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maya不能预览效果,给出如下提示

2010-10-06 51自学网



英文,很长很长,超出字数限制了A default light has been created, modify defaultRenderGlobals.enableDefaultLight to change this behavior.Automatic near/far clipping values: 51.0541, 59.2547.Starting Rendering d:/我的文档/maya/projects/default/images/tmp/笔2.iff.Constructing shading groupsRendering current frame.Frame triangle count: 14213====================================Resource Usage At End Of Frame==================================== 123789 Page faults 246.531 Mb Max resident size 283.918 Mb Peak total size(Estimated) 54.414 Mb Peak arena size==================================== 284.750 Mb Current 45.000 Mb MEL 1.250 Mb NURBS AG 0.248 Mb Transforms 0.131 Mb arguments 0.125 Mb NURBS Surface Shapes 0.135 Mb Pixel Map 0.033 Mb Render Geometry Arena 6.667 Mb Render Cache 0.625 Mb Data Blocks 0.313 Mb NURBS Geometry Cache====================================Postprocessing rendering result.Time For Tessellation (hh:mm:ss): 00:00:00Time For Shadow Map (hh:mm:ss): 00:00:00Time For Post Process (hh:mm:ss): 00:00:00Time For Frame Render (hh:mm:ss): 00:00:00Finished Rendering d:/我的文档/maya/projects/default/images/tmp/笔2.iff.------------------------------------------------------------A default light has been created, modify defaultRenderGlobals.enableDefaultLight to change this behavior.Automatic near/far clipping values: 49.1742, 65.5256.Starting Rendering d:/我的文档/maya/projects/default/images/tmp/笔2.iff.Constructing shading groupsRendering current frame.Frame triangle count: 14213====================================Resource Usage At End Of Frame==================================== 5943 Page faults 289.449 Mb Peak total size(Estimated) 57.748 Mb Peak arena size==================================== 285.547 Mb Current 45.000 Mb MEL 1.250 Mb NURBS AG 0.248 Mb Transforms 0.131 Mb arguments 0.125 Mb NURBS Surface Shapes 0.135 Mb Pixel Map 0.033 Mb Render Geometry Arena 6.667 Mb Render Cache 0.625 Mb Data Blocks 0.313 Mb NURBS Geometry Cache====================================Postprocessing rendering result.Time For Tessellation (hh:mm:ss): 00:00:00Time For Shadow Map (hh:mm:ss): 00:00:00Time For Post Process (hh:mm:ss): 00:00:00Time For Frame Render (hh:mm:ss): 00:00:00Finished Rendering d:/我的文档/maya/projects/default/images/tmp/笔2.iff.------------------------------------------------------------A default light has been created, modify defaultRenderGlobals.enableDefaultLight to change this behavior.A default light named "defaultLight" has been added to the scene for IPR tuning.Automatic near/far clipping values: 49.1742, 65.5256.Starting Rendering d:/我的文档/maya/projects/default/images/tmp/笔2.iff.Constructing shading groupsRendering current frame.Frame triangle count: 14213




 

 

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求MAYA与各种游戏模型格式转换
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