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自学教程:C++ Finish函数代码示例

51自学网 2021-06-01 20:47:13
  C++
这篇教程C++ Finish函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中Finish函数的典型用法代码示例。如果您正苦于以下问题:C++ Finish函数的具体用法?C++ Finish怎么用?C++ Finish使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了Finish函数的30个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: Stream_Prepare

//---------------------------------------------------------------------------void File_Aac::From_Codec(){    //Filling    Stream_Prepare(Stream_General);    Fill(Stream_General, 0, General_Format, "AAC");    Stream_Prepare(Stream_Audio);    Fill(Stream_Audio, 0, Audio_Format, "AAC");    Fill(Stream_Audio, 0, Audio_Codec, Codec);    Ztring Profile;    int8u Version=0, SBR=2, PS=2;         if (0);    else if (Codec==_T("A_AAC/MPEG2/MAIN"))     {Version=2; Profile=_T("Main");}    else if (Codec==_T("A_AAC/MPEG2/LC"))       {Version=2; Profile=_T("LC");   SBR=0;}    else if (Codec==_T("A_AAC/MPEG2/LC/SBR"))   {Version=2; Profile=_T("LC");   SBR=1;}    else if (Codec==_T("A_AAC/MPEG2/SSR"))      {Version=2; Profile=_T("SSR");}    else if (Codec==_T("A_AAC/MPEG4/MAIN"))     {Version=4; Profile=_T("Main");}    else if (Codec==_T("A_AAC/MPEG4/LC"))       {Version=4; Profile=_T("LC");   SBR=0;}    else if (Codec==_T("A_AAC/MPEG4/LC/SBR"))   {Version=4; Profile=_T("LC");   SBR=1; PS=0;}    else if (Codec==_T("A_AAC/MPEG4/LC/SBR/PS")){Version=4; Profile=_T("LC");   SBR=1; PS=1;}    else if (Codec==_T("A_AAC/MPEG4/SSR"))      {Version=4; Profile=_T("SSR");}    else if (Codec==_T("A_AAC/MPEG4/LTP"))      {Version=4; Profile=_T("LTP");}    else if (Codec==_T("raac"))                 {           Profile=_T("LC");}    else if (Codec==_T("racp"))                 {           Profile=_T("LC");   SBR=1; PS=0;}    if (Version>0)        Fill(Stream_Audio, 0, Audio_Format_Version, Version==2?"Version 2":"Version 4");    Fill(Stream_Audio, 0, Audio_Format_Profile, Profile);    if (SBR!=2)    {        if (SBR)            Fill(Stream_Audio, 0, Audio_Format_Settings, "SBR");        Fill(Stream_Audio, 0, Audio_Format_Settings_SBR, SBR?"Yes":"No");    }    if (PS!=2)    {        if (PS)            Fill(Stream_Audio, 0, Audio_Format_Settings, "PS");        Fill(Stream_Audio, 0, Audio_Format_Settings_PS, PS?"Yes":"No");    }    Accept("AAC");    Finish("AAC");}
开发者ID:thespooler,项目名称:mediainfo-code,代码行数:44,


示例2: Skip_C4

//---------------------------------------------------------------------------void File_Dpg::FileHeader_Parse(){    //Parsing    int32u  FrameCount, FrameRate, SamplingRate;    Skip_C4(                                                    "Signature");    Get_L4 (FrameCount,                                         "Frame count");    Get_L4 (FrameRate,                                          "Frame rate"); Param_Info(FrameRate/0x100, " fps");    Get_L4 (SamplingRate,                                       "Sampling rate");    Skip_L4(                                                    "0x00000000");    Get_L4 (Audio_Offset,                                       "Audio Offset");    Get_L4 (Audio_Size,                                         "Audio Size");    Get_L4 (Video_Offset,                                       "Video Offset");    Get_L4 (Video_Size,                                         "Video Size");    FILLING_BEGIN();        Accept("DPG");        Fill(Stream_General, 0, General_Format, "DPG");        Stream_Prepare(Stream_Video);        Fill(Stream_Video, 0, Video_FrameRate, (float)(FrameRate/0x100), 3);        Fill(Stream_Video, 0, Video_FrameCount, FrameCount);        Fill(Stream_Video, 0, Video_StreamSize, Video_Size);        Stream_Prepare(Stream_Audio);        Fill(Stream_Audio, 0, Audio_SamplingRate, SamplingRate);        Fill(Stream_Audio, 0, Audio_StreamSize, Audio_Size);        //Positionning        #if defined(MEDIAINFO_MPEGA_YES)            Parser=new File_Mpega();            Open_Buffer_Init(Parser);            GoTo(Audio_Offset, "DPG");        #elif defined(MEDIAINFO_MPEGV_YES)            Audio_Size=0;            Parser=new File_Mpegv();            Open_Buffer_Init(Parser);            GoTo(Video_Offset, "DPG");        #else            Finish("DPG");        #endif    FILLING_END();}
开发者ID:asfdfdfd,项目名称:MediaInfoLib-Avdump2-Mac,代码行数:44,


示例3: Element_Name

//---------------------------------------------------------------------------void File_Speex::Comment(){    Element_Name("Comment?");    while (Element_Offset<Element_Size)    {        Ztring value;        int32u size;        Get_L4(size,                                            "size");        if (size)            Get_Local(size, value,                              "value");        //Filling        if (!value.empty())            Fill(Stream_Audio, 0, "Comment", value);    }    Finish("Speex");}
开发者ID:AeonAxan,项目名称:mpc-hc,代码行数:20,


示例4: PushNextActionCopy

void UPawnAction_Sequence::OnChildFinished(UPawnAction& Action, EPawnActionResult::Type WithResult){	if (RecentActionCopy == &Action)	{		if (WithResult == EPawnActionResult::Success || (WithResult == EPawnActionResult::Failed && ChildFailureHandlingMode == EPawnActionFailHandling::IgnoreFailure))		{			if (GetAbortState() == EPawnActionAbortState::NotBeingAborted)			{				PushNextActionCopy();			}		}		else		{			Finish(EPawnActionResult::Failed);		}	}	Super::OnChildFinished(Action, WithResult);}
开发者ID:frobro98,项目名称:UnrealSource,代码行数:19,


示例5: Finish

bool UPawnAction_Sequence::PushNextActionCopy(){	if (CurrentActionIndex >= uint32(ActionSequence.Num()))	{		Finish(EPawnActionResult::Success);		return true;	}	UPawnAction* ActionCopy = SubActionTriggeringPolicy == EPawnSubActionTriggeringPolicy::CopyBeforeTriggering		? Cast<UPawnAction>(StaticDuplicateObject(ActionSequence[CurrentActionIndex], this, NULL))		: ActionSequence[CurrentActionIndex];	UE_VLOG(GetPawn(), LogPawnAction, Log, TEXT("%s> pushing action %s")		, *GetName(), *GetNameSafe(ActionCopy));	++CurrentActionIndex;		check(ActionCopy);	RecentActionCopy = ActionCopy;	return PushChildAction(*ActionCopy);}
开发者ID:frobro98,项目名称:UnrealSource,代码行数:19,


示例6: NS_ASSERTION

NS_IMETHODIMPFileHelper::OnStopRequest(nsIRequest* aRequest, nsISupports* aCtxt,                          nsresult aStatus){  NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");  if (NS_FAILED(aStatus)) {    if (aStatus == NS_ERROR_FILE_NO_DEVICE_SPACE) {      mResultCode = NS_ERROR_DOM_FILEHANDLE_QUOTA_ERR;    }    else {      mResultCode = NS_ERROR_DOM_FILEHANDLE_UNKNOWN_ERR;    }  }  Finish();  return NS_OK;}
开发者ID:JuannyWang,项目名称:gecko-dev,代码行数:19,


示例7: get_wait_to_play_devices

	bool get_wait_to_play_devices() {		alarm_center_video::request request;		alarm_center_video::alarm_info alarm_info;		grpc::ClientContext context;		auto mgr = video::video_manager::get_instance();		auto reader = stub_->get_alarming_devs(&context, request);		while (reader->Read(&alarm_info)) {			video::video_device_identifier id;			id.dev_id = alarm_info.devinfo().dev_id();			id.productor_type = video::Integer2ProductorType(alarm_info.devinfo().productor_type());			video::device_ptr device = mgr->GetVideoDeviceInfo(&id);			int speed = util::CConfigHelper::get_instance()->get_default_video_level();			if (device && g_videoPlayerDlg) {				//if (alarm_info.alarm_msg_size() == 0) {				//	g_videoPlayerDlg->PlayVideoByDevice(device, speed);				//} else {				//	for (auto txt : alarm_info.alarm_msg()) {				//		//g_videoPlayerDlg->PlayVideoByDevice(device, speed, )				//	}				//}				//video::zone_uuid_ptr zone = nullptr;				if (alarm_info.has_zone_uuid()) {					auto zone = std::make_shared<video::zone_uuid>();					zone->_ademco_id = alarm_info.zone_uuid().ademco_id();					zone->_zone_value = alarm_info.zone_uuid().zone_value();					zone->_gg = alarm_info.zone_uuid().gg();					g_videoPlayerDlg->PlayVideo(zone, nullptr);				} else {					g_videoPlayerDlg->PlayVideo(device);				}							}		}		auto status = reader->Finish();		return status.ok();	}
开发者ID:cr1549802355,项目名称:AlarmCenter,代码行数:42,


示例8: TEST_F

TEST_F(TeeHistorian, Auth){	const unsigned char EXPECTED[] = {		// EX uuid=60daba5c-52c4-3aeb-b8ba-b2953fb55a17 data_len=16		0x4a,		0x60, 0xda, 0xba, 0x5c, 0x52, 0xc4, 0x3a, 0xeb,		0xb8, 0xba, 0xb2, 0x95, 0x3f, 0xb5, 0x5a, 0x17,		0x10,		// (AUTH_INIT) cid=0 level=3 auth_name="default_admin"		0x00, 0x03, 'd',  'e',  'f',  'a',  'u',  'l',		't',  '_',  'a',  'd',  'm',  'i',  'n',  0x00,		// EX uuid=37ecd3b8-9218-3bb9-a71b-a935b86f6a81 data_len=9		0x4a,		0x37, 0xec, 0xd3, 0xb8, 0x92, 0x18, 0x3b, 0xb9,		0xa7, 0x1b, 0xa9, 0x35, 0xb8, 0x6f, 0x6a, 0x81,		0x09,		// (AUTH_LOGIN) cid=1 level=2 auth_name="foobar"		0x01, 0x02, 'f',  'o',  'o',  'b',  'a',  'r',		0x00,		// EX uuid=37ecd3b8-9218-3bb9-a71b-a935b86f6a81 data_len=7		0x4a,		0x37, 0xec, 0xd3, 0xb8, 0x92, 0x18, 0x3b, 0xb9,		0xa7, 0x1b, 0xa9, 0x35, 0xb8, 0x6f, 0x6a, 0x81,		0x07,		// (AUTH_LOGIN) cid=1 level=2 auth_name="foobar"		0x02, 0x01, 'h',  'e',  'l',  'p',  0x00,		// EX uuid=d4f5abe8-edd2-3fb9-abd8-1c8bb84f4a63 data_len=7		0x4a,		0xd4, 0xf5, 0xab, 0xe8, 0xed, 0xd2, 0x3f, 0xb9,		0xab, 0xd8, 0x1c, 0x8b, 0xb8, 0x4f, 0x4a, 0x63,		0x01,		// (AUTH_LOGOUT) cid=1		0x01,		0x40, // FINISH	};	m_TH.RecordAuthInitial(0, IServer::AUTHED_ADMIN, "default_admin");	m_TH.RecordAuthLogin(1, IServer::AUTHED_MOD, "foobar");	m_TH.RecordAuthLogin(2, IServer::AUTHED_HELPER, "help");	m_TH.RecordAuthLogout(1);	Finish();	Expect(EXPECTED, sizeof(EXPECTED));}
开发者ID:Laxa,项目名称:ddnet,代码行数:42,


示例9: if

void Arena::UpdatePlayerCounts(){	if(m_ended)		return;	m_mapMgr->GetStateManager().UpdateWorldState(m_pcWorldStates[GOLD_TEAM], m_playersCount[GOLD_TEAM]);	m_mapMgr->GetStateManager().UpdateWorldState(m_pcWorldStates[GREEN_TEAM], m_playersCount[GREEN_TEAM]);	if(!m_started)		return;	if(m_playersCount[GOLD_TEAM] == 0)		m_losingteam = GOLD_TEAM;	else if(m_playersCount[GREEN_TEAM] == 0)		m_losingteam = GREEN_TEAM;	else		return;	Finish();}
开发者ID:Ballwinkle,项目名称:Ascent_NG,代码行数:20,


示例10: Skip_C4

//---------------------------------------------------------------------------void File_ArriRaw::Read_Buffer_Continue(){    //Parsing    Skip_C4(                                                    "Signature");    Skip_C1(                                                    "Signature");    Skip_C3(                                                    "Signature");    Skip_XX(File_Size-8,                                        "Data");    FILLING_BEGIN();        Frame_Count++;        if (Frame_Count_NotParsedIncluded!=(int64u)-1)            Frame_Count_NotParsedIncluded++;        if (!Status[IsFilled])        {            Fill();            if (Config->ParseSpeed<1.0)                Finish();        }    FILLING_END();}
开发者ID:0vermind,项目名称:NeoLoader,代码行数:21,


示例11: Skip_B2

//---------------------------------------------------------------------------void File_Gzip::Read_Buffer_Continue(){    //Parsing    int8u CM;    Skip_B2(                                                    "IDentification");    Get_B1 (CM,                                                 "Compression Method");    Skip_B1(                                                    "FLaGs");    Skip_B4(                                                    "Modified TIME");    Skip_XX(File_Size-10,                                       "Data");    FILLING_BEGIN();        //Filling        Accept("Gzip");        Fill(Stream_General, 0, General_Format, "GZip");        Fill(Stream_General, 0, General_Format_Profile, "deflate");        Finish("Gzip");    FILLING_END();}
开发者ID:Armada651,项目名称:mpc-hc,代码行数:21,


示例12: Demux_UnpacketizeContainer_Demux

//---------------------------------------------------------------------------void File_Pcm::Data_Parse(){    #if MEDIAINFO_DEMUX        if (Demux_UnpacketizeContainer)        {            Demux_Offset=(size_t)Element_Size;            Demux_UnpacketizeContainer_Demux();        }    #endif //MEDIAINFO_DEMUX    //Parsing    Skip_XX(Element_Size,                                       "Data"); //It is impossible to detect... Default is no detection, only filling    Frame_Count++;    if (!Status[IsAccepted] && Frame_Count>=2)    {        Accept();        Finish();    }}
开发者ID:github188,项目名称:BasicFunctionCodeBase,代码行数:21,


示例13: SetMessage

BOOL CDialog::Uninstall(){	BOOL result = TRUE;	TCHAR szPath[MAX_PATH] = {0};	TCHAR szMessage[MAX_PATH] = {0};	SetMessage( TEXT("") );	int msg = IDS_UNINSTALL_RESTART;	lstrcpy(szPath, m_szDestinationPath);	lstrcat(szPath, "//");	lstrcat(szPath, FILENAME_DLL);	if( UnRegisterActiveX(szPath) )	{		RegDeleteKey( HKEY_LOCAL_MACHINE, UNINSTALL_KEY);		if( ::DeleteFile(szPath) )		{			m_bCleanup = true; // Tell main to call CleanUp()			msg = IDS_UNINSTALL_SUCCESS;		}		else		{			// Write something to RunOnce registry key		}	}	else	{		msg = IDS_UNREGISTERACTIVEXFAILED;		result = FALSE;	}	m_bUnInstall = false;	AppendMessage( msg, NULL, true );	Finish();	return result;}
开发者ID:sqba,项目名称:zenfolders,代码行数:41,


示例14: Element_Info

//---------------------------------------------------------------------------void File_Vc3::Data_Parse(){    //Parsing    Element_Info(Frame_Count+1);    HeaderPrefix();    CodingControlA();    Skip_XX(16,                                                 "Reserved");    ImageGeometry();    Skip_XX( 5,                                                 "Reserved");    CompressionID();    Skip_XX(640-Element_Offset,                                 "ToDo");    Skip_XX(Element_Size-Element_Offset,                        "Data");    FILLING_BEGIN();        Data_ToParse-=Buffer_Size-(size_t)Buffer_Offset;        Frame_Count++;        if (!Status[IsFinished] && Frame_Count>=Frame_Count_Valid)            Finish("VC-3");    FILLING_END();}
开发者ID:eagleatustb,项目名称:p2pdown,代码行数:22,


示例15: AssertIsOnBackgroundThread

voidDeleteFilesRunnable::DirectoryLockAcquired(DirectoryLock* aLock){  AssertIsOnBackgroundThread();  MOZ_ASSERT(mState == State_DirectoryOpenPending);  MOZ_ASSERT(!mDirectoryLock);  mDirectoryLock = aLock;  QuotaManager* quotaManager = QuotaManager::Get();  MOZ_ASSERT(quotaManager);  // Must set this before dispatching otherwise we will race with the IO thread  mState = State_DatabaseWorkOpen;  nsresult rv = quotaManager->IOThread()->Dispatch(this, NS_DISPATCH_NORMAL);  if (NS_WARN_IF(NS_FAILED(rv))) {    Finish();    return;  }}
开发者ID:pkdevboxy,项目名称:gecko-dev,代码行数:21,


示例16: Finish

 void StreamRender::Update(){    // QTimer::singleShot(30, this, SLOT(render())); // el consumo de cpu es 0    if (isFinal())    {        // if(Timer->isActive ())        // {            Timer->stop();            emit  Finish();        // }     }    render();}
开发者ID:jfperini,项目名称:iradit,代码行数:21,


示例17: Get_L1

//---------------------------------------------------------------------------void File_Ico::Data_Parse(){    //Parsing    int32u Size, Offset;    int16u BitsPerPixel;    int8u Width, Height;    Get_L1 (Width,                                      "Width");    Get_L1 (Height,                                     "Height");    Skip_L1(                                            "Colour count");    Skip_L1(                                            "Reserved");    Skip_L2(                                            Type==1?"Colour planes":"X hotspot");    Get_L2 (BitsPerPixel,                               Type==1?"Bits per pixel":"Y hotspot");    Get_L4 (Size,                                       "Size of the bitmap data");    Get_L4 (Offset,                                     "Offset of the bitmap data");    FILLING_BEGIN_PRECISE();        stream Stream;        Stream.Width=Width;        Stream.Height=Height;        Stream.BitsPerPixel=BitsPerPixel;        Stream.Size=Size;        Stream.Offset=Offset;        Streams.push_back(Stream);        IcoDataSize+=Size;        if (Offset>File_Size || File_Offset+Buffer_Offset+Element_Size+IcoDataSize>File_Size)            Reject("ICO");        Count--;        if (Count==0)        {            if (File_Offset+Buffer_Offset+Element_Size+IcoDataSize!=File_Size)                Reject("ICO");            else            {                Accept("ICO");                Finish("ICO");            }        }    FILLING_END();}
开发者ID:asfdfdfd,项目名称:MediaInfoLib-Avdump2-Mac,代码行数:41,


示例18: switch

std::unique_ptr<PeerRequest> PeerRequest::Create(    const api::Wallet& wallet,    const ConstNym& nym,    const proto::PeerRequestType& type,    const Identifier& unitID,    const Identifier& serverID,    const std::uint64_t& amount,    const std::string& terms){    auto unit = wallet.UnitDefinition(unitID);    if (!unit) {        otErr << __FUNCTION__ << ": failed to load unit definition."              << std::endl;        return nullptr;    }    std::unique_ptr<PeerRequest> contract;    switch (type) {        case (proto::PEERREQUEST_OUTBAILMENT): {            contract.reset(new OutBailmentRequest(                wallet,                nym,                unit->Nym()->ID(),                unitID,                serverID,                amount,                terms));        } break;        default: {            otErr << __FUNCTION__ << ": invalid request type." << std::endl;            return nullptr;        }    }    return Finish(contract);}
开发者ID:Open-Transactions,项目名称:opentxs,代码行数:40,


示例19: Get_UTF8

//---------------------------------------------------------------------------void File_TimedText::Data_Parse(){    //Parsing    Ztring Value;    Get_UTF8 (Element_Size, Value,                              "Value");    FILLING_BEGIN();        if (!Status[IsAccepted])        {            Accept();            #ifdef MEDIAINFO_MPEG4_YES                if (IsChapter)                {                    Stream_Prepare(Stream_Menu);                }                else            #endif //MEDIAINFO_MPEG4_YES                {                    Stream_Prepare(Stream_Text);                }            Fill(StreamKind_Last, 0, Fill_Parameter(StreamKind_Last, Generic_Format), "Timed Text");        }        #ifdef MEDIAINFO_MPEG4_YES            if (IsChapter)            {            }            else        #endif //MEDIAINFO_MPEG4_YES            {                Finish();            }        #ifdef MEDIAINFO_MPEG4_YES            if (IsChapter && FrameInfo.DTS!=(int64u)-1 && Buffer_Offset==2)                Fill(Stream_Menu, 0, Ztring().Duration_From_Milliseconds(FrameInfo.DTS/1000000).To_UTF8().c_str(), Value);        #endif //MEDIAINFO_MPEG4_YES    FILLING_END();    Element_Offset=Buffer_Size-Buffer_Offset; //Buffer can also contain atoms after the text, ignoring them}
开发者ID:0vermind,项目名称:NeoLoader,代码行数:41,


示例20: handle_signal

/*- *----------------------------------------------------------------------- * handle_signal -- *	handle a signal for ourselves * *----------------------------------------------------------------------- */static voidhandle_signal(int signo){	if (DEBUG(JOB)) {		(void)fprintf(stdout, "handle_signal(%d) called./n", signo);		(void)fflush(stdout);	}	/*	 * Deal with proper cleanup based on the signal received. We only run	 * the .INTERRUPT target if the signal was in fact an interrupt. The	 * other three termination signals are more of a "get out *now*"	 * command.	 */	if (signo == SIGINT)		JobInterrupt(true, signo);	else if (signo == SIGHUP || signo == SIGTERM || signo == SIGQUIT)		JobInterrupt(false, signo);	if (signo == SIGQUIT)		Finish(0);}
开发者ID:UNGLinux,项目名称:Obase,代码行数:29,


示例21: SetWorldState

void Arena::UpdatePlayerCounts(){	if(m_ended)		return;		SetWorldState(WORLDSTATE_ARENA__GREEN_PLAYER_COUNT, m_playersCount[0]);	SetWorldState(WORLDSTATE_ARENA__GOLD_PLAYER_COUNT, m_playersCount[1]);	if(!m_started)		return;	return;	if(m_playersCount[1] == 0)		m_winningteam = 0;	else if(m_playersCount[0] == 0)		m_winningteam = 1;	else		return;	Finish();}
开发者ID:DebugProject,项目名称:Lua-Other,代码行数:22,


示例22: Test

 void Test() override {     switch (GetTestStep())     {         case 0:             SpawnPlayer(0, CLASS_WARLOCK, RACE_UNDEAD, 10.0f);             SpawnPlayer(1, CLASS_MAGE, RACE_GNOME, 0, 1);             SpawnPlayer(2, CLASS_MAGE, RACE_GNOME, 0, -1);             WaitPlayerSummon();             break;         case 1:         {             Player* warlock = GetTestPlayer(0, TESTPLAYER_PVP_ON);             Player* mage1 = GetTestPlayer(1, TESTPLAYER_PVP_ON | TESTPLAYER_MAXLEVEL);             Player* mage2 = GetTestPlayer(2, TESTPLAYER_PVP_ON | TESTPLAYER_MAXLEVEL);             mage1->SetSelectionGuid(warlock->GetObjectGuid());             mage2->SetSelectionGuid(warlock->GetObjectGuid());             mage1->SetFacingToObject(warlock);             mage2->SetFacingToObject(warlock);             mage1->CastSpell(warlock, SPELL_ARCANE_MISSILE, false);             TEST_ASSERT(mage1->IsNonMeleeSpellCasted(false) && "First cast");             mage2->CastSpell(warlock, SPELL_ARCANE_MISSILE, false);             TEST_ASSERT(mage1->IsNonMeleeSpellCasted(false));             TEST_ASSERT(mage2->IsNonMeleeSpellCasted(false));             Wait(3000);             break;         }         case 2:         {             Player* mage1 = GetTestPlayer(1);             Player* mage2 = GetTestPlayer(2);             TEST_ASSERT(mage1->IsNonMeleeSpellCasted(false));             TEST_ASSERT(mage2->IsNonMeleeSpellCasted(false));             Finish(true);             break;         }     }     NextStep(); }
开发者ID:Maduse,项目名称:server,代码行数:39,


示例23: Swap

bool TOptsParser::Next() {    bool r = false;    if (OptsDefault_.empty()) {        CurrentOpt_ = 0;        TempCurrentOpt_.Destroy();        CurrentValue_ = 0;        if (Stopped_)            return false;        TOptsParser copy = *this;        r = copy.DoNext();        Swap(copy);        if (!r) {            Stopped_ = true;            // we are done; check for missing options            Finish();        }    }    if (!r && !OptsDefault_.empty()) {        CurrentOpt_ = OptsDefault_.front();        CurrentValue_ = CurrentOpt_->GetDefaultValue();        OptsDefault_.pop_front();        r = true;    }    if (r) {        if (CurOpt())            CurOpt()->FireHandlers(this);    }    return r;}
开发者ID:Frankie-666,项目名称:tomita-parser,代码行数:39,


示例24: ProcessEvent

	virtual void ProcessEvent( EFlowEvent event, SActivationInfo *pActInfo )	{		switch (event)		{		case eFE_Initialize:			{				m_bActive = false;				m_actInfo = *pActInfo;				Register(true);			}			break;		case eFE_Activate:			{				if (IsPortActive(pActInfo, EIP_Enable))					Register(true);				if (IsPortActive(pActInfo, EIP_Disable))					Register(false);			}			break;		case eFE_Update:			{				if (!m_bFinished)				{					float fTimeout = GetPortFloat(&m_actInfo, EIP_Timeout);					CTimeValue curTime = gEnv->pTimer->GetFrameStartTime();					float elapsedTime = (curTime - m_activationTime).GetSeconds();					if (elapsedTime > fTimeout)					{						Finish();						ActivateOutput(&m_actInfo, EOP_TimedOut, true);					}				}			}			break;		}	}
开发者ID:danielasun,项目名称:dbho-GameSDK,代码行数:39,


示例25: LOG_TRACE

/** * 开始会话状态机,这时候可以发送外部请求 */int CISecRegService::OnStart(){    LOG_TRACE("Trace|%lu|: OnStart", m_stHead.ulTraceID);    bzero(&m_stContext, sizeof(m_stContext));    m_stContext.iSessId   = GetSessId();    m_stContext.dwSessSeq = (m_stReq.ullTknSeq >> sizeof(m_stContext.dwSessSeq));    //请求序列号,实际可以用随机数或者累加得到    //发送给外部服务请求包    CPushToIosApi *pApi = CPushToIosApi::Instance();    if(pApi->IsAllServerDown())    {    	LOG_ERR("TknSeq|%llu| ios all server down", m_stReq.ullTknSeq);    	return Finish(RT_MSEC_SYS_ERROR);    }    bool bRet = pApi->RegTokenToConn(m_stContext, m_stReq);    ASSERT(bRet);    //修改服务状态    return G2STAT(APP_STAT_IOS_REG);}
开发者ID:businiaowyf,项目名称:mycode,代码行数:25,


示例26: Cancel

void EscapeSupervisor::Update(){    _escape_window.Update();    _action_options.Update();    // Update action    if(vt_input::InputManager->ConfirmPress()) {        if(_action_options.GetSelection() == 0)            Cancel();        else            Finish();    }    else if(vt_input::InputManager->CancelPress()) {        Cancel();    }    else if(vt_input::InputManager->LeftPress()) {        _action_options.InputLeft();    }    else if(vt_input::InputManager->RightPress()) {        _action_options.InputRight();    }}
开发者ID:ValyriaTear,项目名称:ValyriaTear,代码行数:22,


示例27: Clear

//---------------------------------------------------------------------------void File_DtvccTransport::Streams_Finish(){    Clear(Stream_Text);    if (ServiceDescriptors)    {        if (ServiceDescriptors->ServiceDescriptors608.find(0)!=ServiceDescriptors->ServiceDescriptors608.end())            CreateStream(0);        if (ServiceDescriptors->ServiceDescriptors608.find(1)!=ServiceDescriptors->ServiceDescriptors608.end())            CreateStream(1);        if (!ServiceDescriptors->ServiceDescriptors708.empty())            CreateStream(2);    }    //Per stream    for (size_t Pos=0; Pos<Streams.size(); Pos++)        if (Streams[Pos] && Streams[Pos]->Parser && Streams[Pos]->Parser->Status[IsAccepted] /*&& Streams[Pos]->Parser->Status[IsUpdated]*/)        {            Finish(Streams[Pos]->Parser);            Streams_Update_PerStream(Pos);        }}
开发者ID:leonlong0721,项目名称:MediaInfoLib,代码行数:23,


示例28: switch

void Arena::UpdatePlayerCounts(){	if(m_ended)		return;	switch(m_mapMgr->GetMapId())	{		/* ruins of lordaeron */	case 572:		SetWorldState(ARENA_WORLD_STATE_A_PLAYER_COUNT, m_playersCount[0]);		SetWorldState(ARENA_WORLD_STATE_H_PLAYER_COUNT, m_playersCount[1]);		break;		/* blades edge arena */	case 562:		SetWorldState(ARENA_WORLD_STATE_A_PLAYER_COUNT, m_playersCount[0]);		SetWorldState(ARENA_WORLD_STATE_H_PLAYER_COUNT, m_playersCount[1]);		break;		/* nagrand arena */	case 559:		SetWorldState(ARENA_WORLD_STATE_A_PLAYER_COUNT, m_playersCount[0]);		SetWorldState(ARENA_WORLD_STATE_H_PLAYER_COUNT, m_playersCount[1]);		break;	}	if(!m_started)		return;	if(m_playersCount[1] == 0)		m_winningteam = 0;	else if(m_playersCount[0] == 0)		m_winningteam = 1;	else		return;	Finish();}
开发者ID:vata,项目名称:wowice,代码行数:38,


示例29: Start

void WorkerThread::run(){	emit Start();	emit Range(0,window->jobs.count()-1);	emit Value(0);	cancelled=false;	for(int i=0;i<window->jobs.count();i++){		emit Value(i);		GenericJob *job=window->jobs.at(i);		if(!job->source.isEmpty()){			job->file=new rwfile(job->source);			if(!job->file->issue.isEmpty()){				continue;			}		} else job->file=NULL;		if(!job->iso_filename.isEmpty()){			job->isofile=window->iso->open(job->iso_filename);			if(job->isofile==NULL){				job->fail(QString("%1 (inside iso) - %2").arg(job->iso_filename).arg(window->iso->issue));				continue;			}		} else job->isofile=NULL;		job->process();		window->resources.append(job->resources);		job->close();	}	emit Finish();}
开发者ID:MiRiKan,项目名称:imas-psp,代码行数:38,


示例30: FailUpdateJob

voidServiceWorkerUpdateJob::ContinueAfterInstallEvent(bool aInstallEventSuccess){  if (Canceled()) {    return FailUpdateJob(NS_ERROR_DOM_ABORT_ERR);  }  // If we haven't been canceled we should have a registration.  There appears  // to be a path where it gets cleared before we call into here.  Assert  // to try to catch this condition, but don't crash in release.  MOZ_DIAGNOSTIC_ASSERT(mRegistration);  if (!mRegistration) {    return FailUpdateJob(NS_ERROR_DOM_ABORT_ERR);  }  // Continue executing the Install algorithm at step 12.  // "If installFailed is true"  if (NS_WARN_IF(!aInstallEventSuccess)) {    // The installing worker is cleaned up by FailUpdateJob().    FailUpdateJob(NS_ERROR_DOM_ABORT_ERR);    return;  }  MOZ_DIAGNOSTIC_ASSERT(mRegistration->GetInstalling());  mRegistration->TransitionInstallingToWaiting();  Finish(NS_OK);  // Step 20 calls for explicitly waiting for queued event tasks to fire.  Instead,  // we simply queue a runnable to execute Activate.  This ensures the events are  // flushed from the queue before proceeding.  // Step 22 of the Install algorithm.  Activate is executed after the completion  // of this job.  The controlling client and skipWaiting checks are performed  // in TryToActivate().  mRegistration->TryToActivateAsync();}
开发者ID:yrliou,项目名称:gecko-dev,代码行数:38,



注:本文中的Finish函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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