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自学教程:C++ xr_strcpy函数代码示例

51自学网 2021-06-03 11:50:55
  C++
这篇教程C++ xr_strcpy函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中xr_strcpy函数的典型用法代码示例。如果您正苦于以下问题:C++ xr_strcpy函数的具体用法?C++ xr_strcpy怎么用?C++ xr_strcpy使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了xr_strcpy函数的30个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: ReadPlayerNameFromRegistry

void CUIOptConCom::Init(){	ReadPlayerNameFromRegistry();	CMD3(CCC_UserName,	"mm_net_player_name", m_playerName,	64);	m_iMaxPlayers		= 32;	m_curGameMode		= eGameIDDeathmatch;	CMD4(CCC_Integer,	"mm_net_srv_maxplayers",			&m_iMaxPlayers,	2, 32);	CMD3(CCC_Token,		"mm_net_srv_gamemode",				&m_curGameMode,	g_GameModes);	m_uNetSrvParams.zero();	CMD3(CCC_Mask,		"mm_mm_net_srv_dedicated",			&m_uNetSrvParams,	flNetSrvDedicated);	CMD3(CCC_Mask,		"mm_net_con_publicserver",			&m_uNetSrvParams,	flNetConPublicServer);	CMD3(CCC_Mask,		"mm_net_con_spectator_on",			&m_uNetSrvParams,	flNetConSpectatorOn);	m_iNetConSpectator	= 20;	CMD4(CCC_Integer,	"mm_net_con_spectator",				&m_iNetConSpectator, 1, 32);    xr_strcpy(reinforcementType, "reinforcement");    CMD3(CCC_String, "mm_net_srv_reinforcement_type", reinforcementType, sizeof(reinforcementType));		m_fNetWeatherRate = 1.0f;	CMD4(CCC_Float,		"mm_net_weather_rateofchange",		&m_fNetWeatherRate,	0.0, 100.0f);	xr_strcpy(m_serverName, "Stalker");	CMD3(CCC_String,	"mm_net_srv_name",					m_serverName,	sizeof(m_serverName));	m_uNetFilter.one	();	CMD3(CCC_Mask,		"mm_net_filter_empty",				&m_uNetFilter,		fl_empty);	CMD3(CCC_Mask,		"mm_net_filter_full",				&m_uNetFilter,		fl_full);	CMD3(CCC_Mask,		"mm_net_filter_pass",				&m_uNetFilter,		fl_pass);	CMD3(CCC_Mask,		"mm_net_filter_wo_pass",			&m_uNetFilter,		fl_wo_pass);	CMD3(CCC_Mask,		"mm_net_filter_wo_ff",				&m_uNetFilter,		fl_wo_ff);	CMD3(CCC_Mask,		"mm_net_filter_listen",				&m_uNetFilter,		fl_listen);};
开发者ID:BubbaXXX,项目名称:xray-16,代码行数:33,


示例2:

void	CMainMenu::OnRunDownloadedPatch			(CUIWindow*, void*){	xr_strcpy					(g_sLaunchOnExit_app,*m_sPatchFileName);	xr_strcpy					(g_sLaunchOnExit_params,"");	xr_strcpy					(g_sLaunchWorkingFolder, "");	Console->Execute		("quit");}
开发者ID:AntonioModer,项目名称:xray-16,代码行数:7,


示例3: xr_strcpy

    virtual void	Execute	(LPCSTR args)	{        CCC_Token::Execute	(args);        string_path		_cfg;        string_path		cmd;        switch	(*value)	{        case 0:            xr_strcpy(_cfg, "rspec_minimum.ltx");            break;        case 1:            xr_strcpy(_cfg, "rspec_low.ltx");            break;        case 2:            xr_strcpy(_cfg, "rspec_default.ltx");            break;        case 3:            xr_strcpy(_cfg, "rspec_high.ltx");            break;        case 4:            xr_strcpy(_cfg, "rspec_extreme.ltx");            break;        }        FS.update_path			(_cfg,"$game_config$",_cfg);        strconcat				(sizeof(cmd),cmd,"cfg_load", " ", _cfg);        Console->Execute		(cmd);    }
开发者ID:Zen13L,项目名称:xray-16,代码行数:26,


示例4:

void	CBlender_Compile::PassBegin		(){	RS.Invalidate			();	passTextures.clear		();	passMatrices.clear		();	passConstants.clear		();	xr_strcpy					(pass_ps,"null");	xr_strcpy					(pass_vs,"null");	dwStage					= 0;}
开发者ID:2asoft,项目名称:xray-16,代码行数:10,


示例5: InitEngine

void xrSASH::TryInitEngine( bool bNoRun){	if (m_bReinitEngine)	{		InitEngine();		//	It was destroyed on previous exit		Console->Initialize();	}	xr_strcpy						(Console->ConfigFile,"user.ltx");	if (strstr(Core.Params,"-ltx ")) 	{		string64				c_name;		sscanf					(strstr(Core.Params,"-ltx ")+5,"%[^ ] ",c_name);		xr_strcpy				(Console->ConfigFile,c_name);	}	if(strstr(Core.Params,"-r2a"))			Console->Execute			("renderer renderer_r2a");	else if(strstr(Core.Params,"-r2"))			Console->Execute			("renderer renderer_r2");	else	{		CCC_LoadCFG_custom*	pTmp = xr_new<CCC_LoadCFG_custom>("renderer ");		pTmp->Execute				(Console->ConfigFile);		if (m_bOpenAutomate)			pTmp->Execute				("SASH.ltx");		else			pTmp->Execute				(Console->ConfigFile);		xr_delete					(pTmp);	}	InitInput();	Engine.External.Initialize( );	if (bNoRun)		InitSound1();	Console->Execute			("unbindall");	Console->ExecuteScript		(Console->ConfigFile);	if (m_bOpenAutomate)	{		//	Overwrite setting using SASH.ltx if has any.		xr_strcpy(Console->ConfigFile,"SASH.ltx");		Console->ExecuteScript		(Console->ConfigFile);	}	if (bNoRun)	{		InitSound2();		Device.Create();	}}
开发者ID:AntonioModer,项目名称:xray-16,代码行数:55,


示例6: xr_strcpy

void	CBlender_Model::Save	( IWriter& fs	){	IBlender::Save		(fs);	xrPWRITE_PROP		(fs,"Use alpha-channel",	xrPID_BOOL,		oBlend);	xrPWRITE_PROP		(fs,"Alpha ref",			xrPID_INTEGER,	oAREF);	xrP_TOKEN::Item	I;	xrPWRITE_PROP	(fs,"Tessellation",	xrPID_TOKEN, oTessellation);	I.ID = 0; xr_strcpy(I.str,"NO_TESS");	fs.w		(&I,sizeof(I));	I.ID = 1; xr_strcpy(I.str,"TESS_PN");	fs.w		(&I,sizeof(I));	I.ID = 2; xr_strcpy(I.str,"TESS_HM");	fs.w		(&I,sizeof(I));	I.ID = 3; xr_strcpy(I.str,"TESS_PN+HM");	fs.w		(&I,sizeof(I));}
开发者ID:2asoft,项目名称:xray-16,代码行数:12,


示例7: GetOpenName

bool EFS_Utils::GetOpenName(LPCSTR initial, xr_string& buffer, bool bMulti, LPCSTR offset, int start_flt_ext ){	char			buf	[255*255]; //max files to select	xr_strcpy			(buf, buffer.c_str());/*char* g_SHBF_Folder =("C://Program Files");TCHAR path[_MAX_PATH];BROWSEINFO info={NULL,NULL,path,"title",BIF_USENEWUI,BrowseCallbackProc, (LPARAM)g_SHBF_Folder };SHBrowseForFolder       (&info);*//*	{		HANDLE hDialog = OSDInit(true, "SDITEST", 0, 0, 0, 0, 0, 0);		if(hDialog)		{			OSDRET osResult=OSDDoModal(hDialog, 0);			OSDRelease(hDialog);		}	}*///	bool bRes = false;	bool bRes		= GetOpenNameInternal(initial, buf, sizeof(buf), bMulti, offset, start_flt_ext);	if (bRes)		buffer=(char*)buf;	return bRes;}
开发者ID:AntonioModer,项目名称:xray-16,代码行数:30,


示例8:

CUIQuestionItem::CUIQuestionItem(CUIXml* xml_doc, LPCSTR path){	m_text							= xr_new<CUI3tButton>();	m_text->SetAutoDelete			(true);	AttachChild						(m_text);	string512						str;	CUIXmlInit						xml_init;	xr_strcpy						(str,path);	xml_init.InitWindow				(*xml_doc, str, 0, this);	m_min_height					= xml_doc->ReadAttribFlt(path,0,"min_height",15.0f);	strconcat						(sizeof(str),str,path,":content_text");	xml_init.Init3tButton			(*xml_doc, str, 0, m_text);	Register						(m_text);	AddCallback						(m_text,BUTTON_CLICKED,CUIWndCallback::void_function(this, &CUIQuestionItem::OnTextClicked));	m_num_text						= xr_new<CUITextWnd>();	m_num_text->SetAutoDelete		(true);	AttachChild						(m_num_text);	strconcat						(sizeof(str),str,path,":num_text");	xml_init.InitTextWnd			(*xml_doc, str, 0, m_num_text);}
开发者ID:AntonioModer,项目名称:xray-16,代码行数:26,


示例9: CALifeUpdateManager

CALifeSimulator::CALifeSimulator		(xrServer *server, shared_str *command_line) :	CALifeUpdateManager(server, alife_section),	CALifeSimulatorBase			(server,alife_section){	restart_all					();	ai().set_alife				(this);	setup_command_line			(command_line);	typedef IGame_Persistent::params params;	params						&p = g_pGamePersistent->m_game_params;		R_ASSERT2					(		xr_strlen(p.m_game_or_spawn) && 		!xr_strcmp(p.m_alife,"alife") && 		!xr_strcmp(p.m_game_type,"single"),		"Invalid server options!"	);		string256					temp;	xr_strcpy						(temp,p.m_game_or_spawn);	xr_strcat						(temp,"/");	xr_strcat						(temp,p.m_game_type);	xr_strcat						(temp,"/");	xr_strcat						(temp,p.m_alife);	*command_line				= temp;		LPCSTR						start_game_callback = pSettings->r_string(alife_section,"start_game_callback");	luabind::functor<void>		functor;	R_ASSERT2					(ai().script_engine().functor(start_game_callback,functor),"failed to get start game callback");	functor						();	load						(p.m_game_or_spawn,!xr_strcmp(p.m_new_or_load,"load") ? false : true, !xr_strcmp(p.m_new_or_load,"new"));}
开发者ID:zcaliptium,项目名称:xray-16,代码行数:35,


示例10: xr_strcpy

xr_string	EFS_Utils::AppendFolderToName(xr_string& tex_name, int depth, BOOL full_name){	string1024 nm;	xr_strcpy(nm,tex_name.c_str());	tex_name = AppendFolderToName(nm,sizeof(nm),depth,full_name);	return tex_name;}
开发者ID:AntonioModer,项目名称:xray-16,代码行数:7,


示例11:

BOOL is_combat_cover			(shared_str const &table_id){	if (table_id.size() == 0)		return					(FALSE);	string256					temp;	xr_strcpy					(temp, "smart_covers.descriptions.");	xr_strcat					(temp, *table_id);	luabind::object				table, value;	bool						result = 		ai().script_engine().function_object(		temp,		table,		LUA_TTABLE		);	VERIFY2						(result, make_string("bad or missing description in smart_cover [%s]", table_id.c_str()));	if (table.type() != LUA_TTABLE) {		VERIFY					(table.type() != LUA_TNIL);		return					(TRUE);	}	value						= table["is_combat_cover"];	if (value.type() == LUA_TNIL) {		Msg						("! is_combat_cover flag not found for smart_cover [%s], forcing to /"true/"", table_id.c_str());		return					(TRUE);	}	return						(parse_bool(table, "is_combat_cover") ? TRUE : FALSE);}
开发者ID:AntonioModer,项目名称:xray-16,代码行数:31,


示例12: xr_strcpy

void CUIGameCTA::LoadTeamDefaultPresetItems	(const shared_str& caSection){    if (!pSettings->line_exist(caSection, "default_items")) return;    if (!m_pCurBuyMenu) return;    PlayerDefItems.clear();    string256			ItemName;    string4096			DefItems;    // Читаем данные этого поля    xr_strcpy(DefItems, pSettings->r_string(caSection, "default_items"));    u32 count	= _GetItemCount(DefItems);    // теперь для каждое имя оружия, разделенные запятыми, заносим в массив    for (u32 i = 0; i < count; ++i)    {        _GetItem(DefItems, i, ItemName);        u8 SlotID, ItemID;        m_pCurBuyMenu->GetWeaponIndexByName(ItemName, SlotID, ItemID);        if (SlotID == 0xff || ItemID == 0xff) continue;//		s16 ID = GetBuyMenuItemIndex(SlotID, ItemID);        s16 ID = GetBuyMenuItemIndex(0, ItemID);        PlayerDefItems.push_back(ID);    };};
开发者ID:Frankie-666,项目名称:xray-16,代码行数:25,


示例13: Execute

    virtual void Execute(LPCSTR args)    {        string_path cfg_full_name;        xr_strcpy(cfg_full_name, (xr_strlen(args) > 0) ? args : Console->ConfigFile);        bool b_abs_name = xr_strlen(cfg_full_name) > 2 && cfg_full_name[1] == ':';        if (!b_abs_name)            FS.update_path(cfg_full_name, "$app_data_root$", cfg_full_name);        if (strext(cfg_full_name))            *strext(cfg_full_name) = 0;        xr_strcat(cfg_full_name, ".ltx");        BOOL b_allow = TRUE;        if (FS.exist(cfg_full_name))            b_allow = SetFileAttributes(cfg_full_name, FILE_ATTRIBUTE_NORMAL);        if (b_allow)        {            IWriter* F = FS.w_open(cfg_full_name);            CConsole::vecCMD_IT it;            for (it = Console->Commands.begin(); it != Console->Commands.end(); it++)                it->second->Save(F);            FS.w_close(F);            Msg("Config-file [%s] saved successfully", cfg_full_name);        }        else            Msg("!Cannot store config file [%s]", cfg_full_name);    }
开发者ID:BubbaXXX,项目名称:xray-16,代码行数:30,


示例14: protect_Name_strlwr

    void protect_Name_strlwr(LPSTR str)    {        string4096 out;        xr_strcpy(out, sizeof(out), str);        strlwr(str);        LPCSTR name_str = "name=";        LPCSTR name1 = strstr(str, name_str);        if (!name1 || !xr_strlen(name1))        {            return;        }        int begin_p = xr_strlen(str) - xr_strlen(name1) + xr_strlen(name_str);        if (begin_p < 1)        {            return;        }        LPCSTR name2 = strchr(name1, '/');        int end_p = xr_strlen(str) - ((name2) ? xr_strlen(name2) : 0);        if (begin_p >= end_p)        {            return;        }        for (int i = begin_p; i < end_p; ++i)        {            str[i] = out[i];        }    }
开发者ID:BubbaXXX,项目名称:xray-16,代码行数:29,


示例15: check_enterable_loopholes

void CSE_SmartCover::check_enterable_loopholes(shared_str const &description){	string256					temp;	xr_strcpy					(temp, "smart_covers.descriptions.");	xr_strcat					(temp, m_description.c_str());	xr_strcat					(temp, ".transitions");	luabind::object				transitions;	bool						result = 		ai().script_engine().function_object(		temp,		transitions,		LUA_TTABLE		);	VERIFY2						(result, make_string("bad or missing transitions table in smart_cover [%s]", temp));	luabind::object::iterator	I = transitions.begin();	luabind::object::iterator	E = transitions.end();	for ( ; I != E; ++I) {		luabind::object			table = *I;		if (table.type() != LUA_TTABLE) {			VERIFY	(table.type() != LUA_TNIL);			continue;		}		shared_str				vertex_0 = smart_cover::parse_vertex(table, "vertex0", true);		if (vertex_0 != smart_cover::transform_vertex("", true))			continue;		set_enterable			(smart_cover::parse_vertex(table, "vertex1", false));	}}
开发者ID:AntonioModer,项目名称:xray-16,代码行数:32,


示例16: Level

void CUIZoneMap::Update(){	CActor* pActor = smart_cast<CActor*>( Level().CurrentViewEntity() );	if ( !pActor ) return;	if ( !( Device.dwFrame % 20 ) && IsGameTypeSingle() )	{		string16	text_str;		xr_strcpy( text_str, sizeof(text_str), "" );		CPda* pda = pActor->GetPDA();		if ( pda )		{			u32 cn = pda->ActiveContactsNum();			if ( cn > 0 )			{				xr_sprintf( text_str, sizeof(text_str), "%d", cn );			}		}		m_Counter_text.SetText( text_str );	}	UpdateRadar( Device.vCameraPosition );	float h, p;	Device.vCameraDirection.getHP( h, p );	SetHeading( -h );	m_clock_wnd->TextItemControl()->SetText( InventoryUtilities::GetGameTimeAsString( InventoryUtilities::etpTimeToMinutes ).c_str() );}
开发者ID:AntonioModer,项目名称:xray-16,代码行数:29,


示例17: while

void Phase			(const char *phase_name){	while (!(hwPhaseTime && hwStage)) Sleep(1);	csLog.Enter			();	// Replace phase name with TIME:Name 	char	tbuf		[512];	bPhaseChange		= TRUE;	phase_total_time	= timeGetTime()-phase_start_time;	xr_sprintf				( tbuf,"%s : %s",make_time(phase_total_time/1000).c_str(),	phase);	SendMessage			( hwPhaseTime, LB_DELETESTRING, SendMessage(hwPhaseTime,LB_GETCOUNT,0,0)-1,0);	SendMessage			( hwPhaseTime, LB_ADDSTRING, 0, (LPARAM) tbuf);	// Start _new phase	phase_start_time	= timeGetTime();	xr_strcpy				(phase,  phase_name);	SetWindowText		( hwStage,		phase_name );	xr_sprintf				( tbuf,"--:--:-- * %s",phase);	SendMessage			( hwPhaseTime,  LB_ADDSTRING, 0, (LPARAM) tbuf);	SendMessage			( hwPhaseTime,	LB_SETTOPINDEX, SendMessage(hwPhaseTime,LB_GETCOUNT,0,0)-1,0);	Progress			(0);	// Release focus	Msg("/n* New phase started: %s",phase_name);	csLog.Leave			();}
开发者ID:AntonioModer,项目名称:xray-16,代码行数:26,


示例18: CEffectorCam

CDemoPlay::CDemoPlay(const char *name, float ms, u32 cycles, float life_time) : CEffectorCam(cefDemo,life_time/*,FALSE*/){	Msg					("*** Playing demo: %s",name);	Console->Execute	("hud_weapon 0");	if( g_bBenchmark || g_SASH.IsRunning() )		Console->Execute	("hud_draw 0");	fSpeed				= ms;	dwCyclesLeft		= cycles?cycles:1;	m_pMotion			= 0;	m_MParam			= 0;	string_path			nm, fn;	xr_strcpy			(nm,sizeof(nm),name);		LPSTR extp			=strext(nm);	if (extp)			xr_strcpy			( nm, sizeof( nm ) - ( extp - nm ), ".anm");	if ( FS.exist(fn,"$level$",nm) || FS.exist(fn,"$game_anims$",nm) )	{		m_pMotion				= xr_new<COMotion>		();		m_pMotion->LoadMotion	(fn);		m_MParam				= xr_new<SAnimParams>	();		m_MParam->Set			(m_pMotion);		m_MParam->Play			();	}else{		if (!FS.exist(name))						{			g_pGameLevel->Cameras().RemoveCamEffector	(cefDemo);			return		;		}		IReader*	fs	= FS.r_open	(name);		u32 sz			= fs->length();		if				(sz%sizeof(Fmatrix) != 0)	{			FS.r_close	(fs);			g_pGameLevel->Cameras().RemoveCamEffector	(cefDemo);			return		;		}				seq.resize		(sz/sizeof(Fmatrix));		m_count			= seq.size();		CopyMemory	(&*seq.begin(),fs->pointer(),sz);		FS.r_close		(fs);		Log				("~ Total key-frames: ",m_count);	}	stat_started		= FALSE;	Device.PreCache		(50, true, false);}
开发者ID:AntonioModer,项目名称:xray-16,代码行数:47,


示例19: R_ASSERT2

void player_hud_motion_container::load(IKinematicsAnimated* model, const shared_str& sect){	CInifile::Sect& _sect		= pSettings->r_section(sect);	CInifile::SectCIt _b		= _sect.Data.begin();	CInifile::SectCIt _e		= _sect.Data.end();	player_hud_motion* pm		= NULL;		string512					buff;	MotionID					motion_ID;	for(;_b!=_e;++_b)	{		if(strstr(_b->first.c_str(), "anm_")==_b->first.c_str())		{			const shared_str& anm	= _b->second;			m_anims.resize			(m_anims.size()+1);			pm						= &m_anims.back();			//base and alias name			pm->m_alias_name		= _b->first;						if(_GetItemCount(anm.c_str())==1)			{				pm->m_base_name			= anm;				pm->m_additional_name	= anm;			}else			{				R_ASSERT2(_GetItemCount(anm.c_str())==2, anm.c_str());				string512				str_item;				_GetItem(anm.c_str(),0,str_item);				pm->m_base_name			= str_item;				_GetItem(anm.c_str(),1,str_item);				pm->m_additional_name	= str_item;			}			//and load all motions for it			for(u32 i=0; i<=8; ++i)			{				if(i==0)					xr_strcpy				(buff,pm->m_base_name.c_str());						else					xr_sprintf				(buff,"%s%d",pm->m_base_name.c_str(),i);						motion_ID				= model->ID_Cycle_Safe(buff);				if(motion_ID.valid())				{					pm->m_animations.resize			(pm->m_animations.size()+1);					pm->m_animations.back().mid		= motion_ID;					pm->m_animations.back().name	= buff;#ifdef DEBUG//					Msg(" alias=[%s] base=[%s] name=[%s]",pm->m_alias_name.c_str(), pm->m_base_name.c_str(), buff);#endif // #ifdef DEBUG				}			}			R_ASSERT2(pm->m_animations.size(),make_string("motion not found [%s]", pm->m_base_name.c_str()).c_str());		}	}}
开发者ID:AntonioModer,项目名称:xray-16,代码行数:59,


示例20: strstr

shared_str game_sv_GameState::parse_level_version			(const shared_str &server_options){	const char* map_ver = strstr(server_options.c_str(), map_ver_string);	string128	result_version;	if (map_ver)	{		map_ver += sizeof(map_ver_string);		if (strchr(map_ver, '/'))			strncpy_s(result_version, map_ver, strchr(map_ver, '/') - map_ver);		else			xr_strcpy(result_version, map_ver);	} else	{		xr_strcpy(result_version, default_map_version);	}	return shared_str(result_version);}
开发者ID:AntonioModer,项目名称:xray-16,代码行数:17,


示例21:

void CSE_Visual::set_visual	   	(LPCSTR name, bool load){	string_path					tmp;    xr_strcpy						(tmp,name);    if (strext(tmp))		 	*strext(tmp) = 0;	xr_strlwr					(tmp);	visual_name					= tmp; }
开发者ID:AntonioModer,项目名称:xray-16,代码行数:8,


示例22: xr_strcpy

void CUILogsWnd::Init(){	m_uiXml.Load( CONFIG_PATH, UI_PATH, PDA_LOGS_XML );	CUIXmlInit::InitWindow( m_uiXml, "main_wnd", 0, this );//	m_background		= UIHelper::CreateFrameLine( m_uiXml, "background", this );	m_background				= UIHelper::CreateFrameWindow(m_uiXml, "background", this);	m_center_background			= UIHelper::CreateFrameWindow(m_uiXml, "center_background", this);		//m_actor_ch_info = xr_new<CUICharacterInfo>();	//m_actor_ch_info->SetAutoDelete( true );	//AttachChild( m_actor_ch_info );	//m_actor_ch_info->InitCharacterInfo( &m_uiXml, "actor_ch_info" );//	m_center_background	= UIHelper::CreateStatic( m_uiXml, "center_background", this );	m_center_caption	= UIHelper::CreateTextWnd( m_uiXml, "center_caption", this );	string256 buf;	xr_strcpy( buf, sizeof(buf), m_center_caption->GetText() );	xr_strcat( buf, sizeof(buf), CStringTable().translate("ui_logs_center_caption").c_str() );	m_center_caption->SetText( buf );	CUIFixedScrollBar* tmp_scroll = xr_new<CUIFixedScrollBar>();	m_list = xr_new<CUIScrollView>(tmp_scroll);	m_list->SetAutoDelete( true );	AttachChild( m_list );	CUIXmlInit::InitScrollView( m_uiXml, "logs_list", 0, m_list);//	m_list->SetWindowName("---logs_list");//	m_logs_list->m_sort_function = fastdelegate::MakeDelegate( this, &CUIRankingWnd::SortingLessFunction );	m_filter_news = UIHelper::CreateCheck( m_uiXml, "filter_news", this );	m_filter_talk = UIHelper::CreateCheck( m_uiXml, "filter_talk", this );	m_filter_news->SetCheck( true );	m_filter_talk->SetCheck( true );//	m_date_caption = UIHelper::CreateTextWnd( m_uiXml, "date_caption", this );//	m_date         = UIHelper::CreateTextWnd( m_uiXml, "date", this );	m_period_caption = UIHelper::CreateTextWnd( m_uiXml, "period_caption", this );	m_period         = UIHelper::CreateTextWnd( m_uiXml, "period", this );	m_prev_period = UIHelper::Create3tButton( m_uiXml, "btn_prev_period", this );	m_next_period = UIHelper::Create3tButton( m_uiXml, "btn_next_period", this );	Register( m_filter_news );	Register( m_filter_talk );	Register( m_prev_period );	Register( m_next_period );	AddCallback( m_filter_news, BUTTON_CLICKED, CUIWndCallback::void_function( this, &CUILogsWnd::UpdateChecks ) );	AddCallback( m_filter_talk, BUTTON_CLICKED, CUIWndCallback::void_function( this, &CUILogsWnd::UpdateChecks ) );	AddCallback( m_prev_period, BUTTON_CLICKED, CUIWndCallback::void_function( this, &CUILogsWnd::PrevPeriod ) );	AddCallback( m_next_period, BUTTON_CLICKED, CUIWndCallback::void_function( this, &CUILogsWnd::NextPeriod ) );	m_start_game_time = Level().GetStartGameTime();	m_start_game_time = GetShiftPeriod( m_start_game_time, 0 );}
开发者ID:AntonioModer,项目名称:xray-16,代码行数:58,


示例23: _GetItem

LPSTR _GetItem(LPCSTR src, int index, LPSTR dst, u32 const dst_size, char separator, LPCSTR def, bool trim){    LPCSTR ptr;    ptr = _SetPos(src, index, separator);    if (ptr) _CopyVal(ptr, dst, separator);    else xr_strcpy(dst, dst_size, def);    if (trim) _Trim(dst);    return dst;}
开发者ID:BubbaXXX,项目名称:xray-16,代码行数:9,


示例24: Msg

dxRender_Visual*	CModelPool::Instance_Load		(const char* N, BOOL allow_register){	dxRender_Visual	*V;	string_path		fn;	string_path		name;	// Add default ext if no ext at all	if (0==strext(N))	strconcat	(sizeof(name),name,N,".ogf");	else				xr_strcpy	(name,sizeof(name),N);	// Load data from MESHES or LEVEL	if (!FS.exist(N))	{		if (!FS.exist(fn, "$level$", name))			if (!FS.exist(fn, "$game_meshes$", name)){#ifdef _EDITOR				Msg("!Can't find model file '%s'.",name);                return 0;#else            				Debug.fatal(DEBUG_INFO,"Can't find model file '%s'.",name);#endif			}	} else {		xr_strcpy			(fn,N);	}		// Actual loading#ifdef DEBUG	if (bLogging)		Msg		("- Uncached model loading: %s",fn);#endif // DEBUG	IReader*			data	= FS.r_open(fn);	ogf_header			H;	data->r_chunk_safe	(OGF_HEADER,&H,sizeof(H));	V = Instance_Create (H.type);	V->Load				(N,data,0);	FS.r_close			(data);	g_pGamePersistent->RegisterModel(V);	// Registration	if (allow_register) Instance_Register(N,V);	return V;}
开发者ID:2asoft,项目名称:xray-16,代码行数:43,


示例25: GetSaveName

bool EFS_Utils::GetSaveName( LPCSTR initial, xr_string& buffer, LPCSTR offset, int start_flt_ext ){	string_path				buf;	xr_strcpy				(buf,sizeof(buf), buffer.c_str());	bool bRes				= GetSaveName(initial, buf ,offset, start_flt_ext);	if (bRes) 		buffer				= buf;	return bRes;}
开发者ID:AntonioModer,项目名称:xray-16,代码行数:10,


示例26:

BOOL CRestrictedObject::net_Spawn			(CSE_Abstract* data){	CSE_Abstract				*abstract	= (CSE_Abstract*)(data);	CSE_ALifeMonsterAbstract	*monster	= smart_cast<CSE_ALifeMonsterAbstract*>(abstract);	VERIFY						(monster);	m_applied					= false;	m_removed					= true;		string4096					temp0;	string4096					temp1;		xr_strcpy						(temp0,*monster->m_out_space_restrictors);	xr_strcpy						(temp1,*monster->m_in_space_restrictors);	if (ai().get_alife()) {		construct_string		(temp0,sizeof(temp0),monster->m_dynamic_out_restrictions);		construct_string		(temp1,sizeof(temp1),monster->m_dynamic_in_restrictions);	}#if 0	string4096					temp2;	string4096					temp3;	construct_id_string			(temp2,monster->m_dynamic_out_restrictions);	construct_id_string			(temp3,monster->m_dynamic_in_restrictions);	Msg							("Restricting object %s with",monster->name_replace());	Msg							("STATIC OUT  : %s",*monster->m_out_space_restrictors);	Msg							("STATIC IN   : %s",*monster->m_in_space_restrictors);	Msg							("DYNAMIC OUT : %s",temp2);	Msg							("DYNAMIC IN  : %s",temp3);	Msg							("OUT         : %s",temp0);	Msg							("IN          : %s",temp1);#endif	Level().space_restriction_manager().restrict	(monster->ID,temp0,temp1);	actual						(true);		return						(TRUE);}
开发者ID:AntonioModer,项目名称:xray-16,代码行数:41,


示例27: u8

CUICellItem* CUIDragDropReferenceList::RemoveItem(CUICellItem* itm, bool force_root){	Ivector2 vec2 = m_container->GetItemPos(itm);	if(vec2.x!=-1&&vec2.y!=-1)	{		u8 index = u8(vec2.x);		xr_strcpy(ACTOR_DEFS::g_quick_use_slots[index], "");		m_references[index]->SetTextureColor(color_rgba(255,255,255,0));	}	inherited::RemoveItem(itm, force_root);	return NULL;}
开发者ID:AntonioModer,项目名称:xray-16,代码行数:12,


示例28: GetModuleFileName

void CUIMapList::StartDedicatedServer(){	string_path ModuleFileName;			GetModuleFileName(NULL, ModuleFileName, sizeof(ModuleFileName));	char* ModuleName	= NULL;	GetFullPathName		(ModuleFileName, sizeof(g_sLaunchWorkingFolder), g_sLaunchWorkingFolder, &ModuleName);	//removing module name from WorkingDirectory that contain full path...	ModuleName[0]		= 0;				xr_strcpy			(g_sLaunchOnExit_app, g_sLaunchWorkingFolder);	xr_strcat			(g_sLaunchOnExit_app, "dedicated//xrEngine.exe");	xr_strcpy			(g_sLaunchOnExit_params, g_sLaunchOnExit_app);	xr_strcat			(g_sLaunchOnExit_params, " -i -fsltx ..//fsgame.ltx -nosound -");	xr_strcat			(g_sLaunchOnExit_params, GetCommandLine(""));	Msg					("Going to quit before starting dedicated server");	Msg					("Working folder is:%s", g_sLaunchWorkingFolder);	Msg					("%s %s",g_sLaunchOnExit_app, g_sLaunchOnExit_params);	Console->Execute	("quit");}
开发者ID:BeaconDev,项目名称:xray-16,代码行数:21,


示例29: OnItemSelected

void CUIDragDropReferenceList::OnItemDrop(CUIWindow* w, void* pData){	OnItemSelected(w, pData);	CUICellItem* itm = smart_cast<CUICellItem*>(w);	VERIFY(itm->OwnerList() == itm->OwnerList());	if(m_f_item_drop && m_f_item_drop(itm))	{		DestroyDragItem();		return;	}	CUIDragDropListEx*	old_owner		= itm->OwnerList();	CUIDragDropListEx*	new_owner		= m_drag_item->BackList();	if(old_owner && new_owner && old_owner!=new_owner)	{		inherited::OnItemDrop(w, pData);		return;	}	CActor* actor = smart_cast<CActor*>(Level().CurrentViewEntity());	if(actor)	{		Ivector2 vec = PickCell(GetUICursor().GetCursorPosition());		if(vec.x!=-1&&vec.y!=-1)		{			Ivector2 vec2 = m_container->GetItemPos(itm);			if(vec2.x!=-1&&vec2.y!=-1)			{				u8 index = u8(vec2.x);				shared_str tmp = ACTOR_DEFS::g_quick_use_slots[vec.x];				xr_strcpy(ACTOR_DEFS::g_quick_use_slots[vec.x], ACTOR_DEFS::g_quick_use_slots[index]);				xr_strcpy(ACTOR_DEFS::g_quick_use_slots[index], tmp.c_str());				ReloadReferences(actor);				return;			}		}	}	DestroyDragItem();}
开发者ID:AntonioModer,项目名称:xray-16,代码行数:40,


示例30: xr_strcpy

void SActorState::CreateClimb(IKinematicsAnimated* K){	string128		buf,buf1;	string16		base;		//climb anims	xr_strcpy(base,"cl");	legs_idle		= K->ID_Cycle(strconcat(sizeof(buf),buf,base,"_idle_1"));	m_torso_idle	= K->ID_Cycle(strconcat(sizeof(buf),buf,base,"_torso_0_aim_0"));	m_walk.Create	(K,base,"_run");	m_run.Create	(K,base,"_run");	//norm anims	xr_strcpy(base,"norm");	legs_turn		= K->ID_Cycle(strconcat(sizeof(buf),buf,base,"_turn"));	death			= K->ID_Cycle(strconcat(sizeof(buf),buf,base,"_death_0"));	m_torso[0].Create(K,base,"_1");	m_torso[1].Create(K,base,"_2");	m_torso[2].Create(K,base,"_3");	m_torso[3].Create(K,base,"_4");	m_torso[4].Create(K,base,"_5");	m_torso[5].Create(K,base,"_6");	m_torso[6].Create(K,base,"_7");	m_torso[7].Create(K,base,"_8");	m_torso[8].Create(K,base,"_9");	m_torso[9].Create(K,base,"_10");	m_torso[10].Create(K,base,"_11");	m_torso[11].Create(K,base,"_12");	m_torso[12].Create(K,base,"_13");	m_head_idle.invalidate();///K->ID_Cycle("head_idle_0");	jump_begin		= K->ID_Cycle(strconcat(sizeof(buf),buf,base,"_jump_begin"));	jump_idle		= K->ID_Cycle(strconcat(sizeof(buf),buf,base,"_jump_idle"));	landing[0]		= K->ID_Cycle(strconcat(sizeof(buf),buf,base,"_jump_end"));	landing[1]		= K->ID_Cycle(strconcat(sizeof(buf),buf,base,"_jump_end_1"));	for (int k=0; k<12; ++k)		m_damage[k]	= K->ID_FX(strconcat(sizeof(buf),buf,base,"_damage_",itoa(k,buf1,10)));}
开发者ID:AntonioModer,项目名称:xray-16,代码行数:40,



注:本文中的xr_strcpy函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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