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本文整理汇总了C++中GetDataNode函数的典型用法代码示例。如果您正苦于以下问题:C++ GetDataNode函数的具体用法?C++ GetDataNode怎么用?C++ GetDataNode使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了GetDataNode函数的23个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: switchvoid mitk::DoseImageVtkMapper2D::GenerateDataForRenderer( mitk::BaseRenderer *renderer ){ LocalStorage *localStorage = m_LSH.GetLocalStorage(renderer); mitk::Image *input = const_cast< mitk::Image * >( this->GetInput() ); mitk::DataNode* datanode = this->GetDataNode(); if ( input == NULL || input->IsInitialized() == false ) { return; } //check if there is a valid worldGeometry const PlaneGeometry *worldGeometry = renderer->GetCurrentWorldPlaneGeometry(); if( ( worldGeometry == NULL ) || ( !worldGeometry->IsValid() ) || ( !worldGeometry->HasReferenceGeometry() )) { return; } input->Update(); // early out if there is no intersection of the current rendering geometry // and the geometry of the image that is to be rendered. if ( !RenderingGeometryIntersectsImage( worldGeometry, input->GetSlicedGeometry() ) ) { // set image to NULL, to clear the texture in 3D, because // the latest image is used there if the plane is out of the geometry // see bug-13275 localStorage->m_ReslicedImage = NULL; localStorage->m_Mapper->SetInputData( localStorage->m_EmptyPolyData ); return; } //set main input for ExtractSliceFilter localStorage->m_Reslicer->SetInput(input); localStorage->m_Reslicer->SetWorldGeometry(worldGeometry); localStorage->m_Reslicer->SetTimeStep( this->GetTimestep() ); //set the transformation of the image to adapt reslice axis localStorage->m_Reslicer->SetResliceTransformByGeometry( input->GetTimeGeometry()->GetGeometryForTimeStep( this->GetTimestep() ) ); //is the geometry of the slice based on the input image or the worldgeometry? bool inPlaneResampleExtentByGeometry = false; datanode->GetBoolProperty("in plane resample extent by geometry", inPlaneResampleExtentByGeometry, renderer); localStorage->m_Reslicer->SetInPlaneResampleExtentByGeometry(inPlaneResampleExtentByGeometry); // Initialize the interpolation mode for resampling; switch to nearest // neighbor if the input image is too small. if ( (input->GetDimension() >= 3) && (input->GetDimension(2) > 1) ) { VtkResliceInterpolationProperty *resliceInterpolationProperty; datanode->GetProperty( resliceInterpolationProperty, "reslice interpolation" ); int interpolationMode = VTK_RESLICE_NEAREST; if ( resliceInterpolationProperty != NULL ) { interpolationMode = resliceInterpolationProperty->GetInterpolation(); } switch ( interpolationMode ) { case VTK_RESLICE_NEAREST: localStorage->m_Reslicer->SetInterpolationMode(ExtractSliceFilter::RESLICE_NEAREST); break; case VTK_RESLICE_LINEAR: localStorage->m_Reslicer->SetInterpolationMode(ExtractSliceFilter::RESLICE_LINEAR); break; case VTK_RESLICE_CUBIC: localStorage->m_Reslicer->SetInterpolationMode(ExtractSliceFilter::RESLICE_CUBIC); break; } } else { localStorage->m_Reslicer->SetInterpolationMode(ExtractSliceFilter::RESLICE_NEAREST); } //set the vtk output property to true, makes sure that no unneeded mitk image convertion //is done. localStorage->m_Reslicer->SetVtkOutputRequest(true); //Thickslicing int thickSlicesMode = 0; int thickSlicesNum = 1; // Thick slices parameters if( input->GetPixelType().GetNumberOfComponents() == 1 ) // for now only single component are allowed { DataNode *dn=renderer->GetCurrentWorldPlaneGeometryNode(); if(dn) { ResliceMethodProperty *resliceMethodEnumProperty=0; if( dn->GetProperty( resliceMethodEnumProperty, "reslice.thickslices" ) && resliceMethodEnumProperty ) thickSlicesMode = resliceMethodEnumProperty->GetValueAsId(); IntProperty *intProperty=0; if( dn->GetProperty( intProperty, "reslice.thickslices.num" ) && intProperty ) {//.........这里部分代码省略.........
开发者ID:pollen-metrology,项目名称:MITK,代码行数:101,
示例2: GetDataNodebool mitk::PointSetDataInteractor::InitMove(StateMachineAction*, InteractionEvent*){ GetDataNode()->SetProperty("contourcolor", ColorProperty::New(1.0, 1.0, 1.0)); return true;}
开发者ID:AGrafmint,项目名称:MITK,代码行数:5,
示例3: GetDataNodevoid mitk::UnstructuredGridMapper2D::Paint( mitk::BaseRenderer* renderer ){ bool visible = true; GetDataNode()->GetVisibility(visible, renderer, "visible"); if(!visible) return; vtkLinearTransform * vtktransform = GetDataNode()->GetVtkTransform(); vtkLinearTransform * inversetransform = vtktransform->GetLinearInverse(); PlaneGeometry::ConstPointer worldGeometry = renderer->GetCurrentWorldPlaneGeometry(); PlaneGeometry::ConstPointer worldPlaneGeometry = dynamic_cast<const PlaneGeometry*>( worldGeometry.GetPointer() ); Point3D point; Vector3D normal; if(worldPlaneGeometry.IsNotNull()) { // set up vtkPlane according to worldGeometry point=worldPlaneGeometry->GetOrigin(); normal=worldPlaneGeometry->GetNormal(); normal.Normalize(); m_Plane->SetTransform((vtkAbstractTransform*)NULL); } else { //@FIXME: does not work correctly. Does m_Plane->SetTransform really transforms a "plane plane" into a "curved plane"? return; AbstractTransformGeometry::ConstPointer worldAbstractGeometry = dynamic_cast<const AbstractTransformGeometry*>(renderer->GetCurrentWorldPlaneGeometry()); if(worldAbstractGeometry.IsNotNull()) { // set up vtkPlane according to worldGeometry point=const_cast<mitk::BoundingBox*>(worldAbstractGeometry->GetParametricBoundingBox())->GetMinimum(); FillVector3D(normal, 0, 0, 1); m_Plane->SetTransform(worldAbstractGeometry->GetVtkAbstractTransform()->GetInverse()); } else return; } double vp[ 3 ], vnormal[ 3 ]; vnl2vtk(point.GetVnlVector(), vp); vnl2vtk(normal.GetVnlVector(), vnormal); //normally, we would need to transform the surface and cut the transformed surface with the cutter. //This might be quite slow. Thus, the idea is, to perform an inverse transform of the plane instead. //@todo It probably does not work for scaling operations yet:scaling operations have to be //dealed with after the cut is performed by scaling the contour. inversetransform->TransformPoint( vp, vp ); inversetransform->TransformNormalAtPoint( vp, vnormal, vnormal ); m_Plane->SetOrigin( vp ); m_Plane->SetNormal( vnormal ); // set data into cutter m_Slicer->SetInputData( m_VtkPointSet ); // m_Cutter->GenerateCutScalarsOff(); // m_Cutter->SetSortByToSortByCell(); // calculate the cut m_Slicer->Update(); //apply color and opacity read from the PropertyList ApplyColorAndOpacityProperties( renderer ); // traverse the cut contour vtkPolyData * contour = m_Slicer->GetOutput(); vtkPoints *vpoints = contour->GetPoints(); vtkCellArray *vlines = contour->GetLines(); vtkCellArray *vpolys = contour->GetPolys(); vtkPointData *vpointdata = contour->GetPointData(); vtkDataArray* vscalars = vpointdata->GetScalars(); vtkCellData *vcelldata = contour->GetCellData(); vtkDataArray* vcellscalars = vcelldata->GetScalars(); const int numberOfLines = contour->GetNumberOfLines(); const int numberOfPolys = contour->GetNumberOfPolys(); const bool useCellData = m_ScalarMode->GetVtkScalarMode() == VTK_SCALAR_MODE_DEFAULT || m_ScalarMode->GetVtkScalarMode() == VTK_SCALAR_MODE_USE_CELL_DATA; const bool usePointData = m_ScalarMode->GetVtkScalarMode() == VTK_SCALAR_MODE_USE_POINT_DATA; Point3D p; Point2D p2d; vlines->InitTraversal(); vpolys->InitTraversal(); mitk::Color outlineColor = m_Color->GetColor(); glLineWidth((float)m_LineWidth->GetValue()); for (int i = 0;i < numberOfLines;++i ) { vtkIdType *cell(0); vtkIdType cellSize(0); vlines->GetNextCell( cellSize, cell );//.........这里部分代码省略.........
开发者ID:151706061,项目名称:MITK,代码行数:101,
示例4: ifvoid mitk::VolumeDataVtkMapper3D::UpdateTransferFunctions( mitk::BaseRenderer *renderer ){ vtkPiecewiseFunction *opacityTransferFunction = NULL; vtkPiecewiseFunction *gradientTransferFunction = NULL; vtkColorTransferFunction *colorTransferFunction = NULL; mitk::LookupTableProperty::Pointer lookupTableProp; lookupTableProp = dynamic_cast<mitk::LookupTableProperty*>(this->GetDataNode()->GetProperty("LookupTable")); mitk::TransferFunctionProperty::Pointer transferFunctionProp = dynamic_cast<mitk::TransferFunctionProperty*>(this->GetDataNode()->GetProperty("TransferFunction")); if ( transferFunctionProp.IsNotNull() ) { opacityTransferFunction = transferFunctionProp->GetValue()->GetScalarOpacityFunction(); gradientTransferFunction = transferFunctionProp->GetValue()->GetGradientOpacityFunction(); colorTransferFunction = transferFunctionProp->GetValue()->GetColorTransferFunction(); } else if (lookupTableProp.IsNotNull() ) { lookupTableProp->GetLookupTable()->CreateOpacityTransferFunction(opacityTransferFunction); opacityTransferFunction->ClampingOn(); lookupTableProp->GetLookupTable()->CreateGradientTransferFunction(gradientTransferFunction); gradientTransferFunction->ClampingOn(); lookupTableProp->GetLookupTable()->CreateColorTransferFunction(colorTransferFunction); colorTransferFunction->ClampingOn(); } else { opacityTransferFunction = m_DefaultOpacityTransferFunction; gradientTransferFunction = m_DefaultGradientTransferFunction; colorTransferFunction = m_DefaultColorTransferFunction; float rgb[3]={1.0f,1.0f,1.0f}; // check for color prop and use it for rendering if it exists if(GetDataNode()->GetColor(rgb, renderer, "color")) { colorTransferFunction->AddRGBPoint( 0.0, 0.0, 0.0, 0.0 ); colorTransferFunction->AddRGBPoint( 127.5, rgb[0], rgb[1], rgb[2] ); colorTransferFunction->AddRGBPoint( 255.0, rgb[0], rgb[1], rgb[2] ); } } if (this->m_Mask) { opacityTransferFunction->AddPoint(0xffff, 0.0); } m_VolumePropertyLow->SetColor( colorTransferFunction ); m_VolumePropertyLow->SetScalarOpacity( opacityTransferFunction ); m_VolumePropertyLow->SetGradientOpacity( gradientTransferFunction ); m_VolumePropertyLow->SetInterpolationTypeToNearest(); m_VolumePropertyMed->SetColor( colorTransferFunction ); m_VolumePropertyMed->SetScalarOpacity( opacityTransferFunction ); m_VolumePropertyMed->SetGradientOpacity( gradientTransferFunction ); m_VolumePropertyMed->SetInterpolationTypeToNearest(); m_VolumePropertyHigh->SetColor( colorTransferFunction ); m_VolumePropertyHigh->SetScalarOpacity( opacityTransferFunction ); m_VolumePropertyHigh->SetGradientOpacity( gradientTransferFunction ); m_VolumePropertyHigh->SetInterpolationTypeToLinear();}
开发者ID:beneon,项目名称:MITK,代码行数:61,
示例5: GetDataNodevoid mitk::PointSetVtkMapper3D::GenerateDataForRenderer(mitk::BaseRenderer *renderer){ bool visible = true; GetDataNode()->GetVisibility(visible, renderer, "visible"); if (!visible) { m_UnselectedActor->VisibilityOff(); m_SelectedActor->VisibilityOff(); m_ContourActor->VisibilityOff(); return; } // create new vtk render objects (e.g. sphere for a point) SetVtkMapperImmediateModeRendering(m_VtkSelectedPolyDataMapper); SetVtkMapperImmediateModeRendering(m_VtkUnselectedPolyDataMapper); BaseLocalStorage *ls = m_LSH.GetLocalStorage(renderer); bool needGenerateData = ls->IsGenerateDataRequired(renderer, this, GetDataNode()); if (!needGenerateData) { mitk::FloatProperty *pointSizeProp = dynamic_cast<mitk::FloatProperty *>(this->GetDataNode()->GetProperty("pointsize")); mitk::FloatProperty *contourSizeProp = dynamic_cast<mitk::FloatProperty *>(this->GetDataNode()->GetProperty("contoursize")); bool useVertexRendering = false; this->GetDataNode()->GetBoolProperty("Vertex Rendering", useVertexRendering); // only create new vtk render objects if property values were changed if (pointSizeProp && m_PointSize != pointSizeProp->GetValue()) needGenerateData = true; if (contourSizeProp && m_ContourRadius != contourSizeProp->GetValue()) needGenerateData = true; // when vertex rendering is enabled the pointset is always // drawn with opengl, thus we leave needGenerateData always false if (useVertexRendering && m_VertexRendering != useVertexRendering) { needGenerateData = false; m_VertexRendering = true; } else if (!useVertexRendering && m_VertexRendering) { m_VertexRendering = false; needGenerateData = true; } } if (needGenerateData) { this->CreateVTKRenderObjects(); ls->UpdateGenerateDataTime(); } this->ApplyAllProperties(renderer, m_ContourActor); bool showPoints = true; this->GetDataNode()->GetBoolProperty("show points", showPoints); m_UnselectedActor->SetVisibility(showPoints && !m_VertexRendering); m_SelectedActor->SetVisibility(showPoints && !m_VertexRendering); if (false && dynamic_cast<mitk::FloatProperty *>(this->GetDataNode()->GetProperty("opacity")) != nullptr) { mitk::FloatProperty::Pointer pointOpacity = dynamic_cast<mitk::FloatProperty *>(this->GetDataNode()->GetProperty("opacity")); float opacity = pointOpacity->GetValue(); m_ContourActor->GetProperty()->SetOpacity(opacity); m_UnselectedActor->GetProperty()->SetOpacity(opacity); m_SelectedActor->GetProperty()->SetOpacity(opacity); } bool showContour = false; this->GetDataNode()->GetBoolProperty("show contour", showContour); m_ContourActor->SetVisibility(showContour); // use vertex rendering if (m_VertexRendering) { VertexRendering(); ls->UpdateGenerateDataTime(); }}
开发者ID:junaidnaseer,项目名称:MITK,代码行数:85,
示例6: GetDataNodebool mitk::GPUVolumeMapper3D::IsRAYEnabled( mitk::BaseRenderer * renderer ){ LocalStorage *ls = m_LSH.GetLocalStorage(renderer); bool value = false; return ls->m_raySupported && GetDataNode()->GetBoolProperty("volumerendering.useray",value,renderer) && value;}
开发者ID:fmorency,项目名称:MITK,代码行数:6,
示例7: GetDataNodeconst mitk::UnstructuredGrid* mitk::UnstructuredGridVtkMapper3D::GetInput(){ return static_cast<const mitk::UnstructuredGrid * > ( GetDataNode()->GetData() );}
开发者ID:Maggunator,项目名称:MITK,代码行数:4,
示例8: GetDataNodeconst mitk::ContourModelSet* mitk::ContourModelSetMapper3D::GetInput( void ){ //convient way to get the data from the dataNode return static_cast< const mitk::ContourModelSet * >( GetDataNode()->GetData() );}
开发者ID:0r,项目名称:MITK,代码行数:5,
示例9: GetDataNodemitk::FiberBundleX* mitk::FiberBundleXMapper2D::GetInput(){ return dynamic_cast< mitk::FiberBundleX * > ( GetDataNode()->GetData() );}
开发者ID:SaschaD-DKFZ,项目名称:MITK,代码行数:4,
示例10: pointvoid mitk::PointSetVtkMapper2D::CreateVTKRenderObjects(mitk::BaseRenderer* renderer){ LocalStorage *ls = m_LSH.GetLocalStorage(renderer); unsigned i = 0; // The vtk text actors need to be removed manually from the propassembly // since the same vtk text actors are not overwriten within this function, // but new actors are added to the propassembly each time this function is executed. // Thus, the actors from the last call must be removed in the beginning. for(i=0; i< ls->m_VtkTextLabelActors.size(); i++) { if(ls->m_PropAssembly->GetParts()->IsItemPresent(ls->m_VtkTextLabelActors.at(i))) ls->m_PropAssembly->RemovePart(ls->m_VtkTextLabelActors.at(i)); } for(i=0; i< ls->m_VtkTextDistanceActors.size(); i++) { if(ls->m_PropAssembly->GetParts()->IsItemPresent(ls->m_VtkTextDistanceActors.at(i))) ls->m_PropAssembly->RemovePart(ls->m_VtkTextDistanceActors.at(i)); } for(i=0; i< ls->m_VtkTextAngleActors.size(); i++) { if(ls->m_PropAssembly->GetParts()->IsItemPresent(ls->m_VtkTextAngleActors.at(i))) ls->m_PropAssembly->RemovePart(ls->m_VtkTextAngleActors.at(i)); } // initialize polydata here, otherwise we have update problems when // executing this function again ls->m_VtkUnselectedPointListPolyData = vtkSmartPointer<vtkPolyData>::New(); ls->m_VtkSelectedPointListPolyData = vtkSmartPointer <vtkPolyData>::New(); ls->m_VtkContourPolyData = vtkSmartPointer<vtkPolyData>::New(); // get input point set and update the PointSet mitk::PointSet::Pointer input = const_cast<mitk::PointSet*>(this->GetInput()); // only update the input data, if the property tells us to bool update = true; this->GetDataNode()->GetBoolProperty("updateDataOnRender", update); if (update == true) input->Update(); int timestep = this->GetTimestep(); mitk::PointSet::DataType::Pointer itkPointSet = input->GetPointSet( timestep ); if ( itkPointSet.GetPointer() == NULL) { ls->m_PropAssembly->VisibilityOff(); return; } //iterator for point set mitk::PointSet::PointsContainer::Iterator pointsIter = itkPointSet->GetPoints()->Begin(); // PointDataContainer has additional information to each point, e.g. whether // it is selected or not mitk::PointSet::PointDataContainer::Iterator pointDataIter; pointDataIter = itkPointSet->GetPointData()->Begin(); //check if the list for the PointDataContainer is the same size as the PointsContainer. //If not, then the points were inserted manually and can not be visualized according to the PointData (selected/unselected) bool pointDataBroken = (itkPointSet->GetPointData()->Size() != itkPointSet->GetPoints()->Size()); if( itkPointSet->GetPointData()->size() == 0 || pointDataBroken) { ls->m_PropAssembly->VisibilityOff(); return; } ls->m_PropAssembly->VisibilityOn(); // empty point sets, cellarrays, scalars ls->m_UnselectedPoints->Reset(); ls->m_SelectedPoints->Reset(); ls->m_ContourPoints->Reset(); ls->m_ContourLines->Reset(); ls->m_UnselectedScales->Reset(); ls->m_SelectedScales->Reset(); ls->m_DistancesBetweenPoints->Reset(); ls->m_VtkTextLabelActors.clear(); ls->m_VtkTextDistanceActors.clear(); ls->m_VtkTextAngleActors.clear(); ls->m_UnselectedScales->SetNumberOfComponents(3); ls->m_SelectedScales->SetNumberOfComponents(3); int NumberContourPoints = 0; bool pointsOnSameSideOfPlane = false; const int text2dDistance = 10; // initialize points with a random start value // current point in point set itk::Point<ScalarType> point = pointsIter->Value();//.........这里部分代码省略.........
开发者ID:DiagnosisMultisystems,项目名称:MITK,代码行数:101,
示例11: GetDataNodevoid mitk::PointSetVtkMapper2D::GenerateDataForRenderer( mitk::BaseRenderer *renderer ){ const mitk::DataNode* node = GetDataNode(); if( node == NULL ) return; LocalStorage *ls = m_LSH.GetLocalStorage(renderer); // check whether the input data has been changed bool needGenerateData = ls->IsGenerateDataRequired( renderer, this, GetDataNode() ); // toggle visibility bool visible = true; node->GetVisibility(visible, renderer, "visible"); if(!visible) { ls->m_UnselectedActor->VisibilityOff(); ls->m_SelectedActor->VisibilityOff(); ls->m_ContourActor->VisibilityOff(); ls->m_PropAssembly->VisibilityOff(); return; }else{ ls->m_PropAssembly->VisibilityOn(); } node->GetBoolProperty("show contour", m_ShowContour, renderer); node->GetBoolProperty("close contour", m_CloseContour, renderer); node->GetBoolProperty("show points", m_ShowPoints, renderer); node->GetBoolProperty("show distances", m_ShowDistances, renderer); node->GetIntProperty("distance decimal digits", m_DistancesDecimalDigits, renderer); node->GetBoolProperty("show angles", m_ShowAngles, renderer); node->GetBoolProperty("show distant lines", m_ShowDistantLines, renderer); node->GetIntProperty("line width", m_LineWidth, renderer); node->GetIntProperty("point line width", m_PointLineWidth, renderer); node->GetIntProperty("point 2D size", m_Point2DSize, renderer); node->GetBoolProperty("Pointset.2D.fill shape", m_FillShape, renderer); node->GetFloatProperty("Pointset.2D.distance to plane", m_DistanceToPlane, renderer ); mitk::PointSetShapeProperty::Pointer shape = dynamic_cast<mitk::PointSetShapeProperty*>(this->GetDataNode()->GetProperty( "Pointset.2D.shape", renderer )); if(shape.IsNotNull()) { m_IDShapeProperty = shape->GetPointSetShape(); } //check for color props and use it for rendering of selected/unselected points and contour //due to different params in VTK (double/float) we have to convert float unselectedColor[4]; double selectedColor[4]={1.0f,0.0f,0.0f,1.0f}; //red double contourColor[4]={1.0f,0.0f,0.0f,1.0f}; //red float opacity = 1.0; GetDataNode()->GetOpacity(opacity, renderer); // apply color and opacity if(m_ShowPoints) { ls->m_UnselectedActor->VisibilityOn(); ls->m_SelectedActor->VisibilityOn(); //check if there is a color property GetDataNode()->GetColor(unselectedColor); //get selected color property if (dynamic_cast<mitk::ColorProperty*>(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("selectedcolor")) != NULL) { mitk::Color tmpColor = dynamic_cast<mitk::ColorProperty *>(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("selectedcolor"))->GetValue(); selectedColor[0] = tmpColor[0]; selectedColor[1] = tmpColor[1]; selectedColor[2] = tmpColor[2]; selectedColor[3] = 1.0f; // alpha value } else if (dynamic_cast<mitk::ColorProperty*>(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("selectedcolor")) != NULL) { mitk::Color tmpColor = dynamic_cast<mitk::ColorProperty *>(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("selectedcolor"))->GetValue(); selectedColor[0] = tmpColor[0]; selectedColor[1] = tmpColor[1]; selectedColor[2] = tmpColor[2]; selectedColor[3] = 1.0f; // alpha value } ls->m_SelectedActor->GetProperty()->SetColor(selectedColor); ls->m_SelectedActor->GetProperty()->SetOpacity(opacity); ls->m_UnselectedActor->GetProperty()->SetColor(unselectedColor[0],unselectedColor[1],unselectedColor[2]); ls->m_UnselectedActor->GetProperty()->SetOpacity(opacity); } else { ls->m_UnselectedActor->VisibilityOff(); ls-> m_SelectedActor->VisibilityOff(); } if (m_ShowContour) { ls->m_ContourActor->VisibilityOn(); //get contour color property if (dynamic_cast<mitk::ColorProperty*>(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("contourcolor")) != NULL)//.........这里部分代码省略.........
开发者ID:DiagnosisMultisystems,项目名称:MITK,代码行数:101,
示例12: maxNodeRadiusParameterValuevoid mitk::ConnectomicsNetworkMapper3D::GenerateDataForRenderer(mitk::BaseRenderer* renderer){ if( this->GetInput() == NULL ) { return; } bool propertiesHaveChanged = this->PropertiesChanged(); if( this->GetInput()->GetIsModified( ) || propertiesHaveChanged ) { m_NetworkAssembly->Delete(); m_NetworkAssembly = vtkPropAssembly::New(); // Here is the part where a graph is given and converted to points and connections between points... std::vector< mitk::ConnectomicsNetwork::NetworkNode > vectorOfNodes = this->GetInput()->GetVectorOfAllNodes(); std::vector< std::pair< std::pair< mitk::ConnectomicsNetwork::NetworkNode, mitk::ConnectomicsNetwork::NetworkNode > , mitk::ConnectomicsNetwork::NetworkEdge > > vectorOfEdges = this->GetInput()->GetVectorOfAllEdges(); // Decide on the style of rendering due to property if( m_ChosenRenderingScheme == connectomicsRenderingMITKScheme ) { mitk::Point3D tempWorldPoint, tempCNFGeometryPoint; //////////////////////Prepare coloring and radius//////////// std::vector< double > vectorOfNodeRadiusParameterValues; vectorOfNodeRadiusParameterValues.resize( vectorOfNodes.size() ); double maxNodeRadiusParameterValue( FillNodeParameterVector( &vectorOfNodeRadiusParameterValues, m_NodeRadiusParameter ) ); std::vector< double > vectorOfNodeColorParameterValues; vectorOfNodeColorParameterValues.resize( vectorOfNodes.size() ); double maxNodeColorParameterValue( FillNodeParameterVector( &vectorOfNodeColorParameterValues, m_NodeColorParameter ) ); std::vector< double > vectorOfEdgeRadiusParameterValues; vectorOfEdgeRadiusParameterValues.resize( vectorOfEdges.size() ); double maxEdgeRadiusParameterValue( FillEdgeParameterVector( &vectorOfEdgeRadiusParameterValues, m_EdgeRadiusParameter ) ); std::vector< double > vectorOfEdgeColorParameterValues; vectorOfEdgeColorParameterValues.resize( vectorOfEdges.size() ); double maxEdgeColorParameterValue( FillEdgeParameterVector( &vectorOfEdgeColorParameterValues, m_EdgeColorParameter ) ); //////////////////////Prepare Filtering////////////////////// // true will be rendered std::vector< bool > vectorOfNodeFilterBools( vectorOfNodes.size(), true ); if( m_ChosenNodeFilter == connectomicsRenderingNodeThresholdingFilter ) { FillNodeFilterBoolVector( &vectorOfNodeFilterBools, m_NodeThresholdParameter ); } std::vector< bool > vectorOfEdgeFilterBools( vectorOfEdges.size(), true ); if( m_ChosenEdgeFilter == connectomicsRenderingEdgeThresholdFilter ) { FillEdgeFilterBoolVector( &vectorOfEdgeFilterBools, m_EdgeThresholdParameter ); } //////////////////////Create Spheres///////////////////////// for(unsigned int i = 0; i < vectorOfNodes.size(); i++) { vtkSmartPointer<vtkSphereSource> sphereSource = vtkSmartPointer<vtkSphereSource>::New(); for(unsigned int dimension = 0; dimension < 3; dimension++) { tempCNFGeometryPoint.SetElement( dimension , vectorOfNodes[i].coordinates[dimension] ); } GetDataNode()->GetData()->GetGeometry()->IndexToWorld( tempCNFGeometryPoint, tempWorldPoint ); sphereSource->SetCenter( tempWorldPoint[0] , tempWorldPoint[1], tempWorldPoint[2] ); // determine radius double radiusFactor = vectorOfNodeRadiusParameterValues[i] / maxNodeRadiusParameterValue; double radius = m_NodeRadiusStart + ( m_NodeRadiusEnd - m_NodeRadiusStart) * radiusFactor; sphereSource->SetRadius( radius ); vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); mapper->SetInputConnection(sphereSource->GetOutputPort()); vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); // determine color double colorFactor = vectorOfNodeColorParameterValues[i] / maxNodeColorParameterValue; double redStart = m_NodeColorStart.GetElement( 0 ); double greenStart = m_NodeColorStart.GetElement( 1 ); double blueStart = m_NodeColorStart.GetElement( 2 ); double redEnd = m_NodeColorEnd.GetElement( 0 ); double greenEnd = m_NodeColorEnd.GetElement( 1 ); double blueEnd = m_NodeColorEnd.GetElement( 2 ); double red = redStart + ( redEnd - redStart ) * colorFactor; double green = greenStart + ( greenEnd - greenStart ) * colorFactor;//.........这里部分代码省略.........
开发者ID:GHfangxin,项目名称:MITK,代码行数:101,
示例13: SetVtkMapperImmediateModeRenderingvoid mitk::PointSetVtkMapper3D::GenerateDataForRenderer( mitk::BaseRenderer *renderer ){ // create new vtk render objects (e.g. sphere for a point) this->CreateVTKRenderObjects(); SetVtkMapperImmediateModeRendering(m_VtkSelectedPolyDataMapper); SetVtkMapperImmediateModeRendering(m_VtkUnselectedPolyDataMapper); mitk::FloatProperty::Pointer pointSizeProp = dynamic_cast<mitk::FloatProperty *>(this->GetDataNode()->GetProperty("pointsize")); mitk::FloatProperty::Pointer contourSizeProp = dynamic_cast<mitk::FloatProperty *>(this->GetDataNode()->GetProperty("contoursize")); // only create new vtk render objects if property values were changed if ( pointSizeProp.IsNotNull() && contourSizeProp.IsNotNull() ) { if (m_PointSize!=pointSizeProp->GetValue() || m_ContourRadius!= contourSizeProp->GetValue()) { this->CreateVTKRenderObjects(); } } this->ApplyAllProperties(renderer, m_ContourActor); bool visible = true; GetDataNode()->GetVisibility(visible, renderer, "visible"); if(!visible) { m_UnselectedActor->VisibilityOff(); m_SelectedActor->VisibilityOff(); m_ContourActor->VisibilityOff(); return; } bool showPoints = true; this->GetDataNode()->GetBoolProperty("show points", showPoints); if(showPoints) { m_UnselectedActor->VisibilityOn(); m_SelectedActor->VisibilityOn(); } else { m_UnselectedActor->VisibilityOff(); m_SelectedActor->VisibilityOff(); } if(dynamic_cast<mitk::FloatProperty *>(this->GetDataNode()->GetProperty("opacity")) != NULL) { mitk::FloatProperty::Pointer pointOpacity =dynamic_cast<mitk::FloatProperty *>(this->GetDataNode()->GetProperty("opacity")); float opacity = pointOpacity->GetValue(); m_ContourActor->GetProperty()->SetOpacity(opacity); m_UnselectedActor->GetProperty()->SetOpacity(opacity); m_SelectedActor->GetProperty()->SetOpacity(opacity); } bool makeContour = false; this->GetDataNode()->GetBoolProperty("show contour", makeContour); if (makeContour) { m_ContourActor->VisibilityOn(); } else { m_ContourActor->VisibilityOff(); }}
开发者ID:beneon,项目名称:MITK,代码行数:65,
示例14: vtkSmartPointer<vtkPolyData> mitk::DoseImageVtkMapper2D::CreateOutlinePolyData(mitk::BaseRenderer* renderer ){ vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New(); //the points to draw vtkSmartPointer<vtkCellArray> lines = vtkSmartPointer<vtkCellArray>::New(); //the lines to connect the points vtkSmartPointer<vtkUnsignedCharArray> colors = vtkSmartPointer<vtkUnsignedCharArray>::New(); colors->SetNumberOfComponents(3); colors->SetName("Colors"); float pref; this->GetDataNode()->GetFloatProperty(mitk::RTConstants::REFERENCE_DOSE_PROPERTY_NAME.c_str(),pref); mitk::IsoDoseLevelSetProperty::Pointer propIsoSet = dynamic_cast<mitk::IsoDoseLevelSetProperty* >(GetDataNode()->GetProperty(mitk::RTConstants::DOSE_ISO_LEVELS_PROPERTY_NAME.c_str())); mitk::IsoDoseLevelSet::Pointer isoDoseLevelSet = propIsoSet->GetValue(); for(mitk::IsoDoseLevelSet::ConstIterator doseIT = isoDoseLevelSet->Begin(); doseIT!=isoDoseLevelSet->End();++doseIT) { if(doseIT->GetVisibleIsoLine()) { this->CreateLevelOutline(renderer, &(doseIT.Value()), pref, points, lines, colors); }//end of if visible dose value }//end of loop over all does values mitk::IsoDoseLevelVectorProperty::Pointer propfreeIsoVec = dynamic_cast<mitk::IsoDoseLevelVectorProperty* >(GetDataNode()->GetProperty(mitk::RTConstants::DOSE_FREE_ISO_VALUES_PROPERTY_NAME.c_str())); mitk::IsoDoseLevelVector::Pointer frereIsoDoseLevelVec = propfreeIsoVec->GetValue(); for(mitk::IsoDoseLevelVector::ConstIterator freeDoseIT = frereIsoDoseLevelVec->Begin(); freeDoseIT!=frereIsoDoseLevelVec->End();++freeDoseIT) { if(freeDoseIT->Value()->GetVisibleIsoLine()) { this->CreateLevelOutline(renderer, freeDoseIT->Value(), pref, points, lines, colors); }//end of if visible dose value }//end of loop over all does values // Create a polydata to store everything in vtkSmartPointer<vtkPolyData> polyData = vtkSmartPointer<vtkPolyData>::New(); // Add the points to the dataset polyData->SetPoints(points); // Add the lines to the dataset polyData->SetLines(lines); polyData->GetCellData()->SetScalars(colors); return polyData;}
开发者ID:pollen-metrology,项目名称:MITK,代码行数:42,
示例15: GetDataNodebool mitk::PlanarFigureInteractor::CheckFigureFinished( const InteractionEvent* /*interactionEvent*/ ){ mitk::PlanarFigure *planarFigure = dynamic_cast<mitk::PlanarFigure *>( GetDataNode()->GetData() ); return ( planarFigure->GetNumberOfControlPoints() >= planarFigure->GetMaximumNumberOfControlPoints() );}
开发者ID:danielknorr,项目名称:MITK,代码行数:5,
示例16: SetVtkMapperImmediateModeRenderingvoid mitk::VolumeDataVtkMapper3D::GenerateDataForRenderer( mitk::BaseRenderer *renderer ){ SetVtkMapperImmediateModeRendering(m_BoundingBoxMapper); mitk::Image *input = const_cast< mitk::Image * >( this->GetInput() ); if ( !input || !input->IsInitialized() ) return; vtkRenderWindow* renderWindow = renderer->GetRenderWindow(); bool volumeRenderingEnabled = true; bool visible = true; GetDataNode()->GetVisibility(visible, renderer, "visible"); if ( !visible || this->GetDataNode() == NULL || dynamic_cast<mitk::BoolProperty*>(GetDataNode()->GetProperty("volumerendering",renderer))==NULL || dynamic_cast<mitk::BoolProperty*>(GetDataNode()->GetProperty("volumerendering",renderer))->GetValue() == false ) { volumeRenderingEnabled = false; // Check if a bounding box should be displayed around the dataset // (even if volume rendering is disabled) bool hasBoundingBox = false; this->GetDataNode()->GetBoolProperty( "bounding box", hasBoundingBox ); if ( !hasBoundingBox ) { m_BoundingBoxActor->VisibilityOff(); } else { m_BoundingBoxActor->VisibilityOn(); const BoundingBox::BoundsArrayType &bounds = input->GetTimeSlicedGeometry()->GetBounds(); m_BoundingBox->SetBounds( bounds[0], bounds[1], bounds[2], bounds[3], bounds[4], bounds[5] ); ColorProperty *colorProperty; if ( this->GetDataNode()->GetProperty( colorProperty, "color" ) ) { const mitk::Color &color = colorProperty->GetColor(); m_BoundingBoxActor->GetProperty()->SetColor( color[0], color[1], color[2] ); } else { m_BoundingBoxActor->GetProperty()->SetColor( 1.0, 1.0, 1.0 ); } } } // Don't do anything if VR is disabled if ( !volumeRenderingEnabled ) { m_VolumeLOD->VisibilityOff(); return; } else { mitk::VtkVolumeRenderingProperty* vrp=dynamic_cast<mitk::VtkVolumeRenderingProperty*>(GetDataNode()->GetProperty("volumerendering configuration",renderer)); if(vrp) { int renderingValue = vrp->GetValueAsId(); switch(renderingValue) { case VTK_VOLUME_RAY_CAST_MIP_FUNCTION: { vtkVolumeRayCastMIPFunction* mipFunction = vtkVolumeRayCastMIPFunction::New(); m_HiResMapper->SetVolumeRayCastFunction(mipFunction); mipFunction->Delete(); MITK_INFO <<"in switch" <<std::endl; break; } case VTK_RAY_CAST_COMPOSITE_FUNCTION: { vtkVolumeRayCastCompositeFunction* compositeFunction = vtkVolumeRayCastCompositeFunction::New(); compositeFunction->SetCompositeMethodToClassifyFirst(); m_HiResMapper->SetVolumeRayCastFunction(compositeFunction); compositeFunction->Delete(); break; } default: MITK_ERROR <<"Warning: invalid volume rendering option. " << std::endl; } } m_VolumeLOD->VisibilityOn(); }//.........这里部分代码省略.........
开发者ID:beneon,项目名称:MITK,代码行数:101,
示例17: GetDataNodeconst mitk::Image* mitk::VolumeDataVtkMapper3D::GetInput(){ return static_cast<const mitk::Image*> ( GetDataNode()->GetData() );}
开发者ID:beneon,项目名称:MITK,代码行数:4,
示例18: GetDatavoid mitk::PolyDataGLMapper2D::Paint( mitk::BaseRenderer * renderer ){ if ( IsVisible( renderer ) == false ) return ; // ok, das ist aus GenerateData kopiert mitk::BaseData::Pointer input = const_cast<mitk::BaseData*>( GetData() ); assert( input ); input->Update(); vtkPolyData * vtkpolydata = this->GetVtkPolyData(); assert( vtkpolydata ); vtkLinearTransform * vtktransform = GetDataNode() ->GetVtkTransform(); if (vtktransform) { vtkLinearTransform * inversetransform = vtktransform->GetLinearInverse(); Geometry2D::ConstPointer worldGeometry = renderer->GetCurrentWorldGeometry2D(); PlaneGeometry::ConstPointer worldPlaneGeometry = dynamic_cast<const PlaneGeometry*>( worldGeometry.GetPointer() ); if ( vtkpolydata != NULL ) { Point3D point; Vector3D normal; if(worldPlaneGeometry.IsNotNull()) { // set up vtkPlane according to worldGeometry point=worldPlaneGeometry->GetOrigin(); normal=worldPlaneGeometry->GetNormal(); normal.Normalize(); m_Plane->SetTransform((vtkAbstractTransform*)NULL); } else { //@FIXME: does not work correctly. Does m_Plane->SetTransform really transforms a "plane plane" into a "curved plane"? return; AbstractTransformGeometry::ConstPointer worldAbstractGeometry = dynamic_cast<const AbstractTransformGeometry*>(renderer->GetCurrentWorldGeometry2D()); if(worldAbstractGeometry.IsNotNull()) { // set up vtkPlane according to worldGeometry point=const_cast<mitk::BoundingBox*>(worldAbstractGeometry->GetParametricBoundingBox())->GetMinimum(); FillVector3D(normal, 0, 0, 1); m_Plane->SetTransform(worldAbstractGeometry->GetVtkAbstractTransform()->GetInverse()); } else return; } vtkFloatingPointType vp[ 3 ], vnormal[ 3 ]; vnl2vtk(point.Get_vnl_vector(), vp); vnl2vtk(normal.Get_vnl_vector(), vnormal); //normally, we would need to transform the surface and cut the transformed surface with the cutter. //This might be quite slow. Thus, the idea is, to perform an inverse transform of the plane instead. //@todo It probably does not work for scaling operations yet:scaling operations have to be //dealed with after the cut is performed by scaling the contour. inversetransform->TransformPoint( vp, vp ); inversetransform->TransformNormalAtPoint( vp, vnormal, vnormal ); m_Plane->SetOrigin( vp ); m_Plane->SetNormal( vnormal ); // set data into cutter m_Cutter->SetInput( vtkpolydata ); // m_Cutter->GenerateCutScalarsOff(); // m_Cutter->SetSortByToSortByCell(); // calculate the cut m_Cutter->Update(); // fetch geometry mitk::DisplayGeometry::Pointer displayGeometry = renderer->GetDisplayGeometry(); assert( displayGeometry ); // float toGL=displayGeometry->GetSizeInDisplayUnits()[1]; //apply color and opacity read from the PropertyList ApplyProperties( renderer ); // traverse the cut contour vtkPolyData * contour = m_Cutter->GetOutput(); vtkPoints *vpoints = contour->GetPoints(); vtkCellArray *vpolys = contour->GetLines(); vtkPointData *vpointdata = contour->GetPointData(); vtkDataArray* vscalars = vpointdata->GetScalars(); vtkCellData *vcelldata = contour->GetCellData(); vtkDataArray* vcellscalars = vcelldata->GetScalars(); int i, numberOfCells = vpolys->GetNumberOfCells(); Point3D p; Point2D p2d, last, first;//.........这里部分代码省略.........
开发者ID:saschazelzer,项目名称:MITK,代码行数:101,
示例19: const mitk::PointSet *mitk::PointSetVtkMapper3D::GetInput(){ return static_cast<const mitk::PointSet *>(GetDataNode()->GetData());}
开发者ID:junaidnaseer,项目名称:MITK,代码行数:4,
示例20: const mitk::ConnectomicsNetwork *mitk::ConnectomicsNetworkMapper3D::GetInput(){ return static_cast<const mitk::ConnectomicsNetwork *>(GetDataNode()->GetData());}
开发者ID:junaidnaseer,项目名称:MITK,代码行数:4,
示例21: IsClosedContourbool mitk::PointSetDataInteractor::FinishMove(StateMachineAction* stateMachineAction, InteractionEvent* interactionEvent){ IsClosedContour(stateMachineAction, interactionEvent); GetDataNode()->SetProperty("contourcolor", ColorProperty::New(1.0, 0.0, 0.0)); return true;}
开发者ID:AGrafmint,项目名称:MITK,代码行数:6,
示例22: GetDataNodevoid mitk::ConnectomicsNetworkMapper3D::GenerateDataForRenderer(mitk::BaseRenderer *renderer){ if (this->GetInput() == nullptr) { m_TextOverlay3D->UnRegisterMicroservice(); return; } bool propertiesHaveChanged = this->PropertiesChanged(); if (this->GetInput()->GetIsModified() || propertiesHaveChanged) { m_NetworkAssembly->Delete(); m_NetworkAssembly = vtkPropAssembly::New(); // Here is the part where a graph is given and converted to points and connections between points... std::vector<mitk::ConnectomicsNetwork::NetworkNode> vectorOfNodes = this->GetInput()->GetVectorOfAllNodes(); std::vector<std::pair<std::pair<mitk::ConnectomicsNetwork::NetworkNode, mitk::ConnectomicsNetwork::NetworkNode>, mitk::ConnectomicsNetwork::NetworkEdge>> vectorOfEdges = this->GetInput()->GetVectorOfAllEdges(); // Decide on the style of rendering due to property if (m_ChosenRenderingScheme == connectomicsRenderingMITKScheme) { mitk::Point3D tempWorldPoint, tempCNFGeometryPoint; ////// Prepare BalloonWidgets/Overlays: //////////////////// if ((m_ChosenNodeLabel == "" || m_ChosenNodeLabel == "-1") && m_TextOverlay3D) { m_TextOverlay3D->UnRegisterMicroservice(); GetDataNode()->SetProperty( connectomicsRenderingBalloonTextName.c_str(), mitk::StringProperty::New(""), nullptr); GetDataNode()->SetProperty( connectomicsRenderingBalloonNodeStatsName.c_str(), mitk::StringProperty::New(""), nullptr); } //////////////////////Prepare coloring and radius//////////// std::vector<double> vectorOfNodeRadiusParameterValues; vectorOfNodeRadiusParameterValues.resize(vectorOfNodes.size()); double maxNodeRadiusParameterValue( FillNodeParameterVector(&vectorOfNodeRadiusParameterValues, m_NodeRadiusParameter)); std::vector<double> vectorOfNodeColorParameterValues; vectorOfNodeColorParameterValues.resize(vectorOfNodes.size()); double maxNodeColorParameterValue( FillNodeParameterVector(&vectorOfNodeColorParameterValues, m_NodeColorParameter)); std::vector<double> vectorOfEdgeRadiusParameterValues; vectorOfEdgeRadiusParameterValues.resize(vectorOfEdges.size()); double maxEdgeRadiusParameterValue( FillEdgeParameterVector(&vectorOfEdgeRadiusParameterValues, m_EdgeRadiusParameter)); std::vector<double> vectorOfEdgeColorParameterValues; vectorOfEdgeColorParameterValues.resize(vectorOfEdges.size()); double maxEdgeColorParameterValue( FillEdgeParameterVector(&vectorOfEdgeColorParameterValues, m_EdgeColorParameter)); //////////////////////Prepare Filtering////////////////////// // true will be rendered std::vector<bool> vectorOfNodeFilterBools(vectorOfNodes.size(), true); if (m_ChosenNodeFilter == connectomicsRenderingNodeThresholdingFilter) { FillNodeFilterBoolVector(&vectorOfNodeFilterBools, m_NodeThresholdParameter); } std::vector<bool> vectorOfEdgeFilterBools(vectorOfEdges.size(), true); if (m_ChosenEdgeFilter == connectomicsRenderingEdgeThresholdFilter) { FillEdgeFilterBoolVector(&vectorOfEdgeFilterBools, m_EdgeThresholdParameter); } //////////////////////Create Spheres///////////////////////// std::stringstream nodeLabelStream; // local stream variable to hold csv list of node label names and node label numbers. for (unsigned int i = 0; i < vectorOfNodes.size(); i++) { vtkSmartPointer<vtkSphereSource> sphereSource = vtkSmartPointer<vtkSphereSource>::New(); for (unsigned int dimension = 0; dimension < 3; dimension++) { tempCNFGeometryPoint.SetElement(dimension, vectorOfNodes[i].coordinates[dimension]); } GetDataNode()->GetData()->GetGeometry()->IndexToWorld(tempCNFGeometryPoint, tempWorldPoint); sphereSource->SetCenter(tempWorldPoint[0], tempWorldPoint[1], tempWorldPoint[2]); // determine radius double radiusFactor = vectorOfNodeRadiusParameterValues[i] / maxNodeRadiusParameterValue; double radius = m_NodeRadiusStart + (m_NodeRadiusEnd - m_NodeRadiusStart) * radiusFactor; sphereSource->SetRadius(radius); vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); mapper->SetInputConnection(sphereSource->GetOutputPort()); vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper);//.........这里部分代码省略.........
开发者ID:junaidnaseer,项目名称:MITK,代码行数:101,
示例23: GetDataNodeconst mitk::Image* mitk::DoseImageVtkMapper2D::GetInput( void ){ return static_cast< const mitk::Image * >( GetDataNode()->GetData() );}
开发者ID:pollen-metrology,项目名称:MITK,代码行数:4,
注:本文中的GetDataNode函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 C++ GetDataPtr函数代码示例 C++ GetDataField函数代码示例 |