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自学教程:C++ Dictionary函数代码示例

51自学网 2021-06-01 20:27:43
  C++
这篇教程C++ Dictionary函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中Dictionary函数的典型用法代码示例。如果您正苦于以下问题:C++ Dictionary函数的具体用法?C++ Dictionary怎么用?C++ Dictionary使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了Dictionary函数的25个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: Dictionary

void ILightingEngineFactory::add_common_params_metadata(    Dictionary& metadata,    const bool  add_lighting_samples){    metadata.dictionaries().insert(        "enable_ibl",        Dictionary()            .insert("type", "bool")            .insert("default", "on")            .insert("label", "Enable IBL")            .insert("help", "Enable image-based lighting"));    if (add_lighting_samples)    {        metadata.dictionaries().insert(            "dl_light_samples",            Dictionary()                .insert("type", "float")                .insert("default", "1.0")                .insert("label", "Light Samples")                .insert("help", "Number of samples used to estimate direct lighting"));        metadata.dictionaries().insert(            "ibl_env_samples",            Dictionary()                .insert("type", "float")                .insert("default", "1.0")                .insert("label", "IBL Samples")                .insert("help", "Number of samples used to estimate environment lighting"));    }}
开发者ID:caomw,项目名称:appleseed,代码行数:31,


示例2: Dictionary

DictionaryArray GradientEnvironmentEDFFactory::get_widget_definitions() const{    DictionaryArray definitions;    definitions.push_back(        Dictionary()            .insert("name", "horizon_exitance")            .insert("label", "Horizon Exitance")            .insert("widget", "entity_picker")            .insert("entity_types",                Dictionary()                    .insert("color", "Colors"))            .insert("use", "required")            .insert("default", ""));    definitions.push_back(        Dictionary()            .insert("name", "zenith_exitance")            .insert("label", "Zenith Exitance")            .insert("widget", "entity_picker")            .insert("entity_types",                Dictionary()                    .insert("color", "Colors"))            .insert("use", "required")            .insert("default", ""));    return definitions;}
开发者ID:Len3d,项目名称:appleseed,代码行数:28,


示例3: Dictionary

DictionaryArray FisheyeLensCameraFactory::get_input_metadata() const{    DictionaryArray metadata = CameraFactory::get_input_metadata();    CameraFactory::add_film_metadata(metadata);    CameraFactory::add_lens_metadata(metadata);    CameraFactory::add_clipping_metadata(metadata);    CameraFactory::add_shift_metadata(metadata);    metadata.push_back(    Dictionary()        .insert("name", "projection_type")        .insert("label", "Projection Type")        .insert("type", "enumeration")        .insert("items",            Dictionary()                .insert("Equisolid Angle", "equisolid_angle")                .insert("Equidistant", "equidistant")                .insert("Stereographic", "stereographic")                .insert("Thoby", "thoby"))        .insert("default", "equisolid_angle")        .insert("use", "required"));    return metadata;}
开发者ID:appleseedhq,项目名称:appleseed,代码行数:25,


示例4: TEST_F

TEST_F(AnimationAnimationV8Test, SpecifiedDurationGetter){    Vector<Dictionary, 0> jsKeyframes;    v8::Handle<v8::Object> timingInputWithDuration = v8::Object::New(m_isolate);    setV8ObjectPropertyAsNumber(timingInputWithDuration, "duration", 2.5);    Dictionary timingInputDictionaryWithDuration = Dictionary(v8::Handle<v8::Value>::Cast(timingInputWithDuration), m_isolate);    RefPtrWillBeRawPtr<Animation> animationWithDuration = createAnimation(element.get(), jsKeyframes, timingInputDictionaryWithDuration, exceptionState);    RefPtrWillBeRawPtr<AnimationNodeTiming> specifiedWithDuration = animationWithDuration->timing();    Nullable<double> numberDuration;    String stringDuration;    specifiedWithDuration->getDuration("duration", numberDuration, stringDuration);    EXPECT_FALSE(numberDuration.isNull());    EXPECT_EQ(2.5, numberDuration.get());    EXPECT_TRUE(stringDuration.isNull());    v8::Handle<v8::Object> timingInputNoDuration = v8::Object::New(m_isolate);    Dictionary timingInputDictionaryNoDuration = Dictionary(v8::Handle<v8::Value>::Cast(timingInputNoDuration), m_isolate);    RefPtrWillBeRawPtr<Animation> animationNoDuration = createAnimation(element.get(), jsKeyframes, timingInputDictionaryNoDuration, exceptionState);    RefPtrWillBeRawPtr<AnimationNodeTiming> specifiedNoDuration = animationNoDuration->timing();    Nullable<double> numberDuration2;    String stringDuration2;    specifiedNoDuration->getDuration("duration", numberDuration2, stringDuration2);    EXPECT_TRUE(numberDuration2.isNull());    EXPECT_FALSE(stringDuration2.isNull());    EXPECT_EQ("auto", stringDuration2);}
开发者ID:dalecurtis,项目名称:mojo,代码行数:32,


示例5: Dictionary

DictionaryArray LambertianBRDFFactory::get_widget_definitions() const{    DictionaryArray definitions;    definitions.push_back(        Dictionary()            .insert("name", "reflectance")            .insert("label", "Reflectance")            .insert("widget", "entity_picker")            .insert("entity_types",                Dictionary()                    .insert("color", "Colors")                    .insert("texture_instance", "Textures"))            .insert("use", "required")            .insert("default", ""));    definitions.push_back(        Dictionary()            .insert("name", "reflectance_multiplier")            .insert("label", "Reflectance Multiplier")            .insert("widget", "entity_picker")            .insert("entity_types",                Dictionary().insert("texture_instance", "Textures"))            .insert("use", "optional")            .insert("default", "1.0"));    return definitions;}
开发者ID:EgoIncarnate,项目名称:appleseed,代码行数:28,


示例6: Dictionary

PassRefPtr<EntrySync> WorkerGlobalScopeFileSystem::webkitResolveLocalFileSystemSyncURL(WorkerGlobalScope* worker, const String& url, ExceptionCode& ec){    ec = 0;    KURL completedURL = worker->completeURL(url);    ScriptExecutionContext* secureContext = worker->scriptExecutionContext();    if (!AsyncFileSystem::isAvailable() || !secureContext->securityOrigin()->canAccessFileSystem() || !secureContext->securityOrigin()->canRequest(completedURL)) {        ec = FileException::SECURITY_ERR;        return 0;    }    FileSystemType type;    String filePath;    if (!completedURL.isValid() || !DOMFileSystemBase::crackFileSystemURL(completedURL, type, filePath)) {        ec = FileException::ENCODING_ERR;        return 0;    }    FileSystemSyncCallbackHelper readFileSystemHelper;    LocalFileSystem::localFileSystem().readFileSystem(worker, type, FileSystemCallbacks::create(readFileSystemHelper.successCallback(), readFileSystemHelper.errorCallback(), worker, type), SynchronousFileSystem);    RefPtr<DOMFileSystemSync> fileSystem = readFileSystemHelper.getResult(ec);    if (!fileSystem)        return 0;    RefPtr<EntrySync> entry = fileSystem->root()->getDirectory(filePath, Dictionary(), ec);    if (ec == FileException::TYPE_MISMATCH_ERR)        return fileSystem->root()->getFile(filePath, Dictionary(), ec);    return entry.release();}
开发者ID:venkatarajasekhar,项目名称:Qt,代码行数:29,


示例7: Dictionary

DictionaryArray ObjectInstanceFactory::get_input_metadata(){    DictionaryArray metadata;    metadata.push_back(        Dictionary()            .insert("name", "ray_bias_method")            .insert("label", "Ray Bias Method")            .insert("type", "enumeration")            .insert("items",                Dictionary()                    .insert("No Ray Bias", "none")                    .insert("Shift Along Surface Normal", "normal")                    .insert("Shift Along Incoming Direction", "incoming_direction")                    .insert("Shift Along Outgoing Direction", "outgoing_direction"))            .insert("use", "optional")            .insert("default", "none"));    metadata.push_back(        Dictionary()            .insert("name", "ray_bias_distance")            .insert("label", "Ray Bias Distance")            .insert("type", "text")            .insert("use", "optional")            .insert("default", "0.0"));    return metadata;}
开发者ID:yesoce,项目名称:appleseed,代码行数:28,


示例8: Dictionary

DictionaryArray SheenBRDFFactory::get_input_metadata() const{    DictionaryArray metadata;    metadata.push_back(        Dictionary()            .insert("name", "reflectance")            .insert("label", "Reflectance")            .insert("type", "colormap")            .insert("entity_types",                Dictionary()                    .insert("color", "Colors")                    .insert("texture_instance", "Texture Instances"))            .insert("use", "required")            .insert("default", "0.5"));    metadata.push_back(        Dictionary()            .insert("name", "reflectance_multiplier")            .insert("label", "Reflectance Multiplier")            .insert("type", "colormap")            .insert("entity_types",                Dictionary().insert("texture_instance", "Texture Instances"))            .insert("use", "optional")            .insert("default", "1.0"));    return metadata;}
开发者ID:appleseedhq,项目名称:appleseed,代码行数:28,


示例9: Dictionary

DictionaryArray ConstantHemisphereEnvironmentEDFFactory::get_input_metadata() const{    DictionaryArray metadata;    metadata.push_back(        Dictionary()            .insert("name", "upper_hemi_radiance")            .insert("label", "Upper Hemisphere Radiance")            .insert("type", "colormap")            .insert("entity_types",                Dictionary().insert("color", "Colors"))            .insert("use", "required")            .insert("default", "0.7")            .insert("help", "Upper hemisphere radiance"));    metadata.push_back(        Dictionary()            .insert("name", "lower_hemi_radiance")            .insert("label", "Lower Hemisphere Radiance")            .insert("type", "colormap")            .insert("entity_types",                Dictionary().insert("color", "Colors"))            .insert("use", "required")            .insert("default", "0.3")            .insert("help", "Lower hemisphere radiance"));    return metadata;}
开发者ID:appleseedhq,项目名称:appleseed,代码行数:28,


示例10: godot_variant_as_dictionary

godot_dictionary GDAPI godot_variant_as_dictionary(const godot_variant *p_self) {	godot_dictionary raw_dest;	const Variant *self = (const Variant *)p_self;	Dictionary *dest = (Dictionary *)&raw_dest;	memnew_placement(dest, Dictionary(self->operator Dictionary())); // operator = is overloaded by Dictionary	return raw_dest;}
开发者ID:suptoasty,项目名称:godot,代码行数:7,


示例11: ERR_FAIL_COND

void ConnectionsDialog::_connect() {		TreeItem *it = tree->get_selected();	ERR_FAIL_COND(!it);	String signal=it->get_metadata(0).operator Dictionary()["name"];	NodePath dst_path=connect_dialog->get_dst_path();	Node *target = node->get_node(dst_path);	ERR_FAIL_COND(!target);	StringName dst_method=connect_dialog->get_dst_method();	bool defer=connect_dialog->get_deferred();	Vector<Variant> binds = connect_dialog->get_binds();	StringArray args =  it->get_metadata(0).operator Dictionary()["args"];	undo_redo->create_action("Connect '"+signal+"' to '"+String(dst_method)+"'");	undo_redo->add_do_method(node,"connect",signal,target,dst_method,binds,CONNECT_PERSIST | (defer?CONNECT_DEFERRED:0));	undo_redo->add_undo_method(node,"disconnect",signal,target,dst_method);	undo_redo->add_do_method(this,"update_tree");	undo_redo->add_undo_method(this,"update_tree");	undo_redo->commit_action();	if (connect_dialog->get_make_callback()) {		print_line("request connect");		editor->emit_signal("script_add_function_request",target,dst_method,args);		hide();	}	update_tree();}
开发者ID:Ranmus,项目名称:godot,代码行数:33,


示例12: Dictionary

DictionaryArray ConstantHemisphereEnvironmentEDFFactory::get_widget_definitions() const{    DictionaryArray definitions;    definitions.push_back(        Dictionary()        .insert("name", "upper_hemi_exitance")        .insert("label", "Upper Hemisphere Exitance")        .insert("widget", "entity_picker")        .insert("entity_types",                Dictionary().insert("color", "Colors"))        .insert("use", "required")        .insert("default", ""));    definitions.push_back(        Dictionary()        .insert("name", "lower_hemi_exitance")        .insert("label", "Lower Hemisphere Exitance")        .insert("widget", "entity_picker")        .insert("entity_types",                Dictionary().insert("color", "Colors"))        .insert("use", "required")        .insert("default", ""));    return definitions;}
开发者ID:Len3d,项目名称:appleseed,代码行数:26,


示例13: Dictionary

void IEDFFactory::add_common_input_metadata(DictionaryArray& metadata){    metadata.push_back(        Dictionary()            .insert("name", "cast_indirect_light")            .insert("label", "Cast Indirect Light")            .insert("type", "boolean")            .insert("use", "optional")            .insert("default", "true"));    metadata.push_back(        Dictionary()            .insert("name", "importance_multiplier")            .insert("label", "Importance Multiplier")            .insert("type", "numeric")            .insert("min_value", "0.0")            .insert("max_value", "10.0")            .insert("use", "optional")            .insert("default", "1.0"));    metadata.push_back(        Dictionary()            .insert("name", "light_near_start")            .insert("label", "Light Near Start")            .insert("type", "numeric")            .insert("min_value", "0.0")            .insert("max_value", "10.0")            .insert("use", "optional")            .insert("default", "0.0"));}
开发者ID:Rapternmn,项目名称:appleseed,代码行数:30,


示例14: a

namespace casadi {/**/ingroup expression_tools@{*/  /** /brief  Solve a system of equations: A*x = b      The solve routine works similar to Matlab's backslash when A is square and nonsingular.      The algorithm used is the following:      1. A simple forward or backward substitution if A is upper or lower triangular      2. If the linear system is at most 3-by-3, form the inverse via minor expansion and multiply      3. Permute the variables and equations as to get a (structurally) nonzero diagonal,      then perform a QR factorization without pivoting and solve the factorized system.      Note 1: If there are entries of the linear system known to be zero, these will be removed.      Elements that are very small, or will evaluate to be zero, can still cause numerical errors,      due to the lack of pivoting (which is not possible since cannot compare the size of entries)      Note 2: When permuting the linear system, a BLT (block lower triangular) transformation is      formed. Only the permutation part of this is however used. An improvement would be to solve      block-by-block if there are multiple BLT blocks.  */  template<typename DataType>  Matrix<DataType> solve(const Matrix<DataType>& A, const Matrix<DataType>& b) {    return A.zz_solve(b);  }  /** /brief Computes the Moore-Penrose pseudo-inverse  *  * If the matrix A is fat (size2>size1), mul(A, pinv(A)) is unity.  * If the matrix A is slender (size1<size2), mul(pinv(A), A) is unity.  *  */  template<typename DataType>  Matrix<DataType> pinv(const Matrix<DataType>& A) { return A.zz_pinv();}  /** /brief Solve a system of equations: A*x = b  */  CASADI_EXPORT Matrix<double> solve(const Matrix<double>& A, const Matrix<double>& b,                                          const std::string& lsolver,                                          const Dictionary& dict = Dictionary());  /** /brief Computes the Moore-Penrose pseudo-inverse  *  * If the matrix A is fat (size1>size2), mul(A, pinv(A)) is unity.  * If the matrix A is slender (size2<size1), mul(pinv(A), A) is unity.  *  */  CASADI_EXPORT Matrix<double> pinv(const Matrix<double>& A, const std::string& lsolver,                                    const Dictionary& dict = Dictionary());/*@}*/} // namespace casadi
开发者ID:edmundus,项目名称:casadi,代码行数:57,


示例15: TEST_F

TEST_F(AnimationAnimationTest, CanCreateAnAnimation){    v8::Isolate* isolate = v8::Isolate::GetCurrent();    v8::HandleScope scope(isolate);    v8::Local<v8::Context> context = v8::Context::New(isolate);    v8::Context::Scope contextScope(context);    Vector<Dictionary> jsKeyframes;    v8::Handle<v8::Object> keyframe1 = v8::Object::New(isolate);    v8::Handle<v8::Object> keyframe2 = v8::Object::New(isolate);    setV8ObjectPropertyAsString(keyframe1, "width", "100px");    setV8ObjectPropertyAsString(keyframe1, "offset", "0");    setV8ObjectPropertyAsString(keyframe1, "easing", "ease-in-out");    setV8ObjectPropertyAsString(keyframe2, "width", "0px");    setV8ObjectPropertyAsString(keyframe2, "offset", "1");    setV8ObjectPropertyAsString(keyframe2, "easing", "cubic-bezier(1, 1, 0.3, 0.3)");    jsKeyframes.append(Dictionary(keyframe1, isolate));    jsKeyframes.append(Dictionary(keyframe2, isolate));    String value1;    ASSERT_TRUE(jsKeyframes[0].get("width", value1));    ASSERT_EQ("100px", value1);    String value2;    ASSERT_TRUE(jsKeyframes[1].get("width", value2));    ASSERT_EQ("0px", value2);    RefPtr<Animation> animation = createAnimation(element.get(), jsKeyframes, 0);    Element* target = animation->target();    EXPECT_EQ(*element.get(), *target);    const KeyframeEffectModel::KeyframeVector keyframes =        toKeyframeEffectModel(animation->effect())->getFrames();    EXPECT_EQ(0, keyframes[0]->offset());    EXPECT_EQ(1, keyframes[1]->offset());    const AnimatableValue* keyframe1Width = keyframes[0]->propertyValue(CSSPropertyWidth);    const AnimatableValue* keyframe2Width = keyframes[1]->propertyValue(CSSPropertyWidth);    ASSERT(keyframe1Width);    ASSERT(keyframe2Width);    EXPECT_TRUE(keyframe1Width->isLength());    EXPECT_TRUE(keyframe2Width->isLength());    EXPECT_EQ("100px", toAnimatableLength(keyframe1Width)->toCSSValue()->cssText());    EXPECT_EQ("0px", toAnimatableLength(keyframe2Width)->toCSSValue()->cssText());    EXPECT_EQ(*(CubicBezierTimingFunction::preset(CubicBezierTimingFunction::EaseInOut)), *keyframes[0]->easing());    EXPECT_EQ(*(CubicBezierTimingFunction::create(1, 1, 0.3, 0.3).get()), *keyframes[1]->easing());}
开发者ID:wangshijun,项目名称:Blink,代码行数:54,


示例16: mono_object_to_Dictionary

Dictionary mono_object_to_Dictionary(MonoObject *p_dict) {	Dictionary ret;	GDMonoUtils::MarshalUtils_DictToArrays dict_to_arrays = CACHED_METHOD_THUNK(MarshalUtils, DictionaryToArrays);	MonoArray *keys = NULL;	MonoArray *values = NULL;	MonoObject *ex = NULL;	dict_to_arrays(p_dict, &keys, &values, &ex);	if (ex) {		mono_print_unhandled_exception(ex);		ERR_FAIL_V(Dictionary());	}	int length = mono_array_length(keys);	for (int i = 0; i < length; i++) {		MonoObject *key_obj = mono_array_get(keys, MonoObject *, i);		MonoObject *value_obj = mono_array_get(values, MonoObject *, i);		Variant key = key_obj ? mono_object_to_variant(key_obj) : Variant();		Variant value = value_obj ? mono_object_to_variant(value_obj) : Variant();		ret[key] = value;	}	return ret;}
开发者ID:arcanis,项目名称:godot,代码行数:29,


示例17: applyTimingInputString

 Timing applyTimingInputString(String timingProperty, String timingPropertyValue) {     v8::Handle<v8::Object> timingInput = v8::Object::New(m_isolate);     setV8ObjectPropertyAsString(timingInput, timingProperty, timingPropertyValue);     Dictionary timingInputDictionary = Dictionary(v8::Handle<v8::Value>::Cast(timingInput), m_isolate);     return TimingInput::convert(timingInputDictionary); }
开发者ID:ericwilligers,项目名称:blink,代码行数:7,


示例18: Dictionary

Dictionary SphereObjectFactory::get_model_metadata() const{    return        Dictionary()            .insert("name", Model)            .insert("label", "Sphere Object");}
开发者ID:appleseedhq,项目名称:appleseed,代码行数:7,


示例19: mono_object_new

MonoObject *create_managed_from(const Dictionary &p_from, GDMonoClass *p_class) {	MonoObject *mono_object = mono_object_new(SCRIPTS_DOMAIN, p_class->get_mono_ptr());	ERR_FAIL_NULL_V(mono_object, NULL);	// Search constructor that takes a pointer as parameter	MonoMethod *m;	void *iter = NULL;	while ((m = mono_class_get_methods(p_class->get_mono_ptr(), &iter))) {		if (strcmp(mono_method_get_name(m), ".ctor") == 0) {			MonoMethodSignature *sig = mono_method_signature(m);			void *front = NULL;			if (mono_signature_get_param_count(sig) == 1 &&					mono_class_from_mono_type(mono_signature_get_params(sig, &front)) == CACHED_CLASS(IntPtr)->get_mono_ptr()) {				break;			}		}	}	CRASH_COND(m == NULL);	Dictionary *new_dict = memnew(Dictionary(p_from));	void *args[1] = { &new_dict };	MonoException *exc = NULL;	GDMonoUtils::runtime_invoke(m, mono_object, args, &exc);	UNLIKELY_UNHANDLED_EXCEPTION(exc);	return mono_object;}
开发者ID:93i,项目名称:godot,代码行数:29,


示例20: constructJSRTCSessionDescription

EncodedJSValue JSC_HOST_CALL constructJSRTCSessionDescription(ExecState* exec){    ExceptionCode ec = 0;    Dictionary sessionInit;    if (exec->argumentCount() > 0) {        sessionInit = Dictionary(exec, exec->argument(0));        if (!sessionInit.isObject())            return throwVMError(exec, createTypeError(exec, "Optional RTCSessionDescription constructor argument must be a valid Dictionary"));        if (exec->hadException())            return JSValue::encode(jsUndefined());    }    DOMConstructorObject* jsConstructor = jsCast<DOMConstructorObject*>(exec->callee());    RefPtr<RTCSessionDescription> sessionDescription = RTCSessionDescription::create(sessionInit, ec);    if (ec == TYPE_MISMATCH_ERR) {        setDOMException(exec, ec);        return throwVMError(exec, createTypeError(exec, "Invalid RTCSessionDescription constructor arguments"));    }    if (ec) {        setDOMException(exec, ec);        return throwVMError(exec, createTypeError(exec, "Error creating RTCSessionDescription"));    }    return JSValue::encode(CREATE_DOM_WRAPPER(jsConstructor->globalObject(), RTCSessionDescription, sessionDescription.get()));}
开发者ID:AndriyKalashnykov,项目名称:webkit,代码行数:27,


示例21: assert

ParamArray& ParamArray::insert_path(const char* path, const char* value){    assert(path);    assert(value);    vector<string> parts;    tokenize(path, PartSeparator, parts);    assert(!parts.empty());    Dictionary* leaf = this;    for (size_t i = 0; i < parts.size() - 1; ++i)    {        const string& part = parts[i];        if (!leaf->dictionaries().exist(part))            leaf->insert(part, Dictionary());        leaf = &leaf->dictionary(part);    }    leaf->insert(parts.back(), value);    return *this;}
开发者ID:boberfly,项目名称:gafferDependencies,代码行数:26,


示例22: TEST_F

TEST_F(AnimationAnimationV8Test, SetSpecifiedDuration){    Vector<Dictionary, 0> jsKeyframes;    v8::Handle<v8::Object> timingInput = v8::Object::New(m_isolate);    Dictionary timingInputDictionary = Dictionary(v8::Handle<v8::Value>::Cast(timingInput), m_isolate);    RefPtrWillBeRawPtr<Animation> animation = createAnimation(element.get(), jsKeyframes, timingInputDictionary, exceptionState);    RefPtrWillBeRawPtr<AnimationNodeTiming> specified = animation->timing();    bool isNumber = false;    double numberDuration = std::numeric_limits<double>::quiet_NaN();    bool isString = false;    String stringDuration = "";    specified->getDuration("duration", isNumber, numberDuration, isString, stringDuration);    EXPECT_FALSE(isNumber);    EXPECT_TRUE(std::isnan(numberDuration));    EXPECT_TRUE(isString);    EXPECT_EQ("auto", stringDuration);    specified->setDuration("duration", 2.5);    isNumber = false;    numberDuration = std::numeric_limits<double>::quiet_NaN();    isString = false;    stringDuration = "";    specified->getDuration("duration", isNumber, numberDuration, isString, stringDuration);    EXPECT_TRUE(isNumber);    EXPECT_EQ(2.5, numberDuration);    EXPECT_FALSE(isString);    EXPECT_EQ("", stringDuration);}
开发者ID:venkatarajasekhar,项目名称:Qt,代码行数:30,


示例23: Dictionary

Dictionary AlbedoAOVFactory::get_model_metadata() const{    return        Dictionary()            .insert("name", get_model())            .insert("label", "Albedo");}
开发者ID:appleseedhq,项目名称:appleseed,代码行数:7,


示例24: webkitGetUserMediaCallback

static v8::Handle<v8::Value> webkitGetUserMediaCallback(const v8::Arguments& args){    if (args.Length() < 2)        return throwNotEnoughArgumentsError(args.GetIsolate());    Navigator* imp = V8Navigator::toNative(args.Holder());    ExceptionCode ec = 0;    {    V8TRYCATCH(Dictionary, options, Dictionary(MAYBE_MISSING_PARAMETER(args, 0, DefaultIsUndefined), args.GetIsolate()));    if (!options.isUndefinedOrNull() && !options.isObject())        return throwTypeError("Not an object.", args.GetIsolate());    if (args.Length() <= 1 || !args[1]->IsFunction())        return throwTypeError(0, args.GetIsolate());    RefPtr<NavigatorUserMediaSuccessCallback> successCallback = V8NavigatorUserMediaSuccessCallback::create(args[1], getScriptExecutionContext());    RefPtr<NavigatorUserMediaErrorCallback> errorCallback;    if (args.Length() > 2 && !args[2]->IsNull() && !args[2]->IsUndefined()) {        if (!args[2]->IsFunction())            return throwTypeError(0, args.GetIsolate());        errorCallback = V8NavigatorUserMediaErrorCallback::create(args[2], getScriptExecutionContext());    }    NavigatorMediaStream::webkitGetUserMedia(imp, options, successCallback, errorCallback, ec);    if (UNLIKELY(ec))        goto fail;    return v8Undefined();    }    fail:    return setDOMException(ec, args.GetIsolate());}
开发者ID:sanyaade-embedded-systems,项目名称:armhf-node-webkit,代码行数:27,


示例25: Dictionary

Dictionary AssemblyFactory::get_model_metadata() const{    return        Dictionary()            .insert("name", Model)            .insert("label", "Generic Assembly");}
开发者ID:appleseedhq,项目名称:appleseed,代码行数:7,



注:本文中的Dictionary函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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