这篇教程C++ Guard函数代码示例写得很实用,希望能帮到您。
本文整理汇总了C++中Guard函数的典型用法代码示例。如果您正苦于以下问题:C++ Guard函数的具体用法?C++ Guard怎么用?C++ Guard使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了Guard函数的22个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: Guardvoid SGameplayTagWidget::CreateNewGameplayTag(){ // Only support adding tags via ini file if (UGameplayTagsManager::ShouldImportTagsFromINI() == false) { return; } FString str = NewTagTextBox->GetText().ToString(); if (str.IsEmpty()) { return; } // set bIsAddingNewTag, this guards against the window closing when it loses focus due to source control checking out a file TGuardValue<bool> Guard(bIsAddingNewTag, true); UGameplayTagsManager::AddNewGameplayTagToINI(str); NewTagTextBox->SetText(FText::GetEmpty()); IGameplayTagsModule::Get().GetGameplayTagsManager().GetFilteredGameplayRootTags(RootFilterString, TagItems); TagTreeWidget->RequestTreeRefresh(); auto node = IGameplayTagsModule::Get().GetGameplayTagsManager().FindTagNode(FName(*str)); if (node.IsValid()) { OnTagChecked(node); } // Filter on the new tag SearchTagBox->SetText(FText::FromString(str));}
开发者ID:frobro98,项目名称:UnrealSource,代码行数:33,
示例2: Guardvoid CMainGui::ChangeWinSize (long width, long height) { CGuard Guard(m_CS); WINDOWPLACEMENT wndpl; RECT rc1, swrect; wndpl.length = sizeof(wndpl); GetWindowPlacement( m_hMainWindow, &wndpl); if ( (HWND)m_hStatusWnd != NULL ) { GetClientRect( (HWND)m_hStatusWnd, &swrect ); SetRect( &rc1, 0, 0, width, height + swrect.bottom ); } else { SetRect( &rc1, 0, 0, width, height ); } AdjustWindowRectEx( &rc1,GetWindowLong( m_hMainWindow, GWL_STYLE ), GetMenu( m_hMainWindow ) != NULL, GetWindowLong( m_hMainWindow, GWL_EXSTYLE ) ); MoveWindow( m_hMainWindow, wndpl.rcNormalPosition.left, wndpl.rcNormalPosition.top, rc1.right - rc1.left, rc1.bottom - rc1.top, TRUE );}
开发者ID:BenjaminSiskoo,项目名称:project64,代码行数:26,
示例3: GuardUnicodeString TConfiguration::GetFileFileInfoString(const UnicodeString & AKey, const UnicodeString & AFileName, bool AllowEmpty) const{ TGuard Guard(FCriticalSection); UnicodeString Result; void * Info = GetFileApplicationInfo(AFileName); SCOPE_EXIT { if (!AFileName.IsEmpty() && Info) { FreeFileInfo(Info); } }; if ((Info != nullptr) && (GetTranslationCount(Info) > 0)) { TTranslation Translation = GetTranslation(Info, 0); try { Result = ::GetFileInfoString(Info, Translation, AKey, AllowEmpty); } catch (const std::exception & e) { (void)e; DEBUG_PRINTF("Error: %s", ::MB2W(e.what()).c_str()); Result.Clear(); } } else { assert(!AFileName.IsEmpty()); } return Result;}
开发者ID:kocicjelena,项目名称:Far-NetBox,代码行数:34,
示例4: GuardULONG CIniFileBase::GetString ( LPCTSTR lpSectionName, LPCTSTR lpKeyName, LPCTSTR lpDefault, LPTSTR lpReturnedString, ULONG nSize ){ CGuard Guard(m_CS); std::string strSection; if (lpSectionName == NULL || _tcslen(lpSectionName) == 0) { strSection = "default"; } else { strSection = lpSectionName; } if (m_File.IsOpen() && MoveToSectionNameData(strSection.c_str(),true)) { KeyValueList::iterator iter = m_CurrentSectionData.find(lpKeyName); if (iter != m_CurrentSectionData.end()) { _tcsncpy(lpReturnedString,iter->second.c_str(),nSize - 1); lpReturnedString[nSize - 1] = 0; return (ULONG)_tcslen(lpReturnedString); } } _tcsncpy(lpReturnedString,lpDefault,nSize - 1); lpReturnedString[nSize - 1] = 0; return (ULONG)_tcslen(lpReturnedString);}
开发者ID:BenjaminSiskoo,项目名称:project64,代码行数:29,
示例5: GuardIDF_ERRORCODE iDFPluginMgr::run_all_plugins(){ idf::LockGuard<idf::MutexLock> Guard(this->lock); std::vector<iDFPluginWrapper*>::iterator begin=this->plugins.begin(); std::vector<iDFPluginWrapper*>::iterator end = this->plugins.end(); for(; begin!=end; begin++) { iDFPluginWrapper * plugin = *begin; if(!plugin->is_valid() || plugin->is_run()) { printf("skip the plugin, %d", plugin->get_plugin_id()); continue; } IDF_ERRORCODE error_code = plugin->init() || plugin->start(); if(IDF_IS_ERROR(error_code)) { printf("plugin failed to start it~, skip it~, error code is %lld", error_code); continue; } } return IDF_SUCCESS;}
开发者ID:dongAxis,项目名称:iDefense,代码行数:26,
示例6: Guard//---------------------------------------------------------------------------UnicodeString TConfiguration::GetFileInfoString(const UnicodeString & Key, const UnicodeString & FileName) const{ TGuard Guard(FCriticalSection); UnicodeString Result; void * Info = GetFileApplicationInfo(FileName); SCOPE_EXIT { if (!FileName.IsEmpty() && Info) { FreeFileInfo(Info); } }; { if ((Info != nullptr) && (GetTranslationCount(Info) > 0)) { TTranslation Translation = GetTranslation(Info, 0); try { Result = ::GetFileInfoString(Info, Translation, Key); } catch (const std::exception & e) { (void)e; DEBUG_PRINTF(L"Error: %s", MB2W(e.what()).c_str()); Result = L""; } } } return Result;}
开发者ID:CyberShadow,项目名称:Far-NetBox,代码行数:33,
示例7: NOWRafLinkedList* AccountMgr::GetRAFAccounts(uint32 accid, bool referred){ RafLinkedMap::iterator itr = mRAFLinkedMap.find(std::pair<uint32,bool>(accid, referred)); if (itr == mRAFLinkedMap.end()) { QueryResult* result; if (referred) result = LoginDatabase.PQuery("SELECT `friend_id` FROM `account_friends` WHERE `id` = %u AND `expire_date` > NOW() LIMIT %u", accid, sWorld.getConfig(CONFIG_UINT32_RAF_MAXREFERERS)); else result = LoginDatabase.PQuery("SELECT `id` FROM `account_friends` WHERE `friend_id` = %u AND `expire_date` > NOW() LIMIT %u", accid, sWorld.getConfig(CONFIG_UINT32_RAF_MAXREFERALS)); RafLinkedList acclist; if (result) { do { Field* fields = result->Fetch(); uint32 refaccid = fields[0].GetUInt32(); acclist.push_back(refaccid); } while (result->NextRow()); delete result; } ReadGuard Guard(GetLock()); mRAFLinkedMap.insert(RafLinkedMap::value_type(std::pair<uint32,bool>(accid, referred), acclist)); itr = mRAFLinkedMap.find(std::pair<uint32,bool>(accid, referred)); } return &itr->second;}
开发者ID:AnthoDevMoP,项目名称:mangos4,代码行数:33,
示例8: GetPlayerDataCachevoid AccountMgr::ClearPlayerDataCache(ObjectGuid guid){ if (!guid || !guid.IsPlayer()) return; PlayerDataCache const* cache = GetPlayerDataCache(guid, false); if (cache) { uint32 accId = cache->account; WriteGuard Guard(GetLock()); PlayerDataCacheMap::iterator itr = mPlayerDataCacheMap.find(guid); if (itr != mPlayerDataCacheMap.end()) mPlayerDataCacheMap.erase(itr); RafLinkedMap::iterator itr1 = mRAFLinkedMap.find(std::pair<uint32,bool>(accId, true)); if (itr1 != mRAFLinkedMap.end()) mRAFLinkedMap.erase(itr1); itr1 = mRAFLinkedMap.find(std::pair<uint32,bool>(accId, false)); if (itr1 != mRAFLinkedMap.end()) mRAFLinkedMap.erase(itr1); }}
开发者ID:AnthoDevMoP,项目名称:mangos4,代码行数:25,
示例9: Guardvoid CTraceLog::WriteTrace ( TraceType Type, LPCTSTR Message){ CGuard Guard(m_CS); if (Type != TraceNone) { bool WriteToLog = false; for (int i = 0; i < (int)m_Modules.size(); i++ ) { if ((m_Modules[i]->GetTraceLevel() & Type) != 0) { WriteToLog = true; break; } } if (!WriteToLog) { return; } } if ((Type & TraceNoHeader) == 0) { TCHAR pBuffer[300]; int nPos = 0; SYSTEMTIME sysTime; ::GetLocalTime(&sysTime); nPos = _stprintf( pBuffer, _T("%04d/%02d/%02d %02d:%02d:%02d.%03d %05d: "), sysTime.wYear, sysTime.wMonth,sysTime.wDay,sysTime.wHour,sysTime.wMinute,sysTime.wSecond,sysTime.wMilliseconds, ::GetCurrentThreadId() ); // show the debug level if (Type == TraceNone) { nPos += _stprintf(pBuffer+nPos,_T("%s"),_T("None : ")); } else if ((Type & TraceError) != 0) { nPos += _stprintf(pBuffer+nPos,_T("%s"),_T("Error : ")); } else if ((Type & TraceSettings) != 0) { nPos += _stprintf(pBuffer+nPos,_T("%s"),_T("Setting: ")); } else if ((Type & TraceGfxPlugin) != 0) { nPos += _stprintf(pBuffer+nPos,_T("%s"),_T("Gfx : ")); } else if ((Type & TraceDebug) != 0) { nPos += _stprintf(pBuffer+nPos,_T("%s"),_T("Debug : ")); } else if ((Type & TraceRecompiler)!= 0) { nPos += _stprintf(pBuffer+nPos,_T("%s"),_T("Recomp : ")); } else if ((Type & TraceRSP )!= 0) { nPos += _stprintf(pBuffer+nPos,_T("%s"),_T("RSP : ")); } else if ((Type & TraceTLB )!= 0) { nPos += _stprintf(pBuffer+nPos,_T("%s"),_T("TLB : ")); } else if ((Type & TraceValidate )!= 0) { nPos += _stprintf(pBuffer+nPos,_T("%s"),_T("Valid : ")); } else if ((Type & TraceAudio )!= 0) { nPos += _stprintf(pBuffer+nPos,_T("%s"),_T("Audio : ")); } else { nPos += _stprintf(pBuffer+nPos,_T("%s"),_T("Unknown: ")); } for (int i = 0; i < (int)m_Modules.size(); i++ ) { if ((m_Modules[i]->GetTraceLevel() & Type) != 0) { m_Modules[i]->Write(pBuffer, false); } } } for (int i = 0; i < (int)m_Modules.size(); i++ ) { if ((m_Modules[i]->GetTraceLevel() & Type) != 0) { m_Modules[i]->Write(Message, true); } }}
开发者ID:BenjaminSiskoo,项目名称:project64,代码行数:60,
示例10: headerbool WorldSocket::SendPacket(const WorldPacket& pct){ if (IsClosed()) return false; // Dump outgoing packet. sLog.outWorldPacketDump(native_handle(), pct.GetOpcode(), pct.GetOpcodeName(), &pct, false); ServerPktHeader header(pct.size() + 2, pct.GetOpcode()); crypt_.EncryptSend((uint8*) header.header, header.getHeaderLength()); GuardType Guard(out_buffer_lock_); if (out_buffer_->space() >= pct.size() + header.getHeaderLength()) { // Put the packet on the buffer. if (!out_buffer_->Write(header.header, header.getHeaderLength())) MANGOS_ASSERT(false); if (!pct.empty() && !out_buffer_->Write(pct.contents(), pct.size())) MANGOS_ASSERT(false); } else { // Enqueue the packet. throw std::exception("network write buffer is too small to accommodate packet"); } StartAsyncSend(); return true;}
开发者ID:Havoc,项目名称:mangos-boost,代码行数:32,
示例11: AppendExceptionStackTraceAndForget//---------------------------------------------------------------------------bool __fastcall AppendExceptionStackTraceAndForget(TStrings *& MoreMessages){ bool Result = false; TGuard Guard(StackTraceCriticalSection.get()); TStackTraceMap::iterator Iterator = StackTraceMap.find(GetCurrentThreadId()); if (Iterator != StackTraceMap.end()) { std::unique_ptr<TStrings> OwnedMoreMessages; if (MoreMessages == NULL) { OwnedMoreMessages.reset(new TStringList()); MoreMessages = OwnedMoreMessages.get(); Result = true; } if (!MoreMessages->Text.IsEmpty()) { MoreMessages->Text = MoreMessages->Text + "/n"; } MoreMessages->Text = MoreMessages->Text + LoadStr(STACK_TRACE) + "/n"; MoreMessages->AddStrings(Iterator->second); delete Iterator->second; StackTraceMap.erase(Iterator); OwnedMoreMessages.release(); } return Result;}
开发者ID:mpmartin8080,项目名称:winscp,代码行数:31,
示例12: DEBUG_FILTER_LOG// call this method onlyvoid TerrainInfo::CleanUpGrids(uint32 const diff){ for (int y = 0; y < MAX_NUMBER_OF_GRIDS; ++y) { for (int x = 0; x < MAX_NUMBER_OF_GRIDS; ++x) { // delete those GridMap objects which have refcount == 0 if (m_GridMaps[x][y] && m_GridMaps[x][y].count() == 0) { DEBUG_FILTER_LOG(LOG_FILTER_MAP_LOADING,"TerrainInfo::CleanUpGrids unload grid map:%u x:%d y:%d", GetMapId(), x, y); WriteGuard Guard(GetLock(), true); GridMapPtr tmpPtr = m_GridMaps[x][y]; m_GridMaps[x][y] = GridMapPtr(); // unload VMAPS... VMAP::VMapFactory::createOrGetVMapManager()->unloadMap(m_mapId, x, y); // unload mmap... MMAP::MMapFactory::createOrGetMMapManager()->unloadMap(m_mapId, x, y); // tmpPtr be auto-erased after cycle end } } }}
开发者ID:Jojo2323,项目名称:mangos3,代码行数:27,
示例13: getEndPositionbool PathFinder::calculate(float destX, float destY, float destZ, bool forceDest){ Vector3 oldDest = getEndPosition(); Vector3 dest(destX, destY, destZ); setEndPosition(dest); float x, y, z; m_sourceUnit->GetPosition(x, y, z); Vector3 start(x, y, z); setStartPosition(start); m_forceDestination = forceDest; DEBUG_FILTER_LOG(LOG_FILTER_PATHFINDING, "++ PathFinder::calculate() for %u /n", m_sourceUnit->GetGUIDLow()); // make sure navMesh works - we can run on map w/o mmap // check if the start and end point have a .mmtile loaded (can we pass via not loaded tile on the way?) if (!m_navMesh || !m_navMeshQuery || m_sourceUnit->hasUnitState(UNIT_STAT_IGNORE_PATHFINDING) || !HaveTile(start) || !HaveTile(dest) || (m_sourceUnit->GetTypeId() == TYPEID_UNIT && ((Creature*)m_sourceUnit)->IsLevitating())) { BuildShortcut(); m_type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH); return true; } updateFilter(); { ReadGuard Guard(MMAP::MMapFactory::createOrGetMMapManager()->GetLock(m_sourceUnit->GetMapId())); BuildPolyPath(start, dest); } return true;}
开发者ID:BACKUPLIB,项目名称:Infinity_MaNGOS,代码行数:33,
示例14: DebugAssertvoid TSessionLog::Add(TLogLineType Type, UnicodeString ALine){ DebugAssert(FConfiguration); if (GetLogging()) { try { if (FParent != nullptr) { DoAdd(Type, ALine, nb::bind(&TSessionLog::DoAddToParent, this)); } else { TGuard Guard(FCriticalSection); DoAdd(Type, ALine, nb::bind(&TSessionLog::DoAddToSelf, this)); } } catch (Exception &E) { // We failed logging, turn it off and notify user. FConfiguration->SetLogging(false); try { throw ExtException(&E, LoadStr(LOG_GEN_ERROR)); } catch (Exception &E2) { AddException(&E2); FUI->HandleExtendedException(&E2); } } }}
开发者ID:michaellukashov,项目名称:Far-NetBox,代码行数:34,
示例15: ABILITY_LOGvoid FAggregator::BroadcastOnDirty(){ // If we are batching on Dirty calls (and we actually have dependents registered with us) then early out. if (FScopedAggregatorOnDirtyBatch::GlobalBatchCount > 0 && (Dependents.Num() > 0 || OnDirty.IsBound())) { FScopedAggregatorOnDirtyBatch::DirtyAggregators.Add(this); return; } if (IsBroadcastingDirty) { // Apologies for the vague warning but its very hard from this spot to call out what data has caused this. If this frequently happens we should improve this. ABILITY_LOG(Warning, TEXT("FAggregator detected cyclic attribute dependencies. We are skipping a recursive dirty call. Its possible the resulting attribute values are not what you expect!")); return; } TGuardValue<bool> Guard(IsBroadcastingDirty, true); OnDirty.Broadcast(this); TArray<FActiveGameplayEffectHandle> ValidDependents; for (FActiveGameplayEffectHandle Handle : Dependents) { UAbilitySystemComponent* ASC = Handle.GetOwningAbilitySystemComponent(); if (ASC) { ASC->OnMagnitudeDependencyChange(Handle, this); ValidDependents.Add(Handle); } } Dependents = ValidDependents;}
开发者ID:amyvmiwei,项目名称:UnrealEngine4,代码行数:34,
示例16: Guardbool AuthSocket::send(const char* buf, size_t len){ if (buf == NULL || len == 0) return true; GuardType Guard(m_OutBufferLock); if (m_OutBuffer->space() >= len) { // Put the packet on the buffer. if (m_OutBuffer->copy((char*)buf, len) == -1) { MANGOS_ASSERT(false); return false; } } else { // Enqueue the packet. sLog.outError("network write buffer is too small to accommodate packet. Disconnecting client"); MANGOS_ASSERT(false); return false; } start_async_send(); return true;}
开发者ID:Lillecarl,项目名称:RustEmu-Stable,代码行数:29,
示例17: Guardvoid TConfiguration::Default(){ TGuard Guard(FCriticalSection); FDisablePasswordStoring = false; FForceBanners = false; FDisableAcceptingHostKeys = false; std::unique_ptr<TRegistryStorage> AdminStorage(new TRegistryStorage(GetRegistryStorageKey(), HKEY_LOCAL_MACHINE)); try__finally { if (AdminStorage->OpenRootKey(false)) { LoadAdmin(AdminStorage.get()); AdminStorage->CloseSubKey(); } } __finally {// delete AdminStorage; }; SetRandomSeedFile(FDefaultRandomSeedFile); SetPuttyRegistryStorageKey(OriginalPuttyRegistryStorageKey); FConfirmOverwriting = true; FConfirmResume = true; FAutoReadDirectoryAfterOp = true; FSessionReopenAuto = 5000; FSessionReopenBackground = 2000; FSessionReopenTimeout = 0; FSessionReopenAutoStall = 60000; FTunnelLocalPortNumberLow = 50000; FTunnelLocalPortNumberHigh = 50099; FCacheDirectoryChangesMaxSize = 100; FShowFtpWelcomeMessage = false; FExternalIpAddress.Clear(); FTryFtpWhenSshFails = true; SetCollectUsage(FDefaultCollectUsage); FSessionReopenAutoMaximumNumberOfRetries = CONST_DEFAULT_NUMBER_OF_RETRIES; FDefaultCollectUsage = false; FLogging = false; FPermanentLogging = false; FLogFileName = GetDefaultLogFileName(); FPermanentLogFileName = FLogFileName; FLogFileAppend = true; FLogSensitive = false; FPermanentLogSensitive = FLogSensitive; FLogWindowLines = 100; FLogProtocol = 0; FPermanentLogProtocol = FLogProtocol; UpdateActualLogProtocol(); FLogActions = false; FPermanentLogActions = false; FActionsLogFileName = "%TEMP%" WGOOD_SLASH "&S.xml"; FPermanentActionsLogFileName = FActionsLogFileName; FProgramIniPathWrittable = -1; Changed();}
开发者ID:elfmz,项目名称:far2l,代码行数:60,
示例18: DoTracevoid DoTrace(const wchar_t * SourceFile, const wchar_t * Func, uintptr_t Line, const wchar_t * Message){ if (TracingCriticalSection != nullptr) { TTraceInMemory TraceInMemory; TraceInMemory.Ticks = ::GetTickCount(); TraceInMemory.Thread = ::GetCurrentThreadId(); TraceInMemory.SourceFile = SourceFile; TraceInMemory.Func = Func; TraceInMemory.Line = Line; TraceInMemory.Message = Message; TGuard Guard(TracingCriticalSection); if (TracesInMemory.capacity() == 0) { TracesInMemory.reserve(100000); TThreadID ThreadID; StartThread(nullptr, 0, TraceThreadProc, nullptr, 0, ThreadID); } TracesInMemory.push_back(TraceInMemory); }}
开发者ID:michaellukashov,项目名称:Far-NetBox,代码行数:25,
示例19: GridMapPtrGridMapPtr TerrainInfo::GetGridMap(uint32 const& x, uint32 const& y){ if (x >= MAX_NUMBER_OF_GRIDS || y >= MAX_NUMBER_OF_GRIDS) return GridMapPtr(); ReadGuard Guard(GetLock(), true); return m_GridMaps[x][y];}
开发者ID:Jojo2323,项目名称:mangos3,代码行数:8,
示例20: RenewEventsvoid WorldObjectEventProcessor::Update(uint32 p_time, bool force){ if (force) RenewEvents(); ReadGuard Guard(GetLock()); EventProcessor::Update(p_time);}
开发者ID:klyxmaster,项目名称:mangos,代码行数:8,
示例21: Guardvoid CMainGui::BringToTop(void){ CGuard Guard(m_CS); SetForegroundWindow(m_hMainWindow); SetFocus(GetDesktopWindow()); Sleep(100); SetFocus(m_hMainWindow);}
开发者ID:Watilin,项目名称:project64,代码行数:8,
示例22: Guardvoid CTraceLog::TraceMessage(uint32_t module, uint8_t severity, const char * file, int line, const char * function, const char * Message){ CGuard Guard(m_CS); for (uint32_t i = 0, n = m_Modules.size(); i < n; i++) { m_Modules[i]->Write(module, severity, file, line, function, Message); }}
开发者ID:DaMan69,项目名称:project64,代码行数:9,
注:本文中的Guard函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 C++ GuidHigh2TypeId函数代码示例 C++ Gt函数代码示例 |