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自学教程:C++ GetCurrentContext函数代码示例

51自学网 2021-06-01 21:05:55
  C++
这篇教程C++ GetCurrentContext函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中GetCurrentContext函数的典型用法代码示例。如果您正苦于以下问题:C++ GetCurrentContext函数的具体用法?C++ GetCurrentContext怎么用?C++ GetCurrentContext使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了GetCurrentContext函数的28个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: DECLEXPORT

DECLEXPORT(void) STATE_APIENTRY crStateUseProgram(GLuint program){    CRContext *g = GetCurrentContext();    if (program>0)    {        CRGLSLProgram *pProgram = crStateGetProgramObj(program);        if (!pProgram)        {            crWarning("Unknown program %d", program);            return;        }        g->glsl.activeProgram = pProgram;    }    else    {        g->glsl.activeProgram = NULL;    }}
开发者ID:druidsbane,项目名称:VirtualMonitor,代码行数:21,


示例2: PlatformOpenGLCurrentContext

EOpenGLCurrentContext PlatformOpenGLCurrentContext(FPlatformOpenGLDevice* Device){	HGLRC Context = GetCurrentContext();	if (Context == Device->RenderingContext.OpenGLContext)	// most common case	{		return CONTEXT_Rendering;	}	else if (Context == Device->SharedContext.OpenGLContext)	{		return CONTEXT_Shared;	}	else if (Context)	{		return CONTEXT_Other;	}	else	{		return CONTEXT_Invalid;	}}
开发者ID:Tigrouzen,项目名称:UnrealEngine-4,代码行数:21,


示例3: crStateIsBufferBound

GLboolean crStateIsBufferBound(GLenum target){    CRContext *g = GetCurrentContext();    CRBufferObjectState *b = &(g->bufferobject);    switch (target)    {        case GL_ARRAY_BUFFER_ARB:            return b->arrayBuffer->id!=0;        case GL_ELEMENT_ARRAY_BUFFER_ARB:            return b->elementsBuffer->id!=0;#ifdef CR_ARB_pixel_buffer_object        case GL_PIXEL_PACK_BUFFER_ARB:            return b->packBuffer->id!=0;        case GL_PIXEL_UNPACK_BUFFER_ARB:            return b->unpackBuffer->id!=0;#endif        default:            return GL_FALSE;    }}
开发者ID:LastRitter,项目名称:vbox-haiku,代码行数:21,


示例4: crStateSetCurrent

/* * As above, but don't call crStateSwitchContext(). */void crStateSetCurrent( CRContext *ctx ){    CRContext *current = GetCurrentContext();    if (ctx == NULL)        ctx = defaultContext;    if (current == ctx)        return; /* no-op */    CRASSERT(ctx);#ifdef CHROMIUM_THREADSAFE    SetCurrentContext(ctx);#else    __currentContext = ctx;#endif    /* ensure matrix state is also current */    crStateMatrixMode(ctx->transform.matrixMode);}
开发者ID:quiquetux,项目名称:jokte-ba-as,代码行数:24,


示例5: DECLEXPORT

DECLEXPORT(void) STATE_APIENTRYcrStateBindRenderbufferEXT(GLenum target, GLuint renderbuffer){    CRContext *g = GetCurrentContext();    CRFramebufferObjectState *fbo = &g->framebufferobject;    CRSTATE_CHECKERR(g->current.inBeginEnd, GL_INVALID_OPERATION, "called in begin/end");    CRSTATE_CHECKERR(target!=GL_RENDERBUFFER_EXT, GL_INVALID_ENUM, "invalid target");    if (renderbuffer)    {        fbo->renderbuffer = (CRRenderbufferObject*) crHashtableSearch(g->shared->rbTable, renderbuffer);        if (!fbo->renderbuffer)        {            CRSTATE_CHECKERR(!crHashtableIsKeyUsed(g->shared->rbTable, renderbuffer), GL_INVALID_OPERATION, "name is not a renderbuffer");            fbo->renderbuffer = crStateRenderbufferAllocate(g, renderbuffer);        }        CR_STATE_SHAREDOBJ_USAGE_SET(fbo->renderbuffer, g);    }    else fbo->renderbuffer = NULL;}
开发者ID:Klanly,项目名称:virtualbox-org-svn-vbox-trunk,代码行数:21,


示例6: crStatePolygonMode

void  STATE_APIENTRY crStatePolygonMode (GLenum face, GLenum mode) {	CRContext *g = GetCurrentContext();	CRPolygonState *p = &(g->polygon);        CRStateBits *sb = GetCurrentBits();	CRPolygonBits *pb = &(sb->polygon);	if (g->current.inBeginEnd) 	{		crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,				"glPolygonMode called in begin/end");		return;	}	FLUSH();	if (mode != GL_POINT && mode != GL_LINE && mode != GL_FILL)	{		crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,				"glPolygonMode called with bogus mode: 0x%x", mode);		return;	}	switch (face) {		case GL_FRONT:			p->frontMode = mode;			break;		case GL_FRONT_AND_BACK:			p->frontMode = mode;		case GL_BACK:			p->backMode = mode;			break;		default:			crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,					"glPolygonMode called with bogus face: 0x%x", face);			return;	}	DIRTY(pb->mode, g->neg_bitid);	DIRTY(pb->dirty, g->neg_bitid);}
开发者ID:L3oV1nc3,项目名称:VMGL,代码行数:40,


示例7: PlatformGetNewRenderQuery

void PlatformGetNewRenderQuery( GLuint* OutQuery, uint64* OutQueryContext ){	if( !ReleasedQueriesGuard )	{		ReleasedQueriesGuard = new FCriticalSection;	}	{		FScopeLock Lock(ReleasedQueriesGuard);#ifdef UE_BUILD_DEBUG		check( OutQuery && OutQueryContext );#endif		HGLRC Context = GetCurrentContext();		check( Context );		GLuint NewQuery = 0;		// Check for possible query reuse		const int32 ArraySize = ReleasedQueries.Num();		for( int32 Index = 0; Index < ArraySize; ++Index )		{			if( ReleasedQueries[Index].Context == Context )			{				NewQuery = ReleasedQueries[Index].Query;				ReleasedQueries.RemoveAtSwap(Index);				break;			}		}		if( !NewQuery )		{			FOpenGL::GenQueries( 1, &NewQuery );		}		*OutQuery = NewQuery;		*OutQueryContext = (uint64)Context;	}}
开发者ID:Tigrouzen,项目名称:UnrealEngine-4,代码行数:40,


示例8: crStateSecondaryColorPointerEXT

void STATE_APIENTRY crStateSecondaryColorPointerEXT(GLint size,		GLenum type, GLsizei stride, const GLvoid *p){	CRContext *g = GetCurrentContext();	CRClientState *c = &(g->client);	CRStateBits *sb = GetCurrentBits();	CRClientBits *cb = &(sb->client);	FLUSH();	if ( !g->extensions.EXT_secondary_color )	{		crError( "glSecondaryColorPointerEXT called but EXT_secondary_color is disabled." );		return;	}	if (size != 3)	{		crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glSecondaryColorPointerEXT: invalid size: %d", size);		return;	}	if (type != GL_BYTE && type != GL_UNSIGNED_BYTE &&			type != GL_SHORT && type != GL_UNSIGNED_SHORT &&			type != GL_INT && type != GL_UNSIGNED_INT &&			type != GL_FLOAT && type != GL_DOUBLE)	{		crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glSecondaryColorPointerEXT: invalid type: 0x%x", type);		return;	}	if (stride < 0) 	{		crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glSecondaryColorPointerEXT: stride was negative: %d", stride);		return;	}	crStateClientSetPointer(&(c->array.s), size, type, GL_TRUE, stride, p);	DIRTY(cb->dirty, g->neg_bitid);	DIRTY(cb->clientPointer, g->neg_bitid);	DIRTY(cb->s, g->neg_bitid);}
开发者ID:L3oV1nc3,项目名称:VMGL,代码行数:40,


示例9: QString

/** *  /brief Get the currently selected key string * *   If no key is selected, an empty string is returned. * *  /return The currently selected key string */QString MythControls::GetCurrentKey(void){    MythUIButtonListItem* currentButton;    if (m_leftListType == kKeyList &&        (currentButton = m_leftList->GetItemCurrent()))    {        return currentButton->GetText();    }    if (GetFocusWidget() == m_leftList)        return QString();    if ((m_leftListType == kContextList) && (m_rightListType == kActionList))    {        QString context = GetCurrentContext();        QString action = GetCurrentAction();        uint b = GetCurrentButton();        QStringList keys = m_bindings->GetActionKeys(context, action);        if (b < (uint)keys.count())            return keys[b];        return QString();    }    currentButton = m_rightList->GetItemCurrent();    QString desc;    if (currentButton)        desc = currentButton->GetText();    int loc = desc.indexOf(" => ");    if (loc == -1)        return QString(); // Should not happen    if (m_rightListType == kKeyList)        return desc.left(loc);    return desc.mid(loc + 4);}
开发者ID:JGunning,项目名称:OpenAOL-TV,代码行数:47,


示例10: crStateClearDepth

void STATE_APIENTRY crStateClearDepth (GLclampd depth) {    CRContext *g = GetCurrentContext();    CRBufferState *b = &(g->buffer);    CRStateBits *sp = GetCurrentBits();    CRBufferBits *bb = &(sp->buffer);    if (g->current.inBeginEnd)    {        crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION, "glClearDepth called in begin/end");        return;    }    FLUSH();    if (depth < 0.0) depth = 0.0;    if (depth > 1.0) depth = 1.0;    b->depthClearValue = (GLdefault) depth;    DIRTY(bb->dirty, g->neg_bitid);    DIRTY(bb->clearDepth, g->neg_bitid);}
开发者ID:MadHacker217,项目名称:VirtualBox-OSE,代码行数:22,


示例11: crStatePolygonOffset

void STATE_APIENTRY crStatePolygonOffset (PCRStateTracker pState, GLfloat factor, GLfloat units) {    CRContext *g = GetCurrentContext(pState);    CRPolygonState *p = &(g->polygon);        CRStateBits *sb = GetCurrentBits(pState);    CRPolygonBits *pb = &(sb->polygon);    if (g->current.inBeginEnd)     {        crStateError(pState, __LINE__, __FILE__, GL_INVALID_OPERATION,                "glPolygonOffset called in begin/end");        return;    }    FLUSH();    p->offsetFactor = factor;    p->offsetUnits = units;    DIRTY(pb->offset, g->neg_bitid);    DIRTY(pb->dirty, g->neg_bitid);}
开发者ID:mdaniel,项目名称:virtualbox-org-svn-vbox-trunk,代码行数:22,


示例12: __glstate_StencilMask

void GLSTATE_DECL__glstate_StencilMask (GLuint mask) {	GLcontext *g = GetCurrentContext();	GLstencilstate *s = &(g->stencil);	GLstatebits *stateb = GetStateBits();	GLstencilbits *sb = &(stateb->stencil);	/*ECHECK*/	if (g->current.beginend)		if (__glerror(__LINE__, __FILE__, GL_INVALID_OPERATION, 			"glStencilMask called in begin/end"))			return; 			/*ECHECK*/	s->mask = mask;	sb->writemask = g->nbitID;	sb->dirty = g->nbitID;}
开发者ID:kasicass,项目名称:glsim,代码行数:22,


示例13: __glstate_ClearStencil

void GLSTATE_DECL__glstate_ClearStencil (GLint c) {	GLcontext *g = GetCurrentContext();	GLstencilstate *s = &(g->stencil);	GLstatebits *stateb = GetStateBits();	GLstencilbits *sb = &(stateb->stencil);	/*ECHECK*/	if (g->current.beginend)		if (__glerror(__LINE__, __FILE__, GL_INVALID_OPERATION, 			"glClearStencil called in begin/end"))			return; 			/*ECHECK*/	s->clearvalue = c;		sb->clearvalue = g->nbitID;	sb->dirty = g->nbitID;}
开发者ID:kasicass,项目名称:glsim,代码行数:22,


示例14: crStateAlphaFunc

void STATE_APIENTRY crStateAlphaFunc (GLenum func, GLclampf ref) {    CRContext *g             = GetCurrentContext();    CRBufferState *b         = &(g->buffer);    CRStateBits *sb          = GetCurrentBits();    CRBufferBits *bb = &(sb->buffer);    if (g->current.inBeginEnd)    {        crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION, "glAlphaFunc called in begin/end");        return;    }    FLUSH();    switch (func)     {        case GL_NEVER:        case GL_LESS:        case GL_EQUAL:        case GL_LEQUAL:        case GL_GREATER:        case GL_GEQUAL:        case GL_NOTEQUAL:        case GL_ALWAYS:            break;        default:            crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glAlphaFunc:  Invalid func: %d", func);            return;    }    if (ref < 0.0f) ref = 0.0f;    if (ref > 1.0f) ref = 1.0f;    b->alphaTestFunc = func;    b->alphaTestRef = ref;    DIRTY(bb->dirty, g->neg_bitid);    DIRTY(bb->alphaFunc, g->neg_bitid);}
开发者ID:MadHacker217,项目名称:VirtualBox-OSE,代码行数:39,


示例15: crStateColorMask

void STATE_APIENTRY crStateColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {    CRContext *g = GetCurrentContext();    CRBufferState *b = &(g->buffer);    CRStateBits *sp = GetCurrentBits();    CRBufferBits *bb = &(sp->buffer);    if (g->current.inBeginEnd)    {        crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION, "glReadBuffer called in begin/end");        return;    }    FLUSH();    b->colorWriteMask.r = red;    b->colorWriteMask.g = green;    b->colorWriteMask.b = blue;    b->colorWriteMask.a = alpha;    DIRTY(bb->dirty, g->neg_bitid);    DIRTY(bb->colorWriteMask, g->neg_bitid);}
开发者ID:MadHacker217,项目名称:VirtualBox-OSE,代码行数:22,


示例16: crStateVertexAttribPointerARB

void STATE_APIENTRY crStateVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *p) {	CRContext *g = GetCurrentContext();	CRClientState *c = &(g->client);	CRStateBits *sb = GetCurrentBits();	CRClientBits *cb = &(sb->client);	FLUSH();	if (index > CR_MAX_VERTEX_ATTRIBS)	{		crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glVertexAttribPointerARB: invalid index: %d", (int) index);		return;	}	if (size != 1 && size != 2 && size != 3 && size != 4)	{		crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glVertexAttribPointerARB: invalid size: %d", size);		return;	}	if (type != GL_BYTE && type != GL_UNSIGNED_BYTE &&			type != GL_SHORT && type != GL_UNSIGNED_SHORT &&			type != GL_INT && type != GL_UNSIGNED_INT &&			type != GL_FLOAT && type != GL_DOUBLE)	{		crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glVertexAttribPointerARB: invalid type: 0x%x", type);		return;	}	if (stride < 0) 	{		crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glVertexAttribPointerARB: stride was negative: %d", stride);		return;	}	crStateClientSetPointer(&(c->array.a[index]), size, type, normalized, stride, p);	DIRTY(cb->dirty, g->neg_bitid);	DIRTY(cb->clientPointer, g->neg_bitid);	DIRTY(cb->a[index], g->neg_bitid);}
开发者ID:L3oV1nc3,项目名称:VMGL,代码行数:38,


示例17: crStateBlendEquationEXT

void STATE_APIENTRY crStateBlendEquationEXT( GLenum mode ){    CRContext *g = GetCurrentContext();    CRBufferState *b = &(g->buffer);    CRStateBits *sb = GetCurrentBits();    CRBufferBits *bb = &(sb->buffer);    if( g->current.inBeginEnd )    {        crStateError( __LINE__, __FILE__, GL_INVALID_OPERATION, "BlendEquationEXT called inside a Begin/End" );        return;    }    switch( mode )    {#if defined(CR_EXT_blend_minmax) || defined(CR_EXT_blend_subtract) || defined(CR_EXT_blend_logic_op)        case GL_FUNC_ADD_EXT:#ifdef CR_EXT_blend_subtract        case GL_FUNC_SUBTRACT_EXT:        case GL_FUNC_REVERSE_SUBTRACT_EXT:#endif /* CR_EXT_blend_subtract */#ifdef CR_EXT_blend_minmax        case GL_MIN_EXT:        case GL_MAX_EXT:#endif /* CR_EXT_blend_minmax */#ifdef CR_EXT_blend_logic_op        case GL_LOGIC_OP:#endif /* CR_EXT_blend_logic_op */            b->blendEquation = mode;            break;#endif /* defined(CR_EXT_blend_minmax) || defined(CR_EXT_blend_subtract) || defined(CR_EXT_blend_logic_op) */        default:            crStateError( __LINE__, __FILE__, GL_INVALID_ENUM,                "BlendEquationEXT: mode called with illegal parameter: 0x%x", (GLenum) mode );            return;    }    DIRTY(bb->blendEquation, g->neg_bitid);    DIRTY(bb->dirty, g->neg_bitid);}
开发者ID:MadHacker217,项目名称:VirtualBox-OSE,代码行数:38,


示例18: if

void CContextManager::DestroyState(CState* pState){	for (unsigned int i = 0; i < m_contexts.size(); i++)	{		if (m_contexts[i] != pState)			continue;		m_contexts.erase(m_contexts.begin() + i);		if ((int)i < m_current_context)			m_current_context--;		else if ((int)i == m_current_context)		{			if (i >= m_contexts.size())				m_current_context--;			NotifyHandlers(GetCurrentContext(), STATECHANGE_CHANGEDCONTEXT, _T(""), 0, false);		}		break;	}	NotifyHandlers(pState, STATECHANGE_REMOVECONTEXT, _T(""), 0, false);	delete pState;}
开发者ID:wy182000,项目名称:filezilla-filezillserver-vs2013,代码行数:23,


示例19: crStateDestroyContext

void crStateDestroyContext( CRContext *ctx ){    CRContext *current = GetCurrentContext();    if (current == ctx) {        /* destroying the current context - have to be careful here */        CRASSERT(defaultContext);        /* Check to see if the differencer exists first,           we may not have one, aka the packspu */        if (diff_api.AlphaFunc)            crStateSwitchContext(current, defaultContext);#ifdef CHROMIUM_THREADSAFE        crSetTSD(&__contextTSD, defaultContext);#else        __currentContext = defaultContext;#endif        /* ensure matrix state is also current */        crStateMatrixMode(defaultContext->transform.matrixMode);    }    g_availableContexts[ctx->id] = 0;    crStateFreeContext(ctx);}
开发者ID:LastRitter,项目名称:vbox-haiku,代码行数:23,


示例20: crStateCombinerStageParameterfvNV

void STATE_APIENTRY crStateCombinerStageParameterfvNV( GLenum stage, GLenum pname, const GLfloat *params ){	CRContext *g = GetCurrentContext();	CRRegCombinerState *r = &(g->regcombiner);	CRStateBits *sb = GetCurrentBits();	CRRegCombinerBits *rb = &(sb->regcombiner);		stage -= GL_COMBINER0_NV;	if( stage >= g->limits.maxGeneralCombiners )	{		crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "CombinerStageParameterfvNV passed bogus stage: 0x%x", stage+GL_COMBINER0_NV );		return;	}		switch( pname )	{		case GL_CONSTANT_COLOR0_NV:			r->stageConstantColor0[stage].r = params[0];			r->stageConstantColor0[stage].g = params[1];			r->stageConstantColor0[stage].b = params[2];			r->stageConstantColor0[stage].a = params[3];			DIRTY(rb->regCombinerStageColor0[stage], g->neg_bitid);			break;		case GL_CONSTANT_COLOR1_NV:			r->stageConstantColor1[stage].r = params[0];			r->stageConstantColor1[stage].g = params[1];			r->stageConstantColor1[stage].b = params[2];			r->stageConstantColor1[stage].a = params[3];			DIRTY(rb->regCombinerStageColor1[stage], g->neg_bitid);			break;		default:			crStateError( __LINE__, __FILE__, GL_INVALID_ENUM, "CombinerStageParameter passed bogus pname: 0x%x", pname );			return;	}	DIRTY(rb->dirty, g->neg_bitid);}
开发者ID:MadHacker217,项目名称:VirtualBox-OSE,代码行数:37,


示例21: __glstate_StencilFunc

void GLSTATE_DECL__glstate_StencilFunc(GLenum func, GLint ref, GLuint mask) {	GLcontext *g = GetCurrentContext();	GLstencilstate *s = &(g->stencil);	GLstatebits *stateb = GetStateBits();	GLstencilbits *sb = &(stateb->stencil);	/*ECHECK*/	if (g->current.beginend)		if (__glerror(__LINE__, __FILE__, GL_INVALID_OPERATION, 			"glStencilFunc called in begin/end"))			return; 			if (func != GL_NEVER &&		func != GL_LESS &&		func != GL_LEQUAL &&		func != GL_GREATER &&		func != GL_GEQUAL &&		func != GL_EQUAL &&		func != GL_NOTEQUAL &&		func != GL_ALWAYS)		if (__glerror(__LINE__, __FILE__, GL_INVALID_ENUM, 			"glStencilFunc called with bogu func: %d", func))			return;	/*ECHECK*/	s->func = func;	s->ref = ref;	s->mask = mask;	sb->func = g->nbitID;	sb->dirty = g->nbitID;}
开发者ID:kasicass,项目名称:glsim,代码行数:36,


示例22: GetCurrentContext

/** *  /brief Delete the currently active key to action mapping * *   TODO FIXME This code needs work to support deleteKey *              in any mode exc. Context/Action */void MythControls::DeleteKey(void){    QString context = GetCurrentContext();    QString key     = GetCurrentKey();    QString action  = GetCurrentAction();    if (context.isEmpty() || key.isEmpty() || action.isEmpty())    {        LOG(VB_GENERAL, LOG_ERR,            "Unable to delete binding, missing information");        return;    }    if (m_bindings->RemoveActionKey(context, action, key))    {        RefreshKeyInformation();        return;    }    QString label = tr("This action is mandatory and needs at least one key "                       "bound to it. Instead, try rebinding with another key.");    MythScreenStack *popupStack =                            GetMythMainWindow()->GetStack("popup stack");    MythConfirmationDialog *confirmPopup =            new MythConfirmationDialog(popupStack, label, false);    if (confirmPopup->Create())    {        confirmPopup->SetReturnEvent(this, "mandatorydelete");        popupStack->AddScreen(confirmPopup);    }    else        delete confirmPopup;}
开发者ID:JGunning,项目名称:OpenAOL-TV,代码行数:42,


示例23: crStateGetQueryObjectuivARB

void STATE_APIENTRYcrStateGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params){	CRContext *g = GetCurrentContext();	CROcclusionState *o = &(g->occlusion);	CROcclusionObject *q;	FLUSH();	if (g->current.inBeginEnd) {		crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,								 "glGetGetQueryObjectuivARB called in begin/end");		return;	}	q = (CROcclusionObject *) crHashtableSearch(o->objects, id);	if (!q || q->active) {		crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,								"glGetQueryObjectuivARB");		return;	}	switch (pname) {	case GL_QUERY_RESULT_ARB:		*params = q->passedCounter;		break;	case GL_QUERY_RESULT_AVAILABLE_ARB:		/* XXX revisit when we have a hardware implementation! */		*params = GL_TRUE;		break;	default:		crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,								 "glGetQueryObjectuivARB(pname)");		return;   }}
开发者ID:L3oV1nc3,项目名称:VMGL,代码行数:36,


示例24: crStateGetVertexAttribPointervNV

void STATE_APIENTRY crStateGetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer){	CRContext *g = GetCurrentContext();	if (g->current.inBeginEnd) {		crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,								 "glGetVertexAttribPointervNV called in Begin/End");		return;	}	if (index >= CR_MAX_VERTEX_ATTRIBS) {		crStateError(__LINE__, __FILE__, GL_INVALID_VALUE,								 "glGetVertexAttribPointervNV(index)");		return;	}	if (pname != GL_ATTRIB_ARRAY_POINTER_NV) {		crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,								 "glGetVertexAttribPointervNV(pname)");		return;	}	*pointer = g->client.array.a[index].p;}
开发者ID:L3oV1nc3,项目名称:VMGL,代码行数:24,


示例25: crStateRegRenderbuffers

void crStateRegRenderbuffers(GLsizei n, GLuint *buffers){    CRContext *g = GetCurrentContext();    crStateRegNames(g, g->shared->rbTable, n, buffers);}
开发者ID:MadHacker217,项目名称:VirtualBox-OSE,代码行数:5,


示例26: crStateGenRenderbuffersEXT

void STATE_APIENTRY crStateGenRenderbuffersEXT(GLsizei n, GLuint *buffers){    CRContext *g = GetCurrentContext();    crStateGenNames(g, g->shared->rbTable, n, buffers);}
开发者ID:MadHacker217,项目名称:VirtualBox-OSE,代码行数:5,


示例27: crStateFogfv

void STATE_APIENTRY crStateFogfv(PCRStateTracker pState, GLenum pname, const GLfloat *param) {	CRContext *g = GetCurrentContext(pState);	CRFogState *f = &(g->fog);	CRStateBits *sb = GetCurrentBits(pState);	CRFogBits *fb = &(sb->fog);	if (g->current.inBeginEnd)	{		crStateError(pState, __LINE__, __FILE__, GL_INVALID_OPERATION, "glFogfv called in Begin/End");		return;	}	FLUSH();	switch (pname) 	{		case GL_FOG_MODE:			{				GLenum e = (GLenum) *param;				if (e != GL_LINEAR && e != GL_EXP && e != GL_EXP2)				{					crStateError(pState, __LINE__, __FILE__, GL_INVALID_ENUM, "Invalid param for glFog: %d", e);					return;				}				f->mode = e;				DIRTY(fb->mode, g->neg_bitid);			}			break;		case GL_FOG_DENSITY:			f->density = *param;			if (f->density < 0.0f)			{				f->density = 0.0f;			}			DIRTY(fb->density, g->neg_bitid);			break;		case GL_FOG_START:			f->start = *param;			DIRTY(fb->start, g->neg_bitid);			break;		case GL_FOG_END:			f->end = *param;			DIRTY(fb->end, g->neg_bitid);			break;		case GL_FOG_INDEX:			f->index = (GLint) *param;			DIRTY(fb->index, g->neg_bitid);			break;		case GL_FOG_COLOR:			f->color.r = param[0];			f->color.g = param[1];			f->color.b = param[2];			f->color.a = param[3];			DIRTY(fb->color, g->neg_bitid);			break;#ifdef CR_NV_fog_distance		case GL_FOG_DISTANCE_MODE_NV:			if (g->extensions.NV_fog_distance)			{				if (param[0] != GL_EYE_RADIAL_NV &&					param[0] != GL_EYE_PLANE &&					param[0] != GL_EYE_PLANE_ABSOLUTE_NV )				{					crStateError(pState, __LINE__, __FILE__, GL_INVALID_ENUM,						"Fogfv: GL_FOG_DISTANCE_MODE_NV called with illegal parameter: 0x%x", (GLenum) param[0]);					return;				}				f->fogDistanceMode = (GLenum) param[0];				DIRTY(fb->fogDistanceMode, g->neg_bitid);			}			else			{				crStateError(pState, __LINE__, __FILE__, GL_INVALID_VALUE, "Invalid glFog Param: %d", param);				return;			}			break;#endif#ifdef CR_EXT_fog_coord		case GL_FOG_COORDINATE_SOURCE_EXT:			if (g->extensions.EXT_fog_coord)			{				if ((GLenum) param[0] != GL_FOG_COORDINATE_EXT &&						(GLenum) param[0] != GL_FRAGMENT_DEPTH_EXT)				{					crStateError(pState, __LINE__, __FILE__, GL_INVALID_ENUM,						"Fogfv: GL_FOG_COORDINATE_SOURCE_EXT called with illegal parameter: 0x%x", (GLenum) param[0]);					return;				}				f->fogCoordinateSource = (GLenum) param[0];				DIRTY(fb->fogCoordinateSource, g->neg_bitid);			}			else			{				crStateError(pState, __LINE__, __FILE__, GL_INVALID_VALUE, "Invalid glFog Param: 0x%x", (GLint) param[0]);				return;			}			break;#endif		default://.........这里部分代码省略.........
开发者ID:mdaniel,项目名称:virtualbox-org-svn-vbox-trunk,代码行数:101,


示例28: GetCurrentContext

CRContext *crStateGetCurrent(void){    return GetCurrentContext();}
开发者ID:LastRitter,项目名称:vbox-haiku,代码行数:4,



注:本文中的GetCurrentContext函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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