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自学教程:C++ GetMine函数代码示例

51自学网 2021-06-01 21:11:00
  C++
这篇教程C++ GetMine函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中GetMine函数的典型用法代码示例。如果您正苦于以下问题:C++ GetMine函数的具体用法?C++ GetMine怎么用?C++ GetMine使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了GetMine函数的30个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: EnableControls

void CReactorTool::Refresh (){    if (!m_bInited)        return;    if (!GetMine ())        return;    EnableControls (file_type != RDL_FILE);    m_pTrigger = GetMine ()->CCTriggers (m_nTrigger);    m_nCountDown = m_mine->ReactorTime ();    m_nSecretReturn = m_mine->SecretCubeNum ();    InitLBTargets ();    OnSetTarget ();    UpdateData (FALSE);}
开发者ID:paud,项目名称:d2x-xl,代码行数:14,


示例2: OnSide

void CCubeTool::OnSide (int nSide){if (!GetMine ())	return;m_mine->Current ()->side = m_nSide = nSide;theApp.MineView ()->Refresh ();}
开发者ID:paud,项目名称:d2x-xl,代码行数:7,


示例3: OnDeleteWallAll

void CWallTool::OnDeleteWallAll () {if (!GetMine ())	return;bool bUndo = theApp.SetModified (TRUE);theApp.LockUndo ();theApp.MineView ()->DelayRefresh (true);CDSegment *seg = m_mine->Segments ();CDSide *side;bool bAll = (m_mine->MarkedSegmentCount (true) == 0);int i, j, nDeleted = 0;for (i = m_mine->SegCount (); i; i--, seg++) {	side = seg->sides;	for (j = 0; j < MAX_SIDES_PER_SEGMENT; j++, side++) {		if (side->nWall >= MAX_WALLS)			continue;		if (bAll || m_mine->SideIsMarked (i, j)) {			m_mine->DeleteWall (side->nWall);			nDeleted++;			}		}	}theApp.MineView ()->DelayRefresh (false);if (nDeleted) {	theApp.UnlockUndo ();	theApp.MineView ()->Refresh ();	Refresh ();	}else	theApp.ResetModified (bUndo);}
开发者ID:paud,项目名称:d2x-xl,代码行数:31,


示例4: OnPoint

void CCubeTool::OnPoint (int nPoint){if (!GetMine ())	return;m_mine->Current ()->point = m_nPoint = nPoint;theApp.MineView ()->Refresh ();}
开发者ID:paud,项目名称:d2x-xl,代码行数:7,


示例5: OnAddCube

void CCubeTool::OnAddCube () {if (!GetMine ())	return;m_mine->AddSegment ();theApp.MineView ()->Refresh ();}
开发者ID:paud,项目名称:d2x-xl,代码行数:7,


示例6: OnDeleteCube

void CCubeTool::OnDeleteCube () {if (!GetMine ())	return;m_mine->DeleteSegment (m_mine->Current ()->segment);theApp.MineView ()->Refresh ();}
开发者ID:paud,项目名称:d2x-xl,代码行数:7,


示例7: OnSetCube

void CCubeTool::OnSetCube () {if (!GetMine ())	return;m_mine->Current ()->segment = CBCubeNo ()->GetCurSel ();theApp.MineView ()->Refresh ();}
开发者ID:paud,项目名称:d2x-xl,代码行数:7,


示例8: OnSaveTexture

void CTextureTool::OnSaveTexture () {if (!GetMine ())	return;	HINSTANCE	hInst = AfxGetApp()->m_hInstance;	char			t1Name [20],					t2Name [20];	CDSide		*side = m_mine->CurrSide ();	CComboBox	*pcb;save_texture1 = side->nBaseTex & 0x3fff;save_texture2 = side->nOvlTex & 0x3fff;int i;for (i = 0; i < 4; i++)	save_uvls [i].l = side->uvls [i].l;//CBTexture1 ()->SelectString (-1, texture_name1);//CBTexture2 ()->SelectString (-1, texture_name2);pcb = CBTexture1 ();LoadString (hInst, texture_resource + pcb->GetItemData (pcb->GetCurSel ()), t1Name, sizeof (t1Name));pcb = CBTexture2 ();if (i = pcb->GetItemData (pcb->GetCurSel ()))	LoadString (hInst, texture_resource + i, t2Name, sizeof (t2Name));else	strcpy (t2Name, "(none)");sprintf(m_szTextureBuf ,"%s,%s", t1Name, t2Name);UpdateData (FALSE);//SaveTextureStatic->SetText(message);}
开发者ID:paud,项目名称:d2x-xl,代码行数:30,


示例9: DoDataExchange

void CCubeTool::DoDataExchange (CDataExchange *pDX){if (!GetMine ())	return;DDX_CBIndex (pDX, IDC_CUBE_CUBENO, m_nCube);//DDX_CBIndex (pDX, IDC_CUBE_TYPE, m_nType);SelectItemData (CBType (), m_nType);DDX_Double (pDX, IDC_CUBE_LIGHT, m_nLight);DDX_Radio (pDX, IDC_CUBE_SIDE1, m_nSide);DDX_Radio (pDX, IDC_CUBE_POINT1, m_nPoint);for (int	i = 0; i < 3; i++) {	DDX_Double (pDX, IDC_CUBE_POINTX + i, m_nCoord [i]);	if (m_nCoord [i] < -0x7fff)		m_nCoord [i] = -0x7fff;	else if (m_nCoord [i] > 0x7fff)		m_nCoord [i] = 0x7fff;//	DDV_MinMaxInt (pDX, (long) m_nCoord [i], -0x7fff, 0x7fff);	}DDX_Check (pDX, IDC_CUBE_ENDOFEXIT, m_bEndOfExit);DDX_Check (pDX, IDC_CUBE_SETDEFTEXTURE, m_bSetDefTexture);++m_nOwner;DDX_CBIndex (pDX, IDC_CUBE_OWNER, m_nOwner);m_nOwner--;DDX_Text (pDX, IDC_CUBE_GROUP, m_nGroup);if (m_nGroup < -1)	m_nGroup = -1;else if (m_nGroup > 127)	m_nGroup = 127;//DDV_MinMaxInt (pDX, m_nGroup, -1, 127);}
开发者ID:paud,项目名称:d2x-xl,代码行数:31,


示例10: OnLight

void CCubeTool::OnLight () {if (!GetMine ())	return;UpdateData (TRUE);m_mine->CurrSeg ()->static_light = (FIX) (m_nLight * 24 * 327.68);theApp.SetModified (TRUE);}
开发者ID:paud,项目名称:d2x-xl,代码行数:8,


示例11: OnAddEquipGen

void CCubeTool::OnAddEquipGen (){if (!GetMine ())	return;m_mine->AddEquipMaker ();m_nLastCube = -1;Refresh ();}
开发者ID:paud,项目名称:d2x-xl,代码行数:8,


示例12: OnAddBotGen

void CCubeTool::OnAddBotGen (){if (!GetMine ())	return;m_mine->AddRobotMaker ();m_nLastCube = -1;Refresh ();}
开发者ID:paud,项目名称:d2x-xl,代码行数:8,


示例13: OpenPlace

static void OpenPlace(HANDLE hDlg,BoardParams *DlgParams,int row,int col,CHECK_OPEN_PLACE check){  FarDialogItem DialogItem; int color;  if(row<0) return;  if(col<0) return;  if(row>=DlgParams->width) return;  if(col>=DlgParams->height) return;  Info.SendDlgMessage(hDlg,DM_GETDLGITEMSHORT,DlgParams->width*col+row,&DialogItem);  if(GET_DATA_1(DialogItem)==STATE_CLOSE)  {    SET_DATA_1(DialogItem,STATE_OPEN);    DialogItem.VBuf[1].Char=GetChar(GET_DATA_0(DialogItem),GET_DATA_1(DialogItem),&color);    int bgcolor=GetBG(row,col,GET_DATA_1(DialogItem));    DialogItem.VBuf[0].Attributes.ForegroundColor=DialogItem.VBuf[1].Attributes.ForegroundColor=DialogItem.VBuf[2].Attributes.ForegroundColor=color;    DialogItem.VBuf[0].Attributes.BackgroundColor=DialogItem.VBuf[1].Attributes.BackgroundColor=DialogItem.VBuf[2].Attributes.BackgroundColor=bgcolor;    Info.SendDlgMessage(hDlg,DM_SETDLGITEMSHORT,DlgParams->width*col+row,&DialogItem);    if(!GET_DATA_0(DialogItem))    {      OpenPlace(hDlg,DlgParams,row-1,col-1,COP_NONE);      OpenPlace(hDlg,DlgParams,row-1,col,COP_NONE);      OpenPlace(hDlg,DlgParams,row-1,col+1,COP_NONE);      OpenPlace(hDlg,DlgParams,row,col-1,COP_NONE);      OpenPlace(hDlg,DlgParams,row,col+1,COP_NONE);      OpenPlace(hDlg,DlgParams,row+1,col-1,COP_NONE);      OpenPlace(hDlg,DlgParams,row+1,col,COP_NONE);      OpenPlace(hDlg,DlgParams,row+1,col+1,COP_NONE);    }    if(check!=COP_NONE) CheckStop(hDlg,DlgParams,row,col);  }  else if(check==COP_CHECK_ALL&&GET_DATA_1(DialogItem)==STATE_OPEN&&GET_DATA_0(DialogItem)>0&&GET_DATA_0(DialogItem)<9)  {    int mines=0;    mines+=GetMine(row-1,col-1,hDlg,DlgParams,true);    mines+=GetMine(row-1,col,hDlg,DlgParams,true);    mines+=GetMine(row-1,col+1,hDlg,DlgParams,true);    mines+=GetMine(row,col-1,hDlg,DlgParams,true);    mines+=GetMine(row,col+1,hDlg,DlgParams,true);    mines+=GetMine(row+1,col-1,hDlg,DlgParams,true);    mines+=GetMine(row+1,col,hDlg,DlgParams,true);    mines+=GetMine(row+1,col+1,hDlg,DlgParams,true);    if(mines==GET_DATA_0(DialogItem)) //FIXME    {      OpenPlace(hDlg,DlgParams,row-1,col-1,COP_CHECK_STOP);      OpenPlace(hDlg,DlgParams,row-1,col,COP_CHECK_STOP);      OpenPlace(hDlg,DlgParams,row-1,col+1,COP_CHECK_STOP);      OpenPlace(hDlg,DlgParams,row,col-1,COP_CHECK_STOP);      OpenPlace(hDlg,DlgParams,row,col+1,COP_CHECK_STOP);      OpenPlace(hDlg,DlgParams,row+1,col-1,COP_CHECK_STOP);      OpenPlace(hDlg,DlgParams,row+1,col,COP_CHECK_STOP);      OpenPlace(hDlg,DlgParams,row+1,col+1,COP_CHECK_STOP);      CheckStop(hDlg,DlgParams,row,col);    }  }}
开发者ID:Maximus5,项目名称:evil-programmers,代码行数:55,


示例14: GetAdjacentSide

bool CTextureTool::GetAdjacentSide (INT16 start_segment, INT16 start_side, INT16 linenum,												INT16 *adj_segnum, INT16 *adj_sidenum) {if (!GetMine ())	return false;	CDSegment *seg;	INT16 sidenum,childnum;	INT16 point0,point1,vert0,vert1;	INT16 childs_side,childs_line;	INT16 childs_point0,childs_point1,childs_vert0,childs_vert1;	int side_child[6][4] = {		{4,3,5,1},		{2,4,0,5},		{5,3,4,1},		{0,4,2,5},		{2,3,0,1},		{0,3,2,1}		};  // figure out which side of child shares two points w/ start_side  // find vert numbers for the line's two end pointspoint0 = line_vert[side_line[start_side][linenum]][0];point1 = line_vert[side_line[start_side][linenum]][1];seg = m_mine->Segments () + start_segment;vert0  = seg->verts[point0];vert1  = seg->verts[point1];sidenum = side_child[start_side][linenum];childnum = seg->children[sidenum];if (childnum < 0 || childnum >= m_mine->SegCount ())	return false;for (childs_side=0;childs_side<6;childs_side++) {	seg = m_mine->Segments () + childnum;	if ((seg->children[childs_side] == -1) ||	    (seg->sides[childs_side].nWall < m_mine->GameInfo ().walls.count)) {		for (childs_line=0;childs_line<4;childs_line++) {			// find vert numbers for the line's two end points			childs_point0 = line_vert[side_line[childs_side][childs_line]][0];			childs_point1 = line_vert[side_line[childs_side][childs_line]][1];			childs_vert0  = seg->verts[childs_point0];			childs_vert1  = seg->verts[childs_point1];			// if points of child's line == corresponding points of parent			if (childs_vert0 == vert1 && childs_vert1 == vert0 ||				childs_vert0 == vert0 && childs_vert1 == vert1) {				// now we know the child's side & line which touches the parent				// child:  childnum, childs_side, childs_line, childs_point0, childs_point1				// parent: start_segment, start_side, linenum, point0, point1				*adj_segnum = childnum;				*adj_sidenum = childs_side;				return true;				}			}		}	}return false;}
开发者ID:paud,项目名称:d2x-xl,代码行数:57,


示例15: OnDeleteObj

void CCubeTool::OnDeleteObj () {if (!GetMine ())	return;CDSegment *seg = m_mine->CurrSeg ();if (IsBotMaker (seg))	DeleteBot ();else if (IsEquipMaker (seg))	DeleteEquip ();}
开发者ID:paud,项目名称:d2x-xl,代码行数:10,


示例16: OnAddWall

void CWallTool::OnAddWall (){if (!GetMine ())	return;CDWall *wall;CDSegment *seg [2];CDSide *side [2];INT16 segnum [2]; INT16 sidenum [2];bool bRefresh = false;m_bDelayRefresh = true;seg [0] = m_mine->CurrSeg ();side [0] = m_mine->CurrSide ();segnum [0] = m_mine->Current ()->segment;sidenum [0] = m_mine->Current ()->side;if (m_mine->GetOppositeSide (segnum [1], sidenum [1], segnum [0], sidenum [0])) {	seg [1] = m_mine->Segments (segnum [1]);	side [1] = seg [1]->sides + sidenum [1];	}for (BOOL bSide = FALSE; bSide <= m_bBothSides; bSide++)	if (side [bSide]->nWall < m_mine->GameInfo ().walls.count)		ErrorMsg ("There is already a wall at that side of the current cube.");	else if (m_mine->GameInfo ().walls.count >= MAX_WALLS)		ErrorMsg ("The maximum number of walls is already reached.");	else {		if ((file_type != RDL_FILE) && (seg [bSide]->children [sidenum [bSide]] == -1))			m_mine->AddWall (-1, -1, WALL_OVERLAY, 0, KEY_NONE, -2, m_defOvlTexture);		else if (wall = m_mine->AddWall (segnum [bSide], sidenum [bSide], m_defWall.type, m_defWall.flags, 													m_defWall.keys, m_defWall.clip_num, m_defTexture)) {			if (wall->type == m_defWall.type) {				wall->hps = m_defWall.hps;				wall->cloak_value = m_defWall.cloak_value;				}			else if (wall->type == WALL_CLOAKED) {				wall->hps = 0;				wall->cloak_value = 16;				}			else {				wall->hps = 0;				wall->cloak_value = 31;				}			}			// update main window		bRefresh = true;		}m_bDelayRefresh = false;if (bRefresh) {	theApp.MineView ()->Refresh ();	Refresh ();	}}
开发者ID:paud,项目名称:d2x-xl,代码行数:55,


示例17: InitCBWallNo

void CWallTool::InitCBWallNo (){if (!GetMine ())	return;CComboBox *pcb = CBWallNo ();pcb->ResetContent ();int i;for (i = 0; i < m_mine->GameInfo ().walls.count; i++)	pcb->AddString (itoa (i, message, 10));pcb->SetCurSel (m_nWall [0]);}
开发者ID:paud,项目名称:d2x-xl,代码行数:11,


示例18: OnAddTarget

void CReactorTool::OnAddTarget (){    if (!GetMine ())        return;    int segnum, sidenum;    UpdateData (TRUE);    sscanf (m_szTarget, "%d,%d", &segnum, &sidenum);    if ((segnum < 0) || (segnum >= m_mine->SegCount ()) || (sidenum < 1) || (sidenum > 6))        return;    AddTarget (segnum, sidenum);}
开发者ID:paud,项目名称:d2x-xl,代码行数:11,


示例19: OnAddWallTarget

void CReactorTool::OnAddWallTarget (){    if (!GetMine ())        return;    CDSelection *other = (m_mine->Current () == &m_mine->Current1 ()) ? &m_mine->Current2 () : &m_mine->Current1 ();    int i = FindTarget (other->segment, other->side);    if (i < 0)        return;    LBTargets ()->SetCurSel (i);    OnAddTarget ();}
开发者ID:paud,项目名称:d2x-xl,代码行数:11,


示例20: OnResetCoord

void CCubeTool::OnResetCoord (){if (!GetMine ())	return;m_nVertex = m_mine->CurrSeg ()->verts[side_vert[m_mine->Current ()->side][m_mine->Current ()->point]];m_nCoord [0] = (double) m_mine->Vertices (m_nVertex)->x / 0x10000L;m_nCoord [1] = (double) m_mine->Vertices (m_nVertex)->y / 0x10000L;m_nCoord [2] = (double) m_mine->Vertices (m_nVertex)->z / 0x10000L;UpdateData (FALSE);theApp.MineView ()->Refresh (false);}
开发者ID:paud,项目名称:d2x-xl,代码行数:11,


示例21: OnCountDown

void CReactorTool::OnCountDown (){    if (!GetMine ())        return;    char szVal [5];    ::GetWindowText (GetDlgItem (IDC_REACTOR_COUNTDOWN)->m_hWnd, szVal, sizeof(szVal));    if (!*szVal)        return;    UpdateData (TRUE);    theApp.SetModified (TRUE);    m_mine->ReactorTime () = m_nCountDown;}
开发者ID:paud,项目名称:d2x-xl,代码行数:12,


示例22: OnSecretReturn

void CReactorTool::OnSecretReturn (){    if (!GetMine ())        return;    char szVal [5];    ::GetWindowText (GetDlgItem (IDC_REACTOR_SECRETRETURN)->m_hWnd, szVal, sizeof(szVal));    if (!*szVal)        return;    UpdateData (TRUE);    theApp.SetModified (TRUE);    m_mine->SecretCubeNum () = m_nSecretReturn;}
开发者ID:paud,项目名称:d2x-xl,代码行数:12,


示例23: PasteTexture

void CTextureTool::PasteTexture (INT16 segnum, INT16 sidenum, INT16 nDepth) {if (nDepth <= 0) 	return;if (!GetMine ())	return;	CDSegment	*seg = m_mine->Segments (segnum);	CDSide		*side = seg->sides + sidenum;	INT16			old_texture1, 					old_texture2;	int			i;// remember these texture for a comparison belowold_texture1 = side->nBaseTex;old_texture2 = side->nOvlTex;if ((old_texture1 < 0) || (old_texture1 >= MAX_TEXTURES))	old_texture1 = 0;if ((old_texture2 < 0) || (old_texture2 >= MAX_TEXTURES))	old_texture2 = 0;// mark segment as "pasted"seg->seg_number = 1;// paste texturem_mine->SetTexture (segnum, sidenum, m_bUse1st ? save_texture1 : -1, m_bUse2nd ? save_texture2 : -1);for (i = 0; i < 4; i++)	side->uvls [i].l = save_uvls [i].l;// now check each adjing side to see it has the same texturefor (i = 0; i < 4; i++) {	INT16 adj_segnum, adj_sidenum;	if (GetAdjacentSide (segnum, sidenum, i, &adj_segnum, &adj_sidenum)) {		// if adj matches and its not "pasted" yet		seg = m_mine->Segments (adj_segnum);		side = seg->sides + adj_sidenum;#if 0		if (seg->seg_number)			continue;		if (m_bUse1st && (side->nBaseTex != old_texture1))			continue;		if (m_bUse2nd && (side->nOvlTex != old_texture2))			continue;		PasteTexture (adj_segnum, adj_sidenum, --nDepth);#else		if ((seg->seg_number == 0) &&			 (!m_bUse1st || (side->nBaseTex == old_texture1)) &&			 (!m_bUse2nd || (side->nOvlTex == old_texture2))) {			PasteTexture (adj_segnum, adj_sidenum, --nDepth);			}#endif		}	}}
开发者ID:paud,项目名称:d2x-xl,代码行数:53,


示例24: OnSetCoord

void CCubeTool::OnSetCoord (){if (!GetMine ())	return;UpdateData (TRUE);theApp.SetModified (TRUE);m_nVertex = m_mine->CurrSeg ()->verts[side_vert[m_mine->Current ()->side][m_mine->Current ()->point]];m_mine->Vertices (m_nVertex)->x = (FIX) (m_nCoord [0] * 0x10000L);m_mine->Vertices (m_nVertex)->y = (FIX) (m_nCoord [1] * 0x10000L);m_mine->Vertices (m_nVertex)->z = (FIX) (m_nCoord [2] * 0x10000L);theApp.MineView ()->Refresh (false);}
开发者ID:paud,项目名称:d2x-xl,代码行数:12,


示例25:

CDWall *CWallTool::GetOtherWall (void){if (!GetMine ())	return m_pWall [1] = NULL;INT16 opp_segnum, opp_sidenum;if (!m_mine->GetOppositeSide (opp_segnum, opp_sidenum))	return m_pWall [1] = NULL;m_nWall [1] = m_mine->Segments (opp_segnum)->sides [opp_sidenum].nWall;return m_pWall [1] = (m_nWall [1] < m_mine->GameInfo ().walls.count ? m_mine->Walls (m_nWall [1]) : NULL);}
开发者ID:paud,项目名称:d2x-xl,代码行数:12,


示例26: strcpy

void CPrefsDlg::SetAppSettings (bool bInitApp){    if (m_bInvalid)        return;    if (strcmp (descent_path, strlwr (m_d1Path))) {        strcpy (descent_path, m_d1Path);        WritePrivateProfileString ("DLE-XP", "DescentDirectory", descent_path, "dle-xp.ini");        if (file_type == RDL_FILE)            FreeTextureHandles();    }    if (strcmp(descent2_path, strlwr (m_d2Path))) {        bool	bChangePig = true;        if (HasCustomTextures() &&                (QueryMsg ("Changing the pig file will affect the custom textures/n"                           "in this level because of the change in palette./n"                           "(Reload the level to fix custom texture appeareance.)/n/n"                           "Are you sure you want to do this?") != IDOK))            bChangePig = false;        if (bChangePig) {            strcpy (descent2_path, m_d2Path);            WritePrivateProfileString ("DLE-XP", "Descent2Directory", descent2_path, "dle-xp.ini");            if (file_type == RL2_FILE)                FreeTextureHandles (false);            GetMine ()->LoadPalette ();            theApp.MineView ()->ResetView (true);        }    }    if (strcmp (levels_path, strlwr (m_missionsPath))) {        strcpy (levels_path, m_missionsPath);        WritePrivateProfileString ("DLE-XP", "levelsDirectory", levels_path, "dle-xp.ini");    }    if (!bInitApp)        theApp.MineView ()->DelayRefresh (true);    theApp.MineView ()->m_nViewDist = m_nViewDist;    theApp.MineView ()->SetViewMineFlags (m_mineViewFlags);    theApp.MineView ()->SetViewObjectFlags (m_objViewFlags);    theApp.TextureView ()->SetViewFlags (m_texViewFlags);    depth_perception = m_depthPerceptions [m_iDepthPerception];    theApp.MineView ()->DepthPerception () = depth_perception;    *(theApp.MineView ()->MineCenter ()) = m_nMineCenter;    if (!bInitApp) {        theApp.MineView ()->DelayRefresh (false);        theApp.MineView ()->Refresh (false);    }    angle_rate = m_rotateRates [m_iRotateRate];    move_rate = (long) (m_moveRate * 0x10000L);    bExpertMode = (m_bExpertMode != 0);    theApp.GetMine ()->UseTexColors () = m_bUseTexColors != 0;    if (!bInitApp)        SaveAppSettings (false);    theApp.m_bSplashScreen = m_bSplashScreen;    theApp.m_undoList.SetMaxSize (m_nMaxUndo);}
开发者ID:paud,项目名称:d2x-xl,代码行数:53,


示例27: OnDeleteWallTarget

void CReactorTool::OnDeleteWallTarget (){    if (!GetMine ())        return;    CDSelection *other = (m_mine->Current () == &m_mine->Current1 ()) ? &m_mine->Current2 () : &m_mine->Current1 ();    int i = FindTarget (other->segment, other->side);    if (i < 0) {        DEBUGMSG (" Reactor tool: Trigger doesn't target other cube's current side.");        return;    }    LBTargets ()->SetCurSel (i);    OnDeleteTarget ();}
开发者ID:paud,项目名称:d2x-xl,代码行数:13,


示例28: InitCBCubeNo

void CCubeTool::InitCBCubeNo (){if (!GetMine ())	return;CComboBox *pcb = CBCubeNo ();if (m_mine->SegCount () != pcb->GetCount ()) {	pcb->ResetContent ();	int i;	for (i = 0; i < m_mine->SegCount (); i++)		pcb->AddString (itoa (i, message, 10));	}pcb->SetCurSel (m_nCube);}
开发者ID:paud,项目名称:d2x-xl,代码行数:13,


示例29: OnSetLight

void CTextureTool::OnSetLight () {if (!GetMine ())	return;UpdateData (TRUE);CDSide *side = m_mine->CurrSide ();INT16 mode = side->nOvlTex & 0xc000;int i, j;for (i = 0; i < 4; i++) {	j = (i + lightIdxFromMode [mode / 0x4000]) % 4;	side->uvls [i].l = (UINT16) (m_lights [j] * 327.68);	}theApp.MineView ()->Refresh ();}
开发者ID:paud,项目名称:d2x-xl,代码行数:14,


示例30: MineView

void CMainFrame::OnConvert () {	CConvertDlg	d;if (file_type == RDL_FILE) {	if (d.DoModal () == IDOK) {		MineView ()->Refresh ();		if (bExpertMode)			INFOMSG (" Mine converted to a Descent 2 level")		else			ErrorMsg ("Mine converted to a Descent 2 level.");		GetMine ()->ConvertWallNum (MAX_WALLS1 + 1, MAX_WALLS2 + 1);		}	}
开发者ID:paud,项目名称:d2x-xl,代码行数:14,



注:本文中的GetMine函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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