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自学教程:C++ BLI_countlist函数代码示例

51自学网 2021-06-01 19:51:01
  C++
这篇教程C++ BLI_countlist函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中BLI_countlist函数的典型用法代码示例。如果您正苦于以下问题:C++ BLI_countlist函数的具体用法?C++ BLI_countlist怎么用?C++ BLI_countlist使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了BLI_countlist函数的16个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: vertex_group_menu_exec

static int vertex_group_menu_exec(bContext *C, wmOperator *op){	Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;	uiPopupMenu *pup;	uiLayout *layout;	pup= uiPupMenuBegin(C, "Vertex Groups", 0);	layout= uiPupMenuLayout(pup);	uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_REGION_WIN);	if(vgroup_object_in_edit_mode(ob)) {		uiItemBooleanO(layout, "Assign to New Group", 0, "OBJECT_OT_vertex_group_assign", "new", 1);		if(BLI_countlist(&ob->defbase) && ob->actdef) {			uiItemO(layout, "Assign to Group", 0, "OBJECT_OT_vertex_group_assign");			uiItemO(layout, "Remove from Group", 0, "OBJECT_OT_vertex_group_remove_from");			uiItemBooleanO(layout, "Remove from All", 0, "OBJECT_OT_vertex_group_remove_from", "all", 1);		}	}	if(BLI_countlist(&ob->defbase) && ob->actdef) {		if(vgroup_object_in_edit_mode(ob))			uiItemS(layout);		uiItemO(layout, "Set Active Group", 0, "OBJECT_OT_vertex_group_set_active");		uiItemO(layout, "Remove Group", 0, "OBJECT_OT_vertex_group_remove");		uiItemBooleanO(layout, "Remove All Groups", 0, "OBJECT_OT_vertex_group_remove", "all", 1);	}	uiPupMenuEnd(C, pup);	return OPERATOR_FINISHED;}
开发者ID:jinjoh,项目名称:NOOR,代码行数:33,


示例2: rna_Surface_active_point_range

static void rna_Surface_active_point_range(PointerRNA *ptr, int *min, int *max, int *softmin, int *softmax){	DynamicPaintCanvasSettings *canvas = (DynamicPaintCanvasSettings *)ptr->data;	*min = 0;	*max = BLI_countlist(&canvas->surfaces) - 1;}
开发者ID:244xiao,项目名称:blender,代码行数:7,


示例3: rna_BoidSettings_active_boid_state_index_range

static void rna_BoidSettings_active_boid_state_index_range(PointerRNA *ptr, int *min, int *max,        int *UNUSED(softmin), int *UNUSED(softmax)){    BoidSettings *boids = (BoidSettings *)ptr->data;    *min = 0;    *max = max_ii(0, BLI_countlist(&boids->states) - 1);}
开发者ID:caomw,项目名称:blender-ui,代码行数:7,


示例4: rna_BoidState_active_boid_rule_index_range

static void rna_BoidState_active_boid_rule_index_range(PointerRNA *ptr, int *min, int *max,        int *UNUSED(softmin), int *UNUSED(softmax)){    BoidState *state = (BoidState *)ptr->data;    *min = 0;    *max = max_ii(0, BLI_countlist(&state->rules) - 1);}
开发者ID:caomw,项目名称:blender-ui,代码行数:7,


示例5: add_default_keyingset_exec

static int add_default_keyingset_exec (bContext *C, wmOperator *op){	Scene *scene= CTX_data_scene(C);	short flag=0, keyingflag=0;		/* validate flags 	 *	- absolute KeyingSets should be created by default	 */	flag |= KEYINGSET_ABSOLUTE;		if (IS_AUTOKEY_FLAG(AUTOMATKEY)) 		keyingflag |= INSERTKEY_MATRIX;	if (IS_AUTOKEY_FLAG(INSERTNEEDED)) 		keyingflag |= INSERTKEY_NEEDED;			/* call the API func, and set the active keyingset index */	BKE_keyingset_add(&scene->keyingsets, NULL, flag, keyingflag);		scene->active_keyingset= BLI_countlist(&scene->keyingsets);		/* send notifiers */	WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL);		return OPERATOR_FINISHED;}
开发者ID:jinjoh,项目名称:NOOR,代码行数:25,


示例6: set_constraint_nth_target

/* helper function for add_constriant - sets the last target for the active constraint */static void set_constraint_nth_target (bConstraint *con, Object *target, char subtarget[], int index){	bConstraintTypeInfo *cti= constraint_get_typeinfo(con);	ListBase targets = {NULL, NULL};	bConstraintTarget *ct;	int num_targets, i;		if (cti && cti->get_constraint_targets) {		cti->get_constraint_targets(con, &targets);		num_targets= BLI_countlist(&targets);				if (index < 0) {			if (abs(index) < num_targets)				index= num_targets - abs(index);			else				index= num_targets - 1;		}		else if (index >= num_targets) {			index= num_targets - 1;		}				for (ct=targets.first, i=0; ct; ct= ct->next, i++) {			if (i == index) {				ct->tar= target;				strcpy(ct->subtarget, subtarget);				break;			}		}				if (cti->flush_constraint_targets)			cti->flush_constraint_targets(con, &targets, 0);	}}
开发者ID:jinjoh,项目名称:NOOR,代码行数:34,


示例7: ui_imageuser_layer_menu

static void ui_imageuser_layer_menu(bContext *UNUSED(C), uiLayout *layout, void *rnd_pt){	void **rnd_data = rnd_pt;	uiBlock *block = uiLayoutGetBlock(layout);	RenderResult *rr = rnd_data[0];	ImageUser *iuser = rnd_data[1];	RenderLayer *rl;	RenderLayer rl_fake = {NULL};	const char *fake_name;	int nr;	uiBlockSetCurLayout(block, layout);	uiLayoutColumn(layout, false);	uiDefBut(block, LABEL, 0, IFACE_("Layer"),	         0, 0, UI_UNIT_X * 5, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");	uiItemS(layout);	nr = BLI_countlist(&rr->layers) - 1;	fake_name = ui_imageuser_layer_fake_name(rr);	if (fake_name) {		BLI_strncpy(rl_fake.name, fake_name, sizeof(rl_fake.name));		nr += 1;	}	for (rl = rr->layers.last; rl; rl = rl->prev, nr--) {final:		uiDefButS(block, BUTM, B_NOP, IFACE_(rl->name), 0, 0,		          UI_UNIT_X * 5, UI_UNIT_X, &iuser->layer, (float) nr, 0.0, 0, -1, "");	}
开发者ID:zedd4x,项目名称:bepuik,代码行数:31,


示例8: BLI_countlist

/* rl==NULL means composite result */static char *pass_menu(RenderLayer *rl, short *curpass){	RenderPass *rpass;	int len = 64 + 32 * (rl ? BLI_countlist(&rl->passes) : 1);	short a, nr = 0;	char *str = MEM_callocN(len, "menu layers");		strcpy(str, IFACE_("Pass %t"));	a = strlen(str);		/* rendered results don't have a Combined pass */	if (rl == NULL || rl->rectf) {		a += sprintf(str + a, "|%s %%x0", IFACE_("Combined"));		nr = 1;	}		if (rl)		for (rpass = rl->passes.first; rpass; rpass = rpass->next, nr++)			a += sprintf(str + a, "|%s %%x%d", IFACE_(rpass->name), nr);		if (*curpass >= nr)		*curpass = 0;		return str;}
开发者ID:Eibriel,项目名称:kiriblender,代码行数:26,


示例9: BKE_rigidbody_rebuild_world

/* NOTE: this needs to be called before frame update to work correctly */void BKE_rigidbody_rebuild_world(Scene *scene, float ctime){	RigidBodyWorld *rbw = scene->rigidbody_world;	PointCache *cache;	PTCacheID pid;	int startframe, endframe;	BKE_ptcache_id_from_rigidbody(&pid, NULL, rbw);	BKE_ptcache_id_time(&pid, scene, ctime, &startframe, &endframe, NULL);	cache = rbw->pointcache;	/* flag cache as outdated if we don't have a world or number of objects in the simulation has changed */	if (rbw->physics_world == NULL || rbw->numbodies != BLI_countlist(&rbw->group->gobject)) {		cache->flag |= PTCACHE_OUTDATED;	}	if (ctime == startframe + 1 && rbw->ltime == startframe) {		if (cache->flag & PTCACHE_OUTDATED) {			BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_OUTDATED);			rigidbody_update_simulation(scene, rbw, true);			BKE_ptcache_validate(cache, (int)ctime);			cache->last_exact = 0;			cache->flag &= ~PTCACHE_REDO_NEEDED;		}	}}
开发者ID:benkahle,项目名称:blendertests,代码行数:27,


示例10: add_empty_ks_path_exec

static int add_empty_ks_path_exec(bContext *C, wmOperator *op){	Scene *scene = CTX_data_scene(C);	KeyingSet *ks;	KS_Path *ksp;		/* verify the Keying Set to use:	 *	- use the active one	 *	- return error if it doesn't exist	 */	if (scene->active_keyingset == 0) {		BKE_report(op->reports, RPT_ERROR, "No active keying set to add empty path to");		return OPERATOR_CANCELLED;	}	else		ks = BLI_findlink(&scene->keyingsets, scene->active_keyingset - 1);		/* don't use the API method for this, since that checks on values... */	ksp = MEM_callocN(sizeof(KS_Path), "KeyingSetPath Empty");	BLI_addtail(&ks->paths, ksp);	ks->active_path = BLI_countlist(&ks->paths);		ksp->groupmode = KSP_GROUP_KSNAME; // XXX?	ksp->idtype = ID_OB;	ksp->flag = KSP_FLAG_WHOLE_ARRAY;		return OPERATOR_FINISHED;}
开发者ID:castlelore,项目名称:blender-git,代码行数:28,


示例11: rna_KeyingSet_active_ksPath_index_range

static void rna_KeyingSet_active_ksPath_index_range(PointerRNA *ptr, int *min, int *max, int *softmin, int *softmax){	KeyingSet *ks = (KeyingSet *)ptr->data;	*min = 0;	*max = max_ii(0, BLI_countlist(&ks->paths) - 1);}
开发者ID:244xiao,项目名称:blender,代码行数:7,


示例12: rna_Action_active_pose_marker_index_range

static void rna_Action_active_pose_marker_index_range(PointerRNA *ptr, int *min, int *max,        int *UNUSED(softmin), int *UNUSED(softmax)){    bAction *act = (bAction *)ptr->data;    *min = 0;    *max = max_ii(0, BLI_countlist(&act->markers) - 1);}
开发者ID:Walid-Shouman,项目名称:Blender,代码行数:8,


示例13: ED_object_shape_key_add

static void ED_object_shape_key_add(bContext *C, Scene *scene, Object *ob, int from_mix){	if(object_insert_shape_key(scene, ob, NULL, from_mix)) {		Key *key= ob_get_key(ob);		ob->shapenr= BLI_countlist(&key->block);		WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);	}}
开发者ID:OldBrunet,项目名称:BGERTPS,代码行数:9,


示例14: text_drawcache_init

static void text_drawcache_init(SpaceText *st){	DrawCache *drawcache = MEM_callocN(sizeof(DrawCache), "text draw cache");	drawcache->winx = -1;	drawcache->nlines = BLI_countlist(&st->text->lines);	drawcache->text_id[0] = '/0';	st->drawcache = drawcache;}
开发者ID:Eibriel,项目名称:kiriblender,代码行数:10,


示例15: ctx_data_list_count

int ctx_data_list_count(const bContext *C, int (*func)(const bContext*, ListBase*)){	ListBase list;	if(func(C, &list)) {		int tot= BLI_countlist(&list);		BLI_freelistN(&list);		return tot;	}	else		return 0;}
开发者ID:BHCLL,项目名称:blendocv,代码行数:12,


示例16: vgroup_duplicate

static void vgroup_duplicate(Object *ob){	bDeformGroup *dg, *cdg;	char name[32], s[32];	MDeformWeight *org, *cpy;	MDeformVert *dvert, *dvert_array=NULL;	int i, idg, icdg, dvert_tot=0;	dg = BLI_findlink(&ob->defbase, (ob->actdef-1));	if(!dg)		return;		if(strstr(dg->name, "_copy")) {		BLI_strncpy(name, dg->name, 32); /* will be renamed _copy.001... etc */	}	else {		BLI_snprintf(name, 32, "%s_copy", dg->name);		while(get_named_vertexgroup(ob, name)) {			if((strlen(name) + 6) > 32) {				printf("Internal error: the name for the new vertex group is > 32 characters");				return;			}			strcpy(s, name);			BLI_snprintf(name, 32, "%s_copy", s);		}	}			cdg = copy_defgroup(dg);	strcpy(cdg->name, name);	unique_vertexgroup_name(cdg, ob);		BLI_addtail(&ob->defbase, cdg);	idg = (ob->actdef-1);	ob->actdef = BLI_countlist(&ob->defbase);	icdg = (ob->actdef-1);	ED_vgroup_give_array(ob->data, &dvert_array, &dvert_tot);		if(!dvert_array)		return;	for(i = 0; i < dvert_tot; i++) {		dvert = dvert_array+i;		org = ED_vgroup_weight_get(dvert, idg);		if(org) {			float weight = org->weight;			/* ED_vgroup_weight_verify re-allocs org so need to store the weight first */			cpy = ED_vgroup_weight_verify(dvert, icdg);			cpy->weight = weight;		}	}}
开发者ID:jinjoh,项目名称:NOOR,代码行数:53,



注:本文中的BLI_countlist函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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