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本文整理汇总了C++中GetOverlappedResult函数的典型用法代码示例。如果您正苦于以下问题:C++ GetOverlappedResult函数的具体用法?C++ GetOverlappedResult怎么用?C++ GetOverlappedResult使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了GetOverlappedResult函数的29个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: co_win32_overlapped_read_completedco_rc_t co_win32_overlapped_read_completed(co_win32_overlapped_t *overlapped){ BOOL result; result = GetOverlappedResult( overlapped->handle, &overlapped->read_overlapped, &overlapped->size, FALSE); if (result) { co_win32_overlapped_read_received(overlapped); co_win32_overlapped_read_async(overlapped); } else { if (GetLastError() == ERROR_BROKEN_PIPE) { co_debug("Pipe broken, exiting/n"); return CO_RC(ERROR); } co_debug("GetOverlappedResult error %d/n", GetLastError()); } return CO_RC(OK);}
开发者ID:matt81093,项目名称:Original-Colinux,代码行数:24,
示例2: ReadFileboolLocalServer::read_data(void* buffer, int len){ OVERLAPPED overlapped; overlapped.Offset = 0; overlapped.OffsetHigh = 0; overlapped.hEvent = 0; DWORD bytes; BOOL done = ReadFile(m_pipe, buffer, len, &bytes, &overlapped); if (done == FALSE) { DWORD error = GetLastError(); if (error != ERROR_IO_PENDING) { dprintf(D_ALWAYS, "ReadFileError: %u/n", error); return false; } if (GetOverlappedResult(m_pipe, &overlapped, &bytes, TRUE) == FALSE) { dprintf(D_ALWAYS, "GetOverlappedResult error: %u/n", GetLastError()); return false; } } ASSERT(bytes == len); return true;}
开发者ID:AlainRoy,项目名称:htcondor,代码行数:24,
示例3: wait int wait(HANDLE file, error_code& ec) { if (ol.hEvent != INVALID_HANDLE_VALUE && WaitForSingleObject(ol.hEvent, INFINITE) == WAIT_FAILED) { ec.assign(GetLastError(), system_category()); return -1; } DWORD ret; if (GetOverlappedResult(file, &ol, &ret, false) == 0) { DWORD last_error = GetLastError(); if (last_error != ERROR_HANDLE_EOF) {#ifdef ERROR_CANT_WAIT TORRENT_ASSERT(last_error != ERROR_CANT_WAIT);#endif ec.assign(last_error, system_category()); return -1; } } return ret; }
开发者ID:pavel-pimenov,项目名称:flylinkdc-r5xx,代码行数:24,
示例4: EnterCriticalSection//// Character received. Inform the owner//void CSerialPort::ReceiveChar(CSerialPort* port){ BOOL bRead = TRUE; BOOL bResult = TRUE; DWORD dwError = 0; DWORD BytesRead = 0; COMSTAT comstat; unsigned char RXBuff; for (;;) { //add by liquanhai 2011-11-06 防止死锁 if(WaitForSingleObject(port->m_hShutdownEvent,0)==WAIT_OBJECT_0) return; // Gain ownership of the comm port critical section. // This process guarantees no other part of this program // is using the port object. EnterCriticalSection(&port->m_csCommunicationSync); // ClearCommError() will update the COMSTAT structure and // clear any other errors. ///更新COMSTAT bResult = ClearCommError(port->m_hComm, &dwError, &comstat); LeaveCriticalSection(&port->m_csCommunicationSync); // start forever loop. I use this type of loop because I // do not know at runtime how many loops this will have to // run. My solution is to start a forever loop and to // break out of it when I have processed all of the // data available. Be careful with this approach and // be sure your loop will exit. // My reasons for this are not as clear in this sample // as it is in my production code, but I have found this // solutiion to be the most efficient way to do this. ///所有字符均被读出,中断循环 if (comstat.cbInQue == 0) { // break out when all bytes have been read break; } EnterCriticalSection(&port->m_csCommunicationSync); if (bRead) { ///串口读出,读出缓冲区中字节 bResult = ReadFile(port->m_hComm, // Handle to COMM port &RXBuff, // RX Buffer Pointer 1, // Read one byte &BytesRead, // Stores number of bytes read &port->m_ov); // pointer to the m_ov structure // deal with the error code ///若返回错误,错误处理 if (!bResult) { switch (dwError = GetLastError()) { case ERROR_IO_PENDING: { // asynchronous i/o is still in progress // Proceed on to GetOverlappedResults(); ///异步IO仍在进行 bRead = FALSE; break; } default: { // Another error has occured. Process this error. port->ProcessErrorMessage("ReadFile()"); break; //return;///防止读写数据时,串口非正常断开导致死循环一直执行。add by itas109 2014-01-09 与上面liquanhai添加防死锁的代码差不多 } } } else///ReadFile返回TRUE { // ReadFile() returned complete. It is not necessary to call GetOverlappedResults() bRead = TRUE; } } // close if (bRead) ///异步IO操作仍在进行,需要调用GetOverlappedResult查询 if (!bRead) { bRead = TRUE; bResult = GetOverlappedResult(port->m_hComm, // Handle to COMM port &port->m_ov, // Overlapped structure &BytesRead, // Stores number of bytes read TRUE); // Wait flag // deal with the error code if (!bResult)//.........这里部分代码省略.........
开发者ID:yaoohui,项目名称:PMSRTest,代码行数:101,
示例5: Socket_Listener_acceptSocket_Stream Socket_Listener_accept(Socket_Listener self) { // Waits for a client to connect, then returns a pointer to the established // connection. The code below is a bit tricky, because Windows expects the // call to accept() to happen before the I/O event can be triggered. For // Unix systems, the wait happens first, and then accept() is used to // receive the incoming socket afterwards. Socket_Stream stream = 0; // Begin the call to accept() by creating a new socket and issuing a call // to AcceptEx. char buffer[(sizeof(struct sockaddr_in)+16)*2]; DWORD socklen = sizeof(struct sockaddr_in)+16; DWORD read = 0; DWORD code = SIO_GET_EXTENSION_FUNCTION_POINTER; GUID guid = WSAID_ACCEPTEX; LPFN_ACCEPTEX AcceptEx = 0; DWORD bytes = 0; DWORD len = sizeof(AcceptEx); Io_Overlapped op; OVERLAPPED* evt = &op.overlapped; // Create a new socket for AcceptEx to use when a peer connects. SOCKET ls = self->handle; SOCKET sd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (sd < 0) { Boot_abort(); } // Get a pointer to the AcceptEx() function. WSAIoctl(sd, code, &guid, sizeof(guid), &AcceptEx, len, &bytes, 0, 0); // Initialize the OVERLAPPED structure that contains the user I/O data used // to resume the coroutine when AcceptEx completes. memset(&op, 0, sizeof(op)); op.coroutine = Coroutine__current; // Now call ConnectEx to begin accepting peer connections. The call will // return immediately, allowing this function to yield to the I/O manager. if (!AcceptEx(ls, sd, buffer, 0, socklen, socklen, &read, evt)) { while (ERROR_IO_PENDING == GetLastError()) { // Wait for the I/O manager to yield after polling the I/O // completion port, and then get the result. Coroutine__iowait(); SetLastError(ERROR_SUCCESS); GetOverlappedResult((HANDLE)sd, evt, &bytes, 1); } if (ERROR_SUCCESS != GetLastError()) { Boot_abort(); } } // The following setsockopt() call is needed when calling AcceptEx. From // the MSDN documentation: // // When the AcceptEx function returns, the socket sAcceptSocket is in the // default state for a connected socket. The socket sAcceptSocket does not // inherit the properties of the socket associated with sListenSocket // parameter until SO_UPDATE_ACCEPT_CONTEXT is set on the socket. Use the // setsockopt function to set the SO_UPDATE_ACCEPT_CONTEXT option, // specifying sAcceptSocket as the socket handle and sListenSocket as the // option value. if (setsockopt(sd, SOL_SOCKET, SO_UPDATE_ACCEPT_CONTEXT, (char const*)&ls, sizeof(ls))) { Boot_abort(); } stream = Socket_Stream__init(); stream->stream = Io_Stream__init(sd, Io_StreamType_SOCKET); return stream;}
开发者ID:mfichman,项目名称:jogo,代码行数:69,
示例6: RCF_ASSERT std::size_t Win32NamedPipeClientTransport::implRead( const ByteBuffer &byteBuffer, std::size_t bytesRequested) { // For now, can't go back to sync calls after doing an async call. // Limitations with Windows IOCP. RCF_ASSERT(!mAsyncMode); std::size_t bytesToRead = RCF_MIN(bytesRequested, byteBuffer.getLength()); BOOL ok = ResetEvent(mhEvent); DWORD dwErr = GetLastError(); RCF_VERIFY(ok, Exception(_RcfError_Pipe(), dwErr)); OVERLAPPED overlapped = {0}; overlapped.hEvent = mhEvent; DWORD dwRead = 0; DWORD dwBytesToRead = static_cast<DWORD>(bytesToRead); ok = ReadFile( mhPipe, byteBuffer.getPtr(), dwBytesToRead, &dwRead, &overlapped); dwErr = GetLastError(); if (!ok) { RCF_VERIFY( dwErr == ERROR_IO_PENDING || dwErr == WSA_IO_PENDING || dwErr == ERROR_MORE_DATA, Exception(_RcfError_ClientReadFail(), dwErr)); } ClientStub & clientStub = *getTlsClientStubPtr(); DWORD dwRet = WAIT_TIMEOUT; while (dwRet == WAIT_TIMEOUT) { boost::uint32_t timeoutMs = generateTimeoutMs(mEndTimeMs); timeoutMs = clientStub.generatePollingTimeout(timeoutMs); dwRet = WaitForSingleObject(overlapped.hEvent, timeoutMs); dwErr = GetLastError(); RCF_VERIFY( dwRet == WAIT_OBJECT_0 || dwRet == WAIT_TIMEOUT, Exception(_RcfError_Pipe(), dwErr)); RCF_VERIFY( generateTimeoutMs(mEndTimeMs), Exception(_RcfError_ClientReadTimeout())) (mEndTimeMs)(bytesToRead); if (dwRet == WAIT_TIMEOUT) { clientStub.onPollingTimeout(); } } RCF_ASSERT_EQ(dwRet , WAIT_OBJECT_0); dwRead = 0; ok = GetOverlappedResult(mhPipe, &overlapped, &dwRead, FALSE); dwErr = GetLastError(); RCF_VERIFY(ok && dwRead > 0, Exception(_RcfError_Pipe(), dwErr)); onTimedRecvCompleted(dwRead, 0); return dwRead; }
开发者ID:crazyguymkii,项目名称:SWGEmuRPCServer,代码行数:74,
示例7: wxSleep//.........这里部分代码省略......... { m_gps_fd = 0; int nwait = 2000; while(nwait > 0){ wxThread::Sleep(200); // stall for a bit if((TestDestroy()) || (m_launcher->m_Thread_run_flag == 0)) goto thread_exit; // smooth exit nwait -= 200; } } } if( (m_io_select == DS_TYPE_INPUT_OUTPUT) || (m_io_select == DS_TYPE_OUTPUT) ) { m_outCritical.Enter(); bool b_qdata = !out_que.empty(); bool b_break = false; while(!b_break && b_qdata){ char msg[MAX_OUT_QUEUE_MESSAGE_LENGTH]; // printf("wl %d/n", out_que.size()); { if(fWaitingOnWrite){// printf("wow/n"); dwRes = WaitForSingleObject(osWriter.hEvent, INFINITE); switch(dwRes) { case WAIT_OBJECT_0: if (!GetOverlappedResult(hSerialComm, &osWriter, &dwWritten, FALSE)) { if (GetLastError() == ERROR_OPERATION_ABORTED){ // UpdateStatus("Write aborted/r/n"); } else{ b_break = true; } } if (dwWritten != dwToWrite) { //ErrorReporter("Error writing data to port (overlapped)"); } else { // Delayed write completed fWaitingOnWrite = false;// printf("-wow/n"); } break; // // wait timed out // case WAIT_TIMEOUT: break; case WAIT_FAILED: default: break; } } if(!fWaitingOnWrite){ // not waiting on Write, OK to issue another
开发者ID:libai245,项目名称:wht1,代码行数:66,
示例8: ADIOI_NTFS_ReadDoneint ADIOI_NTFS_ReadDone(ADIO_Request *request, ADIO_Status *status, int *error_code){ DWORD ret_val; int done = 0; static char myname[] = "ADIOI_NTFS_ReadDone"; if (*request == ADIO_REQUEST_NULL) { *error_code = MPI_SUCCESS; return 1; } if ((*request)->queued) { (*request)->nbytes = 0; ret_val = GetOverlappedResult((*request)->fd, (*request)->handle, &(*request)->nbytes, FALSE); if (!ret_val) { /* --BEGIN ERROR HANDLING-- */ ret_val = GetLastError(); if (ret_val == ERROR_IO_INCOMPLETE) { done = 0; *error_code = MPI_SUCCESS; } else { *error_code = MPIO_Err_create_code(MPI_SUCCESS, MPIR_ERR_RECOVERABLE, myname, __LINE__, MPI_ERR_IO, "**io", "**io %s", ADIOI_NTFS_Strerror(ret_val)); } /* --END ERROR HANDLING-- */ } else { done = 1; *error_code = MPI_SUCCESS; } } else { done = 1; *error_code = MPI_SUCCESS; }#ifdef HAVE_STATUS_SET_BYTES if (done && ((*request)->nbytes != -1)) MPIR_Status_set_bytes(status, (*request)->datatype, (*request)->nbytes);#endif if (done) { /* if request is still queued in the system, it is also there on ADIOI_Async_list. Delete it from there. */ if ((*request)->queued) ADIOI_Del_req_from_list(request); (*request)->fd->async_count--; if ((*request)->handle) { if (!CloseHandle(((OVERLAPPED*)((*request)->handle))->hEvent)) { ret_val = GetLastError(); *error_code = MPIO_Err_create_code(MPI_SUCCESS, MPIR_ERR_RECOVERABLE, myname, __LINE__, MPI_ERR_IO, "**io", "**io %s", ADIOI_NTFS_Strerror(ret_val)); } ADIOI_Free((*request)->handle); } ADIOI_Free_request((ADIOI_Req_node *) (*request)); *request = ADIO_REQUEST_NULL; } return done;}
开发者ID:aosm,项目名称:openmpi,代码行数:74,
示例9: rx_thread//.........这里部分代码省略......... dwWaitResult = WaitForSingleObject(goConnect.hEvent, g_timeout_ms); if (dwWaitResult == WAIT_TIMEOUT) { /* nobody transmitted within timeout period */#ifdef RADIO_DEBUG printf("rx_thread ConnectNamedPipe() WAIT_TIMEOUT/n");#endif radio_pipe_close(); continue; } else if (dwWaitResult != WAIT_OBJECT_0) { printf("[41mconnect wait failed %ld[0m/n", GetLastError()); radio_pipe_close(); continue; } /* transmitting side has connected */ bReadFail = FALSE; nbytes = em2_remaining_bytes(); do { // while (nbytes > 0)... if (nbytes > (RX_BUF_SIZE-1)) nbytes = (RX_BUF_SIZE-1); dbg_rx_state = RS__READFILE; /* this read is blocking: we're in our own thread */ b = ReadFile( /*HANDLE hFile*/ghRxPipe, /*LPVOID lpBuffer*/&rx_buf, /*DWORD nNumberOfBytesToRead*/nbytes, /*LPDWORD lpNumberOfBytesRead*/&NumberOfBytesRead, /*LPOVERLAPPED lpOverlapped*/&goConnect ); if (b == 0) { DWORD nbt; DWORD e = GetLastError(); if (e == ERROR_PIPE_LISTENING) { bReadFail = TRUE; printf("ReadFile(): write side disconnected[0m/n"); radio_pipe_close(); break; } else if (e == ERROR_IO_PENDING) { /* read operation is completing asynchronously */ b = GetOverlappedResult( /*HANDLE hFile*/ghRxPipe, /*LPOVERLAPPED lpOverlapped*/&goConnect, /*LPDWORD lpNumberOfBytesTransferred*/&nbt, /*BOOL bWait*/TRUE /* blocking */ ); if (b) { rx_buf_in_idx = nbt; } else { e = GetLastError(); printf("[41mGetOverlappedResult() failed %ld[0m/n", e); radio_pipe_close(); bReadFail = TRUE; break; } } else { if (e == ERROR_INVALID_HANDLE) { /* this likely occurs because rx pipe was closed */ printf("[41mReadFile() ERROR_INVALID_HANDLE[0m/n"); radio_pipe_close(); bReadFail = TRUE; break; } else { printf("[41mReadFile() failed %ld[0m/n", e); radio_pipe_close(); bReadFail = TRUE; break; } } } else { // read operation completed synchronously rx_buf_in_idx = NumberOfBytesRead; } rx_buf_out_idx = 0; em2_decode_data(); nbytes = em2_remaining_bytes(); } while (nbytes > 0); if (bReadFail) radio.evtdone(RM2_ERR_GENERIC, 0); else rx_done_isr(0); if (ghRxPipe != NULL) { printf("thread: rx handle open/n"); break; } } // ...for (;;) dbg_rx_state = RS__EXITED; printf("[41mrx_thread stop[0m/n"); return -1;#if 0#endif /* #if 0 */}
开发者ID:kaalabs,项目名称:OpenTag,代码行数:101,
示例10: defined// Read from the serial port. Returns only the bytes that are// already received, up to count. This always returns without delay,// returning 0 if nothing has been receivedint Serial::Read(void *ptr, int count){ if (!port_is_open) return -1; if (count <= 0) return 0;#if defined(LINUX) int n, bits; n = read(port_fd, ptr, count); if (n < 0 && (errno == EAGAIN || errno == EINTR)) return 0; if (n == 0 && ioctl(port_fd, TIOCMGET, &bits) < 0) return -99; return n;#elif defined(MACOSX) int n; n = read(port_fd, ptr, count); if (n < 0 && (errno == EAGAIN || errno == EINTR)) return 0; return n;#elif defined(WINDOWS) // first, we'll find out how many bytes have been received // and are currently waiting for us in the receive buffer. // http://msdn.microsoft.com/en-us/library/ms885167.aspx // http://msdn.microsoft.com/en-us/library/ms885173.aspx // http://source.winehq.org/WineAPI/ClearCommError.html COMSTAT st; DWORD errmask=0, num_read, num_request; OVERLAPPED ov; int r; if (!ClearCommError(port_handle, &errmask, &st)) return -1; //printf("Read, %d requested, %lu buffered/n", count, st.cbInQue); if (st.cbInQue <= 0) return 0; // now do a ReadFile, now that we know how much we can read // a blocking (non-overlapped) read would be simple, but win32 // is all-or-nothing on async I/O and we must have it enabled // because it's the only way to get a timeout for WaitCommEvent num_request = ((DWORD)count < st.cbInQue) ? (DWORD)count : st.cbInQue; ov.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL); if (ov.hEvent == NULL) return -1; ov.Internal = ov.InternalHigh = 0; ov.Offset = ov.OffsetHigh = 0; if (ReadFile(port_handle, ptr, num_request, &num_read, &ov)) { // this should usually be the result, since we asked for // data we knew was already buffered //printf("Read, immediate complete, num_read=%lu/n", num_read); r = num_read; } else { if (GetLastError() == ERROR_IO_PENDING) { if (GetOverlappedResult(port_handle, &ov, &num_read, TRUE)) { //printf("Read, delayed, num_read=%lu/n", num_read); r = num_read; } else { //printf("Read, delayed error/n"); r = -1; } } else { //printf("Read, error/n"); r = -1; } } CloseHandle(ov.hEvent); // TODO: how much overhead does creating new event objects on // every I/O request really cost? Would it be better to create // just 3 when we open the port, and reset/reuse them every time? // Would mutexes or critical sections be needed to protect them? return r;#endif}
开发者ID:RDju,项目名称:knobot_soft,代码行数:67,
示例11: mainint main(int argc, char *argv[]){SDL_DisplayMode displayMode;if (SDL_Init(SDL_INIT_EVERYTHING) != 0){ std::cout << "SDL_Init Error: " << SDL_GetError() << std::endl; return 1;}int request = SDL_GetDesktopDisplayMode(0,&displayMode);SDL_Window *win = SDL_CreateWindow("Hello World!", 0, 0, 333,227, SDL_WINDOW_SHOWN);if (win == NULL){ std::cout << "SDL_CreateWindow Error: " << SDL_GetError() << std::endl; return 1;}SDL_Renderer *ren = SDL_CreateRenderer(win, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);if (ren == NULL){ std::cout << "SDL_CreateRenderer Error: " << SDL_GetError() << std::endl; return 1;}SDL_Rect player_RECT; player_RECT.x = 0; //Смещение полотна по Х player_RECT.y = 0; //Смещение полотна по Y player_RECT.w = 333; //Ширина полотна player_RECT.h = 227; //Высота полотнаSDL_Rect background_RECT; background_RECT.x = 0; background_RECT.y = 0; background_RECT.w = 333; background_RECT.h = 227; char bufrd[255], bufwt[255]; HANDLE ComPort; OVERLAPPED olread; OVERLAPPED olwrite; COMSTAT comstat; DWORD mask, tempwrite, tempread, bytesread;// Block of port openningint NumofCom = 1;char NameofCom[5] = "COM1";char NumofComc[2];ComPort = CreateFile(NameofCom, GENERIC_READ|GENERIC_WRITE, 0, NULL,OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);olread.hEvent = CreateEvent(NULL,true,true,NULL);while(ComPort==INVALID_HANDLE_VALUE&&NumofCom<20){ NumofCom++; strcpy(NameofCom, "COM"); itoa(NumofCom,NumofComc, 10); strcat(NameofCom, NumofComc); ComPort = CreateFile(NameofCom, GENERIC_READ|GENERIC_WRITE, 0, NULL,OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);olread.hEvent = CreateEvent(NULL,true,true,NULL);}::std::cout<<NameofCom;//if(NumofCom <20){olwrite.hEvent = CreateEvent(NULL,TRUE,TRUE,NULL);olwrite.Internal = 0;olwrite.InternalHigh = 0;strcpy(bufwt, "Hello");WriteFile(ComPort,bufwt, strlen(bufwt),&tempwrite, &olwrite);DWORD signal = WaitForSingleObject(olwrite.hEvent, INFINITE);bool fl; //если операция завершилась успешно, установить соответствующий флажок if((signal == WAIT_OBJECT_0) && (GetOverlappedResult(ComPort, &olwrite, &tempwrite, true))) fl = true; else fl = false;//вывести состояние операции в строке состояния CloseHandle(olwrite.hEvent);::std::cout<<"Writed!"<<MB_ICONERROR<<" "<<tempwrite<<" "<<fl;//while()::std::cout<<"Reading Begin";olread.hEvent = CreateEvent(NULL,TRUE,TRUE,NULL);olread.Internal = 0;olread.InternalHigh = 0;SetCommMask(ComPort, EV_RXCHAR);WaitCommEvent(ComPort, &mask, &olread);::std::cout<<"Char received!";//problem is here!signal=WaitForSingleObject(olread.hEvent, INFINITE);::std::cout<<"Single object received!";if(signal==WAIT_OBJECT_0){ if(GetOverlappedResult(ComPort, &olread, &tempread, true)){ if(mask&EV_RXCHAR){ ::std::cout<<"Start reading!"; ClearCommError(ComPort, &tempread, &comstat); bytesread = comstat.cbInQue; if(bytesread) ReadFile(ComPort, bufrd, bytesread, &tempread, &olread);//.........这里部分代码省略.........
开发者ID:LevGit,项目名称:Rep,代码行数:101,
示例12: VideoExcelReportPipeInstanceProc//.........这里部分代码省略......... CloseHandle(g_hVideoExcelReportPipeRead); g_hVideoExcelReportPipeRead = NULL; CloseHandle(g_hVideoExcelReportPipeWrite); g_hVideoExcelReportPipeWrite = NULL; CloseHandle(g_hVideoExcelReportPipeExit); g_hVideoExcelReportPipeExit = NULL; return 4; } if (dwResult == WAIT_OBJECT_0)//读 { TRACE("/nReceived data or connection request!"); bReadEvent = FALSE; } else if (dwResult == WAIT_OBJECT_0 + 1)//写 { TRACE("/nWrite data!"); } else //WAIT_OBJECT_2:application exit - close handle default:error { break; } //重置事件 ResetEvent(Event[dwResult-WAIT_OBJECT_0]); // Check overlapped results, and if they fail, reestablish // communication for a new client; otherwise, process read // and write operations with the client if (GetOverlappedResult(g_hVideoExcelReportPipeHandle, &Ovlap,&BytesTransferred, TRUE) == 0) { g_bVideoExcelReportPipeConnected = false; TRACE("GetOverlapped result failed %d start over/n", GetLastError()); if (DisconnectNamedPipe(g_hVideoExcelReportPipeHandle) == 0) { TRACE("DisconnectNamedPipe failed with error %d/n",GetLastError()); break; } if (ConnectNamedPipe(g_hVideoExcelReportPipeHandle,&Ovlap) == 0) { if (GetLastError() != ERROR_IO_PENDING) { // Severe error on pipe. Close this handle forever. TRACE("ConnectNamedPipe for pipe %d failed with error %d/n", i, GetLastError()); break; } } } else { g_bVideoExcelReportPipeConnected = true; if (!bReadEvent)//读 { //收到连接请求或者客户端数据,重新设置阻塞 TRACE("Received %d bytes, echo bytes back/n",BytesTransferred); if (ReadFile(g_hVideoExcelReportPipeHandle, strReadBuf,VIDOE_EXCEL_REPORT_PIPE_MAX_BUF, NULL, &Ovlap) == 0) {
开发者ID:github188,项目名称:MonitorSystem,代码行数:67,
示例13: w_set_thread_namestatic void *readchanges_thread(void *arg) { w_root_t *root = arg; struct winwatch_root_state *state = root->watch; DWORD size = WATCHMAN_BATCH_LIMIT * (sizeof(FILE_NOTIFY_INFORMATION) + 512); char *buf; DWORD err, filter; OVERLAPPED olap; BOOL initiate_read = true; HANDLE handles[2] = { state->olap, state->ping }; DWORD bytes; w_set_thread_name("readchange %.*s", root->root_path->len, root->root_path->buf); // Block until winmatch_root_st is waiting for our initialization pthread_mutex_lock(&state->mtx); filter = FILE_NOTIFY_CHANGE_FILE_NAME|FILE_NOTIFY_CHANGE_DIR_NAME| FILE_NOTIFY_CHANGE_ATTRIBUTES|FILE_NOTIFY_CHANGE_SIZE| FILE_NOTIFY_CHANGE_LAST_WRITE; memset(&olap, 0, sizeof(olap)); olap.hEvent = state->olap; buf = malloc(size); if (!buf) { w_log(W_LOG_ERR, "failed to allocate %u bytes for dirchanges buf/n", size); goto out; } if (!ReadDirectoryChangesW(state->dir_handle, buf, size, TRUE, filter, NULL, &olap, NULL)) { err = GetLastError(); w_log(W_LOG_ERR, "ReadDirectoryChangesW: failed, cancel watch. %s/n", win32_strerror(err)); w_root_lock(root); w_root_cancel(root); w_root_unlock(root); goto out; } // Signal that we are done with init. We MUST do this AFTER our first // successful ReadDirectoryChangesW, otherwise there is a race condition // where we'll miss observing the cookie for a query that comes in // after we've crawled but before the watch is established. w_log(W_LOG_DBG, "ReadDirectoryChangesW signalling as init done"); pthread_cond_signal(&state->cond); pthread_mutex_unlock(&state->mtx); initiate_read = false; // The state->mutex must not be held when we enter the loop while (!root->cancelled) { if (initiate_read) { if (!ReadDirectoryChangesW(state->dir_handle, buf, size, TRUE, filter, NULL, &olap, NULL)) { err = GetLastError(); w_log(W_LOG_ERR, "ReadDirectoryChangesW: failed, cancel watch. %s/n", win32_strerror(err)); w_root_lock(root); w_root_cancel(root); w_root_unlock(root); break; } else { initiate_read = false; } } w_log(W_LOG_DBG, "waiting for change notifications"); DWORD status = WaitForMultipleObjects(2, handles, FALSE, INFINITE); if (status == WAIT_OBJECT_0) { bytes = 0; if (!GetOverlappedResult(state->dir_handle, &olap, &bytes, FALSE)) { err = GetLastError(); w_log(W_LOG_ERR, "overlapped ReadDirectoryChangesW(%s): 0x%x %s/n", root->root_path->buf, err, win32_strerror(err)); if (err == ERROR_INVALID_PARAMETER && size > NETWORK_BUF_SIZE) { // May be a network buffer related size issue; the docs say that // we can hit this when watching a UNC path. Let's downsize and // retry the read just one time w_log(W_LOG_ERR, "retrying watch for possible network location %s " "with smaller buffer/n", root->root_path->buf); size = NETWORK_BUF_SIZE; initiate_read = true; continue; } if (err == ERROR_NOTIFY_ENUM_DIR) { w_root_schedule_recrawl(root, "ERROR_NOTIFY_ENUM_DIR"); } else { w_log(W_LOG_ERR, "Cancelling watch for %s/n", root->root_path->buf); w_root_lock(root); w_root_cancel(root); w_root_unlock(root); break;//.........这里部分代码省略.........
开发者ID:CedarLogic,项目名称:watchman,代码行数:101,
示例14: sizeofbool CCacheDlg::GetStatusFromRemoteCache(const CTGitPath& Path, bool bRecursive){ if(!EnsurePipeOpen()) { STARTUPINFO startup = { 0 }; PROCESS_INFORMATION process = { 0 }; startup.cb = sizeof(startup); CString sCachePath = L"TGitCache.exe"; if (CreateProcess(sCachePath.GetBuffer(sCachePath.GetLength() + 1), L"", nullptr, nullptr, FALSE, 0, nullptr, nullptr, &startup, &process) == 0) { // It's not appropriate to do a message box here, because there may be hundreds of calls sCachePath.ReleaseBuffer(); ATLTRACE("Failed to start cache/n"); return false; } sCachePath.ReleaseBuffer(); // Wait for the cache to open ULONGLONG endTime = GetTickCount64()+1000; while(!EnsurePipeOpen()) { if((GetTickCount64() - endTime) > 0) { return false; } } } DWORD nBytesRead; TGITCacheRequest request; request.flags = TGITCACHE_FLAGS_NONOTIFICATIONS; if(bRecursive) { request.flags |= TGITCACHE_FLAGS_RECUSIVE_STATUS; } wcsncpy_s(request.path, Path.GetWinPath(), MAX_PATH); SecureZeroMemory(&m_Overlapped, sizeof(OVERLAPPED)); m_Overlapped.hEvent = m_hEvent; // Do the transaction in overlapped mode. // That way, if anything happens which might block this call // we still can get out of it. We NEVER MUST BLOCK THE SHELL! // A blocked shell is a very bad user impression, because users // who don't know why it's blocked might find the only solution // to such a problem is a reboot and therefore they might loose // valuable data. // Sure, it would be better to have no situations where the shell // even can get blocked, but the timeout of 5 seconds is long enough // so that users still recognize that something might be wrong and // report back to us so we can investigate further. TGITCacheResponse ReturnedStatus; BOOL fSuccess = TransactNamedPipe(m_hPipe, &request, sizeof(request), &ReturnedStatus, sizeof(ReturnedStatus), &nBytesRead, &m_Overlapped); if (!fSuccess) { if (GetLastError()!=ERROR_IO_PENDING) { ClosePipe(); return false; } // TransactNamedPipe is working in an overlapped operation. // Wait for it to finish DWORD dwWait = WaitForSingleObject(m_hEvent, INFINITE); if (dwWait == WAIT_OBJECT_0) { fSuccess = GetOverlappedResult(m_hPipe, &m_Overlapped, &nBytesRead, FALSE); return TRUE; } else fSuccess = FALSE; } ClosePipe(); return false;}
开发者ID:stahta01,项目名称:wxTortoiseGit,代码行数:81,
示例15: hid_readint HID_API_EXPORT HID_API_CALL hid_read(hid_device *dev, unsigned char *data, size_t length){ DWORD bytes_read; BOOL res; HANDLE ev; ev = CreateEvent(NULL, FALSE, FALSE /*inital state f=nonsignaled*/, NULL); OVERLAPPED ol; memset(&ol, 0, sizeof(ol)); ol.hEvent = ev; // Limit the data to be returned. This ensures we get // only one report returned per call to hid_read(). length = (length < dev->input_report_length)? length: dev->input_report_length; res = ReadFile(dev->device_handle, data, length, &bytes_read, &ol); if (!res) { if (GetLastError() != ERROR_IO_PENDING) { // ReadFile() has failed. // Clean up and return error. CloseHandle(ev); goto end_of_function; } } if (!dev->blocking) { // See if there is any data yet. res = WaitForSingleObject(ev, 0); CloseHandle(ev); if (res != WAIT_OBJECT_0) { // There was no data. Cancel this read and return. CancelIo(dev->device_handle); // Zero bytes available. return 0; } } // Either WaitForSingleObject() told us that ReadFile has completed, or // we are in non-blocking mode. Get the number of bytes read. The actual // data has been copied to the data[] array which was passed to ReadFile(). res = GetOverlappedResult(dev->device_handle, &ol, &bytes_read, TRUE/*wait*/); if (bytes_read > 0 && data[0] == 0x0) { /* If report numbers aren't being used, but Windows sticks a report number (0x0) on the beginning of the report anyway. To make this work like the other platforms, and to make it work more like the HID spec, we'll skip over this byte. */ bytes_read--; memmove(data, data+1, bytes_read); } end_of_function: if (!res) { register_error(dev, "ReadFile"); return -1; } return bytes_read;}
开发者ID:mendes-jose,项目名称:xde-sim,代码行数:62,
示例16: serial_loopvoid serial_loop(){ char buff[SERIAL_BUFFER]; int pos = 0;#ifdef __WIN32__ DWORD state, len_in = 0; BOOL fWaitingOnRead = FALSE; OVERLAPPED osReader = {0}; osReader.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL); if(osReader.hEvent == NULL) { server_log(LOG_ERR, "serial_loop: CreateEvent"); exit(EXIT_FAILURE); } while(1) { if(!fWaitingOnRead) { if(!ReadFile(server.serialfd, &buff[pos], 1, &len_in, &osReader)) { if(GetLastError() != ERROR_IO_PENDING) { CloseHandle(osReader.hEvent); break; } else fWaitingOnRead = TRUE; } } if(fWaitingOnRead) { state = WaitForSingleObject(osReader.hEvent, 200); if(state == WAIT_TIMEOUT) continue; if(state != WAIT_OBJECT_0 || !GetOverlappedResult(server.serialfd, &osReader, &len_in, FALSE)) { CloseHandle(osReader.hEvent); break; } fWaitingOnRead = FALSE; } if(len_in != 1) continue;#else fd_set input; FD_ZERO(&input); FD_SET(server.serialfd, &input); while(select(server.serialfd+1, &input, NULL, NULL, NULL) > 0) { if(read(server.serialfd, &buff[pos], 1) <= 0) break;#endif if(buff[pos] != '/n') /* If this command is too long to fit into a buffer, clip it */ { if(pos != SERIAL_BUFFER-1) pos++; continue; } buff[pos] = 0; if(pos) msg_parse_serial(buff[0], buff+1); buff[pos] = '/n'; msg_send(buff, pos+1); pos = 0; }#ifdef __WIN32__ CloseHandle(server.serialfd);#else close(server.serialfd);#endif}void serial_write(char* msg, int len){ pthread_mutex_lock(&server.mutex_s);#ifdef __WIN32__ OVERLAPPED osWrite = {0}; DWORD dwWritten; osWrite.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL); if(osWrite.hEvent == NULL) { server_log(LOG_ERR, "server_conn: CreateEvent"); exit(EXIT_FAILURE); } if(!WriteFile(server.serialfd, msg, len, &dwWritten, &osWrite)) if(GetLastError() == ERROR_IO_PENDING) if(WaitForSingleObject(osWrite.hEvent, INFINITE) == WAIT_OBJECT_0) GetOverlappedResult(server.serialfd, &osWrite, &dwWritten, FALSE); CloseHandle(osWrite.hEvent);#else write(server.serialfd, msg, len);#endif pthread_mutex_unlock(&server.mutex_s);}
开发者ID:kkonradpl,项目名称:xdrd,代码行数:97,
示例17: EIO_WatchPortvoid EIO_WatchPort(uv_work_t* req) { WatchPortBaton* data = static_cast<WatchPortBaton*>(req->data); data->bytesRead = 0; data->disconnected = false; // Event used by GetOverlappedResult(..., TRUE) to wait for incoming data or timeout // Event MUST be used if program has several simultaneous asynchronous operations // on the same handle (i.e. ReadFile and WriteFile) HANDLE hEvent = CreateEvent(NULL, TRUE, FALSE, NULL); while (true) { OVERLAPPED ov = {0}; ov.hEvent = hEvent; // Start read operation - synchrounous or asynchronous DWORD bytesReadSync = 0; if (!ReadFile((HANDLE)data->fd, data->buffer, bufferSize, &bytesReadSync, &ov)) { data->errorCode = GetLastError(); if (data->errorCode != ERROR_IO_PENDING) { // Read operation error if (data->errorCode == ERROR_OPERATION_ABORTED) { data->disconnected = true; } else { ErrorCodeToString("Reading from COM port (ReadFile)", data->errorCode, data->errorString); CloseHandle(hEvent); return; } break; } // Read operation is asynchronous and is pending // We MUST wait for operation completion before deallocation of OVERLAPPED struct // or read data buffer // Wait for async read operation completion or timeout DWORD bytesReadAsync = 0; if (!GetOverlappedResult((HANDLE)data->fd, &ov, &bytesReadAsync, TRUE)) { // Read operation error data->errorCode = GetLastError(); if (data->errorCode == ERROR_OPERATION_ABORTED) { data->disconnected = true; } else { ErrorCodeToString("Reading from COM port (GetOverlappedResult)", data->errorCode, data->errorString); CloseHandle(hEvent); return; } break; } else { // Read operation completed asynchronously data->bytesRead = bytesReadAsync; } } else { // Read operation completed synchronously data->bytesRead = bytesReadSync; } // Return data received if any if (data->bytesRead > 0) { break; } } CloseHandle(hEvent);}
开发者ID:AllenBird,项目名称:arm-serialport,代码行数:64,
示例18: usbOpenint UsbSerial::usbRead( char* buffer, int length ){ // make sure we're open if( !deviceOpen ) { UsbStatus portIsOpen = usbOpen( ); if( portIsOpen != OK ) { usbClose( ); return NOT_OPEN; } } QMutexLocker locker( &usbMutex ); // Linux Only #if (defined(Q_WS_LINUX)) // make sure we're open //if( !deviceOpen ) return NOT_OPEN; #endif //Mac-only #ifdef Q_WS_MAC int count; count = ::read( deviceHandle, buffer, length ); if( count > 1 ) return count; else { switch ( count ) { case 0: return ERROR_CLOSE; // EOF; possibly file was closed break; case -1: if ( errno == EAGAIN ) return NOTHING_AVAILABLE; else return IO_ERROR; break; } } return 0; // should never get here #endif //Mac-only UsbSerial::read( ) //Windows-only/////////////////////////////////////////////////////////////////////// #ifdef Q_WS_WIN DWORD count; int retval = -1; DWORD numTransferred; retval = OK; readInProgress = false; overlappedRead.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL); // reset the read overlapped structure overlappedRead.Offset = overlappedRead.OffsetHigh = 0; if ( !ReadFile( deviceHandle, buffer, length, &count, &overlappedRead ) ) { DWORD lastError = GetLastError(); // messageInterface->message( 1, "USB Read Error: %d /n", lastError ); if ( lastError != ERROR_IO_PENDING) // read not delayed? { usbClose( ); //messageInterface->message( 1, "Closed trying to read the file/n" ); retval = -1; //UNKNOWN_ERROR; } else readInProgress = true; } else retval = count; if( readInProgress ) { DWORD r; do { r = WaitForSingleObject( overlappedRead.hEvent, 1000 ); } while ( r == WAIT_TIMEOUT ); switch( r ) { case WAIT_FAILED: usbClose( ); retval = -1; //UNKNOWN_ERROR; break; case WAIT_TIMEOUT: retval = -1; // NOTHING_AVAILABLE; break; case WAIT_OBJECT_0: // check to see if the pending operation completed if( !GetOverlappedResult( deviceHandle, &overlappedRead, &numTransferred, FALSE ) ) // don't wait { usbClose( ); SetEvent( overlappedRead.hEvent );//.........这里部分代码省略.........
开发者ID:sanjog47,项目名称:makecontroller,代码行数:101,
示例19: does/* Relay data between a socket and a process until the process dies or stops sending or receiving data. The socket descriptor and process pipe handles are in the data argument, which must be a pointer to struct subprocess_info. This function is a workaround for the fact that we can't just run a process after redirecting its input handles to a socket. If the process, for example, redirects its own stdin, it somehow confuses the socket and stdout stops working. This is exactly what ncat does (as part of the Windows stdin workaround), so it can't be ignored. This function can be invoked through CreateThread to simulate fork+exec, or called directly to simulate exec. It frees the subprocess_info struct and closes the socket and pipe handles before returning. Returns the exit code of the subprocess. */static DWORD WINAPI subprocess_thread_func(void *data){ struct subprocess_info *info; char pipe_buffer[BUFSIZ]; OVERLAPPED overlap = { 0 }; HANDLE events[3]; DWORD ret, rc; int crlf_state = 0; info = (struct subprocess_info *) data; /* Three events we watch for: socket read, pipe read, and process end. */ events[0] = (HANDLE) WSACreateEvent(); WSAEventSelect(info->fdn.fd, events[0], FD_READ | FD_CLOSE); events[1] = info->child_out_r; events[2] = info->proc; /* To avoid blocking or polling, we use asynchronous I/O, or what Microsoft calls "overlapped" I/O, on the process pipe. WaitForMultipleObjects reports when the read operation is complete. */ ReadFile(info->child_out_r, pipe_buffer, sizeof(pipe_buffer), NULL, &overlap); /* Loop until EOF or error. */ for (;;) { DWORD n, nwritten; int i; i = WaitForMultipleObjects(3, events, FALSE, INFINITE); if (i == WAIT_OBJECT_0) { /* Read from socket, write to process. */ char buffer[BUFSIZ]; int pending; ResetEvent(events[0]); do { n = ncat_recv(&info->fdn, buffer, sizeof(buffer), &pending); if (n <= 0) goto loop_end; if (WriteFile(info->child_in_w, buffer, n, &nwritten, NULL) == 0) break; if (nwritten != n) goto loop_end; } while (pending); } else if (i == WAIT_OBJECT_0 + 1) { char *crlf = NULL, *wbuf; /* Read from process, write to socket. */ if (GetOverlappedResult(info->child_out_r, &overlap, &n, FALSE)) { int n_r; wbuf = pipe_buffer; n_r = n; if (o.crlf) { if (fix_line_endings((char *) pipe_buffer, &n_r, &crlf, &crlf_state)) wbuf = crlf; } /* The above call to WSAEventSelect puts the socket in non-blocking mode, but we want this send to block, not potentially return WSAEWOULDBLOCK. We call block_socket, but first we must clear out the select event. */ WSAEventSelect(info->fdn.fd, events[0], 0); block_socket(info->fdn.fd); nwritten = ncat_send(&info->fdn, wbuf, n_r); if (crlf != NULL) free(crlf); if (nwritten != n_r) break; /* Restore the select event (and non-block the socket again.) */ WSAEventSelect(info->fdn.fd, events[0], FD_READ | FD_CLOSE); /* Queue another ansychronous read. */ ReadFile(info->child_out_r, pipe_buffer, sizeof(pipe_buffer), NULL, &overlap); } else { if (GetLastError() != ERROR_IO_PENDING) /* Error or end of file. */ break; } } else if (i == WAIT_OBJECT_0 + 2) { /* The child died. There are no more writes left in the pipe because WaitForMultipleObjects guarantees events with lower indexes are handled first. */ break; } else { break; } }loop_end://.........这里部分代码省略.........
开发者ID:6e6f36,项目名称:nmap,代码行数:101,
示例20: gst_ks_video_device_read_frameGstFlowReturngst_ks_video_device_read_frame (GstKsVideoDevice * self, guint8 * buf, gulong buf_size, gulong * bytes_read, GstClockTime * presentation_time, gulong * error_code, gchar ** error_str){ GstKsVideoDevicePrivate *priv = GST_KS_VIDEO_DEVICE_GET_PRIVATE (self); guint req_idx; DWORD wait_ret; BOOL success; DWORD bytes_returned; g_assert (priv->cur_media_type != NULL); /* First time we're called, submit the requests. */ if (G_UNLIKELY (!priv->requests_submitted)) { priv->requests_submitted = TRUE; for (req_idx = 0; req_idx < priv->num_requests; req_idx++) { ReadRequest *req = &g_array_index (priv->requests, ReadRequest, req_idx); if (!gst_ks_video_device_request_frame (self, req, error_code, error_str)) goto error_request_failed; } } do { /* Wait for either a request to complete, a cancel or a timeout */ wait_ret = WaitForMultipleObjects (priv->request_events->len, (HANDLE *) priv->request_events->data, FALSE, READ_TIMEOUT); if (wait_ret == WAIT_TIMEOUT) goto error_timeout; else if (wait_ret == WAIT_FAILED) goto error_wait; /* Stopped? */ if (WaitForSingleObject (priv->cancel_event, 0) == WAIT_OBJECT_0) goto error_cancel; *bytes_read = 0; /* Find the last ReadRequest that finished and get the result, immediately * re-issuing each request that has completed. */ for (req_idx = wait_ret - WAIT_OBJECT_0; req_idx < priv->num_requests; req_idx++) { ReadRequest *req = &g_array_index (priv->requests, ReadRequest, req_idx); /* * Completed? WaitForMultipleObjects() returns the lowest index if * multiple objects are in the signaled state, and we know that requests * are processed one by one so there's no point in looking further once * we've found the first that's non-signaled. */ if (WaitForSingleObject (req->overlapped.hEvent, 0) != WAIT_OBJECT_0) break; success = GetOverlappedResult (priv->pin_handle, &req->overlapped, &bytes_returned, TRUE); ResetEvent (req->overlapped.hEvent); if (success) { KSSTREAM_HEADER *hdr = &req->params.header; KS_FRAME_INFO *frame_info = &req->params.frame_info; GstClockTime timestamp = GST_CLOCK_TIME_NONE; GstClockTime duration = GST_CLOCK_TIME_NONE; if (hdr->OptionsFlags & KSSTREAM_HEADER_OPTIONSF_TIMEVALID) timestamp = hdr->PresentationTime.Time * 100; if (hdr->OptionsFlags & KSSTREAM_HEADER_OPTIONSF_DURATIONVALID) duration = hdr->Duration * 100; /* Assume it's a good frame */ *bytes_read = hdr->DataUsed; if (G_LIKELY (presentation_time != NULL)) *presentation_time = timestamp; if (G_UNLIKELY (GST_DEBUG_IS_ENABLED ())) { gchar *options_flags_str = ks_options_flags_to_string (hdr->OptionsFlags); GST_DEBUG ("PictureNumber=%" G_GUINT64_FORMAT ", DropCount=%" G_GUINT64_FORMAT ", PresentationTime=%" GST_TIME_FORMAT ", Duration=%" GST_TIME_FORMAT ", OptionsFlags=%s: %d bytes", frame_info->PictureNumber, frame_info->DropCount, GST_TIME_ARGS (timestamp), GST_TIME_ARGS (duration), options_flags_str, hdr->DataUsed); g_free (options_flags_str); } /* Protect against old frames. This should never happen, see previous * comment on last_timestamp. */ if (G_LIKELY (GST_CLOCK_TIME_IS_VALID (timestamp))) { if (G_UNLIKELY (GST_CLOCK_TIME_IS_VALID (priv->last_timestamp) && timestamp < priv->last_timestamp)) { GST_WARNING ("got an old frame (last_timestamp=%" GST_TIME_FORMAT ", timestamp=%" GST_TIME_FORMAT ")", GST_TIME_ARGS (priv->last_timestamp),//.........这里部分代码省略.........
开发者ID:eta-im-dev,项目名称:media,代码行数:101,
示例21: EnterCriticalSection//----------------------------------------------------------------------------/* static */ void CSerialPort::receiveChar(CSerialPort* port, COMSTAT comstat){//---------------------------------------------------------------------------- BOOL bRead = TRUE; BOOL bResult = TRUE; DWORD dwError = 0; DWORD BytesRead = 0; unsigned char RXBuff; for (;;) { // Gain ownership of the comm port critical section. // This process guarantees no other part of this program // is using the port object. EnterCriticalSection(&port->m_csCommunicationSync); // ClearCommError() will update the COMSTAT structure and // clear any other errors. bResult = ClearCommError(port->m_hComm, &dwError, &comstat); LeaveCriticalSection(&port->m_csCommunicationSync); // start forever loop. I use this type of loop because I // do not know at runtime how many loops this will have to // run. My solution is to start a forever loop and to // break out of it when I have processed all of the // data available. Be careful with this approach and // be sure your loop will exit. // My reasons for this are not as clear in this sample // as it is in my production code, but I have found this // solutiion to be the most efficient way to do this. if (comstat.cbInQue == 0){ // break out when all bytes have been read break; } EnterCriticalSection(&port->m_csCommunicationSync); if (bRead){ bResult = ReadFile(port->m_hComm, // Handle to COMM port &RXBuff, // RX Buffer Pointer 1, // Read one byte &BytesRead, // Stores number of bytes read &port->m_ov); // pointer to the m_ov structure // deal with the error code if (!bResult){ switch (dwError = GetLastError()){ case ERROR_IO_PENDING: // asynchronous i/o is still in progress // Proceed on to GetOverlappedResults(); bRead = FALSE; break; default: // Another error has occured. Process this error. port->processErrorMessage("ReadFile()"); break; } } else{ // ReadFile() returned complete. It is not necessary to call GetOverlappedResults() bRead = TRUE; } } // close if (bRead) if (!bRead) { bRead = TRUE; bResult = GetOverlappedResult(port->m_hComm, // Handle to COMM port &port->m_ov, // Overlapped structure &BytesRead, // Stores number of bytes read TRUE); // Wait flag // deal with the error code if (!bResult){ port->processErrorMessage("GetOverlappedResults() in ReadFile()"); } } // close if (!bRead) port->m_readQueue.push(RXBuff); LeaveCriticalSection(&port->m_csCommunicationSync); // notify parent that a byte was received } // end forever loop}
开发者ID:freegroup,项目名称:DigitalSimulator,代码行数:85,
示例22: l2_packet_sendint l2_packet_send(struct l2_packet_data *l2, const u8 *dst_addr, u16 proto, const u8 *buf, size_t len){ BOOL res; DWORD written; struct l2_ethhdr *eth;#ifndef _WIN32_WCE OVERLAPPED overlapped;#endif /* _WIN32_WCE */ OVERLAPPED *o; if (l2 == NULL) return -1;#ifdef _WIN32_WCE o = NULL;#else /* _WIN32_WCE */ os_memset(&overlapped, 0, sizeof(overlapped)); o = &overlapped;#endif /* _WIN32_WCE */ if (l2->l2_hdr) { res = WriteFile(driver_ndis_get_ndisuio_handle(), buf, len, &written, o); } else { size_t mlen = sizeof(*eth) + len; eth = os_malloc(mlen); if (eth == NULL) return -1; os_memcpy(eth->h_dest, dst_addr, ETH_ALEN); os_memcpy(eth->h_source, l2->own_addr, ETH_ALEN); eth->h_proto = htons(proto); os_memcpy(eth + 1, buf, len); res = WriteFile(driver_ndis_get_ndisuio_handle(), eth, mlen, &written, o); os_free(eth); } if (!res) { DWORD err = GetLastError();#ifndef _WIN32_WCE if (err == ERROR_IO_PENDING) { wpa_printf(MSG_DEBUG, "L2(NDISUIO): Wait for pending " "write to complete"); res = GetOverlappedResult( driver_ndis_get_ndisuio_handle(), &overlapped, &written, TRUE); if (!res) { wpa_printf(MSG_DEBUG, "L2(NDISUIO): " "GetOverlappedResult failed: %d", (int) GetLastError()); return -1; } return 0; }#endif /* _WIN32_WCE */ wpa_printf(MSG_DEBUG, "L2(NDISUIO): WriteFile failed: %d", (int) GetLastError()); return -1; } return 0;}
开发者ID:0x000000FF,项目名称:wpa_supplicant_for_edison,代码行数:64,
示例23: uae_set_thread_prioritystatic void *uaenet_trap_thread (void *arg){ struct uaenetdatawin32 *sd = arg; HANDLE handles[4]; int cnt, towrite; int readactive, writeactive; DWORD actual; uae_set_thread_priority (NULL, 2); sd->threadactive = 1; uae_sem_post (&sd->sync_sem); readactive = 0; writeactive = 0; while (sd->threadactive == 1) { int donotwait = 0; uae_sem_wait (&sd->change_sem); if (readactive) { if (GetOverlappedResult (sd->hCom, &sd->olr, &actual, FALSE)) { readactive = 0; uaenet_gotdata (sd->user, sd->readbuffer, actual); donotwait = 1; } } if (writeactive) { if (GetOverlappedResult (sd->hCom, &sd->olw, &actual, FALSE)) { writeactive = 0; donotwait = 1; } } if (!readactive) { if (!ReadFile (sd->hCom, sd->readbuffer, sd->mtu, &actual, &sd->olr)) { DWORD err = GetLastError(); if (err == ERROR_IO_PENDING) readactive = 1; } else { uaenet_gotdata (sd->user, sd->readbuffer, actual); donotwait = 1; } } towrite = 0; if (!writeactive && uaenet_getdata (sd->user, sd->writebuffer, &towrite)) { donotwait = 1; if (!WriteFile (sd->hCom, sd->writebuffer, towrite, &actual, &sd->olw)) { DWORD err = GetLastError(); if (err == ERROR_IO_PENDING) writeactive = 1; } } uae_sem_post (&sd->change_sem); if (!donotwait) { cnt = 0; handles[cnt++] = sd->evtt; if (readactive) handles[cnt++] = sd->olr.hEvent; if (writeactive) handles[cnt++] = sd->olw.hEvent; WaitForMultipleObjects(cnt, handles, FALSE, INFINITE); } } sd->threadactive = 0; uae_sem_post (&sd->sync_sem); return 0;}
开发者ID:Vairn,项目名称:WinUAE,代码行数:71,
示例24: hid_read_timeoutint HID_API_EXPORT HID_API_CALL hid_read_timeout(hid_device *dev, unsigned char *data, size_t length, int milliseconds){ DWORD bytes_read = 0; BOOL res; /* Copy the handle for convenience. */ HANDLE ev = dev->ol.hEvent; if (!dev->read_pending) { /* Start an Overlapped I/O read. */ dev->read_pending = TRUE; memset(dev->read_buf, 0, dev->input_report_length); ResetEvent(ev); res = ReadFile(dev->device_handle, dev->read_buf, dev->input_report_length, &bytes_read, &dev->ol); if (!res) { if (GetLastError() != ERROR_IO_PENDING) { /* ReadFile() has failed. Clean up and return error. */ CancelIo(dev->device_handle); dev->read_pending = FALSE; goto end_of_function; } } } if (milliseconds >= 0) { /* See if there is any data yet. */ res = WaitForSingleObject(ev, milliseconds); if (res != WAIT_OBJECT_0) { /* There was no data this time. Return zero bytes available, but leave the Overlapped I/O running. */ return 0; } } /* Either WaitForSingleObject() told us that ReadFile has completed, or we are in non-blocking mode. Get the number of bytes read. The actual data has been copied to the data[] array which was passed to ReadFile(). */ res = GetOverlappedResult(dev->device_handle, &dev->ol, &bytes_read, TRUE/*wait*/); /* Set pending back to false, even if GetOverlappedResult() returned error. */ dev->read_pending = FALSE; if (res && bytes_read > 0) { if (dev->read_buf[0] == 0x0) { /* If report numbers aren't being used, but Windows sticks a report number (0x0) on the beginning of the report anyway. To make this work like the other platforms, and to make it work more like the HID spec, we'll skip over this byte. */ size_t copy_len; bytes_read--; copy_len = length > bytes_read ? bytes_read : length; memcpy(data, dev->read_buf+1, copy_len); } else { /* Copy the whole buffer, report number and all. */ size_t copy_len = length > bytes_read ? bytes_read : length; memcpy(data, dev->read_buf, copy_len); } } end_of_function: if (!res) { register_error(dev, "GetOverlappedResult"); return -1; } return bytes_read;}
开发者ID:trezor,项目名称:trezor-plugin,代码行数:70,
示例25: main//.........这里部分代码省略......... memset (&ovlp, 0, sizeof (ovlp)); rc = WahWaitForNotification (hHelper, hSync, NULL, NULL); if (rc!=0) { printf ("WahWaitForNotification failed, err: %ld./n", rc); return -1; } printf ("Waiting for apc/n"); rc = SleepEx (INFINITE, TRUE); if (rc!=WAIT_IO_COMPLETION) { printf ("Unexpected result on wait for apc: %ld./n", rc); return rc; } printf ("Waiting for port/n"); if (GetQueuedCompletionStatus (hPort, &count, &key, &lpo, INFINITE)) { rc = 0; } else if (lpo) { rc = GetLastError (); if (rc==0) printf ("No error code for failed GetQueuedCompletionStatus./n"); } else { printf ("GetQueuedCompletionStatus failed, err: %ld./n", GetLastError ()); return -1; } if (key!=(DWORD)hAPort) printf ("Wrong completion key: %lx (expected : %lx)", key, hAPort); WsCompletion (rc, count, lpo, 0); printf ("Waiting for noport/n"); oNoPort.hEvent = NULL; if (GetOverlappedResult (hANoPort, &oNoPort, &count, TRUE)) { rc = 0; } else { rc = GetLastError (); if (rc==0) printf ("No error code for failed GetOverlappedResult./n"); } WsCompletion (rc, count, &oNoPort, 0); printf ("Waiting for event/n"); if (GetOverlappedResult (hAEvent, &oEvent, &count, TRUE)) { rc = 0; } else { rc = GetLastError (); if (rc==0) printf ("No error code for failed GetOverlappedResult./n"); } WsCompletion (rc, count, &oEvent, 0); } CloseHandle (hSync); CloseHandle (hANoPort); CloseHandle (hAPort); CloseHandle (hAEvent); CloseHandle (hApc); CloseHandle (hPort); CloseHandle (hEvent); } else if (argc<3) { rc = WahNotifyAllProcesses (hHelper); if (rc==0) {
开发者ID:mingpen,项目名称:OpenNT,代码行数:67,
示例26: ResetEvent//// Write a character.//void CSerialPort::WriteChar(CSerialPort* port){ BOOL bWrite = TRUE; BOOL bResult = TRUE; DWORD BytesSent = 0; DWORD SendLen = port->m_nWriteSize; ResetEvent(port->m_hWriteEvent); // Gain ownership of the critical section EnterCriticalSection(&port->m_csCommunicationSync); if (bWrite) { // Initailize variables port->m_ov.Offset = 0; port->m_ov.OffsetHigh = 0; // Clear buffer PurgeComm(port->m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT); bResult = WriteFile(port->m_hComm, // Handle to COMM Port port->m_szWriteBuffer, // Pointer to message buffer in calling finction SendLen, // add by mrlong //strlen((char*)port->m_szWriteBuffer), // Length of message to send &BytesSent, // Where to store the number of bytes sent &port->m_ov); // Overlapped structure // deal with any error codes if (!bResult) { DWORD dwError = GetLastError(); switch (dwError) { case ERROR_IO_PENDING: { // continue to GetOverlappedResults() BytesSent = 0; bWrite = FALSE; break; } default: { // all other error codes port->ProcessErrorMessage("WriteFile()"); } } } else { LeaveCriticalSection(&port->m_csCommunicationSync); } } // end if(bWrite) if (!bWrite) { bWrite = TRUE; bResult = GetOverlappedResult(port->m_hComm, // Handle to COMM port &port->m_ov, // Overlapped structure &BytesSent, // Stores number of bytes sent TRUE); // Wait flag LeaveCriticalSection(&port->m_csCommunicationSync); // deal with the error code if (!bResult) { port->ProcessErrorMessage("GetOverlappedResults() in WriteFile()"); } } // end if (!bWrite) // Verify that the data size send equals what we tried to send if (BytesSent != SendLen /*strlen((char*)port->m_szWriteBuffer)*/) // add by { //TRACE("WARNING: WriteFile() error.. Bytes Sent: %d; Message Length: %d/n", BytesSent, strlen((char*)port->m_szWriteBuffer)); }}
开发者ID:yaoohui,项目名称:PMSRTest,代码行数:82,
示例27: handle_input_threadfunc/* * The actual thread procedure for an input thread. */static DWORD WINAPI handle_input_threadfunc(void *param){ struct handle_input *ctx = (struct handle_input *) param; OVERLAPPED ovl, *povl; HANDLE oev = 0; int readret, readlen, finished; if (ctx->flags & HANDLE_FLAG_OVERLAPPED) { povl = &ovl; oev = CreateEvent(NULL, TRUE, FALSE, NULL); } else { povl = NULL; } if (ctx->flags & HANDLE_FLAG_UNITBUFFER) readlen = 1; else readlen = sizeof(ctx->buffer); while (1) { if (povl) { memset(povl, 0, sizeof(OVERLAPPED)); povl->hEvent = oev; } readret = ReadFile(ctx->h, ctx->buffer,readlen, &ctx->len, povl); if (!readret) ctx->readerr = GetLastError(); else ctx->readerr = 0; if (povl && !readret && ctx->readerr == ERROR_IO_PENDING) { WaitForSingleObject(povl->hEvent, INFINITE); readret = GetOverlappedResult(ctx->h, povl, &ctx->len, FALSE); if (!readret) ctx->readerr = GetLastError(); else ctx->readerr = 0; } if (!readret) { /* * Windows apparently sends ERROR_BROKEN_PIPE when a * pipe we're reading from is closed normally from the * writing end. This is ludicrous; if that situation * isn't a natural EOF, _nothing_ is. So if we get that * particular error, we pretend it's EOF. */ if (ctx->readerr == ERROR_BROKEN_PIPE) ctx->readerr = 0; ctx->len = 0; } if (readret && ctx->len == 0 && (ctx->flags & HANDLE_FLAG_IGNOREEOF)) continue; /* * If we just set ctx->len to 0, that means the read operation * has returned end-of-file. Telling that to the main thread * will cause it to set its 'defunct' flag and dispose of the * handle structure at the next opportunity, in which case we * mustn't touch ctx at all after the SetEvent. (Hence we do * even _this_ check before the SetEvent.) */ finished = (ctx->len == 0); SetEvent(ctx->ev_to_main); if (finished) break; WaitForSingleObject(ctx->ev_from_main, INFINITE); if (ctx->done) { /* * The main thread has asked us to shut down. Send back an * event indicating that we've done so. Hereafter we must * not touch ctx at all, because the main thread might * have freed it. */ SetEvent(ctx->ev_to_main); break; } } if (povl) CloseHandle(oev); return 0;}
开发者ID:Ugnis,项目名称:Far-NetBox,代码行数:91,
示例28: HRESULT_FROM_WIN32HRESULT CMyHttpModule::ReadFileChunk(HTTP_DATA_CHUNK *chunk, char *buf){ OVERLAPPED ovl; DWORD dwDataStartOffset; ULONGLONG bytesTotal = 0; BYTE * pIoBuffer = NULL; HANDLE hIoEvent = INVALID_HANDLE_VALUE; HRESULT hr = S_OK; pIoBuffer = (BYTE *)VirtualAlloc(NULL, 1, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE); if (pIoBuffer == NULL) { hr = HRESULT_FROM_WIN32(GetLastError()); goto Done; } hIoEvent = CreateEvent(NULL, // security attr FALSE, // manual reset FALSE, // initial state NULL); // name if (hIoEvent == NULL) { hr = HRESULT_FROM_WIN32(GetLastError()); goto Done; } while(bytesTotal < chunk->FromFileHandle.ByteRange.Length.QuadPart) { DWORD bytesRead = 0; int was_eof = 0; ULONGLONG offset = chunk->FromFileHandle.ByteRange.StartingOffset.QuadPart + bytesTotal; ZeroMemory(&ovl, sizeof ovl); ovl.hEvent = hIoEvent; ovl.Offset = (DWORD)offset; dwDataStartOffset = ovl.Offset & (m_dwPageSize - 1); ovl.Offset &= ~(m_dwPageSize - 1); ovl.OffsetHigh = offset >> 32; if (!ReadFile(chunk->FromFileHandle.FileHandle, pIoBuffer, m_dwPageSize, &bytesRead, &ovl)) { DWORD dwErr = GetLastError(); switch (dwErr) { case ERROR_IO_PENDING: // // GetOverlappedResult can return without waiting for the // event thus leaving it signalled and causing problems // with future use of that event handle, so just wait ourselves // WaitForSingleObject(ovl.hEvent, INFINITE); // == WAIT_OBJECT_0); if (!GetOverlappedResult( chunk->FromFileHandle.FileHandle, &ovl, &bytesRead, TRUE)) { dwErr = GetLastError(); switch(dwErr) { case ERROR_HANDLE_EOF: was_eof = 1; break; default: hr = HRESULT_FROM_WIN32(dwErr); goto Done; } } break; case ERROR_HANDLE_EOF: was_eof = 1; break; default: hr = HRESULT_FROM_WIN32(dwErr); goto Done; } } bytesRead -= dwDataStartOffset; if (bytesRead > chunk->FromFileHandle.ByteRange.Length.QuadPart) { bytesRead = (DWORD)chunk->FromFileHandle.ByteRange.Length.QuadPart; } if ((bytesTotal + bytesRead) > chunk->FromFileHandle.ByteRange.Length.QuadPart) { bytesRead = chunk->FromFileHandle.ByteRange.Length.QuadPart - bytesTotal; //.........这里部分代码省略.........
开发者ID:1ookup,项目名称:ModSecurity,代码行数:101,
示例29: handle_output_threadfuncstatic DWORD WINAPI handle_output_threadfunc(void *param){ struct handle_output *ctx = (struct handle_output *) param; OVERLAPPED ovl, *povl; HANDLE oev; int writeret; if (ctx->flags & HANDLE_FLAG_OVERLAPPED) { povl = &ovl; oev = CreateEvent(NULL, TRUE, FALSE, NULL); } else { povl = NULL; } while (1) { WaitForSingleObject(ctx->ev_from_main, INFINITE); if (ctx->done) { /* * The main thread has asked us to shut down. Send back an * event indicating that we've done so. Hereafter we must * not touch ctx at all, because the main thread might * have freed it. */ SetEvent(ctx->ev_to_main); break; } if (povl) { memset(povl, 0, sizeof(OVERLAPPED)); povl->hEvent = oev; } writeret = WriteFile(ctx->h, ctx->buffer, ctx->len, &ctx->lenwritten, povl); if (!writeret) ctx->writeerr = GetLastError(); else ctx->writeerr = 0; if (povl && !writeret && GetLastError() == ERROR_IO_PENDING) { writeret = GetOverlappedResult(ctx->h, povl, &ctx->lenwritten, TRUE); if (!writeret) ctx->writeerr = GetLastError(); else ctx->writeerr = 0; } SetEvent(ctx->ev_to_main); if (!writeret) { /* * The write operation has suffered an error. Telling that * to the main thread will cause it to set its 'defunct' * flag and dispose of the handle structure at the next * opportunity, so we must not touch ctx at all after * this. */ break; } } if (povl) CloseHandle(oev); return 0;}
开发者ID:Ugnis,项目名称:Far-NetBox,代码行数:64,
注:本文中的GetOverlappedResult函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 C++ GetOwner函数代码示例 C++ GetOuter函数代码示例 |