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自学教程:C++ BindSprite函数代码示例

51自学网 2021-06-01 19:55:02
  C++
这篇教程C++ BindSprite函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中BindSprite函数的典型用法代码示例。如果您正苦于以下问题:C++ BindSprite函数的具体用法?C++ BindSprite怎么用?C++ BindSprite使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了BindSprite函数的25个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: HideScreen

/*========================idMenuScreen::HideScreen========================*/void idMenuScreen::HideScreen( const mainMenuTransition_t transitionType ){	if( menuGUI == NULL )	{		return;	}		if( !BindSprite( menuGUI->GetRootObject() ) )	{		return;	}		if( transitionType == MENU_TRANSITION_SIMPLE )	{		GetSprite()->PlayFrame( "rollOff" );	}	else if( transitionType == MENU_TRANSITION_ADVANCE )	{		GetSprite()->PlayFrame( "rollOffBack" );	}	else	{		GetSprite()->PlayFrame( "rollOffFront" );	}		Update();	}
开发者ID:dcahrakos,项目名称:RBDOOM-3-BFG,代码行数:34,


示例2: GetSWFObject

/*========================idMenuWidget_DynamicList::Update========================*/void idMenuWidget_DynamicList::Update() {	if ( GetSWFObject() == NULL ) {		return;	}	idSWFScriptObject & root = GetSWFObject()->GetRootObject();	if ( !BindSprite( root ) ) {		return;	}	for ( int optionIndex = 0; optionIndex < GetNumVisibleOptions(); ++optionIndex ) {				if ( optionIndex >= children.Num() ) {			idSWFSpriteInstance * item = GetSprite()->GetScriptObject()->GetNestedSprite( va( "item%d", optionIndex ) );			if ( item != NULL ) {				item->SetVisible( false );				continue;			}		}		idMenuWidget & child = GetChildByIndex( optionIndex );		const int childIndex = GetViewOffset() + optionIndex;		bool shown = false;		child.SetSpritePath( GetSpritePath(), va( "item%d", optionIndex ) );		if ( child.BindSprite( root ) ) {						if ( optionIndex >= GetTotalNumberOfOptions() ) {				child.ClearSprite();				continue;			} else {				//const int controlIndex = GetNumVisibleOptions() - Min( GetNumVisibleOptions(), GetTotalNumberOfOptions() ) + optionIndex;				shown = PrepareListElement( child, childIndex );				child.Update();			}			if ( !shown ) {				child.SetState( WIDGET_STATE_HIDDEN );			} else {				if ( optionIndex == focusIndex ) {					child.SetState( WIDGET_STATE_SELECTING );				} else {					child.SetState( WIDGET_STATE_NORMAL );				}			}		}	}	idSWFSpriteInstance * const upSprite = GetSprite()->GetScriptObject()->GetSprite( "upIndicator" );	if ( upSprite != NULL ) {		upSprite->SetVisible( GetViewOffset() > 0 );	}	idSWFSpriteInstance * const downSprite = GetSprite()->GetScriptObject()->GetSprite( "downIndicator" );	if ( downSprite != NULL ) {		downSprite->SetVisible( GetViewOffset() + GetNumVisibleOptions() < GetTotalNumberOfOptions() );	}}
开发者ID:Deepfreeze32,项目名称:taken,代码行数:65,


示例3: GetSWFObject

/*========================idMenuScreen_Shell_PressStart::ShowScreen========================*/void idMenuScreen_Shell_PressStart::ShowScreen( const mainMenuTransition_t transitionType ){	idSWFScriptObject& root = GetSWFObject()->GetRootObject();	if( BindSprite( root ) )	{		if( g_demoMode.GetBool() )		{					idList<const idMaterial*> coverIcons;			if( itemList != NULL )			{				itemList->SetListImages( coverIcons );			}						if( startButton != NULL )			{				startButton->BindSprite( root );				startButton->SetLabel( idLocalization::GetString( "#str_swf_press_start" ) );			}						idSWFSpriteInstance* backing = GetSprite()->GetScriptObject()->GetNestedSprite( "backing" );			if( backing != NULL )			{				backing->SetVisible( false );			}					}		else		{					idList<const idMaterial*> coverIcons;						coverIcons.Append( doom3Cover );						if( itemList != NULL )			{				itemList->SetListImages( coverIcons );				itemList->SetFocusIndex( 1, true );				itemList->SetViewIndex( 1 );				itemList->SetMoveToIndex( 1 );			}						if( startButton != NULL )			{				startButton->BindSprite( root );				startButton->SetLabel( "" );			}						idSWFSpriteInstance* backing = GetSprite()->GetScriptObject()->GetNestedSprite( "backing" );			if( backing != NULL )			{				backing->SetVisible( true );			}					}	}		idMenuScreen::ShowScreen( transitionType );}
开发者ID:Yetta1,项目名称:OpenTechBFG,代码行数:65,


示例4: GetSWFObject

/*========================idMenuWidget_InfoBox::Update========================*/void idMenuWidget_InfoBox::Update() {	if ( GetSWFObject() == NULL ) {		return;	}	idSWFScriptObject & root = GetSWFObject()->GetRootObject();	if ( !BindSprite( root ) || GetSprite() == NULL ) {		return;	}	idSWFTextInstance * txtHeading = GetSprite()->GetScriptObject()->GetNestedText( "info", "heading", "txtVal" );	idSWFTextInstance * txtBody = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtBody" );	if ( txtHeading != NULL ) {		txtHeading->SetText( heading );	}	if ( txtBody != NULL ) {		txtBody->SetText( info );	}	if ( scrollbar != NULL && txtBody != NULL ) {		txtBody->CalcMaxScroll();		scrollbar->Update();	}	idSWFScriptObject * info = GetSprite()->GetScriptObject()->GetNestedObj( "info" );	if ( info != NULL ) {		info->Set( "onRollOver", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );		info->Set( "onRollOut", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );	}}
开发者ID:469486139,项目名称:DOOM-3-BFG,代码行数:39,


示例5: UpdateSaveEnumerations

/*========================idMenuScreen_Shell_Save::Update========================*/void idMenuScreen_Shell_Save::Update(){	UpdateSaveEnumerations();		idSWFScriptObject& root = GetSWFObject()->GetRootObject();	if( BindSprite( root ) )	{		idSWFTextInstance* heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" );		if( heading != NULL )		{			heading->SetText( "#str_02179" );	// SAVE GAME			heading->SetStrokeInfo( true, 0.75f, 1.75f );		}				idSWFSpriteInstance* gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" );		if( gradient != NULL && heading != NULL )		{			gradient->SetXPos( heading->GetTextLength() );		}	}		if( btnBack != NULL )	{		btnBack->BindSprite( root );	}		idMenuScreen::Update();}
开发者ID:Anthony-Gaudino,项目名称:OpenTechBFG,代码行数:34,


示例6: GetSWFObject

/*========================idMenuScreen_Scoreboard::UpdateSpectating========================*/void idMenuScreen_Scoreboard::UpdateSpectating( idStr spectating, idStr follow ){	if( GetSWFObject() )	{		idSWFScriptObject& root = GetSWFObject()->GetRootObject();		if( BindSprite( root ) )		{					idSWFTextInstance* txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtSpectating" );			if( txtVal != NULL )			{				txtVal->tooltip = true;				txtVal->SetText( spectating );				txtVal->SetStrokeInfo( true, 0.75f, 1.75f );			}						txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtFollow" );			if( txtVal != NULL )			{				txtVal->SetText( follow );				txtVal->SetStrokeInfo( true, 0.75f, 1.75f );			}		}	}}
开发者ID:Yetta1,项目名称:OpenTechBFG,代码行数:31,


示例7: GetSWFObject

/*========================idMenuWidget_ScrollBar::CalcTopAndBottom========================*/void idMenuWidget_ScrollBar::CalcTopAndBottom() {	if ( GetSWFObject() == NULL ) {		return;	}	idSWFScriptObject & root = GetSWFObject()->GetRootObject();	if ( !BindSprite( root ) || GetSprite() == NULL ) {		return;	}	int tempPos = 0.0f;	idSWFSpriteInstance * curMC = GetSprite()->GetScriptObject()->GetNestedSprite( "top" );	if ( curMC != NULL ) {		tempPos = curMC->GetYPos();		while ( curMC->parent != NULL ) {			curMC = curMC->parent;			tempPos += curMC->GetYPos();		}	}	yTop = tempPos;	tempPos = 0.0f;	curMC = GetSprite()->GetScriptObject()->GetNestedSprite( "bottom" );	if ( curMC != NULL ) {		tempPos = curMC->GetYPos();		while ( curMC->parent != NULL ) {			curMC = curMC->parent;			tempPos += curMC->GetYPos();		}	}	yBot = tempPos;}
开发者ID:469486139,项目名称:DOOM-3-BFG,代码行数:38,


示例8: GetSWFObject

/*========================idMenuWidget_MenuBar::Update========================*/void idMenuWidget_MenuBar::Update(){	if( GetSWFObject() == NULL )	{		return;	}		idSWFScriptObject& root = GetSWFObject()->GetRootObject();		if( !BindSprite( root ) )	{		return;	}		totalWidth = 0.0f;	buttonPos = 0.0f;		for( int index = 0; index < GetNumVisibleOptions(); ++index )	{			if( index >= children.Num() )		{			break;		}				if( index != 0 )		{			totalWidth += rightSpacer;		}				idMenuWidget& child = GetChildByIndex( index );		child.SetSpritePath( GetSpritePath(), va( "btn%d", index ) );		if( child.BindSprite( root ) )		{			PrepareListElement( child, index );			child.Update();		}	}		// 640 is half the size of our flash files width	float xPos = 640.0f - ( totalWidth / 2.0f );	GetSprite()->SetXPos( xPos );		idSWFSpriteInstance* backing = GetSprite()->GetScriptObject()->GetNestedSprite( "backing" );	if( backing != NULL )	{		if( menuData != NULL && menuData->GetPlatform() != 2 )		{			backing->SetVisible( false );		}		else		{			backing->SetVisible( true );			backing->SetXPos( totalWidth / 2.0f );		}	}	}
开发者ID:dcahrakos,项目名称:RBDOOM-3-BFG,代码行数:64,


示例9: GetSWFObject

/*========================idMenuScreen_Shell_Leaderboards::Update========================*/void idMenuScreen_Shell_Leaderboards::Update(){	if( menuData != NULL )	{		idMenuWidget_CommandBar* cmdBar = menuData->GetCmdBar();		if( cmdBar != NULL )		{			cmdBar->ClearAllButtons();			idMenuWidget_CommandBar::buttonInfo_t* buttonInfo;			buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 );			if( menuData->GetPlatform() != 2 )			{				buttonInfo->label = "#str_00395";			}			buttonInfo->action.Set( WIDGET_ACTION_GO_BACK );						buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY3 );			buttonInfo->label = "#str_online_leaderboards_toggle_filter";			buttonInfo->action.Set( WIDGET_ACTION_JOY3_ON_PRESS );						if( !lbCache->IsLoadingNewLeaderboard() && !lbCache->IsRequestingRows() && options != NULL && options->GetTotalNumberOfOptions() > 0 )			{				buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );				if( menuData->GetPlatform() != 2 )				{					buttonInfo->label = "#str_swf_view_profile";				}				buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );			}		}	}		idSWFScriptObject& root = GetSWFObject()->GetRootObject();	if( BindSprite( root ) )	{		idSWFTextInstance* heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" );		if( heading != NULL )		{			heading->SetText( lbCache->GetFilterStrType() );			heading->SetStrokeInfo( true, 0.75f, 1.75f );		}				idSWFSpriteInstance* gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" );		if( gradient != NULL && heading != NULL )		{			gradient->SetXPos( heading->GetTextLength() );		}	}		if( btnBack != NULL )	{		btnBack->BindSprite( root );	}		idMenuScreen::Update();}
开发者ID:dcahrakos,项目名称:RBDOOM-3-BFG,代码行数:62,


示例10: GetSWFObject

/*========================idMenuScreen_Shell_ControllerLayout::Update========================*/void idMenuScreen_Shell_ControllerLayout::Update() {	if ( menuData != NULL ) {		idMenuWidget_CommandBar * cmdBar = menuData->GetCmdBar();		if ( cmdBar != NULL ) {			cmdBar->ClearAllButtons();			idMenuWidget_CommandBar::buttonInfo_t * buttonInfo;						buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 );			if ( menuData->GetPlatform() != 2 ) {				buttonInfo->label = "#str_00395";			}			buttonInfo->action.Set( WIDGET_ACTION_GO_BACK );			buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );			buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );		}			}	idSWFScriptObject & root = GetSWFObject()->GetRootObject();	if ( BindSprite( root ) ) {		idSWFTextInstance * heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" );		if ( heading != NULL ) {			heading->SetText( "#str_swf_controller_layout" );	// CONTROLLER LAYOUT			heading->SetStrokeInfo( true, 0.75f, 1.75f );		}		idSWFSpriteInstance * gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" );		if ( gradient != NULL && heading != NULL ) {			gradient->SetXPos( heading->GetTextLength() );		}		if ( menuData != NULL ) {			idSWFSpriteInstance * layout = NULL; 						layout = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "controlInfo", "layout360" );						if ( layout != NULL ) {				if ( menuData->GetPlatform( true ) == 2 ) {					layout->StopFrame( 1 );				} else {					layout->StopFrame( menuData->GetPlatform( true ) + 1 );				}			}		}	}	if ( btnBack != NULL ) {		btnBack->BindSprite( root );	}	idMenuScreen::Update();}
开发者ID:Deepfreeze32,项目名称:taken,代码行数:59,


示例11: GetSWFObject

void idMenuWidget_PDA_VideoInfo::Update(){	if( GetSWFObject() == NULL )	{		return;	}		idSWFScriptObject& root = GetSWFObject()->GetRootObject();	if( !BindSprite( root ) || GetSprite() == NULL )	{		return;	}		idPlayer* player = gameLocal.GetLocalPlayer();	if( player == NULL )	{		return;	}		idSWFTextInstance* txtHeading = GetSprite()->GetScriptObject()->GetNestedText( "txtName" );	idSWFTextInstance* txtInfo = GetSprite()->GetScriptObject()->GetNestedText( "txtInfo" );		int numVideos = player->GetInventory().videos.Num();	if( numVideos != 0 )	{		const idDeclVideo* video = player->GetVideo( videoIndex );		if( video != NULL )		{			if( txtHeading != NULL )			{				txtHeading->SetText( video->GetVideoName() );			}						if( txtInfo != NULL )			{				txtInfo->SetText( video->GetInfo() );			}		}	}	else	{		if( txtHeading != NULL )		{			txtHeading->SetText( "" );		}				if( txtInfo != NULL )		{			txtInfo->SetText( "" );		}	}}
开发者ID:dcahrakos,项目名称:RBDOOM-3-BFG,代码行数:53,


示例12: GetSWFObject

/*========================idMenuScreen_Shell_Controls::Update========================*/void idMenuScreen_Shell_Controls::Update(){	if( menuData != NULL )	{		idMenuWidget_CommandBar* cmdBar = menuData->GetCmdBar();		if( cmdBar != NULL )		{			cmdBar->ClearAllButtons();			idMenuWidget_CommandBar::buttonInfo_t* buttonInfo;			buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 );			if( menuData->GetPlatform() != 2 )			{				buttonInfo->label = "#str_00395";			}			buttonInfo->action.Set( WIDGET_ACTION_GO_BACK );						buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );			if( menuData->GetPlatform() != 2 )			{				buttonInfo->label = "#str_SWF_SELECT";			}			buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );		}	}		idSWFScriptObject& root = GetSWFObject()->GetRootObject();	if( BindSprite( root ) )	{		idSWFTextInstance* heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" );		if( heading != NULL )		{			idStr controls( idLocalization::GetString( "#str_04158" ) );			controls.ToUpper();			heading->SetText( controls );	// CONTROLS			heading->SetStrokeInfo( true, 0.75f, 1.75f );		}				idSWFSpriteInstance* gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" );		if( gradient != NULL && heading != NULL )		{			gradient->SetXPos( heading->GetTextLength() );		}	}		if( btnBack != NULL )	{		btnBack->BindSprite( root );	}		idMenuScreen::Update();}
开发者ID:BielBdeLuna,项目名称:RBDoom3BFG-mirrored,代码行数:57,


示例13: GetSWFObject

/*========================idMenuScreen_Scoreboard::UpdateGameInfo========================*/void idMenuScreen_Scoreboard::UpdateGameInfo( idStr gameInfo ) {	if ( GetSWFObject() )  {		idSWFScriptObject & root = GetSWFObject()->GetRootObject();		if ( BindSprite( root ) ) {			idSWFTextInstance * txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtGameInfo" );			if ( txtVal != NULL ) {				txtVal->SetText( gameInfo );				txtVal->SetStrokeInfo( true, 0.75f, 1.75f );			}		}	}}
开发者ID:469486139,项目名称:DOOM-3-BFG,代码行数:19,


示例14: GetSWFObject

/*========================idMenuWidget_LobbyList::Update========================*/void idMenuWidget_LobbyList::Update(){	if( GetSWFObject() == NULL )	{		return;	}		idSWFScriptObject& root = GetSWFObject()->GetRootObject();		if( !BindSprite( root ) )	{		return;	}		for( int i = 0; i < headings.Num(); ++i )	{		idSWFTextInstance* txtHeading = GetSprite()->GetScriptObject()->GetNestedText( va( "heading%d", i ) );		if( txtHeading != NULL )		{			txtHeading->SetText( headings[i] );			txtHeading->SetStrokeInfo( true, 0.75f, 1.75f );		}	}		for( int optionIndex = 0; optionIndex < GetNumVisibleOptions(); ++optionIndex )	{		bool shown = false;		if( optionIndex < GetChildren().Num() )		{			idMenuWidget& child = GetChildByIndex( optionIndex );			child.SetSpritePath( GetSpritePath(), va( "item%d", optionIndex ) );			if( child.BindSprite( root ) )			{				shown = PrepareListElement( child, optionIndex );				if( shown )				{					child.GetSprite()->SetVisible( true );					child.Update();				}				else				{					child.GetSprite()->SetVisible( false );				}			}		}	}}
开发者ID:dcahrakos,项目名称:RBDOOM-3-BFG,代码行数:53,


示例15: AddEventAction

/*========================idMenuScreen_PDA_Inventory::Initialize========================*/void idMenuScreen_PDA_Inventory::Initialize( idMenuHandler * data ) {	AddEventAction( WIDGET_EVENT_TAB_NEXT ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_TAB_NEXT, WIDGET_EVENT_TAB_NEXT ) );	AddEventAction( WIDGET_EVENT_TAB_PREV ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_TAB_PREV, WIDGET_EVENT_TAB_PREV ) );	if ( data != NULL ) {		menuGUI = data->GetGUI();	}	SetSpritePath( "menuItems" );	if ( menuGUI != NULL ) {		idSWFScriptObject & root = menuGUI->GetRootObject();		BindSprite( root );	}	infoBox.SetSpritePath( GetSpritePath(), "info", "details" );	infoBox.Initialize( data );	infoBox.SetNoAutoFree( true );		itemList.SetSpritePath( GetSpritePath(), "info", "options" );	itemList.SetNumVisibleOptions( NUM_INVENTORY_ITEMS_VISIBLE );	itemList.SetNoAutoFree( true );	while ( itemList.GetChildren().Num() < NUM_INVENTORY_ITEMS_VISIBLE ) {		idMenuWidget_Button * const buttonWidget = new (TAG_SWF) idMenuWidget_Button();		buttonWidget->Initialize( data );		buttonWidget->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_SELECT_PDA_ITEM, itemList.GetChildren().Num() );				itemList.AddChild( buttonWidget );	}	itemList.Initialize( data );	AddChild( &itemList );	AddChild( &infoBox );	//AddChild( assignment );	AddEventAction( WIDGET_EVENT_SCROLL_LEFT ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_LEFT_START_REPEATER, WIDGET_EVENT_SCROLL_LEFT ) );	AddEventAction( WIDGET_EVENT_SCROLL_RIGHT ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_RIGHT_START_REPEATER, WIDGET_EVENT_SCROLL_RIGHT ) );	AddEventAction( WIDGET_EVENT_SCROLL_LEFT_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_LEFT_RELEASE ) );	AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_RIGHT_RELEASE ) );	AddEventAction( WIDGET_EVENT_SCROLL_LEFT_LSTICK ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_LEFT_START_REPEATER, WIDGET_EVENT_SCROLL_LEFT_LSTICK ) );	AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_LSTICK ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_RIGHT_START_REPEATER, WIDGET_EVENT_SCROLL_RIGHT_LSTICK ) );	AddEventAction( WIDGET_EVENT_SCROLL_LEFT_LSTICK_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_LEFT_LSTICK_RELEASE ) );	AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_LSTICK_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_RIGHT_LSTICK_RELEASE ) );	idMenuScreen::Initialize( data );}
开发者ID:469486139,项目名称:DOOM-3-BFG,代码行数:51,


示例16: GetSWFObject

/*========================idMenuScreen_Shell_Stereoscopics::Update========================*/void idMenuScreen_Shell_Stereoscopics::Update(){	if( menuData != NULL )	{		idMenuWidget_CommandBar* cmdBar = menuData->GetCmdBar();		if( cmdBar != NULL )		{			cmdBar->ClearAllButtons();			idMenuWidget_CommandBar::buttonInfo_t* buttonInfo;			buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 );			if( menuData->GetPlatform() != 2 )			{				buttonInfo->label = "#str_00395";			}			buttonInfo->action.Set( WIDGET_ACTION_GO_BACK );						buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );			buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );		}	}		idSWFScriptObject& root = GetSWFObject()->GetRootObject();	if( BindSprite( root ) )	{		idSWFTextInstance* heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" );		if( heading != NULL )		{			heading->SetText( "#str_swf_stereoscopics_heading" );	// STEREOSCOPIC RENDERING			heading->SetStrokeInfo( true, 0.75f, 1.75f );		}				idSWFSpriteInstance* gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" );		if( gradient != NULL && heading != NULL )		{			gradient->SetXPos( heading->GetTextLength() );		}	}		if( btnBack != NULL )	{		btnBack->BindSprite( root );	}		idMenuScreen::Update();}
开发者ID:Anthony-Gaudino,项目名称:OpenTechBFG,代码行数:51,


示例17: GetSWFObject

/*========================idMenuScreen_Shell_GameBrowser::ShowScreen========================*/void idMenuScreen_Shell_GameBrowser::ShowScreen( const mainMenuTransition_t transitionType ) {	idMenuHandler_Shell * const mgr = dynamic_cast< idMenuHandler_Shell * >( menuData );	if ( mgr == NULL ) {		return;	}	idSWFScriptObject & root = GetSWFObject()->GetRootObject();	if ( BindSprite( root ) ) {		idSWFTextInstance * heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" );		if ( heading != NULL ) {			heading->SetText( "#str_swf_pwf_heading" );	// MULTIPLAYER			heading->SetStrokeInfo( true, 0.75f, 1.75f );		}		idSWFSpriteInstance * gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" );		if ( gradient != NULL && heading != NULL ) {			gradient->SetXPos( heading->GetTextLength() );		}	}	listWidget->ClearGames();	if ( mgr->GetCmdBar() != NULL ) {		idMenuWidget_CommandBar::buttonInfo_t * buttonInfo;		mgr->GetCmdBar()->ClearAllButtons();		buttonInfo = mgr->GetCmdBar()->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 );		if ( menuData->GetPlatform() != 2 ) {			buttonInfo->label = "#str_00395";		}		buttonInfo->action.Set( WIDGET_ACTION_GO_BACK );		buttonInfo = mgr->GetCmdBar()->GetButton( idMenuWidget_CommandBar::BUTTON_JOY3 );		buttonInfo->label = "#str_02276";		buttonInfo->action.Set( WIDGET_ACTION_COMMAND, BROWSER_COMMAND_REFRESH_SERVERS );	}	mgr->HidePacifier();	idMenuScreen::ShowScreen( transitionType );	UpdateServerList();}
开发者ID:469486139,项目名称:DOOM-3-BFG,代码行数:48,


示例18: ShowScreen

/*========================idMenuScreen::ShowScreen========================*/void idMenuScreen::ShowScreen( const mainMenuTransition_t transitionType ){	if( menuGUI == NULL )	{		return;	}		if( !BindSprite( menuGUI->GetRootObject() ) )	{		return;	}		GetSprite()->SetVisible( true );	if( transitionType == MENU_TRANSITION_SIMPLE )	{		if( menuData != NULL && menuData->ActiveScreen() != -1 )		{			menuData->PlaySound( GUI_SOUND_BUILD_ON );		}		GetSprite()->PlayFrame( "rollOn" );	}	else if( transitionType == MENU_TRANSITION_ADVANCE )	{		if( menuData != NULL && menuData->ActiveScreen() != -1 )		{			menuData->PlaySound( GUI_SOUND_BUILD_ON );		}		GetSprite()->PlayFrame( "rollOnFront" );	}	else	{		if( menuData != NULL )		{			menuData->PlaySound( GUI_SOUND_BUILD_OFF );		}		GetSprite()->PlayFrame( "rollOnBack" );	}		Update();		SetFocusIndex( GetFocusIndex(), true );}
开发者ID:dcahrakos,项目名称:RBDOOM-3-BFG,代码行数:47,


示例19: Hide

/*========================idMenuWidget::Hide========================*/void idMenuWidget::Hide(){	if( GetSWFObject() == NULL )	{		return;	}		if( !BindSprite( GetSWFObject()->GetRootObject() ) )	{		return;	}		int currentFrame = GetSprite()->GetCurrentFrame();	int findFrame = GetSprite()->FindFrame( "rollOff" );	if( currentFrame >= findFrame || currentFrame == 1 )	{		return;	}		GetSprite()->PlayFrame( findFrame );}
开发者ID:BielBdeLuna,项目名称:StormEngine2,代码行数:26,


示例20: GetSWFObject

/*========================idMenuScreen_Shell_PartyLobby::ShowScreen========================*/void idMenuScreen_Shell_PartyLobby::ShowScreen( const mainMenuTransition_t transitionType ){	isPeer = false;	isHost = false;		idSWFScriptObject& root = GetSWFObject()->GetRootObject();	if( BindSprite( root ) )	{		idSWFSpriteInstance* waitTime = GetSprite()->GetScriptObject()->GetNestedSprite( "waitTime" );		if( waitTime != NULL )		{			waitTime->SetVisible( false );		}	}		if( session->GetPartyLobbyBase().IsHost() )	{		idMatchParameters matchParameters = session->GetPartyLobbyBase().GetMatchParms();		if( net_inviteOnly.GetBool() )		{			matchParameters.matchFlags |= MATCH_INVITE_ONLY;		}		else		{			matchParameters.matchFlags &= ~MATCH_INVITE_ONLY;		}				matchParameters.numSlots = session->GetTitleStorageInt( "MAX_PLAYERS_ALLOWED", 4 );				session->UpdatePartyParms( matchParameters );	}		idMenuScreen::ShowScreen( transitionType );	if( lobby != NULL )	{		lobby->SetFocusIndex( 0 );	}}
开发者ID:dcahrakos,项目名称:RBDOOM-3-BFG,代码行数:44,


示例21: Show

/*========================idMenuWidget::Show========================*/void idMenuWidget::Show(){	if( GetSWFObject() == NULL )	{		return;	}		if( !BindSprite( GetSWFObject()->GetRootObject() ) )	{		return;	}		GetSprite()->SetVisible( true );	int currentFrame = GetSprite()->GetCurrentFrame();	int findFrame = GetSprite()->FindFrame( "rollOn" );	int idleFrame = GetSprite()->FindFrame( "idle" );	if( currentFrame == findFrame || ( currentFrame > 1 && currentFrame <= idleFrame ) )	{		return;	}		GetSprite()->PlayFrame( findFrame );}
开发者ID:BielBdeLuna,项目名称:StormEngine2,代码行数:28,


示例22: Update

/*========================idMenuScreen_Shell_GameLobby::UpdateLobby========================*/void idMenuScreen_Shell_GameLobby::UpdateLobby(){	if( menuData != NULL && menuData->ActiveScreen() != SHELL_AREA_GAME_LOBBY )	{		return;	}		// Keep this menu in sync with the session host/peer status.	if( session->GetActivePlatformLobbyBase().IsHost() && !isHost )	{		Update();	}		if( session->GetActivePlatformLobbyBase().IsPeer() && !isPeer )	{		Update();	}		if( !privateGameLobby )	{		int ms = 0;		if( session->GetActivePlatformLobbyBase().IsHost() )		{			idMenuHandler_Shell* handler = dynamic_cast< idMenuHandler_Shell* const >( menuData );			if( handler != NULL )			{				if( session->GetActivePlatformLobbyBase().IsLobbyFull() )				{					longCountdown = Sys_Milliseconds() + longCountRemaining;					int timeRemaining = shortCountdown - Sys_Milliseconds();					if( timeRemaining < 0 )					{						timeRemaining = 0;					}					ms = ( int ) ceilf( timeRemaining / 1000.0f );					handler->SetTimeRemaining( timeRemaining );				}				else if( session->GetActivePlatformLobbyBase().GetNumLobbyUsers() > 1 )				{					int timeRemaining = longCountdown - Sys_Milliseconds();					if( timeRemaining > WAIT_START_TIME_SHORT )					{						shortCountdown = Sys_Milliseconds() + WAIT_START_TIME_SHORT;					}					else					{						shortCountdown = timeRemaining;					}					longCountRemaining = timeRemaining;					if( timeRemaining < 0 )					{						timeRemaining = 0;					}					ms = ( int ) ceilf( timeRemaining / 1000.0f );					handler->SetTimeRemaining( timeRemaining );				}				else				{					ms = 0;					longCountdown = Sys_Milliseconds() + WAIT_START_TIME_LONG;					longCountRemaining = longCountdown;					shortCountdown = Sys_Milliseconds() + WAIT_START_TIME_SHORT;					handler->SetTimeRemaining( longCountRemaining );				}			}		}		else		{			if( menuData != NULL )			{				idMenuHandler_Shell* handler = dynamic_cast< idMenuHandler_Shell* const >( menuData );				if( handler != NULL )				{					ms = ( int ) ceilf( handler->GetTimeRemaining() / 1000.0f );				}			}		}				idSWFScriptObject& root = GetSWFObject()->GetRootObject();		if( BindSprite( root ) )		{			idSWFTextInstance* waitTime = GetSprite()->GetScriptObject()->GetNestedText( "waitTime", "txtVal" );			if( waitTime != NULL )			{				idStr status;				if( ms == 1 )				{					status = idLocalization::GetString( "#str_online_game_starts_in_second" );					status.Replace( "<DNT_VAL>", idStr( ms ) );					waitTime->SetText( status );				}				else if( ms > 0 && ms < 30 )				{					status = idLocalization::GetString( "#str_online_game_starts_in_seconds" );//.........这里部分代码省略.........
开发者ID:BielBdeLuna,项目名称:RBDoom3BFG-mirrored,代码行数:101,


示例23: MatchTypeIsPrivate

/*========================idMenuScreen_Shell_GameLobby::ShowScreen========================*/void idMenuScreen_Shell_GameLobby::ShowScreen( const mainMenuTransition_t transitionType ){	if( options != NULL )	{		options->SetFocusIndex( 0 );		options->SetViewIndex( 0 );	}		isHost = false;	isPeer = false;		idMatchParameters matchParameters = session->GetActivePlatformLobbyBase().GetMatchParms();		// Make sure map name is up to date.	if( matchParameters.gameMap >= 0 )	{		matchParameters.mapName = common->GetMapList()[ matchParameters.gameMap ].mapFile;	}		privateGameLobby = MatchTypeIsPrivate( matchParameters.matchFlags );		if( !privateGameLobby )  	// Public Game Lobby	{		menuOptions.Clear();		idList< idStr > option;				if( options != NULL )		{			option.Append( "#str_swf_invite_friends" );	// Invite Friends			menuOptions.Append( option );			option.Clear();						int index = 0;			options->GetChildByIndex( index ).ClearEventActions();			options->GetChildByIndex( index ).AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, GAME_CMD_INVITE, 0 );			idMenuWidget_Button* buttonWidget = dynamic_cast< idMenuWidget_Button* >( &options->GetChildByIndex( index ) );			if( buttonWidget != NULL )			{				buttonWidget->SetDescription( "#str_swf_invite_desc" );			}						options->SetListData( menuOptions );		}				longCountdown = Sys_Milliseconds() + WAIT_START_TIME_LONG;		longCountRemaining = longCountdown;		shortCountdown = Sys_Milliseconds() + WAIT_START_TIME_SHORT;	}		idSWFScriptObject& root = GetSWFObject()->GetRootObject();	if( BindSprite( root ) )	{		idSWFSpriteInstance* waitTime = GetSprite()->GetScriptObject()->GetNestedSprite( "waitTime" );		if( waitTime != NULL )		{			waitTime->SetVisible( !privateGameLobby );		}	}		idMenuScreen::ShowScreen( transitionType );		if( lobby != NULL )	{		lobby->SetFocusIndex( 0 );	}		session->UpdateMatchParms( matchParameters );}
开发者ID:BielBdeLuna,项目名称:RBDoom3BFG-mirrored,代码行数:74,


示例24: GetSWFObject

/*========================idMenuScreen_Shell_GameLobby::Update========================*/void idMenuScreen_Shell_GameLobby::Update(){	idLobbyBase& activeLobby = session->GetActivePlatformLobbyBase();	if( lobby != NULL )	{			if( activeLobby.GetNumActiveLobbyUsers() != 0 )		{			if( lobby->GetFocusIndex() >= activeLobby.GetNumActiveLobbyUsers() )			{				lobby->SetFocusIndex( activeLobby.GetNumActiveLobbyUsers() - 1 );				lobby->SetViewIndex( lobby->GetViewOffset() + lobby->GetFocusIndex() );			}		}	}		idSWFScriptObject& root = GetSWFObject()->GetRootObject();	if( BindSprite( root ) )	{		idSWFTextInstance* heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" );		if( heading != NULL )		{			heading->SetText( "#str_swf_multiplayer" );	// MULTIPLAYER			heading->SetStrokeInfo( true, 0.75f, 1.75f );		}				idSWFSpriteInstance* gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" );		if( gradient != NULL && heading != NULL )		{			gradient->SetXPos( heading->GetTextLength() );		}	}		if( privateGameLobby && options != NULL )	{			if( session->GetActivePlatformLobbyBase().IsHost() && !isHost )		{					menuOptions.Clear();			idList< idStr > option;						isHost = true;			isPeer = false;						option.Append( "#str_swf_start_match" );	// Start match			menuOptions.Append( option );			option.Clear();						option.Append( "#str_swf_match_settings" );	// Match Settings			menuOptions.Append( option );			option.Clear();						option.Append( "#str_swf_invite_only" );	// Toggle privacy			menuOptions.Append( option );			option.Clear();						option.Append( "#str_swf_invite_friends" );	// Invite Friends			menuOptions.Append( option );			option.Clear();						idMenuWidget_Button* buttonWidget = NULL;			int index = 0;			options->GetChildByIndex( index ).ClearEventActions();			options->GetChildByIndex( index ).AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, GAME_CMD_START, 0 );			buttonWidget = dynamic_cast< idMenuWidget_Button* >( &options->GetChildByIndex( index ) );			if( buttonWidget != NULL )			{				buttonWidget->SetDescription( "#str_swf_quick_start_desc" );			}			index++;			options->GetChildByIndex( index ).ClearEventActions();			options->GetChildByIndex( index ).AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, GAME_CMD_SETTINGS, 1 );			buttonWidget = dynamic_cast< idMenuWidget_Button* >( &options->GetChildByIndex( index ) );			if( buttonWidget != NULL )			{				buttonWidget->SetDescription( "#str_swf_match_setting_desc" );			}			index++;			options->GetChildByIndex( index ).ClearEventActions();			options->GetChildByIndex( index ).AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, GAME_CMD_TOGGLE_PRIVACY, 2 );			buttonWidget = dynamic_cast< idMenuWidget_Button* >( &options->GetChildByIndex( index ) );			if( buttonWidget != NULL )			{				buttonWidget->SetDescription( "#str_swf_toggle_privacy_desc" );			}			index++;			options->GetChildByIndex( index ).ClearEventActions();			options->GetChildByIndex( index ).AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, GAME_CMD_INVITE, 3 );			buttonWidget = dynamic_cast< idMenuWidget_Button* >( &options->GetChildByIndex( index ) );			if( buttonWidget != NULL )			{				buttonWidget->SetDescription( "#str_swf_invite_desc" );			}//.........这里部分代码省略.........
开发者ID:BielBdeLuna,项目名称:RBDoom3BFG-mirrored,代码行数:101,


示例25: GetSWFObject

/*========================idMenuWidget_CommandBar::Update========================*/void idMenuWidget_CommandBar::Update() {	if ( GetSWFObject() == NULL ) {		return;	}	idSWFScriptObject & root = GetSWFObject()->GetRootObject();	if ( !BindSprite( root ) ) {		return;	}	const int BASE_PADDING			= 35;	const int PER_BUTTON_PADDING	= 65;	const int ALIGNMENT_SCALE		= ( GetAlignment() == LEFT ) ? 1 : -1;	int xPos = ALIGNMENT_SCALE * BASE_PADDING;	// Setup the button order.	idStaticList< button_t, MAX_BUTTONS > buttonOrder;	for ( int i = 0; i < buttonOrder.Max(); ++i ) {		buttonOrder.Append( static_cast< button_t >( i ) );	}	// NOTE: Special consideration is done for JPN PS3 where the standard accept button is	// swapped with the standard back button.  i.e. In US: X = Accept, O = Back, but in JPN	// X = Back, O = Accept.	if ( GetSWFObject()->UseCircleForAccept() ) {		buttonOrder[ BUTTON_JOY2 ] = BUTTON_JOY1;		buttonOrder[ BUTTON_JOY1 ] = BUTTON_JOY2;	}	// FIXME: handle animating in of the button bar?	GetSprite()->SetVisible( true );	idStr shortcutName;	for ( int i = 0; i < buttonOrder.Num(); ++i ) {		const char * const buttonName = BUTTON_NAMES[ buttonOrder[ i ] ];		idSWFSpriteInstance * const buttonSprite = GetSprite()->GetScriptObject()->GetSprite( buttonName );		if ( buttonSprite == NULL ) {			continue;		}		idSWFTextInstance * const buttonText = buttonSprite->GetScriptObject()->GetText( "txt_info" );		if ( buttonText == NULL ) {			continue;		}		idSWFSpriteInstance * const imageSprite = buttonSprite->GetScriptObject()->GetSprite( "img" );		if ( imageSprite == NULL ) {			continue;		}		if ( buttons[ i ].action.GetType() != WIDGET_ACTION_NONE ) {			idSWFScriptObject * const shortcutKeys = GetSWFObject()->GetGlobal( "shortcutKeys" ).GetObject();			if ( verify( shortcutKeys != NULL ) ) {				buttonSprite->GetScriptObject()->Set( "onPress", new WrapWidgetSWFEvent( this, WIDGET_EVENT_COMMAND, i ) );				// bind the main action - need to use all caps here because shortcuts are stored that way				shortcutName = buttonName;				shortcutName.ToUpper();				shortcutKeys->Set( shortcutName, buttonSprite->GetScriptObject()  );				// Some other keys have additional bindings. Remember that the button here is				// actually the virtual button, and the physical button could be swapped based				// on the UseCircleForAccept business on JPN PS3.				switch ( i ) {					case BUTTON_JOY1: {						shortcutKeys->Set( "ENTER", buttonSprite->GetScriptObject() );						break;					}					case BUTTON_JOY2: {						shortcutKeys->Set( "ESCAPE", buttonSprite->GetScriptObject() );						shortcutKeys->Set( "BACKSPACE", buttonSprite->GetScriptObject() );						break;					}					case BUTTON_TAB: {						shortcutKeys->Set( "K_TAB", buttonSprite->GetScriptObject() );						break;					}				}			}			if ( buttons[ i ].label.IsEmpty() ) {				buttonSprite->SetVisible( false );			} else {				imageSprite->SetVisible( true );				imageSprite->StopFrame( menuData->GetPlatform() + 1 );				buttonSprite->SetVisible( true );				buttonSprite->SetXPos( xPos );				buttonText->SetText( buttons[ i ].label );				xPos += ALIGNMENT_SCALE * ( buttonText->GetTextLength() + PER_BUTTON_PADDING );			}					} else {			buttonSprite->SetVisible( false );			idSWFScriptObject * const shortcutKeys = GetSWFObject()->GetGlobal( "shortcutKeys" ).GetObject();//.........这里部分代码省略.........
开发者ID:M-Code,项目名称:DOOM-3-BFG,代码行数:101,



注:本文中的BindSprite函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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