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自学教程:C++ Cbuf_Execute函数代码示例

51自学网 2021-06-01 20:09:35
  C++
这篇教程C++ Cbuf_Execute函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中Cbuf_Execute函数的典型用法代码示例。如果您正苦于以下问题:C++ Cbuf_Execute函数的具体用法?C++ Cbuf_Execute怎么用?C++ Cbuf_Execute使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了Cbuf_Execute函数的29个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: Com_ExecuteCfg

void Com_ExecuteCfg(void){	Cbuf_ExecuteText(EXEC_NOW, "exec default.cfg/n");	Cbuf_Execute(); // Always execute after exec to prevent text buffer overflowing	if(!Com_SafeMode())	{		// skip the q3config.cfg and autoexec.cfg if "safe" is on the command line		Cbuf_ExecuteText(EXEC_NOW, "exec " Q3CONFIG_NAME "/n");		Cbuf_Execute();		Cbuf_ExecuteText(EXEC_NOW, "exec autoexec_sp.cfg/n");		Cbuf_Execute();	}}
开发者ID:Aura15,项目名称:OpenJK,代码行数:14,


示例2: Sys_AddDefaultConfig

void Sys_AddDefaultConfig(void){    FILE *fp;    struct stat st;    size_t len, r;    fp = fopen(SYS_SITE_CFG, "r");    if (!fp) {        return;    }    if (fstat(fileno(fp), &st) == 0) {        len = st.st_size;        if (len >= cmd_buffer.maxsize) {            len = cmd_buffer.maxsize - 1;        }        r = fread(cmd_buffer.text, 1, len, fp);        cmd_buffer.text[r] = 0;        cmd_buffer.cursize = COM_Compress(cmd_buffer.text);    }    fclose(fp);    if (cmd_buffer.cursize) {        Com_Printf("Execing %s/n", SYS_SITE_CFG);        Cbuf_Execute(&cmd_buffer);    }}
开发者ID:Jenco420,项目名称:q2pro,代码行数:30,


示例3: ControlsResetDefaultsFunc

static void ControlsResetDefaultsFunc (void *unused){	Cbuf_AddText ("exec default.cfg/n");	Cbuf_Execute ();	ControlsSetMenuItemValues ();}
开发者ID:raynorpat,项目名称:cake,代码行数:7,


示例4: _Host_Frame

/*==================Host_FrameRuns all active servers==================*/void _Host_Frame (float time){	if (setjmp (host_abortserver))		return;			// something bad happened, or the server disconnected// keep the random time dependent	rand ();// decide the simulation time	if (!Host_FilterTime (time))		return;			// don't run too fast, or packets will flood out// get new key events	Sys_SendKeyEvents ();// process console commands	Cbuf_Execute ();	NET_Poll();// check for commands typed to the host	Host_GetConsoleCommands ();	if (sv.active)		Host_ServerFrame ();}
开发者ID:odnarb,项目名称:manquake,代码行数:33,


示例5: Cbuf_ExecuteText

/*============Cbuf_ExecuteText============*/void Cbuf_ExecuteText(int exec_when, const char *text){	switch (exec_when)	{	case EXEC_NOW:		if (text && strlen(text) > 0)		{			Com_DPrintf(S_COLOR_YELLOW "EXEC_NOW %s/n", text);			Cmd_ExecuteString(text);		}		else		{			Com_DPrintf(S_COLOR_YELLOW "EXEC_NOW %s/n", cmd_text.data);			Cbuf_Execute();		}		break;	case EXEC_INSERT:		Cbuf_InsertText(text);		break;	case EXEC_APPEND:		Cbuf_AddText(text);		break;	default:		Com_Error(ERR_FATAL, "Cbuf_ExecuteText: bad exec_when");	}}
开发者ID:ptitSeb,项目名称:etlegacy,代码行数:31,


示例6: Cbuf_AddText

void CServerRemoteAccess::SetValue(const char *variable, const char *value){	FileHandle_t f;	struct cvar_s *var;	if (!Q_stricmp(variable, "map"))	{		Cbuf_AddText("changelevel ");		Cbuf_AddText((char*)value);		Cbuf_AddText("/n");		Cbuf_Execute();	}	else if (!Q_stricmp(variable, "mapcycle"))	{		f = FS_Open(mapcyclefile.string, "wt");		if (!f)		{			Con_Printf("Couldn't write to read-only file %s, using file _dev_mapcycle.txt instead./n", mapcyclefile.string);			Cvar_DirectSet(&mapcyclefile, "_temp_mapcycle.txt");			f = FS_Open(mapcyclefile.string, "wt");		}		if (f)		{			FS_Write(value, Q_strlen(value) + 1, 1, f);			FS_Close(f);		}	}	else	{		var = Cvar_FindVar(variable);		if (var)			Cvar_DirectSet(var, value);	}}
开发者ID:ChunHungLiu,项目名称:rehlds,代码行数:35,


示例7: SAV_GameLoad_f

/** * @brief Console command to load a savegame * @sa SAV_GameLoad */static void SAV_GameLoad_f (void){	const char *error = NULL;	/* get argument */	if (Cmd_Argc() < 2) {		Com_Printf("Usage: %s <filename>/n", Cmd_Argv(0));		return;	}	/* Check if savegame exists */	if (FS_CheckFile("save/%s.%s", Cmd_Argv(1), SAVEGAME_EXTENSION) <= 0) {		Com_Printf("savegame file '%s' doesn't exist or an empty file/n", Cmd_Argv(1));		return;	}	Com_DPrintf(DEBUG_CLIENT, "load file '%s'/n", Cmd_Argv(1));	/* load and go to map */	if (!SAV_GameLoad(Cmd_Argv(1), &error)) {		Cbuf_Execute(); /* wipe outstanding campaign commands */		cgi->UI_Popup(_("Error"), "%s/n%s", _("Error loading game."), error ? error : "");		Cmd_ExecuteString("game_exit");	}}
开发者ID:MyWifeRules,项目名称:ufoai-1,代码行数:29,


示例8: Com_AddLateCommands

/*=================Com_AddLateCommandsAdds command line parameters as script statementsCommands lead with a + and continue until another +Returns qtrue if any late commands were added, whichwill keep the demoloop from immediately startingAssumes +set commands are already filtered out=================*/static qboolean Com_AddLateCommands(void){    int     i;    char    *s;    qboolean ret = qfalse;    for (i = 1; i < com_argc; i++) {        s = com_argv[i];        if (!s) {            continue;        }        if (*s == '+') {            if (ret) {                Cbuf_AddText(&cmd_buffer, "/n");            }            s++;        } else if (ret) {            Cbuf_AddText(&cmd_buffer, " ");        }        Cbuf_AddText(&cmd_buffer, s);        ret = qtrue;    }    if (ret) {        Cbuf_AddText(&cmd_buffer, "/n");        Cbuf_Execute(&cmd_buffer);    }    return ret;}
开发者ID:jayschwa,项目名称:q2pro,代码行数:43,


示例9: SV_Init

/*====================SV_Init====================*/void SV_Init (void){	Sys_Printf ("Host_Init/n");	Memory_Init (host_parms->membase, host_parms->memsize);	Cbuf_Init ();	Cmd_Init ();	COM_Init ();	FS_Init ();	PR_Init ();	Mod_Init ();	SV_InitNet ();	SV_InitLocal ();	Pmove_Init ();	Hunk_AllocName (0, "-HOST_HUNKLEVEL-");	host_hunklevel = Hunk_LowMark ();	Cbuf_InsertText ("exec server.cfg/n");	Cbuf_Execute ();	// unlock the early-set cvars after init	Cvar_UnlockAll ();	host_initialized = true;	Con_Printf ("Exe: "__TIME__" "__DATE__"/n");	Con_Printf ("%4.1f megabyte heap/n", host_parms->memsize/(1024*1024.0));	Con_Printf ("======== HexenWorld Initialized ========/n");	// process command line arguments	Cmd_StuffCmds_f ();	Cbuf_Execute ();	// if a map wasn't specified on the command line, spawn demo1.map	if (sv.state == ss_dead)		Cmd_ExecuteString ("map demo1", src_command);	if (sv.state == ss_dead)		SV_Error ("Couldn't spawn a server");}
开发者ID:crutchwalkfactory,项目名称:motocakerteam,代码行数:48,


示例10: SV_Frame

/*==================SV_Frame==================*/void SV_Frame (float time){	static double	start, end;	start = Sys_DoubleTime ();	svs.stats.idle += start - end;// keep the random time dependent	rand ();// decide the simulation time	realtime += time;	sv.time += time;// check timeouts	SV_CheckTimeouts ();// toggle the log buffer if full	SV_CheckLog ();// move autonomous things around if enough time has passed	SV_Physics ();// get packets	SV_ReadPackets ();// check for commands typed to the host	SV_GetConsoleCommands ();// process console commands	Cbuf_Execute ();	SV_CheckVars ();// send messages back to the clients that had packets read this frame	SV_SendClientMessages ();// send a heartbeat to the master if needed	Master_Heartbeat ();// collect timing statistics	end = Sys_DoubleTime ();	svs.stats.active += end-start;	if (++svs.stats.count == STATFRAMES)	{		svs.stats.latched_active = svs.stats.active;		svs.stats.latched_idle = svs.stats.idle;		svs.stats.latched_packets = svs.stats.packets;		svs.stats.active = 0;		svs.stats.idle = 0;		svs.stats.packets = 0;		svs.stats.count = 0;	}}
开发者ID:crutchwalkfactory,项目名称:motocakerteam,代码行数:60,


示例11: Com_AddConfigFile

void Com_AddConfigFile(const char *name, unsigned flags){    qerror_t ret;    ret = Cmd_ExecuteFile(name, flags);    if (ret == Q_ERR_SUCCESS) {        Cbuf_Execute(&cmd_buffer);    } else if (ret != Q_ERR_NOENT) {        Com_WPrintf("Couldn't exec %s: %s/n", name, Q_ErrorString(ret));    }}
开发者ID:jayschwa,项目名称:q2pro,代码行数:11,


示例12: Host_Quit

void Host_Quit (void){	// execute user's trigger	TP_ExecTrigger ("f_exit");	Cbuf_Execute();		// save config (conditional)	Config_QuitSave();	// turn off	Host_Shutdown ();	Sys_Quit ();}
开发者ID:se-sss,项目名称:ezquake-source,代码行数:13,


示例13: Cbuf_AddText

//-----------------------------------------------------------------------------// Purpose: Sets a cvar or value//-----------------------------------------------------------------------------void CServerRemoteAccess::SetValue(const char *variable, const char *value){	// check for special types	if (!stricmp(variable, "map"))	{		// push a map change command		Cbuf_AddText( va( "changelevel %s/n", value ) );		Cbuf_Execute();	}	else if (!stricmp(variable, "mapcycle"))	{		// write out a new mapcycle file		ConVarRef mapcycle( "mapcyclefile" );		if ( mapcycle.IsValid() )		{			FileHandle_t f = g_pFileSystem->Open(mapcycle.GetString(), "wt");			if (!f)			{				// mapcycle file probably read only, fall pack to temporary file				Msg("Couldn't write to read-only file %s, using file _temp_mapcycle.txt instead./n", mapcycle.GetString());				mapcycle.SetValue("_temp_mapcycle.txt" );				f = g_pFileSystem->Open(mapcycle.GetString(), "wt");				if (!f)				{					return;				}			}			g_pFileSystem->Write(value, Q_strlen(value) + 1, f);			g_pFileSystem->Close(f);		}	}	else	{		// Stick the cvar set in the command string, so client notification, replication, etc happens		Cbuf_AddText( va("%s %s", variable, value) );		Cbuf_AddText("/n");		Cbuf_Execute();	}}
开发者ID:Axitonium,项目名称:SourceEngine2007,代码行数:42,


示例14: CL_UserInputFrame

/** CL_UserInputFrame*/void CL_UserInputFrame( void ){	// let the mouse activate or deactivate	IN_Frame();	// get new key events	Sys_SendKeyEvents();	// get new key events from mice or external controllers	IN_Commands();	// process console commands	Cbuf_Execute();}
开发者ID:tenght,项目名称:qfusion,代码行数:17,


示例15: CL_NextDemo

/*==================CL_NextDemoCalled when a demo or cinematic finishesIf the "nextdemo" cvar is set, that command will be issued==================*/void CL_NextDemo( void ) {	char	v[MAX_STRING_CHARS];	Q_strncpyz( v, Cvar_VariableString ("nextdemo"), sizeof(v) );	v[MAX_STRING_CHARS-1] = 0;	Com_DPrintf("CL_NextDemo: %s/n", v );	if (!v[0]) {		return;	}	Cvar_Set ("nextdemo","");	Cbuf_AddText (v);	Cbuf_AddText ("/n");	Cbuf_Execute();}
开发者ID:Hasimir,项目名称:jedi-academy-1,代码行数:23,


示例16: SAV_GameQuickLoad_f

/** * @brief Loads the quick save slot * @sa SAV_GameQuickSave_f */static void SAV_GameQuickLoad_f (void){	const char *error = NULL;	if (cgi->CL_OnBattlescape()) {		Com_Printf("Could not load the campaign while you are on the battlefield/n");		return;	}	if (!SAV_GameLoad("slotquick", &error)) {		Cbuf_Execute(); /* wipe outstanding campaign commands */		CP_Popup(_("Error"), "%s/n%s", _("Error loading game."), error ? error : "");	} else {		MS_AddNewMessage(_("Campaign loaded"), _("Quicksave campaign was successfully loaded."), MSG_INFO);		CP_CheckBaseAttacks();	}}
开发者ID:MyWifeRules,项目名称:ufoai-1,代码行数:21,


示例17: CL_ReadRawNetworkData

qboolean CL_ReadRawNetworkData( byte *buffer, size_t *length ){	int	msglen = 0;		ASSERT( buffer != NULL );	ASSERT( length != NULL );	*length = 0; // assume we fail	FS_Read( cls.demofile, &msglen, sizeof( int ));	if( msglen < 0 )	{		MsgDev( D_ERROR, "Demo message length < 0/n" );		CL_DemoCompleted();		return false;	}		if( msglen < 8 )	{		MsgDev( D_NOTE, "read runt demo message/n" );	}	if( msglen > NET_MAX_PAYLOAD )	{		MsgDev( D_ERROR, "Demo message %i > %i/n", msglen, NET_MAX_PAYLOAD );		CL_DemoCompleted();		return false;	}	if( msglen > 0 )	{		if( FS_Read( cls.demofile, buffer, msglen ) != msglen )		{			MsgDev( D_ERROR, "Error reading demo message data/n" );			CL_DemoCompleted();			return false;		}	}	*length = msglen;	if( cls.state != ca_active )		Cbuf_Execute();	return true;}
开发者ID:nekonomicon,项目名称:xash3d,代码行数:46,


示例18: CL_UserInputFrame

/** CL_UserInputFrame*/void CL_UserInputFrame( void ){	// let the mouse activate or deactivate	IN_Frame();	// get new key events	Sys_SendKeyEvents();	// get new key events from mice or external controllers	IN_Commands();	// let the game handle touch events	if( cls.key_dest == key_game )		CL_GameModule_TouchFrame();	// process console commands	Cbuf_Execute();}
开发者ID:ewirch,项目名称:qfusion,代码行数:21,


示例19: Cbuf_ExecuteText

/*============Cbuf_ExecuteText============*/void EXPORT Cbuf_ExecuteText (int exec_when, char *text){	switch (exec_when)	{	case EXEC_NOW:		Cmd_ExecuteString (text);		Cbuf_Execute ();		break;	case EXEC_INSERT:		Cbuf_InsertText (text);		break;	case EXEC_APPEND:		Cbuf_AddText (text);		break;	default:		Com_Error (ERR_FATAL, "Cbuf_ExecuteText: bad exec_when");	}}
开发者ID:Slipyx,项目名称:r1q2,代码行数:23,


示例20: CL_SendCommand

/** * @sa CL_Frame */static void CL_SendCommand (void){	/* get new key events */	IN_SendKeyEvents();	/* process console commands */	Cbuf_Execute();	/* send intentions now */	CL_SendChangedUserinfos();	/* fix any cheating cvars */	Cvar_FixCheatVars();	switch (cls.state) {	case ca_disconnected:		/* if the local server is running and we aren't connected then connect */		if (Com_ServerState()) {			cls.servername[0] = '/0';			cls.serverport[0] = '/0';			CL_SetClientState(ca_connecting);			return;		}		break;	case ca_connecting:		if (CL_Milliseconds() - cls.connectTime > cl_connecttimeout->integer) {			if (GAME_IsMultiplayer())				Com_Error(ERR_DROP, "Server is not reachable");		}		break;	case ca_connected:		if (cls.waitingForStart) {			if (CL_Milliseconds() - cls.waitingForStart > cl_connecttimeout->integer) {				Com_Error(ERR_DROP, "Server aborted connection - the server didn't response in %is. You can try to increase the cvar cl_connecttimeout",						cl_connecttimeout->integer / 1000);			} else {				SCR_DrawLoading(100);			}		}		break;	default:		break;	}}
开发者ID:Astrocoderguy,项目名称:ufoai,代码行数:47,


示例21: UFO_ExecuteTestWindow

/** * @brief Parse and execute a test windows */static void UFO_ExecuteTestWindow (const char* windowName){	/* look and feed */	Com_Printf("/n");	TEST_ParseScript(va("ufos/uitest/%s.ufo", windowName));	Cmd_ExecuteString("ui_push %s", windowName);	/* while the execution buffer is not empty */	for (int i = 0; i < 20; i++) {		Cbuf_Execute();	}	UFO_AnalyseTestWindow(windowName);	/* look and feed */	Com_Printf("  ---> ");}
开发者ID:cigo,项目名称:ufoai,代码行数:22,


示例22: Cbuf_ExecuteText

/*============Cbuf_ExecuteText============*/void Cbuf_ExecuteText( int exec_when, const char *text ) {	switch ( exec_when )	{	case EXEC_NOW:		if ( text && strlen( text ) > 0 ) {			Cmd_ExecuteString( text );		} else {			Cbuf_Execute();		}		break;	case EXEC_INSERT:		Cbuf_InsertText( text );		break;	case EXEC_APPEND:		Cbuf_AddText( text );		break;	default:		Com_Error( ERR_FATAL, "Cbuf_ExecuteText: bad exec_when" );	}}
开发者ID:JackalFrost,项目名称:RTCW-WSGF,代码行数:25,


示例23: Cbuf_ExecuteText

/*============Cbuf_ExecuteText============*/void Cbuf_ExecuteText( int exec_when, const char *text ){	switch( exec_when )	{	case EXEC_NOW:		if( text && com.strlen( text ))			Cmd_ExecuteString( text );		else Cbuf_Execute();		break;	case EXEC_INSERT:		Cbuf_InsertText( text );		break;	case EXEC_APPEND:		Cbuf_AddText( text );		break;	default:		MsgDev( D_ERROR, "Cbuf_ExecuteText: bad execute target/n" );		break;	}}
开发者ID:a1batross,项目名称:Xash3D_ancient,代码行数:25,


示例24: main

int main(int argc, char **argv){    char cmdline[] = "+set sv_pure 0 +set vm_ui 0 +set vm_game 0 +set vm_cgame 0 +set fs_basepath ./app/native";	cvar_t		*cv = NULL;	char cmd_rundemo[100];    Sys_SetDefaultCDPath("./app/native");    //saved_euid = geteuid();    // Clear the queues    memset( &eventQue[0], 0, MAX_QUED_EVENTS*sizeof(sysEvent_t) );    memset( &sys_packetReceived[0], 0, MAX_MSGLEN*sizeof(byte) );    // Initialize game    Com_Init(cmdline);    NET_Init();    // Start game with running demo#if 0    cv = Cvar_Get("rundemo", "0", 0);    Cvar_Set("rundemo", "demo1.dm_68");	if (strcmp(cv->string, "0")) {        memset(cmd_rundemo, 0, sizeof(cmd_rundemo));        sprintf(cmd_rundemo, "demo %s", cv->string, sizeof(cmd_rundemo));        Cbuf_AddText(cmd_rundemo);        Com_Printf(" -- starting execution --- ");        Cbuf_Execute();        Com_Printf(" -- execution done --- ");	}#endif	while (1) {#if 0		Cvar_Set("nextdemo", "demo1.dm_68");#endif		Com_Frame( );	}}
开发者ID:LoudHoward,项目名称:Quake3,代码行数:41,


示例25: CL_Init

voidCL_Init(void){	if (dedicated->value)	{		return; /* nothing running on the client */	}	/* all archived variables will now be loaded */	Con_Init();	S_Init();	SCR_Init();	VID_Init();	IN_Init();	V_Init();	net_message.data = net_message_buffer;	net_message.maxsize = sizeof(net_message_buffer);	M_Init();	cls.disable_screen = true; /* don't draw yet */#ifdef CDA	CDAudio_Init();#endif	CL_InitLocal();	FS_ExecAutoexec();	Cbuf_Execute();	Key_ReadConsoleHistory();}
开发者ID:valgusk,项目名称:yquake2,代码行数:41,


示例26: SAV_GameContinue_f

/** * @brief Loads the last saved game * @note At saving the archive cvar cl_lastsave was set to the latest savegame * @sa SAV_GameLoad */static void SAV_GameContinue_f (void){	const char *error = NULL;	if (cgi->CL_OnBattlescape()) {		cgi->UI_PopWindow(false);		return;	}	if (!CP_IsRunning()) {		/* try to load the last saved campaign */		if (!SAV_GameLoad(cl_lastsave->string, &error)) {			Cbuf_Execute(); /* wipe outstanding campaign commands */			cgi->UI_Popup(_("Error"), "%s/n%s", _("Error loading game."), error ? error : "");			Cmd_ExecuteString("game_exit");		}	} else {		/* just continue the current running game */		cgi->UI_PopWindow(false);	}}
开发者ID:MyWifeRules,项目名称:ufoai-1,代码行数:26,


示例27: CL_SendCommand

voidCL_SendCommand(void){	/* update windowed_mouse cvar */	CL_UpdateWindowedMouse();	/* get new key events */	Sys_SendKeyEvents();	/* process console commands */	Cbuf_Execute();	/* fix any cheating cvars */	CL_FixCvarCheats();	/* send intentions now */	CL_SendCmd();	/* resend a connection request if necessary */	CL_CheckForResend();}
开发者ID:valgusk,项目名称:yquake2,代码行数:21,


示例28: Daisy_main

int Daisy_main ( void ){    char cmdline[] = "+set sv_pure 0 +set vm_ui 0 +set vm_game 0 +set vm_cgame 0 +set fs_basepath /media/usd";	cvar_t		*cv = NULL;	char cmd_rundemo[100];    Sys_SetDefaultCDPath("/media/usd");    //saved_euid = geteuid();    // Clear the queues    memset( &eventQue[0], 0, MAX_QUED_EVENTS*sizeof(sysEvent_t) );     memset( &sys_packetReceived[0], 0, MAX_MSGLEN*sizeof(byte) );    // Initialize game    Com_Init(cmdline);    // Start game with running demo#if 0    cv = Cvar_Get("rundemo", "0", 0);    Cvar_Set("rundemo", "demo1.dm_68");	if (strcmp(cv->string, "0")) {        memset(cmd_rundemo, 0, sizeof(cmd_rundemo));        sprintf(cmd_rundemo, "demo %s", cv->string, sizeof(cmd_rundemo));        // Cbuf_AddText("demo FOUR.DM_68");        Cbuf_AddText(cmd_rundemo);        log_printf(LOG_INFO, " -- starting execution --- ");                Cbuf_Execute();`        log_printf(LOG_INFO, " -- execution done --- ");	}#endif	while (1) {		Com_Frame( );	}}
开发者ID:LoudHoward,项目名称:Quake3,代码行数:38,


示例29: Host_EndGame

/* <3617e> ../engine/host.c:201 */NOXREF void Host_EndGame(const char *message, ...){	int oldn;	va_list argptr;	char string[1024];	va_start(argptr,message);	Q_vsnprintf(string, sizeof(string), message, argptr);	va_end(argptr);	Con_DPrintf("Host_EndGame: %s/n", string);	oldn = g_pcls.demonum;	if (g_psv.active)		Host_ShutdownServer(FALSE);	g_pcls.demonum = oldn;	if (!g_pcls.state)	{		Sys_Error("Host_EndGame: %s/n", string);	}	if (oldn != -1)	{		CL_Disconnect_f();		g_pcls.demonum = oldn;		Host_NextDemo();		longjmp(host_enddemo, 1);	}	CL_Disconnect();	Cbuf_AddText("cd stop/n");	Cbuf_Execute();	longjmp(host_abortserver, 1);}
开发者ID:mefisto2009,项目名称:rehlds,代码行数:38,



注:本文中的Cbuf_Execute函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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