这篇教程C++ EventPlayerDroppedFlag函数代码示例写得很实用,希望能帮到您。
本文整理汇总了C++中EventPlayerDroppedFlag函数的典型用法代码示例。如果您正苦于以下问题:C++ EventPlayerDroppedFlag函数的具体用法?C++ EventPlayerDroppedFlag怎么用?C++ EventPlayerDroppedFlag使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了EventPlayerDroppedFlag函数的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: TC_LOG_ERRORvoid BattlegroundWS::RemovePlayer(Player* player, uint64 guid, uint32 /*team*/){ // sometimes flag aura not removed :( if (IsAllianceFlagPickedup() && m_FlagKeepers[TEAM_ALLIANCE] == guid) { if (!player) { TC_LOG_ERROR("bg.battleground", "BattlegroundWS: Removing offline player who has the FLAG!!"); SetAllianceFlagPicker(0); RespawnFlag(ALLIANCE, false); } else EventPlayerDroppedFlag(player); } if (IsHordeFlagPickedup() && m_FlagKeepers[TEAM_HORDE] == guid) { if (!player) { TC_LOG_ERROR("bg.battleground", "BattlegroundWS: Removing offline player who has the FLAG!!"); SetHordeFlagPicker(0); RespawnFlag(HORDE, false); } else EventPlayerDroppedFlag(player); }}
开发者ID:3306665,项目名称:trinitycore,代码行数:26,
示例2: ClearAllianceFlagCarriervoid BattleGroundWS::RemovePlayer(Player* plr, ObjectGuid guid){ // sometimes flag aura not removed :( if (IsAllianceFlagPickedUp() && m_flagCarrierAlliance == guid) { if (!plr) { sLog.outError("BattleGroundWS: Removing offline player who has the FLAG!!"); ClearAllianceFlagCarrier(); RespawnFlag(ALLIANCE, false); } else EventPlayerDroppedFlag(plr); } if (IsHordeFlagPickedUp() && m_flagCarrierHorde == guid) { if (!plr) { sLog.outError("BattleGroundWS: Removing offline player who has the FLAG!!"); ClearHordeFlagCarrier(); RespawnFlag(HORDE, false); } else EventPlayerDroppedFlag(plr); }}
开发者ID:LabGod,项目名称:server,代码行数:26,
示例3: EventPlayerDroppedFlagvoid BattlegroundEY::RemovePlayer(Player* plr, uint64 guid, uint32 /*team*/){ // sometimes flag aura not removed :( for(int j = EY_POINTS_MAX; j >= 0; --j) { for(size_t i = 0; i < m_PlayersNearPoint[j].size(); ++i) if(m_PlayersNearPoint[j][i] == guid) { m_PlayersNearPoint[j].erase(m_PlayersNearPoint[j].begin() + i); break; } } if(IsFlagPickedup()) { if(m_FlagKeeper == guid) { if(plr) EventPlayerDroppedFlag(plr); else { SetFlagPicker(0); RespawnFlag(true); } } }}
开发者ID:Darkelmo,项目名称:MythCore,代码行数:26,
示例4: EventPlayerDroppedFlagvoid BattleGroundBG::HandleKillPlayer(Player* player, Player* killer){ if (GetStatus() != STATUS_IN_PROGRESS) return; BattleGround::HandleKillPlayer(player, killer); EventPlayerDroppedFlag(player);}
开发者ID:Jojo2323,项目名称:mangos3,代码行数:8,
示例5: EventPlayerDroppedFlagvoid BattleGroundEY::RemovePlayer(Player* plr, ObjectGuid guid){ // sometimes flag aura not removed :( if (IsFlagPickedUp()) { if (m_flagCarrier == guid) { if (plr) EventPlayerDroppedFlag(plr); else { ClearFlagCarrier(); RespawnFlag(); } } }}
开发者ID:mangosfour,项目名称:server,代码行数:17,
示例6: whilevoid BattlegroundEY::RemovePlayer(Player* player, uint64 guid, uint32 /*team*/){ if (!player) return; for (uint8 i = 0; i < EY_POINTS_MAX; ++i) { if (!m_PlayersNearPoint[i].empty()) { uint8 j = 0; while (j < m_PlayersNearPoint[i].size()) { Player* player = ObjectAccessor::FindPlayer(m_PlayersNearPoint[i][j]); if (!player) { ++j; continue; } if (player->GetGUID() == guid) { m_PlayersNearPoint[i].erase(m_PlayersNearPoint[i].begin() + j); break; } else ++j; } } } if (IsFlagPickedup()) { if (m_FlagKeeper == guid) { if (player) EventPlayerDroppedFlag(player); else { SetFlagPicker(0); RespawnFlag(true); } } }}
开发者ID:Expery,项目名称:Core,代码行数:43,
示例7: EventPlayerDroppedFlagvoid BattleGroundAC::RemovePlayer(Player *plr, ObjectGuid guid){ // sometimes flag aura not removed :( for (int j = BG_AC_NODES_MAX; j >= 0; --j) { for(size_t i = 0; i < m_PlayersNearPoint[j].size(); ++i) if (m_PlayersNearPoint[j][i] == guid) m_PlayersNearPoint[j].erase(m_PlayersNearPoint[j].begin() + i); } if (IsFlagPickedup()) { if (m_FlagKeeper == guid) { if (plr) EventPlayerDroppedFlag(plr); else { ClearFlagPicker(); RespawnFlag(true); } } }}
开发者ID:hodobaj,项目名称:DTD-Edition,代码行数:23,
注:本文中的EventPlayerDroppedFlag函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 C++ EventType函数代码示例 C++ EvaluationData函数代码示例 |