三、实现代码
 
 ///////////////////////////////////////////////////////////////////// ChngDsplyMdDlg.h : header file #if !defined(AFX_CHNGDSPLYMDDLG_H__1D52415E_62DE_11D6_8F32_00E04CE76240__INCLUDED_) #define AFX_CHNGDSPLYMDDLG_H__1D52415E_62DE_11D6_8F32_00E04CE76240__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class CChngDsplyMdDlg : public Cdialog // CChngDsplyMdDlg dialog {  // Construction  public:   CChngDsplyMdDlg(CWnd* pParent = NULL); // standard constructor   // Dialog Data   //{{AFX_DATA(CChngDsplyMdDlg)    enum { IDD = IDD_CHNGDSPLYMD_DIALOG };    UINT m_nBitsPerPixel;    UINT m_nHeightPixels;    UINT m_nWidthPixels;   //}}AFX_DATA   // ClassWizard generated virtual function overrides   //{{AFX_VIRTUAL(CChngDsplyMdDlg)    protected:     virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support   //}}AFX_VIRTUAL   // Implementation  protected:   HICON m_hIcon;   // Generated message map functions   //{{AFX_MSG(CChngDsplyMdDlg)     virtual BOOL OnInitDialog();     afx_msg void OnSysCommand(UINT nID, LPARAM lParam);     afx_msg void OnPaint();     afx_msg HCURSOR OnQueryDragIcon();     afx_msg void OnChagne();   //}}AFX_MSG   DECLARE_MESSAGE_MAP() }; #endif  ////////////////////////////////////////////////////////////////// // CChngDsplyMdDlg dialog  #include "stdafx.h" #include "ChngDsplyMd.h" #include "ChngDsplyMdDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif CChngDsplyMdDlg::CChngDsplyMdDlg(CWnd* pParent /*=NULL*/) : CDialog(CChngDsplyMdDlg::IDD, pParent) {  //{{AFX_DATA_INIT(CChngDsplyMdDlg)   m_nBitsPerPixel = 32;   m_nWidthPixels = 1024;   m_nHeightPixels = 768;  //}}AFX_DATA_INIT  // Note that LoadIcon does not require a subsequent DestroyIcon in Win32  m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); }  void CChngDsplyMdDlg::DoDataExchange(CDataExchange* pDX) {  CDialog::DoDataExchange(pDX);  //{{AFX_DATA_MAP(CChngDsplyMdDlg)   DDX_Text(pDX, IDC_EDIT_BITS, m_nBitsPerPixel);   DDX_Text(pDX, IDC_EDIT_HEIGHT, m_nHeightPixels);   DDX_Text(pDX, IDC_EDIT_WIDTH, m_nWidthPixels);  //}}AFX_DATA_MAP }
  BEGIN_MESSAGE_MAP(CChngDsplyMdDlg, CDialog) //{{AFX_MSG_MAP(CChngDsplyMdDlg)  ON_WM_SYSCOMMAND()  ON_WM_PAINT()  ON_WM_QUERYDRAGICON()  ON_BN_CLICKED(IDC_CHAGNE, OnChagne) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CChngDsplyMdDlg message handlers BOOL CChngDsplyMdDlg::OnInitDialog() {  CDialog::OnInitDialog();  // Add "About..." menu item to system menu.  // IDM_ABOUTBOX must be in the system command range.  ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);  ASSERT(IDM_ABOUTBOX < 0xF000);  CMenu* pSysMenu = GetSystemMenu(FALSE);  if (pSysMenu != NULL)  {   CString strAboutMenu;   strAboutMenu.LoadString(IDS_ABOUTBOX);   if (!strAboutMenu.IsEmpty())   {    pSysMenu->AppendMenu(MF_SEPARATOR);    pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);   }  }  // Set the icon for this dialog. The framework does this automatically  // when the application's main window is not a dialog  SetIcon(m_hIcon, TRUE); // Set big icon  SetIcon(m_hIcon, FALSE); // Set small icon  // TODO: Add extra initialization here  return TRUE; // return TRUE unless you set the focus to a control } void CChngDsplyMdDlg::OnSysCommand(UINT nID, LPARAM lParam) {  if ((nID & 0xFFF0) == IDM_ABOUTBOX)  {   CAboutDlg dlgAbout;   dlgAbout.DoModal();  }  else  {   CDialog::OnSysCommand(nID, lParam);  } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CChngDsplyMdDlg::OnPaint()  {  if (IsIconic())  {   CPaintDC dc(this); // device context for painting   SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);   // Center icon in client rectangle   int cxIcon = GetSystemMetrics(SM_CXICON);   int cyIcon = GetSystemMetrics(SM_CYICON);   CRect rect;   GetClientRect(&rect);   int x = (rect.Width() - cxIcon + 1) / 2;   int y = (rect.Height() - cyIcon + 1) / 2;   // Draw the icon   dc.DrawIcon(x, y, m_hIcon);  }  else  {   CDialog::OnPaint();  } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CChngDsplyMdDlg::OnQueryDragIcon() {  return (HCURSOR) m_hIcon; } void CChngDsplyMdDlg::OnChagne()  {  UpdateData(TRUE);  DEVMODE lpDevMode;  lpDevMode.dmBitsPerPel = m_nBitsPerPixel;  lpDevMode.dmPelsWidth = m_nWidthPixels;  lpDevMode.dmPelsHeight = m_nHeightPixels;  lpDevMode.dmSize = sizeof(lpDevMode);  lpDevMode.dmFields = DM_PELSWIDTH|DM_PELSHEIGHT|DM_BITSPERPEL;  LONG result = ChangeDisplaySettings(&lpDevMode,0);  if(result == DISP_CHANGE_SUCCESSFUL)  {   AfxMessageBox("修改成功");   ChangeDisplaySettings(&lpDevMode,CDS_UPDATEREGISTRY);   //使用CDS_UPDATEREGISTRY表示次修改是持久的,   //并在注册表中写入了相关的数据   }  else  {   AfxMessageBox("修改失败,恢复原有设置");   ChangeDisplaySettings(NULL,0);  }  } |  
    四、 小结
    上述实例代码中对ChangeDisplaySettings()函数的返回值result没有作过多的分析,在实际操作中出于程序稳健的角度出发,可以对ChangeDisplaySettings()的返回值作出更加详细的判断,以找出修改不成功的原因。通过设置DEVMODE的dmFields成员变量,还可以对系统的刷新率特性进行设置,它的实现方法和上面几乎是一样的,相信不需要再多介绍了。           
     
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