iterator				i = cap->times.begin(); i != cap->times.end(); i++){			writeS16(os, i->first);			writeF1000(os, i->second);		}	}}
开发者ID:f1337m4573r,项目名称:minetest,代码行数:21,


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