您当前的位置:首页 > IT编程 > C++
| C语言 | Java | VB | VC | python | Android | TensorFlow | C++ | oracle | 学术与代码 | cnn卷积神经网络 | gnn | 图像修复 | Keras | 数据集 | Neo4j | 自然语言处理 | 深度学习 | 医学CAD | 医学影像 | 超参数 | pointnet | pytorch | 异常检测 | Transformers | 情感分类 | 知识图谱 |

自学教程:C++ AuraCheckProcFn函数代码示例

51自学网 2021-06-01 19:48:31
  C++
这篇教程C++ AuraCheckProcFn函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中AuraCheckProcFn函数的典型用法代码示例。如果您正苦于以下问题:C++ AuraCheckProcFn函数的具体用法?C++ AuraCheckProcFn怎么用?C++ AuraCheckProcFn使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了AuraCheckProcFn函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: Register

 void Register() override {     AfterEffectApply += AuraEffectApplyFn(spell_pal_blessing_of_sanctuary_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);     AfterEffectRemove += AuraEffectRemoveFn(spell_pal_blessing_of_sanctuary_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);     DoCheckProc += AuraCheckProcFn(spell_pal_blessing_of_sanctuary_AuraScript::CheckProc);     OnEffectProc += AuraEffectProcFn(spell_pal_blessing_of_sanctuary_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); }
开发者ID:mynew3,项目名称:LordPsyanBots,代码行数:7,


示例2: Register

 void Register() {     DoCheckProc += AuraCheckProcFn(spell_tjs_intensity_AuraScript::HandleCheckProc);     OnEffectProc += AuraEffectProcFn(spell_tjs_intensity_AuraScript::HanleOnProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);     OnEffectPeriodic += AuraEffectPeriodicFn(spell_tjs_intensity_AuraScript::OnPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);     AfterEffectRemove += AuraEffectRemoveFn(spell_tjs_intensity_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL); }
开发者ID:Exodius,项目名称:chuspi,代码行数:7,


示例3: Register

 void Register() override {     OnEffectApply += AuraEffectApplyFn(spell_warr_vigilance_AuraScript::HandleApply, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);     AfterEffectApply += AuraEffectApplyFn(spell_warr_vigilance_AuraScript::HandleAfterApply, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);     OnEffectRemove += AuraEffectRemoveFn(spell_warr_vigilance_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);     DoCheckProc += AuraCheckProcFn(spell_warr_vigilance_AuraScript::CheckProc);     OnEffectProc += AuraEffectProcFn(spell_warr_vigilance_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); }
开发者ID:GlassFace,项目名称:XC_CORE,代码行数:8,


示例4: Register

 void Register() override {     DoCheckProc += AuraCheckProcFn(spell_rog_blade_flurry_AuraScript::CheckProc);     if (m_scriptSpellId == SPELL_ROGUE_BLADE_FLURRY)         OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_POWER_REGEN_PERCENT);     else         OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE); }
开发者ID:090809,项目名称:TrinityCore,代码行数:8,


示例5: Register

 void Register() override {     AfterDispel += AuraDispelFn(spell_pri_vampiric_touch_AuraScript::HandleDispel);     DoCheckProc += AuraCheckProcFn(spell_pri_vampiric_touch_AuraScript::CheckProc);     OnEffectProc += AuraEffectProcFn(spell_pri_vampiric_touch_AuraScript::HandleEffectProc, EFFECT_2, SPELL_AURA_DUMMY); }
开发者ID:DSlayerMan,项目名称:ArkCORE-NG,代码行数:6,


示例6: Register

 void Register() override {     AfterEffectRemove += AuraEffectRemoveFn(spell_hun_misdirection_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);     DoCheckProc += AuraCheckProcFn(spell_hun_misdirection_AuraScript::CheckProc);     OnEffectProc += AuraEffectProcFn(spell_hun_misdirection_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY); }
开发者ID:AwkwardDev,项目名称:RE,代码行数:6,


示例7: Register

 void Register() {     DoCheckProc += AuraCheckProcFn(spell_mage_master_of_elements_AuraScript::CheckProc);     OnEffectProc += AuraEffectProcFn(spell_mage_master_of_elements_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); }
开发者ID:CrazyMeal,项目名称:Serval_Core,代码行数:5,


示例8: Register

 void Register() override {     DoCheckProc += AuraCheckProcFn(spell_mage_gen_extra_effects_AuraScript::CheckProc);     OnProc += AuraProcFn(spell_mage_gen_extra_effects_AuraScript::HandleProc); }
开发者ID:kemlg,项目名称:trinitycore-conciens,代码行数:5,


示例9: Register

 void Register() override {     DoCheckProc += AuraCheckProcFn(spell_xt002_321_boombot_aura_AuraScript::CheckProc);     OnEffectProc += AuraEffectProcFn(spell_xt002_321_boombot_aura_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); }
开发者ID:Delicate90,项目名称:TrinityCore,代码行数:5,


示例10: Register

 void Register() override {     DoCheckProc += AuraCheckProcFn(spell_ingvar_woe_strike_AuraScript::CheckProc);     OnEffectProc += AuraEffectProcFn(spell_ingvar_woe_strike_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_PROC_TRIGGER_SPELL); }
开发者ID:Declipe,项目名称:ElunaTrinityWotlk,代码行数:5,


示例11: Register

 void Register() override {     DoCheckProc += AuraCheckProcFn(spell_devourer_of_souls_mirrored_soul_proc_AuraScript::CheckProc);     OnEffectProc += AuraEffectProcFn(spell_devourer_of_souls_mirrored_soul_proc_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); }
开发者ID:Diyvol,项目名称:TrinityCore,代码行数:5,


示例12: Register

 void Register() {     DoCheckProc += AuraCheckProcFn(spell_dk_blood_gorged_AuraScript::CheckProc);     OnEffectProc += AuraEffectProcFn(spell_dk_blood_gorged_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); }
开发者ID:AlucardVoss,项目名称:Patchs,代码行数:5,


示例13: Register

 void Register() {     DoCheckProc += AuraCheckProcFn(spell_warl_siphon_life_AuraScript::CheckProc);     OnEffectProc += AuraEffectProcFn(spell_warl_siphon_life_AuraScript::OnProc, EFFECT_0, SPELL_AURA_DUMMY); }
开发者ID:InkVisible,项目名称:EscapeWoW3.3.5a,代码行数:5,


示例14: Register

 void Register() override {     DoCheckProc += AuraCheckProcFn(spell_pal_seal_of_righteousness_AuraScript::CheckProc);     OnEffectProc += AuraEffectProcFn(spell_pal_seal_of_righteousness_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); }
开发者ID:Diyvol,项目名称:TrinityCore,代码行数:5,


示例15: Register

 void Register() override {     DoCheckProc += AuraCheckProcFn(spell_uk_second_wind_proc_AuraScript::CheckProc);     OnEffectProc += AuraEffectProcFn(spell_uk_second_wind_proc_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); }
开发者ID:DSlayerMan,项目名称:DraenorCore,代码行数:5,



注:本文中的AuraCheckProcFn函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


C++ AuraEffectAbsorbFn函数代码示例
C++ AudioUnitUninitialize函数代码示例
万事OK自学网:51自学网_软件自学网_CAD自学网自学excel、自学PS、自学CAD、自学C语言、自学css3实例,是一个通过网络自主学习工作技能的自学平台,网友喜欢的软件自学网站。