这篇教程C++ AuraEffectCalcAmountFn函数代码示例写得很实用,希望能帮到您。
本文整理汇总了C++中AuraEffectCalcAmountFn函数的典型用法代码示例。如果您正苦于以下问题:C++ AuraEffectCalcAmountFn函数的具体用法?C++ AuraEffectCalcAmountFn怎么用?C++ AuraEffectCalcAmountFn使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了AuraEffectCalcAmountFn函数的18个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: Register void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_earth_shield_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_DUMMY); OnEffectProc += AuraEffectProcFn(spell_sha_earth_shield_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); }
开发者ID:Onirox,项目名称:ReanDev,代码行数:5,
示例2: Register void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_power_word_shield_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); AfterEffectAbsorb += AuraEffectAbsorbFn(spell_pri_power_word_shield_AuraScript::ReflectDamage, EFFECT_0); }
开发者ID:AwkwardDev,项目名称:PvPCore3.3.5a,代码行数:5,
示例3: Register void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warr_rend_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE); }
开发者ID:Amit86,项目名称:TrinityCore,代码行数:4,
示例4: Register void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_savage_defense_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_savage_defense_AuraScript::Absorb, EFFECT_0); }
开发者ID:vfirepj,项目名称:FaceCore,代码行数:5,
示例5: Register void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_cheat_death_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_rog_cheat_death_AuraScript::Absorb, EFFECT_0); }
开发者ID:Alindor,项目名称:TrinityCore,代码行数:5,
示例6: Register void Register() { OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_recuperate_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_HEAL); DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_recuperate_AuraScript::CalculateBonus, EFFECT_0, SPELL_AURA_PERIODIC_HEAL); }
开发者ID:Tithand,项目名称:TER-Server,代码行数:5,
示例7: Register void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_owlkin_frenzy_AuraScript::CalculateAmount, EFFECT_2, SPELL_AURA_PERIODIC_ENERGIZE); }
开发者ID:BackStap,项目名称:TrinityCore,代码行数:4,
示例8: Register void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_svala_ritual_strike_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_PERIODIC_DAMAGE); }
开发者ID:DSlayerMan,项目名称:Sunwell,代码行数:4,
示例9: Register void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pal_ardent_defender_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_pal_ardent_defender_AuraScript::Absorb, EFFECT_0); }
开发者ID:Deviuss,项目名称:Devcore,代码行数:5,
示例10: Register void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_fire_frost_ward_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_mage_fire_frost_ward_AuraScript::Absorb, EFFECT_0); AfterEffectAbsorb += AuraEffectAbsorbFn(spell_mage_fire_frost_ward_AuraScript::Trigger, EFFECT_0); }
开发者ID:GetPlay,项目名称:TC,代码行数:6,
示例11: Register void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_mana_tide_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_STAT); }
开发者ID:heros,项目名称:LasCore,代码行数:4,
示例12: Register void Register () { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_zone_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_zone_AuraScript::Absorb, EFFECT_0); }
开发者ID:BoThay,项目名称:ArkCORE,代码行数:5,
示例13: Register void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_nerves_of_steel_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_rog_nerves_of_steel_AuraScript::Absorb, EFFECT_0); }
开发者ID:update88,项目名称:loa,代码行数:5,
示例14: Register void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_will_of_the_necropolis_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_will_of_the_necropolis_AuraScript::Absorb, EFFECT_0); }
开发者ID:ahuraa,项目名称:ServerMythCore,代码行数:5,
示例15: Register void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mark_of_kazzak_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_MANA_LEECH); OnEffectPeriodic += AuraEffectPeriodicFn(spell_mark_of_kazzak_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_MANA_LEECH); }
开发者ID:8Infinity8,项目名称:InfinityCore,代码行数:5,
示例16: Register void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_oculus_dream_funnel_AuraScript::HandleEffectCalcAmount, EFFECT_0, SPELL_AURA_PERIODIC_HEAL); DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_oculus_dream_funnel_AuraScript::HandleEffectCalcAmount, EFFECT_2, SPELL_AURA_PERIODIC_DAMAGE); }
开发者ID:GetPlay,项目名称:335source,代码行数:5,
示例17: Register void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_astral_shift_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_sha_astral_shift_AuraScript::Absorb, EFFECT_0); }
开发者ID:ewarning,项目名称:TrinityCore,代码行数:5,
示例18: Register void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mastery_unshackled_fury_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE); }
开发者ID:Abrek,项目名称:My-WoDCore-6.x.x,代码行数:4,
注:本文中的AuraEffectCalcAmountFn函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 C++ AuraEffectProcFn函数代码示例 C++ AuraEffectAbsorbFn函数代码示例 |