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自学教程:C++ GetIndex函数代码示例

51自学网 2021-06-01 21:09:23
  C++
这篇教程C++ GetIndex函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中GetIndex函数的典型用法代码示例。如果您正苦于以下问题:C++ GetIndex函数的具体用法?C++ GetIndex怎么用?C++ GetIndex使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了GetIndex函数的26个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: if

void CColourPopup::OnMouseMove(UINT nFlags, CPoint point) {    int nNewSelection = INVALID_COLOUR;    // Translate points to be relative raised window edge    point.x -= m_nMargin;    point.y -= m_nMargin;    // First check we aren't in text box    if (m_strCustomText.GetLength() && m_CustomTextRect.PtInRect(point))        nNewSelection = CUSTOM_BOX_VALUE;    else if (m_strDefaultText.GetLength() && m_DefaultTextRect.PtInRect(point))        nNewSelection = DEFAULT_BOX_VALUE;    else    {        // Take into account text box        if (m_strDefaultText.GetLength())             point.y -= m_DefaultTextRect.Height();          // Get the row and column        nNewSelection = GetIndex(point.y / m_nBoxSize, point.x / m_nBoxSize);        // In range? If not, default and exit        if (nNewSelection < 0 || nNewSelection >= m_nNumColours)        {            CWnd::OnMouseMove(nFlags, point);            return;        }    }    // OK - we have the row and column of the current selection (may be CUSTOM_BOX_VALUE)    // Has the row/col selection changed? If yes, then redraw old and new cells.    if (nNewSelection != m_nCurrentSel)        ChangeSelection(nNewSelection);    CWnd::OnMouseMove(nFlags, point);}
开发者ID:Jichao,项目名称:comtut,代码行数:37,


示例2: GetIndex

void DlgPalette::OnLButtonDblClk(UINT nFlags, CPoint point) {    long x = point.x - m_xoffset;    long y = point.y - m_yoffset;	if (x>=0 && y>=0){		long i = GetIndex(y / (m_boxheight+m_boxgap), x / (m_boxwidth+m_boxgap));		if (i>=0 && i<m_numcolors){			COLORREF c;			if (m_editalpha)				c=RGB(m_pal[i].rgbReserved,m_pal[i].rgbReserved,m_pal[i].rgbReserved);			else				c=RGB(m_pal[i].rgbRed,m_pal[i].rgbGreen,m_pal[i].rgbBlue);	        CColorDialog dlg(c,	CC_FULLOPEN | CC_ANYCOLOR, this);			if (dlg.DoModal() == IDOK){				c = dlg.GetColor();				if (m_editalpha){					m_pal[i].rgbReserved=GetRValue(c);				} else {					m_pal[i].rgbRed=GetRValue(c);					m_pal[i].rgbGreen=GetGValue(c);					m_pal[i].rgbBlue=GetBValue(c);				}				m_changed=1;				m_selected=i;				Invalidate(1);			}		}	}	CDialog::OnLButtonDblClk(nFlags, point);}
开发者ID:axDev-toolchain,项目名称:benchmark,代码行数:37,


示例3: CDictionaryBasedTempPath

CDictionaryBasedTempPath CDictionaryBasedTempPath::GetCommonRoot    (const CDictionaryBasedTempPath& rhs) const{    // short-cut: different base directories anyway?    if (rhs.GetIndex() != GetIndex())        return CDictionaryBasedTempPath (inherited::GetCommonRoot (rhs));    // match relative paths    typedef std::vector<std::string>::const_iterator IT;    IT begin = relPathElements.begin();    IT end = relPathElements.end();    IT iter = begin;    IT rhsEnd = relPathElements.end();    IT rhsIter = relPathElements.begin();    while ((iter != end) && (rhsIter != rhsEnd) && (*iter == *rhsIter))    {        ++iter;        ++rhsIter;    }    // construct the result    CDictionaryBasedTempPath result (GetBasePath());    result.relPathElements.insert (result.relPathElements.begin(), begin, iter);    // update the debug-only _path member#ifdef _DEBUG    result._path = result.GetPath();#endif    return result;}
开发者ID:TortoiseGit,项目名称:tortoisesvn,代码行数:37,


示例4: TakeFloatValues

// Read values from a text file or terminalstaticvoid TakeFloatValues(cmsFloat64Number Float[]){    cmsUInt32Number i, n;    char ChannelName[cmsMAX_PATH];    char Buffer[cmsMAX_PATH];    if (xisatty(stdin))        fprintf(stderr, "/nEnter values, 'q' to quit/n");    if (InputNamedColor) {        // This is named color index, which is always cmsUInt16Number        cmsUInt16Number index = GetIndex();        memcpy(Float, &index, sizeof(cmsUInt16Number));        return;    }    n = cmsChannelsOf(InputColorSpace);    for (i=0; i < n; i++) {        if (InputColorant) {            cmsNamedColorInfo(InputColorant, i, ChannelName, NULL, NULL, NULL, NULL);                  }        else {            InputRange = 1;            sprintf(ChannelName, "Channel #%u", i+1);        }        GetLine(Buffer, "%s? ", ChannelName);        Float[i] = (cmsFloat64Number) atof(Buffer) / InputRange;    }           if (xisatty(stdin))        fprintf(stderr, "/n");}
开发者ID:ScaledLizard,项目名称:ResIL,代码行数:38,


示例5: TEST

    TEST(NativeCode, AndRowJzMatches)    {        ShardId c_numShards = 1;        char const * text =            "LoadRowJz {"            "  Row: Row(0, 0, 0, false),"            "  Child: AndRowJz {"            "    Row: Row(1, 0, 0, false),"            "    Child: AndRowJz {"            "      Row: Row(2, 0, 0, false),"            "      Child: Report {"            "        Child: "            "      }"            "    }"            "  }"            "}";        const Rank initialRank = 0;        NativeCodeVerifier verifier(GetIndex(c_numShards), initialRank);        verifier.DeclareRow("2");        verifier.DeclareRow("3");        verifier.DeclareRow("5");        for (auto iteration : verifier.GetIterations())        {            const size_t slice = verifier.GetSliceNumber(iteration);            const size_t offset = verifier.GetOffset(iteration);            const uint64_t row0 = verifier.GetRowData(0, offset, slice);            const uint64_t row1 = verifier.GetRowData(1, offset, slice);            const uint64_t row2 = verifier.GetRowData(2, offset, slice);            verifier.ExpectResult(row0 & row1 & row2, offset, slice);        }        verifier.Verify(text);    }
开发者ID:BitFunnel,项目名称:BitFunnel,代码行数:37,


示例6: FillInsertKeyList

DefTableKeyList FillInsertKeyList (DefTableKeyList orig){ DefTableKeyList missing = NULLDefTableKeyList, l = orig;  int index = 1;  while (l != NULLDefTableKeyList)  { DefTableKey insKey = HeadDefTableKeyList (l);    int elemindex = GetIndex (insKey, index);    while (index < elemindex)    { DefTableKey newk = NewKey ();      ResetType (newk, nodeType);       ResetIndex (newk, index++);      ResetUsed (newk, 0);      missing = ConsDefTableKeyList (newk, missing);    }    index++;    l = TailDefTableKeyList (l);  }  while (missing != NULLDefTableKeyList)  { DefTableKey insKey = HeadDefTableKeyList (missing);    orig = AddToOrderedSetDefTableKeyList             (insKey, orig, cmpPatIndex);    missing = TailDefTableKeyList (missing);  }  return orig;}
开发者ID:LukeMeszar,项目名称:CAS,代码行数:24,


示例7: one

/**Adds a recognition result to the hash map of the particular directory.This is only done if it isn't already existing.The return value specifies if the number of entries was increased by one (ETrue) or not.@internalComponent*/TBool CRecognitionResultHashMap::AddL(const TDesC& aKey, TTime aLastModified, const TDataRecognitionResult& aResult)	{	const TUint index = GetIndex(aKey);	//check if there already is an entry for the file	for(CRecognitionResultHashMapEntry* entry = Entry(index); entry; entry = entry->Next())		{		if(entry->FileName().Compare(aKey) == 0)			{			// already there -> check modification date			if( entry->LastModified() != aLastModified )				{				entry->UpdateL(aLastModified, aResult);				}			return EFalse;			}		}	//create new entry	SetEntry(index, CRecognitionResultHashMapEntry::NewL(aKey, aLastModified, aResult, Entry(index)));	iNumberOfEntries++;	return ETrue;	}
开发者ID:cdaffara,项目名称:symbiandump-mw1,代码行数:30,


示例8: SET_SIZE

void NPC::Spawn(Vector origin){	pev->solid = SOLID_BBOX;	pev->takedamage = DAMAGE_AIM;	pev->deadflag = DEAD_NO;	pev->health = pev->max_health;	pev->fixangle = true;	SET_SIZE(GetEntity(), g_npcSize[0], g_npcSize[1]);	SET_ORIGIN(GetEntity(), origin);	m_pmodel = null;	DROP_TO_FLOOR(GetEntity());	pev->animtime = gpGlobals->time;	pev->nextthink = m_nextThinkTime = gpGlobals->time + 0.2f;	m_frameInterval = gpGlobals->time;	m_iDamage = false;	SetEntityAction(GetIndex(), m_npcTeam, 1);	m_workNPC = true;}
开发者ID:CCNHsK-Dev,项目名称:SyPB,代码行数:24,


示例9:

void RoutesPage::ClickDelete2(int result){	int i;	GPXRoute *f;	if(result==MSGBOX_YES)	{		i=GetIndex(m_editroutelist.GetSelectionString());		if(i>=0)		{			f=m_routes.GetEntry(i);			delete f;			m_routes.DeleteEntry(i);			--m_numroutes;			m_editroutelist.SetSelection(0);			UpdateRouteList();			Load();			//SavePrefs();			return;		}		assert(false,"route not found!");	}}
开发者ID:neolu,项目名称:gpsturbo,代码行数:24,


示例10: GetIndex

	void GCAlloc::SweepGuts(GCBlock *b)	{			// TODO: MMX version for IA32		uint32_t *bits = (uint32_t*) b->GetBits();		uint32_t count = b->nextItem ? GetIndex(b, b->nextItem) : m_itemsPerBlock;		// round up to eight		uint32_t numInts = ((count+7)&~7) >> 3;		for(uint32_t i=0; i < numInts; i++) 		{			uint32_t marks = bits[i];			// hmm, is it better to screw around with exact counts or just examine			// 8 items on each pass, with the later we open the door to unrolling			uint32_t subCount = i==(numInts-1) ? ((count-1)&7)+1 : 8;			for(uint32_t j=0; j<subCount;j++,marks>>=4)			{				int mq = marks & kFreelist;				if(mq == kMark || mq == kQueued)	// Sweeping is lazy; don't sweep objects on the mark stack				{					// live item, clear bits					bits[i] &= ~(kFreelist<<(j*4));					continue;									}				 if(mq == kFreelist)					 continue; // freelist item, ignore				// garbage, freelist it				void *item = (char*)b->items + m_itemSize*(i*8+j);#ifdef MMGC_HOOKS				if(m_gc->heap->HooksEnabled())					m_gc->heap->FreeHook(GetUserPointer(item), b->size - DebugSize(), 0xba);#endif				b->FreeItem(item, (i*8+j));			}		}	}
开发者ID:Jeffxz,项目名称:nodeas,代码行数:36,


示例11: GetIndex

// ---------------------------------------------------------------------// GETINDEX (astral coordinates version)unsigned short int GetIndex(trixel* trixel, double& ra, double& dec){    if (IsCorrectRA(ra) && IsCorrectDEC(dec))    {        double rProjection = sin(90 - abs(dec));        double x = rProjection * cos(ra);        double y = rProjection * sin(ra);        double z = cos(90 - abs(dec));        Eigen::Vector3d p(x, y, z);        unsigned short int ret = GetIndex(trixel, p);        if (ret == max<unsigned short>()) // Is it not good ..?        {            // Did nothing in the first place...        }        return ret;    }    else    {        llog::warn["HTM"]            << "Given <ra> [" << ra << "] or <dec> [" << dec << "] is out of bounds"            << std::endl;    }    return max<unsigned short>();}
开发者ID:chipot,项目名称:LandySzalayEstimator,代码行数:26,


示例12: Modify

bool UMovieScene::RemovePossessable( const FGuid& PossessableGuid ){	bool bAnythingRemoved = false;	for( auto PossesableIter( Possessables.CreateIterator() ); PossesableIter; ++PossesableIter )	{		auto& CurPossesable = *PossesableIter;		if( CurPossesable.GetGuid() == PossessableGuid )		{				Modify();			// Found it!			Possessables.RemoveAt( PossesableIter.GetIndex() );			RemoveObjectBinding( PossessableGuid );			bAnythingRemoved = true;			break;		}	}	return bAnythingRemoved;}
开发者ID:Tigrouzen,项目名称:UnrealEngine-4,代码行数:24,


示例13: _tcschr

BOOL CCoolMenuBarCtrl::OpenMenuChar(UINT nChar){	CMenu pMenu;	pMenu.Attach( m_hMenu );	for ( UINT nItem = 0 ; nItem < pMenu.GetMenuItemCount() ; nItem++ )	{		CString strMenu;		pMenu.GetMenuString( nItem, strMenu, MF_BYPOSITION );		LPCTSTR pszChar = _tcschr( strMenu, '&' );		if ( ! pszChar++ ) continue;		if ( toupper( *pszChar ) == toupper( nChar ) )		{			pMenu.Detach();			if ( m_pSelect = GetIndex( nItem ) ) PostMessage( WM_TIMER, 5 );			return TRUE;		}	}	pMenu.Detach();	return FALSE;}
开发者ID:pics860,项目名称:callcenter,代码行数:24,


示例14: OnInitDialog

BOOL CKeyshortcutsDlg::OnInitDialog(){	CDialog::OnInitDialog();	m_ctrlCBRecord.SetCurSel(GetIndex(cHotKeyOpts.m_RecordStart.m_vKey));	m_ctrlCBStop.SetCurSel(GetIndex(cHotKeyOpts.m_RecordEnd.m_vKey));	m_ctrlCBCancel.SetCurSel(GetIndex(cHotKeyOpts.m_RecordCancel.m_vKey));	m_ctrlCBNext.SetCurSel(GetIndex(cHotKeyOpts.m_Next.m_vKey));	m_ctrlCBPrev.SetCurSel(GetIndex(cHotKeyOpts.m_Prev.m_vKey));	m_ctrlCBShow.SetCurSel(GetIndex(cHotKeyOpts.m_ShowLayout.m_vKey));	m_ctrlCBAutopan.SetCurSel(GetIndex(cHotKeyOpts.m_Autopan.m_vKey));	m_ctrlButtonRecordCTRL.SetCheck((cHotKeyOpts.m_RecordStart.m_fsMod & MOD_CONTROL) > 0);	m_ctrlButtonStopCTRL.SetCheck((cHotKeyOpts.m_RecordEnd.m_fsMod & MOD_CONTROL) > 0);	m_ctrlButtonCancelCTRL.SetCheck((cHotKeyOpts.m_RecordCancel.m_fsMod & MOD_CONTROL) > 0);	m_ctrlButtonNextCTRL.SetCheck((cHotKeyOpts.m_Next.m_fsMod & MOD_CONTROL) > 0);	m_ctrlButtonPrevCTRL.SetCheck((cHotKeyOpts.m_Prev.m_fsMod & MOD_CONTROL) > 0);	m_ctrlButtonShowCTRL.SetCheck((cHotKeyOpts.m_ShowLayout.m_fsMod & MOD_CONTROL) > 0);	m_ctrlButtonAutoSpanCTRL.SetCheck((cHotKeyOpts.m_Autopan.m_fsMod & MOD_CONTROL) > 0);	m_ctrlButtonRecordALT.SetCheck((cHotKeyOpts.m_RecordStart.m_fsMod & MOD_ALT) > 0);	m_ctrlButtonStopALT.SetCheck((cHotKeyOpts.m_RecordEnd.m_fsMod & MOD_ALT) > 0);	m_ctrlButtonCancelALT.SetCheck((cHotKeyOpts.m_RecordCancel.m_fsMod) > 0);	m_ctrlButtonNextALT.SetCheck((cHotKeyOpts.m_Next.m_fsMod & MOD_ALT) > 0);	m_ctrlButtonPrevALT.SetCheck((cHotKeyOpts.m_Prev.m_fsMod & MOD_ALT) > 0);	m_ctrlButtonShowALT.SetCheck((cHotKeyOpts.m_ShowLayout.m_fsMod & MOD_ALT) > 0);	m_ctrlButtonAutoSpanALT.SetCheck((cHotKeyOpts.m_Autopan.m_fsMod & MOD_ALT) > 0);	m_ctrlButtonRecordSHFT.SetCheck((cHotKeyOpts.m_RecordStart.m_fsMod & MOD_SHIFT) > 0);	m_ctrlButtonStopSHFT.SetCheck((cHotKeyOpts.m_RecordEnd.m_fsMod & MOD_SHIFT) > 0);	m_ctrlButtonCancelSHFT.SetCheck((cHotKeyOpts.m_RecordCancel.m_fsMod & MOD_SHIFT) > 0);	m_ctrlButtonNextSHFT.SetCheck((cHotKeyOpts.m_Next.m_fsMod & MOD_SHIFT) > 0);	m_ctrlButtonPrevSHFT.SetCheck((cHotKeyOpts.m_Prev.m_fsMod & MOD_SHIFT) > 0);	m_ctrlButtonShowCHFT.SetCheck((cHotKeyOpts.m_ShowLayout.m_fsMod & MOD_SHIFT) > 0);	m_ctrlButtonAutoSpanSHFT.SetCheck((cHotKeyOpts.m_Autopan.m_fsMod & MOD_SHIFT) > 0);	return TRUE; // return TRUE unless you set the focus to a control	// EXCEPTION: OCX Property Pages should return FALSE}
开发者ID:MindFy,项目名称:camstudio,代码行数:38,


示例15: if

void Scene_Debug::Update() {	range_window->Update();	if (range_index != range_window->GetIndex()){		range_index = range_window->GetIndex();		var_window->UpdateList(range_page * 100 + range_index * 10 + 1);		var_window->Refresh();	}	var_window->Update();	if (numberinput_window->GetActive())		numberinput_window->Update();	if (Input::IsTriggered(Input::CANCEL)) {		Game_System::SePlay(Game_System::GetSystemSE(Game_System::SFX_Cancel));		if (range_window->GetActive())			Scene::Pop();		else if (var_window->GetActive()) {			var_window->SetActive(false);			range_window->SetActive(true);			var_window->Refresh();		} else if (numberinput_window->GetActive()) {			numberinput_window->SetVisible(false);			numberinput_window->SetActive(false);			var_window->SetActive(true);		}	} else if (Input::IsTriggered(Input::DECISION)) {		var_window->Refresh();		if (range_window->GetActive()) {			range_window->SetActive(false);			var_window->SetActive(true);		} else if (var_window->GetActive()) {			if (current_var_type == TypeSwitch && Game_Switches.IsValid(GetIndex()))				Game_Switches[GetIndex()] = !Game_Switches[GetIndex()];			else if (current_var_type == TypeInt && Game_Variables.IsValid(GetIndex())) {				var_window->SetActive(false);				numberinput_window->SetNumber(Game_Variables[GetIndex()]);				numberinput_window->SetVisible(true);				numberinput_window->SetActive(true);			}			var_window->Refresh();		} else if (numberinput_window->GetActive()) {			Game_Variables[GetIndex()] = numberinput_window->GetNumber();			numberinput_window->SetActive(false);			numberinput_window->SetVisible(false);			var_window->SetActive(true);			var_window->Refresh();		}		Game_Map::SetNeedRefresh(Game_Map::Refresh_All);	} else if (range_window->GetActive() &&  Input::IsTriggered(Input::RIGHT)) {		range_page++;		if (current_var_type == TypeSwitch && !Game_Switches.IsValid(range_page*100+1)) {			range_page = 0;			current_var_type = TypeInt;			var_window->SetShowSwitch(false);		} else if (current_var_type == TypeInt && !Game_Variables.IsValid(range_page*100+1)) {			range_page = 0;			current_var_type = TypeSwitch;			var_window->SetShowSwitch(true);		}		var_window->UpdateList(range_page * 100 + range_index * 10 + 1);		UpdateRangeListWindow();		var_window->Refresh();	} else if (range_window->GetActive() && Input::IsTriggered(Input::LEFT)) {		range_page--;		if (current_var_type == TypeSwitch && range_page < 0) {			range_page = 0;			for (;;)				if (Game_Variables.IsValid(range_page*100 + 101))					range_page++;				else					break;			current_var_type = TypeInt;			var_window->SetShowSwitch(false);		} else if (current_var_type == TypeInt && range_page < 0) {			range_page = 0;			for (;;)				if (Game_Switches.IsValid(range_page*100 + 101))					range_page++;				else					break;			current_var_type = TypeSwitch;			var_window->SetShowSwitch(true);		}		var_window->UpdateList(range_page * 100 + range_index * 10 + 1);		UpdateRangeListWindow();		var_window->Refresh();	}}
开发者ID:FaithFeather,项目名称:Player,代码行数:88,


示例16: GetName

 wxString GetName() const     { return m_parent->GetString(GetIndex()); }
开发者ID:Zombiebest,项目名称:Dolphin,代码行数:2,


示例17: pt

void CBCGPTransferFunction::Calculate(CArray<double, double>& output) const{	output.RemoveAll();	int size = (int)m_Points.GetSize();	if (size == 0)	{		return;	}	int count = (int)fabs((m_InputValueMax - m_InputValueMin) / m_InputValueStep) + 1;	if (count == 1)	{		return;	}	output.SetSize(count);	XPoint pt(m_Points[0]);	if (m_InputValueMin < pt.m_Point)	{		for (int i = 0; i <= GetIndex(pt.m_Point); i++)		{			output[i] = pt.m_Value;		}	}	if (size > 1)	{		pt = m_Points[size - 1];	}	if (pt.m_Point < m_InputValueMax)	{		for (int i = GetIndex(pt.m_Point); i < count; i++)		{			output[i] = pt.m_Value;		}	}	// linear	size = (int)m_Points.GetSize ();	if (size < 2)	{		return;	}	for(long k = size - 1; k >= 1; k--)	{		CArray<double, double> points;		XPoint pt1(m_Points[k - 1]);		XPoint pt2(m_Points[k]);		int index1 = GetIndex(pt1.m_Point);		int index2 = GetIndex(pt2.m_Point);		double dY = (pt2.m_Value - pt1.m_Value) / (double)(index2 - index1);		double value = pt1.m_Value;		for(int i = index1; i <= index2; i++)		{			points.Add(bcg_clamp(value, m_OutputValueMin, m_OutputValueMax));			value += dY;		}		if(points.GetSize() <= 2)		{			continue;		}		int kInsert = index1;		for(int kk = 0; kk <= points.GetSize() - 1; kk++)		{			output[kInsert++] = points[kk];		}	}}
开发者ID:cugxiangzhenwei,项目名称:WorkPlatForm,代码行数:76,


示例18: GetIndex

void MyBOManager::DisplaySphere(String a_sName, vector3 a_v3Color){	int nIndex = GetIndex(a_sName);	DisplaySphere(nIndex, a_v3Color);}
开发者ID:Kayna36,项目名称:ReEngineApp_2015s,代码行数:5,


示例19: Dictionary_Compress

/* * 函数功能:完成字典压缩 * 参数1:   文件指针 * 返回值:  压缩后的二维数组,里面整个文件的索引 和每一列的样本值  * */void * Dictionary_Compress(FILE * fp){	if(!fp)		return (void *)ERRO ;	struct DF * df =NULL;	Byte ** map=NULL ;	int i =0 ;	char list[COLUMN_LEN][STRING_MAX]={'/0'};	char line[LINE_MAX]={0};	int data =-1 ,index=0,tmp=0,size=0;	int j = 0 ;	df = (struct DF *)malloc(sizeof(struct DF));	UpdateUsedMem(&DF_Mem,sizeof(struct DF));	map= (Byte **)calloc(ROW_LEN , sizeof(Byte *));	if(!map)	{		fprintf(OUTPUT,"%s/n",strerror(errno));		return (void *)ERRO;	}	UpdateUsedMem(&DF_Mem,sizeof(struct Byte *)*ROW_LEN);	for(i = 0 ; i < ROW_LEN ; i++)	{				/*reate a single column mem*/		map[i] = (Byte *)calloc(COLUMN_LEN,sizeof(Byte));		UpdateUsedMem(&DF_Mem,sizeof(Byte)*COLUMN_LEN);		if(!map[i])		{			fprintf(OUTPUT,"%s/n",strerror(errno));			return (void *)ERRO;		}		//make is column datas to dic as index samples 		df->smp[i] = MakeSamle(fp,i);  		index = 0 ;		j=0 ;		fseek(fp,0,SEEK_SET);		while(fgets(line,LINE_MAX,fp)!=NULL)		{			if(line[0]=='/0')				continue ;			if(++index<=2)				continue ;			if(ROW_LEN!=cvs_parse(line,list,ROW_LEN))			{				fprintf(OUTPUT,"cvs_parse erro/n");				return (void *)ERRO;			}			if(list[i][0]=='/0')				continue ;			if(0==sscanf(list[i],"%d",&data))				continue ;			tmp = GetIndex(df->smp[i],data);			map[i][j++]=(Byte)(tmp&0xFF);		}	}	df->pm=map ;	return (void *)df;}
开发者ID:liuyongvs,项目名称:a-memory-database-based-on-column-compression,代码行数:74,


示例20:

voidWritten_Reference::WrittenScalars(set<string>* __written){if(GetIndex()->GetSize()==0)        __written->insert(GetName());}
开发者ID:mbelaoucha,项目名称:fadalib,代码行数:5,


示例21: GetIndex

voidWritten_Reference::TagIndex(int __stmt, vector<Expression*>* __iter){GetIndex()->Instanciate(__stmt,__iter);}
开发者ID:mbelaoucha,项目名称:fadalib,代码行数:4,


示例22: WrapString

BOOLEAN	 WrapString( INT16 *pStr, INT16 *pStr2, UINT16 usWidth, INT32 uiFont ){	UINT32 Cur, uiLet, uiNewLet, uiHyphenLet;	UINT16 *curletter,transletter;	BOOLEAN	fLineSplit = FALSE;	HVOBJECT	hFont;	// CHECK FOR WRAP						Cur=0;	uiLet = 0;	curletter=pStr;	// GET FONT	hFont = GetFontObject( uiFont );	// LOOP FORWARDS AND COUNT	while((*curletter)!=0)	{		transletter=GetIndex(*curletter);		Cur+=GetWidth( hFont, transletter );		if ( Cur > usWidth )		{			// We are here, loop backwards to find a space			// Generate second string, and exit upon completion.			uiHyphenLet = uiLet;	//Save the hyphen location as it won't change.			uiNewLet = uiLet;			while((*curletter)!=0)			{				if ( (*curletter) == 32 )				{					 // Split Line!					 fLineSplit = TRUE;					 pStr[ uiNewLet ] = (INT16)'/0';					 wcscpy( pStr2, &(pStr[ uiNewLet + 1 ]) );				}				if ( fLineSplit )					break;				uiNewLet--;				curletter--;									}			if( !fLineSplit)			{				//We completed the check for a space, but failed, so use the hyphen method.				swprintf( pStr2, L"-%s", &(pStr[uiHyphenLet]) );				pStr[uiHyphenLet] = (INT16)'/0';				fLineSplit = TRUE;  //hyphen method				break;			}		}//		if ( fLineSplit )//			break;		uiLet++;		curletter++;	}	return( fLineSplit );}
开发者ID:bowlofstew,项目名称:ja2,代码行数:66,


示例23: check

bool FAudioDeviceManager::ShutdownAudioDevice(uint32 Handle){	if (!IsValidAudioDeviceHandle(Handle))	{		return false;	}	check(NumActiveAudioDevices > 0);	--NumActiveAudioDevices;	// If there are more than 1 device active, check to see if this handle is the main audio device handle	if (NumActiveAudioDevices >= 1)	{		uint32 MainDeviceHandle = GEngine->GetAudioDeviceHandle();		if (NumActiveAudioDevices == 1)		{			// If we only have one audio device left, then set the active			// audio device to be the main audio device			SetActiveDevice(MainDeviceHandle);		}		// If this is the main device handle and there's more than one reference to the main device, 		// don't shut it down until it's the very last handle to get shut down		// this is because it's possible for some PIE sessions to be using the main audio device as a fallback to 		// preserve CPU performance on low-performance machines		if (NumWorldsUsingMainAudioDevice > 0 && MainDeviceHandle == Handle)		{			--NumWorldsUsingMainAudioDevice;			return true;		}	}	uint32 Index = GetIndex(Handle);	uint8 Generation = GetGeneration(Handle);	check(int32(Index) < Generations.Num());	// Bump up the generation at the given index. This will invalidate	// the handle without needing to broadcast to everybody who might be using the handle	Generations[Index] = ++Generation;	// Make sure we have a non-null device ptr in the index slot, then delete it	FAudioDevice* AudioDevice = Devices[Index];	check(AudioDevice != nullptr);    // Tear down the audio device	AudioDevice->Teardown();	delete AudioDevice;	// Nullify the audio device slot for future audio device creations	Devices[Index] = nullptr;	// Add this index to the list of free indices	++FreeIndicesSize;	FreeIndices.Enqueue(Index);	return true;}
开发者ID:johndpope,项目名称:UE4,代码行数:61,


示例24: GetBot

Bot *BotControl::GetBot (edict_t *ent){   // same as above, but using bot entity   return GetBot (GetIndex (ent));}
开发者ID:xurubin,项目名称:yapb,代码行数:6,


示例25:

const CVector3DF &CBezierPatch::GetPoint(int a, int b) const{    return m_aAdditionalPoints[GetIndex(a,b)];}
开发者ID:georgidunchev,项目名称:RTBezier,代码行数:4,


示例26:

void mitk::pa::Volume::SetData(double data, unsigned int x, unsigned int y, unsigned int z){  m_FastAccessDataPointer[GetIndex(x, y, z)] = data;}
开发者ID:Cdebus,项目名称:MITK,代码行数:4,



注:本文中的GetIndex函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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