这篇教程C++ GetMainPartOfName函数代码示例写得很实用,希望能帮到您。
本文整理汇总了C++中GetMainPartOfName函数的典型用法代码示例。如果您正苦于以下问题:C++ GetMainPartOfName函数的具体用法?C++ GetMainPartOfName怎么用?C++ GetMainPartOfName使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了GetMainPartOfName函数的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: datavoid WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recv_data){ uint64 guid; recv_data >> guid; // not accept declined names for unsupported languages std::string name; if(!objmgr.GetPlayerNameByGUID(guid, name)) { WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8); data << uint32(1); data << uint64(guid); SendPacket(&data); return; } std::wstring wname; if(!Utf8toWStr(name, wname)) { WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8); data << uint32(1); data << uint64(guid); SendPacket(&data); return; } if(!isCyrillicCharacter(wname[0])) // name already stored as only single alphabet using { WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8); data << uint32(1); data << uint64(guid); SendPacket(&data); return; } std::string name2; DeclinedName declinedname; recv_data >> name2; if(name2 != name) // character have different name { WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8); data << uint32(1); data << uint64(guid); SendPacket(&data); return; } for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) { recv_data >> declinedname.name[i]; if(!normalizePlayerName(declinedname.name[i])) { WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8); data << uint32(1); data << uint64(guid); SendPacket(&data); return; } } if(!ObjectMgr::CheckDeclinedNames(GetMainPartOfName(wname, 0), declinedname)) { WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8); data << uint32(1); data << uint64(guid); SendPacket(&data); return; } for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) CharacterDatabase.escape_string(declinedname.name[i]); CharacterDatabase.BeginTransaction(); CharacterDatabase.PExecute("DELETE FROM character_declinedname WHERE guid = '%u'", GUID_LOPART(guid)); CharacterDatabase.PExecute("INSERT INTO character_declinedname (guid, genitive, dative, accusative, instrumental, prepositional) VALUES ('%u','%s','%s','%s','%s','%s')", GUID_LOPART(guid), declinedname.name[0].c_str(), declinedname.name[1].c_str(), declinedname.name[2].c_str(), declinedname.name[3].c_str(), declinedname.name[4].c_str()); CharacterDatabase.CommitTransaction(); WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8); data << uint32(0); // OK data << uint64(guid); SendPacket(&data);}
开发者ID:Golgotha29,项目名称:mangos,代码行数:86,
示例2: CHECK_PACKET_SIZEvoid WorldSession::HandlePetRename( WorldPacket & recv_data ){ CHECK_PACKET_SIZE(recv_data, 8+1); sLog.outDetail( "HandlePetRename. CMSG_PET_RENAME/n" ); uint64 petguid; uint8 isdeclined; std::string name; DeclinedName declinedname; recv_data >> petguid; recv_data >> name; CHECK_PACKET_SIZE(recv_data, recv_data.rpos() + 1); recv_data >> isdeclined; Pet* pet = ObjectAccessor::GetPet(petguid); // check it! if( !pet || !pet->isPet() || ((Pet*)pet)->getPetType()!= HUNTER_PET || pet->GetByteValue(UNIT_FIELD_BYTES_2, 2) != UNIT_RENAME_ALLOWED || pet->GetOwnerGUID() != _player->GetGUID() || !pet->GetCharmInfo() ) return; if(!ObjectMgr::IsValidPetName(name)) { SendPetNameInvalid(PET_NAME_INVALID, name, NULL); return; } if(objmgr.IsReservedName(name)) { SendPetNameInvalid(PET_NAME_RESERVED, name, NULL); return; } pet->SetName(name); Unit *owner = pet->GetOwner(); if(owner && (owner->GetTypeId() == TYPEID_PLAYER) && ((Player*)owner)->GetGroup()) ((Player*)owner)->SetGroupUpdateFlag(GROUP_UPDATE_FLAG_PET_NAME); pet->SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_NOT_ALLOWED); if(isdeclined) { for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) { CHECK_PACKET_SIZE(recv_data, recv_data.rpos() + 1); recv_data >> declinedname.name[i]; } std::wstring wname; Utf8toWStr(name, wname); if(!ObjectMgr::CheckDeclinedNames(GetMainPartOfName(wname,0),declinedname)) { SendPetNameInvalid(PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME, name, &declinedname); return; } } CharacterDatabase.BeginTransaction(); if(isdeclined) { for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) CharacterDatabase.escape_string(declinedname.name[i]); CharacterDatabase.PExecute("DELETE FROM character_pet_declinedname WHERE owner = '%u' AND id = '%u'", _player->GetGUIDLow(), pet->GetCharmInfo()->GetPetNumber()); CharacterDatabase.PExecute("INSERT INTO character_pet_declinedname (id, owner, genitive, dative, accusative, instrumental, prepositional) VALUES ('%u','%u','%s','%s','%s','%s','%s')", pet->GetCharmInfo()->GetPetNumber(), _player->GetGUIDLow(), declinedname.name[0].c_str(), declinedname.name[1].c_str(), declinedname.name[2].c_str(), declinedname.name[3].c_str(), declinedname.name[4].c_str()); } CharacterDatabase.escape_string(name); CharacterDatabase.PExecute("UPDATE character_pet SET name = '%s', renamed = '1' WHERE owner = '%u' AND id = '%u'", name.c_str(), _player->GetGUIDLow(), pet->GetCharmInfo()->GetPetNumber()); CharacterDatabase.CommitTransaction(); pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, time(NULL));}
开发者ID:de-dima,项目名称:243,代码行数:77,
示例3: DETAIL_LOGvoid WorldSession::HandlePetRename( WorldPacket & recv_data ){ DETAIL_LOG( "HandlePetRename. CMSG_PET_RENAME" ); uint64 petguid; uint8 isdeclined; std::string name; DeclinedName declinedname; recv_data >> petguid; recv_data >> name; recv_data >> isdeclined; Pet* pet = _player->GetMap()->GetPet(petguid); // check it! if( !pet || pet->getPetType() != HUNTER_PET || !pet->HasByteFlag(UNIT_FIELD_BYTES_2, 2, UNIT_CAN_BE_RENAMED) || pet->GetOwnerGuid() != _player->GetObjectGuid() || !pet->GetCharmInfo() ) return; PetNameInvalidReason res = ObjectMgr::CheckPetName(name); if(res != PET_NAME_SUCCESS) { SendPetNameInvalid(res, name, NULL); return; } if(sObjectMgr.IsReservedName(name)) { SendPetNameInvalid(PET_NAME_RESERVED, name, NULL); return; } pet->SetName(name); if(_player->GetGroup()) _player->SetGroupUpdateFlag(GROUP_UPDATE_FLAG_PET_NAME); pet->RemoveByteFlag(UNIT_FIELD_BYTES_2, 2, UNIT_CAN_BE_RENAMED); if(isdeclined) { for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) { recv_data >> declinedname.name[i]; } std::wstring wname; Utf8toWStr(name, wname); if(!ObjectMgr::CheckDeclinedNames(GetMainPartOfName(wname,0),declinedname)) { SendPetNameInvalid(PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME, name, &declinedname); return; } } CharacterDatabase.BeginTransaction(); if(isdeclined) { for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) CharacterDatabase.escape_string(declinedname.name[i]); CharacterDatabase.PExecute("DELETE FROM character_pet_declinedname WHERE owner = '%u' AND id = '%u'", _player->GetGUIDLow(), pet->GetCharmInfo()->GetPetNumber()); CharacterDatabase.PExecute("INSERT INTO character_pet_declinedname (id, owner, genitive, dative, accusative, instrumental, prepositional) VALUES ('%u','%u','%s','%s','%s','%s','%s')", pet->GetCharmInfo()->GetPetNumber(), _player->GetGUIDLow(), declinedname.name[0].c_str(), declinedname.name[1].c_str(), declinedname.name[2].c_str(), declinedname.name[3].c_str(), declinedname.name[4].c_str()); } CharacterDatabase.escape_string(name); CharacterDatabase.PExecute("UPDATE character_pet SET name = '%s', renamed = '1' WHERE owner = '%u' AND id = '%u'", name.c_str(), _player->GetGUIDLow(), pet->GetCharmInfo()->GetPetNumber()); CharacterDatabase.CommitTransaction(); pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(NULL)));}
开发者ID:Wisznu,项目名称:mangos,代码行数:73,
示例4: CHECK_PACKET_SIZEvoid WorldSession::HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data){ uint64 guid; CHECK_PACKET_SIZE(recv_data, 8); recv_data >> guid; // not accept declined names for unsupported languages std::string name; if (!sObjectMgr.GetPlayerNameByGUID(guid, name)) { WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8); data << uint32(1); data << uint64(guid); SendPacket(&data); return; } std::wstring wname; if (!Utf8toWStr(name, wname)) { WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8); data << uint32(1); data << uint64(guid); SendPacket(&data); return; } if (!isCyrillicCharacter(wname[0])) // name already stored as only single alphabet using { WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8); data << uint32(1); data << uint64(guid); SendPacket(&data); return; } std::string name2; DeclinedName declinedname; CHECK_PACKET_SIZE(recv_data, recv_data.rpos() + 1); recv_data >> name2; if (name2 != name) // character have different name { WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8); data << uint32(1); data << uint64(guid); SendPacket(&data); return; } for (int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) { CHECK_PACKET_SIZE(recv_data, recv_data.rpos() + 1); recv_data >> declinedname.name[i]; if (!normalizePlayerName(declinedname.name[i])) { WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8); data << uint32(1); data << uint64(guid); SendPacket(&data); return; } } if (!ObjectMgr::CheckDeclinedNames(GetMainPartOfName(wname, 0), declinedname)) { WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8); data << uint32(1); data << uint64(guid); SendPacket(&data); return; } static SqlStatementID deleteDeclinedName; static SqlStatementID insertDeclinedName; RealmDataDatabase.BeginTransaction(); SqlStatement stmt = RealmDataDatabase.CreateStatement(deleteDeclinedName, "DELETE FROM character_declinedname WHERE guid = ?"); stmt.PExecute(GUID_LOPART(guid)); stmt = RealmDataDatabase.CreateStatement(insertDeclinedName, "INSERT INTO character_declinedname (guid, genitive, dative, accusative, instrumental, prepositional) VALUES (?, ?, ?, ?, ?, ?)"); stmt.addUInt32(GUID_LOPART(guid)); stmt.addString(declinedname.name[0]); stmt.addString(declinedname.name[1]); stmt.addString(declinedname.name[2]); stmt.addString(declinedname.name[3]); stmt.addString(declinedname.name[4]); stmt.Execute(); RealmDataDatabase.CommitTransaction(); WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8); data << uint32(0); // OK data << uint64(guid); SendPacket(&data);}
开发者ID:Dolmero,项目名称:L4G_Core,代码行数:99,
注:本文中的GetMainPartOfName函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 C++ GetMainWindow函数代码示例 C++ GetMainFrame函数代码示例 |