这篇教程C++ DispatchMessage函数代码示例写得很实用,希望能帮到您。
本文整理汇总了C++中DispatchMessage函数的典型用法代码示例。如果您正苦于以下问题:C++ DispatchMessage函数的具体用法?C++ DispatchMessage怎么用?C++ DispatchMessage使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了DispatchMessage函数的29个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: WinMainint PASCALWinMain(HANDLE hInstance, HANDLE hPrevInstance, LPSTR CmdLine, int nCmdShow){ MSG msg; /* MSG structure to pass to windows proc */ WNDCLASS wndclass; char *AppName; /* Name for the window */ cbErrHandling (PRINTALL, STOPALL); /* Set library's error handling */ CmdLine = NULL; /* Not used */ AppName = "WINCDEMO"; /* The name of this application */ if(!hPrevInstance) { wndclass.style = CS_HREDRAW | CS_VREDRAW; wndclass.lpfnWndProc= MainMessageHandler; wndclass.cbClsExtra = 0; wndclass.cbWndExtra = 0; wndclass.hInstance = hInstance; wndclass.hIcon = LoadIcon (hInstance, AppName); wndclass.hCursor = LoadCursor (NULL, IDC_ARROW); wndclass.hbrBackground = GetStockObject (WHITE_BRUSH); wndclass.lpszMenuName = AppName; wndclass.lpszClassName = AppName; RegisterClass (&wndclass); } /* create application's Main window */ hWndMain = CreateWindow (AppName, /* Window class name */ "AInScan Foreground", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, /* Use default X, Y */ CW_USEDEFAULT, /* Use default X, Y */ GetSystemMetrics(SM_CXSIZE) * 12, /* x - fit text */ GetSystemMetrics(SM_CYSIZE) * 20, /* y - fit text */ NULL, /* Parent window's handle */ NULL, /* Default to Class Menu */ hInstance, /* Instance of window */ NULL); /* Create struct for WM_CREATE */ if (hWndMain == NULL) { MessageBox(NULL, "Could not create window in WinMain", NULL, MB_ICONEXCLAMATION); return (1); } ShowWindow(hWndMain, nCmdShow); /* Display main window */ UpdateWindow(hWndMain); /* Start a 500ms timer to update display */// if(!SetTimer(hWndMain, TIMER_NUM, 500, NULL))// {// MessageBox(NULL, "Error starting Windows timer", NULL, MB_OK |// MB_ICONEXCLAMATION); // return (1); // } while(GetMessage(&msg, NULL, 0, 0)) /* Main message loop */ { TranslateMessage(&msg); DispatchMessage(&msg); } UnregisterClass (AppName, hInstance); return (msg.wParam);}
开发者ID:mikanradojevic,项目名称:sdkpub,代码行数:66,
示例2: wWinMainint WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nCmdShow){ srand(time(NULL)); WNDCLASSEX windowClass; ZeroMemory(&windowClass, sizeof(WNDCLASSEX)); windowClass.cbSize = sizeof(WNDCLASSEX); windowClass.hbrBackground = reinterpret_cast<HBRUSH>(COLOR_WINDOW); windowClass.hInstance = hInstance; windowClass.lpfnWndProc = WindowProc; windowClass.lpszClassName = "MainWindow"; windowClass.style = CS_HREDRAW | CS_VREDRAW; RegisterClassEx(&windowClass); RECT rect = { 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT }; AdjustWindowRectEx(&rect, WS_OVERLAPPEDWINDOW, false, WS_EX_OVERLAPPEDWINDOW); HWND windowHandle = CreateWindowEx(WS_EX_OVERLAPPEDWINDOW, windowClass.lpszClassName, "Codrut Niculescu's Tetris Project", WS_OVERLAPPEDWINDOW, 100, 100, (rect.right-rect.left), (rect.bottom-rect.top), NULL, NULL, hInstance, NULL); if (windowHandle == NULL) { return -1; } graphics = new Graphics(); if (graphics->Init(windowHandle) == false) { delete graphics; return -1; } ShowWindow(windowHandle, nCmdShow); MSG message; message.message = WM_NULL; GameController::Init(); while (message.message != WM_QUIT) { if (PeekMessage(&message, NULL, 0, 0, PM_REMOVE)) { DispatchMessage(&message); } else { GameController::Update(); // Render! graphics->BeginDraw(); GameController::Render(graphics); graphics->EndDraw(); GameController::FinishedBlock(); } } delete graphics; return 0;}
开发者ID:codrut-n,项目名称:FunTetris,代码行数:66,
示例3: WinMain/* ************************************* 功能 显示一个窗口**************************************/int WINAPI WinMain(HINSTANCE hinstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { WNDCLASSEX wcx; // 窗口类 HWND hwnd; // 窗口句柄 MSG msg; // 消息 BOOL fGotMessage; // 是否成功获取消息 hinst = hinstance; // 应用程序实例句柄,保存为全局变量 // 填充窗口类的数据结构 wcx.cbSize = sizeof(wcx); // 结构体的大小 wcx.style = CS_HREDRAW | CS_VREDRAW; // 样式:大小改变时重绘界面 wcx.lpfnWndProc = MainWndProc; // 窗口消息处理函数 wcx.cbClsExtra = 0; // 不使用类内存 wcx.cbWndExtra = 0; // 不使用窗口内存 wcx.hInstance = hinstance; // 所属的应用程序实例句柄 wcx.hIcon = LoadIcon(NULL, IDI_APPLICATION); // 图标:默认 wcx.hCursor = LoadCursor(NULL, IDC_ARROW); // 光标:默认 wcx.hbrBackground = (HBRUSH)GetStockObject( WHITE_BRUSH); // 背景:白色 wcx.lpszMenuName = NULL; // 菜单:不使用 wcx.lpszClassName = "MainWClass"; // 窗口类名 wcx.hIconSm = (HICON)LoadImage(hinstance, // 小图标 MAKEINTRESOURCE(5), IMAGE_ICON, GetSystemMetrics(SM_CXSMICON), GetSystemMetrics(SM_CYSMICON), LR_DEFAULTCOLOR); // 注册窗口类 if(!RegisterClassEx(&wcx)) { return 1; } // 创建窗口 hwnd = CreateWindow( "MainWClass", // 窗口名 "CH 2-3", // 窗口标题 WS_OVERLAPPEDWINDOW, // 窗口样式 CW_USEDEFAULT, // 水平位置X:默认 CW_USEDEFAULT, // 垂直位置Y:默认 CW_USEDEFAULT, // 宽度:默认 CW_USEDEFAULT, // 高度:默认 (HWND) NULL, // 父窗口:无 (HMENU) NULL, // 菜单:使用窗口类的菜单 hinstance, // 应用程序实例句柄 (LPVOID) NULL); // 窗口创建时数据:无 if (!hwnd) { return 1; } // 显示窗口 ShowWindow(hwnd, nCmdShow); UpdateWindow(hwnd); // 消息循环 while ( (fGotMessage = GetMessage(&msg, (HWND) NULL, 0, 0)) != 0 && fGotMessage != -1) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; }
开发者ID:Trietptm-on-Coding-Algorithms,项目名称:CodeLibrary,代码行数:77,
示例4: WinMain//.........这里部分代码省略......... } windowMessage = RegisterWindowMessage("poepulse_PulseCursor"); if (!windowMessage) { MessageBox(NULL,"Failed to register custom message!", NULL, NULL); return 1; } theDll = LoadLibrary("poepmod.dll"); if (!theDll) { MessageBox(NULL,"Failed to load poepmod.dll!", NULL, NULL); return 1; } hookProc = GetProcAddress(theDll,"[email C++ DispatchMessageA函数代码示例 C++ Dispatch函数代码示例
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