这篇教程C++ DrawIcon函数代码示例写得很实用,希望能帮到您。
本文整理汇总了C++中DrawIcon函数的典型用法代码示例。如果您正苦于以下问题:C++ DrawIcon函数的具体用法?C++ DrawIcon怎么用?C++ DrawIcon使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了DrawIcon函数的29个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: _ns_subsample_dialog_draw_iconsvoid _ns_subsample_dialog_draw_icons( NsSubsampleDialog *ssd ) { HWND wnd; HDC dc; RECT rc; wnd = GetDlgItem( ssd->dlg, IDS_SUB_LOCK_XY ); dc = GetDC( wnd ); GetClientRect( wnd, &rc ); if( ____ns_ssd_curr_fixed_all || ____ns_ssd_curr_fixed_width_height ) DrawIcon( dc, 0, 0, LoadIcon( ssd->instance, "LOCK_ICON" ) ); else FillRect( dc, &rc, ( HBRUSH )( COLOR_3DFACE + 1 ) ); ReleaseDC( wnd, dc ); wnd = GetDlgItem( ssd->dlg, IDS_SUB_LOCK_YZ ); dc = GetDC( wnd ); GetClientRect( wnd, &rc ); if( ____ns_ssd_curr_fixed_all ) DrawIcon( dc, 0, 0, LoadIcon( ssd->instance, "LOCK_ICON" ) ); else FillRect( dc, &rc, ( HBRUSH )( COLOR_3DFACE + 1 ) ); ReleaseDC( wnd, dc ); }
开发者ID:Vaa3D,项目名称:vaa3d_tools,代码行数:31,
示例2: DrawiconWinProcstatic int DrawiconWinProc(HWND hWnd, int message, WPARAM wParam, LPARAM lParam){ static HICON myicon_small, myicon_large; HDC hdc; switch (message) { case MSG_CREATE: myicon_small = LoadIconFromFile(HDC_SCREEN, "myicon.ico", 0); if (myicon_small == 0) fprintf (stderr, "Load icon file failure!"); myicon_large = LoadIconFromFile(HDC_SCREEN, "myicon.ico", 1); if (myicon_large == 0) fprintf (stderr, "Load icon file failure!"); break; case MSG_PAINT: hdc = BeginPaint(hWnd); if (myicon_small != 0) DrawIcon(hdc, 10, 10, 0, 0, myicon_small); if (myicon_large != 0) DrawIcon(hdc, 60, 60, 0, 0, myicon_large); EndPaint(hWnd, hdc); return 0; case MSG_CLOSE: DestroyIcon(myicon_small); DestroyIcon(myicon_large); DestroyMainWindow (hWnd); PostQuitMessage (hWnd); return 0; } return DefaultMainWinProc(hWnd, message, wParam, lParam);}
开发者ID:Trietptm-on-Coding-Algorithms,项目名称:CodeLibrary,代码行数:34,
示例3: mainvoid main() { int x0, y0; int i = 0, j = 0; int receive_block; int image_to_draw; receive_block = -1; USBIP0_bit = 1; USBIP1_bit = 1; USBIP2_bit = 1; USBIE_bit = 1; EnableInterrupts(); Start_TP(); TFT_Fill_Screen(CL_WHITE); TFT_Set_Font(TFT_defaultFont, CL_BLACK, FO_HORIZONTAL); ClearBuffer(ReadBuffer, USB_LENGTH); ClearBuffer(WriteBuffer, USB_LENGTH); HID_Enable(ReadBuffer, &WriteBuffer); for(i=0; i<2; i++) { for(j=0; j<4; j++) { DrawIcon(j, i); } } while (1) { Check_TP(); if (HID_Read()) { ClearBuffer(WriteBuffer, USB_LENGTH); if (strstr(ReadBuffer, "AT+SEND_IMAGE")) { strcpy(WriteBuffer, "READY"); HID_Write(WriteBuffer,USB_LENGTH); receive_block = 0; } else if ((receive_block>=0)&&(receive_block<2048)) { memcpy((char *)Image_icon+receive_block, ReadBuffer, USB_LENGTH); strcpy(WriteBuffer, "OK"); HID_Write(WriteBuffer,USB_LENGTH); receive_block+=USB_LENGTH; } else if (strstr(&ReadBuffer, "AT+DRAW_IMAGE=")) { image_to_draw = ReadBuffer[strlen("AT+DRAW_IMAGE=")]-'0'; DrawIcon(image_to_draw%4, image_to_draw/4); strcpy(WriteBuffer, "OK"); HID_Write(WriteBuffer,USB_LENGTH); } } ClearBuffer(&ReadBuffer, USB_LENGTH); if(receive_block > 2048-USB_LENGTH) receive_block = -1; }}
开发者ID:amaury10,项目名称:Pipboy,代码行数:60,
示例4: DrawIconvoid DemoState::DrawIcons() { for (size_t i = 0; i < channel_icons_.size(); ++i) { DrawIcon(channel_icons_[i], channel_texture_); } for (size_t i = 0; i < listener_icons_.size(); ++i) { DrawIcon(listener_icons_[i], listener_texture_); }}
开发者ID:WangCrystal,项目名称:pindrop,代码行数:8,
示例5: CreateMaterial//-----------------------------------------------------------------------------// Purpose: // Input : pDC - // dstRect - // detectErrors - //-----------------------------------------------------------------------------void CMaterial::DrawBrowserIcons( CDC *pDC, RECT& dstRect, bool detectErrors ){ static CMaterial* pTranslucentIcon = 0; static CMaterial* pOpaqueIcon = 0; static CMaterial* pSelfIllumIcon = 0; static CMaterial* pBaseAlphaEnvMapMaskIcon = 0; static CMaterial* pErrorIcon = 0; if (!pTranslucentIcon) { pTranslucentIcon = CreateMaterial("editor/translucenticon", true); pOpaqueIcon = CreateMaterial("editor/opaqueicon", true); pSelfIllumIcon = CreateMaterial("editor/selfillumicon", true); pBaseAlphaEnvMapMaskIcon = CreateMaterial("editor/basealphaenvmapmaskicon", true); pErrorIcon = CreateMaterial("editor/erroricon", true); Assert( pTranslucentIcon && pOpaqueIcon && pSelfIllumIcon && pBaseAlphaEnvMapMaskIcon && pErrorIcon ); } bool error = false; IMaterial* pMaterial = GetMaterial(); if ( pMaterial->GetMaterialVarFlag( MATERIAL_VAR_TRANSLUCENT ) ) { DrawIcon( pDC, pTranslucentIcon, dstRect ); if (detectErrors) { error = error || !m_TranslucentBaseTexture; } } else { DrawIcon( pDC, pOpaqueIcon, dstRect ); } if ( pMaterial->GetMaterialVarFlag( MATERIAL_VAR_SELFILLUM )) { DrawIcon( pDC, pSelfIllumIcon, dstRect ); if (detectErrors) { error = error || !m_TranslucentBaseTexture; } } if ( pMaterial->GetMaterialVarFlag( MATERIAL_VAR_BASEALPHAENVMAPMASK )) { DrawIcon( pDC, pBaseAlphaEnvMapMaskIcon, dstRect ); if (detectErrors) { error = error || !m_TranslucentBaseTexture; } } if (error) { DrawIcon( pDC, pErrorIcon, dstRect ); }}
开发者ID:DeadZoneLuna,项目名称:SourceEngine2007,代码行数:64,
示例6: DrawShadowvoid CImage::Draw(){ Math::Point uv1,uv2, corner, pos, dim; float dp; if ( (m_state & STATE_VISIBLE) == 0 ) return; if ( m_state & STATE_SHADOW ) { DrawShadow(m_pos, m_dim); } dp = 0.5f/256.0f; if ( m_icon == 0 ) // hollow frame? { m_engine->SetTexture("button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 160.0f / 256.0f; uv1.y = 192.0f / 256.0f; // u-v texture uv2.x = 192.0f / 256.0f; uv2.y = 224.0f / 256.0f; uv1.x += dp; uv1.y += dp; uv2.x -= dp; uv2.y -= dp; corner.x = 10.0f / 640.0f; corner.y = 10.0f / 480.0f; DrawIcon(m_pos, m_dim, uv1, uv2, corner, 8.0f/256.0f); } if ( m_filename[0] != 0 ) // displays an image? { m_engine->LoadTexture(m_filename); m_engine->SetTexture(m_filename); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); pos = m_pos; dim = m_dim; pos.x += 5.0f / 640.0f; pos.y += 5.0f / 480.0f; dim.x -= 10.0f / 640.0f; dim.y -= 10.0f / 480.0f; uv1.x = 0.0f; uv1.y = 0.0f; uv2.x = 1.0f; uv2.y = 1.0f; DrawIcon(pos, dim, uv1, uv2); }}
开发者ID:DanielVartanov,项目名称:colobot,代码行数:49,
示例7: OnPaintvoid OnPaint(HWND hWnd){ HDC dialogDC; PAINTSTRUCT paint; RECT cRC, textRC; int i; HBRUSH hBrush; HPEN hPen; HFONT dcFont; COLORREF cr; int nch = GetWindowTextW(windowList[selectedWindow], windowText, 1023); dialogDC = BeginPaint(hWnd, &paint); { GetClientRect(hWnd, &cRC); FillRect(dialogDC, &cRC, GetSysColorBrush(COLOR_MENU)); for(i=0; i< windowCount; i++) { HICON hIcon = iconList[i]; int xpos = xOffset + 40 * (i % nCols); int ypos = yOffset + 40 * (i / nCols); if (selectedWindow == i) { hBrush = GetSysColorBrush(COLOR_HIGHLIGHT); } else { hBrush = GetSysColorBrush(COLOR_MENU); }#if TRUE cr = GetSysColor(COLOR_BTNTEXT); // doesn't look right! >_< hPen = CreatePen(PS_DOT, 1, cr); SelectObject(dialogDC, hPen); SelectObject(dialogDC, hBrush); Rectangle(dialogDC, xpos-2, ypos-2, xpos+32+2, ypos+32+2); DeleteObject(hPen); // Must NOT destroy the system brush!#else RECT rc = { xpos-2, ypos-2, xpos+32+2, ypos+32+2 }; FillRect(dialogDC, &rc, hBrush);#endif DrawIcon(dialogDC, xpos, ypos, hIcon); } dcFont = SelectObject(dialogDC, dialogFont); SetTextColor(dialogDC, GetSysColor(COLOR_BTNTEXT)); SetBkColor(dialogDC, GetSysColor(COLOR_BTNFACE)); textRC.top = itemsH; textRC.left = 8; textRC.right = totalW - 8; textRC.bottom = totalH - 8; DrawTextW(dialogDC, windowText, nch, &textRC, DT_CENTER|DT_END_ELLIPSIS); SelectObject(dialogDC, dcFont); } EndPaint(hWnd, &paint);}
开发者ID:Nevermore2015,项目名称:reactos,代码行数:60,
示例8: WndProcLRESULT WINAPI WndProc (HWND hWnd, UINT uMsg, WPARAM wp, LPARAM lp){ switch (uMsg) { case WM_PAINT: PAINTSTRUCT ps; HDC dc = BeginPaint (hWnd, &ps); SelectObject (dc, GetStockObject (WHITE_BRUSH)); SelectObject (dc, GetStockObject (WHITE_PEN)); RECT rc; GetClientRect (hWnd, &rc); Rectangle (dc, rc.left, rc.top, rc.right, rc.bottom); DrawIcon (dc, 5, 5, _Icon); LPCSTR pszMsg = "Download was transferred to Free Download Manager.../nPlease use /"Back/" button to go back"; RECT rcT = rc; rcT.left = 40; rcT.top = 5; DrawText (dc, pszMsg, lstrlen (pszMsg), &rcT, DT_LEFT | DT_TOP); EndPaint (hWnd, &ps); return 0; } return DefWindowProc (hWnd, uMsg, wp, lp);}
开发者ID:ratever930,项目名称:freedownload,代码行数:26,
示例9: GetAmbientUserModeHRESULT CDTDisplay::OnDrawAdvanced(ATL_DRAWINFO& di){ // TODO: Add your specialized code here and/or call the base class BOOL bRunTime; GetAmbientUserMode(bRunTime); if(bRunTime) {//Draw Picture here Display the image data in the if(!m_DisplayImage.IsNull()) { m_DisplayImage.Draw(di.hdcDraw,m_DrawRect,m_SrcRect); } } else { OLE_COLOR colorOle; GetAmbientBackColor(colorOle); COLORREF colorRgb; ::OleTranslateColor(colorOle,0,&colorRgb); HBRUSH hBrush; hBrush=CreateSolidBrush(colorRgb); RECT& rc = *(RECT*)di.prcBounds; FillRect(di.hdcDraw,&rc,hBrush); DeleteObject(hBrush); SetBkMode(di.hdcDraw,TRANSPARENT); HICON hIcon=LoadIcon(_AtlBaseModule.GetResourceInstance(),MAKEINTRESOURCE(IDI_DISPLAY)); DrawIcon(di.hdcDraw,rc.left,rc.top,hIcon); DeleteObject(hIcon); } return 0; //return __super::OnDrawAdvanced(di);}
开发者ID:WildGenie,项目名称:ApponsControl,代码行数:31,
示例10: draw_cursorstatic void draw_cursor(struct dc_capture *capture, HDC hdc){ HICON icon; ICONINFO ii; CURSORINFO *ci = &capture->ci; if (!(capture->ci.flags & CURSOR_SHOWING)) return; icon = CopyIcon(capture->ci.hCursor); if (!icon) return; if (GetIconInfo(icon, &ii)) { POINT pos; pos.x = ci->ptScreenPos.x - (int)ii.xHotspot - capture->x; pos.y = ci->ptScreenPos.y - (int)ii.yHotspot - capture->y; DrawIcon(hdc, pos.x, pos.y, icon); DeleteObject(ii.hbmColor); DeleteObject(ii.hbmMask); } DestroyIcon(icon);}
开发者ID:GamingAtheist,项目名称:obs-studio,代码行数:26,
示例11: WndProcLRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam){ static HICON hIcon; static int cxIcon, cyIcon, cxClient, cyClient; HDC hdc; HINSTANCE hInstance; PAINTSTRUCT ps; int x, y; switch (message){ case WM_CREATE: hInstance = ((LPCREATESTRUCT)lParam)->hInstance; hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_ICON)); cxIcon = GetSystemMetrics(SM_CXICON); cyIcon = GetSystemMetrics(SM_CYICON); return 0; case WM_SIZE: cxClient = LOWORD(lParam); cyClient = HIWORD(lParam); return 0; case WM_PAINT: hdc = BeginPaint(hwnd, &ps); for(y=0; y<cyClient; y+=cyIcon)for(x=0; x<cxClient; x+=cxIcon) DrawIcon(hdc, x, y, hIcon); EndPaint(hwnd, &ps); return 0; case WM_DESTROY: PostQuitMessage(0); return 0; } return DefWindowProc(hwnd, message, wParam, lParam);}
开发者ID:tadvent,项目名称:LearningWinProgramming,代码行数:34,
示例12: ASSERTvoidBPose::DeselectWithoutErasingBackground(BRect, BPoseView* poseView){ ASSERT(poseView->ViewMode() != kListMode); ASSERT(!IsSelected()); BPoint location(Location(poseView)); // draw icon directly if (fPercent == -1) DrawIcon(location, poseView, poseView->IconSize(), true); else UpdateIcon(location, poseView); BColumn* column = poseView->FirstColumn(); if (column == NULL) return; BTextWidget* widget = WidgetFor(column->AttrHash()); if (widget == NULL || !widget->IsVisible()) return; // just invalidate the background, don't draw anything poseView->Invalidate(widget->CalcRect(location, 0, poseView));}
开发者ID:mylegacy,项目名称:haiku,代码行数:25,
示例13: DoDrawBolt/* * Draws an icon at the coordinates x,y, after copying a saved bitmap back * onto the screen at the coordinates where the last icon was drawn and * saving the area under the icon to a DC in memory */void DoDrawBolt( int x, int y, icon_mover * mover)/************************************************/{ /* * to make this look fast, even on slow machines, only redraw the icon * when the x coordinate is a multiple of the bolt speed * thus if speed = 5, the icon will be redrawn every 5th pixel it moves */ if( x % mover->speed != 0 ) return; /* if it is not the first iteration */ if( mover->last.x != -1 || mover->last.y != -1 ) { /* redraw the area that the last icon covered */ BitBlt( mover->screen_dc, mover->last.x, mover->last.y, mover->size.x, mover->size.y, mover->storage_dc, 0, 0, SRCCOPY); } /* save the area that will be under the icon to a DC in memory */ BitBlt( mover->storage_dc, 0, 0, mover->size.x, mover->size.y, mover->screen_dc, x, y, SRCCOPY); DrawIcon( mover->screen_dc, x, y, mover->icon ); /* save the coordinates for next time */ mover->last.x = x; mover->last.y = y;} /* DoDrawBolt */
开发者ID:ABratovic,项目名称:open-watcom-v2,代码行数:34,
示例14: DrawIconvoid CRBookmarkMenuItem::Draw( LVDrawBuf & buf, lvRect & rc, CRRectSkinRef skin, CRRectSkinRef valueSkin, bool selected ){ _itemDirty = false; if ( !_bookmark ) { CRMenuItem::Draw( buf, rc, skin, valueSkin, selected ); return; } lvRect itemBorders = skin->getBorderWidths(); skin->draw( buf, rc ); buf.SetTextColor( 0x000000 ); buf.SetBackgroundColor( 0xFFFFFF ); int imgWidth = DrawIcon( buf, rc, itemBorders ); lvRect textRect = rc; textRect.left += imgWidth; lvRect posRect = textRect; lString16 text = _bookmark->getPosText(); if ( !text.empty() ) { posRect.bottom = posRect.top + skin->getFont()->getHeight() + itemBorders.top + itemBorders.bottom; textRect.top = posRect.bottom - itemBorders.bottom; } lString16 postext(_("Page $1 ($2%)")); postext.replaceIntParam(1, _page+1); postext.replaceParam(2, lString16::itoa( _bookmark->getPercent()/100 ) << "." << fmt::decimal(_bookmark->getPercent()%100)); postext << " " << _bookmark->getTitleText(); skin->drawText( buf, posRect, postext ); if ( !text.empty() ) valueSkin->drawText( buf, textRect, text );}
开发者ID:Pokec,项目名称:pocketbook-coolreader,代码行数:29,
示例15: AddMousevoid AddMouse(HDC hMemDC, LPRECT lpRect, HDC hScrDC, HWND hwnd) { POINT p; // GetCursorPos(&p); // get current x, y 0.008 ms CURSORINFO globalCursor; globalCursor.cbSize = sizeof(CURSORINFO); // could cache I guess... ::GetCursorInfo(&globalCursor); HCURSOR hcur = globalCursor.hCursor; if(hwnd) ScreenToClient(hwnd, &p); // 0.010ms else GetCursorPos(&p); ICONINFO iconinfo; BOOL ret = ::GetIconInfo(hcur, &iconinfo); // 0.09ms if(ret) { p.x -= iconinfo.xHotspot; // align mouse, I guess... p.y -= iconinfo.yHotspot; // avoid some memory leak or other... if (iconinfo.hbmMask) { ::DeleteObject(iconinfo.hbmMask); } if (iconinfo.hbmColor) { ::DeleteObject(iconinfo.hbmColor); } } DrawIcon(hMemDC, p.x-lpRect->left, p.y-lpRect->top, hcur); // 0.042ms}
开发者ID:MindFy,项目名称:camstudio,代码行数:33,
示例16: FVectorvoid AGameplayDebuggingHUDComponent::DrawOverHeadInformation(APlayerController* PC, class UGameplayDebuggingComponent *DebugComponent){#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) APawn* MyPawn = Cast<APawn>(DebugComponent->GetSelectedActor()); const FVector Loc3d = MyPawn ? MyPawn->GetActorLocation() + FVector(0.f, 0.f, MyPawn->GetSimpleCollisionHalfHeight()) : FVector::ZeroVector; if (OverHeadContext.Canvas->SceneView == NULL || OverHeadContext.Canvas->SceneView->ViewFrustum.IntersectBox(Loc3d, FVector::ZeroVector) == false) { return; } const FVector ScreenLoc = OverHeadContext.Canvas->Project(Loc3d); static const FVector2D FontScale(1.f, 1.f); UFont* Font = GEngine->GetSmallFont(); float TextXL = 0.f; float YL = 0.f; FString ObjectName = FString::Printf( TEXT("{yellow}%s {white}(%s)"), *DebugComponent->ControllerName, *DebugComponent->PawnName); CalulateStringSize(OverHeadContext, OverHeadContext.Font, ObjectName, TextXL, YL); bool bDrawFullOverHead = MyPawn != nullptr && GetDebuggingReplicator()->GetSelectedActorToDebug() == MyPawn; float IconXLocation = OverHeadContext.DefaultX; float IconYLocation = OverHeadContext.DefaultY; if (bDrawFullOverHead) { OverHeadContext.DefaultX -= (0.5f*TextXL*FontScale.X); OverHeadContext.DefaultY -= (1.2f*YL*FontScale.Y); IconYLocation = OverHeadContext.DefaultY; OverHeadContext.CursorX = OverHeadContext.DefaultX; OverHeadContext.CursorY = OverHeadContext.DefaultY; } if (DebugComponent->DebugIcon.Len() > 0) { UTexture2D* RegularIcon = (UTexture2D*)StaticLoadObject(UTexture2D::StaticClass(), NULL, *DebugComponent->DebugIcon, NULL, LOAD_NoWarn | LOAD_Quiet, NULL); if (RegularIcon) { FCanvasIcon Icon = UCanvas::MakeIcon(RegularIcon); if (Icon.Texture) { const float DesiredIconSize = bDrawFullOverHead ? 32.f : 16.f; DrawIcon(OverHeadContext, FColor::White, Icon, IconXLocation, IconYLocation - DesiredIconSize, DesiredIconSize / Icon.Texture->GetSurfaceWidth()); } } } if (bDrawFullOverHead) { OverHeadContext.FontRenderInfo.bEnableShadow = bDrawFullOverHead; PrintString(OverHeadContext, bDrawFullOverHead ? FColor::White : FColor(255, 255, 255, 128), FString::Printf(TEXT("%s/n"), *ObjectName)); OverHeadContext.FontRenderInfo.bEnableShadow = false; } if (EngineShowFlags.DebugAI) { DrawPath(PC, DebugComponent); }#endif //!(UE_BUILD_SHIPPING || UE_BUILD_TEST)}
开发者ID:JustDo1989,项目名称:UnrealEngine4.11-HairWorks,代码行数:59,
示例17: DrawIcon bool LaserScanPlugin::Initialize(QGLWidget* canvas) { canvas_ = canvas; DrawIcon(); return true; }
开发者ID:evenator,项目名称:mapviz,代码行数:8,
示例18: DrawBackGroundvoid CIconButton::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct){ CDC *pDC = CDC::FromHandle(lpDrawItemStruct->hDC); CRect rectItem = lpDrawItemStruct->rcItem; // set up for double buffering CDC dcMem; dcMem.CreateCompatibleDC(pDC); CBitmap bmp; bmp.CreateCompatibleBitmap(pDC, rectItem.Width(), rectItem.Height()); CBitmap *pOldBitmap = dcMem.SelectObject(&bmp); dcMem.SetBkMode(TRANSPARENT); DrawBackGround(&dcMem); // button state BOOL bDrawFocusRect = !(lpDrawItemStruct->itemState & ODS_NOFOCUSRECT); BOOL bIsFocused = lpDrawItemStruct->itemState & ODS_FOCUS; BOOL bIsPressed = lpDrawItemStruct->itemState & ODS_SELECTED; DWORD state = bIsPressed ? PBS_PRESSED : PBS_NORMAL; if (state == PBS_NORMAL) { if (m_bhover) { state = PBS_HOT; } } if(bIsPressed) { dcMem.FillSolidRect(&rectItem, RGB(0, 0, 155)); } else if(bIsFocused) { dcMem.FillSolidRect(&rectItem, RGB(0, 155, 0)); } if(m_hIcon) { DrawIcon(&dcMem, rectItem); } else if(m_bitmap.GetSafeHandle()) { DrawBitmap(&dcMem, rectItem); } // end double buffering pDC->BitBlt(0, 0, rectItem.Width(), rectItem.Height(), &dcMem, 0, 0, SRCCOPY); // swap back the original bitmap dcMem.SelectObject(pOldBitmap); bmp.DeleteObject(); dcMem.DeleteDC();}
开发者ID:lilingshui,项目名称:code-refrence,代码行数:58,
示例19: DrawIcon bool RoutePlugin::Initialize(QGLWidget* canvas) { canvas_ = canvas; DrawIcon(); initialized_ = true; return true; }
开发者ID:lardemua,项目名称:mapviz,代码行数:9,
示例20: OnPaintvoid OnPaint( HWND hWnd ){ PAINTSTRUCT ps = { 0 }; HDC hdc = BeginPaint( hWnd, &ps ); HICON hIcon = LoadIcon( g_hInstance, MAKEINTRESOURCE(IDI_ICON1) ); DrawIcon( hdc, 100, 100, hIcon ); EndPaint( hWnd, &ps );}
开发者ID:isongbo,项目名称:MyCode,代码行数:9,
示例21: DrawIconCenteredvoid DrawIconCentered(HDC hdc, RECT *pRect, HICON hIcon){ if (NULL != pRect) { int left=pRect->left + ((pRect->right-pRect->left)-32)/2; int top= pRect-> top + ((pRect->bottom-pRect->top)-32)/2; DrawIcon(hdc, left, top, hIcon); }}
开发者ID:pbarot,项目名称:TicTacToe-game,代码行数:10,
示例22: ifvoid CSlider::DrawVertex(Math::Point pos, Math::Point dim, int icon){ Math::Point uv1, uv2, corner; float ex, dp; if ( icon == 0 ) { m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 0.0f/256.0f; // yellow rectangle uv1.y = 32.0f/256.0f; uv2.x = 32.0f/256.0f; uv2.y = 64.0f/256.0f; corner.x = 2.0f/640.0f; corner.y = 2.0f/480.0f; ex = 4.0f/256.0f; } else if ( icon == 1 ) { m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 128.0f/256.0f; // gray rectangle uv1.y = 32.0f/256.0f; uv2.x = 160.0f/256.0f; uv2.y = 64.0f/256.0f; corner.x = 2.0f/640.0f; corner.y = 2.0f/480.0f; ex = 4.0f/256.0f; } else { m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 224.0f/256.0f; // cursor uv1.y = 32.0f/256.0f; uv2.x = 256.0f/256.0f; uv2.y = 64.0f/256.0f; if ( !m_bHoriz ) { uv1.y += 64.0f/256.0f; uv2.y += 64.0f/256.0f; } corner.x = 2.0f/640.0f; corner.y = 2.0f/480.0f; ex = 4.0f/256.0f; } dp = 0.5f/256.0f; uv1.x += dp; uv1.y += dp; uv2.x -= dp; uv2.y -= dp; DrawIcon(pos, dim, uv1, uv2, corner, ex);}
开发者ID:BTML,项目名称:colobot,代码行数:55,
示例23: DrawInsert/*********************************************************************** * DrawInsert (COMCTL32.15) * * Draws insert arrow by the side of the ListBox item in the parent window. * * RETURNS * Nothing. */VOID WINAPI DrawInsert (HWND hwndParent, HWND hwndLB, INT nItem){ RECT rcItem, rcListBox, rcDragIcon; HDC hdc; DRAGLISTDATA * data; TRACE("(%p %p %d)/n", hwndParent, hwndLB, nItem); if (!hDragArrow) hDragArrow = LoadIconW(COMCTL32_hModule, (LPCWSTR)IDI_DRAGARROW); if (LB_ERR == SendMessageW(hwndLB, LB_GETITEMRECT, nItem, (LPARAM)&rcItem)) return; if (!GetWindowRect(hwndLB, &rcListBox)) return; /* convert item rect to parent co-ordinates */ if (!MapWindowPoints(hwndLB, hwndParent, (LPPOINT)&rcItem, 2)) return; /* convert list box rect to parent co-ordinates */ if (!MapWindowPoints(HWND_DESKTOP, hwndParent, (LPPOINT)&rcListBox, 2)) return; rcDragIcon.left = rcListBox.left - DRAGICON_HOTSPOT_X; rcDragIcon.top = rcItem.top - DRAGICON_HOTSPOT_Y; rcDragIcon.right = rcListBox.left; rcDragIcon.bottom = rcDragIcon.top + DRAGICON_HEIGHT; if (!GetWindowSubclass(hwndLB, DragList_SubclassWindowProc, DRAGLIST_SUBCLASSID, (DWORD_PTR*)&data)) return; if (nItem < 0) SetRectEmpty(&rcDragIcon); /* prevent flicker by only redrawing when necessary */ if (!EqualRect(&rcDragIcon, &data->last_drag_icon_rect)) { /* get rid of any previous inserts drawn */ RedrawWindow(hwndParent, &data->last_drag_icon_rect, NULL, RDW_INTERNALPAINT | RDW_ERASE | RDW_INVALIDATE | RDW_UPDATENOW); CopyRect(&data->last_drag_icon_rect, &rcDragIcon); if (nItem >= 0) { hdc = GetDC(hwndParent); DrawIcon(hdc, rcDragIcon.left, rcDragIcon.top, hDragArrow); ReleaseDC(hwndParent, hdc); } }}
开发者ID:GYGit,项目名称:reactos,代码行数:63,
示例24: ifvoid CScroll::DrawVertex(Math::Point pos, Math::Point dim, int icon){ Math::Point uv1, uv2; float ex, dp; if ( icon == 0 ) { m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 0.0f/256.0f; // yellow rectangle uv1.y = 32.0f/256.0f; uv2.x = 32.0f/256.0f; uv2.y = 64.0f/256.0f; ex = 8.0f/256.0f; } else if ( icon == 1 ) { m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 128.0f/256.0f; // gray rectangle uv1.y = 32.0f/256.0f; uv2.x = 160.0f/256.0f; uv2.y = 64.0f/256.0f; ex = 8.0f/256.0f; } else if ( icon == 2 ) { m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 64.0f/256.0f; // blue rectangle uv1.y = 0.0f/256.0f; uv2.x = 96.0f/256.0f; uv2.y = 32.0f/256.0f; ex = 8.0f/256.0f; } else { m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 104.0f/256.0f; // blue line - uv1.y = 32.0f/256.0f; uv2.x = 128.0f/256.0f; uv2.y = 40.0f/256.0f; ex = 0.0f; } dp = 0.5f/256.0f; uv1.x += dp; uv1.y += dp; uv2.x -= dp; uv2.y -= dp; DrawIcon(pos, dim, uv1, uv2, ex);}
开发者ID:CHmSID,项目名称:colobot,代码行数:54,
示例25: DrawIconvoid TicTacToeGame::DrawIconCentered(HDC hdc, RECT *pRect, HICON hIcon){ const int ICON_SIZE = 32; if (NULL != pRect) { int left = pRect->left + ((pRect->right - pRect->left) - ICON_SIZE) / 2; int top = pRect->top + ((pRect->bottom - pRect->top) - ICON_SIZE) / 2; DrawIcon(hdc, left, top, hIcon); }}
开发者ID:NamTe,项目名称:TicTacToe,代码行数:11,
示例26: DrawObject//Blits object icon to the objects square and offset "center"//in the game area.void DrawObject(SDL_Surface *screen, struct object *obj){ SDL_Rect dest; dest.x = obj->location.x * TILE_WIDTH; dest.y = (14 - obj->location.y) * TILE_HEIGHT; dest.w = TILE_WIDTH - 1; dest.h = TILE_HEIGHT - 1; DrawIcon(screen, obj->icon, dest.x + obj->center.x, dest.y + (TILE_HEIGHT - (1 + obj->center.y)));}
开发者ID:astine,项目名称:Gingerwar,代码行数:13,
示例27: if void RoutePlugin::SetDrawStyle(QString style) { if (style == "lines") { draw_style_ = LINES; } else if (style == "points") { draw_style_ = POINTS; } DrawIcon(); }
开发者ID:lardemua,项目名称:mapviz,代码行数:12,
示例28: GetDCvoid GEN::GameEngine::GameCycle(){ HDC hDC; // Draw the snowflake icon at random positions on the game screen hDC = GetDC(m_hWindow); int iX = rand() % GetWidth(); int iY = rand() % GetHeight(); DrawIcon(hDC, iX, iY, (HICON)(WORD)GetClassLong(m_hWindow, GCL_HICON)); ReleaseDC(m_hWindow, hDC);}
开发者ID:jmacvey,项目名称:Win32GameEngine,代码行数:12,
示例29: drawPointvoidModelMenuItem::DrawContent(){ if (fDrawText) { BPoint drawPoint(ContentLocation()); drawPoint.x += 20 + (fExtraPad ? 6 : 0); if (fHeightDelta > 0) drawPoint.y += ceil(fHeightDelta / 2); Menu()->MovePenTo(drawPoint); _inherited::DrawContent(); } DrawIcon();}
开发者ID:AmirAbrams,项目名称:haiku,代码行数:13,
注:本文中的DrawIcon函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 C++ DrawIconEx函数代码示例 C++ DrawGraph函数代码示例 |