这篇教程C++ AEDeviceList类代码示例写得很实用,希望能帮到您。
本文整理汇总了C++中AEDeviceList类的典型用法代码示例。如果您正苦于以下问题:C++ AEDeviceList类的具体用法?C++ AEDeviceList怎么用?C++ AEDeviceList使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。 在下文中一共展示了AEDeviceList类的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: SettingOptionsAudioDevicesFillerGeneralvoid CActiveAESettings::SettingOptionsAudioDevicesFillerGeneral(const CSetting *setting, std::vector< std::pair<std::string, std::string> > &list, std::string ¤t, bool passthrough){ current = ((const CSettingString*)setting)->GetValue(); std::string firstDevice; bool foundValue = false; AEDeviceList sinkList; CServiceBroker::GetActiveAE().EnumerateOutputDevices(sinkList, passthrough); if (sinkList.empty()) list.push_back(std::make_pair("Error - no devices found", "error")); else { for (AEDeviceList::const_iterator sink = sinkList.begin(); sink != sinkList.end(); ++sink) { if (sink == sinkList.begin()) firstDevice = sink->second; list.push_back(std::make_pair(sink->first, sink->second)); if (StringUtils::EqualsNoCase(current, sink->second)) foundValue = true; } } if (!foundValue) current = firstDevice;}
开发者ID:TodPheonix,项目名称:xbmc,代码行数:27,
示例2: EnumerateOutputDevicesvoid CAEFactory::SettingOptionsAudioDevicesFillerGeneral(const CSetting *setting, std::vector< std::pair<std::string, std::string> > &list, std::string ¤t, bool passthrough){ current = ((const CSettingString*)setting)->GetValue(); std::string firstDevice; bool foundValue = false; AEDeviceList sinkList; EnumerateOutputDevices(sinkList, passthrough);#if !defined(TARGET_DARWIN) if (sinkList.size() == 0) list.push_back(std::make_pair("Error - no devices found", "error")); else {#endif for (AEDeviceList::const_iterator sink = sinkList.begin(); sink != sinkList.end(); sink++) { if (sink == sinkList.begin()) firstDevice = sink->second;#if defined(TARGET_DARWIN) list.push_back(std::make_pair(sink->first, sink->first));#else list.push_back(std::make_pair(sink->first, sink->second));#endif if (StringUtils::EqualsNoCase(current, sink->second)) foundValue = true; }#if !defined(TARGET_DARWIN) }#endif if (!foundValue) current = firstDevice;}
开发者ID:nremenda,项目名称:xbmc,代码行数:35,
示例3: EnumerateOutputDevicesvoid CAEFactory::VerifyOutputDevice(std::string &device, bool passthrough){ AEDeviceList devices; EnumerateOutputDevices(devices, passthrough); std::string firstDevice; for (AEDeviceList::const_iterator deviceIt = devices.begin(); deviceIt != devices.end(); deviceIt++) { std::string currentDevice = deviceIt->second; /* remember the first device so we can default to it if required */ if (firstDevice.empty()) firstDevice = deviceIt->second; if (deviceIt->second == device) return; else if (deviceIt->first == device) { device = deviceIt->second; return; } } /* if the device wasnt found, set it to the first viable output */ device = firstDevice;}
开发者ID:AFFLUENTSOCIETY,项目名称:SPMC,代码行数:25,
示例4: EnumerateOutputDevicesvoid CPiAudioAE::EnumerateOutputDevices(AEDeviceList &devices, bool passthrough){ if (!passthrough) { devices.push_back(AEDevice("Analogue", "Analogue")); devices.push_back(AEDevice("HDMI", "HDMI")); }}
开发者ID:CaptainRewind,项目名称:xbmc,代码行数:8,
示例5: EnumerateOutputDevicesvoid CActiveAESink::EnumerateOutputDevices(AEDeviceList &devices, bool passthrough){ EnumerateSinkList(false); for (AESinkInfoList::iterator itt = m_sinkInfoList.begin(); itt != m_sinkInfoList.end(); ++itt) { AESinkInfo sinkInfo = *itt; for (AEDeviceInfoList::iterator itt2 = sinkInfo.m_deviceInfoList.begin(); itt2 != sinkInfo.m_deviceInfoList.end(); ++itt2) { CAEDeviceInfo devInfo = *itt2; if (passthrough && devInfo.m_deviceType == AE_DEVTYPE_PCM) continue; std::string device = sinkInfo.m_sinkName + ":" + devInfo.m_deviceName; std::stringstream ss; /* add the sink name if we have more then one sink type */ if (m_sinkInfoList.size() > 1) ss << sinkInfo.m_sinkName << ": "; ss << devInfo.m_displayName; if (!devInfo.m_displayNameExtra.empty()) ss << ", " << devInfo.m_displayNameExtra; devices.push_back(AEDevice(ss.str(), device)); } }}
开发者ID:Karlson2k,项目名称:xbmc,代码行数:29,
示例6: EnumerateOutputDevicesvoid CCoreAudioAEHALIOS::EnumerateOutputDevices(AEDeviceList &devices, bool passthrough){ IOSCoreAudioDeviceList deviceList; CIOSCoreAudioHardware::GetOutputDevices(&deviceList); // Add default output device if GetOutputDevices return nothing devices.push_back(AEDevice("Default", "IOSCoreAudio:default")); std::string deviceName; for (int i = 0; !deviceList.empty(); i++) { std::string deviceName_Internal = std::string("IOSCoreAudio:") + deviceName; devices.push_back(AEDevice(deviceName, deviceName_Internal)); deviceList.pop_front(); }}
开发者ID:midripps,项目名称:xbmc,代码行数:18,
示例7: EnumerateOutputDevicesvoid CCoreAudioAEHALOSX::EnumerateOutputDevices(AEDeviceList &devices, bool passthrough){ CoreAudioDeviceList deviceList; CCoreAudioHardware::GetOutputDevices(&deviceList); devices.push_back(AEDevice("Default", "CoreAudio:default")); std::string deviceName; for (int i = 0; !deviceList.empty(); i++) { CCoreAudioDevice device(deviceList.front()); deviceName = device.GetName(); std::string deviceName_Internal = std::string("CoreAudio:"); deviceName_Internal.append(deviceName); devices.push_back(AEDevice(deviceName, deviceName_Internal)); deviceList.pop_front(); }}
开发者ID:CenturyGlorion,项目名称:xbmc,代码行数:20,
示例8: EnumerateOutputDevicesvoid CPulseAE::EnumerateOutputDevices(AEDeviceList &devices, bool passthrough){ if (!m_MainLoop || ! m_Context) return; pa_threaded_mainloop_lock(m_MainLoop); SinkInfoStruct sinkStruct; sinkStruct.passthrough = passthrough; sinkStruct.mainloop = m_MainLoop; sinkStruct.list = &devices; CStdString def; def.Format("%s (PulseAudio)",g_localizeStrings.Get(409).c_str()); devices.push_back(AEDevice(def, "pulse:[email C++ AE_DSP_ADDON类代码示例 C++ AEDeviceInfoList类代码示例
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