这篇教程C++ FRAMEWIN_GetDefaultClientColor函数代码示例写得很实用,希望能帮到您。
本文整理汇总了C++中FRAMEWIN_GetDefaultClientColor函数的典型用法代码示例。如果您正苦于以下问题:C++ FRAMEWIN_GetDefaultClientColor函数的具体用法?C++ FRAMEWIN_GetDefaultClientColor怎么用?C++ FRAMEWIN_GetDefaultClientColor使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了FRAMEWIN_GetDefaultClientColor函数的19个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: _OnPaint/** * @brief Paints of the owner drawn button. * @param hObj: pointer to button handle * @retval None */static void _OnPaint(BUTTON_Handle hObj) { int Index; GUI_RECT Rect; Index = (WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED) ? 1 : 0; GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor()); GUI_Clear(); WM_GetClientRect(&Rect); /* Draw button background */ if(Index) { GUI_SetColor(0x40000000 | GUI_GRAY); } else { GUI_SetColor(0x40000000 | GUI_DARKGRAY); } GUI_FillRectEx(&Rect); /* Draw black shape */ GUI_SetColor(GUI_DARKGRAY); GUI_DrawRectEx(&Rect); GUI_DrawBitmap(&bmSTLogo40x20, 0, 0);}
开发者ID:EarnestHein89,项目名称:STM32Cube_FW_F4,代码行数:34,
示例2: _OnPaint_pause/** * @brief Paints pause button * @param hObj: button handle * @retval None */static void _OnPaint_pause(BUTTON_Handle hObj) { GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor()); GUI_Clear(); if((RecorderMode == RECORDER_MODE_REC_IDLE)|| (RecorderMode == RECORDER_MODE_PLAY_IDLE)|| (RecorderMode == RECORDER_MODE_REC_DISABLED)) { GUI_DrawBitmapMag(&record_bmpause_des, 0, 0, 2, 2); } else { if((WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED)) { GUI_DrawBitmapMag(&record_bmpause_pressed, 0, 0, 2, 2); } else { if((AUDIO_RECORDER_GetState() == AUDIO_RECORDER_PLAY_PAUSE)|| (AUDIO_RECORDER_GetState() == AUDIO_RECORDER_RECORD_PAUSE)) { GUI_DrawBitmapMag(&record_bmpause_pressed, 0, 0, 2, 2); } else { GUI_DrawBitmapMag(&record_bmpause, 0, 0, 2, 2); } } }}
开发者ID:z80,项目名称:stm32f429,代码行数:38,
示例3: _OnPaint_play/** * @brief Paints play button * @param hObj: button handle * @retval None */static void _OnPaint_play(BUTTON_Handle hObj) { int Index; Index = (WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED) ? 1 : 0; GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor()); GUI_Clear(); if((VideoPlayer_State == VIDEO_IDLE) || (VideoPlayer_State == VIDEO_PAUSE)) { if(Index) { GUI_DrawBitmap(&bmplay_pressed, 0, 0); } else { GUI_DrawBitmap(&bmplay_not_pressed, 0, 0); } } else { if(Index) { GUI_DrawBitmap(&bmpause_pressed, 0, 0); } else { GUI_DrawBitmap(&bmpause_not_pressed, 0, 0); } }}
开发者ID:eemei,项目名称:library-stm32f4,代码行数:37,
示例4: _OnPaint_play/** * @brief Paints Play button * @param hObj: button handle * @retval None */static void _OnPaint_play(BUTTON_Handle hObj) { int Index; GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor()); GUI_Clear(); Index = (WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED) ? 1 : 0; if(Index) { if(slideshow_state == ON) { GUI_DrawBitmap(&bmpause_pressed, 0, 0); } else if(slideshow_state == OFF) { GUI_DrawBitmap(&bmplay_pressed, 0, 0); } } else { if(slideshow_state == ON) { GUI_DrawBitmap(&bmpause_not_pressed, 0, 0); } else if(slideshow_state == OFF) { GUI_DrawBitmap(&bmplay_not_pressed, 0, 0); } }}
开发者ID:Joe-Merten,项目名称:Stm32-Tools-Evaluation,代码行数:36,
示例5: _OnPaint_start/*** @brief Paints record button* @param hObj: button handle* @retval None*/static void _OnPaint_start(BUTTON_Handle hObj) { GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor()); GUI_Clear(); if(VNC_GetState() == VNC_IDLE) { if ((WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED)) { GUI_DrawBitmap(&bmvnc_play_pressed, 0, 0); } else { GUI_DrawBitmap(&vnc_bmplay_unpressed, 0, 0); } } else { if ((WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED)) { GUI_DrawBitmap(&bmstop_pressed, 0, 0); } else { GUI_DrawBitmap(&bmstop_unpressed, 0, 0); } }}
开发者ID:MrZANE42,项目名称:verisure1512,代码行数:34,
示例6: _OnPaint_play/** * @brief Paints Play button * @param hObj: button handle * @retval None */static void _OnPaint_play(BUTTON_Handle hObj) { int Index; GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor()); GUI_Clear(); Index = (WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED) ? 1 : 0; if(Index) { if(AUDIOPLAYER_GetState() == AUDIOPLAYER_PLAY) { if(PlayerSettings.b.pause == PAUSE_ACTIVE) { GUI_DrawBitmap(&bmplay_pressed, 0, 0); } else if(PlayerSettings.b.pause == PLAY_ACTIVE) { GUI_DrawBitmap(&bmpause_pressed, 0, 0); } } else if(AUDIOPLAYER_GetState() == AUDIOPLAYER_STOP) { if(PlayerSettings.b.pause == PLAY_ACTIVE) { GUI_DrawBitmap(&bmplay_pressed, 0, 0); } else if(PlayerSettings.b.pause == PAUSE_ACTIVE) { GUI_DrawBitmap(&bmpause_pressed, 0, 0); } } } else { if(AUDIOPLAYER_GetState() == AUDIOPLAYER_PLAY) { if(PlayerSettings.b.pause == PAUSE_ACTIVE) { GUI_DrawBitmap(&bmplay_not_pressed, 0, 0); } else if(PlayerSettings.b.pause == PLAY_ACTIVE) { GUI_DrawBitmap(&bmpause_not_pressed, 0, 0); } } else if(AUDIOPLAYER_GetState() == AUDIOPLAYER_STOP) { if(PlayerSettings.b.pause == PLAY_ACTIVE) { GUI_DrawBitmap(&bmplay_not_pressed, 0, 0); } else if(PlayerSettings.b.pause == PAUSE_ACTIVE) { GUI_DrawBitmap(&bmpause_not_pressed, 0, 0); } } }}
开发者ID:PaxInstruments,项目名称:STM32CubeF4,代码行数:64,
示例7: _OnPaint_exit/** * @brief Paints exit button * @param hObj: button handle * @retval None */static void _OnPaint_exit(BUTTON_Handle hObj) { GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor()); GUI_Clear(); GUI_SetColor(0x00DCA939); GUI_AA_FillCircle(70, 0, 70); GUI_SetBkColor(0x00DCA939); GUI_SetColor(GUI_WHITE); GUI_SetFont(&GUI_Font20B_1); GUI_DispStringAt("Menu", 10, 15);}
开发者ID:vlsi1217,项目名称:STM32F7Cube,代码行数:18,
示例8: _OnPaint_exit/** * @brief Paints exit button * @param hObj: button handle * @retval None */static void _OnPaint_exit(BUTTON_Handle hObj) { GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor()); GUI_Clear(); GUI_SetColor(GUI_STCOLOR_LIGHTBLUE); GUI_AA_FillCircle(60, 0, 60); GUI_SetBkColor(GUI_STCOLOR_LIGHTBLUE); GUI_SetColor(GUI_WHITE); GUI_SetFont(&GUI_FontLubalGraph16); GUI_DispStringAt("Menu", 15, 13);}
开发者ID:MrZANE42,项目名称:verisure1512,代码行数:18,
示例9: _OnPaint_speaker/** * @brief Paints speaker button * @param speaker_status: speaker button status * @retval None */static void _OnPaint_speaker(uint32_t speaker_status) { GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor()); GUI_Clear(); if(PlayerSettings.b.mute == MUTE_ON) { GUI_DrawBitmap(&bmspeaker_mute, 0, 0); } else if(PlayerSettings.b.mute == MUTE_OFF) { GUI_DrawBitmap(&bmspeaker_not_mute, 0, 0); }}
开发者ID:PaxInstruments,项目名称:STM32CubeF4,代码行数:19,
示例10: _OnPaint_alarm/** * @brief Paints alarm button * @param hObj: button handle * @retval None */static void _OnPaint_alarm(BUTTON_Handle hObj, uint32_t alarm_status) { GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor()); GUI_Clear(); if(HomeSettings.b.alarm == ALARM_OFF) { GUI_DrawBitmap(&bmdes_alarm, 0, 0); } else { GUI_DrawBitmap(&bmalarm, 0, 0); }}
开发者ID:Lembed,项目名称:STM32CubeF4-mirrors,代码行数:19,
示例11: _OnPaint_record/** * @brief Paints record button * @param hObj: button handle * @retval None */static void _OnPaint_record(BUTTON_Handle hObj) { GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor()); GUI_Clear(); if(RecorderMode == RECORDER_MODE_REC_DISABLED) { GUI_DrawBitmap(&bmrecord_disabled, 0, 0); } else if(RecorderMode == RECORDER_MODE_PLAYING) { GUI_DrawBitmap(&record_bmplay_pressed, 0, 0); } else if(RecorderMode == RECORDER_MODE_REC_IDLE) { if((WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED)) { GUI_DrawBitmap(&bmrecord_pressed, 0, 0); } else { GUI_DrawBitmap(&bmrecord, 0, 0); } } else if(RecorderMode == RECORDER_MODE_PLAY_IDLE) { if((WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED)) { GUI_DrawBitmap(&record_bmplay_pressed, 0, 0); } else { GUI_DrawBitmap(&record_bmplay, 0, 0); } } else if(RecorderMode == RECORDER_MODE_RECORDING) { if((WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED)) { GUI_DrawBitmap(&bmcancel, 0, 0); } else { GUI_DrawBitmap(&bmcancel_unpressed, 0, 0); } }}
开发者ID:acrepina,项目名称:STM32F7_serverWEB,代码行数:53,
示例12: _OnPaint_lock/*** @brief Paints lock button* @param hObj: button handle* @retval None*/static void _OnPaint_lock(BUTTON_Handle hObj) { GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor()); GUI_Clear(); if (VNC_GetLockState()) { GUI_DrawBitmap(&bmlock, 0, 0); } else { GUI_DrawBitmap(&bmunlock, 0, 0); }}
开发者ID:MrZANE42,项目名称:verisure1512,代码行数:21,
示例13: _OnPaint_fullscreen/** * @brief Paints Full Screen button * @param hObj: button handle * @retval None */static void _OnPaint_fullscreen(BUTTON_Handle hObj) { int Index; GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor()); GUI_Clear(); Index = (WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED) ? 1 : 0; if(Index) { GUI_DrawBitmap(&bmwindowfullscreen, 0, 0); } else { GUI_DrawBitmap(&bmwindownofullscreen, 0, 0); }}
开发者ID:eemei,项目名称:library-stm32f4,代码行数:22,
示例14: _OnPaint_close/** * @brief Paints Close button * @param hObj: button handle * @retval None */static void _OnPaint_close(BUTTON_Handle hObj) { int Index; GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor()); GUI_Clear(); Index = (WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED) ? 1 : 0; if(Index) { GUI_DrawBitmap(&bmclose_pressed, 0, 0); } else { GUI_DrawBitmap(&bmclose_not_pressed, 0, 0); }}
开发者ID:eemei,项目名称:library-stm32f4,代码行数:22,
示例15: _OnPaint_drowise/** * @brief Paints drowise button * @param hObj: button handle * @retval None */static void _OnPaint_drowise(BUTTON_Handle hObj) { int Index; GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor()); GUI_Clear(); Index = (WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED) ? 1 : 0; if(Index) { GUI_DrawBitmap(&bmdes_water_sub, 0, 0); } else { GUI_DrawBitmap(&bmwater_sub, 0, 0); }}
开发者ID:z80,项目名称:stm32f429,代码行数:22,
示例16: _OnPaint_repeat/** * @brief Paints repeat button * @param repeat_status: repeat button status * @retval None */static void _OnPaint_repeat(uint32_t repeat_status) { GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor()); GUI_Clear(); if(PlayerSettings.b.repeat == REPEAT_NONE) { GUI_DrawBitmap(&bmrepeat_off, 0, 0); } else if(PlayerSettings.b.repeat == REPEAT_ONCE) { GUI_DrawBitmap(&bmrepeat1, 0, 0); } else if(PlayerSettings.b.repeat == REPEAT_ALL) { GUI_DrawBitmap(&bmrepeat_all, 0, 0); }}
开发者ID:eemei,项目名称:library-stm32f4,代码行数:23,
示例17: _OnPaint_camera/** * @brief Paints camera button * @param hObj: button handle * @retval None */static void _OnPaint_camera(BUTTON_Handle hObj, uint32_t alarm_status, uint32_t camera_status) { GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor()); GUI_Clear(); GUI_DrawBitmap(&bmcamera, 0, 0); if(HomeSettings.b.alarm == ALARM_ON) { if(HomeSettings.b.camera != CAM_DESACTIVATED) { GUI_DrawBitmap(&bmdes_camera, 0, 0); } } else { GUI_DrawBitmap(&bmcamera, 0, 0); }}
开发者ID:Lembed,项目名称:STM32CubeF4-mirrors,代码行数:24,
示例18: _OnPaint_stop/** * @brief Paints Stop button * @param hObj: button handle * @retval None */static void _OnPaint_stop(BUTTON_Handle hObj) { GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor()); GUI_Clear(); if((RecorderMode == RECORDER_MODE_REC_IDLE)|| (RecorderMode == RECORDER_MODE_REC_DISABLED)) { GUI_DrawBitmapMag(&record_bmstop_des, 0, 0, 2, 2); } else { if((WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED)) { GUI_DrawBitmapMag(&record_bmstop_pressed, 0, 0, 2, 2); } else { GUI_DrawBitmapMag(&record_bmstop, 0, 0, 2, 2); } } }
开发者ID:z80,项目名称:stm32f429,代码行数:27,
示例19: _OnPaint_cam5_1/** * @brief Paints cam5_1 button * @param hObj: button handle * @retval None */static void _OnPaint_cam5_1(BUTTON_Handle hObj, uint32_t alarm_status, uint32_t camera_status) { GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor()); GUI_Clear(); GUI_DrawBitmap(&bmB6_OFF, 0, 0); if(HomeSettings.b.alarm == ALARM_ON) { if(HomeSettings.b.camera == CAM_5) { GUI_DrawBitmap(&bmB6_ON, 0, 0); } else { GUI_DrawBitmap(&bmB6_DES, 0, 0); } } else { GUI_DrawBitmap(&bmB6_OFF, 0, 0); } }
开发者ID:Lembed,项目名称:STM32CubeF4-mirrors,代码行数:28,
注:本文中的FRAMEWIN_GetDefaultClientColor函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 C++ FREE函数代码示例 C++ FRACTION函数代码示例 |