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自学教程:C++ BroadcastEvent函数代码示例

51自学网 2021-06-01 19:55:44
  C++
这篇教程C++ BroadcastEvent函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中BroadcastEvent函数的典型用法代码示例。如果您正苦于以下问题:C++ BroadcastEvent函数的具体用法?C++ BroadcastEvent怎么用?C++ BroadcastEvent使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了BroadcastEvent函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: ObjectGuid

void Guild::DelMember(ObjectGuid guid, bool isDisbanding){    uint32 lowguid = guid.GetCounter();    // guild master can be deleted when loading guild and guid doesn't exist in characters table    // or when he is removed from guild by gm command    if (m_LeaderGuid == guid && !isDisbanding)    {        MemberSlot* oldLeader = NULL;        MemberSlot* best = NULL;        ObjectGuid newLeaderGUID;        for (Guild::MemberList::iterator i = members.begin(); i != members.end(); ++i)        {            if (i->first == lowguid)            {                oldLeader = &(i->second);                continue;            }            if (!best || best->RankId > i->second.RankId)            {                best = &(i->second);                newLeaderGUID = ObjectGuid(HIGHGUID_PLAYER, i->first);            }        }        if (!best)        {            Disband();            return;        }        SetLeader(newLeaderGUID);        // If player not online data in data field will be loaded from guild tabs no need to update it !!        if (Player *newLeader = sObjectMgr.GetPlayer(newLeaderGUID))            newLeader->SetRank(GR_GUILDMASTER);        // when leader non-exist (at guild load with deleted leader only) not send broadcasts        if (oldLeader)        {            BroadcastEvent(GE_LEADER_CHANGED, oldLeader->Name.c_str(), best->Name.c_str());            BroadcastEvent(GE_LEFT, guid, oldLeader->Name.c_str());        }    }    members.erase(lowguid);    Player *player = sObjectMgr.GetPlayer(guid);    // If player not online data in data field will be loaded from guild tabs no need to update it !!    if (player)    {        player->SetInGuild(0);        player->SetRank(0);    }    CharacterDatabase.PExecute("DELETE FROM guild_member WHERE guid = '%u'", lowguid);    if (!isDisbanding)        UpdateAccountsNumber();}
开发者ID:FoOtY,项目名称:ClassyWoW,代码行数:60,


示例2: BroadcastEvent

//----------------------------------------------------------------------------------------------void CActor::SuperDeserializer(tinyxml2::XMLElement *xml_current_tree){	Super::SuperDeserializer(xml_current_tree);    BroadcastEvent(Event_PostLoad);    BroadcastEvent(Event_Updated);}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:8,


示例3: stEventInfo

void AKUIInterface::SetFocus( UKUIInterfaceContainer* ctNewFocus ){	if ( ctFocused.Get() == ctNewFocus )		return;	UKUIInterfaceContainer* const ctOldFocus = ctFocused.Get();	if ( ctOldFocus != NULL )	{		FKUIInterfaceEvent stEventInfo( EKUIInterfaceContainerEventList::E_Blur );		ctOldFocus->SendEvent( stEventInfo );	}	this->ctFocused = ctNewFocus;	if ( ctNewFocus != NULL )	{		FKUIInterfaceEvent stEventInfo( EKUIInterfaceContainerEventList::E_Focus );		ctNewFocus->SendEvent( stEventInfo );	}	FKUIInterfaceContainerElementEvent stEventInfo( EKUIInterfaceContainerEventList::E_FocusChange, ctNewFocus );	BroadcastEvent( stEventInfo );	if ( !IsTemplate() )		OnFocusChangeBP( ctOldFocus, ctNewFocus );}
开发者ID:mrG7,项目名称:KeshUI,代码行数:27,


示例4: while

void ArenaTeam::Disband(WorldSession* session){    // Remove all members from arena team    while (!Members.empty())        DelMember(Members.front().Guid, false);    // Broadcast update    if (session)    {        BroadcastEvent(ERR_ARENA_TEAM_DISBANDED_S, 0, 2, session->GetPlayerName(), GetName(), "");        if (Player* player = session->GetPlayer())            sLog->outArena("Player: %s [GUID: %u] disbanded arena team type: %u [Id: %u].", player->GetName(), player->GetGUIDLow(), GetType(), GetId());    }    // Update database    SQLTransaction trans = CharacterDatabase.BeginTransaction();    PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHARACTER_DELETE_ARENA_TEAM);    stmt->setUInt32(0, TeamId);    trans->Append(stmt);    stmt = CharacterDatabase.GetPreparedStatement(CHARACTER_DELETE_ARENA_TEAM_MEMBERS);    stmt->setUInt32(0, TeamId);    trans->Append(stmt);    CharacterDatabase.CommitTransaction(trans);    // Remove arena team from ObjectMgr    sArenaTeamMgr->RemoveArenaTeam(TeamId);}
开发者ID:Crash911,项目名称:RaptoredSkyFire,代码行数:31,


示例5: while

void ArenaTeam::Disband(WorldSession* session){    // Remove all members from arena team    while (!Members.empty())        DelMember(Members.front().Guid, false);    // Broadcast update    if (session)    {        BroadcastEvent(ERR_ARENA_TEAM_DISBANDED_S, 0, 2, session->GetPlayerName(), GetName(), "");    }    // Update database    SQLTransaction trans = CharacterDatabase.BeginTransaction();    PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ARENA_TEAM);    stmt->setUInt32(0, TeamId);    trans->Append(stmt);    stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ARENA_TEAM_MEMBERS);    stmt->setUInt32(0, TeamId);    trans->Append(stmt);    CharacterDatabase.CommitTransaction(trans);    // Remove arena team from ObjectMgr    sArenaTeamMgr->RemoveArenaTeam(TeamId);}
开发者ID:AzerothShard-Dev,项目名称:azerothcore,代码行数:28,


示例6: assert

//----------------------------------------------------------------------------------------------void CActor::Initialize(){	assert(!IsInitialized());	std::for_each(m_ChildNodes.begin(), m_ChildNodes.end(), std::mem_fun(&CActor::Initialize));		Super::Initialize();    BroadcastEvent(Event_PostInitialize);}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:11,


示例7: while

/** Warning: this function releases all depend childs & free self memory */bool CActor::ProcessRelease(bool ForceOperation /*= false*/){		bool bReleaseObject = false;		if (ForceOperation || IsPendingToDelete()) // need to be deleted	{		TVecActorChildIterator IterActor = m_ChildNodes.begin();		while (IterActor != m_ChildNodes.end())		{			(*IterActor)->ProcessRelease(true);   // force release childs			(*IterActor) = nullptr;				  // zero pointer			++IterActor;		}		m_ChildNodes.erase(std::remove(m_ChildNodes.begin(), m_ChildNodes.end(), static_cast<CActor*>(nullptr)), m_ChildNodes.end());		return Super::ProcessRelease(ForceOperation); // free memory	}	else	{		TVecActorChildIterator IterActor = m_ChildNodes.begin();		while (IterActor != m_ChildNodes.end())		{			if ((*IterActor)->ProcessRelease(ForceOperation)) // found pending to delete child object			{				(*IterActor) = nullptr;				bReleaseObject = true;			}			++IterActor;		}				if (bReleaseObject == true)		{			m_ChildNodes.erase(std::remove(m_ChildNodes.begin(), m_ChildNodes.end(), static_cast<CActor*>(nullptr)), m_ChildNodes.end());            BroadcastEvent(Event_PostRelease);            BroadcastEvent(Event_Updated);		}	}	return false;}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:43,


示例8: SetName

//----------------------------------------------------------------------------------------------bool CActor::Rename(const char* name){	bool bResult = false;	if (strcmp(GetName(), name) != 0)	{		SetName(name);        BroadcastEvent(Event_ObjectRename);		bResult = true;	}	return bResult;}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:12,


示例9: BroadcastEvent

void Guild::Disband(){    BroadcastEvent(GE_DISBANDED);    while (!members.empty())    {        MemberList::const_iterator itr = members.begin();        DelMember(ObjectGuid(HIGHGUID_PLAYER, itr->first), true);    }    CharacterDatabase.BeginTransaction();    CharacterDatabase.PExecute("DELETE FROM guild WHERE guildid = '%u'", m_Id);    CharacterDatabase.PExecute("DELETE FROM guild_rank WHERE guildid = '%u'", m_Id);    CharacterDatabase.PExecute("DELETE FROM guild_eventlog WHERE guildid = '%u'", m_Id);    CharacterDatabase.CommitTransaction();    sObjectMgr.RemoveGuild(m_Id);}
开发者ID:FoOtY,项目名称:ClassyWoW,代码行数:17,


示例10: BroadcastEvent

void Guild::Disband(){    BroadcastEvent(GE_DISBANDED, 0, 0, "", "", "");    while (!members.empty())    {        MemberList::const_iterator itr = members.begin();        DelMember(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER), true);    }    CharacterDatabase.BeginTransaction();    CharacterDatabase.PExecute("DELETE FROM guild WHERE guildid = '%u'", m_Id);    CharacterDatabase.PExecute("DELETE FROM guild_rank WHERE guildid = '%u'", m_Id);    // TODO item_instance should be deleted ?    CharacterDatabase.PExecute("DELETE FROM guild_eventlog WHERE guildid = '%u'", m_Id);    CharacterDatabase.CommitTransaction();    sObjectMgr.RemoveGuild(m_Id);}
开发者ID:dythzer,项目名称:mangoszero,代码行数:18,


示例11: FindTargetPath

//==============================// VRMenuEventHandler::HandleEventsvoid VRMenuEventHandler::HandleEvents( OvrGuiSys & guiSys, VrFrame const & vrFrame, 		menuHandle_t const rootHandle, Array< VRMenuEvent > const & events ) const{	VRMenuObject * root = guiSys.GetVRMenuMgr().ToObject( rootHandle );	if ( root == NULL )	{		return;	}	// find the list of all objects that are in the focused path	Array< menuHandle_t > focusPath;	FindTargetPath( guiSys, rootHandle, FocusedHandle, focusPath );    	Array< menuHandle_t > targetPath;	for ( int i = 0; i < events.GetSizeI(); ++i )	{		VRMenuEvent const & event = events[i];		switch ( event.DispatchType )		{			case EVENT_DISPATCH_BROADCAST:			{				// broadcast to everything				BroadcastEvent( guiSys, vrFrame, event, root );			}			break;			case EVENT_DISPATCH_FOCUS:				// send to the focus path only -- this list should be parent -> child order				DispatchToPath( guiSys, vrFrame, event, focusPath, false );				break;			case EVENT_DISPATCH_TARGET:				if ( targetPath.GetSizeI() == 0 || event.TargetHandle != targetPath.Back() )				{					targetPath.Clear();					FindTargetPath( guiSys, rootHandle, event.TargetHandle, targetPath );				}				DispatchToPath( guiSys, vrFrame, event, targetPath, false );				break;			default:				OVR_ASSERT( !"unknown dispatch type" );				break;		}	}}
开发者ID:8BitRick,项目名称:GearVRNative,代码行数:46,


示例12: GetParent

//----------------------------------------------------------------------------------------------void CActor::FinishGeneration(){	Super::FinishGeneration();	CActor *pAParent = GetParent();	if (pAParent)	{		pAParent->BroadcastEvent(Event_ObjectGenerated, this);	}	TVecActorChildConstIterator Iterator = m_ChildNodes.begin();	while (Iterator != m_ChildNodes.end())	{		if ((*Iterator)->IsTransient()){			BroadcastEvent(Event_ObjectGenerated, (*Iterator));		}		++Iterator;	}}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:20,


示例13: BroadcastEvent

void ArenaTeam::Disband(WorldSession *session){    // event    if (session)        BroadcastEvent(ERR_ARENA_TEAM_DISBANDED_S, session->GetPlayerName(), GetName().c_str());    while (!m_members.empty())        // Removing from members is done in DelMember.        DelMember(m_members.front().guid);    if (session)        if (Player* player = session->GetPlayer())            sLog->outArena("Player: %s [GUID: %u] disbanded arena team type: %u [Id: %u].", player->GetName(), player->GetGUIDLow(), GetType(), GetId());    CharacterDatabase.BeginTransaction();    CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid = '%u'", m_TeamId);    CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid = '%u'", m_TeamId); // this should be alredy done by calling DelMember(memberGuids[j]); for each member    CharacterDatabase.PExecute("DELETE FROM arena_team_stats WHERE arenateamid = '%u'", m_TeamId);    CharacterDatabase.CommitTransaction();    sObjectMgr->RemoveArenaTeam(m_TeamId);}
开发者ID:Blumfield,项目名称:TBCPvP,代码行数:21,


示例14: BroadcastEvent

void ArenaTeam::Disband(WorldSession *session){    // event    if (session)    {        // probably only 1 string required...        BroadcastEvent(ERR_ARENA_TEAM_DISBANDED_S, session->GetPlayerName(), GetName().c_str());    }    while (!m_members.empty())    {        // Removing from members is done in DelMember.        DelMember(m_members.front().guid);    }    CharacterDatabase.BeginTransaction();    CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid = '%u'", m_TeamId);    CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid = '%u'", m_TeamId); //< this should be already done by calling DelMember(memberGuids[j]); for each member    CharacterDatabase.PExecute("DELETE FROM arena_team_stats WHERE arenateamid = '%u'", m_TeamId);    CharacterDatabase.CommitTransaction();    sObjectMgr.RemoveArenaTeam(m_TeamId);}
开发者ID:Archives,项目名称:easy-mangos,代码行数:22,


示例15: DROID_ASSERT

//==============================// VRMenuEventHandler::BroadcastEventbool VRMenuEventHandler::BroadcastEvent( App * app, VrFrame const & vrFrame, OvrVRMenuMgr & menuMgr,        VRMenuEvent const & event, VRMenuObject * receiver ) const{    DROID_ASSERT( receiver != NULL, "VrMenu" );    // allow parent components to handle first    if ( DispatchToComponents( app, vrFrame, menuMgr, event, receiver ) )    {        return true;    }    // if the parent did not consume, dispatch to children    int numChildren = receiver->NumChildren();    for ( int i = 0; i < numChildren; ++i )    {        menuHandle_t childHandle = receiver->GetChildHandleForIndex( i );        VRMenuObject * child = menuMgr.ToObject( childHandle );        if ( child != NULL && BroadcastEvent( app, vrFrame, menuMgr, event, child ) )        {            return true;    // consumed by child        }    }    return false;}
开发者ID:colwalder,项目名称:unrealengine,代码行数:26,


示例16: ASSERT_WITH_TAG

//==============================// VRMenuEventHandler::BroadcastEventbool VRMenuEventHandler::BroadcastEvent( OvrGuiSys & guiSys, VrFrame const & vrFrame,         VRMenuEvent const & event, VRMenuObject * receiver ) const{	ASSERT_WITH_TAG( receiver != NULL, "VrMenu" );	// allow parent components to handle first	if ( DispatchToComponents( guiSys, vrFrame, event, receiver ) )	{		return true;	}	// if the parent did not consume, dispatch to children	int numChildren = receiver->NumChildren();	for ( int i = 0; i < numChildren; ++i ) 	{		menuHandle_t childHandle = receiver->GetChildHandleForIndex( i );		VRMenuObject * child = guiSys.GetVRMenuMgr().ToObject( childHandle );		if ( child != NULL && BroadcastEvent( guiSys, vrFrame, event, child ) )		{			return true;    // consumed by child		}	}	return false;}
开发者ID:8BitRick,项目名称:GearVRNative,代码行数:26,


示例17: BroadcastEvent

//-----  OnBnClickedBtResetForm()  --------------------------------------------void CFormBlenderPrepareView::OnBnClickedBtResetForm(){	BroadcastEvent(IBCE_CHANGED_SETTINGS);}
开发者ID:skyfox69,项目名称:NifUtilsSuite,代码行数:5,


示例18: BroadcastEvent

//-----  OnBnClickedBtResetForm()  --------------------------------------------void CFormChunkMergeView::OnBnClickedBtResetForm(){	BroadcastEvent(IBCE_CHANGED_SETTINGS);}
开发者ID:skyfox69,项目名称:NifUtilsSuite,代码行数:5,


示例19: GetParentFrame

//-----  OnInitialUpdate()  ---------------------------------------------------void CFormChunkMergeView::OnInitialUpdate(){	CFormView::OnInitialUpdate();	GetParentFrame()->RecalcLayout();	//  initialize GUI (icons, texts, read-only)	CImageList*	pImageList   (CFDResourceManager::getInstance()->getImageListBrowse());	CImageList*	pImageListDis(CFDResourceManager::getInstance()->getImageListOtherDis());		((CMFCButton*) GetDlgItem(IDC_BT_FILE_IN))  ->SetImage(pImageList->ExtractIcon(1));	((CMFCButton*) GetDlgItem(IDC_BT_FILE_COLL))->SetImage(pImageList->ExtractIcon(1));/*	((CEdit*) ((CComboBox*) GetDlgItem(IDC_CB_TEMPLATE))  ->GetDlgItem(1001))->SetReadOnly();	((CEdit*) ((CComboBox*) GetDlgItem(IDC_CB_MAT_SINGLE))->GetDlgItem(1001))->SetReadOnly();*/	::SetWindowTheme(GetDlgItem(IDC_GBOX_FILES)    ->GetSafeHwnd(), _T(""), _T(""));	::SetWindowTheme(GetDlgItem(IDC_GBOX_HINTS)    ->GetSafeHwnd(), _T(""), _T(""));	::SetWindowTheme(GetDlgItem(IDC_GBOX_COLLISION)->GetSafeHwnd(), _T(""), _T(""));	::SetWindowTheme(GetDlgItem(IDC_GBOX_MATERIAL) ->GetSafeHwnd(), _T(""), _T(""));	::SetWindowTheme(GetDlgItem(IDC_GBOX_HANDLING) ->GetSafeHwnd(), _T(""), _T(""));	pImageList = CFDResourceManager::getInstance()->getImageListNumbers();	for (short i(1); i < 6; ++i)	{		((CStatic*) GetDlgItem(IDC_PC_NUM_0+i)) ->SetIcon(pImageList->ExtractIcon(i));		((CStatic*) GetDlgItem(IDC_PC_HINT_0+i))->SetIcon(pImageList->ExtractIcon(i));	}	pImageList = CFDResourceManager::getInstance()->getImageListOther();	((CMFCButton*) GetDlgItem(IDC_BT_CONVERT))    ->SetImage(pImageList->ExtractIcon(0));	((CMFCButton*) GetDlgItem(IDC_BT_MAT_DEFINE)) ->SetImage(pImageList->ExtractIcon(7),  true, NULL, pImageListDis->ExtractIcon(7));	((CMFCButton*) GetDlgItem(IDC_BT_RESET_FORM)) ->SetImage(pImageList->ExtractIcon(2));	((CMFCButton*) GetDlgItem(IDC_BT_VIEW_IN))    ->SetImage(pImageList->ExtractIcon(4),  true, NULL, pImageListDis->ExtractIcon(4));	((CMFCButton*) GetDlgItem(IDC_BT_VIEW_COLL))  ->SetImage(pImageList->ExtractIcon(4),  true, NULL, pImageListDis->ExtractIcon(4));	((CMFCButton*) GetDlgItem(IDC_BT_TEMPLATE))   ->SetImage(pImageList->ExtractIcon(3));	((CMFCButton*) GetDlgItem(IDC_BT_NSCOPE_IN))  ->SetImage(pImageList->ExtractIcon(10), true, NULL, pImageListDis->ExtractIcon(10));	((CMFCButton*) GetDlgItem(IDC_BT_NSCOPE_COLL))->SetImage(pImageList->ExtractIcon(10), true, NULL, pImageListDis->ExtractIcon(10));	GetDlgItem(IDC_BT_VIEW_IN)     ->EnableWindow(FALSE);	GetDlgItem(IDC_BT_NSCOPE_IN)   ->EnableWindow(FALSE);	GetDlgItem(IDC_BT_VIEW_COLL)   ->EnableWindow(FALSE);	GetDlgItem(IDC_BT_NSCOPE_COLL) ->EnableWindow(FALSE);	GetDlgItem(IDC_RD_COLL_LOCAL)  ->EnableWindow(FALSE);	GetDlgItem(IDC_RD_COLL_GLOBAL) ->EnableWindow(FALSE);	GetDlgItem(IDC_CK_REORDER_TRIS)->EnableWindow(FALSE);	//  initialize log view	CRichEditCtrl*	pLogView((CRichEditCtrl*) GetDlgItem(IDC_RE_LOG));	CHARFORMAT		cf = { 0 };	cf.cbSize    = sizeof(cf);	cf.dwMask    = CFM_FACE | CFM_SIZE | CFM_BOLD | CFM_ITALIC | CFM_UNDERLINE | CFM_STRIKEOUT | CFM_PROTECTED;	cf.dwEffects = 0;	cf.yHeight   = 127;	lstrcpy(cf.szFaceName, _T("Small Fonts"));	pLogView->SetDefaultCharFormat(cf);	pLogView->SetReadOnly         (TRUE);	if (Configuration::getInstance()->_lvwLogActive[0])	{		pLogView->SetBackgroundColor(FALSE, Configuration::getInstance()->_lvwColors[0]);	}	//  prepare tool tips	if (_toolTipCtrl.Create(this, TTS_USEVISUALSTYLE | TTS_BALLOON))	{		for (short i(0); glToolTiplist[i]._uid != -1; ++i)		{			_toolTipCtrl.AddTool(GetDlgItem(glToolTiplist[i]._uid), CString(glToolTiplist[i]._text.c_str()));		}		_toolTipCtrl.SetMaxTipWidth(260);		_toolTipCtrl.Activate(Configuration::getInstance()->_showToolTipps);	}	//  set settings from configuration	BroadcastEvent(IBCE_CHANGED_SETTINGS);	//  disable 'defining materials' until working	GetDlgItem(IDC_RD_MAT_DEFINE)->EnableWindow(FALSE);}
开发者ID:skyfox69,项目名称:NifUtilsSuite,代码行数:82,


示例20: GetParentFrame

//-----  OnInitialUpdate()  ---------------------------------------------------void CFormBlenderPrepareView::OnInitialUpdate(){	CFormView::OnInitialUpdate();	GetParentFrame()->RecalcLayout();	//  initialize GUI (icons, texts, read-only)	CImageList*	pImageList   (CFDResourceManager::getInstance()->getImageListBrowse());	CImageList*	pImageListDis(CFDResourceManager::getInstance()->getImageListOtherDis());		((CMFCButton*) GetDlgItem(IDC_BT_FILE_IN)) ->SetImage(pImageList->ExtractIcon(1));	((CMFCButton*) GetDlgItem(IDC_BT_FILE_OUT))->SetImage(pImageList->ExtractIcon(1));	::SetWindowTheme(GetDlgItem(IDC_GBOX_FILES)->GetSafeHwnd(), _T(""), _T(""));	::SetWindowTheme(GetDlgItem(IDC_GBOX_HINTS)->GetSafeHwnd(), _T(""), _T(""));	::SetWindowTheme(GetDlgItem(IDC_GBOX_TOOLS)->GetSafeHwnd(), _T(""), _T(""));	pImageList = CFDResourceManager::getInstance()->getImageListNumbers();	for (short i(1); i < 5; ++i)	{		if (i != 3)		{			((CStatic*) GetDlgItem(IDC_PC_NUM_0+i))->SetIcon(pImageList->ExtractIcon(i));		}		((CStatic*) GetDlgItem(IDC_PC_HINT_0+i))->SetIcon(pImageList->ExtractIcon(i));	}	pImageList = CFDResourceManager::getInstance()->getImageListOther();	((CMFCButton*) GetDlgItem(IDC_BT_CONVERT))    ->SetImage(pImageList->ExtractIcon(0));	((CMFCButton*) GetDlgItem(IDC_BT_RESET_FORM)) ->SetImage(pImageList->ExtractIcon(2));	((CMFCButton*) GetDlgItem(IDC_BT_VIEW_IN))    ->SetImage(pImageList->ExtractIcon(4),  true, NULL, pImageListDis->ExtractIcon(4));	((CMFCButton*) GetDlgItem(IDC_BT_VIEW_OUT))   ->SetImage(pImageList->ExtractIcon(4),  true, NULL, pImageListDis->ExtractIcon(4));	((CMFCButton*) GetDlgItem(IDC_BT_NSCOPE_IN))  ->SetImage(pImageList->ExtractIcon(10), true, NULL, pImageListDis->ExtractIcon(10));	((CMFCButton*) GetDlgItem(IDC_BT_NSCOPE_OUT)) ->SetImage(pImageList->ExtractIcon(10), true, NULL, pImageListDis->ExtractIcon(10));	GetDlgItem(IDC_BT_VIEW_IN)   ->EnableWindow(FALSE);	GetDlgItem(IDC_BT_NSCOPE_IN) ->EnableWindow(FALSE);	GetDlgItem(IDC_BT_VIEW_OUT)  ->EnableWindow(FALSE);	GetDlgItem(IDC_BT_NSCOPE_OUT)->EnableWindow(FALSE);	//  initialize log view	CRichEditCtrl*	pLogView((CRichEditCtrl*) GetDlgItem(IDC_RE_LOG));	CHARFORMAT		cf = { 0 };	cf.cbSize    = sizeof(cf);	cf.dwMask    = CFM_FACE | CFM_SIZE | CFM_BOLD | CFM_ITALIC | CFM_UNDERLINE | CFM_STRIKEOUT | CFM_PROTECTED;	cf.dwEffects = 0;	cf.yHeight   = 127;	lstrcpy(cf.szFaceName, _T("Small Fonts"));	pLogView->SetDefaultCharFormat(cf);	pLogView->SetReadOnly         (TRUE);	if (Configuration::getInstance()->_lvwLogActive[0])	{		pLogView->SetBackgroundColor(FALSE, Configuration::getInstance()->_lvwColors[0]);	}	//  create initial sub form	CRect	tRect;	GetDlgItem(IDC_SUBFORM_BOX)->GetWindowRect(&tRect);	_subFormList.SetPosition  (tRect);	_subFormList.CreateSubForm(IDD_SUB_ARMOR_BLENDER, this, new CSubFormArmorBlender());	_subFormList.CreateSubForm(IDD_SUB_BLENDER_ARMOR, this, new CSubFormBlenderArmor());	_subFormList.ShowSubForm  (0);	//  prepare tool tips	if (_toolTipCtrl.Create(this, TTS_USEVISUALSTYLE | TTS_BALLOON))	{		for (short i(0); glToolTiplist[i]._uid != -1; ++i)		{			_toolTipCtrl.AddTool(GetDlgItem(glToolTiplist[i]._uid), CString(glToolTiplist[i]._text.c_str()));		}		_toolTipCtrl.SetMaxTipWidth(260);		_toolTipCtrl.Activate(Configuration::getInstance()->_showToolTipps);	}	//  set settings from configuration	BroadcastEvent(IBCE_CHANGED_SETTINGS);}
开发者ID:skyfox69,项目名称:NifUtilsSuite,代码行数:81,



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