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自学教程:C++ GF_SAFEALLOC函数代码示例

51自学网 2021-06-01 20:52:19
  C++
这篇教程C++ GF_SAFEALLOC函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中GF_SAFEALLOC函数的典型用法代码示例。如果您正苦于以下问题:C++ GF_SAFEALLOC函数的具体用法?C++ GF_SAFEALLOC怎么用?C++ GF_SAFEALLOC使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了GF_SAFEALLOC函数的27个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: GF_SAFEALLOC

GF_BaseDecoder *NewODDec(){    GF_SceneDecoder *tmp;    ODPriv *priv;    GF_SAFEALLOC(tmp, GF_SceneDecoder);    if (!tmp) return NULL;    GF_SAFEALLOC(priv, ODPriv);    tmp->privateStack = priv;    tmp->AttachStream = ODF_AttachStream;    tmp->DetachStream = ODF_DetachStream;    tmp->GetCapabilities = ODF_GetCapabilities;    tmp->SetCapabilities = ODF_SetCapabilities;    tmp->ProcessData = ODF_ProcessData;    tmp->AttachScene = ODF_AttachScene;    tmp->CanHandleStream = ODF_CanHandleStream;    GF_REGISTER_MODULE_INTERFACE(tmp, GF_SCENE_DECODER_INTERFACE, "GPAC OD Decoder", "gpac distribution")    return (GF_BaseDecoder *) tmp;}
开发者ID:erelh,项目名称:gpac,代码行数:21,


示例2: InitMediaSensor

void InitMediaSensor(GF_Scene *scene, GF_Node *node){	MediaSensorStack *st;	GF_SAFEALLOC(st, MediaSensorStack);	st->parent = scene;	st->sensor = (M_MediaSensor *)node;	st->seg = gf_list_new();	gf_node_set_callback_function(node, RenderMediaSensor);	gf_node_set_private(node, st);}
开发者ID:JamesLinus,项目名称:gpac,代码行数:12,


示例3: GF_SAFEALLOC

GF_EXPORTGF_Command *gf_sg_command_new(GF_SceneGraph *graph, u32 tag){	GF_Command *ptr;	GF_SAFEALLOC(ptr, GF_Command);	if (!ptr) return NULL;	ptr->tag = tag;	ptr->in_scene = graph;	ptr->command_fields = gf_list_new();	if (tag < GF_SG_LAST_BIFS_COMMAND) ptr->new_proto_list = gf_list_new();	return ptr;}
开发者ID:bigbensk,项目名称:gpac,代码行数:12,


示例4: compositor_init_untransform

void compositor_init_untransform(GF_Compositor *compositor, GF_Node *node){	Untransform tr;	if (Untransform_GetNode(node, &tr)) {		UntransformStack *stack;		GF_SAFEALLOC(stack, UntransformStack);		gf_node_set_private(node, stack);		gf_node_set_callback_function(node, TraverseUntransform);		stack->untr = tr;		gf_node_proto_set_grouping(node);	}}
开发者ID:dragonlucian,项目名称:gpac,代码行数:12,


示例5: GF_SAFEALLOC

GF_BaseDecoder *NewLSRDec(){	LSRPriv *priv;	GF_SceneDecoder *tmp;	GF_SAFEALLOC(tmp, GF_SceneDecoder);	if (!tmp) return NULL;	GF_SAFEALLOC(priv, LSRPriv);	priv->codec = NULL;	tmp->privateStack = priv;	tmp->AttachStream = LSR_AttachStream;	tmp->DetachStream = LSR_DetachStream;	tmp->GetCapabilities = LSR_GetCapabilities;	tmp->SetCapabilities = LSR_SetCapabilities;	tmp->ProcessData = LSR_ProcessData;	tmp->AttachScene = LSR_AttachScene;	tmp->CanHandleStream = LSR_CanHandleStream;	tmp->ReleaseScene = LSR_ReleaseScene;	GF_REGISTER_MODULE_INTERFACE(tmp, GF_SCENE_DECODER_INTERFACE, "GPAC LASeR Decoder", "gpac distribution")	return (GF_BaseDecoder *) tmp;}
开发者ID:jnorthrup,项目名称:gpac,代码行数:21,


示例6: compositor_init_layer2d

void compositor_init_layer2d(GF_Compositor *compositor, GF_Node *node){	Layer2DStack *stack;	GF_SAFEALLOC(stack, Layer2DStack);	stack->backs = gf_list_new();	stack->views = gf_list_new();	stack->first = 1;	gf_node_set_private(node, stack);	gf_node_set_callback_function(node, TraverseLayer2D);}
开发者ID:golgol7777,项目名称:gpac,代码行数:12,


示例7: GF_SAFEALLOC

GF_BaseDecoder *NewOSVCDec(){	GF_MediaDecoder *ifcd;	OSVCDec *dec;		GF_SAFEALLOC(ifcd, GF_MediaDecoder);	GF_SAFEALLOC(dec, OSVCDec);	GF_REGISTER_MODULE_INTERFACE(ifcd, GF_MEDIA_DECODER_INTERFACE, "OpenSVC Decoder", "gpac distribution")	ifcd->privateStack = dec;	/*setup our own interface*/		ifcd->AttachStream = OSVC_AttachStream;	ifcd->DetachStream = OSVC_DetachStream;	ifcd->GetCapabilities = OSVC_GetCapabilities;	ifcd->SetCapabilities = OSVC_SetCapabilities;	ifcd->GetName = OSVC_GetCodecName;	ifcd->CanHandleStream = OSVC_CanHandleStream;	ifcd->ProcessData = OSVC_ProcessData;	return (GF_BaseDecoder *) ifcd;}
开发者ID:noelove,项目名称:GPAC-old,代码行数:21,


示例8: GF_SAFEALLOC

GF_EXPORTGF_SceneManager *gf_sm_new(GF_SceneGraph *graph){	GF_SceneManager *tmp;	if (!graph) return NULL;	GF_SAFEALLOC(tmp, GF_SceneManager);	if (!tmp) return NULL;	tmp->streams = gf_list_new();	tmp->scene_graph = graph;	return tmp;}
开发者ID:ARSekkat,项目名称:gpac,代码行数:12,


示例9: GF_SAFEALLOC

GF_BaseDecoder *NewFAADDec(){	GF_MediaDecoder *ifce;	FAADDec *dec;	GF_SAFEALLOC(ifce, GF_MediaDecoder);	GF_SAFEALLOC(dec, FAADDec);	GF_REGISTER_MODULE_INTERFACE(ifce, GF_MEDIA_DECODER_INTERFACE, "FAAD2 Decoder", "gpac distribution")	ifce->privateStack = dec;	/*setup our own interface*/	ifce->AttachStream = FAAD_AttachStream;	ifce->DetachStream = FAAD_DetachStream;	ifce->GetCapabilities = FAAD_GetCapabilities;	ifce->SetCapabilities = FAAD_SetCapabilities;	ifce->ProcessData = FAAD_ProcessData;	ifce->CanHandleStream = FAAD_CanHandleStream;	ifce->GetName = FAAD_GetCodecName;	return (GF_BaseDecoder *) ifce;}
开发者ID:Acidburn0zzz,项目名称:gpac,代码行数:21,


示例10: GF_SAFEALLOC

GF_InputService *NewSAFReader(){	SAFIn *reader;	GF_InputService *plug;	GF_SAFEALLOC(plug, GF_InputService);	GF_REGISTER_MODULE_INTERFACE(plug, GF_NET_CLIENT_INTERFACE, "GPAC SAF Reader", "gpac distribution")	plug->RegisterMimeTypes = SAF_RegisterMimeTypes;	plug->CanHandleURL = SAF_CanHandleURL;	plug->ConnectService = SAF_ConnectService;	plug->CloseService = SAF_CloseService;	plug->GetServiceDescriptor = SAF_GetServiceDesc;	plug->ConnectChannel = SAF_ConnectChannel;	plug->DisconnectChannel = SAF_DisconnectChannel;	plug->ServiceCommand = SAF_ServiceCommand;	GF_SAFEALLOC(reader, SAFIn);	reader->channels = gf_list_new();	plug->priv = reader;	return plug;}
开发者ID:Bevara,项目名称:GPAC,代码行数:21,


示例11: compositor_init_offscreen_group

void compositor_init_offscreen_group(GF_Compositor *compositor, GF_Node *node){    OffscreenGroup og;    if (OffscreenGroup_GetNode(node, &og)) {        OffscreenGroupStack *stack;        GF_SAFEALLOC(stack, OffscreenGroupStack);        gf_node_set_private(node, stack);        gf_node_set_callback_function(node, TraverseOffscreenGroup);        stack->og = og;        if (og.offscreen) stack->flags |= GROUP_IS_CACHED;        gf_node_proto_set_grouping(node);    }}
开发者ID:jnorthrup,项目名称:gpac,代码行数:13,


示例12: compositor_init_hc_flashshape

void compositor_init_hc_flashshape(GF_Compositor *compositor, GF_Node *node){	FSStack *stack;	GF_SAFEALLOC(stack, FSStack);	stack->drawable = drawable_new();	stack->drawable->node = node;	stack->drawable->flags = DRAWABLE_USE_TRAVERSE_DRAW;	stack->items = gf_list_new();	gf_node_set_private(node, stack);	gf_node_set_callback_function(node, fs_traverse);}
开发者ID:bigbensk,项目名称:gpac,代码行数:13,


示例13: compositor_init_animationstream

void compositor_init_animationstream(GF_Compositor *compositor, GF_Node *node){    AnimationStreamStack *st;    GF_SAFEALLOC(st, AnimationStreamStack);    st->compositor = compositor;    st->time_handle.UpdateTimeNode = animationstream_update_time;    st->time_handle.udta = node;    gf_node_set_private(node, st);    gf_node_set_callback_function(node, animationstream_destroy);    gf_sc_register_time_node(compositor, &st->time_handle);}
开发者ID:HungMingWu,项目名称:gpac,代码行数:13,


示例14: evg_surface_new

GF_SURFACE evg_surface_new(GF_Raster2D *_dr, Bool center_coords){	EVGSurface *_this;	GF_SAFEALLOC(_this, EVGSurface);	if (_this) {		_this->center_coords = center_coords;		_this->texture_filter = GF_TEXTURE_FILTER_DEFAULT;		_this->ftparams.source = &_this->ftoutline;		_this->ftparams.user = _this;		_this->raster = evg_raster_new();	}	return _this;}
开发者ID:golgol7777,项目名称:gpac,代码行数:13,


示例15: GF_SAFEALLOC

void *NewAudioFilter(){	FilterContext *ctx;	GF_AudioFilter *mod;	GF_SAFEALLOC(ctx, FilterContext);	if(!ctx) return NULL;	GF_SAFEALLOC(mod, GF_AudioFilter);	if(!mod) {		gf_free(ctx);		return NULL;	}	mod->udta = ctx;	mod->SetFilter = SetFilter;	mod->Configure = Configure;	mod->Process = ProcessIdentity;	mod->SetOption = SetOption;	mod->Reset = Reset;	GF_REGISTER_MODULE_INTERFACE(mod, GF_AUDIO_FILTER_INTERFACE, "Sample Audio Filter", "gpac distribution");	return mod;}
开发者ID:DmitrySigaev,项目名称:gpac-sf,代码行数:22,


示例16: GF_SAFEALLOC

GF_EXPORTGF_SDPMedia *gf_sdp_media_new(){	GF_SDPMedia *tmp;	GF_SAFEALLOC(tmp, GF_SDPMedia);	tmp->FMTP = gf_list_new();	tmp->RTPMaps = gf_list_new();	tmp->Attributes = gf_list_new();	tmp->Connections = gf_list_new();	tmp->Bandwidths = gf_list_new();	tmp->Quality = -1;	return tmp;}
开发者ID:golgol7777,项目名称:gpac,代码行数:13,


示例17: memset

GF_TermExt *validator_new(){	GF_TermExt *dr;	GF_Validator *validator;	dr = (GF_TermExt*)gf_malloc(sizeof(GF_TermExt));	memset(dr, 0, sizeof(GF_TermExt));	GF_REGISTER_MODULE_INTERFACE(dr, GF_TERM_EXT_INTERFACE, "GPAC Test Validator", "gpac distribution");	GF_SAFEALLOC(validator, GF_Validator);	dr->process = validator_process;	dr->udta = validator;	return dr;}
开发者ID:DmitrySigaev,项目名称:gpac-sf,代码行数:13,


示例18: memset

GF_TermExt *uir_new(){	GF_TermExt *dr;	GF_UIRecord *uir;	dr = (GF_TermExt*)gf_malloc(sizeof(GF_TermExt));	memset(dr, 0, sizeof(GF_TermExt));	GF_REGISTER_MODULE_INTERFACE(dr, GF_TERM_EXT_INTERFACE, "GPAC UI Recorder", "gpac distribution");	GF_SAFEALLOC(uir, GF_UIRecord);	dr->process = uir_process;	dr->udta = uir;	return dr;}
开发者ID:golgol7777,项目名称:gpac,代码行数:13,


示例19: while

GF_EXPORTGF_AUContext *gf_sm_stream_au_new(GF_StreamContext *stream, u64 timing, Double time_sec, Bool isRap){    u32 i;    GF_AUContext *tmp;    u64 tmp_timing;    tmp_timing = timing ? timing : (u64) (time_sec*1000);    if (stream->imp_exp_time >= tmp_timing) {        /*look for existing AU*/        i=0;        while ((tmp = (GF_AUContext *)gf_list_enum(stream->AUs, &i))) {            if (timing && (tmp->timing==timing)) return tmp;            else if (time_sec && (tmp->timing_sec == time_sec)) return tmp;            else if (!time_sec && !timing && !tmp->timing && !tmp->timing_sec) return tmp;            /*insert AU*/            else if ((time_sec && time_sec<tmp->timing_sec) || (timing && timing<tmp->timing)) {                GF_SAFEALLOC(tmp, GF_AUContext);                tmp->commands = gf_list_new();                if (isRap) tmp->flags = GF_SM_AU_RAP;                tmp->timing = timing;                tmp->timing_sec = time_sec;                tmp->owner = stream;                gf_list_insert(stream->AUs, tmp, i-1);                return tmp;            }        }    }    GF_SAFEALLOC(tmp, GF_AUContext);    tmp->commands = gf_list_new();    if (isRap) tmp->flags = GF_SM_AU_RAP;    tmp->timing = timing;    tmp->timing_sec = time_sec;    tmp->owner = stream;    if (stream->disable_aggregation) tmp->flags |= GF_SM_AU_NOT_AGGREGATED;    gf_list_add(stream->AUs, tmp);    stream->imp_exp_time = tmp_timing;    return tmp;}
开发者ID:Bevara,项目名称:GPAC,代码行数:39,


示例20: StatNode

static void StatNode(GF_SceneStatistics *stat, GF_Node *n, Bool isUsed, Bool isDelete, GF_Node *prev){	u32 i;	GF_NodeStats *ptr = NULL;	if (!stat) return;	if (n->sgprivate->tag == TAG_ProtoNode) {#ifndef GPAC_DISABLE_VRML		GF_ProtoInstance *pr = (GF_ProtoInstance *)n;		i=0;		while ((ptr = (GF_NodeStats *)gf_list_enum(stat->proto_stats, &i))) {			if (pr->proto_interface->ID == ptr->tag) break;			ptr = NULL;		}		if (!ptr) {			GF_SAFEALLOC(ptr, GF_NodeStats);			ptr->tag = pr->proto_interface->ID;			ptr->name = gf_sg_proto_get_class_name(pr->proto_interface);			gf_list_add(stat->proto_stats, ptr);		}#endif	} else {		i=0;		while ((ptr = (GF_NodeStats *)gf_list_enum(stat->node_stats, &i))) {			if (n->sgprivate->tag == ptr->tag) break;			ptr = NULL;		}		if (!ptr) {			GF_SAFEALLOC(ptr, GF_NodeStats);			ptr->tag = n->sgprivate->tag;			ptr->name = gf_node_get_class_name(n);			gf_list_add(stat->node_stats, ptr);		}	}	if (isDelete) ptr->nb_del += n->sgprivate->num_instances;	else if (isUsed) ptr->nb_used += 1;	/*this is because the node passes twice in the stat, once on DumpNode and once in replaceALL*/	else ptr->nb_created += prev ? (prev->sgprivate->num_instances - 1) : 1;}
开发者ID:bigbensk,项目名称:gpac,代码行数:39,


示例21: compositor_init_depth_group

void compositor_init_depth_group(GF_Compositor *compositor, GF_Node *node){    DepthGroup dg;    if (DepthGroup_GetNode(node, &dg)) {        DepthGroupStack *stack;        GF_SAFEALLOC(stack, DepthGroupStack);        gf_node_set_private(node, stack);        gf_node_set_callback_function(node, TraverseDepthGroup);        stack->dg = dg;        gf_node_proto_set_grouping(node);    } else GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Compositor2D] Unable to initialize depth group  /n"));}
开发者ID:jnorthrup,项目名称:gpac,代码行数:13,


示例22: b2D_new_status

static void b2D_new_status(Background2DStack *bck, M_Background2D*back){	BackgroundStatus *status;	GF_SAFEALLOC(status, BackgroundStatus);	gf_mx2d_init(status->ctx.transform);	status->ctx.drawable = bck->drawable;	status->ctx.flags = CTX_IS_BACKGROUND;	status->ctx.bi = &status->bi;	status->ctx.aspect.fill_color = GF_COL_ARGB_FIXED(FIX_ONE, back->backColor.red, back->backColor.green, back->backColor.blue);	status->ctx.aspect.fill_texture = &bck->txh;	gf_list_add(bck->status_stack, status);}
开发者ID:bigbensk,项目名称:gpac,代码行数:13,


示例23: memset

GF_TermExt *osd_new(){	GF_TermExt *dr;	GF_OSD *osd;	dr = (GF_TermExt*)gf_malloc(sizeof(GF_TermExt));	memset(dr, 0, sizeof(GF_TermExt));	GF_REGISTER_MODULE_INTERFACE(dr, GF_TERM_EXT_INTERFACE, "GPAC OnSscreen Display", "gpac distribution");	GF_SAFEALLOC(osd, GF_OSD);	dr->process = osd_process;	dr->udta = osd;	return dr;}
开发者ID:noelove,项目名称:GPAC-old,代码行数:13,


示例24: gf_mixer_add_input

GF_EXPORTvoid gf_mixer_add_input(GF_AudioMixer *am, GF_AudioInterface *src){	MixerInput *in;	if (gf_mixer_is_src_present(am, src)) return;	gf_mixer_lock(am, GF_TRUE);	GF_SAFEALLOC(in, MixerInput);	in->src = src;	gf_list_add(am->sources, in);	am->must_reconfig = GF_TRUE;	am->isEmpty = GF_FALSE;	gf_mixer_lock(am, GF_FALSE);}
开发者ID:HungMingWu,项目名称:gpac,代码行数:13,


示例25: on_dom_text_content

static void on_dom_text_content(void *cbk, const char *content, Bool is_cdata){	GF_DOMParser *par = (GF_DOMParser *)cbk;	GF_XMLNode *node;	GF_XMLNode *last = (GF_XMLNode *)gf_list_last(par->stack);	if (!last) return;	assert(last->content);	GF_SAFEALLOC(node, GF_XMLNode);	node->type = is_cdata ? GF_XML_CDATA_TYPE : GF_XML_TEXT_TYPE;	node->name = gf_strdup(content);	gf_list_add(last->content, node);}
开发者ID:noelove,项目名称:GPAC-old,代码行数:13,


示例26: compositor_init_audiosource

void compositor_init_audiosource(GF_Compositor *compositor, GF_Node *node){	AudioSourceStack *st;	GF_SAFEALLOC(st, AudioSourceStack);	gf_sc_audio_setup(&st->input, compositor, node);	st->time_handle.UpdateTimeNode = audiosource_update_time;	st->time_handle.udta = node;	gf_node_set_private(node, st);	gf_node_set_callback_function(node, audiosource_traverse);	gf_sc_register_time_node(compositor, &st->time_handle);}
开发者ID:golgol7777,项目名称:gpac,代码行数:13,


示例27: GF_SAFEALLOC

GF_Codec *gf_codec_use_codec(GF_Codec *codec, GF_ObjectManager *odm){	GF_Codec *tmp;	if (!codec->decio) return NULL;	GF_SAFEALLOC(tmp, GF_Codec);	tmp->type = codec->type;	tmp->inChannels = gf_list_new();	tmp->Status = GF_ESM_CODEC_STOP;	tmp->odm = odm;	tmp->flags = codec->flags | GF_ESM_CODEC_IS_USE;	tmp->decio = codec->decio;	return tmp;}
开发者ID:golgol7777,项目名称:gpac,代码行数:13,



注:本文中的GF_SAFEALLOC函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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