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本文整理汇总了C++中G_sprint函数的典型用法代码示例。如果您正苦于以下问题:C++ G_sprint函数的具体用法?C++ G_sprint怎么用?C++ G_sprint使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了G_sprint函数的30个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: teamoverlayvoid teamoverlay( ){ int votes; if ( match_in_progress ) { G_sprint(self, 2, "%s %s/n", redtext("Teamoverlay"), OnOff(cvar("k_teamoverlay"))); return; } // admin may turn this status alone on server... if ( !is_adm( self ) ) { // Dont need to bother if less than 2 players if ( CountPlayers() < 2 ) { G_sprint(self, 2, "You need at least 2 players to do this./n"); return; } } self->v.teamoverlay = !self->v.teamoverlay; G_bprint(2, "%s %s!%s/n", self->netname, (self->v.teamoverlay ? redtext(va("votes for teamoverlay %s", OnOff(!cvar("k_teamoverlay")))) : redtext(va("withdraws %s teamoverlay vote", g_his(self)))), ((votes = get_votes_req( OV_TEAMOVERLAY, true )) ? va(" (%d)", votes) : "")); vote_check_teamoverlay ();}
开发者ID:deurk,项目名称:ktx,代码行数:30,
示例2: Eng_SGUp//=======================================// TG Stuffvoid Eng_SGUp( ){ gedict_t *sg;// int numupg = 0; for ( sg = world; (sg = trap_find( sg, FOFS( s.v.classname ), "building_sentrygun" )); ) { if ( sg->s.v.weapon == 3 && sg->s.v.ammo_shells == 144 && sg->s.v.ammo_rockets == 20 && sg->s.v.health == sg->s.v.max_health ) continue; sg->s.v.weapon = 3; sg->s.v.max_health = 216; sg->maxammo_shells = 144; sg->s.v.health = sg->s.v.max_health; sound( sg, 3, "weapons/turrset.wav", 1, 1 ); sg->s.v.think = ( func_t ) lvl3_sentry_stand; sg->s.v.skin = 2; G_sprint( self, 2, "You have upgraded/fixed/reloaded sentrygun/n" ); sg->s.v.ammo_shells = 144; sg->s.v.ammo_rockets = 20; return; } G_sprint( self, 2, "no sg to upgrade/n" );}
开发者ID:MrPnut,项目名称:QHome,代码行数:27,
示例3: ResupplySetBotvoid ResupplySetBot(){ int argc; char value[1024]; argc = trap_CmdArgc(); if( argc != 3 ) { if( tf_data.botResupplyBetweenKills) G_sprint( self, 2, "Bot Resupply Between Kills: On/n" ); else G_sprint( self, 2, "Bot Resupply Between Kills: Off/n" ); return; } if( tf_data.arena_mode ) { tf_data.botResupplyBetweenKills = 0; }else { trap_CmdArgv( 2, value, sizeof( value ) ); if( !strcmp(value,"on") ) tf_data.botResupplyBetweenKills = 1; else tf_data.botResupplyBetweenKills = 0; } if( tf_data.botResupplyBetweenKills) G_sprint( self, 2, "Bot Resupply Between Kills: On/n" ); else G_sprint( self, 2, "Bot Resupply Between Kills: Off/n" );}
开发者ID:MrPnut,项目名称:QHome,代码行数:32,
示例4: mctfvoid mctf(){ if( match_in_progress && !k_matchLess ) return; if ( !isCTF() ) { G_sprint ( self, 2, "Can't do this in non CTF mode/n" ); return; } if ( !cvar("k_ctf_hook") && !cvar("k_ctf_runes") ) { G_sprint ( self, 2, "Already done/n" ); return; } cvar_fset("k_ctf_hook", 0); cvar_fset("k_ctf_runes", 0); G_sprint ( self, 2, "%s turn off: %s/n", getname(self), redtext("hook & runes") ); // In matchless mode, toggling runes and hook normally won't do anything since match is already in progress. Call this to handle this scenario. if (k_matchLess) { // If a player is carrying a rune when runes are disabled, get rid of it if (!cvar("k_ctf_runes")) { gedict_t * p; for (p = world; (p = find_plr(p)); ) { p->ctf_flag -= (p->ctf_flag & (CTF_RUNE_MASK)); p->maxspeed = cvar("sv_maxspeed"); // Reset speed, in case was carrying haste } } SpawnRunes( 0 ); AddHook ( false ); }}
开发者ID:deurk,项目名称:ktx,代码行数:35,
示例5: Engineer_UseSentryGun//=========================================================================// Engineer has used a Spanner on the SentryGunvoid Engineer_UseSentryGun( gedict_t * gun ){ gedict_t *dist_checker; G_sprint( self, 2, "Level %.0f Sentry Gun has %.0f health, %.0f shells", gun->s.v.weapon, gun->s.v.health, gun->s.v.ammo_shells ); if ( gun->s.v.weapon == 3 ) { G_sprint( self, 2, ", %.0f rockets", gun->s.v.ammo_rockets ); } if ( gun->has_sentry && tg_data.tg_enabled ) G_sprint( self, 2, ", static" ); G_sprint( self, 2, "/n" ); self->current_menu = MENU_ENGINEER_FIX_SENTRYGUN; self->menu_count = MENU_REFRESH_RATE; self->building = gun; dist_checker = spawn( ); dist_checker->s.v.classname = "timer"; dist_checker->s.v.owner = EDICT_TO_PROG( self ); dist_checker->s.v.enemy = EDICT_TO_PROG( gun ); dist_checker->s.v.think = ( func_t ) CheckDistance; dist_checker->s.v.nextthink = g_globalvars.time + 0.3;}
开发者ID:MrPnut,项目名称:QHome,代码行数:27,
示例6: BotSetvoid BotSet(){ char cmd_command[50]; int argc; argc = trap_CmdArgc(); if( argc < 3 ) { return; } trap_CmdArgv( 2, cmd_command, sizeof( cmd_command ) ); if( !strncmp(cmd_command,"max_yaw_speed",sizeof(cmd_command))) { if( argc == 3 ) G_sprint(self,2,"max_yaw_speed = %3.0f/n",max_yaw_per_sek); else { trap_CmdArgv( 3, cmd_command, sizeof( cmd_command ) ); max_yaw_per_sek = atof(cmd_command); if( max_yaw_per_sek < 10 ) max_yaw_per_sek = 10; G_sprint(self,2,"max_yaw_speed set to %3.0f/n",max_yaw_per_sek); } } }
开发者ID:MrPnut,项目名称:QHome,代码行数:31,
示例7: ToggleMapLockvoid ToggleMapLock (){ float tmp; if( !is_adm( self ) ) return; tmp = cvar( "k_lockmap" ); if( tmp ) { cvar_fset( "k_lockmap", 0 ); if( !match_in_progress ) G_bprint(2, "%s unlocks map/n", self->netname); else G_sprint(self, 2, "Map unlocked/n"); return; } cvar_fset( "k_lockmap", 1 ); if( !match_in_progress ) G_bprint(2, "%s locks map/n", self->netname); else G_sprint(self, 2, "Map is locked/n");}
开发者ID:deurk,项目名称:ktx,代码行数:28,
示例8: TeamFortress_TeamShowMemberClassesvoid TeamFortress_TeamShowMemberClasses( gedict_t * Player ){ gedict_t *e; int found = 0; found = 0; for ( e = world; ( e = trap_find( e, FOFS( s.v.classname ), "player" ) ); ) { if ( ( e->team_no == Player->team_no || !e->team_no ) && e != Player ) { if ( e->s.v.model && e->s.v.model[0] ) { if ( !found ) { found = 1; G_sprint( Player, 2, "The other members of your team are:/n" ); } G_sprint( Player, 2, "%s : ", e->s.v.netname ); TeamFortress_PrintClassName( Player, e->playerclass, e->tfstate & 8 ); } } } if ( !found ) G_sprint( Player, 2, "There are no other players on your team./n" );}
开发者ID:MrPnut,项目名称:QHome,代码行数:26,
示例9: DoKickqbool DoKick(gedict_t *victim, gedict_t *kicker){ if (!victim || !kicker) return false; if( victim == kicker ) { G_bprint(2, "%s kicked %s/n", getname(kicker), g_himself( kicker )); // hehe G_sprint(kicker, 2, "Say /"bye/" and then type /"disconnect/" next time/n"); stuffcmd(kicker, "disconnect/n"); // FIXME: stupid way if ( !FTE_sv ) localcmd( "addip %s ban +30/n", cl_ip( victim ) ); // BAN for 30 seconds } else { if ( !is_can_kick(victim, kicker) ) return false; G_bprint(2, "%s was kicked by %s/n", getname(victim), getname(kicker)); G_sprint(victim, 2, "You were kicked from the server/n"); stuffcmd(victim, "disconnect/n"); // FIXME: stupid way if ( !FTE_sv ) localcmd( "addip %s ban +30/n", cl_ip( victim ) ); // BAN for 30 seconds } return true;}
开发者ID:deurk,项目名称:ktx,代码行数:34,
示例10: antilagvoid antilag( ){ int votes; if ( match_in_progress ) { G_sprint(self, 2, "%s mode %s/n", redtext("Antilag"), OnOff(2 == cvar("sv_antilag"))); return; } // admin may turn this status alone on server... if ( !is_adm( self ) ) { // Dont need to bother if less than 2 players if ( CountPlayers() < 2 ) { G_sprint(self, 2, "You need at least 2 players to do this./n"); return; } } self->v.antilag = !self->v.antilag; G_bprint(2, "%s %s!%s/n", self->s.v.netname, (self->v.antilag ? redtext(va("votes for antilag %s", OnOff(!(2 == cvar("sv_antilag"))))) : redtext(va("withdraws %s antilag vote", g_his(self)))), ((votes = get_votes_req( OV_ANTILAG, true )) ? va(" (%d)", votes) : "")); vote_check_antilag ();}
开发者ID:QuakePhil,项目名称:ktx-hoonymode,代码行数:30,
示例11: VoteYesvoid VoteYes(){ int votes; if( !get_votes( OV_ELECT ) ) return; if( self->v.elect_type != etNone ) { G_sprint(self, 2, "You cannot vote for yourself/n"); return; } if( self->v.elect ) { G_sprint(self, 2, "--- your vote is still good ---/n"); return; }// register the vote self->v.elect = 1; G_bprint(2, "%s gives %s vote/n", self->s.v.netname, g_his( self ));// calculate how many more votes are needed if ( (votes = get_votes_req( OV_ELECT, true )) ) G_bprint(2, "/x90%d/x91 more vote%s needed/n", votes, count_s( votes )); vote_check_elect ();}
开发者ID:QuakePhil,项目名称:ktx-hoonymode,代码行数:28,
示例12: nospecsvoid nospecs( ){ int votes; if ( match_in_progress ) { G_sprint(self, 2, "%s mode %s/n", redtext("No spectators"), OnOff(cvar("_k_nospecs"))); return; } // admin may turn this status alone on server... if ( !is_adm( self ) ) { // Dont need to bother if less than 2 players if ( CountPlayers() < 2 ) { G_sprint(self, 2, "You need at least 2 players to do this./n"); return; } } self->v.nospecs = !self->v.nospecs; G_bprint(2, "%s %s!%s/n", self->s.v.netname, (self->v.nospecs ? redtext(va("votes for nospecs %s", OnOff(!cvar("_k_nospecs")))) : redtext(va("withdraws %s nospecs vote", g_his(self)))), ((votes = get_votes_req( OV_NOSPECS, true )) ? va(" (%d)", votes) : "")); vote_check_nospecs ();}
开发者ID:QuakePhil,项目名称:ktx-hoonymode,代码行数:30,
示例13: NextClientvoid NextClient (){ int from = 0; if( !self->k_kicking ) return; self->k_playertokick = (self->k_playertokick ? self->k_playertokick : world); from = ( self->k_playertokick != world && self->k_playertokick->ct == ctSpec ); self->k_playertokick = find_plrspc(self->k_playertokick, &from); if ( !self->k_playertokick ) { // try find anyone at least from = 0; self->k_playertokick = find_plrspc(world, &from); } if ( !self->k_playertokick ) { G_sprint(self, 2, "Can't find anybody to kick/n"); ExitKick ( self ); return; } G_sprint(self, 2, "Kick %s %s?/n", redtext(self->k_playertokick->ct == ctPlayer ? "player" : "spectator"), getname(self->k_playertokick));}
开发者ID:deurk,项目名称:ktx,代码行数:25,
示例14: Vote_Cmdvoid Vote_Cmd(){ char cmd_command[50]; int argc,i; const vote_t*ucmd; if ( tf_data.cb_prematch_time > g_globalvars.time ) { return; } argc = trap_CmdArgc(); if( argc != 2 ) { G_sprint( self, 2, "Avaliable votes:/n"); for ( ucmd = votes ; ucmd->command ; ucmd++ ) { G_sprint( self, 2, "%s/n",ucmd->command); } return; } trap_CmdArgv( 1, cmd_command, sizeof( cmd_command ) ); if( current_vote != -1 ) { if(!strcmp(cmd_command,"yes")) { votes[current_vote].VoteYes(); return; } if(!strcmp(cmd_command,"no")) { votes[current_vote].VoteNo(); return; } G_sprint( self, 2, "Vote %s in progress/n",votes[current_vote].command); return; } if( g_globalvars.time < self->last_vote_time ) { G_sprint( self, 2, "You cannot vote at this time./n"); return; } for ( ucmd = votes,i=0 ; ucmd->command ; ucmd++,i++ ) { if( !strcmp(cmd_command,ucmd->command) ) { current_vote = i; self->last_vote_time = g_globalvars.time + votes[current_vote].pause * 60; ucmd->VoteInit(); return; } } G_sprint( self, 2, "Unknown vote./n");}
开发者ID:MrPnut,项目名称:QHome,代码行数:57,
示例15: TeamFortress_SpyGoUndercover//=========================================================================// If its a net game, the SPY goes invisible.// If its a LAN game, the class/skin changing menu pops up.void TeamFortress_SpyGoUndercover( ){ gedict_t *te; if ( tf_data.invis_only == 1 ) { // If the spy is already invisible, become visible if ( ( int ) self->s.v.effects & ( EF_DIMLIGHT | EF_BRIGHTLIGHT ) ) { G_sprint( self, 1, "You cannot disguise while glowing./n" ); return; } if ( self->is_unabletospy == 1 ) { G_sprint( self, 2, "You can't go undercover right now./n" ); return; } if ( self->is_undercover == 1 ) { self->is_undercover = 0; self->s.v.modelindex = modelindex_player; // return to normal self->s.v.items = ( int ) self->s.v.items - ( ( int ) self->s.v.items & IT_INVISIBILITY ); } else { if ( self->is_undercover == 2 ) { G_sprint( self, 2, "You stop going undercover./n" ); self->is_undercover = 0; } else { if ( self->s.v.ammo_cells > 1 ) { G_sprint( self, 2, "Going undercover.../n" ); self->is_undercover = 2; te = spawn( ); te->s.v.classname = "timer"; te->s.v.owner = EDICT_TO_PROG( self ); te->s.v.think = ( func_t ) TeamFortress_SpyUndercoverThink; te->s.v.nextthink = g_globalvars.time + .01; } } } self->StatusRefreshTime = g_globalvars.time + 0.1; } else { if ( self->is_undercover != 2 ) { self->current_menu = MENU_SPY; self->menu_count = MENU_REFRESH_RATE; } else { G_sprint( self, 2, "You stop going undercover./n" ); self->is_undercover = 0; } }}
开发者ID:MrPnut,项目名称:QHome,代码行数:60,
示例16: Vote_Elect_Initvoid Vote_Elect_Init(){ int f1; int needed_votes; gedict_t* voteguard; elect_percentage = GetSVInfokeyInt( "electpercentage", NULL, 50 ); elect_level = GetSVInfokeyInt( "electlevel", NULL, 1 ); elect_player = self; if(!elect_percentage || !elect_level) { G_sprint( self, 2, "Admin election disabled/n",self->s.v.netname); return; } if ( self->is_admin >= elect_level ) { G_sprint(self, 2, "You are already an admin/n"); return; } if( elect_percentage < 5 || elect_percentage > 95) elect_percentage = 50; f1 = CountPlayers(); if( elect_percentage * f1 < 100 ) { G_bprint(2, "%s ηαιξσ αδνιξ στατυσ!/n", elect_player->s.v.netname); G_sprint(elect_player, 2, "Type γνδ αδνιξ for admin commands./n"); current_vote = -1; elect_player->is_admin = elect_level; return; } G_bprint(2, "%s has requested admin rights!/n",self->s.v.netname); k_vote = 1; self->k_voted = 1; needed_votes = (int)(f1 * elect_percentage / 100)+1 - k_vote; if( needed_votes > 1 ) G_bprint(2, " C++ G_store函数代码示例 C++ G_refPrintf函数代码示例
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