您当前的位置:首页 > IT编程 > C++
| C语言 | Java | VB | VC | python | Android | TensorFlow | C++ | oracle | 学术与代码 | cnn卷积神经网络 | gnn | 图像修复 | Keras | 数据集 | Neo4j | 自然语言处理 | 深度学习 | 医学CAD | 医学影像 | 超参数 | pointnet | pytorch | 异常检测 | Transformers | 情感分类 | 知识图谱 |

自学教程:C++ COM_Argv函数代码示例

51自学网 2021-06-01 20:03:42
  C++
这篇教程C++ COM_Argv函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中COM_Argv函数的典型用法代码示例。如果您正苦于以下问题:C++ COM_Argv函数的具体用法?C++ COM_Argv怎么用?C++ COM_Argv使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了COM_Argv函数的30个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: COM_Toggle_f

/** Toggles a console variable. Useful for on/off values.  *  * This works on on/off, yes/no values only  */static void COM_Toggle_f(void){	consvar_t *cvar;	if (COM_Argc() != 2)	{		CONS_Printf("Toggle <cvar_name>/n"			"Toggle the value of a cvar/n");		return;	}	cvar = CV_FindVar(COM_Argv(1));	if (!cvar)	{		CONS_Printf("%s is not a cvar/n",COM_Argv(1));		return;	}	if (!(cvar->PossibleValue == CV_YesNo || cvar->PossibleValue == CV_OnOff))	{		CONS_Printf("%s is not a boolean value/n",COM_Argv(1));		return;	}	// netcvar don't change imediately	cvar->flags |= CV_SHOWMODIFONETIME;	CV_AddValue(cvar, +1);}
开发者ID:Pupswoof117,项目名称:SRB2-Public,代码行数:31,


示例2: COM_Exec_f

/** Executes a script file.  */static void COM_Exec_f(void){	size_t length;	UINT8 *buf = NULL;	if (COM_Argc() < 2 || COM_Argc() > 3)	{		CONS_Printf("exec <filename> : run a script file/n");		return;	}	// load file	length = FIL_ReadFile(COM_Argv(1), &buf);	if (!buf)	{		if (!COM_CheckParm("-noerror"))			CONS_Printf("couldn't execute file %s/n", COM_Argv(1));		return;	}	if (!COM_CheckParm("-silent"))		CONS_Printf("executing %s/n", COM_Argv(1));	// insert text file into the command buffer	COM_BufAddText((char *)buf);	COM_BufAddText("/n");	// free buffer	Z_Free(buf);}
开发者ID:Pupswoof117,项目名称:SRB2-Public,代码行数:33,


示例3: Cbuf_AddEarlyCommands

/* * Adds command line parameters as script statements Commands lead with * a +, and continue until another + * * Set commands are added early, so they are guaranteed to be set before * the client and server initialize for the first time. * * Other commands are added late, after all initialization is complete. */voidCbuf_AddEarlyCommands(qboolean clear){    int i;    char *s;    for (i = 0; i < COM_Argc(); i++)    {        s = COM_Argv(i);        if (strcmp(s, "+set"))        {            continue;        }        Cbuf_AddText(va("set %s %s/n", COM_Argv(i + 1), COM_Argv(i + 2)));        if (clear)        {            COM_ClearArgv(i);            COM_ClearArgv(i + 1);            COM_ClearArgv(i + 2);        }        i += 2;    }}
开发者ID:smcv,项目名称:yquake2,代码行数:36,


示例4: Command_Charability_f

void Command_Charability_f(void){	if (gamestate != GS_LEVEL || demoplayback)	{		CONS_Printf("%s", text[MUSTBEINLEVEL]);		return;	}	G_ModifyGame();	if (COM_Argc() < 3)	{		CONS_Printf("charability <1/2> <value>/n");		return;	}	if (netgame || multiplayer)	{		CONS_Printf("%s", text[CANTUSEMULTIPLAYER]);		return;	}	if (atoi(COM_Argv(1)) == 1)		players[consoleplayer].charability = atoi(COM_Argv(2));	else if (atoi(COM_Argv(1)) == 2)		players[consoleplayer].charability2 = atoi(COM_Argv(2));	else		CONS_Printf("charability <1/2> <value>/n");}
开发者ID:yellowtd,项目名称:SRB2CB-2.0.4,代码行数:29,


示例5: COM_Alias_f

/** Creates a command name that replaces another command.  */static void COM_Alias_f(void){	cmdalias_t *a;	char cmd[1024];	size_t i, c;	if (COM_Argc() < 3)	{		CONS_Printf("alias <name> <command>/n");		return;	}	a = ZZ_Alloc(sizeof *a);	a->next = com_alias;	com_alias = a;	a->name = Z_StrDup(COM_Argv(1));	// copy the rest of the command line	cmd[0] = 0; // start out with a null string	c = COM_Argc();	for (i = 2; i < c; i++)	{		strcat(cmd, COM_Argv(i));		if (i != c)			strcat(cmd, " ");	}	strcat(cmd, "/n");	a->value = Z_StrDup(cmd);}
开发者ID:Pupswoof117,项目名称:SRB2-Public,代码行数:33,


示例6: Cbuf_AddLateCommands

/*=================Cbuf_AddLateCommandsAdds command line parameters as script statementsCommands lead with a + and continue until another + or -quake +vid_ref gl +map amlev1Returns true if any late commands were added, whichwill keep the demoloop from immediately starting=================*/qboolean Cbuf_AddLateCommands (void){	int		i, j;	int		s;	char	*text, *build, c;	int		argc;	qboolean	ret;// build the combined string to parse from	s = 0;	argc = COM_Argc();	for (i=1 ; i<argc ; i++)	{		s += strlen (COM_Argv(i)) + 1;	}	if (!s)		return false;			text = (char *) Z_Malloc (s+1);	text[0] = 0;	for (i=1 ; i<argc ; i++)	{		strcat (text,COM_Argv(i));		if (i != argc-1)			strcat (text, " ");	}	// pull out the commands	build = (char *) Z_Malloc (s+1);	build[0] = 0;		for (i=0 ; i<s-1 ; i++)	{		if (text[i] == '+')		{			i++;			for (j=i ; (text[j] != '+') && (text[j] != '-') && (text[j] != 0) ; j++)				;			c = text[j];			text[j] = 0;						strcat (build, text+i);			strcat (build, "/n");			text[j] = c;			i = j-1;		}	}	ret = (build[0] != 0);	if (ret)		Cbuf_AddText (build);		Z_Free (text);	Z_Free (build);	return ret;}
开发者ID:raynorpat,项目名称:quake2,代码行数:71,


示例7: Cbuf_AddEarlyCommands

/*===============Cbuf_AddEarlyCommandsSet commands are added early, so they are guaranteed to be set beforethe client and server initialize for the first time.Other commands are added late, after all initialization is complete.===============*/void Cbuf_AddEarlyCommands (void){	int		i;	for (i=0 ; i<COM_Argc()-2 ; i++)	{		if (Q_stricmp(COM_Argv(i), "+set"))			continue;		Cbuf_AddText (va("set %s %s/n", COM_Argv(i+1), COM_Argv(i+2)));		i+=2;	}}
开发者ID:matatk,项目名称:agrip,代码行数:22,


示例8: setcontrol

static void setcontrol(INT32 (*gc)[2]){	INT32 numctrl;	const char *namectrl;	INT32 keynum, keynum1, keynum2;	INT32 player = ((void*)gc == (void*)&gamecontrolbis ? 1 : 0);	boolean nestedoverride = false;	namectrl = COM_Argv(1);	for (numctrl = 0; numctrl < num_gamecontrols && stricmp(namectrl, gamecontrolname[numctrl]);		numctrl++)		;	if (numctrl == num_gamecontrols)	{		CONS_Printf(M_GetText("Control '%s' unknown/n"), namectrl);		return;	}	keynum1 = G_KeyStringtoNum(COM_Argv(2));	keynum2 = G_KeyStringtoNum(COM_Argv(3));	keynum = G_FilterKeyByVersion(numctrl, 0, player, &keynum1, &keynum2, &nestedoverride);	if (keynum >= 0)	{		(void)G_CheckDoubleUsage(keynum, true);		// if keynum was rejected, try it again with keynum2		if (!keynum && keynum2)		{			keynum1 = keynum2; // push down keynum2			keynum2 = 0;			keynum = G_FilterKeyByVersion(numctrl, 0, player, &keynum1, &keynum2, &nestedoverride);			if (keynum >= 0)				(void)G_CheckDoubleUsage(keynum, true);		}	}	if (keynum >= 0)		gc[numctrl][0] = keynum;	if (keynum2)	{		keynum = G_FilterKeyByVersion(numctrl, 1, player, &keynum1, &keynum2, &nestedoverride);		if (keynum >= 0)		{			if (keynum != gc[numctrl][0])				gc[numctrl][1] = keynum;			else				gc[numctrl][1] = 0;		}	}	else		gc[numctrl][1] = 0;}
开发者ID:STJr,项目名称:SRB2,代码行数:53,


示例9: COM_ExecuteString

/** Parses a single line of text into arguments and tries to execute it. * The text can come from the command buffer, a remote client, or stdin. * * /param ptext A single line of text. */static void COM_ExecuteString(char *ptext){	xcommand_t *cmd;	cmdalias_t *a;		COM_TokenizeString(ptext);		// execute the command line	if (COM_Argc() == 0)		return; // no tokens		// check functions	for (cmd = com_commands; cmd; cmd = cmd->next)	{		if (!stricmp(com_argv[0], cmd->name)) //case insensitive now that we have lower and uppercase!		{			cmd->function();			return;		}	}		// check aliases	for (a = com_alias; a; a = a->next)	{		if (!stricmp(com_argv[0], a->name))		{			COM_BufInsertText(a->value);			return;		}	}		// check cvars	if (!CV_Command() && con_destlines)		CONS_Printf("Unknown command '%s'/n", COM_Argv(0));}
开发者ID:yellowtd,项目名称:SRB2CB-2.0.4,代码行数:40,


示例10: IN_Init

void IN_Init (void){#ifdef GLQUAKE#ifdef WITH_EVDEV	int i;#endif#endif	Cvar_SetCurrentGroup (CVAR_GROUP_INPUT_MOUSE);	Cvar_Register (&m_filter);#ifndef _Soft_SVGA	Cvar_Register (&_windowed_mouse);#endif	Cvar_SetCurrentGroup (CVAR_GROUP_INPUT_KEYBOARD);	Cvar_Register (&cl_keypad);	Cvar_ResetCurrentGroup ();	if (!host_initialized)	{#ifdef GLQUAKE		typedef enum { mt_none = 0, mt_dga, mt_normal, mt_evdev } mousetype_t;		extern cvar_t in_mouse;#ifdef WITH_EVDEV		extern cvar_t in_mmt;		extern cvar_t in_evdevice;#endif /* !WITH_EVDEV */		if (COM_CheckParm ("-nodga") || COM_CheckParm ("-nomdga"))			Cvar_LatchedSetValue (&in_mouse, mt_normal);#ifdef WITH_EVDEV		if ((i = COM_CheckParm ("-mevdev")) && (i < COM_Argc() - 1)) {			Cvar_LatchedSet (&in_evdevice, COM_Argv(i + 1));			Cvar_LatchedSetValue (&in_mouse, mt_evdev);		}		if (COM_CheckParm ("-mmt"))			Cvar_LatchedSetValue (&in_mmt, 1);#endif /* !WITH_EVDEV */		if (COM_CheckParm ("-nomouse"))			Cvar_LatchedSetValue (&in_mouse, mt_none);#ifdef WITH_EVDEV		extern void IN_EvdevList_f(void);		Cmd_AddCommand ("in_evdevlist", IN_EvdevList_f);#endif /* !WITH_EVDEV */#endif /* !GLQUAKE */#ifdef WITH_KEYMAP		IN_StartupKeymap();#endif // WITH_KEYMAP#ifdef GLQUAKE		Cmd_AddCommand ("in_restart", IN_Restart_f);#endif	}	IN_StartupMouse ();}
开发者ID:jogi1,项目名称:camquake,代码行数:60,


示例11: Command_Scale_f

void Command_Scale_f(void){	INT32 scale = atoi(COM_Argv(1));	if (!cv_debug)	{		CONS_Printf("%s", text[NEED_DEVMODE]);		return;	}	if (netgame || multiplayer)	{		CONS_Printf("%s", text[SINGLEPLAYERONLY]);		return;	}	if (!(scale >= 5 && scale <= 400)) //COM_Argv(1) will return a null string if they did not give a paramater, so...	{		CONS_Printf("SCALE <value> (5-400): Set player scale size./n");		return;	}	if (!players[consoleplayer].mo)		return;	players[consoleplayer].mo->destscale = (UINT16)scale;	CONS_Printf("Scale set to %d/n", players[consoleplayer].mo->destscale);}
开发者ID:Pupswoof117,项目名称:SRB2-Public,代码行数:29,


示例12: Command_Hurtme_f

void Command_Hurtme_f(void){	if (gamestate != GS_LEVEL || demoplayback)	{		CONS_Printf("%s", text[MUSTBEINLEVEL]);		return;	}	if (!cv_debug)	{		CONS_Printf("%s", text[NEED_DEVMODE]);		return;	}	if (netgame || multiplayer)	{		CONS_Printf("%s", text[CANTUSEMULTIPLAYER]);		return;	}	if (COM_Argc() < 2)	{		CONS_Printf("hurtme <damage>/n");		return;	}	P_DamageMobj(players[consoleplayer].mo, NULL, NULL, atoi(COM_Argv(1)));}
开发者ID:Pupswoof117,项目名称:SRB2-Public,代码行数:28,


示例13: PR2_Init

void PR2_Init(void){	int p;	int usedll;	Cvar_Register(&sv_progtype);	Cvar_Register(&sv_progsname);#ifdef WITH_NQPROGS	Cvar_Register(&sv_forcenqprogs);#endif#ifdef QVM_PROFILE	Cvar_Register(&sv_enableprofile);#endif	p = COM_CheckParm ("-progtype");	if (p && p < COM_Argc())	{		usedll = Q_atoi(COM_Argv(p + 1));		if (usedll > 2)			usedll = VM_NONE;		Cvar_SetValue(&sv_progtype,usedll);	}	Cmd_AddCommand ("edict", ED2_PrintEdict_f);	Cmd_AddCommand ("edicts", ED2_PrintEdicts);	Cmd_AddCommand ("edictcount", ED_Count);	Cmd_AddCommand ("profile", PR2_Profile_f);	Cmd_AddCommand ("mod", PR2_GameConsoleCommand);	memset(pr_newstrtbl, 0, sizeof(pr_newstrtbl));}
开发者ID:Classic-Fortress,项目名称:server,代码行数:32,


示例14: NET_InitClient

void NET_InitClient(void){	int port = PORT_CLIENT;	int p;	p = COM_CheckParm ("-clientport");	if (p && p < COM_Argc()) {		port = atoi(COM_Argv(p+1));	}	if (cls.socketip == INVALID_SOCKET)		cls.socketip = UDP_OpenSocket (port);	if (cls.socketip == INVALID_SOCKET)		cls.socketip = UDP_OpenSocket (PORT_ANY); // any dynamic port	if (cls.socketip == INVALID_SOCKET)		Sys_Error ("Couldn't allocate client socket");	// init the message buffer	SZ_Init (&net_message, net_message_buffer, sizeof(net_message_buffer));	// determine my name & address	NET_GetLocalAddress (cls.socketip, &net_local_cl_ipadr);	Com_Printf_State (PRINT_OK, "Client port Initialized/n");}
开发者ID:DavidWiberg,项目名称:ezquake-source,代码行数:27,


示例15: COM_Wait_f

/** Delays execution of the rest of the commands until the next frame.  * Allows sequences of commands like "jump; fire; backward".  */static void COM_Wait_f(void){	if (COM_Argc() > 1)		com_wait = atoi(COM_Argv(1));	else		com_wait = 1; // 1 frame}
开发者ID:Pupswoof117,项目名称:SRB2-Public,代码行数:10,


示例16: COM_Echo_f

/** Prints a line of text to the console.  */static void COM_Echo_f(void){	size_t i;	for (i = 1; i < COM_Argc(); i++)		CONS_Printf("%s ", COM_Argv(i));	CONS_Printf("/n");}
开发者ID:Pupswoof117,项目名称:SRB2-Public,代码行数:10,


示例17: Command_CountMobjs_f

void Command_CountMobjs_f(void){	thinker_t *th;	mobjtype_t i;	INT32 count;	if (gamestate != GS_LEVEL)	{		CONS_Printf(M_GetText("You must be in a level to use this./n"));		return;	}	if (COM_Argc() >= 2)	{		size_t j;		for (j = 1; j < COM_Argc(); j++)		{			i = atoi(COM_Argv(j));			if (i >= NUMMOBJTYPES)			{				CONS_Printf(M_GetText("Object number %d out of range (max %d)./n"), i, NUMMOBJTYPES-1);				continue;			}			count = 0;			for (th = thinkercap.next; th != &thinkercap; th = th->next)			{				if (th->function.acp1 != (actionf_p1)P_MobjThinker)					continue;				if (((mobj_t *)th)->type == i)					count++;			}			CONS_Printf(M_GetText("There are %d objects of type %d currently in the level./n"), count, i);		}		return;	}	CONS_Printf(M_GetText("Count of active objects in level:/n"));	for (i = 0; i < NUMMOBJTYPES; i++)	{		count = 0;		for (th = thinkercap.next; th != &thinkercap; th = th->next)		{			if (th->function.acp1 != (actionf_p1)P_MobjThinker)				continue;			if (((mobj_t *)th)->type == i)				count++;		}		CONS_Printf(" * %d: %d/n", i, count);	}}
开发者ID:ZilverXZX,项目名称:SRB2,代码行数:58,


示例18: Host_InitMemory

//memsize is the recommended amount of memory to use for hunkvoid Host_InitMemory (int memsize){	int t;	if (COM_CheckParm ("-minmemory"))		memsize = MINIMUM_MEMORY;	if ((t = COM_CheckParm ("-heapsize")) != 0 && t + 1 < COM_Argc())		memsize = Q_atoi (COM_Argv(t + 1)) * 1024;	if ((t = COM_CheckParm ("-mem")) != 0 && t + 1 < COM_Argc())		memsize = Q_atoi (COM_Argv(t + 1)) * 1024 * 1024;	if (memsize < MINIMUM_MEMORY)		Sys_Error ("Only %4.1f megs of memory reported, can't execute game", memsize / (float)0x100000);	host_memsize = memsize;	host_membase = Q_malloc (host_memsize);	Memory_Init (host_membase, host_memsize);}
开发者ID:se-sss,项目名称:ezquake-source,代码行数:21,


示例19: COM_Exec_f

/** Executes a script file.  */static void COM_Exec_f(void){	UINT8 *buf = NULL;	char filename[256];	if (COM_Argc() < 2 || COM_Argc() > 3)	{		CONS_Printf(M_GetText("exec <filename>: run a script file/n"));		return;	}	// load file	// Try with Argv passed verbatim first, for back compat	FIL_ReadFile(COM_Argv(1), &buf);	if (!buf)	{		// Now try by searching the file path		// filename is modified with the full found path		strcpy(filename, COM_Argv(1));		if (findfile(filename, NULL, true) != FS_NOTFOUND)			FIL_ReadFile(filename, &buf);		if (!buf)		{			if (!COM_CheckParm("-noerror"))				CONS_Printf(M_GetText("couldn't execute file %s/n"), COM_Argv(1));			return;		}	}	if (!COM_CheckParm("-silent"))		CONS_Printf(M_GetText("executing %s/n"), COM_Argv(1));	// insert text file into the command buffer	COM_BufAddText((char *)buf);	COM_BufAddText("/n");	// free buffer	Z_Free(buf);}
开发者ID:TehRealSalt,项目名称:SRB2,代码行数:43,


示例20: UDP_OpenSocket

int UDP_OpenSocket (unsigned short int port){	int newsocket;	struct sockaddr_in address;	unsigned long _true = true;	int i;	if ((newsocket = socket (PF_INET, SOCK_DGRAM, IPPROTO_UDP)) == INVALID_SOCKET) {		Con_Printf ("UDP_OpenSocket: socket: (%i): %s/n", qerrno, strerror(qerrno));		return INVALID_SOCKET;	}#ifndef _WIN32	if ((fcntl (newsocket, F_SETFL, O_NONBLOCK)) == -1) { // O'Rly?! @@@		Con_Printf ("UDP_OpenSocket: fcntl: (%i): %s/n", qerrno, strerror(qerrno));		closesocket(newsocket);		return INVALID_SOCKET;	}#endif	if (ioctlsocket (newsocket, FIONBIO, &_true) == -1) { // make asynchronous		Con_Printf ("UDP_OpenSocket: ioctl: (%i): %s/n", qerrno, strerror(qerrno));		closesocket(newsocket);		return INVALID_SOCKET;	}	address.sin_family = AF_INET;	// check for interface binding option	if ((i = COM_CheckParm("-ip")) != 0 && i < COM_Argc()) {		address.sin_addr.s_addr = inet_addr(COM_Argv(i+1));		Con_DPrintf ("Binding to IP Interface Address of %s/n", inet_ntoa(address.sin_addr));	}	else {		address.sin_addr.s_addr = INADDR_ANY;	}	if (port == PORT_ANY) {		address.sin_port = 0;	}	else {		address.sin_port = htons(port);	}	if (bind (newsocket, (void *)&address, sizeof(address)) == -1) {		Con_Printf ("UDP_OpenSocket: bind: (%i): %s/n", qerrno, strerror(qerrno));		closesocket(newsocket);		return INVALID_SOCKET;	}	return newsocket;}
开发者ID:DavidWiberg,项目名称:ezquake-source,代码行数:52,


示例21: Rulesets_Init

void Rulesets_Init (void){	int temp;	Cvar_Register (&ruleset);	if ((temp = COM_CheckParm ("-ruleset")) && temp + 1 < COM_Argc()) {		if (!strcasecmp (COM_Argv(temp + 1), "smackdown")) {			Cvar_Set (&ruleset, "smackdown");			return;		} else if (!strcasecmp (COM_Argv(temp + 1), "mtfl")) {			Cvar_Set (&ruleset, "mtfl");			return;		} else if (strcasecmp (COM_Argv(temp + 1), "default")){			Cvar_Set (&ruleset, "default");			return;		} else {			Rulesets_Default ();			return;		}	}}
开发者ID:jogi1,项目名称:camquake,代码行数:22,


示例22: COM_CEcho_f

/** Displays text on the center of the screen for a short time.  */static void COM_CEcho_f(void){	size_t i;	char cechotext[1024] = "";	for (i = 1; i < COM_Argc(); i++)	{		strncat(cechotext, COM_Argv(i), sizeof(cechotext)-1);		strncat(cechotext, " ", sizeof(cechotext)-1);	}	cechotext[sizeof(cechotext) - 1] = '/0';	HU_DoCEcho(cechotext);}
开发者ID:Pupswoof117,项目名称:SRB2-Public,代码行数:17,


示例23: COM_CEchoFlags_f

/** Sets drawing flags for the CECHO command.  */static void COM_CEchoFlags_f(void){	if (COM_Argc() > 1)	{		const char *arg = COM_Argv(1);		if (arg[0] && arg[0] == '0' &&			arg[1] && arg[1] == 'x') // Use hexadecimal!			HU_SetCEchoFlags(axtoi(arg+2));		else			HU_SetCEchoFlags(atoi(arg));	}	else		CONS_Printf(M_GetText("cechoflags <flags>: set CEcho flags, prepend with 0x to use hexadecimal/n"));}
开发者ID:RedEnchilada,项目名称:SRB2,代码行数:17,


示例24: COM_ExecuteString

/** Parses a single line of text into arguments and tries to execute it.  * The text can come from the command buffer, a remote client, or stdin.  *  * /param ptext A single line of text.  */static void COM_ExecuteString(char *ptext){	xcommand_t *cmd;	cmdalias_t *a;	static INT32 recursion = 0; // detects recursion and stops it if it goes too far	COM_TokenizeString(ptext);	// execute the command line	if (COM_Argc() == 0)		return; // no tokens	// check functions	for (cmd = com_commands; cmd; cmd = cmd->next)	{		if (!stricmp(com_argv[0], cmd->name)) //case insensitive now that we have lower and uppercase!		{			recursion = 0;			cmd->function();			return;		}	}	// check aliases	for (a = com_alias; a; a = a->next)	{		if (!stricmp(com_argv[0], a->name))		{			if (recursion > MAX_ALIAS_RECURSION)			{				CONS_Alert(CONS_WARNING, M_GetText("Alias recursion cycle detected!/n"));				recursion = 0;				return;			}			recursion++;			COM_BufInsertText(a->value);			return;		}	}	recursion = 0;	// check cvars	// Hurdler: added at Ebola's request ;)	// (don't flood the console in software mode with bad gr_xxx command)	if (!CV_Command() && con_destlines)		CONS_Printf(M_GetText("Unknown command '%s'/n"), COM_Argv(0));}
开发者ID:TehRealSalt,项目名称:SRB2,代码行数:53,


示例25: VID_Command_Mode_f

// vid_mode <modenum>//static void VID_Command_Mode_f(void){    int modenum;    if (COM_Argc() != 2)    {        CONS_Printf(M_GetText("vid_mode <modenum> : set video mode, current video mode %i/n"), vid.modenum);        return;    }    modenum = atoi(COM_Argv(1));    if (modenum > VID_NumModes() || modenum < NUMSPECIALMODES) // don't accept the windowed mode 0        CONS_Printf("%s", M_GetText("No video modes present/n"));    else        setmodeneeded = modenum + 1; // request vid mode change}
开发者ID:Logan-A,项目名称:SRB2-Public,代码行数:19,


示例26: VID_ParseCmdLine

static void VID_ParseCmdLine(void){	int i, w = 0, h = 0, display = 0;	if (COM_CheckParm("-window") || COM_CheckParm("-startwindowed")) {		Cvar_LatchedSetValue(&r_fullscreen, 0);	}	if ((i = COM_CheckParm("-freq")) && i + 1 < COM_Argc()) {		Cvar_LatchedSetValue(&r_displayRefresh, Q_atoi(COM_Argv(i + 1)));	}	if ((i = COM_CheckParm("-bpp")) && i + 1 < COM_Argc()) {		Cvar_LatchedSetValue(&r_colorbits, Q_atoi(COM_Argv(i + 1)));	}	w = ((i = COM_CheckParm("-width"))  && i + 1 < COM_Argc()) ? Q_atoi(COM_Argv(i + 1)) : 0;	h = ((i = COM_CheckParm("-height")) && i + 1 < COM_Argc()) ? Q_atoi(COM_Argv(i + 1)) : 0;	display = ((i = COM_CheckParm("-display")) && i + 1 < COM_Argc()) ? Q_atoi(COM_Argv(i + 1)) : 0;	if (i) {		if (COM_CheckParm("-window")) {			Cvar_LatchedSetValue(&vid_win_displayNumber, display);		} else {			Cvar_LatchedSetValue(&vid_displayNumber, display);		}	}	if (w && h) {		if (COM_CheckParm("-window")) {			Cvar_LatchedSetValue(&vid_win_width,  w);			Cvar_LatchedSetValue(&vid_win_height, h);		} else {			Cvar_LatchedSetValue(&vid_width, w);			Cvar_LatchedSetValue(&vid_height, h);		}	} // else if (w || h) { Sys_Error("Must specify both -width and -height/n"); }	if ((i = COM_CheckParm("-conwidth")) && i + 1 < COM_Argc()) {		Cvar_SetValue(&r_conwidth, (float)Q_atoi(COM_Argv(i + 1)));	}	if ((i = COM_CheckParm("-conheight")) && i + 1 < COM_Argc()) {		Cvar_SetValue(&r_conheight, (float)Q_atoi(COM_Argv(i + 1)));	}}
开发者ID:kostya7,项目名称:ezquake-source,代码行数:46,


示例27: D_SurfaceCacheForRes

int     D_SurfaceCacheForRes (int width, int height){	int             size, pix;	if (COM_CheckParm ("-surfcachesize"))	{		size = Q_atoi(COM_Argv(COM_CheckParm("-surfcachesize")+1)) * 1024;		return size;	}		size = SURFCACHE_SIZE_AT_320X200;	pix = width*height;	if (pix > 64000)		size += (pix-64000)*3;			return size;}
开发者ID:jogi1,项目名称:camquake,代码行数:19,


示例28: Command_Devmode_f

void Command_Devmode_f(void){	if (netgame || multiplayer)		return;	if (COM_Argc() > 1)		cv_debug = atoi(COM_Argv(1));	else if (!cv_debug)		cv_debug = 1;	else		cv_debug = 0;	if (!modifiedgame || savemoddata)	{		modifiedgame = true;		savemoddata = false;		if (!(netgame || multiplayer))			CONS_Printf("%s", text[GAMEMODIFIED]);	}}
开发者ID:Pupswoof117,项目名称:SRB2-Public,代码行数:20,


示例29: Command_Devmode_f

void Command_Devmode_f(void){	if (netgame#ifndef _DEBUG		|| multiplayer#endif		)		return;	if (COM_Argc() > 1)		cv_devmode = atoi(COM_Argv(1));	else if (!cv_devmode)		cv_devmode = 1;	else		cv_devmode = 0;#ifndef _DEBUG // Only modify the game in release mode	G_ModifyGame();#endif}
开发者ID:yellowtd,项目名称:SRB2CB-2.0.4,代码行数:20,


示例30: Command_Scale_f

void Command_Scale_f(void){	int scale = atoi(COM_Argv(1));	G_ModifyGame();	if (netgame#ifndef _DEBUG		|| multiplayer#endif		)	{		CONS_Printf("%s", text[SINGLEPLAYERONLY]);		return;	}		if (!scale)	{		CONS_Printf("Current scale: %d%%, Valid scale values are 25%% to 500%%/n", players[consoleplayer].mo->scale);		return;	}	else if (!(scale >= 25 && scale <= 500))	{		CONS_Printf("Valid scale values are 25%% to 500%%/n");		if (scale < 25)			scale = 25;		else if (scale > 500)			scale = 500;	}	if (!players[consoleplayer].mo)	{		CONS_Printf("%s",text[MUSTBEINLEVEL]);		return;	}	players[consoleplayer].mo->destscale = (USHORT)scale;	CONS_Printf("Scale set to %d%%/n", players[consoleplayer].mo->destscale);}
开发者ID:yellowtd,项目名称:SRB2CB-2.0.4,代码行数:40,



注:本文中的COM_Argv函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


C++ COM_BeginParseSession函数代码示例
C++ COM_Argc函数代码示例
万事OK自学网:51自学网_软件自学网_CAD自学网自学excel、自学PS、自学CAD、自学C语言、自学css3实例,是一个通过网络自主学习工作技能的自学平台,网友喜欢的软件自学网站。