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自学教程:C++ AE_DSP_ADDON类代码示例

51自学网 2021-06-03 12:03:33
  C++
这篇教程C++ AE_DSP_ADDON类代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中AE_DSP_ADDON的典型用法代码示例。如果您正苦于以下问题:C++ AE_DSP_ADDON类的具体用法?C++ AE_DSP_ADDON怎么用?C++ AE_DSP_ADDON使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。

在下文中一共展示了AE_DSP_ADDON类的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: GetSettingsLabel

std::string CGUIDialogAudioDSPSettings::GetSettingsLabel(CSetting *pSetting){  if (pSetting->GetLabel() == 15041)  {    const std::string &settingId = pSetting->GetId();    int ptr = -1;    AE_DSP_ADDON addon;    if (settingId.substr(0, 27) == SETTING_STREAM_INFO_MODE_CPU_USAGE)    {      ptr = strtol(settingId.substr(27).c_str(), NULL, 0);      if (ptr >= 0 && CActiveAEDSP::GetInstance().GetAudioDSPAddon(m_ActiveModes[ptr]->AddonID(), addon))        return m_ActiveModesData[ptr].MenuName;    }    else    {      if (settingId.substr(0, 21) == SETTING_AUDIO_MASTER_SETTINGS_MENUS)        ptr = strtol(settingId.substr(21).c_str(), NULL, 0);      else if (settingId.substr(0, 19) == SETTING_AUDIO_PROC_SETTINGS_MENUS)        ptr = strtol(settingId.substr(19).c_str(), NULL, 0);      if (ptr >= 0 && CActiveAEDSP::GetInstance().GetAudioDSPAddon(m_Menus[ptr].addonId, addon))        return g_localizeStrings.GetAddonString(addon->ID(), m_Menus[ptr].hook.iLocalizedStringId);    }  }  return GetLocalizedString(pSetting->GetLabel());}
开发者ID:69thelememt,项目名称:xbmc,代码行数:28,


示例2: bReturn

bool CActiveAEDSP::GetAudioDSPAddonName(int iAddonId, std::string &strName) const{  bool bReturn(false);  AE_DSP_ADDON addon;  if ((bReturn = GetReadyAudioDSPAddon(iAddonId, addon)) == true)    strName = addon->GetAudioDSPName();  return bReturn;}
开发者ID:69thelememt,项目名称:xbmc,代码行数:9,


示例3: GetAudioDSPAddon

void CActiveAEDSP::UpdateAddons(){  AE_DSP_ADDON dspAddon;  BinaryAddonBaseList addonInfos;  CServiceBroker::GetBinaryAddonManager().GetAddonInfos(addonInfos, false, ADDON_ADSPDLL);  if (addonInfos.empty())    return;  for (auto &addonInfo : addonInfos)  {    bool bEnabled = !CServiceBroker::GetAddonMgr().IsAddonDisabled(addonInfo->ID());    if (bEnabled && (!IsKnownAudioDSPAddon(addonInfo->ID()) || !IsReadyAudioDSPAddon(addonInfo)))    {      std::hash<std::string> hasher;      int iAddonId = static_cast<int>(hasher(addonInfo->ID()));      if (iAddonId < 0)        iAddonId = -iAddonId;      if (IsKnownAudioDSPAddon(addonInfo->ID()))      {        AE_DSP_ADDON dspAddon;        GetAudioDSPAddon(iAddonId, dspAddon);        dspAddon->Create(iAddonId);      }      else      {        AE_DSP_ADDON dspAddon = std::make_shared<CActiveAEDSPAddon>(addonInfo);        dspAddon.get()->Create(iAddonId);        CSingleLock lock(m_critSection);        // register the add-on        if (m_addonMap.find(iAddonId) == m_addonMap.end())        {          m_addonMap.insert(std::make_pair(iAddonId, dspAddon));          m_addonNameIds.insert(make_pair(addonInfo->ID(), iAddonId));        }      }    }    else if (!bEnabled && IsKnownAudioDSPAddon(addonInfo->ID()))    {      CLog::Log(LOGDEBUG, "Disabling AudioDSP add-on: %s", addonInfo->ID().c_str());      CSingleLock lock(m_critSection);      AE_DSP_ADDONMAP::iterator iter = m_addonMap.find(GetAudioDSPAddonId(addonInfo->ID()));      if (iter != m_addonMap.end())      {        m_addonMap.erase(iter);        m_addonToDestroy.push_back(dspAddon);      }    }  }  TriggerModeUpdate();}
开发者ID:Montellese,项目名称:xbmc,代码行数:54,


示例4: GetAudioDSPAddon

void CActiveAEDSP::UpdateAddons(){  VECADDONS addons;  AE_DSP_ADDON dspAddon;  CAddonMgr::GetInstance().GetAddons(addons, ADDON_ADSPDLL);  if (addons.empty())    return;  for (auto &addon : addons)  {    bool bEnabled = !CAddonMgr::GetInstance().IsAddonDisabled(addon->ID());    if (bEnabled && (!IsKnownAudioDSPAddon(addon) || !IsReadyAudioDSPAddon(addon)))    {      std::hash<std::string> hasher;      int iAddonId = static_cast<int>(hasher(addon->ID()));      if (iAddonId < 0)        iAddonId = -iAddonId;      /* create and open database */      if (!m_databaseDSP.IsOpen())        m_databaseDSP.Open();      if (IsKnownAudioDSPAddon(addon))      {        AE_DSP_ADDON dspAddon;        GetAudioDSPAddon(iAddonId, dspAddon);        dspAddon->Create(iAddonId);      }      else      {        AE_DSP_ADDON dspAddon = std::dynamic_pointer_cast<CActiveAEDSPAddon>(addon);        if (!dspAddon)        {          CLog::Log(LOGERROR, "CActiveAEDSP::UpdateAndInitialiseAddons - severe error, incorrect add type");          continue;        }        dspAddon.get()->Create(iAddonId);        // register the add-on        if (m_addonMap.find(iAddonId) == m_addonMap.end())        {          m_addonMap.insert(std::make_pair(iAddonId, dspAddon));          m_addonNameIds.insert(make_pair(addon->ID(), iAddonId));        }      }    }  }  TriggerModeUpdate();}
开发者ID:LS80,项目名称:xbmc,代码行数:52,


示例5: lock

//@{bool CActiveAEDSP::StopAudioDSPAddon(AddonPtr addon, bool bRestart){  CSingleLock lock(m_critSection);  int iId = GetAudioDSPAddonId(addon);  AE_DSP_ADDON mappedAddon;  if (GetReadyAudioDSPAddon(iId, mappedAddon))  {    if (bRestart)      mappedAddon->ReCreate();    else      mappedAddon->Destroy();    return true;  }  return false;}
开发者ID:69thelememt,项目名称:xbmc,代码行数:19,


示例6: UpdateAddons

bool CActiveAEDSP::UpdateAddons(void){    VECADDONS addons;    AE_DSP_ADDON dspAddon;    bool bReturn(CAddonMgr::GetInstance().GetAddons(ADDON_ADSPDLL, addons, true));    size_t usableAddons;    if (bReturn)    {        CSingleLock lock(m_critUpdateSection);        m_addons = addons;    }    usableAddons = m_addons.size();    /* handle "new" addons which aren't yet in the db - these have to be added first */    for (VECADDONS::const_iterator itr = addons.begin(); itr != addons.end(); ++itr)    {        dspAddon = std::dynamic_pointer_cast<CActiveAEDSPAddon>(*itr);        bool newRegistration = false;        if (RegisterAudioDSPAddon(dspAddon, &newRegistration) < 0 || newRegistration)        {            CAddonMgr::GetInstance().DisableAddon(dspAddon->ID());            --usableAddons;        }    }    if ((!bReturn || usableAddons == 0) && !m_noAddonWarningDisplayed &&            !CAddonMgr::GetInstance().HasAddons(ADDON_ADSPDLL, false) &&            IsActivated())    {        // No audio DSP add-ons could be found        // You need a add-on installed for the process of audio DSP signal. System becomes disabled.        m_noAddonWarningDisplayed = true;        CGUIDialogOK::ShowAndGetInput(CVariant{19273}, CVariant{19274});        CSettings::GetInstance().SetBool(CSettings::SETTING_AUDIOOUTPUT_DSPADDONSENABLED, false);        CGUIMessage msg(GUI_MSG_UPDATE, WINDOW_SETTINGS_SYSTEM, 0);        g_windowManager.SendThreadMessage(msg, WINDOW_SETTINGS_SYSTEM);        CApplicationMessenger::GetInstance().SendMsg(TMSG_SETAUDIODSPSTATE, ACTIVE_AE_DSP_STATE_OFF);    }    return bReturn;}
开发者ID:stef64,项目名称:xbmc,代码行数:44,


示例7: GetAudioDSPMenus

void CGUIDialogAudioDSPSettings::GetAudioDSPMenus(CSettingGroup *group, AE_DSP_MENUHOOK_CAT category){  AE_DSP_ADDONMAP addonMap;  if (CActiveAEDSP::GetInstance().GetEnabledAudioDSPAddons(addonMap) > 0)  {    for (AE_DSP_ADDONMAP_ITR itr = addonMap.begin(); itr != addonMap.end(); itr++)    {      AE_DSP_MENUHOOKS hooks;      if (CActiveAEDSP::GetInstance().GetMenuHooks(itr->second->GetID(), category, hooks))      {        for (unsigned int i = 0; i < hooks.size(); i++)        {          if (category != hooks[i].category || (category != AE_DSP_MENUHOOK_MISCELLANEOUS &&              !m_ActiveStreamProcess->IsMenuHookModeActive(hooks[i].category, itr->second->GetID(), hooks[i].iRelevantModeId)))            continue;          MenuHookMember menu;          menu.addonId                  = itr->second->GetID();          menu.hook.category            = hooks[i].category;          menu.hook.iHookId             = hooks[i].iHookId;          menu.hook.iLocalizedStringId  = hooks[i].iLocalizedStringId;          menu.hook.iRelevantModeId     = hooks[i].iRelevantModeId;          m_Menus.push_back(menu);        }      }    }  }  for (unsigned int i = 0; i < m_Menus.size(); i++)  {    AE_DSP_ADDON addon;    if (CActiveAEDSP::GetInstance().GetAudioDSPAddon(m_Menus[i].addonId, addon) && category == m_Menus[i].hook.category)    {      std::string modeName = g_localizeStrings.GetAddonString(addon->ID(), m_Menus[i].hook.iLocalizedStringId);      if (modeName.empty())        modeName = g_localizeStrings.Get(15041);      std::string setting = StringUtils::Format("%s%i", SETTING_AUDIO_PROC_SETTINGS_MENUS, i);      AddButton(group, setting, 15041, 0);    }  }}
开发者ID:69thelememt,项目名称:xbmc,代码行数:42,


示例8: OpenAudioDSPMenu

bool CGUIDialogAudioDSPSettings::OpenAudioDSPMenu(unsigned int setupEntry){  if (setupEntry >= m_Menus.size())    return false;  AE_DSP_ADDON addon;  if (!CActiveAEDSP::GetInstance().GetAudioDSPAddon(m_Menus[setupEntry].addonId, addon))    return false;  AE_DSP_MENUHOOK       hook;  AE_DSP_MENUHOOK_DATA  hookData;  hook.category           = m_Menus[setupEntry].hook.category;  hook.iHookId            = m_Menus[setupEntry].hook.iHookId;  hook.iLocalizedStringId = m_Menus[setupEntry].hook.iLocalizedStringId;  hook.iRelevantModeId    = m_Menus[setupEntry].hook.iRelevantModeId;  hookData.category       = m_Menus[setupEntry].hook.category;  switch (hookData.category)  {    case AE_DSP_MENUHOOK_PRE_PROCESS:    case AE_DSP_MENUHOOK_MASTER_PROCESS:    case AE_DSP_MENUHOOK_RESAMPLE:    case AE_DSP_MENUHOOK_POST_PROCESS:      hookData.data.iStreamId = m_ActiveStreamId;      break;    default:      break;  }  /*!   * @note the addon dialog becomes always opened on the back of Kodi ones for this reason a   * "<animation effect="fade" start="100" end="0" time="400" condition="Window.IsVisible(Addon)">Conditional</animation>"   * on skin is needed to hide dialog.   */  addon->CallMenuHook(hook, hookData);  return true;}
开发者ID:69thelememt,项目名称:xbmc,代码行数:38,


示例9: helper_GetDialogId

int CGUIDialogAudioDSPManager::helper_GetDialogId(CActiveAEDSPModePtr &ModePointer, AE_DSP_MENUHOOK_CAT &MenuHook, AE_DSP_ADDON &Addon, std::string AddonName){  int dialogId = 0;  if (ModePointer->HasSettingsDialog())  {    AE_DSP_MENUHOOKS hooks;        if (dialogId == 0)      CLog::Log(LOGERROR, "DSP Dialog Manager - %s - Present marked settings dialog of mode %s on addon %s not found",                            __FUNCTION__,                            g_localizeStrings.GetAddonString(Addon->ID(), ModePointer->ModeName()).c_str(),                            AddonName.c_str());  }  return dialogId;}
开发者ID:FLyrfors,项目名称:xbmc,代码行数:17,


示例10: GetReadyAudioDSPAddon

bool CActiveAEDSP::GetReadyAudioDSPAddon(int iAddonId, AE_DSP_ADDON &addon) const{  if (GetAudioDSPAddon(iAddonId, addon))    return addon->ReadyToUse();  return false;}
开发者ID:69thelememt,项目名称:xbmc,代码行数:6,


示例11: AddCategory

void CGUIDialogAudioDSPSettings::InitializeSettings(){  CGUIDialogSettingsManualBase::InitializeSettings();  CSettingCategory *category = AddCategory(SETTING_AUDIO_CAT_MAIN, -1);  if (category == NULL)  {    CLog::Log(LOGERROR, "CGUIDialogAudioDSPSettings: unable to setup settings category 'audiodspmainsettings'");    return;  }  // get all necessary setting groups  CSettingGroup *groupAudioModeSel = AddGroup(category);  if (groupAudioModeSel == NULL)  {    CLog::Log(LOGERROR, "CGUIDialogAudioDSPSettings: unable to setup settings group 'groupAudioModeSel'");    return;  }  CSettingGroup *groupAudioVolumeSel = AddGroup(category);  if (groupAudioVolumeSel == NULL)  {    CLog::Log(LOGERROR, "CGUIDialogAudioDSPSettings: unable to setup settings group 'groupAudioVolumeSel'");    return;  }  CSettingGroup *groupAudioSubmenuSel = AddGroup(category);  if (groupAudioSubmenuSel == NULL)  {    CLog::Log(LOGERROR, "CGUIDialogAudioDSPSettings: unable to setup settings group 'groupAudioSubmenuSel'");    return;  }  CSettingGroup *groupSaveAsDefault = AddGroup(category);  if (groupSaveAsDefault == NULL)  {    CLog::Log(LOGERROR, "CGUIDialogAudioDSPSettings: unable to setup settings group 'groupSaveAsDefault'");    return;  }  bool usePopup = g_SkinInfo->HasSkinFile("DialogSlider.xml");  CVideoSettings &videoSettings = CMediaSettings::GetInstance().GetCurrentVideoSettings();  m_audioCaps.clear();  if (g_application.m_pPlayer->HasPlayer())    g_application.m_pPlayer->GetAudioCapabilities(m_audioCaps);  m_ActiveStreamId      = CActiveAEDSP::GetInstance().GetActiveStreamId();  m_ActiveStreamProcess = CActiveAEDSP::GetInstance().GetDSPProcess(m_ActiveStreamId);  if (m_ActiveStreamId == (unsigned int)-1 || !m_ActiveStreamProcess)  {    m_iCategory = FindCategoryIndex(SETTING_AUDIO_CAT_MAIN);    Close(true);    return;  }  int modeUniqueId;  m_ActiveStreamProcess->GetMasterModeTypeInformation(m_streamTypeUsed, m_baseTypeUsed, modeUniqueId);  int modesAvailable = 0;  for (int i = 0; i < AE_DSP_ASTREAM_AUTO; i++)  {    m_MasterModes[i].clear();    m_ActiveStreamProcess->GetAvailableMasterModes((AE_DSP_STREAMTYPE)i, m_MasterModes[i]);    if (!m_MasterModes[i].empty()) modesAvailable++;  }  if (modesAvailable > 0)  {    /* about size() > 1, it is always the fallback (ignore of master processing) present. */    StaticIntegerSettingOptions modeEntries;    if (m_MasterModes[AE_DSP_ASTREAM_BASIC].size() > 1)      modeEntries.push_back(std::pair<int, int>(CActiveAEDSP::GetInstance().GetStreamTypeName(AE_DSP_ASTREAM_BASIC),   AE_DSP_ASTREAM_BASIC));    if (m_MasterModes[AE_DSP_ASTREAM_MUSIC].size() > 1)      modeEntries.push_back(std::pair<int, int>(CActiveAEDSP::GetInstance().GetStreamTypeName(AE_DSP_ASTREAM_MUSIC),   AE_DSP_ASTREAM_MUSIC));    if (m_MasterModes[AE_DSP_ASTREAM_MOVIE].size() > 1)      modeEntries.push_back(std::pair<int, int>(CActiveAEDSP::GetInstance().GetStreamTypeName(AE_DSP_ASTREAM_MOVIE),   AE_DSP_ASTREAM_MOVIE));    if (m_MasterModes[AE_DSP_ASTREAM_GAME].size() > 1)      modeEntries.push_back(std::pair<int, int>(CActiveAEDSP::GetInstance().GetStreamTypeName(AE_DSP_ASTREAM_GAME),    AE_DSP_ASTREAM_GAME));    if (m_MasterModes[AE_DSP_ASTREAM_APP].size() > 1)      modeEntries.push_back(std::pair<int, int>(CActiveAEDSP::GetInstance().GetStreamTypeName(AE_DSP_ASTREAM_APP),     AE_DSP_ASTREAM_APP));    if (m_MasterModes[AE_DSP_ASTREAM_MESSAGE].size() > 1)      modeEntries.push_back(std::pair<int, int>(CActiveAEDSP::GetInstance().GetStreamTypeName(AE_DSP_ASTREAM_MESSAGE), AE_DSP_ASTREAM_MESSAGE));    if (m_MasterModes[AE_DSP_ASTREAM_PHONE].size() > 1)      modeEntries.push_back(std::pair<int, int>(CActiveAEDSP::GetInstance().GetStreamTypeName(AE_DSP_ASTREAM_PHONE),   AE_DSP_ASTREAM_PHONE));    if (modesAvailable > 1 && m_MasterModes[m_streamTypeUsed].size() > 1)      modeEntries.insert(modeEntries.begin(), std::pair<int, int>(CActiveAEDSP::GetInstance().GetStreamTypeName(AE_DSP_ASTREAM_AUTO), AE_DSP_ASTREAM_AUTO));    AddSpinner(groupAudioModeSel,                SETTING_AUDIO_MAIN_STREAMTYPE, 15021, 0,                (AE_DSP_STREAMTYPE)CMediaSettings::GetInstance().GetCurrentAudioSettings().m_MasterStreamTypeSel,                modeEntries);  }  bool AddonMasterModeSetupPresent = false;  m_ModeList.clear();  for (unsigned int i = 0; i < m_MasterModes[m_streamTypeUsed].size(); i++)  {    if (m_MasterModes[m_streamTypeUsed][i])    {      AE_DSP_ADDON addon;      int modeId = m_MasterModes[m_streamTypeUsed][i]->ModeID();//.........这里部分代码省略.........
开发者ID:69thelememt,项目名称:xbmc,代码行数:101,



注:本文中的AE_DSP_ADDON类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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