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自学教程:C++ Detach函数代码示例

51自学网 2021-06-01 20:27:18
  C++
这篇教程C++ Detach函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中Detach函数的典型用法代码示例。如果您正苦于以下问题:C++ Detach函数的具体用法?C++ Detach怎么用?C++ Detach使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了Detach函数的29个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: GetContext

 void TerminalDisplay::DisplayInfo(const std::vector<std::string>& Options) {   char infoColIdx = 0;   if (GetContext()->GetColorizer()) {      infoColIdx = GetContext()->GetColorizer()->GetInfoColor();   }   WriteRawString("/n", 1);   for (size_t i = 0, n = Options.size(); i < n; ++i) {     Text t(Options[i], infoColIdx);     WriteWrappedElement(t, 0, 0, (size_t) -1);     WriteRawString("/n", 1);   }   // Reset position   Detach();   Attach(); }
开发者ID:0x0all,项目名称:ROOT,代码行数:16,


示例2: Attach

void TaskManager::UpdateProcesses(Uint32 deltaMs){    TaskPtr next;    for (auto current : task_list) {        if (current->IsDead()) {            next = current->GetNext();            if (next) {                current->SetNext(TaskPtr(nullptr));                Attach(next);            }            Detach(current);        } else if (current->IsActive() && !current->IsPaused()) {            current->OnUpdate(deltaMs);        }    }}
开发者ID:stephenap07,项目名称:sp_engine,代码行数:16,


示例3: Detach

// ----------------------------------------------------------------------------void MouseSap::OnWindowClose(wxEvent& event)// ----------------------------------------------------------------------------{    // wxEVT_DESTROY entry    wxWindow* pWindow = (wxWindow*)(event.GetEventObject());    if ( (pWindow) && (m_EditorPtrs.Index(pWindow) != wxNOT_FOUND))    {   // window is one of ours        Detach(pWindow);        #ifdef LOGGING         LOGIT( _T("OnWindowClose Detached %p"), pWindow);        #endif //LOGGING    }    event.Skip();}//OnWindowClose
开发者ID:stahta01,项目名称:EmBlocks,代码行数:17,


示例4: Detach

void cEntity::AttachTo(cEntity * a_AttachTo){	if (m_AttachedTo == a_AttachTo)	{		// Already attached to that entity, nothing to do here		return;	}	// Detach from any previous entity:	Detach();	// Attach to the new entity:	m_AttachedTo = a_AttachTo;	a_AttachTo->m_Attachee = this;	m_World->BroadcastAttachEntity(*this, a_AttachTo);}
开发者ID:ravenscroftj,项目名称:MCServer,代码行数:16,


示例5: Detach

/// <summary>/// Create new process and attach to it/// </summary>/// <param name="path">Executable path</param>/// <param name="suspended">Leave process in suspended state. To resume process one should resume its main thread</param>/// <param name="forceInit">If 'suspended' is true, this flag will enforce process initialization via second thread</param>/// <param name="cmdLine">Process command line</param>/// <param name="currentDir">Startup directory</param>/// <param name="pStartup">Additional startup params</param>/// <returns>Status code</returns>NTSTATUS Process::CreateAndAttach(     const std::wstring& path,     bool suspended /*= false*/,    bool forceInit /*= true*/,    const std::wstring& cmdLine /*= L""*/,    const wchar_t* currentDir /*= nullptr*/,    STARTUPINFOW* pStartup /*= nullptr*/    ){    Detach();    STARTUPINFOW si = { 0 };    PROCESS_INFORMATION pi = { 0 };    if (!pStartup)        pStartup = &si;    if (!CreateProcessW(        path.c_str(), const_cast<LPWSTR>(cmdLine.c_str()),         NULL, NULL, FALSE, CREATE_SUSPENDED, NULL,         currentDir, pStartup, &pi        ))    {        return LastNtStatus();    }     // Get handle ownership    auto status = _core.Open( pi.hProcess );    if (NT_SUCCESS( status ))    {        _nativeLdr.Init();        // Check if process must be left in suspended mode        if (suspended)        {            // Create new thread to make sure LdrInitializeProcess gets called            if (forceInit)                EnsureInit();        }        else            ResumeThread( pi.hThread );    }    // Close unneeded handles    CloseHandle( pi.hThread );    return status;}
开发者ID:ApocalypsEnd,项目名称:Blackbone,代码行数:57,


示例6: main

int main(int argc, char *argv[]){	HIJACK *hijack;	FUNC *func;	unsigned long addr;	PLT *plts, *plt;		if (argc != 2)		usage(argv[0]);		hijack = InitHijack();    ToggleFlag(hijack, F_DEBUG);    ToggleFlag(hijack, F_DEBUG_VERBOSE);	AssignPid(hijack, atoi(argv[1]));		if (Attach(hijack) != ERROR_NONE)	{		fprintf(stderr, "[-] Couldn't attach!/n");		exit(EXIT_FAILURE);	}	if (LocateAllFunctions(hijack) != ERROR_NONE)	{		fprintf(stderr, "[-] Couldn't locate all functions!/n");		exit(EXIT_FAILURE);	}    if (LocateSystemCall(hijack) != ERROR_NONE) {        fprintf(stderr, "[-] Couldn't locate system call!/n");        exit(EXIT_FAILURE);    }    addr = MapMemory(hijack, NULL, 8192, PROT_READ | PROT_WRITE | PROT_EXEC, MAP_ANON | MAP_SHARED);    if (GetErrorCode(hijack) != ERROR_NONE) {        fprintf(stderr, "[-] %s/n", GetErrorString(hijack));        perror("ptrace");    }		printf("[*] PLT/GOT @ 0x%016lx/n", hijack->pltgot);	printf("[*] Baseaddr @ 0x%016lx/n", hijack->baseaddr);    printf("[*] Syscall @ 0x%016lx/n", hijack->syscalladdr);    printf("[*] addr @ 0x%016lx/n", addr);	Detach(hijack);		return 0;}
开发者ID:0xDEC0DE8,项目名称:libhijack,代码行数:47,


示例7: switch

void CInventoryItem::OnEvent (NET_Packet& P, u16 type){	switch (type)	{	case GE_ADDON_ATTACH:		{			u32 ItemID;			P.r_u32			(ItemID);			CInventoryItem*	 ItemToAttach	= smart_cast<CInventoryItem*>(Level().Objects.net_Find(ItemID));			if (!ItemToAttach) break;			Attach(ItemToAttach,true);			CActor* pActor = smart_cast<CActor*>(object().H_Parent());			if (pActor && pActor->inventory().ActiveItem() == this)			{				pActor->inventory().SetPrevActiveSlot(pActor->inventory().GetActiveSlot());				pActor->inventory().Activate(NO_ACTIVE_SLOT);							}		}break;	case GE_ADDON_DETACH:		{			string64			i_name;			P.r_stringZ			(i_name);			Detach(i_name, true);			CActor* pActor = smart_cast<CActor*>(object().H_Parent());			if (pActor && pActor->inventory().ActiveItem() == this)			{				pActor->inventory().SetPrevActiveSlot(pActor->inventory().GetActiveSlot());				pActor->inventory().Activate(NO_ACTIVE_SLOT);			};		}break;		case GE_CHANGE_POS:		{			Fvector p; 			P.r_vec3(p);			CPHSynchronize* pSyncObj = NULL;			pSyncObj = object().PHGetSyncItem(0);			if (!pSyncObj) return;			SPHNetState state;			pSyncObj->get_State(state);			state.position = p;			state.previous_position = p;			pSyncObj->set_State(state);		}break;	}}
开发者ID:OLR-xray,项目名称:XRay-NEW,代码行数:47,


示例8: Detach

/*----------------------------------------------------------------------------------------------------------------------|	Sets all data members to their factory default settings: `inf_open', `logf_open' and `quit_now' are set to false;|	`message' to the null string, and the pointers `data', `characters', `assumptions', `taxa' and `trees'|	are all set to NULL. The C-string `next_command' is allocated COMMAND_MAXLEN + 1 bytes if it is currently NULL,|	and its first byte is set to the null character to create an empty `next_command' string.*/void GarliReader::FactoryDefaults(){    isEmpty = true;    inf_open = false;    logf_open = false;    quit_now = false;    message.clear();    if (trees != NULL)    {        Detach(trees);        delete trees;        trees = NULL;    }    if (taxa != NULL)    {        Detach(taxa);        delete taxa;        taxa = NULL;    }    if (assumptions != NULL)    {        Detach(assumptions);        delete assumptions;        assumptions = NULL;    }    if (distances != NULL)    {        Detach(distances);        delete distances;        distances = NULL;    }    if (characters != NULL)    {        Detach(characters);        delete characters;        characters = NULL;    }    if (data != NULL)    {        Detach(data);        delete data;        data = NULL;    }    if (next_command == NULL)        next_command = new char[COMMAND_MAXLEN + 1];    next_command[0] = '/0';}
开发者ID:rekepalli,项目名称:garli,代码行数:60,


示例9: DefWindowProc

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