3.对图形实体的自动操作(生成、编辑、查询) 图形实体指所有画在屏幕上的物体,如直线(Line)、圆(Circle)、弧(Arc)、多义线(PolyLine)、文字(Text)等,它们包含于ModelSpace和PaperSpace集合对象中,对实体的操作总要从这两个集合开始,向下查找相应实体的方法或属性。ModelSpace与PaperSpace的含义和AutoCad中类似,它们是所有图形实体的集合,要取得图中的某一实体,一般采用遍历或用实体句柄(Handle)查找的方法。用户可以操作AutoCad自动生成、编辑实体或查询实体参数。请看下例: ①生成一个轻量多义线(LightWeight PolyLine) Dim lwpoly As Object Dim ptarray(0 To 5) As Double '设坐标变量 ptarray(0) = 2 ptarray(1) = 4 ptarray(2) = 4 ptarray(3) = 2 ptarray(4) = 10 ptarray(5) = 4 Set lwpolyObj = moSpace.AddLightWeightPolyline(ptarray) ‘画多义线(以(2,4,4)(2,10,4)为端点) ②改变一个现有长方体的颜色(假设此实体句柄为"4C") Dim tobj As object Set tobj=acaddoc.HandletoObject("4C") '通过Handle来获取 实体 tobj.Color=acRed ‘变颜色为红色 tobj.Update ‘更新状态 ③查询当前图形文件中所有实体的实体名、实体句柄、颜色、所在层、线形等参数 Dim ent As Object Dim msgStr, NL As String Dim I as Integer NL = Chr(13) & Chr(10) ‘回车与换行 I=1 For Each ent in mospace '采用迭代遍历模型空间中的实体 msgStr = "第" & Format(I) & "个实体信息" & NL & NL msgStr = msgStr & "实体名: " & ent.EntityName & NL msgStr = msgStr & "所在层: " & ent.Layer & NL msgStr = msgStr & "颜色: " & Str(ent.Color) & NL msgStr = msgStr & "线形: " & ent.Linetype & NL msgStr = msgStr & "句柄: " & ent.Handle & NL MsgBox msgStr I=I+1 Next
4.与用户交互
Utility对象提供了与用户在命令行交互的途径,可以让用户输入数字、字符串及角度、点坐标等参量。下面说明如何应用Utility交互替代AutoCad命令中的提示:
Dim acadUtil as Object Dim stPnt, enPnt As Variant Dim prompt1, prompt2 As String Set acadUtil=acaddoc.Utility '设置Utility对象 prompt1 = "起始点: " ‘代替From Point prompt2 = "终止点: " '代替End Point stPnt = acadUtil.GetPoint(, prompt1) enPnt = acadUtil.GetPoint(stPnt, prompt2) '获得用户输入(既可输入坐标值,也可直接在屏幕上选点) Dim startPoint(0 To 2) As Double Dim endPoint(0 To 2) As Double startPoint(0) = stPnt(0) startPoint(1) = stPnt(1) startPoint(2) = stPnt(2) endPoint(0) = enPnt(0) endPoint(1) = enPnt(1) endPoint(2) = enPnt(2) moSpace.AddLine startPoint, endPoint '利用用户输入生成直线 把系统变量设置SetVariable与Utility对象的GetString方法结合,即可向AutoCad的状态行写入内容: Dim yourname as String yourname = acadUtil.GetString(0, " 请输入您的姓名: ") acaddoc.SetVariable "MODEMACRO", yourname & ", 你好!"
5.对非图形对象的操作
非图形对象如层(Layers)、视图(Viewports)、坐标系(UCSs)、块 (Blocks)等与图形实体集合ModelSpace、PaperSpace同是Document对象的子对象,它们本身既是对象,又是对象的集合,如Layers是当前打开的图中所有层的集合,使用Add方法来建立新层,并可以遍历所有层,通过改变其属性达到关闭(Off)、冻结层(Freeze)的目的. ①把层名为"wall"的层冻结,打开层名为"beam"的层,并设为当前层 Dim tlayer as Object For Each tlayer In acaddoc.Layers If tlayer.Name = "wall" Then tlayer.Freeze = acTrue Else If tlayer.Name="beam" Then tlayer.LayerOn = acTrue Set acaddoc.ActiveLayer = tlayer End If Next ②创建名为"myview"的新视图 可以通过ActiveX自动实现变换视图角度及缩放全图。 Public Sub changeview(ByVal x, ByVal y, ByVal z) Dim newDirection(0 To 2) As Double Dim vport As Object acaddoc.ActiveSpace = acModelSpace ‘使ModelSpace成为活动 空间 Set vport = acaddoc.Viewports.Add("newview") ‘建立新视图 newDirection(0) = x newDirection(1) = y newDirection(2) = z ‘视图的视角方向 vport.Direction = newDirection acaddoc.ActiveViewport = vport ‘把新视图激活 acaddoc.ActiveViewport.ZoomAll ‘全图显示 End Sub 以上例程是对Layers、Viewports对象的举例,其他非图形对象的引用与此类似。
 
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