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自学教程:C++ GetComponent函数代码示例

51自学网 2021-06-01 21:05:24
  C++
这篇教程C++ GetComponent函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中GetComponent函数的典型用法代码示例。如果您正苦于以下问题:C++ GetComponent函数的具体用法?C++ GetComponent怎么用?C++ GetComponent使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了GetComponent函数的24个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: sprintf

//=====================================================================================//  Window for WIND//=====================================================================================CFuiWind::CFuiWind(Tag idn, const char *filename):CFuiWindow(idn,filename,0,0,0){ char erm[128];  sprintf(erm,"Incorrect TEMPLATE file: %",filename);  //---Locate components ------------------------------------  layW = (CFuiList*)  GetComponent('layr');  if (0 == layW) gtfo(erm);  errW = (CFuiLabel*) GetComponent('eror');  if (0 == layW) gtfo(erm);  popW = (CFuiPopupMenu*) GetComponent('popm');  if (0 == popW) gtfo(erm);  skyW = (CFuiTextField*) GetComponent('ceil');  if (0 == skyW) gtfo(erm);  //-- Init menu -------------------------------------------  popW->CreatePage(&cMEN,coverMENU);  layer = globals->wtm->GetCloudLayer();  popW->SetButtonText((char*)cMEN.aText[layer]);  //-- Init cloud ceil -------------------------------------  ceil = globals->wtm->GetCloudCeil();  ChangeCeil(0);  //-- Init list box ---------------------------------------  U_INT type = LIST_HAS_TITLE + LIST_NOHSCROLL;  windBOX.SetParameters(this,'layr',type);  windBOX.Display();  Select();}
开发者ID:FlySimvol,项目名称:FlyLegacy,代码行数:29,


示例2: Split2Components

// Splits the calling object into its components.global func Split2Components(){	// Safety: can only be called from object context.	if (!this || GetType(this) != C4V_C4Object)		return FatalError(Format("Split2Components must be called from object context and not from %v", this));	// Transfer all contents to container.	var ctr = Contained();	while (Contents())		if (!ctr || !Contents()->Enter(ctr))			Contents()->Exit();				// Split components.	for (var i = 0, compid; compid = GetComponent(nil, i); ++i)		for (var j = 0; j < GetComponent(compid); ++j)		{			var comp = CreateObjectAbove(compid, nil, nil, GetOwner());			if (OnFire()) comp->Incinerate();			if (!ctr || !comp->Enter(ctr))			{				comp->SetR(Random(360));				comp->SetXDir(Random(3) - 1);				comp->SetYDir(Random(3) - 1);				comp->SetRDir(Random(3) - 1);			}		}	return RemoveObject();}
开发者ID:TheBlackJokerDevil,项目名称:openclonk,代码行数:29,


示例3:

//=====================================================================================//=====================================================================================//  Weather overview//=====================================================================================CFuiWeatherView::CFuiWeatherView(Tag idn, const char *filename):CFuiWindow(idn,filename,0,0,0){ char *erm = "Invalid template %s";  //---Get window components -------------------------------  datW  = (CFuiLabel*)GetComponent('date');  if (0 == datW)  gtfo(erm,filename);  timW  = (CFuiLabel*)GetComponent('time');  if (0 == datW)  gtfo(erm,filename);  utcW  = (CFuiLabel*)GetComponent('utc_');  if (0 == utcW)  gtfo(erm,filename);  disW  = (CFuiLabel*)GetComponent('dist');  if (0 == disW)  gtfo(erm,filename);  locW  = (CFuiLabel*)GetComponent('loca');  if (0 == locW)  gtfo(erm,filename);  winW  = (CFuiLabel*)GetComponent('wind');  if (0 == winW)  gtfo(erm,filename);  altW  = (CFuiLabel*)GetComponent('alti');  if (0 == altW)  gtfo(erm,filename);  tmpW  = (CFuiLabel*)GetComponent('temp');  if (0 == tmpW)  gtfo(erm,filename);  barW  = (CFuiLabel*)GetComponent('baro');  if (0 == barW)  gtfo(erm,filename);  cldW  = (CFuiLabel*)GetComponent('clod');  if (0 == cldW)  gtfo(erm,filename);  //---------------------------------------------------------  Apt   = 0;  Req.SetWindow(this);}
开发者ID:PierrotG,项目名称:FlyLegacy,代码行数:32,


示例4: DeSerialize

///////////////////////////////	DeSerialize//	 -Translate the data in the buffer into relevant data for this objectvoid Player::DeSerialize(char * _buffer){	Transform * playerT = (Transform*)GetComponent(C_TRANSFORM);	InputController * playerI = (InputController*)GetComponent(C_INPUT);	// Read ID	unsigned int id = 0;	memcpy(&id, &_buffer[0], sizeof(id));	m_uiID = id;	// Read X	int x = 0;	memcpy(&x, &_buffer[4], sizeof(x));	playerT->SetX(x);	// Read Y	int y = 0;	memcpy(&y, &_buffer[8], sizeof(y));	playerT->SetY(y);	// Read input controller's ID	unsigned int inputID = 0;// playerI->GetID();	memcpy(&inputID, &_buffer[12], sizeof(inputID));	playerI->SetID(inputID);	m_pGame->SetRefresh(true);}
开发者ID:Msciortino17,项目名称:RakNetDungeon,代码行数:30,


示例5: BaseEnemy

std::unique_ptr<Entity> EntityFactory::CreateFlyingEnemy(int x, int y, Entity *target){    auto e = BaseEnemy(x, y);  e->AddComponent(ComponentType::AI, std::unique_ptr<FlyingAiComponent>(new FlyingAiComponent(target)));  auto g = static_cast<GraphicsComponent *>(e->GetComponent(ComponentType::GRAPHICS));  auto c = static_cast<CollisionComponent *>(e->GetComponent(ComponentType::COLLISION));  g->AddFrame(0, 200028, 5);  g->AddFrame(0, 200032, 5);  c->AddHitbox(0,0,70,35, HitboxType::SOLID);  c->AddHitbox(0,0,70,35, HitboxType::TRIGGER);  std::unique_ptr<SoundComponent> sound(new SoundComponent());  sound->AddSoundEffect(SoundEffectType::DEATH, SOUND_MONSTER_DEATH);  e->AddComponent(ComponentType::SOUND, std::move(sound));    auto spawnHealthPickupOnDeathScript = Compiler::Compile("data/scripts/SpawnHealthPickupOnDeathScript.txt");  RegisterNativeBindings(spawnHealthPickupOnDeathScript);  e->AddVmScript(std::move(spawnHealthPickupOnDeathScript));    return e;}
开发者ID:Valtis,项目名称:Peliprojekti-2013,代码行数:28,


示例6: Update

///////////////////////////////	Update//	 -Main loopvoid Player::Update(){	Transform * playerT = (Transform*)GetComponent(C_TRANSFORM);	InputController * input = (InputController*)GetComponent(C_INPUT);	bool changedInput = false;	if (input->GetKeyDown('W'))	{		playerT->SetY(playerT->GetY() - 1);		changedInput = true;	}	if (input->GetKeyDown('A'))	{		playerT->SetX(playerT->GetX() - 1);		changedInput = true;	}	if (input->GetKeyDown('S'))	{		playerT->SetY(playerT->GetY() + 1);		changedInput = true;	}	if (input->GetKeyDown('D'))	{		playerT->SetX(playerT->GetX() + 1);		changedInput = true;	}	if (changedInput)	{		NetworkView * nwView = (NetworkView*)GetComponent(C_NETWORK);		nwView->UpdatePositionMessage(playerT->GetX(), playerT->GetY());	}	UpdateComponents();}
开发者ID:Msciortino17,项目名称:RakNetDungeon,代码行数:38,


示例7: TimeRep

TimeRep :: TimeRep( const string & s )  : mSecs( 0 ) {	vector <string> tmp;	ALib::Split( s, ':', tmp );	if ( tmp.size() != 3 ) {		throw Exception( "Invalid time format: " + s );	}	int hrs = GetComponent( tmp[0], 24 );	int mins = GetComponent( tmp[1], 60 );	int secs = GetComponent( tmp[2], 60 );	mSecs = hrs * 60 * 60 + mins * 60 + secs;}
开发者ID:akki9c,项目名称:csvtest,代码行数:11,


示例8: Step

bool OMXClock::Step(int steps, bool lock){	if (!GetComponent())		return false;	if (lock)		Lock();	OMX_ERRORTYPE omxErr = OMX_ErrorNone;	OMX_PARAM_U32TYPE param;	OMX_INIT_STRUCTURE(param);	param.nPortIndex = OMX_ALL;	param.nU32 = steps;	omxErr = SetConfig(OMX_IndexConfigSingleStep, &param);	if (omxErr != OMX_ErrorNone)	{		if (lock)			Unlock();		return false;	}	m_lastMediaTime = 0.0f;	if (lock)		Unlock();	return true;}
开发者ID:VRocker,项目名称:DashPi,代码行数:30,


示例9: Start

bool OMXClock::Start(bool lock){	if (!GetComponent())		return false;	if (lock)		Lock();	OMX_ERRORTYPE omxErr = OMX_ErrorNone;	OMX_TIME_CONFIG_CLOCKSTATETYPE clock;	OMX_INIT_STRUCTURE(clock);	clock.eState = OMX_TIME_ClockStateRunning;	omxErr = SetConfig(OMX_IndexConfigTimeClockState, &clock);	if (omxErr != OMX_ErrorNone)	{		if (lock)			Unlock();		return false;	}	m_eState = clock.eState;	m_lastMediaTime = 0.0f;	if (lock)		Unlock();	return true;}
开发者ID:VRocker,项目名称:DashPi,代码行数:32,


示例10: Stop

bool OMXClock::Stop(bool lock){	if (!GetComponent())		return false;	if (lock)		Lock();	OMX_ERRORTYPE omxErr = OMX_ErrorNone;	OMX_TIME_CONFIG_CLOCKSTATETYPE clock;	OMX_INIT_STRUCTURE(clock);	clock.eState = OMX_TIME_ClockStateStopped;	clock.nOffset = ToOMXTime(-1000LL * OMX_PRE_ROLL);	omxErr = SetConfig(OMX_IndexConfigTimeClockState, &clock);	if (omxErr != OMX_ErrorNone)	{		if (lock)			Unlock();		return false;	}	m_eState = clock.eState;	m_lastMediaTime = 0.0f;	if (lock)		Unlock();	return true;}
开发者ID:VRocker,项目名称:DashPi,代码行数:33,


示例11: GetComponent

   bool MapSystem::OnEntityChangedUniqueId(EntityId id, const std::string& oldUniqueId, const std::string& newUniqueId)   {      if(oldUniqueId == newUniqueId)      {         return true;      }      typedef std::map<std::string, EntityId> UIMap;      MapComponent* comp = GetComponent(id);      assert(comp != NULL);      UIMap::iterator j = mEntitiesByUniqueId.find(newUniqueId);      if(j != mEntitiesByUniqueId.end())      {         return false;      }        UIMap::iterator i = mEntitiesByUniqueId.find(oldUniqueId);      if(i != mEntitiesByUniqueId.end())      {         mEntitiesByUniqueId.erase(i);      }      mEntitiesByUniqueId[newUniqueId] = id;      EntityNameUpdatedMessage msg;      msg.SetAboutEntityId(id);      msg.SetEntityName(comp->GetEntityName());      msg.SetUniqueId(newUniqueId);      GetEntityManager().EmitMessage(msg);      return true;   }
开发者ID:flyskyosg,项目名称:dtentity,代码行数:33,


示例12: CS_ASSERT

 //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void GridLayout::SetNumCols(u32 in_numCols) {     CS_ASSERT(in_numCols > 0, "Cannot create a grid with 0 columns");     m_numCols = in_numCols;          GetComponent()->OnLayoutChanged(); }
开发者ID:Carlos-Artesano,项目名称:ChilliSource,代码行数:9,


示例13: StateExecute

bool OMXClock::StateExecute(bool lock){	if (!GetComponent())		return false;	if (lock)		Lock();	OMX_ERRORTYPE omxErr = OMX_ErrorNone;	if (GetState() != OMX_StateExecuting)	{		StateIdle(false);		omxErr = SetStateForComponent(OMX_StateExecuting);		if (omxErr != OMX_ErrorNone)		{			if (lock)				Unlock();			return false;		}	}	m_lastMediaTime = 0.0f;	if (lock)		Unlock();	return true;}
开发者ID:VRocker,项目名称:DashPi,代码行数:30,


示例14: ClockAdjustment

double OMXClock::ClockAdjustment(bool lock){	if (!GetComponent())		return 0.0;	if (lock)		Lock();	OMX_ERRORTYPE omxErr = OMX_ErrorNone;	double pts = 0.0;	OMX_TIME_CONFIG_TIMESTAMPTYPE timestamp;	OMX_INIT_STRUCTURE(timestamp);	timestamp.nPortIndex = GetInputPort();	omxErr = GetConfig(OMX_IndexConfigClockAdjustment, &timestamp);	if (omxErr != OMX_ErrorNone)	{		if (lock)			Unlock();		return 0.0;	}	pts = (double)FromOMXTime(timestamp.nTimestamp);	if (lock)		Unlock();	return pts;}
开发者ID:VRocker,项目名称:DashPi,代码行数:32,


示例15: Assert

/****  Draw formatted text with variable value.****  @param unit         unit with variable to show.**  @param defaultfont  default font if no specific font in extra data.****  @note text is limited to 256 chars. (enough?)**  @note text must have exactly 1 %d.**  @bug if text format is incorrect.*//* virtual */ void CContentTypeFormattedText::Draw(const CUnit &unit, CFont *defaultfont) const{	char buf[256];	UStrInt usi1;	CFont &font = this->Font ? *this->Font : *defaultfont;	Assert(&font);	//Wyrmgus start//	CLabel label(font);	CLabel label(font, this->TextColor, this->HighlightColor);	//Wyrmgus end	Assert((unsigned int) this->Index < UnitTypeVar.GetNumberVariable());	usi1 = GetComponent(unit, this->Index, this->Component, 0);	if (usi1.type == USTRINT_STR) {		snprintf(buf, sizeof(buf), this->Format.c_str(), _(usi1.s));	} else {		snprintf(buf, sizeof(buf), this->Format.c_str(), usi1.i);	}	char *pos;	if ((pos = strstr(buf, "~|")) != NULL) {		std::string buf2(buf);		label.Draw(this->Pos.x - font.getWidth(buf2.substr(0, pos - buf)), this->Pos.y, buf);	} else if (this->Centered) {		label.DrawCentered(this->Pos.x, this->Pos.y, buf);	} else {		label.Draw(this->Pos.x, this->Pos.y, buf);	}}
开发者ID:KroArtem,项目名称:Wyrmgus,代码行数:41,


示例16: BackSubCoreDP_light_update

static PyObject * BackSubCoreDP_light_update(BackSubCoreDP * self, PyObject * args){ // Extract the 3 parameters... float mult[3]; if (!PyArg_ParseTuple(args, "fff", &mult[0], &mult[1], &mult[2])) return NULL; // Iterate every single component and update the effective mean, taking the offset into account...  int y,x,c,col;  for (y=0;y<self->height;y++)  {   for (x=0;x<self->width;x++)   {    for (c=0;c<self->component_cap;c++)    {     Component * com = GetComponent(self,y,x,c);     for (col=0;col<3;col++)     {      float est = (com->mu[col] + self->prior_mu[col]) * mult[col];      if (est>1.0) est = 1.0; // No point in exceding the dynamic range - this seems to happen to skys a lot due to them being oversaturated.      com->mu[col] = est - self->prior_mu[col];     }    }   }  } Py_INCREF(Py_None); return Py_None;}
开发者ID:PeterZhouSZ,项目名称:helit,代码行数:28,


示例17: BackSubCoreDP_background

static PyObject * BackSubCoreDP_background(BackSubCoreDP * self, PyObject * args){ // Get the output numpy array...  PyArrayObject * image;  if (!PyArg_ParseTuple(args, "O!", &PyArray_Type, &image)) return NULL; // Iterate the pixels and write the mode into each...  int y,x,c,i;  for (y=0;y<self->height;y++)  {   for (x=0;x<self->width;x++)   {    float * rgb = (float*)(image->data + y*image->strides[0] + x*image->strides[1]);    float best = 0.0;    for (c=0;c<self->component_cap;c++)    {     Component * com = GetComponent(self,y,x,c);     if (com->count>best)     {      best = com->count;      for (i=0;i<3;i++) rgb[i] = self->prior_mu[i] + com->mu[i];     }    }    if (best<1e-3)    {     for (i=0;i<3;i++) rgb[i] = self->prior_mu[i];    }   }  } Py_INCREF(Py_None); return Py_None;}
开发者ID:PeterZhouSZ,项目名称:helit,代码行数:35,


示例18: GetComponent

    ComponentPtr Entity::GetOrCreateComponent(uint type_hash, const QString &name, AttributeChange::Type change)    {        ComponentPtr new_comp = GetComponent(type_hash, name);        if (new_comp)            return new_comp;        return CreateComponent(type_hash, name, change);    }
开发者ID:A-K,项目名称:naali,代码行数:8,


示例19: GetComponent

Component* Node::GetOrCreateComponent(ShortStringHash type, CreateMode mode){    Component* oldComponent = GetComponent(type);    if (oldComponent)        return oldComponent;    else        return CreateComponent(type, mode);}
开发者ID:acremean,项目名称:urho3d,代码行数:8,


示例20: UNREFERENCED_PARAMETER

	void Bullet::BulletDeath(WorldState & worldState)	{		//MarkForDestroy(worldState);		UNREFERENCED_PARAMETER(worldState);		mIsDead = true;		GetComponent(CircleColliderComponent::TypeName())->AssertiveAs<CircleColliderComponent>()->SetEnabled(false);	}
开发者ID:Nihav-Jain,项目名称:GeometryWars,代码行数:8,


示例21: Initialize

public func Initialize(){  // Erst alle Komponenten l
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