这篇教程C++ EditControlEnterHit函数代码示例写得很实用,希望能帮到您。
本文整理汇总了C++中EditControlEnterHit函数的典型用法代码示例。如果您正苦于以下问题:C++ EditControlEnterHit函数的具体用法?C++ EditControlEnterHit怎么用?C++ EditControlEnterHit使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了EditControlEnterHit函数的25个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: OnEnChangeEditAngularfrictionvoid DialogAFBody::OnEnChangeEditAngularfriction() { if( EditControlEnterHit( ( CEdit * ) GetDlgItem( IDC_EDIT_ANGULARFRICTION ) ) ) { UpdateFile(); } else { m_angularFriction = EditVerifyFloat( ( CEdit * ) GetDlgItem( IDC_EDIT_ANGULARFRICTION ), false ); }}
开发者ID:revelator,项目名称:Revelation,代码行数:7,
示例2: OnEnChangeEditAnglesRollvoid DialogAFBody::OnEnChangeEditAnglesRoll() { if( EditControlEnterHit( ( CEdit * ) GetDlgItem( IDC_EDIT_ANGLES_ROLL ) ) ) { UpdateFile(); } else { cm_angles_roll = EditVerifyFloat( ( CEdit * ) GetDlgItem( IDC_EDIT_ANGLES_ROLL ) ); }}
开发者ID:revelator,项目名称:Revelation,代码行数:7,
示例3: OnEnChangeEditAnglesPitchvoid DialogAFBody::OnEnChangeEditAnglesPitch() { if( EditControlEnterHit( ( CEdit * ) GetDlgItem( IDC_EDIT_ANGLES_PITCH ) ) ) { UpdateFile(); } else { cm_angles_pitch = EditVerifyFloat( ( CEdit * ) GetDlgItem( IDC_EDIT_ANGLES_PITCH ) ); }}
开发者ID:revelator,项目名称:Revelation,代码行数:7,
示例4: OnEnChangeEditAfVectorZvoid DialogAFBody::OnEnChangeEditAfVectorZ() { if( EditControlEnterHit( ( CEdit * ) GetDlgItem( IDC_EDIT_AF_VECTOR_Z ) ) ) { UpdateFile(); } else { cm_origin_z = EditVerifyFloat( ( CEdit * ) GetDlgItem( IDC_EDIT_AF_VECTOR_Z ) ); }}
开发者ID:revelator,项目名称:Revelation,代码行数:7,
示例5: OnEnChangeEditContactfrictionvoid DialogAFBody::OnEnChangeEditContactfriction() { if( EditControlEnterHit( ( CEdit * ) GetDlgItem( IDC_EDIT_CONTACTFRICTION ) ) ) { UpdateFile(); } else { m_contactFriction = EditVerifyFloat( ( CEdit * ) GetDlgItem( IDC_EDIT_CONTACTFRICTION ), false ); }}
开发者ID:revelator,项目名称:Revelation,代码行数:7,
示例6: OnEnChangeEditTotalmassvoid DialogAFProperties::OnEnChangeEditTotalmass(){ if ( EditControlEnterHit( (CEdit *) GetDlgItem( IDC_EDIT_TOTALMASS ) ) ) { UpdateFile(); }}
开发者ID:revelator,项目名称:Revelator-Doom3,代码行数:7,
示例7: OnEnChangeEditSkinvoid DialogAFProperties::OnEnChangeEditSkin() { if ( EditControlEnterHit( &m_editSkin ) ) { UpdateFile(); // reload the .af file AFDialogReloadFile(); }}
开发者ID:BielBdeLuna,项目名称:StormEngine2,代码行数:7,
示例8: OnEnChangeEditAngularaccelerationvoid DialogAFProperties::OnEnChangeEditAngularacceleration(){ if ( EditControlEnterHit( (CEdit *) GetDlgItem( IDC_EDIT_ANGULARACCELERATION ) ) ) { UpdateFile(); }}
开发者ID:revelator,项目名称:Revelator-Doom3,代码行数:7,
示例9: OnEnChangeEditMaximummovetimevoid DialogAFProperties::OnEnChangeEditMaximummovetime(){ if ( EditControlEnterHit( (CEdit *) GetDlgItem( IDC_EDIT_MAXIMUM_MOVE_TIME ) ) ) { UpdateFile(); }}
开发者ID:revelator,项目名称:Revelator-Doom3,代码行数:7,
示例10: OnEnChangeEditAngularvelocityvoid DialogAFProperties::OnEnChangeEditAngularvelocity(){ if ( EditControlEnterHit( (CEdit *) GetDlgItem( IDC_EDIT_ANGULARVELOCITY ) ) ) { UpdateFile(); }}
开发者ID:revelator,项目名称:Revelator-Doom3,代码行数:7,
示例11: OnEnChangeEditAngulartolerancevoid DialogAFProperties::OnEnChangeEditAngulartolerance(){ if ( EditControlEnterHit( (CEdit *) GetDlgItem( IDC_EDIT_ANGULAR_TOLERANCE ) ) ) { UpdateFile(); }}
开发者ID:revelator,项目名称:Revelator-Doom3,代码行数:7,
示例12: OnEnChangeEditModelvoid DialogAFProperties::OnEnChangeEditModel(){ if ( EditControlEnterHit( &m_editModel ) ) { UpdateFile(); }}
开发者ID:revelator,项目名称:Revelator-Doom3,代码行数:7,
示例13: OnEnChangeEditBasLimitAxisYawvoid DialogAFConstraintBallAndSocket::OnEnChangeEditBasLimitAxisYaw() { if ( EditControlEnterHit( (CEdit *) GetDlgItem( IDC_EDIT_BAS_LIMIT_AXIS_YAW ) ) ) { UpdateFile(); } else { m_limitAxisYaw = EditVerifyFloat( (CEdit *) GetDlgItem( IDC_EDIT_BAS_LIMIT_AXIS_YAW ) ); }}
开发者ID:Kaan88,项目名称:doom3.gpl,代码行数:8,
示例14: EditVerifyFloatvoid DialogAFConstraintBallAndSocket::OnEnChangeEditBasLimitPyramidAngle2() { if ( EditControlEnterHit( (CEdit *) GetDlgItem( IDC_EDIT_BAS_LIMIT_PYRAMID_ANGLE2 ) ) ) { UpdateFile(); } else { m_pyramidAngle2 = EditVerifyFloat( (CEdit *) GetDlgItem( IDC_EDIT_BAS_LIMIT_PYRAMID_ANGLE2 ), false ); }}
开发者ID:Kaan88,项目名称:doom3.gpl,代码行数:8,
示例15: OnEnChangeEditBasLimitConeAnglevoid DialogAFConstraintBallAndSocket::OnEnChangeEditBasLimitConeAngle() { if ( EditControlEnterHit( (CEdit *) GetDlgItem( IDC_EDIT_BAS_LIMIT_CONE_ANGLE ) ) ) { UpdateFile(); } else { m_coneAngle = EditVerifyFloat( (CEdit *) GetDlgItem( IDC_EDIT_BAS_LIMIT_CONE_ANGLE ), false ); }}
开发者ID:Kaan88,项目名称:doom3.gpl,代码行数:8,
示例16: OnEnChangeEditAnchorYvoid DialogAFConstraintBallAndSocket::OnEnChangeEditAnchorY() { if ( EditControlEnterHit( (CEdit *) GetDlgItem( IDC_EDIT_ANCHOR_Y ) ) ) { UpdateFile(); } else { m_anchor_y = EditVerifyFloat( (CEdit *) GetDlgItem( IDC_EDIT_ANCHOR_Y ) ); }}
开发者ID:Kaan88,项目名称:doom3.gpl,代码行数:8,
示例17: EditVerifyFloatvoid DialogAFConstraintUniversal::OnEnChangeEditUniversalYawShaft2() { if ( EditControlEnterHit( (CEdit *) GetDlgItem( IDC_EDIT_UNIVERSAL_YAW_SHAFT2 ) ) ) { UpdateFile(); } else { m_yawShaft2 = EditVerifyFloat( (CEdit *) GetDlgItem( IDC_EDIT_UNIVERSAL_YAW_SHAFT2 ) ); }}
开发者ID:AndreiBarsan,项目名称:doom3.gpl,代码行数:8,
示例18: OnEnChangeEditSliderAxisYawvoid DialogAFConstraintSlider::OnEnChangeEditSliderAxisYaw() { if ( EditControlEnterHit( (CEdit *) GetDlgItem( IDC_EDIT_SLIDER_AXIS_YAW ) ) ) { UpdateFile(); } else { EditVerifyFloat( (CEdit *) GetDlgItem( IDC_EDIT_SLIDER_AXIS_YAW ) ); }}
开发者ID:Deepfreeze32,项目名称:idtech4cdk,代码行数:8,
示例19: OnEnChangeEditConstraintFrictionvoid DialogAFConstraint::OnEnChangeEditConstraintFriction() { if ( EditControlEnterHit( (CEdit *) GetDlgItem( IDC_EDIT_CONSTRAINT_FRICTION ) ) ) { UpdateFile(); } else { EditVerifyFloat( (CEdit *) GetDlgItem( IDC_EDIT_CONSTRAINT_FRICTION ), false ); }}
开发者ID:0culus,项目名称:Doom3-for-MacOSX-,代码行数:8,
示例20: OnEnChangeEditAnchorZvoid DialogAFConstraintUniversal::OnEnChangeEditAnchorZ() { if ( EditControlEnterHit( (CEdit *) GetDlgItem( IDC_EDIT_ANCHOR_Z ) ) ) { UpdateFile(); } else { m_anchor_z = EditVerifyFloat( (CEdit *) GetDlgItem( IDC_EDIT_ANCHOR_Z ) ); }}
开发者ID:AndreiBarsan,项目名称:doom3.gpl,代码行数:8,
示例21: OnEnChangeEditCmWidthvoid DialogAFBody::OnEnChangeEditCmWidth() { if( EditControlEnterHit( ( CEdit * ) GetDlgItem( IDC_EDIT_CM_WIDTH ) ) ) { ValidateCollisionModelWidth( false ); UpdateFile(); } else { cm_width = EditVerifyFloat( ( CEdit * ) GetDlgItem( IDC_EDIT_CM_WIDTH ), false ); }}
开发者ID:revelator,项目名称:Revelation,代码行数:8,
示例22: OnEnChangeEditUniversalLimitConeAnglevoid DialogAFConstraintUniversal::OnEnChangeEditUniversalLimitConeAngle() { if ( EditControlEnterHit( (CEdit *) GetDlgItem( IDC_EDIT_UNIVERSAL_LIMIT_CONE_ANGLE ) ) ) { UpdateFile(); } else { m_coneAngle = EditVerifyFloat( (CEdit *) GetDlgItem( IDC_EDIT_UNIVERSAL_LIMIT_CONE_ANGLE ), false ); }}
开发者ID:AndreiBarsan,项目名称:doom3.gpl,代码行数:8,
示例23: OnEnChangeEditCmDensityvoid DialogAFBody::OnEnChangeEditCmDensity() { if( EditControlEnterHit( ( CEdit * ) GetDlgItem( IDC_EDIT_CM_DENSITY ) ) ) { ValidateCollisionModelDensity( false ); UpdateFile(); } else { cm_density = EditVerifyFloat( ( CEdit * ) GetDlgItem( IDC_EDIT_CM_DENSITY ), false ); }}
开发者ID:revelator,项目名称:Revelation,代码行数:8,
示例24: OnEnChangeEditUniversalLimitYawvoid DialogAFConstraintUniversal::OnEnChangeEditUniversalLimitYaw() { if ( EditControlEnterHit( (CEdit *) GetDlgItem( IDC_EDIT_UNIVERSAL_LIMIT_YAW ) ) ) { UpdateFile(); } else { m_limitYaw = EditVerifyFloat( (CEdit *) GetDlgItem( IDC_EDIT_UNIVERSAL_LIMIT_YAW ) ); }}
开发者ID:AndreiBarsan,项目名称:doom3.gpl,代码行数:8,
示例25: OnEnChangeEditCmHeightvoid DialogAFBody::OnEnChangeEditCmHeight() { if( EditControlEnterHit( ( CEdit * ) GetDlgItem( IDC_EDIT_CM_HEIGHT ) ) ) { ValidateCollisionModelHeight( false ); UpdateFile(); } else { cm_height = EditVerifyFloat( ( CEdit * ) GetDlgItem( IDC_EDIT_CM_HEIGHT ), false ); }}
开发者ID:revelator,项目名称:Revelation,代码行数:8,
注:本文中的EditControlEnterHit函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 C++ EditVerifyFloat函数代码示例 C++ Edge函数代码示例 |