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自学教程:C++ GET_CLASS函数代码示例

51自学网 2021-06-01 20:51:01
  C++
这篇教程C++ GET_CLASS函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中GET_CLASS函数的典型用法代码示例。如果您正苦于以下问题:C++ GET_CLASS函数的具体用法?C++ GET_CLASS怎么用?C++ GET_CLASS使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了GET_CLASS函数的30个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: write_mobile_espec

int write_mobile_espec(mob_vnum mvnum, struct char_data *mob, FILE *fd){  if (GET_ATTACK(mob) != 0)    fprintf(fd, "BareHandAttack: %d/n", GET_ATTACK(mob));  if (GET_STR(mob) != 0)    fprintf(fd, "Str: %d/n", GET_STR(mob));  if (GET_ADD(mob) != 0)    fprintf(fd, "StrAdd: %d/n", GET_ADD(mob));  if (GET_DEX(mob) != 0)    fprintf(fd, "Dex: %d/n", GET_DEX(mob));  if (GET_INT(mob) != 0)    fprintf(fd, "Int: %d/n", GET_INT(mob));  if (GET_WIS(mob) != 0)    fprintf(fd, "Wis: %d/n", GET_WIS(mob));  if (GET_CON(mob) != 0)    fprintf(fd, "Con: %d/n", GET_CON(mob));  if (GET_CHA(mob) != 0)    fprintf(fd, "Cha: %d/n", GET_CHA(mob));  if(GET_CLASS(mob) != CLASS_NPC_OTHER)    fprintf(fd, "Class: %d/n", GET_CLASS(mob));  if(GET_RACE(mob) != RACE_NPC_OTHER)    fprintf(fd, "Race: %d/n", GET_RACE(mob));  if(GET_MOB_WEIGHT(mob))    fprintf(fd, "Weight: %d/n", GET_MOB_WEIGHT(mob));  fprintf(fd, "Size: %d/n", GET_MOB_SIZE(mob));  fputs("E/n", fd);  return TRUE;}
开发者ID:vedicveko,项目名称:Aarait,代码行数:30,


示例2: get_class_idx_by_size

/* LIFO policy, first hit policy */static void *find_fit(size_t asize) {        char *bp = NULL;    char *bclassp = NULL;    int index = get_class_idx_by_size(asize);    dbg_printf("=== FIND_FIT adjusted size: %ld class index = %d/n", asize, index);        for (index = index; index < CLASS_NUM; index ++) {        if (index < 1) {            bclassp = GET_CLASS(index);            bp = GET_CLASS_ROOT_BLK(bclassp);                        if (bp) return bp;                    }        else {            bclassp = GET_CLASS(index);            bp = GET_CLASS_ROOT_BLK(bclassp);                        if (bp) {                do {                    check_bp_pred_succ(bp);                    if ((GET_SIZE(GET_HEADER(bp)) >= asize))                        return bp;                                    } while ((bp = (char *)GET_SUCC_BLK(bp)) != NULL);            }        }    }    return NULL;}
开发者ID:analysiser,项目名称:malloclab-score85-seglist,代码行数:32,


示例3: find_feat_slot

/*	Ищем свободный слот под способность.	Возвращает число от 0 до MAX_ACC_FEAT-1 - номер слота,	0, если способность врожденная и -1 если слотов не найдено.	НЕ проверяет доступность врожденной способности на данном уровне.*/bool find_feat_slot(CHAR_DATA *ch, int feat){	int i, lowfeat, hifeat;	//если способность врожденная - ее всегда можно получить	if (feat_info[feat].natural_classfeat[(int) GET_CLASS(ch)][(int) GET_KIN(ch)] || PlayerRace::FeatureCheck(GET_KIN(ch),GET_RACE(ch),feat))		return TRUE;    //сколько у нас вообще способностей, у которых слот меньше требуемого, и сколько - тех, у которых больше или равно?    lowfeat = 0;    hifeat = 0;	for (i = 1; i < MAX_FEATS; i++)	{        if (feat_info[i].natural_classfeat[(int) GET_CLASS(ch)][(int) GET_KIN(ch)] || PlayerRace::FeatureCheck(GET_KIN(ch),GET_RACE(ch),i))            continue;	    if (HAVE_FEAT(ch,i) && (FEAT_SLOT(ch,i) < FEAT_SLOT(ch,feat)))            lowfeat++;        if (HAVE_FEAT(ch,i) && (FEAT_SLOT(ch,i) >= FEAT_SLOT(ch,feat)))            hifeat++;	}//из имеющегося количества слотов нужно вычесть://число высоких слотов, занятых низкоуровневыми способностями,//с учтом, что низкоуровневые могут и не занимать слотов выше им положенных,//а также собственно число слотов, занятых высокоуровневыми способностями	if (NUM_LEV_FEAT(ch)-FEAT_SLOT(ch, feat)-hifeat-MAX(0, lowfeat-FEAT_SLOT(ch, feat)) > 0)        return TRUE;//oops.. слотов нет	return FALSE;}
开发者ID:prool,项目名称:zerkalomud,代码行数:35,


示例4: gain_skill_prof

voidgain_skill_prof(struct creature *ch, int skl){    int learned;    if (skl == SKILL_READ_SCROLLS || skl == SKILL_USE_WANDS)        learned = 10;    else        learned = LEARNED(ch);    // NPCs don't learn    if (IS_NPC(ch))        return;    // You can't gain in a skill that you don't really know    if (GET_LEVEL(ch) < SPELL_LEVEL(skl, GET_CLASS(ch))) {        if (!IS_REMORT(ch))            return;        if (GET_LEVEL(ch) < SPELL_LEVEL(skl, GET_REMORT_CLASS(ch)))            return;    }    // Check for remort classes too    if (SPELL_GEN(skl, GET_CLASS(ch)) > 0 &&        GET_REMORT_GEN(ch) < SPELL_GEN(skl, GET_CLASS(ch)))        return;    if (GET_SKILL(ch, skl) >= (learned - 10))        if ((GET_SKILL(ch, skl) - GET_LEVEL(ch)) <= 66)            SET_SKILL(ch, skl, GET_SKILL(ch, skl) + 1);}
开发者ID:TempusMUD,项目名称:Tempuscode,代码行数:29,


示例5: say_spell

static void say_spell(struct char_data *ch, int spellnum, struct char_data *tch,	            struct obj_data *tobj){  char lbuf[256], buf[256], buf1[256], buf2[256];	/* FIXME */  const char *format;  struct char_data *i;  int j, ofs = 0;  *buf = '/0';  strlcpy(lbuf, skill_name(spellnum), sizeof(lbuf));  while (lbuf[ofs]) {    for (j = 0; *(syls[j].org); j++) {      if (!strncmp(syls[j].org, lbuf + ofs, strlen(syls[j].org))) {	strcat(buf, syls[j].news);	/* strcat: BAD */	ofs += strlen(syls[j].org);        break;      }    }    /* i.e., we didn't find a match in syls[] */    if (!*syls[j].org) {      log("No entry in syllable table for substring of '%s'", lbuf);      ofs++;    }  }  if (tch != NULL && IN_ROOM(tch) == IN_ROOM(ch)) {    if (tch == ch)      format = "$n closes $s eyes and utters the words, '%s'.";    else      format = "$n stares at $N and utters the words, '%s'.";  } else if (tobj != NULL &&	     ((IN_ROOM(tobj) == IN_ROOM(ch)) || (tobj->carried_by == ch)))    format = "$n stares at $p and utters the words, '%s'.";  else    format = "$n utters the words, '%s'.";  snprintf(buf1, sizeof(buf1), format, skill_name(spellnum));  snprintf(buf2, sizeof(buf2), format, buf);  for (i = world[IN_ROOM(ch)].people; i; i = i->next_in_room) {    if (i == ch || i == tch || !i->desc || !AWAKE(i))      continue;    if (GET_CLASS(ch) == GET_CLASS(i))      perform_act(buf1, ch, tobj, tch, i);    else      perform_act(buf2, ch, tobj, tch, i);  }  if (tch != NULL && tch != ch && IN_ROOM(tch) == IN_ROOM(ch)) {    snprintf(buf1, sizeof(buf1), "$n stares at you and utters the words, '%s'.",	    GET_CLASS(ch) == GET_CLASS(tch) ? skill_name(spellnum) : buf);    act(buf1, FALSE, ch, NULL, tch, TO_VICT);  }}
开发者ID:Lundessa,项目名称:raven3,代码行数:56,


示例6: say_spell

/* say_spell erodes buf, buf1, buf2 */void say_spell(struct char_data *ch, struct spell_info_type *sptr, struct char_data *tch,               struct obj_data *tobj){    char lbuf[256];    const char *format;    struct char_data *i;    int j, ofs = 0;    *buf = '/0';    sprintf(lbuf, "%s", LOWERALL(sptr->name));    while (lbuf[ofs]) {        for (j = 0; *(syls[j].org); j++) {            if (!strncmp(syls[j].org, lbuf + ofs, strlen(syls[j].org))) {                strcat(buf, syls[j].news);                ofs += strlen(syls[j].org);                break;            }        }        /* i.e., we didn't find a match in syls[] */        if (!*syls[j].org) {            extended_mudlog(NRM, SYSL_BUGS, TRUE, "No entry in syllable table for substring of '%s'", lbuf);            ofs++;        }    }    if (tch != NULL && IN_ROOM(tch) == IN_ROOM(ch)) {        if (tch == ch)            format = "$n closes $s eyes and utters the words, '&W%s&n'.";        else            format = "$n stares at $N and utters the words, '&W%s&n'.";    } else if (tobj != NULL &&               ((IN_ROOM(tobj) == IN_ROOM(ch)) || (tobj->carried_by == ch)))        format = "$n stares at $p and utters the words, '&W%s&n'.";    else        format = "$n utters the words, '&W%s&n'.";    sprintf(buf1, format, sptr->name);    sprintf(buf2, format, buf);    for (i = world[IN_ROOM(ch)].people; i; i = i->next_in_room) {        if (i == ch || i == tch || !i->desc || !AWAKE(i) || IN_OLC(i->desc) || PLR_FLAGGED(i, PLR_WRITING))            continue;        if (GET_CLASS(ch) == GET_CLASS(i))            perform_act(buf1, ch, tobj, tch, i, 0);        else            perform_act(buf2, ch, tobj, tch, i, 0);    }    if (tch != NULL && tch != ch && IN_ROOM(tch) == IN_ROOM(ch)) {        sprintf(buf1, "$n stares at you and utters the words, '&W%s&n'.",                GET_CLASS(ch) == GET_CLASS(tch) ? sptr->name : buf);        act(buf1, FALSE, ch, NULL, tch, TO_VICT);    }}
开发者ID:tbjers,项目名称:arcanerealms,代码行数:57,


示例7: do_start

/* Some initializations for characters, including initial skills */void do_start(struct char_data *ch){  GET_LEVEL(ch) = 1;  GET_TOT_LEVEL(ch) = 1;  GET_EXP(ch) = 1;  GET_CLASS_1(ch) = GET_CLASS(ch);  GET_MULTIS(ch) = 1;  set_title(ch, NULL);  roll_real_abils(ch);  GET_MAX_HIT(ch)  = 10;  GET_MAX_MANA(ch) = 100;  GET_MAX_MOVE(ch) = 100;  switch (GET_CLASS(ch)) {  case CLASS_ADEPT:    break;  case CLASS_MEDIC:    break;  case CLASS_BANDIT:    SET_SKILL(ch, SKILL_SNEAK, 10);    SET_SKILL(ch, SKILL_HIDE, 5);    SET_SKILL(ch, SKILL_STEAL, 15);    SET_SKILL(ch, SKILL_BACKSTAB, 10);    SET_SKILL(ch, SKILL_PICK_LOCK, 10);    SET_SKILL(ch, SKILL_TRACK, 10);    break;  case CLASS_SOLDIER:    break;  }  advance_level(ch);  GET_HIT(ch) = GET_MAX_HIT(ch);  GET_MANA(ch) = GET_MAX_MANA(ch);  GET_MOVE(ch) = GET_MAX_MOVE(ch);  GET_COND(ch, THIRST) = 24;  GET_COND(ch, HUNGER) = 24;  GET_COND(ch, DRUNK) = 0;  if (CONFIG_SITEOK_ALL)    SET_BIT_AR(PLR_FLAGS(ch), PLR_SITEOK);}
开发者ID:DarkStar4758,项目名称:darkmud,代码行数:50,


示例8: calcMoveBase

int calcMoveBase(CharData *ch) {    int base = 0;    base += graf(age(ch).year, 40, 39, 34, 30, 26, 24, 23);    /* Class/Level calculations */    if (GET_CLASS(ch) == CLASS_RANGER)        base += GET_LEVEL(ch);    else if (GET_CLASS(ch) == CLASS_ASSASSIN || GET_CLASS(ch) == CLASS_THIEF)        base += GET_LEVEL(ch)*2/3;    else        base += GET_LEVEL(ch)/3;            return base;}
开发者ID:Lundessa,项目名称:NewRavenVM,代码行数:15,


示例9: InitJni

/* * Init JNI fields that will be used to fetch the key and crypt/encrypt */static intInitJni(vlc_keystore *p_keystore, JNIEnv *p_env){    jclass clazz = NULL;    GET_CLASS("java/lang/Object");    GET_ID(GetMethodID, Object.toString, "toString", "()Ljava/lang/String;");    GET_CLASS("java/security/KeyStore");    GET_GLOBAL_CLASS(KeyStore);    GET_ID(GetStaticMethodID, KeyStore.getInstance, "getInstance",           "(Ljava/lang/String;)Ljava/security/KeyStore;");    GET_ID(GetMethodID, KeyStore.load, "load",           "(Ljava/security/KeyStore$LoadStoreParameter;)V");    GET_ID(GetMethodID, KeyStore.getEntry, "getEntry",           "(Ljava/lang/String;Ljava/security/KeyStore$ProtectionParameter;)"           "Ljava/security/KeyStore$Entry;");    GET_CLASS("java/security/KeyStore$SecretKeyEntry");    GET_ID(GetMethodID, KeyStore.SecretKeyEntry.getSecretKey, "getSecretKey",           "()Ljavax/crypto/SecretKey;");    GET_CLASS("javax/crypto/spec/IvParameterSpec");    GET_GLOBAL_CLASS(IvParameterSpec);    GET_ID(GetMethodID, IvParameterSpec.ctor, "<init>", "([B)V");    GET_CLASS("javax/crypto/Cipher");    GET_GLOBAL_CLASS(Cipher);    GET_ID(GetStaticMethodID, Cipher.getInstance, "getInstance",           "(Ljava/lang/String;)Ljavax/crypto/Cipher;");    GET_ID(GetMethodID, Cipher.init, "init",           "(ILjava/security/Key;Ljava/security/spec/AlgorithmParameterSpec;)V");    GET_ID(GetMethodID, Cipher.doFinal, "doFinal", "([B)[B");    GET_ID(GetMethodID, Cipher.getIV, "getIV", "()[B");    GET_CONST_INT(Cipher.ENCRYPT_MODE, "ENCRYPT_MODE");    GET_CONST_INT(Cipher.DECRYPT_MODE, "DECRYPT_MODE");    DEL_LREF(clazz);    jstring VLC_CIPHER = NEW_STR("AES/CBC/PKCS7Padding");    if (CHECK_EXCEPTION())        return VLC_EGENERIC;    fields.VLC_CIPHER = NEW_GREF(VLC_CIPHER);    DEL_LREF(VLC_CIPHER);    return VLC_SUCCESS;}
开发者ID:0xheart0,项目名称:vlc,代码行数:51,


示例10: ApplicationFrontendFlowStep

call_graph_computation::call_graph_computation(const ParameterConstRef _parameters, const application_managerRef _AppM, const DesignFlowManagerConstRef _design_flow_manager) :   ApplicationFrontendFlowStep(_AppM, FUNCTION_ANALYSIS, _design_flow_manager, _parameters),   CGM(_AppM->GetCallGraphManager()),   current(0){   debug_level = parameters->get_class_debug_level(GET_CLASS(*this), DEBUG_LEVEL_NONE);}
开发者ID:hoangt,项目名称:PandA-bambu,代码行数:7,


示例11: gain_exp_regardless

void gain_exp_regardless(struct char_data * ch, int gain){  int is_altered = FALSE;  int num_levels = 0;  GET_EXP(ch) += gain;  if (GET_EXP(ch) < 0)    GET_EXP(ch) = 0;  if (!IS_NPC(ch)) {    while (GET_LEVEL(ch) < LVL_IMPL &&	GET_EXP(ch) >= level_exp(GET_CLASS(ch), GET_LEVEL(ch) + 1)) {      GET_LEVEL(ch) += 1;      num_levels++;      advance_level(ch);      is_altered = TRUE;    }    if (is_altered) {      sprintf(buf, "%s advanced %d level%s to level %d.",		GET_NAME(ch), num_levels, num_levels == 1 ? "" : "s",		GET_LEVEL(ch));      mudlog(buf, BRF, MAX(LVL_IMMORT, GET_INVIS_LEV(ch)), TRUE);      if (num_levels == 1)        send_to_char("You rise a level!/r/n", ch);      else {	sprintf(buf, "You rise %d levels!/r/n", num_levels);	send_to_char(buf, ch);      }      set_title(ch, NULL);      check_autowiz(ch);    }  }}
开发者ID:matthewbode,项目名称:mg2,代码行数:34,


示例12: mag_savingthrow

int mag_savingthrow(struct char_data * ch, int type){  int save;  /* negative apply_saving_throw values make saving throws better! */  if (!ch) {    return 0;  }  if (IS_NPC(ch)) {    save = class_saving_throws[(int) CLASS_WARRIOR][type] - (GET_LEVEL(ch) / 3);    save += mob_race_saving_throws[(int) GET_RACE(ch)][type];  } else {    save = class_saving_throws[(int) GET_CLASS(ch)][type] - (GET_LEVEL(ch) / 4);    save += race_saving_throws[(int) GET_RACE(ch)][type];  }  save += GET_SAVE(ch, type);  /* throwing a 0 is always a failure */  if (MAX(1, save) < number(0, 20))    return TRUE;  else    return FALSE;}
开发者ID:nawglan,项目名称:ShadowWind,代码行数:25,


示例13: target_device

FPGA_device::FPGA_device(const ParameterConstRef _Param, const technology_managerRef _TM) :   target_device(_Param, _TM, TargetDevice_Type::FPGA){   ///creating the datastructure representing the target technology   target = target_technology::create_technology(target_technology::FPGA, Param);   debug_level = Param->get_class_debug_level(GET_CLASS(*this));}
开发者ID:hoangt,项目名称:PandA-bambu,代码行数:7,


示例14: list_skills

void list_skills(struct char_data *ch){  const char *overflow = "/r/n**OVERFLOW**/r/n";  int i, sortpos;  size_t len = 0, nlen;  char buf2[MAX_STRING_LENGTH];  len = snprintf(buf2, sizeof(buf2), "You have %d practice session%s remaining./r/n"	"You know of the following %ss:/r/n", GET_PRACTICES(ch),	GET_PRACTICES(ch) == 1 ? "" : "s", SPLSKL(ch));  int cnt = 0;  for (sortpos = 1; sortpos <= MAX_SKILLS; sortpos++) {    i = spell_sort_info[sortpos];    if (GET_LEVEL(ch) >= spell_info[i].min_level[(int) GET_CLASS(ch)]) {      cnt += 1;      nlen = snprintf(buf2 + len, sizeof(buf2) - len, (cnt%2) ? "%-20s %s | " : "%-20s %s/r/n", spell_info[i].name, how_good(GET_SKILL(ch, i)));      if (len + nlen >= sizeof(buf2) || nlen < 0)        break;      len += nlen;    }  }  if (len >= sizeof(buf2))    strcpy(buf2 + sizeof(buf2) - strlen(overflow) - 1, overflow); /* strcpy: OK */  parse_at(buf2);  page_string(ch->desc, buf2, TRUE);}
开发者ID:Lundessa,项目名称:raven3,代码行数:28,


示例15: php_is_r_primitive

static int php_is_r_primitive(SEXP val, SEXPTYPE *type) /* {{{ */{	int is = 0;	if (GET_LENGTH(GET_DIM(val))) {		return 0;	}	if (GET_LENGTH(GET_CLASS(val))) {		return 0;	}	*type = TYPEOF(val);	switch (*type) {		case REALSXP:		case LGLSXP:		case STRSXP:		case INTSXP:			is = 1;		default:			break;	}	return is;}
开发者ID:tony2001,项目名称:arrr,代码行数:25,


示例16: R_isInstanceOf

RbooleanR_isInstanceOf(USER_OBJECT_ obj, const char *klass){    USER_OBJECT_ klasses;    int n, i;    SEXP e, r_ans;    Rboolean ans;    klasses = GET_CLASS(obj);    n = GET_LENGTH(klasses);    for(i = 0; i < n ; i++) {	if(strcmp(CHAR_DEREF(STRING_ELT(klasses, i)), klass) == 0)	    return(TRUE);    }    PROTECT(e = allocVector(LANGSXP, 3));    SETCAR(e, Rf_install("is"));    SETCAR(CDR(e), obj);    SETCAR(CDR(CDR(e)), mkString(klass));    r_ans = Rf_eval(e, R_GlobalEnv);    ans = LOGICAL(r_ans)[0];    UNPROTECT(1);    return(ans);}
开发者ID:beanumber,项目名称:Sxslt,代码行数:28,


示例17: bonobo_ui_component_thaw

/** * bonobo_ui_component_thaw: * @component: the component * @ev: the (optional) CORBA exception environment *  * This decrements the freeze count on the remote associated * #BonoboUIContainer, (if frozen). This means that a batch * of update operations can be performed without a re-render * penalty per update. * * NB. if your GUI is frozen / not updating you probably have a * freeze / thaw reference leak/ **/voidbonobo_ui_component_thaw (BonoboUIComponent *component,			  CORBA_Environment *ev){	g_return_if_fail (BONOBO_IS_UI_COMPONENT (component));	GET_CLASS (component)->thaw (component, ev);}
开发者ID:Distrotech,项目名称:libbonoboui,代码行数:21,


示例18: set_title

void set_title(struct char_data * ch, char *title){  if (title == NULL) {    if (GET_SEX(ch) == SEX_FEMALE)      title = title_female(GET_CLASS(ch), GET_LEVEL(ch));    else      title = title_male(GET_CLASS(ch), GET_LEVEL(ch));  }  if (strlen(title) > MAX_TITLE_LENGTH)    title[MAX_TITLE_LENGTH] = '/0';  if (GET_TITLE(ch) != NULL)    free(GET_TITLE(ch));  GET_TITLE(ch) = str_dup(title);}
开发者ID:matthewbode,项目名称:mg2,代码行数:17,


示例19: mag_manacost

intmag_manacost (struct char_data *ch, int spellnum){	return MAX (SINFO.mana_max - (SINFO.mana_change *								  (GET_LEVEL (ch) -								   SINFO.min_level[(int) GET_CLASS (ch)])),				SINFO.mana_min);}
开发者ID:adept2tech,项目名称:Mclandia,代码行数:8,


示例20: PM

// constructorPragmaParser::PragmaParser(const pragma_managerRef _PM, const ParameterConstRef _Param) :   PM(_PM),   debug_level(_Param->get_class_debug_level(GET_CLASS(*this))),   Param(_Param),   search_function(false){   THROW_ASSERT(PM, "Pragma manager not initialized");}
开发者ID:hoangt,项目名称:PandA-bambu,代码行数:9,


示例21: mobCombatAction

/* * Class and/or race specific mobile combat behavior. */void mobCombatAction(struct char_data *mob) {  /* First do class specific spells   */  if(!(*mob_class_action[(int)GET_CLASS(mob)].func)(mob, NULL, 0, NULL)      && !(*mob_race_action[(int)GET_RACE(mob)].func)(mob, NULL, 0, NULL)) {    spec_OffensiveAction(mob, NULL, 0, NULL);  }}
开发者ID:Lundessa,项目名称:raven3,代码行数:11,


示例22: bonobo_ui_component_path_exists

/** * bonobo_ui_component_path_exists: * @component: the component * @path: the path to set the property on * @ev: the (optional) CORBA exception environment *  * Return value: TRUE if the path exists in the container. **/gbooleanbonobo_ui_component_path_exists (BonoboUIComponent *component,				 const char        *path,				 CORBA_Environment *ev){	g_return_val_if_fail (BONOBO_IS_UI_COMPONENT (component), FALSE);	return GET_CLASS (component)->exists (component, path, ev);}
开发者ID:Distrotech,项目名称:libbonoboui,代码行数:17,


示例23: FrontendFlowStep

FunctionFrontendFlowStep::FunctionFrontendFlowStep(const application_managerRef _AppM, const unsigned int _function_id, const FrontendFlowStepType _frontend_flow_step_type,  const DesignFlowManagerConstRef _design_flow_manager, const ParameterConstRef _parameters) :   FrontendFlowStep(_AppM, _frontend_flow_step_type, _design_flow_manager, _parameters),   function_behavior(_AppM->GetFunctionBehavior(_function_id)),   function_id(_function_id),   bb_version(0),   bitvalue_version(0){   debug_level = parameters->get_class_debug_level(GET_CLASS(*this));}
开发者ID:hoangt,项目名称:PandA-bambu,代码行数:9,


示例24: bonobo_ui_component_rm

/** * bonobo_ui_component_rm: * @component: the component * @path: the path to set * @ev: the (optional) CORBA exception environment * * This routine removes a chunk of the XML tree in the * #BonoboUIContainer associated with @component pointed * to by @path. **/voidbonobo_ui_component_rm (BonoboUIComponent  *component,			const char         *path,			CORBA_Environment  *ev){	g_return_if_fail (BONOBO_IS_UI_COMPONENT (component));	GET_CLASS (component)->xml_rm (component, path, ev);}
开发者ID:Distrotech,项目名称:libbonoboui,代码行数:19,


示例25: can_use_feat

/* Может ли персонаж использовать способность? Проверка по уровню, ремортам, параметрам персонажа, требованиям. */bool can_use_feat(CHAR_DATA *ch, int feat){	if (!HAVE_FEAT(ch, feat))		return FALSE;	if (IS_NPC(ch))		return TRUE;	if (NUM_LEV_FEAT(ch) < feat_info[feat].slot[(int) GET_CLASS(ch)][(int) GET_KIN(ch)])		return FALSE;	if (GET_REMORT(ch) < feat_info[feat].min_remort[(int) GET_CLASS(ch)][(int) GET_KIN(ch)])		return FALSE;	switch (feat)	{	case WEAPON_FINESSE_FEAT:		if (GET_REAL_DEX(ch) < GET_REAL_STR(ch) || GET_REAL_DEX(ch) < 18)			return FALSE;		break;	case PARRY_ARROW_FEAT:		if (GET_REAL_DEX(ch) < 16)			return FALSE;		break;	case POWER_ATTACK_FEAT:		if (GET_REAL_STR(ch) < 20)			return FALSE;		break;	case GREAT_POWER_ATTACK_FEAT:		if (GET_REAL_STR(ch) < 22)			return FALSE;		break;	case AIMING_ATTACK_FEAT:		if (GET_REAL_DEX(ch) < 16)			return FALSE;		break;	case GREAT_AIMING_ATTACK_FEAT:		if (GET_REAL_DEX(ch) < 18)			return FALSE;		break;	case DOUBLESHOT_FEAT:		if (ch->get_skill(SKILL_BOWS) < 40)			return FALSE;		break;	}	return TRUE;}
开发者ID:prool,项目名称:zerkalomud,代码行数:45,


示例26: perform_net_load

voidperform_net_load(struct descriptor_data *d, char *arg){    int skill_num, percent;    long int cost;    skip_spaces(&arg);    if (!*arg) {        d_printf(d, "Usage: load <program>/r/n");        return;    }    skill_num = find_skill_num(arg);    if (skill_num < 1) {        d_printf(d, "Error: program '%s' not found/r/n", arg);        return;    }    if ((SPELL_GEN(skill_num, CLASS_CYBORG) > 0            && GET_CLASS(d->creature) != CLASS_CYBORG)        || (GET_REMORT_GEN(d->creature) < SPELL_GEN(skill_num, CLASS_CYBORG))        || (GET_LEVEL(d->creature) < SPELL_LEVEL(skill_num, CLASS_CYBORG))) {        d_printf(d, "Error: resources unavailable to load '%s'/r/n", arg);        return;    }    if (GET_SKILL(d->creature, skill_num) >= LEARNED(d->creature)) {        d_printf(d, "Program fully installed on local system./r/n");        return;    }    cost = GET_SKILL_COST(d->creature, skill_num);    d_printf(d, "Program cost: %10ld  Account balance; %'" PRId64 "/r/n",        cost, d->account->bank_future);    if (d->account->bank_future < cost) {        d_printf(d, "Error: insufficient funds in your account/r/n");        return;    }    withdraw_future_bank(d->account, cost);    percent = MIN(MAXGAIN(d->creature),        MAX(MINGAIN(d->creature), GET_INT(d->creature) * 2));    percent = MIN(LEARNED(d->creature) -        GET_SKILL(d->creature, skill_num), percent);    SET_SKILL(d->creature, skill_num, GET_SKILL(d->creature,            skill_num) + percent);    d_printf(d,        "Program download: %s terminating, %d percent transfer./r/n",        spell_to_str(skill_num), percent);    if (GET_SKILL(d->creature, skill_num) >= LEARNED(d->creature))        d_printf(d, "Program fully installed on local system./r/n");    else        d_printf(d, "Program %d%% installed on local system./r/n",            GET_SKILL(d->creature, skill_num));}
开发者ID:TempusMUD,项目名称:Tempuscode,代码行数:56,


示例27: bonobo_ui_component_get

/** * bonobo_ui_component_get: * @component: the component * @path: the path to get * @recurse: whether to get child nodes of @path * @opt_ev: the (optional) CORBA exception environment *  * This routine fetches a chunk of the XML tree in the * #BonoboUIContainer associated with @component pointed * to by @path. If @recurse then the child nodes of @path * are returned too, otherwise they are not. * * Return value: an XML string (CORBA allocated) **/CORBA_char *bonobo_ui_component_get (BonoboUIComponent *component,			 const char        *path,			 gboolean           recurse,			 CORBA_Environment *opt_ev){	g_return_val_if_fail (BONOBO_IS_UI_COMPONENT (component), NULL);	return GET_CLASS (component)->xml_get (component, path, recurse, opt_ev);}
开发者ID:Distrotech,项目名称:libbonoboui,代码行数:24,


示例28: target_device

IC_device::IC_device(const ParameterConstRef _Param, const technology_managerRef _TM) :      target_device(_Param, _TM, TargetDevice_Type::IC){   if (has_parameter("core_height"))      core_height = get_parameter<double>("core_height");   if (has_parameter("core_width"))      core_width = get_parameter<double>("core_width");   initialize();   debug_level = Param->get_class_debug_level(GET_CLASS(*this));}
开发者ID:hoangt,项目名称:PandA-bambu,代码行数:10,


示例29: bonobo_ui_component_set

/** * bonobo_ui_component_set: * @component: the component * @path: the path to set * @xml: the xml to set * @opt_ev: the (optional) CORBA exception environment *  * Set the @xml fragment into the remote #BonoboUIContainer's tree * attached to @component at the specified @path * * If you see blank menu items ( or just separators ) it's * likely that you should be using #bonobo_ui_component_set_translate * which substantialy deprecates this routine. **/voidbonobo_ui_component_set (BonoboUIComponent  *component,			 const char         *path,			 const char         *xml,			 CORBA_Environment  *opt_ev){	g_return_if_fail (BONOBO_IS_UI_COMPONENT (component));	GET_CLASS (component)->xml_set (component, path, xml, opt_ev);}
开发者ID:Distrotech,项目名称:libbonoboui,代码行数:24,


示例30: bonobo_ui_component_get_prop

/** * bonobo_ui_component_get_prop: * @component: the component * @path: the path to set the property on * @prop: the property name * @value: the property value * @opt_ev: the (optional) CORBA exception environment *  * This helper function fetches an XML property ( or attribute ) * from the XML node pointed at by @path in the #BonoboUIContainer * associated with @component *  * Return value: the xml property value or NULL - free with g_free. **/gchar *bonobo_ui_component_get_prop (BonoboUIComponent *component,			      const char        *path,			      const char        *prop,			      CORBA_Environment *opt_ev){	g_return_val_if_fail (BONOBO_IS_UI_COMPONENT (component), NULL);	return GET_CLASS (component)->get_prop (component, path, prop, opt_ev);}
开发者ID:Distrotech,项目名称:libbonoboui,代码行数:24,



注:本文中的GET_CLASS函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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