这篇教程C++ DEBUGLOG函数代码示例写得很实用,希望能帮到您。
本文整理汇总了C++中DEBUGLOG函数的典型用法代码示例。如果您正苦于以下问题:C++ DEBUGLOG函数的具体用法?C++ DEBUGLOG怎么用?C++ DEBUGLOG使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了DEBUGLOG函数的27个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: DEBUGLOGvoid HostCOOMatrix<ValueType>::ReadFile(const std::string filename) { DEBUGLOG(this, "HostCOOMatrix::ReadFile()", "filename = " << filename, 2); BaseMatrix<ValueType>::ReadFile(filename); //Allocate matrix after reading the size from the file this->Allocate(this->mNRows, this->mNCols, this->mNnz); // Re open file std::ifstream mFile; mFile.exceptions ( std::ifstream::failbit | std::ifstream::badbit ); mFile.open(filename); // Go to line 3 where the data begins GoToLine(mFile, 3); std::string line; std::getline(mFile, line); // Only check syntax on first line for performance issues // Checking regex in each iteration very slow if (!regex_match (line, std::regex("^((?:(?:[0-9][0-9]*//s+?){2})" "-?[0-9//.]+e(?://+|//-)[0-9]+)"))) { std::cerr << "Bad syntax in line: 3" << std::endl; } GoToLine(mFile, 3); std::istringstream linestream; for (int index=0; index<this->mNnz; index++) { std::getline(mFile, line); linestream.str(line); int rowInd, colInd; linestream >> rowInd >> colInd >> mData[index]; mRowInd[index] = rowInd - 1; mColInd[index] = colInd - 1; linestream.clear(); } mFile.close(); DEBUGEND();}
开发者ID:Msegade,项目名称:pssolver,代码行数:40,
示例2: FspFileNodeSetFileInfoVOID FspFileNodeSetFileInfo(FSP_FILE_NODE *FileNode, PFILE_OBJECT CcFileObject, const FSP_FSCTL_FILE_INFO *FileInfo){ PAGED_CODE(); FSP_FSVOL_DEVICE_EXTENSION *FsvolDeviceExtension = FspFsvolDeviceExtension(FileNode->FsvolDeviceObject); UINT64 AllocationSize = FileInfo->AllocationSize > FileInfo->FileSize ? FileInfo->AllocationSize : FileInfo->FileSize; UINT64 AllocationUnit; AllocationUnit = FsvolDeviceExtension->VolumeParams.SectorSize * FsvolDeviceExtension->VolumeParams.SectorsPerAllocationUnit; AllocationSize = (AllocationSize + AllocationUnit - 1) / AllocationUnit * AllocationUnit; FileNode->Header.AllocationSize.QuadPart = AllocationSize; FileNode->Header.FileSize.QuadPart = FileInfo->FileSize; FileNode->FileAttributes = FileInfo->FileAttributes; FileNode->ReparseTag = FileInfo->ReparseTag; FileNode->CreationTime = FileInfo->CreationTime; FileNode->LastAccessTime = FileInfo->LastAccessTime; FileNode->LastWriteTime = FileInfo->LastWriteTime; FileNode->ChangeTime = FileInfo->ChangeTime; FileNode->InfoExpirationTime = FspExpirationTimeFromMillis( FsvolDeviceExtension->VolumeParams.FileInfoTimeout); FileNode->InfoChangeNumber++; if (0 != CcFileObject) { NTSTATUS Result = FspCcSetFileSizes( CcFileObject, (PCC_FILE_SIZES)&FileNode->Header.AllocationSize); if (!NT_SUCCESS(Result)) { DEBUGLOG("FspCcSetFileSizes error: %s", NtStatusSym(Result)); DEBUGBREAK_CRIT(); CcUninitializeCacheMap(CcFileObject, 0, 0); } }}
开发者ID:LucaBongiorni,项目名称:winfsp,代码行数:40,
示例3: swxSize MutIconShapeClass<T>::DoGetBestSize() const { // wxSize s(GetWindowBorderSize()/2); wxSize s(0,0); wxSize s1(0,0); DEBUGLOG (other, _T("best size: %dx%d"),s.x,s.y);// return s; if (staticText) s += staticText->GetBestSize(); DEBUGLOG (other, _T("staticText %p best size: %dx%d"),(void*)&staticText,s.x,s.y); if (GetIcon().IsOk()) { s.x = std::max (Icon.GetWidth(), s.x); int h = Icon.GetHeight(); s.y += h; } if (this->GetSizer()) { s1 = this->GetSizer()->CalcMin(); DEBUGLOG (other, _T("our %p sizer best size: %dx%d"),(void*)this,s1.x,s1.y); s.x = std::max(s.x,s1.x); s.y += std::max(s1.y,0); }#ifdef DEBUG wxSize s2 = this->GetSize() - this->GetClientSize(); s2.IncTo(wxSize(0,0)); DEBUGLOG(gui,_T("s1: (%d,%d), maxBorderSize: (%d,%d)"), s2.x,s2.y,2*maxBorderSize.x,2*maxBorderSize.y); mutASSERT(!maxBorderSize.x || s2.x <= 2*maxBorderSize.x); mutASSERT(!maxBorderSize.y || s2.y <= 2*maxBorderSize.y);#endif s += maxBorderSize + maxBorderSize; // s1 = MutPanel::DoGetBestSize(); // call to base class not needed. DEBUGLOG (other, _T("our %p parent best size: %dx%d"),(void*)this,s1.x,s1.y); s1.IncTo(s); DEBUGLOG (other, _T("our %p best size: %dx%d"),(void*)this,s.x,s.y); wxConstCast(this,MutIconShapeClass<T>)->SetMinSize(s1); this->CacheBestSize(s1); return s1;}
开发者ID:BackupTheBerlios,项目名称:mutabor,代码行数:47,
示例4: DEBUGLOGvoid SCDEVICE::LateInit(void){ DEBUGLOG("%s", __FUNCTION__); int n = CardIndex(); if (DeviceNumber() != n) ERRORLOG("CardIndex - DeviceNumber mismatch! Put DVBAPI plugin first on VDR commandline!"); softcsa = (fd_ca < 0); if (softcsa) { if (HasDecoder()) INFOLOG("Card %s is a full-featured card but no ca device found!", devId); } else if (cScDevices::ForceBudget(n)) { INFOLOG("Budget mode forced on card %s", devId); softcsa = true; } if (softcsa) { INFOLOG("Using software decryption on card %s", devId); }}
开发者ID:macmenot,项目名称:vdr-plugin-dvbapi,代码行数:22,
示例5: add_env_variablestatic void add_env_variable( lua_State* L, const char* key, const char* env ) { char* envdata; DEBUGLOG( "Registering env variable: %s", env ); // Put the key onto the stack lua_pushstring( L, key ); // Put the environment data onto the stack envdata = getenv( env ); if ( envdata == NULL ) { lua_pushstring( L, "" ); } else { lua_pushstring( L, envdata ); } lua_settable( L, -3 );}
开发者ID:jakobwesthoff,项目名称:lucie,代码行数:22,
示例6: DEBUGLOGVector<ValueType> Vector<ValueType>::operator+( const Vector<ValueType>& otherVector){ DEBUGLOG( this, "Vector::operator+", "Vec =" << &otherVector, 1); assert(GetSize() == otherVector.GetSize()); assert(( IsHost() && otherVector.IsHost() )|| (IsDevice() && otherVector.IsDevice()) ); Vector<ValueType> result(GetSize()); if (pImpl == pImplHost) result.pImpl->Add(*(otherVector.pImpl), *pImpl); else if (pImpl == pImplDevice) { result.MoveToDevice(); result.pImpl->Add(*(otherVector.pImpl), *pImpl); } DEBUGEND(); return result; }
开发者ID:Msegade,项目名称:pssolver,代码行数:22,
示例7: DEBUGLOGApp::~App(){ DEBUGLOG("~App;"); delete debugger; delete player; delete app_settings; delete midi; delete audio; delete file_system; if (screen) SDL_FreeSurface(screen); if (sdlTexture) SDL_DestroyTexture(sdlTexture); if (sdlRenderer) SDL_DestroyRenderer(sdlRenderer); if(sdlWindow) SDL_DestroyWindow(sdlWindow);}
开发者ID:MisterZeus,项目名称:SNES-Tracker,代码行数:22,
示例8: init_comms/* Called by init_cluster() to open up the listening socket */int init_comms(unsigned short port){ struct sockaddr_in6 addr; sock_hash = dm_hash_create(100); tcp_port = port ? : DEFAULT_TCP_PORT; listen_fd = socket(AF_INET6, SOCK_STREAM, 0); if (listen_fd < 0) { return -1; } else { int one = 1; setsockopt(listen_fd, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(int)); setsockopt(listen_fd, SOL_SOCKET, SO_KEEPALIVE, &one, sizeof(int)); } memset(&addr, 0, sizeof(addr)); // Bind to INADDR_ANY addr.sin6_family = AF_INET6; addr.sin6_port = htons(tcp_port); if (bind(listen_fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) { DEBUGLOG("Can't bind to port: %s/n", strerror(errno)); syslog(LOG_ERR, "Can't bind to port %d, is clvmd already running ?", tcp_port); close(listen_fd); return -1; } listen(listen_fd, 5); /* Set Close-on-exec */ fcntl(listen_fd, F_SETFD, 1); return 0;}
开发者ID:SteamMOD,项目名称:android_bootable_steam_device-mapper,代码行数:40,
示例9: _cluster_do_node_callback/* Call a callback for each node, so the caller knows whether it's up or down */static int _cluster_do_node_callback(struct local_client *master_client, void (*callback)(struct local_client *, const char *csid, int node_up)){ struct dm_hash_node *hn; struct node_info *ninfo; int somedown = 0; dm_hash_iterate(hn, node_hash) { char csid[COROSYNC_CSID_LEN]; ninfo = dm_hash_get_data(node_hash, hn); memcpy(csid, dm_hash_get_key(node_hash, hn), COROSYNC_CSID_LEN); DEBUGLOG("down_callback. node %d, state = %d/n", ninfo->nodeid, ninfo->state); if (ninfo->state != NODE_DOWN) callback(master_client, csid, ninfo->state == NODE_CLVMD); if (ninfo->state != NODE_CLVMD) somedown = -1; }
开发者ID:AhmadTux,项目名称:DragonFlyBSD,代码行数:24,
示例10: DEBUGLOGSCCIAdapter::~SCCIAdapter(){ DEBUGLOG("%s", __FUNCTION__); Cancel(3); for (int i = 0; i < MAX_SOCKETS; i++) { if (sockets[i] > 0) close(sockets[i]); sockets[i] = 0; } ciMutex.Lock(); delete rb; rb = 0; ciMutex.Unlock(); if (decsa) delete decsa; if (capmt != 0) delete capmt; capmt = 0;}
开发者ID:Yuri666,项目名称:vdr-plugin-dvbapi,代码行数:23,
示例11: lockbool cLiveQueue::Add(MsgPacket* p){ cMutexLock lock(&m_lock); // in timeshift mode ? if(m_pause || (!m_pause && m_writefd != -1)) { // write packet if(!p->write(m_writefd, 1000)) { DEBUGLOG("Unable to write packet into timeshift ringbuffer !"); return false; } // ring-buffer overrun ? off_t length = lseek(m_writefd, 0, SEEK_CUR); if(length >= (off_t)BufferSize) { // truncate to current position if(ftruncate(m_writefd, length) == 0) lseek(m_writefd, 0, SEEK_SET); } return true; } // queue too long ? if (size() > 100) { delete p; return false; } // add packet to queue push(p); m_cond.Signal(); return true;}
开发者ID:axmhari,项目名称:vdr-plugin-xvdr,代码行数:37,
示例12: switch void OpenGLGraphicSystem::ProcessShader( BohgeEngine::ShaderProperty::ShaderCode sc, eastl::string& code ) { Utility::RemoveTargetString( code, "precision highp float;" ); Utility::RemoveTargetString( code, "precision mediump float;" ); Utility::RemoveTargetString( code, "precision lowp float;" ); Utility::RemoveTargetString( code, "highp " ); Utility::RemoveTargetString( code, "mediump " ); Utility::RemoveTargetString( code, "lowp " ); code.insert(0, "#define MAXJOINTS 128/n" ); code.insert(0, "#define MAXARRAYSIZE 256/n" ); code.insert(0, "#define _WINDOWS_/n" ); glslopt_shader_type type; switch( sc ) { case ShaderProperty::SC_VERTEX: type = kGlslOptShaderVertex; break; case ShaderProperty::SC_FRAGMENT: type = kGlslOptShaderFragment; break; default:ASSERT(false); } glslopt_shader* shader = glslopt_optimize( m_pGlslopt_ctx, type, code.c_str(), 0 ); if ( glslopt_get_status(shader) ) { code = glslopt_get_output( shader ); } else { const char* log = glslopt_get_log( shader ); DEBUGLOG("Can't optimize shader, caz %s/n", log ); } if ( ShaderProperty::SC_VERTEX == sc ) { size_t mainbegin = _FindMainFunction(code); _FixAttributeIndexingType( code, mainbegin ); } glslopt_shader_delete( shader ); }
开发者ID:bohge,项目名称:Bohge_Engine,代码行数:36,
示例13: DEBUGLOGbool cLiveStreamer::IsReady(){ if(m_ready) return true; bool bAllParsed = true; for (std::list<cTSDemuxer*>::iterator i = m_Demuxers.begin(); i != m_Demuxers.end(); i++) { /*if((*i)->IsParsed() && (*i)->GetContent() == cStreamInfo::scVIDEO) { bAllParsed = true; break; }*/ if (!(*i)->IsParsed()) { DEBUGLOG("Stream with PID %i not parsed", (*i)->GetPID()); bAllParsed = false; break; } } m_ready = bAllParsed; return bAllParsed;}
开发者ID:magdaw736,项目名称:vdr-plugin-xvdr,代码行数:24,
示例14: DEBUGLOGcLiveStreamer::~cLiveStreamer(){ DEBUGLOG("Started to delete live streamer"); cTimeMs t; DEBUGLOG("Stopping streamer thread ..."); Cancel(5); DEBUGLOG("Done."); cMutexLock lock(&m_FilterMutex); DEBUGLOG("Detaching"); if(m_PatFilter != NULL && m_Device != NULL) { m_Device->Detach(m_PatFilter); delete m_PatFilter; m_PatFilter = NULL; } if (IsAttached()) { Detach(); } for (std::list<cTSDemuxer*>::iterator i = m_Demuxers.begin(); i != m_Demuxers.end(); i++) { if ((*i) != NULL) { DEBUGLOG("Deleting stream demuxer for pid=%i and type=%i", (*i)->GetPID(), (*i)->GetType()); delete (*i); } } m_Demuxers.clear(); delete m_Queue; m_uid = 0; { cMutexLock lock(&m_DeviceMutex); m_Device = NULL; } DEBUGLOG("Finished to delete live streamer (took %llu ms)", t.Elapsed());}
开发者ID:giga91,项目名称:vdr-plugin-xvdr,代码行数:43,
示例15: _init_clusterstatic int _init_cluster(void){ cs_error_t err;#ifdef QUORUM_SET /* corosync/quorum.h */ uint32_t quorum_type;#endif node_hash = dm_hash_create(100); err = cpg_initialize(&cpg_handle, &corosync_cpg_callbacks); if (err != CS_OK) { syslog(LOG_ERR, "Cannot initialise Corosync CPG service: %d", err); DEBUGLOG("Cannot initialise Corosync CPG service: %d", err); return cs_to_errno(err); }#ifdef QUORUM_SET err = quorum_initialize(&quorum_handle, &quorum_callbacks, &quorum_type); if (quorum_type != QUORUM_SET) { syslog(LOG_ERR, "Corosync quorum service is not configured"); DEBUGLOG("Corosync quorum service is not configured"); return EINVAL; }#else err = quorum_initialize(&quorum_handle, &quorum_callbacks);#endif if (err != CS_OK) { syslog(LOG_ERR, "Cannot initialise Corosync quorum service: %d", err); DEBUGLOG("Cannot initialise Corosync quorum service: %d", err); return cs_to_errno(err); } /* Create a lockspace for LV & VG locks to live in */ lockspace = dlm_open_lockspace(LOCKSPACE_NAME); if (!lockspace) { lockspace = dlm_create_lockspace(LOCKSPACE_NAME, 0600); if (!lockspace) { syslog(LOG_ERR, "Unable to create DLM lockspace for CLVM: %m"); return -1; } DEBUGLOG("Created DLM lockspace for CLVMD./n"); } else DEBUGLOG("Opened existing DLM lockspace for CLVMD./n"); dlm_ls_pthread_init(lockspace); DEBUGLOG("DLM initialisation complete/n"); /* Connect to the clvmd group */ strcpy((char *)cpg_group_name.value, "clvmd"); cpg_group_name.length = strlen((char *)cpg_group_name.value); err = cpg_join(cpg_handle, &cpg_group_name); if (err != CS_OK) { cpg_finalize(cpg_handle); quorum_finalize(quorum_handle); dlm_release_lockspace(LOCKSPACE_NAME, lockspace, 1); syslog(LOG_ERR, "Cannot join clvmd process group"); DEBUGLOG("Cannot join clvmd process group: %d/n", err); return cs_to_errno(err); } err = cpg_local_get(cpg_handle, &our_nodeid); if (err != CS_OK) { cpg_finalize(cpg_handle); quorum_finalize(quorum_handle); dlm_release_lockspace(LOCKSPACE_NAME, lockspace, 1); syslog(LOG_ERR, "Cannot get local node id/n"); return cs_to_errno(err); } DEBUGLOG("Our local node id is %d/n", our_nodeid); DEBUGLOG("Connected to Corosync/n"); return 0;}
开发者ID:Find7s,项目名称:Lvm_for_Android,代码行数:84,
示例16: DEBUGLOG //------------------------------------------------------------------- void StateManager::SwitchState(Engine& engine) { engine.GetActionManager()->SetResponse(false);//状态切换停止保存案件buffer DEBUGLOG("State Change to %d!/n", static_cast<int>(m_eNextState)); if( ! m_lStateList.empty() ) { m_lStateList.begin()->m_pStatePtr->OnLeave(engine);//通知久的状态机需要推出了 m_ePreviousState = m_lStateList.begin()->m_eStateName; } //新建新状态 bool isExist = false; StateList::iterator it; if( !m_lStateList.empty() ) { if ( m_eNextState != m_lStateList.begin()->m_eStateName )//切换自身被认为是重置 { for(it = ++(m_lStateList.begin()); it != m_lStateList.end(); it++) { if( it->m_eStateName == m_eNextState ) { isExist = true; break; } } } } //如果更换状态,删除旧的状态 if( true == m_isReplace ) { if( ! m_lStateList.empty() ) { for ( StateList::iterator it = m_lStateList.begin(); it != m_lStateList.end() ; ) { if( m_ClearOtherState ) { if ( m_eNextState != it->m_eStateName ) { it->m_pStatePtr->ReleaseResource(engine); SAFE_DELETE( it->m_pStatePtr ); it = m_lStateList.erase( it ); } else { it ++; } } else { if( m_ePreviousState == it->m_eStateName )//删除需要替换掉的状态机 { it->m_pStatePtr->ReleaseResource(engine); SAFE_DELETE( it->m_pStatePtr ); it = m_lStateList.erase( it ); break; } it ++; } } } } //设置新的 IGameState* state; if( isExist ) { m_isLoadResouce = false; //状态如果在堆栈中这里不需要再次读取,所以为false state = it->m_pStatePtr; state->OnEnter(engine, m_ePreviousState ); //一下执行从新放到栈首的操作 StateInfo newInfo(state, it->m_eStateName ); m_lStateList.erase(it); m_lStateList.push_front(newInfo); } else { switch(m_eNextState) { case State_None: { ASSERT(false); }break; case State_Logo: { state = NEW StateLogo(); }break; case State_Main_Menu: { state = NEW StateMainMenu(); }break; } StateInfo newInfo(state, m_eNextState); //新状态压住栈首 //newState->LoadResource(engine); if( m_isShowLoading ) {//.........这里部分代码省略.........
开发者ID:ServerGame,项目名称:Bohge_Engine,代码行数:101,
示例17: printGLStringstatic void printGLString(const char *name, GLenum s){ const char *v = (const char *)glGetString( s ); DEBUGLOG( "GL %s = %s/n", name, v );}
开发者ID:playir,项目名称:SocialPoetry,代码行数:5,
示例18: DEBUGLOGSoundLibrarySaveDialog::~SoundLibrarySaveDialog(){ DEBUGLOG( "DESTROY" );}
开发者ID:lxlxlo,项目名称:composite-devel,代码行数:5,
示例19: DEBUGLOGvoid cVnsiOsd::Cmd(int cmd, int wnd, int color, int x0, int y0, int x1, int y1, const void *data, int size){ DEBUGLOG("OSD: cmd: %d, wnd: %d, color: %d, x0: %d, y0: %d, x1: %d, y1: %d", cmd, wnd, color, x0, y0, x1, y1); cVnsiOsdProvider::SendOsdPacket(cmd, wnd, color, x0, y0, x1, y1, data, size);}
开发者ID:AlwinEsch,项目名称:vdr-plugin-vnsiserver,代码行数:6,
示例20: handle_fragmentstatic void handle_fragment(server *srv, connection *con, void *plugindata){ int err; plugin_data *p = plugindata; off_t range_start, range_end; if (copy_bits_session_id_or_set_error(srv, con)) return; err = get_range(srv, con, con->range_offset, &range_start, &range_end); if (range_start > p->state.abs_off || range_end < p->state.abs_off) { //BITS requests must be contiguious - a Transient error may have occured DEBUGLOG("sooo", "The fragment range is greater than abs_off", range_start, p->state.abs_off, range_end); con->http_status = 416; err = -EINVAL; goto done; } if (((con->range_offset + range_start) < p->state.abs_off) && (range_end > p->state.abs_off)){ DEBUGLOG("sooo", "Fragment Overlaps Abs_off:", con->range_offset + range_start, p->state.abs_off, range_end); //Discard bytes we already have: //discard_bytes(srv, con->request_content_queue, p->state.abs_off - (con->range_offset + range_start)+1); //DEBUGLOG("sos", "Discarded", p->state.abs_off -(range_start + con->range_offset), "bytes"); //con->range_offset = p->state.abs_off - range_start; //DEBUGLOG("so", "Setting range offset - ", con->range_offset); p->state.abs_off = con->range_offset + range_start; DEBUGLOG("so", "Re-adjust abs_off", p->state.abs_off); } /* *PREVIOUS IMPLEMENTATION OF 416 - Discards already written data* if ( range_end < p->state.abs_off ) { DEBUGLOG("soo", "The requests range has already been dealt with", range_start, range_end); //Set the range_offset to be the content_length, to return with a healthy 200 http_status con->range_offset = con->request.content_length; goto done; }*/ DEBUGLOG("so", "Range Offset", con->range_offset); DEBUGLOG("soo","Handling Fragment (start/end)", range_start, range_end); if (err) goto done; while (1) { if (chunkqueue_avail(con->request_content_queue) > range_end - range_start + 1 - con->range_offset) { LOG("sdo", "More data than we want!", chunkqueue_avail(con->request_content_queue), range_end - range_start + 1 - con->range_offset); err = -EINVAL; goto done; } err = process_data(srv, con, p, con->physical.path, con->request_content_queue, range_start); if (err) goto done; if (con->range_offset >= range_end - range_start + 1 || chunkqueue_avail(con->request_content_queue) == 0){ DEBUGLOG("sd", "Leaving for more data", chunkqueue_avail(con->request_content_queue)); break; } }done: /* if (con->range_offset == range_end - range_start + 1) { buffer_reset(p->tmpbuf); if (err) buffer_append_off_t(p->tmpbuf, range_start); else buffer_append_off_t(p->tmpbuf, range_end + 1); DEBUGLOG("sdb", "BITS-Received-Content-Range header length", p->tmpbuf->used, p->tmpbuf); response_header_insert(srv, con, CONST_STR_LEN("BITS-Received-Content-Range"), CONST_BUF_LEN(p->tmpbuf)); } */ DEBUGLOG("so", "Abs_off", p->state.abs_off); if (!err) { DEBUGLOG("s", "Resetting HTTP Status"); con->http_status = 0; return; } if (con->http_status != 416 && con->http_status != 400) con->http_status = 400; if (con->http_status = 416) { buffer_reset(p->tmpbuf); buffer_append_off_t(p->tmpbuf, p->state.abs_off); response_header_insert(srv, con, CONST_STR_LEN("BITS-Received-Content-Range"),//.........这里部分代码省略.........
开发者ID:2xyo,项目名称:transfervm,代码行数:101,
示例21: process_datastatic int process_data(server *srv, connection *con, plugin_data *p, buffer *filename, chunkqueue *cq, off_t range_start){ int err; size_t len; //off_t *abs_off; vhd_state_t *state; vhd_context_t *vhd; err = 0; state = &p->state; vhd = &state->vhd; //abs_off = range_start + con->range_offset; //abs_off = state->abs_off; DEBUGLOG("so", "Absolute Offset", state->abs_off); DEBUGLOG("sd", "Current Virtual Block = ", state->curr_virt_blk); if (state->curr_virt_blk != -1) { DEBUGLOG("s", "Process Block"); err = process_block(srv, cq, state, &(state->abs_off)); goto done; } if (state->abs_off < 0 + sizeof(vhd_footer_t)) { err = get_footer(srv, cq, state, &(state->abs_off)); goto done; } if (((off_t)state->abs_off) < vhd->footer.data_offset + sizeof(vhd_header_t)) { err = get_header(srv, cq, state, &(state->abs_off)); goto done; } if (((off_t)state->abs_off) < vhd->header.table_offset + state->bat_buf_size) { err = get_bat(srv, cq, state, &(state->abs_off)); if (err) goto done; if (state->vhd_ready) err = prepare_for_write(srv, state, filename, state->abs_off); goto done; } if (state->blocks_written < state->blocks_allocated) { LOG("sdd", "BUG!", state->blocks_written, state->blocks_allocated); err = -EINVAL; goto done; } // TODO: we could actually validate the primary footer at the end len = chunkqueue_avail(cq); DEBUGLOG("sd", "Discarding the remainder", len); discard_bytes(srv, cq, len); state->abs_off += len; if (state->zero_unalloc) { err = zero_unallocated(srv, state); state->zero_unalloc = 0; }done: con->range_offset = state->abs_off - range_start; return err;}
开发者ID:2xyo,项目名称:transfervm,代码行数:63,
示例22: switchMRESULT IntrospectBase::DlgProc(ULONG msg, MPARAM mp1, MPARAM mp2){ switch (msg) {case WM_INITDLG: { MRESULT ret = DialogBase::DlgProc(msg, mp1, mp2); do_warpsans(GetHwnd()); // Populate MRU list ComboBox cb(GetCtrl(CB_SERVER)); if (Configuration.SinkServer) cb.InsertItem(Configuration.SinkServer); char key[] = "Server1"; do { xstring url; ini_query(key, url); if (!url) break; cb.InsertItem(url); } while (++key[sizeof key -2] <= '9'); return ret; } case WM_COMMAND: DEBUGLOG(("IntrospectBase::DlgProc:WM_COMMAND(%i,%i, %p)/n", SHORT1FROMMP(mp1), SHORT2FROMMP(mp1), mp2)); switch (SHORT1FROMMP(mp1)) {case PB_UPDATE: PostMsg(UM_CONNECT, 0,0); return 0; case DID_OK: { ComboBox cb(GetCtrl(CB_SERVER)); const xstring& server = cb.Text(); // update MRU list if (server.length()) { char key[] = "Server1"; int i = 0; int len = 0; xstring url; do { if (len >= 0) {skip: url.reset(); len = (SHORT)SHORT1FROMMR(WinSendMsg(cb.Hwnd, LM_QUERYITEMTEXTLENGTH, MPFROMSHORT(i), 0)); if (len >= 0) { WinSendMsg(cb.Hwnd, LM_QUERYITEMTEXT, MPFROM2SHORT(i, len+1), MPFROMP(url.allocate(len))); DEBUGLOG(("IntrospectBase::DlgProc: save MRU %i: (%i) %s/n", i, len, url.cdata())); ++i; if (url == server) goto skip; } } ini_write(key, url); } while (++key[sizeof key -2] <= '9'); } Configuration.Save(); } break; } break; case WM_CONTROL: switch (SHORT1FROMMP(mp1)) {case CB_SERVER: switch (SHORT2FROMMP(mp1)) {case CBN_ENTER: PostMsg(UM_CONNECT, 0,0); break; } break; case CB_SINKSRC: switch (SHORT2FROMMP(mp1)) {case CBN_ENTER: PostMsg(UM_UPDATE_PORT, 0,0); break; } } break; case UM_CONNECT: { DEBUGLOG(("IntrospectBase::DlgProc:UM_CONNECT/n")); // destroy any old connection Cleanup(); const xstring& server = WinQueryDlgItemXText(GetHwnd(), CB_SERVER); if (!server.length()) { WinSetDlgItemText(GetHwnd(), ST_STATUS, "enter server name above"); return 0; } // open new connection try { Context.Connect("PM123", server); } catch (const PAException& ex) { WinSetDlgItemText(GetHwnd(), ST_STATUS, ex.GetMessage()); } return 0; } case UM_STATE_CHANGE: { pa_context_state_t state = (pa_context_state_t)LONGFROMMP(mp1); DEBUGLOG(("IntrospectBase::DlgProc:UM_STATE_CHANGE %u/n", state)); const char* text = ""; switch (state) {case PA_CONTEXT_CONNECTING://.........这里部分代码省略.........
开发者ID:OS2World,项目名称:MM-SOUND-PM123,代码行数:101,
示例23: DEBUGLOGvoid IntrospectBase::StateChangeHandler(const pa_context_state_t& args){ DEBUGLOG(("IntrospectBase(%p)::StateChangeHandler(%i)/n", this, args)); PostMsg(UM_STATE_CHANGE, MPFROMLONG(args), 0);}
开发者ID:OS2World,项目名称:MM-SOUND-PM123,代码行数:4,
示例24: glCreateProgrambool CCDeviceRenderer::loadShader(CCShader *shader){ GLuint vertShader, fragShader; CCText shaderPath = shader->name; shaderPath += ".fx"; // Create shader program shader->program = glCreateProgram(); if( !compileShader( &vertShader, GL_VERTEX_SHADER, shaderPath.buffer ) ) { DEBUGLOG( "Failed to compile vertex shader." ); glDeleteProgram( shader->program ); shader->program = 0; return false; } if( !compileShader( &fragShader, GL_FRAGMENT_SHADER, shaderPath.buffer ) ) { DEBUGLOG( "Failed to compile fragment shader." ); glDeleteProgram( shader->program ); shader->program = 0; return false; } DEBUG_OPENGL(); // Attach shaders to program glAttachShader( shader->program, vertShader ); DEBUG_OPENGL(); glAttachShader( shader->program, fragShader ); DEBUG_OPENGL(); // Bind attribute locations - this needs to be done prior to linking glBindAttribLocation( shader->program, ATTRIB_VERTEX, "vs_position" ); glBindAttribLocation( shader->program, ATTRIB_TEXCOORD, "vs_texCoord" ); glBindAttribLocation( shader->program, ATTRIB_COLOUR, "vs_colour" ); glBindAttribLocation( shader->program, ATTRIB_NORMAL, "vs_normal" ); DEBUG_OPENGL(); if( !linkProgram( shader->program ) ) { DEBUGLOG( "Failed to link program." ); if( vertShader ) { glDeleteShader( vertShader ); vertShader = 0; } if( fragShader ) { glDeleteShader( fragShader ); fragShader = 0; } if( shader->program ) { glDeleteProgram( shader->program ); shader->program = 0; } return false; } // Release vertex and fragment shaders if( vertShader ) { glDeleteShader( vertShader ); } if( fragShader ) { glDeleteShader( fragShader ); } return true;}
开发者ID:Geek365,项目名称:PhoneWarsDemo,代码行数:79,
示例25: _get_num_nodesstatic int _get_num_nodes(){ DEBUGLOG("num_nodes = %d/n", num_nodes); return num_nodes;}
开发者ID:Find7s,项目名称:Lvm_for_Android,代码行数:5,
示例26: bsbool cParserH264::Parse_SPS(uint8_t *buf, int len){ cBitstream bs(buf, len*8); unsigned int tmp, frame_mbs_only; int cbpsize = -1; int profile_idc = bs.readBits(8); /* constraint_set0_flag = bs.readBits1(); */ /* constraint_set1_flag = bs.readBits1(); */ /* constraint_set2_flag = bs.readBits1(); */ /* constraint_set3_flag = bs.readBits1(); */ /* reserved = bs.readBits(4); */ bs.skipBits(8); int level_idc = bs.readBits(8); unsigned int seq_parameter_set_id = bs.readGolombUE(9); unsigned int i = 0; while (h264_lev2cpbsize[i][0] != -1) { if (h264_lev2cpbsize[i][0] >= level_idc) { cbpsize = h264_lev2cpbsize[i][1]; break; } i++; } if (cbpsize < 0) return false; memset(&m_streamData.sps[seq_parameter_set_id], 0, sizeof(h264_private::SPS)); m_streamData.sps[seq_parameter_set_id].cbpsize = cbpsize * 125; /* Convert from kbit to bytes */ if( profile_idc == 100 || profile_idc == 110 || profile_idc == 122 || profile_idc == 244 || profile_idc == 44 || profile_idc == 83 || profile_idc == 86 || profile_idc == 118 || profile_idc == 128 ) { int chroma_format_idc = bs.readGolombUE(9); /* chroma_format_idc */ if(chroma_format_idc == 3) bs.skipBits(1); /* residual_colour_transform_flag */ bs.readGolombUE(); /* bit_depth_luma - 8 */ bs.readGolombUE(); /* bit_depth_chroma - 8 */ bs.skipBits(1); /* transform_bypass */ if (bs.readBits1()) /* seq_scaling_matrix_present */ { for (int i = 0; i < ((chroma_format_idc != 3) ? 8 : 12); i++) { if (bs.readBits1()) /* seq_scaling_list_present */ { int last = 8, next = 8, size = (i<6) ? 16 : 64; for (int j = 0; j < size; j++) { if (next) next = (last + bs.readGolombSE()) & 0xff; last = !next ? last: next; } } } } } int log2_max_frame_num_minus4 = bs.readGolombUE(); /* log2_max_frame_num - 4 */ m_streamData.sps[seq_parameter_set_id].log2_max_frame_num = log2_max_frame_num_minus4 + 4; int pic_order_cnt_type = bs.readGolombUE(9); m_streamData.sps[seq_parameter_set_id].pic_order_cnt_type = pic_order_cnt_type; if (pic_order_cnt_type == 0) { int log2_max_pic_order_cnt_lsb_minus4 = bs.readGolombUE(); /* log2_max_poc_lsb - 4 */ m_streamData.sps[seq_parameter_set_id].log2_max_pic_order_cnt_lsb = log2_max_pic_order_cnt_lsb_minus4 + 4; } else if (pic_order_cnt_type == 1) { m_streamData.sps[seq_parameter_set_id].delta_pic_order_always_zero_flag = bs.readBits1(); bs.readGolombSE(); /* offset_for_non_ref_pic */ bs.readGolombSE(); /* offset_for_top_to_bottom_field */ tmp = bs.readGolombUE(); /* num_ref_frames_in_pic_order_cnt_cycle */ for (unsigned int i = 0; i < tmp; i++) bs.readGolombSE(); /* offset_for_ref_frame[i] */ } else if(pic_order_cnt_type != 2) { /* Illegal poc */ return false; } bs.readGolombUE(9); /* ref_frames */ bs.skipBits(1); /* gaps_in_frame_num_allowed */ m_Width /* mbs */ = bs.readGolombUE() + 1; m_Height /* mbs */ = bs.readGolombUE() + 1; frame_mbs_only = bs.readBits1(); m_streamData.sps[seq_parameter_set_id].frame_mbs_only_flag = frame_mbs_only; DEBUGLOG("H.264 SPS: pic_width: %u mbs", (unsigned) m_Width); DEBUGLOG("H.264 SPS: pic_height: %u mbs", (unsigned) m_Height); DEBUGLOG("H.264 SPS: frame only flag: %d", frame_mbs_only); m_Width *= 16; m_Height *= 16 * (2-frame_mbs_only); if (!frame_mbs_only) {//.........这里部分代码省略.........
开发者ID:MichaelAnders,项目名称:vdr-plugin-vnsiserver,代码行数:101,
示例27: DEBUGLOGcLiveReceiver::~cLiveReceiver(){ DEBUGLOG("Killing live receiver");}
开发者ID:7floor,项目名称:xbmc-pvr-addons,代码行数:4,
注:本文中的DEBUGLOG函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 C++ DEBUGLVL函数代码示例 C++ DEBUGFUNC函数代码示例 |